Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.03 @ 14:56:46 Player: MAXX-P31 Result: Destroyed by as-95243 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (822) 822 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1422 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 271/300 Energy 235/250 System Corruption 2% Temperature Cool (31) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Compact Wheel Improved Heat Sink Improved Heat Sink Huge Storage Unit Large Battery (200) Seismic Detector Targeting Computer Light Armor Plating Tractor Beam Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Compact Wheel Improved Heat Sink Huge Storage Unit Large Battery Seismic Detector Targeting Computer Light Armor Plating Tractor Beam EM Pulse Gun Light Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 7 6 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 4 | 2 1 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power 1 | . 1 . Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 10 | 2 11 18 Power 1 | . 1 2 Propulsion 2 | . 2 5 Utility 5 | 1 6 8 Weapon 1 | . 1 3 Tool/Special . | . . . Unused Backups 15 | . . 15 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 8 | . . 8 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 98 Engine 14 | . 14 14 Treads 27 | . 28 26 Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 8 | . 6 25 Ballistic Gun 19 | . 21 2 Peak Build Rating 10 | 7 10 10 Average Rating 8 | 6 8 9 On Entrance 5 | . 7 10 Naked Turns . | . . . Heaviest Build 51 | 12 51 51 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 7 17 20 Most Carried 19 | 4 19 19 Average Carried 10 | 2 11 18 Final Capacity 20 | 8 20 20 Final Carried 19 | 4 19 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 681 | 325 356 . Remotely . | . . . Salvage Created 1076 | 183 839 54 Parts 85 | 22 60 3 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 22 | . 20 2 Guns 22 | . 20 2 Classes Destroyed 8 | 3 4 1 Worker 2 | 1 1 . Tunneler 4 | 4 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Operator 1 | . 1 . Swarmer 5 | . 5 . Grunt 15 | . 15 . Demolisher 2 | . . 2 Best Kill Streak 3 | 3 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 93 | . 75 18 Missed 31 | . 27 4 Hits 62 | . 48 14 Projectile 62 | . 48 14 AOE 9 | . . 9 Critical Strikes 1 | . 1 . Damage Taken 1007 | . 533 474 Core 251 | . 106 145 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 102 | 18 78 6 Largest 2 | 2 2 2 Hottest 105 | 40 105 105 Shots Fired 205 | 36 157 12 Gun 205 | 36 157 12 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 166 | 36 128 2 Thermal 20 | . 15 5 Explosive . | . . . Electromagnetic 19 | . 14 5 Robot Hit Streak 14 | 6 14 6 Robot Miss Streak 3 | 3 3 3 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 129 | 20 100 9 Core Hits 60 | 9 45 6 Critical Kills 1 | 1 . . Critical Parts Destroyed . | . . . Critical Strikes 2 | 1 . 1 Burn 1 | . . 1 Destroy 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1487 | 217 1157 113 Guns 1460 | 216 1131 113 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 27 | 1 26 . Kinetic 1146 | 216 908 22 Thermal 180 | . 121 59 Explosive . | . . . Electromagnetic 134 | . 102 32 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 21 | . 21 . Message Errors 6 | . 6 . Matter Fused 4 | . 4 . Heat Flow Errors 3 | . 3 . Energy Discharges 1 | . 1 . Parts Fused 1 | . 1 . Data Loss (minor) 2 | . 2 . Misfires 3 | . 3 . Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 6 | 1 5 . Targets Rammed 6 | 1 5 . Kicked . | . . . Crushed . | . . . Highest Temperature 249 | . 249 205 Average Temperature 83 | . 77 111 Received Heat Transfer 287 | . 267 20 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 518 | . 296 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 161 | 10 161 54 Initial 54 | . . 54 Average 41 | 1 48 29 Influence Increases 714 | 30 633 51 Destroy 0b10 Robot/C 440 | . 400 40 Destroy 0b10 Robot/NC 50 | 30 20 . Destroy Leader 92 | . 82 10 Allied During Kill 1 | . . 1 Successful Hack 36 | . 36 . Select Force Hacks 80 | . 80 . Disable Machine 15 | . 15 . Influence Decreases 684 | 30 492 162 Entered New Map 87 | . . 87 Time Decay 515 | 30 445 40 Lost Part 20 | . 10 10 Lost Ally 25 | . . 25 Purge Threat 37 | . 37 . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 36 8 Peak Tracking Total 6 | . 4 6 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged 1 | . 1 . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 28 . Successful 19 | . 19 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 23 | . 23 . Terminals 27 | . 27 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Part Schematic 2 | . 2 . Prototype ID Bank 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Registered Prototypes 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 13 | . 13 . Terminals 12 | . 12 . Assimilate 1 | . 1 . Botnet 5 | . 5 . Skim 5 | . 5 . Sabotage 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 2 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 44 | . . 44 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 8 | . . 8 Total Damage 150 | . . 150 Kills 1 | . . 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1794 | 171 1526 97 Seismic 1794 | 171 1526 97 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1879 | 256 1526 97 Spaces Moved 710 | 118 560 32 Core 4 | 4 . . Treads 706 | 114 560 32 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 206 | 156 215 240 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 9 94 11 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 925 | 153 730 42 Wait 71 | 6 65 . Move 708 | 117 559 32 Hop . | . . . Pick Up 18 | 4 14 . Fast Attach 8 | 7 1 . Attach 5 | . 1 4 Detach 1 | . 1 . Swap 4 | . 4 . Drop 2 | . 2 . Fire 102 | 18 78 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush 6 | 1 5 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 257 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 9) 801 | -10/Materials | Discovered new exit (range 9) 954 | -10/Materials | Learned 2 Storage zone layouts 1000 | -10/Materials | Discovered new exit (range 14) 1088 | -10/Materials | Learned location of 1 exit from Storage 1137 | -10/Materials | Learned location of 2 exits from Subcaves 1174 | -10/Materials | Identified exit to Subcaves 1202 | -10/Materials | Identified exit to Materials 1202 | -10/Materials | Identified exit to Mines 1243 | -10/Materials | Learned 2 Mines zone layouts 1388 | -10/Materials | Learned 2 Storage zone layouts 1783 | -10/Materials | Entered Mines 1835 | -10/Mines | Assembled infested the area 1871 | -10/Mines | Core integrity fell below 50% 1875 | -10/Mines | Core integrity fell below 20% 1880 | -10/Mines | Destroyed by as-95243 with Assembled Heavy Rifle Last Messages --------------- 01858_ as-25070 destroyed. 01858_ as-77760 destroyed. 01858_ as-70494 destroyed. 01859_ The unstable cave ceiling collapses. 01862_ D-53 Grenadier destroyed. 01862_ Switching to secondary target: D-53 Grenadier. 01863_ OQ-3VY(g) destroyed. 01868_ Lgt. Treads destroyed. 01869_ The unstable cave ceiling collapses. 01872_ Particle Gun destroyed. 01872_ K-01 Serf collects debris. 01875_ The unstable cave ceiling collapses. 01876_ as-12297 destroyed. 01877_ K-01 Serf collects debris. 01878_ EM Pulse Gun destroyed. 01879_ The unstable cave ceiling collapses. 01879_ D-53 Grenadier destroyed. 01879_ Switching to secondary target: as-95243. 01880_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#####?#####??????????????????? | | ???????????????????## ### ##?????????????????? | | ???????????????????# ##????????????????? | | ???????????????????# #????????????????? | | ???????????????????## #????????????????? | | ?????????????????####### #????????????????? | | ?????#??????????## ### ##????????????????? | | ?????####???????# #?????????????????? | | ????? ######??# k ##????????????????? | | ????? #??## ##???????????????? | | ????? ### ##??## ! % #???????????????? | | ????? #???## =@ #???????????????? | | ????? ##### #???# #r #???????????????? | | ????? #???# # # ## #???????????????? | | ????? ##???# a #? #???????????????? | | ????? ##???## # ##?? ??????????????? | | ????? ##???## # #???? ?????????????? | | ????? ###### # ##????? ????????????? | | ????? ## # ##????? ????????????? | | ????? #### ## ##???????????????????? | | ????? ##??# ## #?????????????????? | | ?????##???# ### ## # ???????????????????? | | ?????#????# #?### #??##### ??????????????????? | | ??????????# #???#####???????#$ #?????????????????? | | ??????????# ###########?????# #?????????????????? | | ??????????# ## ##????# #?????????????????? | | ??????????# #???## ???????????????????? | | ?????#????####### #??## ???????????????????? | | ?????#??????????## #??# ???????????????????? | | ?????#???????????## #??# ???????????????????? | | ?????#????????????# #??# ""???????????????????? | | ?????#????????????## #??# ""???????????????????? | | ?????#????????????## #??# ""???????????????????? | | ?????#????????????# #### ???????????????????? | | ?????#????????????# ## ???????????????????? | | ?????#????????????# ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionGreatMicrothruster Manual? 0 Play Time 00:12:28 Cumulative 229.9 hours Start 2025.10.03 @ 14:45:29 End 2025.10.03 @ 14:56:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 62 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a957cbb1-73f9-49bd-9f43-a2232d787271