Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.30 @ 13:33:37 Player: TinyBoulder Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (68) 340 Value Destroyed (3636) 3636 Prototype IDs (58) 1160 Alien Tech Used (4) 800 Bonus (16840) 16840 TOTAL SCORE: 32476 Bonus ------- High Alert Combat Kills 365 Follower Combat Kills 78 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Pursued by Intercept 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Warlord at Command 2000 Friendly Fire -703 Cogmind --------- Core Integrity 0/1600 Matter 223/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Improved Targeting Computer Experimental Core Analyzer Graphene Brace Deep Network Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Heavy Regenerative Plating AEGIS Remote Shield Warp Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Huge Storage Unit Advanced Energy Well Experimental Optical Array Tactical Coordination Suite Experimental Core Analyzer Advanced Weapon Cycler Advanced Hacking Suite Deep Network Scanner Advanced System Shield Experimental System Shield > --- WEAPON ----------- Potential Cannon > --- INVENTORY -------- Fission Core Antimatter Reactor Particle Reactor Particle Reactor Light Quantum Reactor Light Quantum Reactor Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Power Amplifier Advanced Power Amplifier Advanced Cryofiber Web Improved Cooling System Medium Storage Unit Advanced Reaction Control System Advanced Recalibrator Advanced Recalibrator Transdimensional Reconstructor Vortex Driver Vortex Driver Warp Cannon [Rating: 206] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Cooled Gravmag System Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Nuclear Pulse Thruster Utility Advanced System Shield Device Advanced Cooling System Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced System Shield Protection Heavy Regenerative Plating Weapon Potential Cannon Energy Gun Medium Laser Energy Cannon Potential Cannon Ballistic Gun Assault Rifle Launcher Smartbomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Blade Saw Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . 2 2 . . . . 2 . . . . 2 . . 2 2 . Power 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . Propulsion 4 | . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . 1 . . Utility 10 | . . . . . 2 2 . . . 1 1 . . . . 2 . . . . . . . 1 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 193 | 6 6 2 4 2 24 9 1 2 2 10 10 . . 7 2 8 . 2 8 2 5 5 12 21 3 40 Power 25 | 1 . 1 . . 4 . . . . 1 1 . . 1 . 2 . . . . 1 . 2 3 1 7 Engine 5 | 1 . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . 1 . . . . 1 1 . . . . 2 . . . . . . 1 . . . Reactor 14 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 3 1 7 Propulsion 46 | 2 . 1 3 . 7 1 . . . 2 3 . . 3 . 1 . 1 . 1 3 2 1 4 . 11 Treads 10 | 2 . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 4 Leg 5 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . 2 Wheel 5 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . 1 Hover 20 | . . . . . 4 1 . . . 1 . . . 3 . 1 . 1 . 1 3 1 1 1 . 2 Flight 6 | . . . . . . . . . . 1 3 . . . . . . . . . . . . . . 2 Utility 77 | 1 2 . 1 1 4 5 1 2 1 7 5 . . 3 1 4 . 1 2 1 1 1 4 11 2 16 Device 38 | . 2 . . . 1 3 . 1 1 2 1 . . . . 4 . . 2 . 1 1 2 7 . 10 Storage 7 | 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 1 1 Processor 14 | . . . . 1 2 1 . . . 1 3 . . . 1 . . . . . . . . 2 . 3 Hackware 8 | . . . . . . 1 1 . . . 1 . . 1 . . . . . 1 . . 1 1 1 . Protection 10 | . . . . . 1 . . . . 4 . . . 2 . . . . . . . . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 4 . . 1 9 3 . . 1 . 1 . . . 1 1 . . 6 . . 2 5 3 . 6 Energy Gun 17 | 1 3 . . 1 6 1 . . . . . . . . . . . . 4 . . . . . . 1 Energy Cannon 14 | . . . . . 1 . . . . . . . . . . . . . 1 . . 1 4 2 . 5 Ballistic Gun 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . . 1 . . . . . . . 4 . . . . 2 . . 1 8 2 1 3 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 System Corruption 11 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . 3 Parts Lost 56 | . . . . . 7 1 . . 5 5 1 . . . . 1 . . . . . . . 5 . 31 Power 9 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . 1 . 5 Propulsion 21 | . . . . . 4 1 . . . 2 1 . . . . . . . . . . . . . . 13 Utility 19 | . . . . . . . . . 2 2 . . . . . . . . . . . . . 3 . 12 Weapon 7 | . . . . . 1 . . . 2 1 . . . . . 1 . . . . . . . 1 . 1 Highest Loss Streak 10 | . . . . . 6 1 . . 5 5 1 . . . . 1 . . . . . . . 3 . 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 80 | . 91 99 100 100 80 87 92 92 81 69 75 70 70 73 76 83 84 84 87 89 85 85 78 78 80 63 Engine 3 | . 14 14 14 14 4 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 2 7 7 7 4 4 4 5 5 5 5 4 5 5 5 5 4 4 . . . . Reactor 5 | . . . . . . . . . . . . . . 2 5 5 5 5 5 5 9 9 13 12 16 6 Treads 6 | . 28 25 6 . . . . . . . . . . . . . . . . . . . . 10 12 2 Leg 1 | . . 1 9 . 2 . . . . . . . . . . . . . . . . . . . . 2 Wheel 2 | . . . 12 28 6 . . . . . . . . . . . . . . . . . . . . 1 Hover 6 | . . . . . 10 17 23 23 23 22 1 . . 9 17 15 15 15 15 15 17 14 13 2 . 3 Flight 1 | . . . . . . . . . . . 21 17 17 7 . . . . . . . . . . . . Device 12 | . 5 14 14 . 8 19 23 21 18 9 1 . . . . 11 15 15 14 15 10 10 9 15 16 15 Storage 6 | . 14 14 14 14 5 . . 5 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 8 4 Processor 9 | . . . . 13 12 10 7 7 7 7 26 29 29 23 17 15 15 15 15 10 9 9 5 6 8 10 Hackware 10 | . . . . . . 7 7 7 7 6 8 11 11 13 17 15 15 15 15 20 19 19 21 19 15 10 Protection 1 | . . . . . 3 7 7 3 . 4 . . . 2 5 2 . . . . . . . . . 1 Energy Gun 5 | . 13 14 14 14 15 5 . . . . . . . . . 5 5 5 8 10 9 7 . . . 2 Energy Cannon 1 | . . . . . 2 . . . . . . . . . . . . . . . . . 2 3 4 2 Ballistic Gun 3 | . 14 14 14 14 5 . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 199 | 13 15 15 49 50 56 18 18 18 16 31 24 15 15 28 28 40 31 36 42 42 58 70 96 184 199 198 Greatest Support 225 | 40 40 40 32 32 32 28 28 28 31 40 24 18 18 33 33 59 43 52 42 52 66 75 75 225 225 225 Greatest Overweight (x) 14 | . . . 3 1 3 . . . . 1 . . . 1 . . . . . . . . 1 . . 14 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 20 20 20 5 5 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 25 25 25 Average Capacity 11 | 7 8 8 12 20 13 5 5 7 8 8 8 8 8 8 8 8 8 9 10 10 10 10 10 21 25 8 Most Carried 25 | 3 8 8 8 18 18 5 5 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 25 24 25 Average Carried 10 | 1 5 7 7 11 11 4 4 6 8 7 7 8 7 7 7 7 8 7 9 10 9 9 9 17 23 8 Final Capacity 25 | 8 8 8 20 20 5 5 5 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 25 25 5 Final Carried 25 | 3 8 8 8 18 5 4 5 8 8 8 8 8 8 8 8 8 8 7 10 10 10 10 10 25 24 5 Class Distribution -------------------- 32% | Hacker-Mutant 29% | Mutant 17% | Wizard-Mutant 7% | Wizard-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gladiator | -7/Factory Gladiator | -7/Waste Gladiator | -7/Factory Gladiator | -7/DSF Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Skirmisher | -3/Armory Wizard-Mutant | -3/Lab Wizard-Mutant | -2/Research Wizard-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Matter Collected 1870 | 215 31 149 . 75 237 . 105 . 30 . 25 65 32 . 57 . 65 175 154 10 . . . 384 . 61 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1902 | . 41 58 . 108 530 . . . 78 . 25 . . . 19 13 . . . . . . . 686 127 217 Parts 87 | . 6 1 . 6 19 . . . 5 . 2 . . . 3 . . . . . . . . 27 9 9 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 60 | . 2 4 . 2 13 . . . 2 . . . . . 4 . . . . . . . 1 21 6 5 Melee 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Guns 16 | . 2 4 . 2 7 . . . . . . . . . . . . . . . . . . . . 1 Cannons 16 | . . . . . 4 . . . . . . . . . . . . . . . . . 1 8 1 2 AOE 22 | . . . . . . . . . . . . . . . 4 . . . . . . . . 12 5 1 Classes Destroyed 15 | . 2 3 . . 1 . . . 2 . 1 . . . . . . . . . . . . 5 1 . Worker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Operator 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Swarmer 25 | . 2 . . . 4 . . . . . . . . . 4 . . . . . . . . 10 5 . Cutter 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Grunt 14 | . . 1 . 2 8 . . . . . . . . . . . . . . . . . . 2 . 1 Brawler 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Demolisher 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Best Kill Streak 8 | . 2 2 . 2 7 . . . 1 . 1 . . . 4 1 . . . . . . 1 8 6 3 Combat Bots Only 8 | . 2 2 . 2 7 . . . 1 . . . . . 4 . . . . . . . 1 8 5 2 Max Kills in Single Turn 5 | . 1 1 . 1 2 . . . 1 . 1 . . . 2 1 . . . . . . 1 3 5 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . 3 3 1 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . A5 (-3/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Hostile Shots Fired 599 | . 10 18 . 8 59 . . . 19 11 12 12 4 . 15 24 20 5 2 2 . . 13 69 15 281 Missed 187 | . 3 3 . 1 11 . . . 7 2 6 11 2 . 9 10 9 2 1 1 . . 5 16 5 83 Damage Taken 11059 | . 58 373 . 84 735 55 . . 354 590 270 19 38 . 101 215 158 36 12 9 . . 161 1682 240 5869 Core 2317 | . 19 52 . . 71 . . . 123 129 52 . . . 21 25 70 11 12 . . . . 122 . 1610 Absorbed by Shields 902 | . . . . . . . . . . . . . . . . 79 57 13 12 8 . . 52 199 . 482 Reduced by Siege Mode 537 | . . . . . . . . . . . . . . . . . . . . . . . 14 300 . 223 Redirected to Shielding 14 | . . . . . . . . . . . . . . . 14 . . . . . . . . . . . Regen/Repaired (Parts) 801 | . 19 . . . . . 4 . . . . . . . . 69 . . . . . . 2 . . 707 Core Remaining (%) 88 | 100 . . . 71 87 . . . 82 84 . . . . 92 . . . . 89 . . 100 91 . . Volleys Fired 194 | . 5 17 . 4 46 . . . . . 4 . . . 3 13 . . 14 . . . 11 26 6 45 Largest 3 | . 2 2 . 2 3 . . . . . 1 . . . 1 1 . . 1 . . . 1 1 1 2 Hottest 200 | . 70 70 . 70 148 . . . . . 46 . . . 46 46 . . 40 . . . 200 200 200 200 Shots Fired 245 | . 10 34 . 8 63 . . . . . 4 . . . 3 13 . . 14 . . . 11 26 6 53 Gun 137 | . 10 34 . 8 45 . . . . . . . . . . 11 . . 14 . . . . . . 15 Cannon 99 | . . . . . 18 . . . . . . . . . . . . . . . . . 11 26 6 38 Launcher 9 | . . . . . . . . . . . 4 . . . 3 2 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 50 | . 5 17 . 4 24 . . . . . . . . . . . . . . . . . . . . . Thermal 148 | . 4 17 . 4 31 . . . . . . . . . . 11 . . 14 . . . 3 26 6 32 Explosive 9 | . . . . . . . . . . . 4 . . . 3 2 . . . . . . . . . . Electromagnetic 9 | . 1 . . . 8 . . . . . . . . . . . . . . . . . . . . . Entropic 29 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . 21 Robot Hit Streak 33 | . 3 2 . 6 31 . . . . . . . . . . 33 . . . . . . 4 8 2 9 Robot Miss Streak 3 | . 2 2 . 1 2 . . . . . . . . . . 3 . . . . . . 1 1 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 161 | . 4 16 . 7 54 1 . . 4 . . . . . . 7 . . . . . . 7 18 2 41 Core Hits 114 | . 3 10 . 5 21 1 . . 4 . 1 . . . 4 9 . . . . . . 2 24 7 23 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . 1 1 . . 1 1 . . . . . . . . . . . . . . . . 3 . . 1 Burn 3 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Melee Attacks 9 | . . . . . . 1 . . 5 3 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9 | . . . . . . 1 . . 5 3 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage Inflicted 14350 | . 47 207 . 100 1168 19 . . 58 . 26 . . . 463 767 . . . . . . 592 6092 880 3931 Guns 1212 | . 47 207 . 100 528 . . . . . . . . . . 63 . . . . . . . . . 267 Cannons 6783 | . . . . . 640 . . . . . . . . . . . . . . . . . 592 2604 332 2615 Explosions 6278 | . . . . . . . . . . . 26 . . . 463 704 . . . . . . . 3488 548 1049 Melee 77 | . . . . . . 19 . . 58 . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 460 | . 22 131 . 48 259 . . . . . . . . . . . . . . . . . . . . . Thermal 10046 | . 25 76 . 52 777 . . . . . . . . . . 63 . . . . . . . 5635 880 2538 Explosive 1650 | . . . . . . . . . . . 26 . . . 463 704 . . . . . . . 457 . . Electromagnetic 132 | . . . . . 132 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 77 | . . . . . . 19 . . 58 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1985 | . . . . . . . . . . . . . . . . . . . . . . . 592 . . 1393 Highest Corruption 17 | . . . . . . 3 3 3 2 17 . . . . . . 1 1 1 8 . . 1 3 . 14 Average Corruption 4 | . . . . . . 3 3 2 1 17 . . . . . . 1 1 1 8 . . 1 3 . 5 Corruption Purged 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Effects 55 | . . . . . . 1 1 . 1 4 . . . . . . . . . . . . 5 . . 43 Message Errors 15 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 13 Matter Fused 11 | . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . 8 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Energy Discharges 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 Data Loss (minor) 9 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 7 Data Loss (major) 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Misdirections 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 919 | . . . . . 32 . . . . . 31 . . . 12 10 . . . . . . 48 519 141 126 Projectiles 474 | . . . . . 32 . . . . . . . . . . . . . . . . . 48 266 67 61 Explosions 445 | . . . . . . . . . . . 31 . . . 12 10 . . . . . . . 253 74 65 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 395 | . . . . . . . . . . . 138 . . . . . . . . . . . . . . 257 Shots 6 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 4 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 536 | . 60 108 . 144 233 . . . . 9 15 . 1 . 36 26 . . 39 . . . 167 242 104 536 Average Temperature 72 | . 30 31 . 78 108 . . . . 9 6 . 1 . 18 15 . . 17 . . . 77 74 49 103 Received Heat Transfer 1010 | . . 63 . 48 360 . . . . 84 54 . 18 . 9 57 12 . . 4 . . . 12 . 289 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 Total Turns 84 | . . . . . . . . . . . . . . . . . . . . . . . 16 56 . 12 Longest Duration 42 | . . . . . . . . . . . . . . . . . . . . . . . 16 42 . 11 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 Combat Hostiles 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 Parts Melted 17 | . 2 . . . 7 . . . . . . . . . . . . . . . . . . 4 1 3 Heat Transferred 8568 | . 148 296 . 148 1847 . . . . . . . . . . 259 . . . . . . . 3810 740 1320 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Peak Influence 649 | . 65 87 . 50 220 52 18 17 126 75 276 . . . . 190 . . . . . 15 . 544 572 649 Initial 365 | . . 7 . . . 47 18 12 11 10 11 . . . . 65 . . . . . . . . 308 365 Average 148 | . 44 14 . 35 114 41 18 12 48 45 84 . . . . 81 . . . . . 5 . 237 413 223 Maximum Alert Level 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . 2 2 2 Low Security (%) 70 | 100 100 100 . 100 75 100 100 100 100 100 97 . . . . 100 . . . . 100 100 . 50 . 46 Level 1 12 | . . . . . 24 . . . . . 2 . . . . . . . . . . . . 4 57 31 Level 2 16 | . . . . . . . . . . . . . . . . . . . . . . . . 44 42 22 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . . . . . 2 . . . 2 1 1 . . . . 1 . . . . . . . 3 2 7 Investigation 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Extermination 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Reinforcement 7 | . . . . . 1 . . . 2 . 1 . . . . 1 . . . . . . . . 1 1 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Distress Signals 26 | . 1 1 . . 1 . . . . 1 1 . . . . . . . 1 . . . . 13 1 6 Communications Jammed 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Distress Signals 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Times Spotted 197 | . 10 11 . 2 19 2 . . 4 5 8 7 6 . 6 13 4 4 15 1 . 1 1 32 6 40 Peak Tracking Total 14 | . 5 6 . 2 5 2 . . 2 4 8 5 6 . 4 7 4 4 10 1 . 1 1 8 5 14 Tactical Retreats 15 | . 1 . . . . . . . . 1 . 2 2 . 1 2 1 1 2 . . . . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Traps Triggered 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . . . 1 6 . . . . . 1 . Most Traps Carried 4 | . . . . 4 4 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Machines Disabled 22 | . . . . . . . . . . . 6 . . . . 3 . . . . . . 5 3 1 4 Max in Single Turn 2 | . . . . . . . . . . . 2 . . . . 2 . . . . . . 2 1 1 1 Garrison Access 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Machines Accessed 47 | . 6 . 2 1 3 1 . 1 . 4 6 . . 4 . 4 1 1 3 . . 1 2 . 2 5 Terminals 27 | . 4 . . 1 2 1 . 1 . 3 4 . . . . 2 1 1 . . . 1 . . 2 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . Total Hacks 135 | . 14 . 2 2 8 2 . 1 . 10 22 . . 17 . 9 1 1 9 . . 2 23 . 5 7 Successful 89 | . 9 . 2 . 2 1 . 1 . 4 8 . . 17 . 6 1 1 9 . . . 23 . 3 2 Failed 46 | . 5 . . 2 6 1 . . . 6 14 . . . . 3 . . . . . 2 . . 2 5 Catastrophic 11 | . 1 . . . 2 . . . . . 3 . . . . 1 . . . . . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 22 | . 6 . 1 . 3 . . . . . 5 . . . . . . . . . . 2 1 . . 4 Terminals 61 | . 11 . . 2 6 2 . 1 . 7 15 . . . . 3 1 1 . . . 2 . . 5 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . 2 . . . . . . . . . . . . . . 3 . . . . . . . . . . Recycling Units 11 | . 1 . . . 2 . . . . . 6 . . . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . 3 1 . . . . 3 . . . . . . . . . . Terminal Hacks 74 | . 4 . 2 . . 1 . 1 . 3 5 . . 17 . 3 1 1 9 . . . 23 . 3 1 Record 38 | . . . 1 . . . . . . . . . . 5 . . 1 1 8 . . . 22 . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 8 | . 3 . . . . . . . . 1 . . . 4 . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Open DSF 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . 2 . . . . . . . . . . . . . . 3 . . . . . . . . . . Scan Component 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . . . 2 . . . . . 3 . . . . . . . . . . . . . . 1 Process 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Report Inventory 4 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 Retrieve Matter 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 5 . . 1 2 . . 1 . 2 3 . . . . 1 . . . . . . . . 1 4 Full Trace Events 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 76 | . 26 . . . . . . . . . . . . . . 50 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 31 | . . . . . . . . . . . 31 . . . . . . . . . . . . . . . Retrieved Matter 156 | . . . . . 125 . . . . . 31 . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Total Allies 26 | . . 2 . 4 . . 20 . . . . . . . . . . . . . . . . . . . Largest Group 20 | . . 2 1 4 3 . 20 5 5 . . . . . . . . . . . . . . . . . Highest-Rated Group 553 | . . 49 31 71 40 . 553 91 91 . . . . . . . . . . . . . . . . . Highest-Rated Ally 35 | . . 31 31 31 16 . 35 35 35 . . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 43 | . . 2 . . 19 . . . 22 . . . . . . . . . . . . . . . . . Total Damage 832 | . . 20 . . 237 . . . 575 . . . . . . . . . . . . . . . . . Kills 6 | . . 1 . . 3 . . . 2 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . . . . 1 . . 1 . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 128 | . . . . . . . . . . . . . . . . 37 . . . . 3 6 . 82 . . Items 128 | . . . . . . . . . . . . . . . . 37 . . . . 3 6 . 82 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Turns Passed 10586 | 114 479 925 437 551 470 182 45 45 71 310 215 124 67 73 137 500 152 64 581 279 34 79 431 1679 307 2235 Spaces Moved 9246 | 66 275 410 353 392 301 281 80 72 63 462 486 363 192 146 302 608 337 140 840 612 46 95 259 1027 175 863 Core 234 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . 232 Treads 1919 | 64 275 341 . . . . . . . . . . . . . . . . . . . 1 20 764 175 279 Legs 272 | . . 69 140 . 5 . . . . . . . . . . . . . . . . . . . . 58 Wheels 774 | . . . 213 392 87 . . . . . . . . . . . . . . . . . . . . 82 Hover 4778 | . . . . . 209 281 80 72 63 418 . . . 76 302 608 337 140 840 612 46 94 239 263 . 98 Flight 1269 | . . . . . . . . . . 44 486 363 192 70 . . . . . . . . . . . 114 Fastest Speed 27 | 50 160 140 100 115 52 52 52 52 52 40 31 34 34 34 42 27 36 36 45 36 48 52 52 52 161 42 Average Speed 81 | 156 160 156 122 115 78 54 52 52 54 50 31 34 34 38 42 42 43 43 45 44 50 58 118 133 161 126 Slowest Speed 750 | 160 160 160 145 115 280 56 52 52 60 116 40 34 34 100 42 45 45 45 45 55 58 145 145 162 161 750 Overloaded Moves 90 | . . . . . . . . . . . . . . . . 17 48 22 . 3 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . 5 3 . . . . . . . . . . . . . 1 Cave-ins Triggered 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 44 | 5 62 96 76 83 29 9 64 4 66 14 17 51 40 60 56 15 59 38 88 82 2 9 99 44 8 31 Regions Visited 26 Branch Regions 14 Pre-discovered Areas 6 | . . . 1 . . . . . . . . . . 3 1 . 1 . . . . . . . . . Known Exits Taken 10 | . . . . . 1 . . 1 . 1 1 1 1 . 1 1 . 1 . . . . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . . . . . . . . . 1 . . 1 . 1 1 1 1 1 1 . . Scrap Searched 11 | . . . . 1 . . . . . . . 2 2 . 2 . 2 1 . 1 . . . . . . Spaces Dug 66 | . . . . . . . . . . 1 33 . . . . . . . . . . . 1 1 16 14 Terrain Destroyed 343 | . . . . . . . . . . 1 87 . . . 27 8 . . . . . . 20 97 36 67 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Projectile 20 | . . . . . . . . . . . . . . . . . . . . . . . 7 6 3 4 AOE 322 | . . . . . . . . . . . 87 . . . 27 8 . . . . . . 13 91 33 63 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Total 11929 | 74 305 660 359 484 478 309 82 80 90 530 535 359 193 161 308 839 341 142 1036 614 57 113 340 1291 192 1957 Wait 2018 | . 11 226 . 77 81 7 1 1 21 47 29 . . . . 202 5 . 141 . . . 9 189 8 963 Move 9204 | 65 274 409 352 391 300 281 79 71 62 461 476 357 191 145 301 607 336 139 839 611 45 94 258 1025 174 861 Hop 7 | . . . . . . . . . . . 4 2 . . . . . . . . . . . . . 1 Pick Up 82 | 3 4 2 1 9 6 3 1 3 . 2 4 . 1 1 . 2 . . 11 . 2 . 3 15 1 8 Fast Attach 121 | 6 4 2 . . 13 5 . 1 1 6 8 . . 8 1 5 . . 5 1 2 2 10 12 . 29 Attach 56 | . 2 . 1 1 9 4 . 1 . 4 2 . . . 1 3 . 1 2 . 3 2 3 5 2 10 Detach 64 | . 4 . . 1 5 4 . 2 . 3 1 . . 2 2 3 . . 7 1 1 2 5 7 . 14 Swap 20 | . . . 3 1 2 . 1 . 1 . . . . . . . . 1 1 1 . 2 1 4 1 1 Drop 112 | . 1 4 2 . 15 4 . 1 1 4 7 . 1 5 . 4 . 1 16 . 4 4 10 7 . 21 Fire 194 | . 5 17 . 4 46 . . . . . 4 . . . 3 13 . . 14 . . . 11 26 6 45 Melee 8 | . . . . . . 1 . . 4 3 . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Miscellaneous 37 | . . . . . . . . . . . . . . . . . . . . . . 7 30 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access -1/Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 4) 306 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 3) 516 | -10/Materials | Discovered new exit (range 15) 538 | -10/Materials | Repaired Med. Laser 594 | -10/Materials | Entered Mines 595 | -10/Mines | Assembled infested the area 600 | -10/Mines | Assisted by a Guerilla fighting off Assembled 941 | -10/Mines | Discovered new exit (range 11) 1258 | -10/Mines | Discovered new exit (range 12) 1261 | -10/Mines | Learned location of 1 exit from Materials 1511 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1511 | -10/Mines | Discovered new exit (range 5) 1519 | -10/Mines | Entered Exiles 1519 | -10/Exiles | Accompanied by 1 ally 1549 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1557 | -10/Exiles | Met 8R-AWN 1577 | -10/Exiles | Met EX-HEX 1615 | -10/Exiles | Met EX-BIN 1668 | -10/Exiles | Aligned with FarCom system 1669 | -10/Exiles | Given EX-Vault access code 1701 | -10/Exiles | Opened EX-Vault 1717 | -10/Exiles | Found Gui. Plasma Cannon 1739 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1817 | -10/Exiles | Met EX-DEC 1844 | -10/Exiles | Visited The Gauntlet 1912 | -10/Exiles | Learned location of Zion (-6) 1946 | -10/Exiles | Discovered new exit (range 10) 1956 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1956 | -10/Exiles | Entered Mines 2015 | -9/Mines | Met a Derelict bent on vengeance 2158 | -9/Mines | Received a Mining Laser from a helpful Derelict 2216 | -9/Mines | Learned Materials terminal intel 2331 | -9/Mines | Found a hidden stash of uninstalled traps 2363 | -9/Mines | Discovered new exit (range 6) 2375 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2400 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2453 | -9/Mines | Discovered new exit (range 5) 2485 | -9/Mines | Learned Materials emergency access door positions 2507 | -9/Mines | Entered Materials 2507 | -8/Materials | Accompanied by 3 allies 2507 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2508 | -8/Materials | Identified exit to Factory 2510 | -8/Materials | Loaded intel: 12 terminal locations 2708 | -8/Materials | Lost 3 allies 2758 | -8/Materials | Destroyed 7 combat bots 2762 | -8/Materials | Lost 6 parts (2p3n1w) 2955 | -8/Materials | Discovered exit to Factory (range 16) 2977 | -8/Materials | Entered Factory 2977 | -7/Factory | Evolved 2 slots: Utility x2 3019 | -7/Factory | Identified exit to DSF 3159 | -7/Factory | Sucked down chute 3159 | -7/Factory | Entered Waste 3160 | -7/Waste | Joined by Warlord forces that had cleared the area 3199 | -7/Waste | Discovered new exit (range 11) 3204 | -7/Waste | Entered Factory 3204 | -7/Factory | Accompanied by 5 allies 3241 | -7/Factory | Identified exit to DSF 3249 | -7/Factory | Entered DSF 3249 | -7/DSF | Accompanied by 5 allies 3265 | -7/DSF | Additional patrols routed to DSF 3309 | -7/DSF | Lost 5 allies 3313 | -7/DSF | Discovered new exit (range 11) 3320 | -7/DSF | Entered Factory 3320 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3331 | -6/Factory | Lost 5 parts (1p2u2w) 3570 | -6/Factory | Crushed by falling debris 3570 | -6/Factory | System corruption reached 10% 3623 | -6/Factory | Discovered new exit (range 16) 3629 | -6/Factory | Lost 5 parts (2n2u1w) 3629 | -6/Factory | Identified exit to Factory 3630 | -6/Factory | Entered another Factory area 3630 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3686 | -5/Factory | Identified exit to Factory 3760 | -5/Factory | Identified exit to Upper Caves 3845 | -5/Factory | Entered Upper Caves 3871 | -5/Upper Caves | Learned Factory stockpile data 3966 | -5/Upper Caves | Discovered new exit (range 7) 3968 | -5/Upper Caves | Identified exit to Upper Caves 3969 | -5/Upper Caves | Entered another Upper Caves area 4024 | -5/Upper Caves | Encountered a Warlord checkpoint 4030 | -5/Upper Caves | Discovered new exit (range 11) 4033 | -5/Upper Caves | Identified exit to Zhirov 4036 | -5/Upper Caves | Entered Zhirov 4036 | -5/Zhirov | Discovered new exit (range 3) 4043 | -5/Zhirov | Met Zhirov 4049 | -5/Zhirov | Learned location of Quarantine (-3) 4049 | -5/Zhirov | Learned location of Testing (-2) 4049 | -5/Zhirov | Learned location of Command (-1) 4052 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4082 | -5/Zhirov | Found Alien Artifact 4082 | -5/Zhirov | Identified Integrated Reactor 4082 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4093 | -5/Zhirov | Found Alien Artifact 4109 | -5/Zhirov | Entered Proximity Caves 4112 | -4/Proximity Caves | Spotted B-86 Titan 4143 | -4/Proximity Caves | Build established: Hacker-Mutant 4225 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4242 | -4/Proximity Caves | Discovered exit to Factory (range 9) 4246 | -4/Proximity Caves | Entered Factory 4246 | -4/Factory | Evolved 2 slots: Utility x2 4318 | -4/Factory | Repaired Fission Core 4389 | -4/Factory | Identified exit to Upper Caves 4389 | -4/Factory | Identified exit to Extension 4746 | -4/Factory | Entered Upper Caves 4845 | -4/Upper Caves | Encountered a Warlord checkpoint 4864 | -4/Upper Caves | P-70 Sage assimilated allied Y3-K2J(b) 4894 | -4/Upper Caves | Discovered new exit (range 11) 4898 | -4/Upper Caves | Entered another Upper Caves area 4944 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4951 | -4/Upper Caves | Identified exit to Warlord 4962 | -4/Upper Caves | Entered Warlord 4978 | -4/Warlord | System corruption cleaned by Quarantine Array 5086 | -4/Warlord | Found Prototype Special Weapon 5088 | -4/Warlord | Found Prototype Special Weapon 5088 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 (x2) 5094 | -4/Warlord | Found RU-N14's Throwing Claymores v3 5233 | -4/Warlord | Visited the Vortex Lab 5235 | -4/Warlord | Found Prototype Energy Cannon 5235 | -4/Warlord | Identified Vortex Driver 5238 | -4/Warlord | Found Vortex Driver 5251 | -4/Warlord | Warlord's base attacked by MAIN.C 5262 | -4/Warlord | Met Warlord 5524 | -4/Warlord | Warlord forces counterattacked 5538 | -4/Warlord | Discovered new exit (range 12) 5543 | -4/Warlord | Entered Proximity Caves 5607 | -3/Proximity Caves | Spotted B-86 Titan 5811 | -3/Proximity Caves | Discovered new exit (range 15) 5822 | -3/Proximity Caves | Entered Research 5822 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 5835 | -3/Research | Discovered new exit (range 15) 5856 | -3/Research | Entered Armory 5934 | -3/Armory | Identified Transdimensional Reconstructor 5934 | -3/Armory | Warped through subspace to slip node 5934 | -3/Armory | Discovered new exit (range 1) 5935 | -3/Armory | Entered Lab 5935 | -3/Lab | Discovered new exit (range 9) 5954 | -3/Lab | Unable to decrypt terminal 5954 | -3/Lab | Opened the door to a hidden lab 5955 | -3/Lab | Gained access to the hidden lab's interior 5959 | -3/Lab | Detected by scanners 5965 | -3/Lab | Confronted by A5 5983 | -3/Lab | Destroyed A5 5996 | -3/Lab | Found Prototype Protection 5996 | -3/Lab | Identified Med. Regenerative Plating 6037 | -3/Lab | Found Prototype Special Weapon 6037 | -3/Lab | Identified Gui. Remote Datajack 6054 | -3/Lab | Unable to decrypt terminal 6079 | -3/Lab | Found Prototype Hackware 6079 | -3/Lab | Identified Deep Network Scanner 6091 | -3/Lab | Found Prototype Energy Cannon 6091 | -3/Lab | Identified Potential Cannon 6097 | -3/Lab | Found Prototype Energy Cannon 6097 | -3/Lab | Identified Warp Cannon 6143 | -3/Lab | Found Alien Artifact 6143 | -3/Lab | Identified Core Regenerator 6143 | -3/Lab | Used Core Regenerator, restored core integrity (+114) 6160 | -3/Lab | Found Alien Artifact 6160 | -3/Lab | Identified Integrated Mediator 6160 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 6271 | -3/Lab | Unable to decrypt terminal 6329 | -3/Lab | Found Transdimensional Reconstructor 6366 | -3/Lab | Entered Research 6366 | -2/Research | Warlord forces began assault on 0b10 6366 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6426 | -2/Research | Met up with Warlord 6436 | -2/Research | Discovered new exit (range 15) 6476 | -2/Research | Research machine network offline 6546 | -2/Research | Borebot progress halted 6590 | -2/Research | Lost 5 allies 6639 | -2/Research | Build established: Wizard-Mutant 6949 | -2/Research | Build established: Wizard-Tank 7154 | -2/Research | Borebot progress halted 7181 | -2/Research | Lost 4 allies 7219 | -2/Research | Spotted Executioner 7225 | -2/Research | Destroyed Executioner 7279 | -2/Research | Spotted Striker 7289 | -2/Research | Destroyed Striker 7315 | -2/Research | Destroyed Executioner 7317 | -2/Research | Lost 5 allies 7318 | -2/Research | Destroyed Executioner 7339 | -2/Research | Destroyed 8 combat bots 7342 | -2/Research | Lost 3 parts (2u1w) 7404 | -2/Research | Found Prototype Processor 7404 | -2/Research | Identified Exp. Core Analyzer 7485 | -2/Research | Found Prototype Hackware 7485 | -2/Research | Identified Exp. System Shield 7602 | -2/Research | Build established: Wizard-Mutant 7688 | -2/Research | Warlord invited to help at Command 7804 | -2/Research | Spotted Striker 7807 | -2/Research | Destroyed Striker 7998 | -2/Research | Crushed by falling debris 8002 | -2/Research | Discovered new exit (range 2) 8045 | -2/Research | Entered Access 8045 | -1/Access | Evolved 2 slots: Power x1, Utility x1 8072 | -1/Access | Identified exit to Command 8295 | -1/Access | First assault squad dispatched 8352 | -1/Access | Entered Command 8640 | -1/Command | First assault squad dispatched 8756 | -1/Command | Disengaged cave seal 8756 | -1/Command | Derelicts emerged from the dark tunnel 8756 | -1/Command | Welcomed Warlord to Command 8795 | -1/Command | Lost 8 parts (2p2n4u) 8808 | -1/Command | Lost 4 allies 8957 | -1/Command | Spotted M Guard 8957 | -1/Command | Spotted M Guard 8957 | -1/Command | Spotted Combat Programmer 8959 | -1/Command | Spotted Combat Programmer 8968 | -1/Command | Warlord commented on Warlord statues 8971 | -1/Command | Destroyed M Guard 8982 | -1/Command | Combat Programmer assimilated allied 8X-6P2(d) 8996 | -1/Command | Combat Programmer assimilated allied QD-DGS(g) 9001 | -1/Command | Destroyed Combat Programmer 9031 | -1/Command | Lost 5 allies 9035 | -1/Command | Lost 10 parts (2p4n3u1w) 9041 | -1/Command | All MAIN.C guards destroyed 9069 | -1/Command | Found Prototype Device 9069 | -1/Command | Identified AEGIS Remote Shield 9087 | -1/Command | Found Prototype Protection 9087 | -1/Command | Identified Hvy. Regenerative Plating 9108 | -1/Command | Build established: Hacker-Mutant 10399 | -1/Command | Build established: Scavenger-Mutant 10413 | -1/Command | Met MAIN.C 10422 | -1/Command | 0b10 Conduit disabled 10423 | -1/Command | Warlord shut down involuntarily 10441 | -1/Command | System corruption reached 10% 10464 | -1/Command | Core integrity fell below 50% 10494 | -1/Command | Lost 9 parts (1p4n4u) 10562 | -1/Command | Spotted Striker 10567 | -1/Command | Spotted Alpha 7 10567 | -1/Command | Spotted Executioner 10570 | -1/Command | Spotted Alpha 7 10576 | -1/Command | Spotted Executioner 10576 | -1/Command | Spotted Executioner 10576 | -1/Command | Spotted Executioner 10576 | -1/Command | Spotted Striker 10577 | -1/Command | Spotted B-99 Colossus 10579 | -1/Command | Spotted B-99 Colossus 10586 | -1/Command | Core integrity fell below 20% 10587 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 10585_ Slug penetrates Wall. 10586_ Slug penetrates Striker. 10586_ Slug penetrates Executioner. 10586_ Slug penetrates Alpha 7. 10586_ Knocked back. 10586_ Slug penetrates Executioner. 10586_ Penetrated by Slug. 10586_ Slug penetrates Striker. 10586_ Penetrated by Slug. 10586_ Slug penetrates Striker. 10587_ Triggered Stasis Trap. 10587_ A bubble of rippling energy engulfs the area. 10587_ Field strength at 94. 10587_ Slug penetrates Striker. 10587_ Penetrated by Slug. 10587_ Slug penetrates B-99 Colossus. 10587_ Field strength at 76. 10587_ Penetrated by Slug. 10587_ Slug penetrates Wall. 10587_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # [ #??????????????????? | | ## #??????????????????? | | ?# % """"##########??????????????????? | | ?# ??????????????????????? | | ?# #+##+###############?????????????????????? | | ?# # #??????????????????????????????????? | | ?# # #??????????????????????????????????? | | ?# #??????????????????????????????????? | | ## # #??????????????????????????????????? | | ## # #??????????????????????????????????? | | ## # "" #??????????????????????????????????? | | ## # "" #???????????? ???????????????????? | | ## # "Y #??# ??????? #??????????????????? | | + + "" #??# ??????? #??????????????????? | | ## # "" *#??# ?????? #??????????????????? | | ?# # #??# ?????? #??????????????????? | | ## # #??# "????? #??????????????????? | | ########?# """"" #??????????????????? | | % #?# ^ #??????????????????? | | #?? BB BB #??????????????????? | | #??? BB BB #??????????????????? | | % #???## ;;#???????????????????? | | #???# "????????????????????? | | #???##E ##????????????????????? | | # * #???# ^ E #????????????????????? | | # #???## ^^@E##????????????????????? | | # [ #???# K #????????????????????? | | # #???## %% K##????????????????????? | | #? #???# % #????????????????????? | | #?#######???#;^ % ##????????????????????? | | * ########????## ^ #?????????????????????? | | ## """ #?????#;g///##????Y????????????????? | | ##""T""#?????## g #??????????????????????? | | ##""=""########7 #####??????????????????? | | *% g 7 #????????????? | | % % E % #????????????? | | #????????????? | | #????????????? | | ################ ?????????????? | | #???????????????? #????????????? | | #???####??????????? ?????????????? | | #?? """? #??????????????????????? | | #?? ""R" +??????????????????????? | | ## "" " #??????????????????????? | | # #??????????????????????? | | + +??????????????????????? | | ##############+#+# ! #??????????????????????? | | ?????????# # #??????????????????????? | | ???????# ]#? #??????????????????????? | | ?????# #? = #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 111 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Power Amplification 30 Additional Mass Support 9 Armor Coverage 600 Core Shielding 40 Weapon Cycling 25 Evasion (%) 66 Targeting Accuracy 21 Melee Accuracy 30 Core Analysis 8 Recoil Reduction 6 Energy Filtering 30 Force Boost 20 Offensive Hacking 39 Defensive Hacking 44 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ H-77 Assassin | -4/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Regenerator Integrated Mediator Achievements -------------- Corridor Of Doom Max Potential Challenges ------------ None Game ------ Seed InsulationSiegeMegatreads Manual? 0 Play Time 02:34:38 Cumulative 9.6 hours Start 2024.07.26 @ 10:44:31 End 2024.07.30 @ 13:33:37 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 82x60 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a29beae6-49c9-4cf5-86b3-688634786bdf