Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.26 @ 10:51:51 Player: StaticNoob Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (189) 945 Value Destroyed (6589) 6589 Prototype IDs (47) 940 Alien Tech Used (1) 200 Bonus (300) 300 TOTAL SCORE: 16274 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/1600 Matter 292/300 Energy 8/200 System Corruption 32% Temperature Cool (0) Movement Walking (110) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Biometal Leg Biometal Leg Xenon Bombardment Thruster > --- UTILITY (13) ----- Small Battery Advanced Weight Redist. System Advanced Launcher Guidance Computer Core Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Hacking Suite > --- WEAPON (4) ------- Backup Laser VII Heavy Machine Gun > --- INVENTORY (5) ---- Xenon Bombardment Thruster Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Improved Coolant Injector Large Storage Unit Compact Battery Compact Battery Improved Signal Interpreter Advanced Launcher Guidance Computer Cloaking Device Advanced Force Field Advanced Hacking Suite Advanced Hacking Suite Makeshift System Shield Long-range Tractor Beam > --- WEAPON ----------- Enhanced Nova Cannon Heavy Shock Bomb Launcher Enhanced Gamma Bomb Array > --- INVENTORY -------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Cooled VTOL Module Cooled Cesium-ion Thruster Cooled Field Propulsion Drive Q-thruster Phase Gun Mass Driver Mass Driver Precision Grenade Launcher Enhanced Force Lance [Rating: 162] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Backup Propulsion VII Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Weapon Light Assault Rifle Energy Gun Backup Laser VII Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Mace Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 2 2 2 2 2 Power 2 | . . . . . . . . . 1 . . . 1 . Propulsion 3 | . . 1 1 1 . . . . . . . . . . Utility 11 | . . 1 1 1 . . . . 1 2 2 2 . 1 Weapon 2 | . . . . . . . . . . . . . 1 1 Parts Attached 168 | 6 9 19 19 21 . 1 . . 7 7 5 15 23 36 Power 23 | 1 2 2 2 1 . . . . 2 . 1 2 4 6 Engine 5 | 1 2 2 . . . . . . . . . . . . Core 5 | . . . 2 1 . . . . 2 . . . . . Reactor 13 | . . . . . . . . . . . 1 2 4 6 Propulsion 59 | 2 2 9 10 10 . 1 . . . 1 1 4 8 11 Treads 27 | 2 1 6 7 2 . . . . . . . 4 3 2 Leg 10 | . . . . . . . . . . . . . 3 7 Wheel 7 | . 1 3 3 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 15 | . . . . 8 . 1 . . . 1 1 . 2 2 Utility 49 | 1 2 3 4 5 . . . . 5 5 3 6 5 10 Device 27 | . . 1 2 4 . . . . 3 3 3 2 4 5 Storage 10 | 1 2 . 1 . . . . . . . . 4 . 2 Processor 6 | . . 2 1 1 . . . . . . . . 1 1 Hackware 4 | . . . . . . . . . 2 2 . . . . Protection 2 | . . . . . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 37 | 2 3 5 3 5 . . . . . 1 . 3 6 9 Energy Gun 8 | 2 . . . . . . . . . . . . 1 5 Energy Cannon 3 | . . . . 2 . . . . . 1 . . . . Ballistic Gun 15 | . 2 4 2 2 . . . . . . . . 1 4 Ballistic Cannon 5 | . 1 1 1 . . . . . . . . 1 1 . Launcher 4 | . . . . . . . . . . . . 2 2 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 2 . 1 . . . . . . 2 2 Corrupted Parts 6 | . . . . . . . . . . . . 3 . 3 System Corruption 47 | . . . . . . . . . . . . 20 . 27 Parts Lost 117 | . 5 10 8 10 . 1 . . 4 1 3 9 26 40 Power 21 | . 2 2 1 1 . . . . . . . 3 3 9 Propulsion 48 | . 2 4 5 7 . 1 . . 3 . 1 2 10 13 Utility 22 | . . . . 1 . . . . 1 1 2 3 6 8 Weapon 26 | . 1 4 2 1 . . . . . . . 1 7 10 Highest Loss Streak 22 | . 1 3 4 8 . 1 . . 2 1 2 5 22 13 To Critical Strikes 2 | . . 1 . 1 . . . . . . . . . . Average Backups 9 | 1 6 14 15 14 5 4 3 3 4 4 3 7 10 . Power . | . 1 . . . 1 1 1 1 . . . . . . Propulsion 2 | . . 2 4 5 2 1 . . . . . 3 5 . Utility 2 | . 2 4 4 3 2 2 2 2 2 2 . . . . Weapon 3 | . 2 6 6 4 . . . . . 2 3 3 4 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 38 | . . 10 6 11 . . . . 6 1 . 1 2 1 Power 4 | . . 2 . . . . . . 2 . . . . . Propulsion 3 | . . . . 1 . . . . . . . . 1 1 Utility 5 | . . . 2 2 . . . . . 1 . . . . Weapon 26 | . . 8 4 8 . . . . 4 . . 1 1 . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 83 91 97 96 100 100 100 100 96 82 81 61 78 45 Engine 3 | . 14 6 1 . . . . . . . . . . . Core 4 | . . . 7 6 7 7 7 7 11 11 10 2 1 1 Reactor 1 | . . . . . . . . . . . . 4 7 2 Treads 17 | . 26 22 31 22 . . . . . . . 9 11 . Wheel 1 | . . 7 2 . . . . . . . . . . . Flight 6 | . . . . 13 38 38 42 42 34 21 20 4 . 1 Device 8 | . . 1 8 14 15 15 14 14 14 21 26 9 14 3 Storage 7 | . 14 11 9 4 . . . . . . . 4 11 . Processor 12 | . . 20 18 17 23 23 21 21 13 6 5 4 6 6 Hackware 3 | . . . . . . . . . 7 14 15 13 11 3 Energy Gun 1 | . 3 . . . . . . . . . . . . 6 Energy Cannon 1 | . . . . 2 7 7 7 7 6 5 5 4 3 . Ballistic Gun 8 | . 21 13 12 5 . . . . . . . . . 1 Ballistic Cannon 3 | . 3 8 5 4 . . . . . . . . . . Peak Build Rating 162 | 6 8 16 29 52 52 54 54 54 65 84 93 125 162 121 Average Rating 46 | 5 6 14 22 38 52 51 54 54 61 74 87 98 141 78 On Entrance 47 | . 6 8 16 29 52 52 54 54 54 54 74 83 114 68 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 124 | 11 47 33 55 56 19 19 19 19 26 30 34 81 124 58 Greatest Support 225 | 40 40 60 82 102 27 27 27 27 31 41 41 225 225 128 Greatest Overweight (x) 16 | 2 2 3 3 16 . . . . 1 . 1 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 5 5 5 5 5 5 5 15 15 5 Average Capacity 12 | 7 14 15 16 14 5 5 5 5 5 5 5 11 14 5 Most Carried 20 | 2 12 15 19 20 5 5 3 4 5 5 4 15 15 2 Average Carried 10 | 1 6 14 15 14 5 4 3 3 4 4 3 8 12 . Final Capacity 20 | 8 15 15 20 5 5 5 5 5 5 5 5 15 5 5 Final Carried 19 | 2 12 15 19 5 5 3 3 4 5 5 4 15 . 1 Class Distribution -------------------- 26% | Scavenger-Mutant 26% | Mutant 11% | Hacker-Mutant 9% | Scout 6% | Scavenger-Skirmisher 6% | Hacker-Tank 4% | Hacker-Sprinter 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Hacker-Tank | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Matter Collected 4599 | 260 411 866 1191 449 . . . 101 76 76 58 272 294 545 Remotely 228 | . . . . . . . . . . . . . 228 . Salvage Created 7075 | 141 701 1188 1287 466 . . . . 132 . 211 885 572 1492 Parts 383 | 7 46 72 86 25 . . . . 2 . 7 42 38 58 Haulers Intercepted 16 | . 2 2 5 3 . . . . 1 . 2 . . 1 Recyclers Shooed 6 | 1 . 1 3 . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 127 | . 14 27 24 13 . . . . 1 . . 14 11 23 Melee 4 | . . . . . . . . . 1 . . . 1 2 Guns 56 | . 14 13 12 6 . . . . . . . . 1 10 Cannons 41 | . . 14 12 5 . . . . . . . 2 8 . AOE 15 | . . . . 2 . . . . . . . 7 . 6 Classes Destroyed 14 | 3 5 3 2 . . . . . 1 . . . . . Worker 16 | 1 3 1 5 1 . . . . . . . 2 2 1 Builder 8 | . . 1 . 4 . . . . . . . 2 1 . Tunneler 6 | 2 1 . 1 . . . . . . . . 2 . . Hauler 16 | . 2 2 5 3 . . . . 1 . 2 . . 1 Recycler 3 | 1 . 1 1 . . . . . . . . . . . Operator 2 | . . . 1 . . . . . . . 1 . . . Watcher 11 | . 2 5 3 . . . . . 1 . . . . . Swarmer 37 | . 3 6 6 5 . . . . . . . 5 3 9 Grunt 47 | . 10 12 8 4 . . . . . . . 6 . 7 Brawler 2 | . . 1 1 . . . . . . . . . . . Sentry 17 | . . 8 7 1 . . . . . . . 1 . . Hunter 12 | . . . 2 3 . . . . . . . 2 1 4 Programmer 11 | . . . . . . . . . 1 . . . 7 3 Subdweller 1 | . 1 . . . . . . . . . . . . . Best Kill Streak 10 | 2 4 4 8 6 . . . . 1 . 2 10 5 7 Combat Bots Only 6 | . 3 4 5 4 . . . . 1 . . 5 3 6 Max Kills in Single Turn 5 | 1 2 1 1 3 . . . . 1 . 1 2 2 5 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . . . 2 . . . . . . . 2 . 5 Melee 1 | . . . . . . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Hostile Shots Fired 1594 | . 76 171 150 175 . 4 . 2 62 29 29 69 382 445 Missed 502 | . 20 49 42 73 . 2 . 2 21 18 13 26 82 154 Hits 1092 | . 56 122 108 102 . 2 . . 41 11 16 43 300 291 Melee 1 | . . . 1 . . . . . . . . . . . Projectile 1091 | . 56 122 107 102 . 2 . . 41 11 16 43 300 291 Critical Strikes 38 | . 2 5 4 1 . 1 . . . 1 1 3 9 11 Part Disruptions 1 | . . . . . . . . . . . . . 1 . Damage Taken 19738 | . 805 1576 1380 1137 . 33 . . 646 205 298 1089 6140 6429 Core 3589 | . 92 270 149 129 . . . . 221 20 68 99 934 1607 Absorbed by Shields 869 | . . . . . . . . . . . . . 869 . Reduced by Siege Mode 188 | . . . . . . . . . . . . . 188 . Core Remaining (%) 74 | 100 63 32 72 . . . . 81 74 98 94 92 35 . Volleys Fired 549 | 11 83 105 103 51 2 3 . . 1 3 15 38 71 63 Largest 4 | 2 2 2 2 2 1 1 . . 1 1 1 1 2 4 Hottest 202 | 90 90 66 65 90 30 30 . . 30 120 120 120 167 202 Shots Fired 981 | 22 163 204 200 94 2 3 . . 2 3 15 39 85 149 Gun 644 | 22 156 123 131 52 . . . . . . . . 11 149 Cannon 310 | . 7 81 69 42 2 3 . . 2 3 15 17 69 . Launcher 27 | . . . . . . . . . . . . 22 5 . Special . | . . . . . . . . . . . . . . . Kinetic 693 | . 143 204 200 86 . . . . . . . . 34 26 Thermal 233 | 22 20 . . 8 2 3 . . 2 3 15 17 46 95 Explosive 10 | . . . . . . . . . . . . 7 3 . Electromagnetic 45 | . . . . . . . . . . . . 15 2 28 Robot Hit Streak 20 | 7 11 15 18 13 . . . . . . 9 20 10 10 Robot Miss Streak 6 | 2 3 5 3 5 . . . . 1 2 1 3 5 6 Penetration Max 1 | . . . 1 1 . . . . . . . . . . Secondary Targets 9 | . 2 1 2 1 . . . . . . . . . 3 Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . 1 Shots Hit Robots 694 | 17 109 143 144 78 . . . . 11 . 13 23 53 103 Core Hits 300 | 5 45 50 57 48 . . . . 2 . 2 26 22 43 Critical Kills 3 | . . . . . . . . . . . 1 . 1 1 Critical Parts Destroyed 6 | . 1 . . . . . . . 4 . . . . 1 Critical Strikes 19 | . 4 3 1 2 . . . . 4 . 1 . 1 3 Burn 3 | . 3 . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . 1 . 1 . Destroy 3 | . 1 . . . . . . . . . . . . 2 Blast 6 | . . 3 1 2 . . . . . . . . . . Smash 4 | . . . . . . . . . 4 . . . . . Impale 1 | . . . . . . . . . . . . . . 1 Melee Attacks 54 | . . . . 11 2 . . . 28 . . . 2 11 Impact 41 | . . . . 11 2 . . . 28 . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 13 | . . . . . . . . . . . . . 2 11 Sneak Attacks 2 | . . . . 1 . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18506 | 193 1219 2547 2685 2456 . . . . 379 . 553 2375 2646 3453 Guns 7591 | 193 907 1509 1490 909 . . . . . . . . 195 2388 Cannons 5926 | . 111 993 1120 680 . . . . . . 553 509 1960 . Explosions 3937 | . 177 . . 674 . . . . . . . 1860 400 826 Melee 860 | . . . . 186 . . . . 379 . . . 56 239 Ramming 192 | . 24 45 75 7 . . . . . . . 6 35 . Kinetic 8617 | . 826 2502 2610 1479 . . . . . . . . 733 467 Thermal 5246 | 193 369 . . 110 . . . . . . 553 509 1422 2090 Explosive 1872 | . . . . 674 . . . . . . . 840 358 . Electromagnetic 1719 | . . . . . . . . . . . . 1020 42 657 Impact 565 | . . . . 186 . . . . 379 . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 295 | . . . . . . . . . . . . . 56 239 Highest Corruption 32 | . 1 1 2 . . . . . 4 1 . 21 26 32 Average Corruption 3 | . 1 1 2 . . . . . 3 1 . 18 10 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 80 | . 12 16 9 . . . . . 9 1 . 8 21 4 Message Errors 13 | . 2 3 2 . . . . . 2 . . 1 3 . Matter Fused 20 | . 3 4 3 . . . . . 3 1 . 2 3 1 Heat Flow Errors 10 | . 2 2 1 . . . . . 1 . . 2 2 . Energy Discharges 6 | . 1 2 1 . . . . . . . . . 2 . Parts Rejected 3 | . . . . . . . . . 1 . . . 1 1 Parts Fused 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 7 | . . 2 . . . . . . 1 . . . 3 1 Data Loss (major) 2 | . 2 . . . . . . . . . . . . . Misfires 4 | . 2 . . . . . . . 1 . . 1 . . Alerts 4 | . . 3 1 . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . 1 1 1 Weapon Failures 7 | . . . 1 . . . . . . . . . 6 . Overload Shots 4 | . . . . 4 . . . . . . . . . . Overflow Damage 844 | . 135 29 23 135 . . . . 131 . 15 109 211 56 Projectiles 333 | . . 29 23 16 . . . . . . 15 43 207 . Explosions 380 | . 135 . . 119 . . . . . . . 66 4 56 Melee 131 | . . . . . . . . . 131 . . . . . Knockbacks 30 | . 1 3 12 3 . . . . . . . . 11 . Impact 2 | . 1 . 1 . . . . . . . . . . . Kinetic 25 | . . 3 9 3 . . . . . . . . 10 . Secondary 3 | . . . 2 . . . . . . . . . 1 . Self-Inflicted Damage 457 | . 100 16 . 21 . . . . . . . 189 20 111 Shots 10 | . 1 . . 1 . . . . . . . 5 2 1 Rammed 23 | . 4 7 8 . . . . . . . . 2 2 . Targets Rammed 31 | . 4 8 10 1 . . . . . . . 2 6 . Kicked 4 | . . . . . . . . . . . . . 4 . Crushed 4 | . . 1 2 1 . . . . . . . . . . Highest Temperature 506 | 150 231 231 158 197 . . . . 284 69 24 506 196 58 Average Temperature 77 | 60 48 39 21 90 . . . . 127 34 9 154 71 17 Received Heat Transfer 2566 | . 345 636 450 90 . . . . 162 45 . 136 207 495 Effects 3 | . . . . . . . . . . . . 3 . . Shutdowns 1 | . . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . Siege Activations 2 | . . . . . . . . . . . . . 2 . Total Turns 29 | . . . . . . . . . . . . . 29 . Longest Duration 19 | . . . . . . . . . . . . . 19 . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . 2 . . 5 . 3 Combat Hostiles 8 | . . . . . . . . . . . . 5 . 3 Parts Fried 12 | . . . . . . . . . 3 . . 6 . 3 Impact Corruptions 7 | . . . . 1 . . . . 6 . . . . . Robots Melted 4 | . . . . . . . . . . . 1 . 1 2 Combat Hostiles 3 | . . . . . . . . . . . . . 1 2 Parts Melted 11 | . . . . . . . . . . . 1 1 4 5 Heat Transferred 6193 | 521 830 . . 100 . . . . . . 481 444 999 2818 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . 1 . . . . . . . 1 . . Low Security (%) 97 | 100 100 100 100 95 . . . . 100 100 100 68 100 100 Level 1 2 | . . . . 4 . . . . . . . 31 . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 338 | 10 112 152 195 268 . . . . 62 74 52 338 179 178 Initial 171 | . 3 . 53 . . . . . . . 35 6 171 16 Average 61 | 1 47 64 76 30 . . . . 14 3 29 158 72 79 Influence Increases 5031 | 20 452 877 816 647 . . . . 176 130 87 615 466 745 Destroy 0b10 Robot/C 2520 | . 260 540 480 260 . . . . 20 . . 280 220 460 Destroy 0b10 Robot/NC 310 | 20 40 50 80 40 . . . . 10 . 15 30 15 10 Destroy Leader 644 | . 58 164 136 66 . . . . 14 . 4 50 60 92 Successful Hack 230 | . 8 43 49 18 . . . . 33 36 4 . 18 21 Disable Machine 315 | . 15 45 45 135 . . . . . 15 . 30 15 15 Destroy Structure 367 | . 11 5 11 38 . . . . 9 4 4 150 93 42 Partial Spotted 30 | . . . . 15 . . . . . 15 . . . . Lose Combat Pursuer 615 | . 60 30 15 75 . . . . 90 60 60 75 45 105 Influence Decreases 4864 | 15 456 749 945 379 160 71 37 . 176 56 149 321 745 605 Entered New Map 428 | . 2 1 76 . 100 21 37 . . . 39 6 135 11 Time Decay 2988 | 15 397 539 509 322 60 40 . . 148 39 80 245 350 244 Lost Part 1022 | . 40 97 80 57 . 10 . . 18 10 30 70 260 350 Lost Ally 10 | . . . . . . . . . 10 . . . . . Purge Threat 416 | . 17 112 280 . . . . . . 7 . . . . Squads Dispatched 31 | . 2 2 2 9 . . . . 3 . . 4 4 5 Investigation 8 | . 1 1 2 1 . . . . 1 . . . . 2 Extermination 10 | . . . . 3 . . . . 2 . . 1 3 1 Reinforcement 10 | . 1 1 . 2 . . . . . . . 3 1 2 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . . . . . . 1 1 1 Haulers Reinforced 3 | . . . . 1 . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Distress Signals 15 | . 2 3 2 2 . . . . 1 1 . 2 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 258 | . 25 41 31 25 . 1 . 4 14 22 10 24 27 34 Peak Tracking Total 16 | . 4 7 5 6 . 1 . 4 4 16 7 8 9 9 Tactical Retreats 27 | . 2 2 1 4 . . . . 4 1 2 3 2 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Traps Triggered 14 | . 4 1 2 . . . . . 2 2 . 3 . . Indirectly 2 | . . . . . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 3 | . . 3 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Machines Disabled 21 | . 1 3 3 9 . . . . . 1 . 2 1 1 Max in Single Turn 5 | . 1 1 1 5 . . . . . 1 . 1 1 1 Garrison Access 6 | . . . 1 . . . . . 1 2 1 . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Machines Accessed 82 | . 9 13 11 10 . . 3 . 14 9 5 . 4 4 Terminals 48 | . 7 10 10 3 . . . . 8 5 3 . 2 . Fabricators 7 | . . . . 3 . . . . 1 1 . . 1 1 Repair Stations 2 | . . . . . . . . . . . . . . 2 Recycling Units 12 | . 2 2 . 3 . . . . 2 1 1 . 1 . Scanalyzers 3 | . . 1 . 1 . . . . 1 . . . . . Garrison Access 7 | . . . 1 . . . . . 2 2 1 . . 1 Total Hacks 260 | . 28 43 35 18 . . 23 . 32 26 36 . 11 8 Successful 138 | . 9 26 19 3 . . 23 . 12 15 24 . 5 2 Failed 118 | . 18 16 15 15 . . . . 20 11 11 . 6 6 Catastrophic 22 | . 3 . 2 4 . . . . 7 3 . . . 3 Database Lockouts 4 | . 1 1 1 . . . . . . . 1 . . . Manual 156 | . 26 28 26 10 . . . . 17 20 22 . 5 2 Terminals 183 | . 25 39 34 8 . . . . 19 20 33 . 5 . Fabricators 15 | . . . . 4 . . . . 3 3 . . 3 2 Repair Stations 4 | . . . . . . . . . . . . . . 4 Recycling Units 19 | . 3 3 . 5 . . . . 2 1 2 . 3 . Scanalyzers 6 | . . 1 . 1 . . . . 4 . . . . . Garrison Access 10 | . . . 1 . . . . . 4 2 1 . . 2 Terminal Hacks 85 | . 2 17 11 1 . . 23 . 3 6 21 . 1 . Record 6 | . . . . . . . 6 . . . . . . . Part Schematic 10 | . . . . . . . 10 . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 21 | . . 4 6 1 . . 3 . 1 2 4 . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . 1 . . . . . . . 1 1 . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . . . . . . . . 1 . 1 . Unreport Threat 6 | . 1 1 3 . . . . . . 1 . . . . Locate Traps 4 | . . 1 1 . . . . . 1 . 1 . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 5 | . . 3 . . . . . . 1 . 1 . . . Registered Components 1 | . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . Zone Layout 15 | . . 5 . . . . . . . 2 8 . . . Fabricator Hacks 3 | . . . . . . . . . . 2 . . 1 . Network Status 1 | . . . . . . . . . . 1 . . . . Build 2 | . . . . . . . . . . 1 . . 1 . Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . 1 Recycling Unit Hacks 10 | . 2 2 . 1 . . . . 2 1 1 . 1 . Report Inventory 1 | . 1 . . . . . . . . . . . . . Retrieve Components 9 | . 1 2 . 1 . . . . 2 1 1 . 1 . Scanalyzer 4 | . . 1 . 1 . . . . 2 . . . . . Insert Component 4 | . . 1 . 1 . . . . 2 . . . . . Garrison Access Hacks 6 | . . . 1 . . . . . 1 2 1 . . 1 Seal Access 6 | . . . 1 . . . . . 1 2 1 . . 1 Unauthorized Hacks 29 | . 5 6 7 . . . . . 4 4 1 . 2 . Terminals 26 | . 5 6 7 . . . . . 3 3 1 . 1 . Assimilate 3 | . . . . . . . . . 2 1 . . . . Botnet 8 | . 1 1 1 . . . . . 1 2 1 . 1 . Operators 1 | . 1 . . . . . . . . . . . . . Skim 14 | . 3 5 6 . . . . . . . . . . . Fabricators 3 | . . . . . . . . . 1 1 . . 1 . Prioritize 2 | . . . . . . . . . . 1 . . 1 . Liberate 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 65 | . 7 10 10 9 . . . . 12 5 4 . 4 4 Full Trace Events 5 | . . . 1 1 . . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . . . . . . . Parts Built 3 | . . . . . . . . . . 2 . . 1 . Authchips . | . . . . . . . . . . . . . . . Time 361 | . . . . . . . . . . 139 . . 222 . Total Part Build Rating 27 | . . . . . . . . . . 18 . . 9 . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 28 | . 8 13 . 2 . . . . 2 2 . . 1 . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Total Allies 2 | . . . . . . . . . 1 1 . . . . Largest Group 1 | . . . . . . . . . 1 1 . . . . Highest-Rated Group 26 | . . . . . . . . . 26 26 . . . . Highest-Rated Ally 26 | . . . . . . . . . 26 26 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Active Infowar (turns) 4839 | . . 170 1603 1039 138 83 20 66 507 252 161 130 670 . Sensors 3907 | . . 170 1603 1039 138 81 20 66 507 243 . 40 . . Terrain 2012 | . . . . 923 138 83 20 66 258 251 161 112 . . Cloaking 748 | . . . . . . . . . . . 18 60 670 . Jamming 71 | . . . . . . . . . . . 71 . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Turns Passed 8873 | 136 1250 1588 1604 1039 138 83 20 66 507 252 161 563 849 617 Spaces Moved 7463 | 61 595 777 800 974 487 212 75 242 1273 650 383 284 357 293 Core 76 | 5 . . . 3 . . . . . . . . . 68 Treads 2644 | 56 566 596 659 282 . . . . . . . 189 295 1 Legs 236 | . . . . . . . . . . . . . 23 213 Wheels 351 | . 29 181 141 . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . 11 Flight 4145 | . . . . 689 487 212 75 242 1273 650 383 95 39 . Fastest Speed 17 | 50 110 95 95 25 26 26 26 26 22 17 25 99 32 50 Average Speed 83 | 152 163 153 147 67 26 26 26 26 26 26 29 148 154 105 Slowest Speed 850 | 160 240 240 225 850 26 28 26 26 100 30 99 180 173 240 Overloaded Moves 33 | . . . . . . . . . . 26 7 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . 4 . . . . 6 4 9 . 1 . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 96 78 68 39 64 47 68 49 38 25 11 5 9 6 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 5 | . . 1 3 . . . 1 . . . . . . . Known Exits Taken 12 | . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . Scrap Searched 6 | . . . . . 2 . . 4 . . . . . . Spaces Dug 27 | . . . 1 5 2 1 . . 9 1 . 2 6 . Terrain Destroyed 246 | . 17 3 7 46 2 1 . . 9 2 2 106 31 20 Melee 13 | . . . . 4 1 . . . 8 . . . . . Projectile 50 | . 1 3 7 3 1 1 . . 1 2 2 4 24 1 AOE 183 | . 16 . . 39 . . . . . . . 102 7 19 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Total 9023 | 79 734 984 1037 1253 492 235 74 244 1395 721 404 379 558 434 Wait 598 | . 28 41 82 165 2 16 . 2 68 50 10 24 84 26 Move 7403 | 60 594 776 799 965 486 211 74 241 1260 641 366 283 354 293 Hop 22 | . . . . 4 . . . . 6 4 7 . 1 . Pick Up 90 | 2 11 18 13 14 . . . 1 14 4 . 8 4 1 Fast Attach 104 | 6 7 12 7 2 . 2 . . 1 2 2 14 12 37 Attach 56 | . 2 5 6 15 . 2 . . 4 3 2 3 13 1 Detach 7 | . . 1 . 1 . . . . . . . 3 1 1 Swap 24 | . 1 2 6 4 . . . . 2 2 2 2 2 1 Drop 77 | . 4 16 11 20 . 1 . . 11 4 . 2 8 . Fire 549 | 11 83 105 103 51 2 3 . . 1 3 15 38 71 63 Melee 54 | . . . . 11 2 . . . 28 . . . 2 11 Ram 6 | . . 6 . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . 4 . Crush 21 | . 4 2 10 1 . . . . . . . 2 2 . Escape Stasis 8 | . . . . . . . . . . 8 . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sto) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 8) 331 | -10/Materials | Build established: Mutant 435 | -10/Materials | Central database locked down 500 | -10/Materials | Discovered new exit (range 6) 637 | -10/Materials | Derelicts attacked the area 643 | -10/Materials | Discovered new exit (range 8) 765 | -10/Materials | Discovered new exit (range 16) 1119 | -10/Materials | Discovered new exit (range 7) 1387 | -10/Materials | Entered another Materials area 1387 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1872 | -9/Materials | Discovered new exit (range 16) 1912 | -9/Materials | Build established: Scavenger-Mutant 1995 | -9/Materials | Central database locked down 2079 | -9/Materials | Discovered new exit (range 8) 2163 | -9/Materials | Lost 3 parts (2n1w) 2239 | -9/Materials | Discovered new exit (range 16) 2336 | -9/Materials | Build established: Mutant 2431 | -9/Materials | Identified exit to Mines 2431 | -9/Materials | Identified exit to Storage 2448 | -9/Materials | Learned Storage emergency access door positions 2500 | -9/Materials | Loaded intel: 12 trap records 2513 | -9/Materials | Identified exit to Materials 2541 | -9/Materials | Learned location of Recycling (-9) 2729 | -9/Materials | Core integrity fell below 50% 2870 | -9/Materials | Build established: Scavenger-Mutant 2975 | -9/Materials | Entered another Materials area 2975 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3161 | -8/Materials | Discovered new exit (range 9) 3313 | -8/Materials | Central database locked down 3801 | -8/Materials | Lost 4 parts (3n1w) 4020 | -8/Materials | Discovered new exit (range 16) 4136 | -8/Materials | Learned Factory fabricator intel 4209 | -8/Materials | Learned 2 Lower Caves zone layouts 4327 | -8/Materials | Learned 4 Recycling zone layouts 4403 | -8/Materials | Learned location of Lower Caves (-7) 4445 | -8/Materials | Learned Storage security intel 4496 | -8/Materials | Learned location of Lower Caves (-7) 4508 | -8/Materials | Identified exit to Factory 4579 | -8/Materials | Entered Factory 4579 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4580 | -7/Factory | Identified exit to Lower Caves 4581 | -7/Factory | Loaded intel: 6 fabricator locations 4881 | -7/Factory | Garrison activated, responded to threat 4884 | -7/Factory | Build established: Scavenger-Skirmisher 5000 | -7/Factory | Discovered exit to Lower Caves (range 6) 5245 | -7/Factory | Lost 8 parts (1p5n1u1w) 5281 | -7/Factory | Discovered new exit (range 5) 5282 | -7/Factory | Identified exit to Factory 5560 | -7/Factory | Discovered exit to Factory (range 6) 5600 | -7/Factory | Build established: Scout 5618 | -7/Factory | Entered Lower Caves 5654 | -7/Lower Caves | Discovered new exit (range 6) 5655 | -7/Lower Caves | Identified exit to Lower Caves 5756 | -7/Lower Caves | Entered another Lower Caves area 5765 | -7/Lower Caves | Spotted B-75 Beast 5784 | -7/Lower Caves | Learned 4 Factory zone layouts 5799 | -7/Lower Caves | Discovered new exit (range 5) 5801 | -7/Lower Caves | Identified exit to Data Miner 5831 | -7/Lower Caves | Found Alien Artifact 5831 | -7/Lower Caves | Identified Core Expander 5831 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 5839 | -7/Lower Caves | Entered Data Miner 5839 | -7/Data Miner | Discovered new exit (range 6) 5844 | -7/Data Miner | Met Data Miner 5849 | -7/Data Miner | Learned location of Section 7 (-2) 5849 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5853 | -7/Data Miner | Received God Mode back door access code from Data Miner 5858 | -7/Data Miner | Identified exit to Proximity Caves 5859 | -7/Data Miner | Entered Proximity Caves 5873 | -6/Proximity Caves | Learned 4 Factory zone layouts 5918 | -6/Proximity Caves | Discovered exit to Factory (range 14) 5925 | -6/Proximity Caves | Entered Factory 5925 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6075 | -6/Factory | Discovered new exit (range 5) 6076 | -6/Factory | Identified exit to Factory 6241 | -6/Factory | Discovered exit to Factory (range 11) 6432 | -6/Factory | Entered another Factory area 6432 | -5/Factory | Evolved 2 slots: Utility x2 6605 | -5/Factory | Fabricated Enh. Nova Cannon (x2) 6658 | -5/Factory | Identified exit to Upper Caves 6677 | -5/Factory | Discovered new exit (range 15) 6684 | -5/Factory | Identified exit to Factory 6684 | -5/Factory | Entered another Factory area 6684 | -4/Factory | Evolved 2 slots: Utility x2 6758 | -4/Factory | Identified exit to Upper Caves 6758 | -4/Factory | Identified exit to Armory 6758 | -4/Factory | Identified exit to Research 6758 | -4/Factory | Central database locked down 6845 | -4/Factory | Entered Research 6845 | -3/Research | Evolved 2 slots: Utility x2 6877 | -3/Research | Discovered new exit (range 5) 6881 | -3/Research | Identified exit to Research 7011 | -3/Research | Lost 5 parts (1p2n2u) 7272 | -3/Research | System corruption reached 10% 7299 | -3/Research | Build established: Hacker-Mutant 7408 | -3/Research | Entered another Research area 7408 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 7603 | -2/Research | Fabricated Enh. Gamma Bomb Array (x1) 7803 | -2/Research | Build established: Hacker-Tank 7963 | -2/Research | System corruption reached 10% 8205 | -2/Research | Core integrity fell below 50% 8217 | -2/Research | Discovered new exit (range 16) 8238 | -2/Research | Lost 22 parts (2p7n6u7w) 8256 | -2/Research | Identified exit to Access 8257 | -2/Research | Entered Access 8257 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 8286 | -1/Access | Lost 4 parts (1p3n) 8345 | -1/Access | Incoming investigation squad redirected 8357 | -1/Access | Energy Cycler disabled 8388 | -1/Access | Core integrity fell below 50% 8424 | -1/Access | Lost 13 parts (3p4n3u3w) 8630 | -1/Access | Lost 5 parts (2p1n2u) 8669 | -1/Access | Core integrity fell below 20% 8720 | -1/Access | Lost 10 parts (2p5n1u2w) 8830 | -1/Access | System corruption reached 10% 8846 | -1/Access | System corruption reached 30% 8874 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 08847_ Acquired 20 matter. 08847_ Penetrated by Slug. 08853_ Sml. Battery destroyed. 08853_ Destroyed Sml. Battery. 08856_ Lgt. Antimatter Reactor destroyed. 08856_ P-80 Master destroyed. 08860_ Slug penetrates Wall. 08861_ Penetrated by Slug. 08862_ System corrupted: Component data lost. 08864_ Slug penetrates Wall. 08864_ Destroyed Adv. Phase Shifter. 08864_ Penetrated by Slug. 08864_ Slug penetrates Wall. 08865_ P-80 Master resets H-88 Terminator, system corruption cleaned. 08867_ Wall collapses. 08867_ Penetrated by Slug. 08870_ Slug penetrates H-88 Terminator. 08871_ Hvy. Tesla Rifle destroyed. 08871_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | """" ""#?????????????????????????????????????? | | """" """#?????????????????????????????????????? | | """" "" #?????????????????????????????????????? | | """" #####?????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | """" #?????????????????????????????????????????? | | """" ########??????????????????????????????????? | | """" #??????????????????????????????????? | | """" #??????#???????????????????????????? | | """" #??????# ??????????????????????????? | | #??????# ?????????????????????????? | | #??????# ?????????????????????????? | | % % #??????# ?????????????????????????? | | ######## ?????????????????????????? | | ###### # ?????????????????????????? | | #????# # ????????????????????????? | | "#????# # ????????????????????????? | | ##????# # ????????????????????????? | | ??????# # ????????????????????????? | | ??????# u #? ????????????????????????? | | ??????# ###;####????????????????????? | | ??????######## #????????????????????? | | ?????????????# #????????????????????? | | ?????????????# @ #????????????????????? | | ?????????????# #????????????????????? | | ?????????????# !|#????????????????????? | | ?????????????# =[#????????????????????? | | ?????????????# %% !!h;#######?????????????? | | ?????????????######## !![ % #?????????????? | | ????????????????????# ![h #?????????????? | | ????????????????????# % [ p #?????????????? | | ????????????????????# [%[ #?????????????? | | ????????????????????# ! #?????????????? | | ????????????????????# # ????????????? | | ????????????????????# ###"??????????? | | ????????????????????######## !%= ?????????? | | ???????????????????????????# =[= ????????? | | ???????????????????????????# %% ???????? | | ???????????????????????????# ????????? | | ???????????????????????????# % ????????? | | ???????????????????????????# [=[ ????????? | | ???????????????????????????# |!%! ?????????? | | ???????????????????????????########= ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 80 Energy Generation 63 Energy Capacity 1165 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 2 Power Amplification 30 Additional Mass Support 12 Armor Coverage 450 Evasion (%) 65 Targeting Accuracy 8 Launcher Accuracy 40 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 28 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Enh. Nova Cannon | x2 | -5/Factory | Preloaded Enh. Gamma Bomb Array | x1 | -2/Research | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefMicrodissipatorFlakker Manual? 0 Play Time 01:33:44 Cumulative 209.6 hours Start 2025.08.26 @ 09:18:53 End 2025.08.26 @ 10:51:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 81 Gallery% 72 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3a881ea-924e-4a96-a8f5-cd902d03d36f