Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 17:39:11 Player: TinyBoulder Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (67) 335 Value Destroyed (2377) 2377 Prototype IDs (22) 440 Alien Tech Used (2) 400 Bonus (504) 504 TOTAL SCORE: 9556 Bonus ------- Follower Combat Kills 37 Met Data Miner 300 Met Zhirov 300 Friendly Fire -133 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 99/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Armored Leg Seismic Detector Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Energy Well Advanced Signal Interpreter Seismic Detector Improved Focal Shield Improved Thermal Shield > --- WEAPON ----------- Smartbomb Launcher Maul Heavy Flail > --- INVENTORY -------- Light Antimatter Reactor Carbon-fiber Leg Armored Leg Seismic Detector Improved Shield Generator Improved Hacking Suite Advanced Hacking Suite Improved System Shield Transdimensional Reconstructor Improved Plasma Cutter Molecular Deconstructor Powered Hammer [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Utility Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . 4 2 . . . . 2 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . 1 . . . . Utility 5 | . . . . 1 1 . . . . 2 1 . . . . Weapon 3 | . . . . 2 1 . . . . . . . . . . Parts Attached 103 | 6 9 2 . 10 5 6 9 . 7 24 9 5 1 2 8 Power 6 | 1 1 . . . . 1 . . . 2 1 . . . . Engine 4 | 1 1 . . . . 1 . . . 1 . . . . . Core 2 | . . . . . . . . . . 1 1 . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 24 | 2 3 1 . 2 1 . 3 . . 6 6 . . . . Treads . | . . . . . . . . . . . . . . . . Leg 18 | 2 3 1 . 2 1 . 2 . . 3 4 . . . . Wheel 2 | . . . . . . . 1 . . 1 . . . . . Hover 4 | . . . . . . . . . . 2 2 . . . . Flight . | . . . . . . . . . . . . . . . . Utility 34 | 1 2 . . 4 1 . 3 . 4 9 1 2 1 2 4 Device 13 | . . . . 2 . . 2 . 3 1 1 1 1 1 1 Storage 3 | 1 1 . . . . . . . . . . . . 1 . Processor 6 | . 1 . . 1 . . . . . 4 . . . . . Hackware 6 | . . . . . . . . . . 2 . 1 . . 3 Protection 6 | . . . . 1 1 . 1 . 1 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 39 | 2 3 1 . 4 3 5 3 . 3 7 1 3 . . 4 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 19 | 2 3 1 . 3 2 3 3 . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 8 | . . . . 1 . 1 . . 1 . . 3 . . 2 Special Weapon 3 | . . . . . . . . . . 3 . . . . . Impact Weapon 6 | . . . . . 1 . . . . 2 1 . . . 2 Slashing Weapon 3 | . . . . . . 1 . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . 1 . . . 2 1 Parts Lost 49 | . 2 . . 1 1 5 4 . 2 18 . 2 . . 14 Power 6 | . 1 . . . . 1 . . . 3 . . . . 1 Propulsion 13 | . . . . 1 1 . 2 . . 5 . . . . 4 Utility 16 | . . . . . . 1 . . 1 6 . 2 . . 6 Weapon 14 | . 1 . . . . 3 2 . 1 4 . . . . 3 Highest Loss Streak 10 | . 2 . . 1 1 2 2 . 2 7 . 2 . . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 100 100 98 100 94 97 100 100 70 76 81 82 81 62 Engine 6 | . 13 14 14 9 7 6 7 7 7 2 . . . . . Core 1 | . . . . . . . . . . 3 5 5 5 5 4 Leg 21 | . 26 28 28 26 23 23 20 23 23 9 13 23 23 23 16 Device 6 | . . . . 6 7 7 9 7 7 6 10 10 14 16 12 Storage 8 | . 14 14 14 9 7 7 7 7 7 6 5 5 5 6 9 Processor 8 | . 13 14 14 9 7 7 7 7 7 8 5 5 5 5 4 Hackware 3 | . . . . . . . . . . 10 11 10 5 5 3 Protection 3 | . . . . 2 7 5 3 7 6 1 5 5 5 3 . Ballistic Gun 19 | . 28 28 28 35 37 29 38 38 37 . . . . . . Impact Weapon 3 | . . . . . . . . . . 3 9 11 11 11 9 Slashing Weapon 1 | . . . . . . 1 . . . 7 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 50 | 12 29 30 30 42 44 46 41 36 40 44 36 46 48 41 50 Greatest Support 72 | 20 20 20 20 37 37 37 42 42 42 42 72 72 72 72 72 Greatest Overweight (x) 4 | . 2 1 1 1 1 1 4 . . 2 2 . . . . Average Overweight (x) . | . . 1 1 . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 2 11 14 14 13 15 15 15 15 15 13 15 15 15 15 15 Average Carried 11 | 1 8 13 14 11 11 13 10 15 14 9 11 14 13 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 11 14 14 12 15 11 15 15 13 9 15 12 15 15 4 Class Distribution -------------------- 39% | Mutant 24% | Gunner 18% | Hacker-Mutant 10% | Scavenger-Gunner 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Matter Collected 2017 | 260 181 150 . 95 . 266 392 . 214 165 . 195 26 . 73 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1997 | . 193 114 . 80 . 359 291 . 241 440 . 134 133 . 12 Parts 102 | . 16 8 . 8 . 10 23 . 7 20 . 2 6 . 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . 10 20 . 8 . . 5 3 . 1 Prevented 3 | . . . . . . . . . . . . . 3 . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 65 | . 7 4 . 5 . 9 8 . 6 14 . 4 3 . 5 Melee 10 | . . . . . . . . . . 7 . . 2 . 1 Guns 33 | . 7 4 . 1 . 7 8 . 6 . . . . . . Cannons 1 | . . . . . . . . . . 1 . . . . . AOE 12 | . . . . 4 . 2 . . . . . 2 . . 4 Classes Destroyed 7 | . 2 . . 1 . 1 . . . 3 . . . . . Operator 1 | . . . . . . . . . . 1 . . . . . Swarmer 32 | . 3 2 . 4 . 3 4 . 3 8 . . . . 5 Grunt 26 | . 4 2 . . . 4 3 . 2 4 . 4 3 . . Duelist 2 | . . . . . . 1 1 . . . . . . . . Sentry 3 | . . . . 1 . 1 . . 1 . . . . . . Hunter 1 | . . . . . . . . . . 1 . . . . . Programmer 1 | . . . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 6 | . 3 2 . 4 . 3 4 . 3 6 . 4 3 . 5 Combat Bots Only 6 | . 3 2 . 4 . 3 4 . 3 6 . 4 3 . 5 Max Kills in Single Turn 3 | . 1 1 . 2 . 2 1 . 1 1 . 2 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 2 . . . . . 1 . . 3 Melee 1 | . . . . . . . . . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 639 | . 51 18 . 13 . 101 25 . 61 175 . 15 7 . 173 Missed 202 | . 13 7 . 5 . 34 1 . 21 46 . 6 3 . 66 Damage Taken 6575 | . 542 121 . 86 206 694 357 . 385 1949 . 186 55 . 1994 Core 1680 | . 103 33 . . . 73 27 . 68 357 . 55 42 . 922 Absorbed by Shields 186 | . . . . . . . 56 . 76 24 . . . . 30 Redirected to Shielding 59 | . . . . . . . 18 . 32 . . 9 . . . Ignored by Resistances 304 | . . . . . . . . . . 181 . 5 20 . 98 Core Remaining (%) 75 | 100 . . 45 100 . . . . 76 58 . . . . . Volleys Fired 104 | . 39 8 . 5 . 10 15 . 14 7 . 3 1 . 2 Largest 5 | . 2 2 . 4 . 5 5 . 5 2 . 1 1 . 1 Hottest 200 | . 40 45 . 85 . 115 108 . 108 200 . 46 46 . 46 Shots Fired 292 | . 78 16 . 11 . 43 71 . 58 9 . 3 1 . 2 Gun 268 | . 78 16 . 8 . 40 71 . 55 . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 15 | . . . . 3 . 3 . . 3 . . 3 1 . 2 Special 9 | . . . . . . . . . . 9 . . . . . Kinetic 268 | . 78 16 . 8 . 40 71 . 55 . . . . . . Thermal 9 | . . . . . . . . . . 9 . . . . . Explosive 15 | . . . . 3 . 3 . . 3 . . 3 1 . 2 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 13 9 . 6 . 9 14 . 9 9 . . . . 6 Robot Miss Streak 4 | . 3 1 . 1 . 4 4 . 2 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . . . . 1 2 . 3 . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . 1 . . . . . . Shots Hit Robots 235 | . 54 12 . 7 . 28 41 . 38 42 . 3 4 1 5 Core Hits 118 | . 14 7 . 5 . 21 22 . 24 10 . 7 4 . 4 Critical Kills 3 | . . . . . . . 1 . 1 . . . . . 1 Critical Parts Destroyed 10 | . . . . . . 1 1 . . 5 . 1 1 . 1 Critical Strikes 18 | . . . . . . 1 2 . 1 10 . 1 1 . 2 Burn 2 | . . . . . . . . . . 2 . . . . . Destroy 4 | . . . . . . 1 2 . 1 . . . . . . Smash 9 | . . . . . . . . . . 5 . 1 1 . 2 Sever 3 | . . . . . . . . . . 3 . . . . . Melee Attacks 80 | . . . . . 1 4 . . . 58 . 6 5 1 5 Impact 46 | . . . . . 1 . . . . 28 . 6 5 1 5 Slashing 34 | . . . . . . 4 . . . 30 . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . 2 . 1 1 . 1 Damage Inflicted 6459 | . 657 165 . 283 . 591 469 . 607 1591 . 868 376 68 784 Guns 2147 | . 657 165 . 68 . 364 469 . 424 . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 2220 | . . . . 215 . 227 . . 183 . . 746 169 . 680 Melee 1993 | . . . . . . . . . . 1493 . 122 207 68 103 Ramming 1 | . . . . . . . . . . . . . . . 1 Kinetic 2147 | . 657 165 . 68 . 364 469 . 424 . . . . . . Thermal 98 | . . . . . . . . . . 98 . . . . . Explosive 2220 | . . . . 215 . 227 . . 183 . . 746 169 . 680 Electromagnetic . | . . . . . . . . . . . . . . . . Impact 1071 | . . . . . . . . . . 571 . 122 207 68 103 Slashing 922 | . . . . . . . . . . 922 . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . 1 . . . . 2 Average Corruption 1 | . . . . . . . . . . 1 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . 8 . . . . . Message Errors 1 | . . . . . . . . . . 1 . . . . . Matter Fused 3 | . . . . . . . . . . 3 . . . . . Heat Flow Errors 1 | . . . . . . . . . . 1 . . . . . Energy Discharges 2 | . . . . . . . . . . 2 . . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 591 | . . . . 20 . . . . . 300 . 82 70 22 97 Projectiles . | . . . . . . . . . . . . . . . . Explosions 88 | . . . . 20 . . . . . . . . . . 68 Melee 503 | . . . . . . . . . . 300 . 82 70 22 29 Knockbacks 1 | . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 138 | . . . . . . . . . 9 . . . . . 129 Shots 3 | . . . . . . . . . 1 . . . . . 2 Rammed 1 | . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 308 | . 10 4 . 51 12 308 284 . 184 222 . 9 . . . Average Temperature 80 | . 3 2 . 28 12 94 98 . 72 109 . 9 . . . Received Heat Transfer 1602 | . 258 51 . 27 . 500 86 . 87 404 . 90 36 . 63 Effects 1 | . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . 3 . . 2 . . Impact Corruptions 18 | . . . . . . . . . . 10 . 4 2 1 1 Robots Melted 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Parts Melted 2 | . . . . . . . . . . 2 . . . . . Heat Transferred 960 | . . . . . . . . . . 960 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Peak Influence 150 | . 114 145 . 128 104 . . . . 150 25 . . . . Initial 58 | . . 5 . . 58 . . . . . 25 . . . . Average 36 | . 24 41 . 36 47 . . . . 46 25 . . . . Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 . . . . 100 100 . . . . Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 9 | . 3 . . . 1 . . . . 3 2 . . . . Investigation 4 | . 2 . . . 1 . . . . 1 . . . . . Extermination 2 | . . . . . . . . . . 1 1 . . . . Reinforcement 3 | . 1 . . . . . . . . 1 1 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Distress Signals 2 | . . . . 1 . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 104 | . 22 5 . 7 1 11 9 . 7 22 1 3 3 . 13 Peak Tracking Total 6 | . 5 3 . 4 1 4 4 . 3 5 2 4 3 . 6 Tactical Retreats 12 | . 1 1 . . . 2 2 . . 5 . . . . 1 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Traps Triggered 5 | . 3 . . . 1 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Machines Disabled 3 | . . . . 2 . . 1 . . . . . . . . Max in Single Turn 1 | . . . . 1 . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Machines Accessed 33 | . 7 1 . 4 5 . 1 4 . 5 1 . . 5 . Terminals 18 | . 5 . . 4 5 . . . . 4 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Total Hacks 111 | . 16 1 . 14 15 . 1 30 . 13 3 . . 18 . Successful 77 | . 7 1 . 7 3 . 1 30 . 7 3 . . 18 . Failed 34 | . 9 . . 7 12 . . . . 6 . . . . . Catastrophic 5 | . 1 . . . 2 . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 40 | . 11 . . 10 11 . 1 . . 7 . . . . . Terminals 52 | . 12 . . 14 15 . . . . 11 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 3 . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . Terminal Hacks 59 | . 2 1 . 3 1 . 1 30 . 3 . . . 18 . Record 17 | . . . . . . . . 11 . . . . . 6 . Part Schematic 14 | . . . . . . . . 10 . . . . . 4 . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . Prototype ID Bank 7 | . . . . . . . . 3 . . . . . 4 . Open Door 2 | . . 1 . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . 2 . . . . . Locate Traps 2 | . . . . 2 . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . 1 . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . 3 . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . Analyze 2 | . . . . . . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 3 . . 4 2 . . . . 4 . . . . . Terminals 12 | . 3 . . 4 2 . . . . 3 . . . . . Botnet 10 | . 3 . . 2 2 . . . . 3 . . . . . Operators 2 | . . . . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Broadcast 1 | . . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 19 | . 6 . . 3 5 . . . . 5 . . . . . Full Trace Events 2 | . . . . . 1 . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 10 . . 1 . . 4 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Total Allies 3 | . . . . . . . . . . . 3 . . . . Largest Group 3 | . . . . . . . . . . . 3 3 . . . Highest-Rated Group 93 | . . . . . . . . . . . 93 93 . . . Highest-Rated Ally 31 | . . . . . . . . . . . 31 31 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 40 | . . . . . . . . . . . . 40 . . . Total Damage 652 | . . . . . . . . . . . . 652 . . . Kills 4 | . . . . . . . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 7 | . . . 1 . . 2 1 . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Turns Passed 8232 | 59 1256 613 50 531 642 804 568 96 409 1152 343 619 363 212 515 Spaces Moved 4915 | 43 613 294 27 238 326 418 364 79 279 643 259 475 245 168 444 Core 171 | 4 . . . . . . . . . . . . . . 167 Treads . | . . . . . . . . . . . . . . . . Legs 4304 | 39 613 294 27 238 326 418 307 79 279 354 165 475 245 168 277 Wheels 313 | . . . . . . . 57 . . 184 72 . . . . Hover 127 | . . . . . . . . . . 105 22 . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 123 193 123 123 123 123 115 67 120 120 120 50 Average Speed 140 | 113 150 190 190 181 193 167 135 123 123 130 121 120 120 120 93 Slowest Speed 260 | 120 260 190 190 190 193 193 195 123 123 260 190 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 40 | 3 81 49 4 22 7 64 48 68 50 22 7 66 42 62 55 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 7 | . . 1 1 . . . . 1 . . . 1 . 3 . Known Exits Taken 7 | . . . . . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . . . . . . Scrap Searched 11 | . . 1 . . . 1 1 . 1 . . 4 1 . 2 Spaces Dug 8 | . . . . . 1 4 . . . 3 . . . . . Terrain Destroyed 145 | . . . . . 1 17 . . 16 3 . 53 16 . 39 Melee 8 | . . . . . 1 4 . . . 3 . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 137 | . . . . . . 13 . . 16 . . 53 16 . 39 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Total 5894 | 50 877 333 26 325 336 493 408 78 320 833 287 512 304 177 535 Wait 608 | . 186 26 . 69 . 56 15 . 19 87 9 19 52 . 70 Move 4900 | 42 612 293 26 237 325 417 363 78 278 642 258 474 244 167 444 Hop . | . . . . . . . . . . . . . . . . Pick Up 57 | 2 18 3 . 3 5 . 6 . 1 9 5 2 1 2 . Fast Attach 40 | 6 4 1 . 2 . . 2 . . 9 8 . 1 3 4 Attach 42 | . 2 . . 3 3 4 3 . 2 15 1 4 . . 5 Detach 9 | . . . . . . . . . . 3 2 2 1 . 1 Swap 23 | . 3 1 . 5 2 2 4 . 5 . . 1 . . . Drop 37 | . 13 1 . 1 . . . . 1 6 4 2 . 4 5 Fire 104 | . 39 8 . 5 . 10 15 . 14 7 . 3 1 . 2 Melee 73 | . . . . . 1 4 . . . 55 . 5 4 1 3 Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 1174 | -10/Materials | Discovered new exit (range 13) 1316 | -10/Materials | Entered Mines 1331 | -10/Mines | Core integrity fell below 50% 1452 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1520 | -10/Mines | Discovered new exit (range 5) 1821 | -10/Mines | Discovered new exit (range 8) 1822 | -10/Mines | Learned location of Storage (-8) 1924 | -10/Mines | Discovered new exit (range 3) 1929 | -10/Mines | Entered Subcaves 1958 | -10/Subcaves | Discovered new exit (range 8) 1979 | -10/Subcaves | Entered Materials 1979 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2274 | -8/Materials | Build established: Gunner 2497 | -8/Materials | Discovered new exit (range 13) 2510 | -8/Materials | Entered Factory 2510 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2838 | -7/Factory | Identified exit to Lower Caves 3152 | -7/Factory | Entered Lower Caves 3234 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3449 | -7/Lower Caves | Spotted B-75 Beast 3500 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3666 | -7/Lower Caves | Learned Factory trap positions 3868 | -7/Lower Caves | Discovered new exit (range 8) 3956 | -7/Lower Caves | Entered another Lower Caves area 4175 | -7/Lower Caves | Learned Factory emergency access door positions 4473 | -7/Lower Caves | Discovered new exit (range 10) 4498 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4505 | -7/Lower Caves | Found Prototype Special Weapon 4524 | -7/Lower Caves | Entered Data Miner 4524 | -7/Data Miner | Discovered new exit (range 6) 4537 | -7/Data Miner | Build established: Scavenger-Gunner 4548 | -7/Data Miner | Met Data Miner 4569 | -7/Data Miner | Learned location of Section 7 (-3) 4569 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4590 | -7/Data Miner | Received God Mode back door access code from Data Miner 4620 | -7/Data Miner | Entered Proximity Caves 4621 | -6/Proximity Caves | Identified exit to Factory 4692 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5029 | -6/Proximity Caves | Entered Factory 5029 | -6/Factory | Evolved 2 slots: Utility x2 5030 | -6/Factory | Loaded intel: 95 trap records 5050 | -6/Factory | Identified Molecular Deconstructor 5140 | -6/Factory | Spotted B-75 Beast 5184 | -6/Factory | Lost 5 parts (1p1n3u) 5215 | -6/Factory | Found Powered Armor 5606 | -6/Factory | Lost 7 parts (1p3n1u2w) 5834 | -6/Factory | Build established: Hacker-Mutant 6162 | -6/Factory | Discovered new exit (range 13) 6180 | -6/Factory | Identified exit to Factory 6181 | -6/Factory | Entered another Factory area 6181 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6283 | -5/Factory | Allied Derelicts emerged from ambush trap array 6472 | -5/Factory | Discovered new exit (range 15) 6519 | -5/Factory | Identified exit to Upper Caves 6524 | -5/Factory | Entered Upper Caves 6524 | -5/Upper Caves | Accompanied by 3 allies 6629 | -5/Upper Caves | Learned location of Armory (-4) 6648 | -5/Upper Caves | Learned 4 Factory zone layouts 7137 | -5/Upper Caves | Discovered new exit (range 6) 7142 | -5/Upper Caves | Identified exit to Upper Caves 7143 | -5/Upper Caves | Entered another Upper Caves area 7316 | -5/Upper Caves | Build established: Mutant 7371 | -5/Upper Caves | Encountered a Warlord checkpoint 7386 | -5/Upper Caves | Learned Factory stockpile data 7420 | -5/Upper Caves | Discovered new exit (range 13) 7434 | -5/Upper Caves | Identified exit to Zhirov 7506 | -5/Upper Caves | Entered Zhirov 7506 | -5/Zhirov | Discovered new exit (range 3) 7528 | -5/Zhirov | Met Zhirov 7554 | -5/Zhirov | Learned location of Quarantine (-3) 7554 | -5/Zhirov | Learned location of Testing (-2) 7554 | -5/Zhirov | Learned location of Command (-1) 7572 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7598 | -5/Zhirov | Found Alien Artifact 7598 | -5/Zhirov | Identified Integrated Dissipator 7598 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7617 | -5/Zhirov | Found Alien Artifact 7715 | -5/Zhirov | Identified exit to Proximity Caves 7718 | -5/Zhirov | Entered Proximity Caves 7859 | -4/Proximity Caves | Spotted B-86 Titan 8127 | -4/Proximity Caves | Ambushed by research squad 8142 | -4/Proximity Caves | Released all parts (6) 8176 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8176 | -4/Proximity Caves | Core integrity fell below 50% 8202 | -4/Proximity Caves | Core integrity fell below 20% 8207 | -4/Proximity Caves | Lost 10 parts (1p3n3u3w) 8209 | -4/Proximity Caves | Identified Transdimensional Reconstructor 8209 | -4/Proximity Caves | Warped through subspace 8233 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08176_ Imp. System Shield destroyed. 08178_ Slug penetrates Wall. 08179_ Penetrated by Slug. 08183_ Slug penetrates Wall. 08197_ Slug penetrates Y-64 Sentinel. 08197_ Slug penetrates Wall. 08200_ Penetrated by Slug. 08200_ Slug penetrates Wall. 08200_ Slug penetrates Y-64 Sentinel. 08200_ Slug penetrates Wall. 08200_ Penetrated by Slug. 08200_ Slug penetrates Wall. 08200_ Penetrated by Slug. 08203_ Slammed into H-77 Assassin. 08203_ Penetrated by Slug. 08203_ Slug penetrates Wall. 08204_ Penetrated by Slug. 08206_ Slug penetrates Wall. 08209_ Identified Transdimensional Reconstructor. 08209_ Warped through subspace. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ?????????????## #??##??? ???????????????????????? | | ??????######## #?? ### ??????????????????????? | | ####??# ## #??? ???????????????????????? | | #??# #?## ????????????????????????? | | # #??# ### #??????????????????????????? | | # #### #??????????????????????????? | | # # #??????????????????????????? | | # "" ### #??????????????????????????? | | """" " ### #??????????????????????????? | | "" "" #??????????????????????????? | | """ #??????????????????????????? | | ## " " """ ##### #??????????????????????????? | | ?## " "" #???# +??????????????????????????? | | ??## "" #???# +??????????????????????????? | | ???##### #######?## #??????????????????????????? | | ???????####??## ### #??????????????????????????? | | ??????????#### #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# ## #??????????????????????????? | | ??????????# ????# ########++######???????????? | | ????????????????# $ ????????? | | ????????????????# @ ????????? | | ????????????????# #### ####???????????????? | | ????????????????# ???#### ###??????????????????? | | ????????????????# ??????? #????????????????????? | | ????????????????# ??????? #????????????????????? | | ????????????????# ??????? #????????????????????? | | ????????????????# ???????? #????????????????????? | | ????????????????# ????????? ????????????????????? | | ???????????????? ????????? ????????????????????? | | ????????????????#?????????? ???????????????????? | | ????????????????????????????g ???????????????????? | | ????????????????????????????# ???????????????????? | | ????????????????????????????? ??????????????????? | | ?????????????????????????????# ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 18 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Resistance: KI 25 Resistance: TH 25 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 12 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Imp. Hacking Suite | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BurstBiometalBuckler Manual? 0 Play Time 01:01:51 Cumulative 64.3 hours Start 2024.05.01 @ 16:38:53 End 2024.05.01 @ 17:39:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 446049c4-abc0-4233-844a-b93f78734bf4