Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.07.05 @ 22:08:44 Player: bonety Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (12) 60 Value Destroyed (327) 327 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2147 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 53/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ 0b10 Decoder Chip [Scout] Targeting Computer Experimental Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System Targeting Computer Experimental Armor Integrity Analyzer Hacking Drone Bay > --- WEAPON ----------- Heavy Particle Cannon Improved Assault Rifle > --- INVENTORY -------- Light Treads Light Treads 0b10 Decoder Chip [Scout] [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Cooling System Processor Targeting Computer Protection Power Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 28 | 6 4 4 7 . 3 4 Power 3 | 2 . . 1 . . . Engine 3 | 2 . . 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 . 2 . . . 2 Treads 4 | . . 2 . . . 2 Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | . 4 . 3 . 2 1 Device 2 | . . . 1 . 1 . Storage . | . . . . . . . Processor 4 | . . . 2 . 1 1 Hackware . | . . . . . . . Protection 4 | . 4 . . . . . Artifact . | . . . . . . . Weapon 9 | 2 . 2 3 . 1 1 Energy Gun 3 | 1 . 2 . . . . Energy Cannon 3 | . . . 1 . 1 1 Ballistic Gun 3 | 1 . . 2 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . Parts Lost 12 | . . 1 1 . . 10 Power 2 | . . . 1 . . 1 Propulsion 4 | . . . . . . 4 Utility 2 | . . . . . . 2 Weapon 4 | . . 1 . . . 3 Highest Loss Streak 6 | . . 1 1 . . 6 Average Slot Usage (%) 96 | . 86 96 96 100 100 84 Engine 10 | . 14 14 7 11 11 5 Treads 19 | . . 3 22 22 22 20 Leg 3 | . 28 23 . . . . Device 9 | . . . 6 11 11 16 Processor 24 | . . . 22 22 30 25 Protection 7 | . 15 28 15 11 1 . Energy Gun 2 | . 14 12 5 . . . Energy Cannon 4 | . . . 5 . 3 9 Ballistic Gun 14 | . 14 12 11 22 18 6 Naked Turns . | . . . . . . . Heaviest Build 19 | 6 8 8 14 14 19 19 Greatest Support 40 | 20 20 40 40 40 40 40 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 Most Carried 4 | 1 2 4 4 4 4 3 Average Carried 2 | . . . 3 4 3 1 Final Capacity 4 | 4 4 4 4 4 4 4 Final Carried 4 | . . 3 4 4 3 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 486 | 266 . 46 121 . 20 33 Remotely . | . . . . . . . Salvage Created 421 | 47 . 112 236 . . 26 Parts 34 | 5 . 7 19 . . 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . 4 2 Prevented 1 | . . . . . . 1 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 11 | 1 . 2 7 . . 1 Guns 7 | 1 . 2 4 . . . Cannons 4 | . . . 3 . . 1 Classes Destroyed 4 | 2 . 1 1 . . . Worker 1 | 1 . . . . . . Swarmer 5 | . . . 4 . . 1 Grunt 1 | 1 . . . . . . Sentry 5 | . . 2 3 . . . Best Kill Streak 5 | 2 . 2 5 . . 1 Combat Bots Only 5 | 1 . 2 5 . . 1 Max Kills in Single Turn 1 | 1 . 1 1 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 1806 | 25 . 192 278 . . 1311 Core 413 | . . . 45 . . 368 Absorbed by Shields . | . . . . . . . Core Remaining (%) 100 | 100 . 100 . . . . Volleys Fired 53 | 6 . 11 16 . . 20 Largest 2 | 2 . 2 2 . . 2 Hottest 110 | 70 . 70 110 . . 98 Shots Fired 88 | 12 . 12 32 . . 32 Gun 60 | 12 . 12 20 . . 16 Cannon 28 | . . . 12 . . 16 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 41 | 6 . 11 8 . . 16 Thermal 43 | 6 . 1 24 . . 12 Explosive . | . . . . . . . Electromagnetic 4 | . . . . . . 4 Robot Hit Streak 69 | 8 . 10 37 . . 69 Robot Miss Streak 1 | . . 1 . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 80 | 8 . 10 30 . . 32 Core Hits 24 | 4 . 6 10 . . 4 Critical Hits 1 | . . . . . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1252 | 96 . 97 394 . . 665 Guns 650 | 96 . 97 218 . . 239 Cannons 600 | . . . 174 . . 426 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 2 | . . . 2 . . . Kinetic 428 | 33 . 84 72 . . 239 Thermal 720 | 63 . 13 320 . . 324 Explosive . | . . . . . . . Electromagnetic 102 | . . . . . . 102 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 10 | . . . 9 . . 1 Projectiles 10 | . . . 9 . . 1 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 249 | 98 . 39 249 . . 162 Average Temperature 81 | 53 . 17 106 . . 74 Received Heat Transfer 423 | 18 . 90 72 . . 243 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . 4 . . . Heat Transferred 1480 | 185 . 37 814 . . 444 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 124 | 25 . 45 124 . . . Initial 14 | . . . 14 . . . Average 30 | 8 . 11 65 . . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . 1 . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 19 | 1 . 2 8 . . 8 Peak Tracking Total 9 | 1 . 2 6 . . 9 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 4 | . . . 3 . 1 . Terminals 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . . . 13 . 7 . Successful 18 | . . . 11 . 7 . Failed 2 | . . . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . . . 1 . 2 . Terminals 8 | . . . 8 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . 5 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . . . 8 . 7 . Record 1 | . . . 1 . . . Part Schematic 7 | . . . . . 7 . Emergency Access Points 1 | . . . 1 . . . Repair Station Index 1 | . . . 1 . . . Alert Level 2 | . . . 2 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Maintenance Status 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . Recycle Component 1 | . . . 1 . . . Process 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 2 . . . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . . . . 7 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . . 1 . . . Recycled Matter 28 | . . . 28 . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 3 | . . . . . 2 1 ROAM 1 | . . . . . . 1 FOLLOW 1 | . . . . . 1 . EXPLORE 1 | . . . . . 1 . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . 1 Drone Launches 1 | . . . . . 1 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 3328 | 457 98 269 527 24 1601 352 Spaces Moved 1904 | 179 70 187 261 16 987 204 Core 114 | 77 . . . . . 37 Treads 1451 | . . 20 261 16 987 167 Legs 339 | 102 70 167 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 50 Average Speed 146 | 89 120 124 160 160 160 140 Slowest Speed 160 | 120 120 160 160 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 7 9 36 16 9 79 39 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . 2 . . 2 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 1 1 Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 2372 | 465 85 216 340 15 1013 238 Wait 340 | 269 8 3 44 . 7 9 Move 1898 | 178 69 186 260 15 986 204 Hop . | . . . . . . . Pick Up 31 | 5 2 7 8 . 8 1 Fast Attach . | . . . . . . . Attach 26 | 6 4 4 5 . 3 4 Detach 6 | 1 2 2 1 . . . Swap 2 | . . . 2 . . . Drop 15 | . . 3 3 . 9 . Fire 53 | 6 . 11 16 . . 20 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 225 | -11/Scrapyard | Discovered new exit (range 8) 458 | -11/Scrapyard | Entered Materials 459 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 16) 556 | -10/Materials | Entered Mines 595 | -10/Mines | Learned location of Storage (-8) 734 | -10/Mines | Discovered new exit (range 6) 825 | -10/Mines | Entered Materials 825 | -9/Materials | Evolved 2 slots: Utility x2 1344 | -9/Materials | Discovered new exit (range 6) 1352 | -9/Materials | Entered Mines 1373 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1376 | -9/Mines | Entered Zion 1621 | -7/Zion | Found Prototype Processor 1622 | -7/Zion | Identified Exp. Armor Integrity Analyzer 2282 | -7/Zion | Learned Factory emergency access door positions 2435 | -7/Zion | Found Prototype Energy Gun 2686 | -7/Zion | Learned location of Data Miner (-6) 2927 | -7/Zion | Given the Hacking Drone Bay 2928 | -7/Zion | Found Prototype Device 2929 | -7/Zion | Identified Hacking Drone Bay 2952 | -7/Zion | Discovered new exit (range 16) 2977 | -7/Zion | Entered Proximity Caves 2977 | -6/Proximity Caves | Accompanied by 1 ally 3118 | -6/Proximity Caves | Spotted B-75 Beast 3211 | -6/Proximity Caves | Lost 6 parts (1p2n1u2w) 3214 | -6/Proximity Caves | Learned Factory security intel 3277 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3302 | -6/Proximity Caves | Core integrity fell below 50% 3328 | -6/Proximity Caves | Core integrity fell below 20% 3329 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Imp. Assault Rifle destroyed. Hacking Drone destroyed. Acquired derelict log, extracted data. Data stored: Factory security intel. Searching scrap... Found Imp. EM Pulse Cannon. Found 33 Matter. Acquired 33 matter. Acquired Imp. EM Pulse Cannon. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Y-64 Sentinel: "REQUESTING BACKUP." Destroyed VTOL Module. S-27 Virus destroyed. Hacking Drone Bay destroyed. Autogun fries itself beyond repair. Lgt. Treads destroyed. Imp. EM Pulse Cannon destroyed. Lgt. Treads destroyed. Penetrated by Slug. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | #??????######???####?????????????????????????????? | | #####?## ##### ##????????????????????????????? | | ##"## ## #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | # ## ##?????#?????????????????????? | | # ## ### ##### # ???????????????????? | | ### ## ## ???????????????????? | | ??# ### ???????????????????? | | ??# "# #" ####???????????????????????? | | #### " "" #### #??????????????????? | | ##" ### #?????????????????????? | | #" #?## #?????????????????????? | | #??# ######## ??????????????????? | | #??##### ##?????????????????????????????? | | ##??????## =%#########?????????????????????? | | #??????### = ## ##????????????????????? | | #??????# ##???????????????????? | | ##??????# ##??????????????????? | | ####???????# #### #??????????????????? | | ##?????????## ???#### # ## #??????????????????? | | #?????????# ?????#### g#???#??????????????????? | | #????????? ???## ##?????????????????????? | | ????????? ## g ##????????????????????? | | ????????? ?###$ Yls #????????????????????? | | ???????? ????# $### l @ #????????????????????? | | ??????? ????# ?????## #????????????????????? | | ??????$$??????????????## ##????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 10 Armor Integrity Analysis 90 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Slug Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Everything Is Under Control First Step to Greatness Risk Taker Robot Respite Tourist Uninvited Guest Challenges ------------ None Game ------ Seed DisruptionPropulsionBlade Manual? 0 Play Time 01:06:16 Cumulative 2.1 hours Start 2021.07.05 @ 20:34:19 End 2021.07.05 @ 22:08:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a63639e3-4e6b-4c19-8a2e-2001ea1aa784