Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.08 @ 14:17:23 Player: xolophreny Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (399) 399 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2129 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 51/250 Matter 252/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Huge Storage Unit Structural Scanner > --- WEAPON (2) ------- Latent Energy Streamer Mining Claw > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Wheel Wheel Wheel Wheel Wheel Compact Wheel Compact Wheel Compact Wheel Improved Heat Sink Large Storage Unit Sensor Array Sensor Array Improved Terrain Scanner ECM Suite ECM Suite ECM Suite ECM Suite Light Assault Rifle Light Assault Rifle Mining Claw Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner > --- WEAPON ----------- Latent Energy Streamer Mining Claw > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Wheel Wheel Wheel Wheel Wheel Compact Wheel Compact Wheel Compact Wheel Improved Heat Sink Large Storage Unit Sensor Array Sensor Array Improved Terrain Scanner ECM Suite ECM Suite ECM Suite ECM Suite Light Assault Rifle Light Assault Rifle Mining Claw Mining Claw [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Weapon Mining Claw Energy Gun Medium Laser Energy Cannon Latent Energy Streamer Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 40 | 10 23 4 3 . Power 6 | 1 4 1 . . Engine 6 | 1 4 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 5 8 1 . . Treads . | . . . . . Leg . | . . . . . Wheel 14 | 5 8 1 . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 3 1 1 . Device 5 | 1 2 1 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 8 1 2 . Energy Gun 2 | 2 . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 3 | . 3 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 7 | . 5 1 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 7 | . 5 2 . . Power 1 | . 1 . . . Propulsion 4 | . 3 1 . . Utility . | . . . . . Weapon 2 | . 1 1 . . Highest Loss Streak 3 | . 3 2 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 98 90 100 . Engine 13 | . 13 14 14 . Wheel 27 | . 27 25 28 . Device 14 | . 14 14 14 . Storage 14 | . 14 14 14 . Energy Gun 2 | . 2 . . . Energy Cannon 1 | . . . 6 . Launcher 6 | . 9 . . . Slashing Weapon 17 | . 16 21 21 . Naked Turns . | . . . . . Heaviest Build 96 | 12 91 91 96 . Greatest Support 32 | 32 20 20 20 . Greatest Overweight (x) 8 | . 8 8 4 . Average Overweight (x) 3 | . 3 4 4 . Largest Inventory Capacity 25 | 8 25 25 25 . Average Capacity 22 | 7 24 25 25 . Most Carried 25 | 8 25 25 25 . Average Carried 17 | 4 16 24 24 . Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 8 25 25 25 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 607 | 300 285 22 . . Remotely . | . . . . . Salvage Created 1021 | 217 782 22 . . Parts 60 | 14 42 4 . . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 3 | . 3 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 11 | . 9 2 . . Melee 8 | . 6 2 . . AOE 3 | . 3 . . . Classes Destroyed 9 | 3 6 . . . Worker 6 | 2 4 . . . Builder 3 | . 3 . . . Tunneler 5 | 5 . . . . Hauler 2 | . 2 . . . Recycler 5 | 1 4 . . . Mechanic 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 5 | . 3 2 . . Grunt 6 | . 6 . . . Best Kill Streak 5 | 5 4 2 . . Combat Bots Only 3 | . 3 2 . . Max Kills in Single Turn 3 | 1 3 1 . . Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee 1 | . 1 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 75 | . 51 24 . . Missed 15 | . 10 5 . . Damage Taken 700 | . 553 147 . . Core 199 | . 163 36 . . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 20 | 13 7 . . . Largest 2 | 2 1 . . . Hottest 90 | 90 30 . . . Shots Fired 33 | 26 7 . . . Gun 26 | 26 . . . . Cannon . | . . . . . Launcher 7 | . 7 . . . Special . | . . . . . Kinetic . | . . . . . Thermal 26 | 26 . . . . Explosive 7 | . 7 . . . Electromagnetic . | . . . . . Robot Hit Streak 5 | 5 1 . . . Robot Miss Streak 2 | 2 2 . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 53 | 16 34 3 . . Core Hits 39 | 9 28 2 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | 1 . . . . Burn 1 | 1 . . . . Melee Attacks 55 | . 47 8 . . Impact . | . . . . . Slashing 55 | . 47 8 . . Piercing . | . . . . . Sneak Attacks 16 | . 16 . . . Combat Hostiles 1 | . 1 . . . Follow-up Attacks 3 | . 2 1 . . Damage Inflicted 1945 | 194 1702 49 . . Guns 194 | 194 . . . . Cannons . | . . . . . Explosions 586 | . 586 . . . Melee 1165 | . 1116 49 . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 194 | 194 . . . . Explosive 586 | . 586 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 1165 | . 1116 49 . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 124 | . 124 . . . Projectiles . | . . . . . Explosions 22 | . 22 . . . Melee 102 | . 102 . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 39 | . 39 . . . Shots 3 | . 3 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 90 | 90 10 . . . Average Temperature 31 | 31 10 . . . Received Heat Transfer 276 | . 276 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | 3 . . . . Heat Transferred 595 | 595 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 263 | 40 263 94 . . Initial 64 | . 26 64 . . Average 93 | 17 107 84 . . Maximum Alert Level 1 | . 1 . . . Low Security (%) 89 | 100 86 100 . . Level 1 10 | . 13 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 21 | . 18 3 . . Peak Tracking Total 3 | . 3 3 . . Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 3 | . 2 . 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 2 . 1 . Successful 2 | . 1 . 1 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 1 . 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 1504 | 171 953 61 319 . Spaces Moved 923 | 126 551 22 224 . Core 2 | 2 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 921 | 124 551 22 224 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 140 140 . Average Speed 130 | 87 135 150 140 . Slowest Speed 200 | 100 200 200 140 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 7 59 5 43 3 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 48 | . 48 . . . Melee . | . . . . . Projectile . | . . . . . AOE 48 | . 48 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1081 | 157 660 35 229 . Wait 11 | . 11 . . . Move 919 | 125 550 21 223 . Hop . | . . . . . Pick Up 23 | 7 14 2 . . Fast Attach 14 | 7 5 . 2 . Attach 7 | . 5 2 . . Detach 5 | . 4 . 1 . Swap 19 | 3 13 2 1 . Drop 12 | 2 7 1 2 . Fire 20 | 13 7 . . . Melee 51 | . 44 7 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 172 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 719 | -10/Materials | Discovered new exit (range 16) 850 | -10/Materials | Core integrity fell below 50% 890 | -10/Materials | Lost 3 parts (2n1w) 1032 | -10/Materials | Discovered new exit (range 14) 1125 | -10/Materials | Entered Mines 1126 | -10/Mines | Met a Derelict bent on vengeance 1181 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1181 | -10/Mines | Discovered new exit (range 5) 1186 | -10/Mines | Entered Exiles 1224 | -10/Exiles | Met 8R-AWN 1244 | -10/Exiles | Met EX-HEX 1282 | -10/Exiles | Met EX-BIN 1303 | -10/Exiles | Aligned with FarCom system 1304 | -10/Exiles | Given EX-Vault access code 1339 | -10/Exiles | Opened EX-Vault 1347 | -10/Exiles | Found Prototype Slashing Weapon 1347 | -10/Exiles | Identified Longsword +1 1358 | -10/Exiles | Found Latent Energy Streamer 1390 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1488 | -10/Exiles | Discovered new exit (range 14) 1505 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1505 | -10/Exiles | Entered Mines 1505 | -9/Mines | Self-destructed Last Messages --------------- AWS/Autocannon Field Lobotomy Kit Longsword +1 Deploy-a-Sentry 01354_ Dropped Longsword +1. 01358_ Acquired Latent Energy Streamer. EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 01488_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01505_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????## ???????????? | | ?????????????????????########??????????? | | ?????????????????????### ###??????????? | | ?????????????????????## @ ##??????????? | | ?????????????????????## ###?????????? | | ?????????????????????## ##?????????? | | ?????????????????????## ?????????? | | ???????????????????? s ????????? | | ????????????????????##ss ???????? | | ????????????????????### ### ??????? | | ????????????????????########### ?????? | | ?????????????????????########## ##?? | | ???????????????????????????????? ###?? | | ????????????????????????????????? ###?? | | ?????????????????????????????????? ##??? | | ?????????????????????????????????? ##??? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaShockBank Manual? 0 Play Time 00:25:34 Cumulative 17.3 hours Start 2024.03.07 @ 16:30:06 End 2024.03.08 @ 14:17:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 12 Adventurer 2 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7cdd5c3-6dfb-4dcf-a361-7ffd951b06b1