Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 09:06:14 Player: Tyrannosaurus Flex Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (155) 775 Value Destroyed (5441) 5441 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (846) 846 TOTAL SCORE: 10942 Bonus ------- High Alert Combat Kills 166 Follower Combat Kills 357 Met Imprinter 300 Was Imprinted 300 Friendly Fire -277 Cogmind --------- Core Integrity 681/850 Matter 296/300 Energy 88/100 System Corruption 1% Temperature Cool (0) Movement Core (1450) Ox28 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Advanced Heat Sink Huge Storage Unit > --- WEAPON (4) ------- Heavy Laser > --- INVENTORY (25) --- Micro Nuclear Core Light Fission Core Cryofiber Web Cryofiber Web Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Cooling System Target Analyzer Weapon Cycler Improved Medium Armor Plating Layered Medium Armor Plating Hacking Drone Bay (1/1) Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Missile Launcher Missile Launcher Makeshift Axe Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Advanced Heat Sink Huge Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Wave Gun KE Penetrator Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Fission Core Improved Treads Improved Treads Armored Wheel Cryofiber Web Cryofiber Web Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Weapon Cycler Light Armor Plating Improved Medium Armor Plating Hacking Drone Bay Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Missile Launcher Missile Launcher Makeshift Axe Self-destruct Interrupter [Rating: 65] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . 1 1 . . . . . Utility 3 | . . . 1 1 . . . . 1 Weapon 2 | . . 2 . . . . . . . Parts Attached 152 | 6 19 31 43 6 1 4 1 20 21 Power 21 | 1 2 5 6 1 . . . 2 4 Engine 13 | 1 2 5 4 1 . . . . . Core 7 | . . . 2 . . . . 2 3 Reactor 1 | . . . . . . . . . 1 Propulsion 26 | 2 5 2 8 1 . 1 . 2 5 Treads 4 | . 2 . . . . . . 2 . Leg 1 | . . . 1 . . . . . . Wheel 21 | 2 3 2 7 1 . 1 . . 5 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 41 | 1 9 3 12 3 . 1 1 4 7 Device 25 | . 3 3 11 2 . . 1 1 4 Storage 8 | 1 6 . 1 . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 8 | . . . . 1 . 1 . 3 3 Artifact . | . . . . . . . . . . Weapon 64 | 2 3 21 17 1 1 2 . 12 5 Energy Gun 47 | 1 1 16 16 . 1 1 . 8 3 Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | 1 2 1 . . . . . 1 . Ballistic Cannon 3 | . . . . . . . . 2 1 Launcher 3 | . . 1 . . . 1 . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . . 3 1 1 . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . Corrupted Parts 2 | . . . . . . . . 2 . System Corruption 5 | . . . . . . . . 5 . Parts Lost 55 | . 2 8 14 . . 2 . 16 13 Power 9 | . . 2 3 . . . . 2 2 Propulsion 14 | . 1 2 4 . . 1 . 2 4 Utility 8 | . . 1 1 . . 1 . 2 3 Weapon 24 | . 1 3 6 . . . . 10 4 Highest Loss Streak 7 | . 1 2 3 . . 2 . 6 7 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 88 | . 96 97 92 83 84 80 83 76 87 Engine 7 | . 14 10 8 . 7 7 7 . . Core 1 | . . . . 6 . . . 6 7 Treads 3 | . 18 . . . . . . 5 . Wheel 14 | . 8 21 16 15 15 15 15 8 18 Device 15 | . 12 9 17 18 15 15 22 16 15 Storage 8 | . 14 11 9 7 7 7 7 7 6 Protection 2 | . . . . 3 7 4 . 5 8 Energy Gun 26 | . 13 39 35 27 29 29 30 19 10 Ballistic Gun 3 | . 13 2 . . . . . 2 5 Naked Turns . | . . . . . . . . . . Heaviest Build 137 | 11 88 100 105 111 113 113 107 122 137 Greatest Support 56 | 20 40 32 48 56 56 56 56 56 52 Greatest Overweight (x) 34 | . 2 6 9 1 2 2 1 34 10 Average Overweight (x) 1 | . . 2 2 1 1 1 1 1 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 11 25 25 25 25 25 25 25 25 Most Carried 25 | 7 15 25 25 24 25 25 24 25 25 Average Carried 20 | 3 9 19 24 21 24 24 23 21 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 14 24 23 24 25 23 24 25 25 Class Distribution -------------------- 30% | Gunner 22% | Tank 18% | Scavenger-Gunner 16% | Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Gunner | -7/Zion Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Matter Collected 2322 | 236 297 349 441 55 20 48 10 231 635 Remotely . | . . . . . . . . . . Salvage Created 6389 | . 576 1126 1948 135 425 218 . 1037 924 Parts 262 | . 25 65 84 6 8 5 . 40 29 Haulers Intercepted 5 | . 1 1 3 . . . . . . Recyclers Shooed 4 | . . 1 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 55 | . . . . . 6 5 2 42 . Prevented 9 | . . . . . . . . 9 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 129 | . 16 25 37 2 4 5 . 23 17 Melee 1 | . . 1 . . . . . . . Guns 107 | . 16 23 36 2 3 1 . 13 13 Cannons 4 | . . . . . . . . . 4 AOE 12 | . . . . . . 3 . 9 . Classes Destroyed 18 | . 5 5 5 1 1 . . 1 . Worker 5 | . . 1 2 . . . . . 2 Builder 2 | . . . 1 1 . . . . . Tunneler 1 | . . . 1 . . . . . . Hauler 5 | . 1 1 3 . . . . . . Recycler 3 | . . 1 1 . . . . . 1 Mechanic 1 | . . . 1 . . . . . . Operator 4 | . 1 1 1 . . . . . 1 Watcher 4 | . 1 3 . . . . . . . Swarmer 30 | . 6 7 7 . . . . 9 1 Grunt 57 | . 10 10 16 . 2 3 . 10 6 Brawler 6 | . . 1 2 . 1 1 . . 1 Duelist 3 | . . 1 1 . . . . . 1 Sentry 21 | . . 6 8 1 . . . 3 3 Hunter 3 | . . . 2 . . . . . 1 Programmer 5 | . . . . 1 . . . . 4 Heavy 1 | . . . 1 . . . . . . Behemoth 3 | . . . . . 1 1 . 1 . Mutant 1 | . . . . . . . . 1 . Best Kill Streak 10 | . 2 4 5 1 3 4 . 10 5 Combat Bots Only 10 | . 2 4 4 1 3 4 . 10 5 Max Kills in Single Turn 3 | . 1 1 3 1 1 3 . 3 1 Gunslinging 1 | . . . 1 . . . . 1 . Exploded 3 | . . . . . . 3 . 2 . Melee 1 | . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 716 | . 86 84 126 13 29 18 . 153 207 Missed 200 | . 17 23 33 5 7 4 . 41 70 Damage Taken 7760 | . 678 823 1613 76 348 349 . 1954 1919 Core 1083 | . 133 85 210 20 46 78 . 342 169 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 179 | . 45 . 59 . . . 75 . . Core Remaining (%) 63 | 100 46 78 61 . . . . 30 . Volleys Fired 356 | . 86 60 88 5 14 7 . 33 63 Largest 4 | . 2 4 4 4 4 4 . 4 4 Hottest 320 | . 70 226 320 270 270 270 . 295 247 Shots Fired 1102 | . 167 212 332 19 52 23 . 95 202 Gun 1059 | . 167 210 332 19 52 22 . 91 166 Cannon 36 | . . . . . . . . . 36 Launcher 7 | . . 2 . . . 1 . 4 . Special . | . . . . . . . . . . Kinetic 182 | . 82 5 . . . . . 2 93 Thermal 896 | . 85 205 332 19 52 22 . 82 99 Explosive 7 | . . 2 . . . 1 . 4 . Electromagnetic 17 | . . . . . . . . 7 10 Robot Hit Streak 16 | . 11 16 16 7 10 12 . 12 10 Robot Miss Streak 7 | . 4 5 4 3 6 2 . 7 7 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 16 | . 1 1 9 . 1 . . 3 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 . . 1 1 Shots Hit Robots 766 | . 115 138 244 13 31 20 . 67 138 Core Hits 367 | . 36 55 109 8 19 14 . 51 75 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . 1 1 . . . . . . 1 Critical Strikes 26 | . 7 7 3 . 2 1 . 4 2 Burn 20 | . 6 6 3 . 2 1 . 1 1 Destroy 2 | . 1 . . . . . . . 1 Corrupt 3 | . . . . . . . . 3 . Smash 1 | . . 1 . . . . . . . Melee Attacks 54 | . . 21 9 24 . . . . . Impact 54 | . . 21 9 24 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . 1 . 2 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13560 | . 1225 1814 3646 392 745 648 . 2382 2708 Guns 11574 | . 1225 1608 3643 271 745 476 . 1453 2153 Cannons 529 | . . . . . . . . . 529 Explosions 1101 | . . . . . . 172 . 929 . Melee 324 | . . 203 . 121 . . . . . Ramming 32 | . . 3 3 . . . . . 26 Kinetic 1799 | . 383 66 . . . . . 52 1298 Thermal 10282 | . 842 1542 3643 271 745 476 . 1461 1302 Explosive 743 | . . . . . . 172 . 571 . Electromagnetic 380 | . . . . . . . . 298 82 Impact 324 | . . 203 . 121 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . 2 . 6 . . . . 5 1 Average Corruption 2 | . 2 . 1 . . . . 4 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 17 | . 5 . 2 . . . . 7 3 Message Errors 1 | . . . . . . . . . 1 Matter Fused 4 | . 1 . 1 . . . . 1 1 Heat Flow Errors 3 | . . . . . . . . 3 . Energy Discharges 2 | . 1 . . . . . . 1 . Parts Rejected 1 | . 1 . . . . . . . . Data Loss (minor) 2 | . 1 . . . . . . 1 . Data Loss (major) 2 | . 1 . . . . . . 1 . Misfires 2 | . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 202 | . . 86 . 66 . . . 46 4 Projectiles 4 | . . . . . . . . . 4 Explosions 46 | . . . . . . . . 46 . Melee 152 | . . 86 . 66 . . . . . Knockbacks 13 | . . 1 . 1 . . . . 11 Impact 3 | . . 1 . 1 . . . . 1 Kinetic 10 | . . . . . . . . . 10 Secondary . | . . . . . . . . . . Self-Inflicted Damage 83 | . . 1 1 . . . . 68 13 Shots 2 | . . . . . . . . 2 . Rammed 3 | . . 1 1 . . . . . 1 Targets Rammed 3 | . . 1 1 . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 421 | . 124 421 377 202 351 193 . 247 223 Average Temperature 76 | . 14 86 82 73 137 83 . 86 79 Received Heat Transfer 2290 | . 240 294 621 12 90 81 . 640 312 Effects 7 | . . 6 1 . . . . . . Shutdowns 2 | . . 1 1 . . . . . . Energy Bleed 1 | . . 1 . . . . . . . Interference 3 | . . 3 . . . . . . . Matter Decay 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . 1 . 4 . . . . . Impact Corruptions 7 | . . 4 . 3 . . . . . Robots Melted 4 | . . . 1 . 1 1 . 1 . Combat Hostiles 4 | . . . 1 . 1 1 . 1 . Parts Melted 58 | . 7 15 17 . 2 5 . 7 5 Heat Transferred 24640 | . 2923 4269 8494 522 1614 1045 . 2969 2804 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Peak Influence 836 | . 191 411 836 453 . . . . 392 Initial 378 | . . 13 136 378 . . . . 147 Average 186 | . 41 241 216 353 . . . . 222 Maximum Alert Level 3 | . . 2 3 2 . . . . 1 Low Security (%) 55 | 100 100 35 56 . . . . . 35 Level 1 39 | . . 62 33 85 . . . . 64 Level 2 2 | . . 2 4 14 . . . . . Level 3 1 | . . . 5 . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 30 | . 4 4 7 4 . . . 1 10 Investigation 8 | . 3 1 3 . . . . 1 . Extermination 7 | . . . . 2 . . . . 5 Reinforcement 8 | . 1 3 2 2 . . . . . Assault 2 | . . . 2 . . . . . . Garrison 5 | . . . . . . . . . 5 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Distress Signals 9 | . 3 4 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 209 | . 38 36 65 7 4 5 . 31 23 Peak Tracking Total 11 | . 5 5 11 3 3 4 . 10 5 Tactical Retreats 5 | . 2 2 1 . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Traps Triggered 6 | . 2 . 3 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Machines Disabled 14 | . . 2 1 3 . . . 6 2 Max in Single Turn 5 | . . 2 1 1 . . . 5 1 Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Machines Accessed 29 | . 9 5 11 . 1 1 . 1 1 Terminals 23 | . 7 5 8 . 1 . . 1 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 75 | . 24 18 24 . 1 1 . 5 2 Successful 45 | . 14 11 13 . 1 1 . 5 . Failed 30 | . 10 7 11 . . . . . 2 Catastrophic 4 | . 1 1 2 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 54 | . 14 14 17 . . . . . 9 Terminals 60 | . 17 18 17 . 1 . . 5 2 Fabricators . | . . . . . . . . . . Repair Stations 6 | . 4 . 2 . . . . . . Recycling Units 4 | . 3 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . 4 . . . . . . Terminal Hacks 19 | . 4 6 2 . 1 1 . 5 . Record 6 | . . . . . 1 . . 5 . Prototype ID Bank 1 | . . 1 . . . . . . . Open Door 1 | . . . . . . 1 . . . Branch Access Points 2 | . 1 1 . . . . . . . Terminal Index 3 | . 1 1 1 . . . . . . Alert Level 1 | . . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . 3 . 2 . . . . . . Scan Component 3 | . 2 . 1 . . . . . . Repair 2 | . 1 . 1 . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 19 | . 6 5 8 . . . . . . Terminals 18 | . 6 5 7 . . . . . . Botnet 18 | . 6 5 7 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Jam 1 | . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 21 | . 9 5 5 . . . . 1 1 Full Trace Events 7 | . 3 1 2 . . . . 1 . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 14 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . Time 58 | . 26 . 32 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Total Allies 6 | . . . . . . . 4 . 2 Largest Group 4 | . . . . . . . 4 3 2 Highest-Rated Group 192 | . . . . . . . 154 114 192 Highest-Rated Ally 96 | . . . . . . . 40 40 96 Total Orders . | . . . . . . . . . . Ally Attacks 48 | . . . . . . . . 32 16 Total Damage 1731 | . . . . . . . . 1126 605 Kills 9 | . . . . . . . . 7 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 1 2 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Turns Passed 16395 | 60 2613 2064 2870 795 2188 1170 2045 1041 1549 Spaces Moved 10449 | 56 1638 1028 1484 594 1640 913 1679 525 892 Core 2 | 1 . . . . . . . 1 . Treads 928 | . 813 . . . . . . 115 . Legs 3 | . . . 3 . . . . . . Wheels 9516 | 55 825 1028 1481 594 1640 913 1679 409 892 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 130 115 115 115 115 115 115 117 Average Speed 131 | 79 132 134 142 115 129 124 115 167 138 Slowest Speed 1750 | 80 160 190 750 115 130 130 115 1750 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 62 | 4 98 65 73 14 99 94 90 73 16 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . 3 . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . Scrap Searched 10 | . . . . . 2 4 2 2 . Spaces Dug 24 | . . 7 6 11 . . . . . Terrain Destroyed 109 | . . 45 6 11 . 5 . 38 4 Melee 24 | . . 7 6 11 . . . . . Projectile 5 | . . . . . . . . 1 4 AOE 80 | . . 38 . . . 5 . 37 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Total 12237 | 68 1940 1523 2007 648 1660 930 1792 611 1058 Wait 1006 | . 171 359 273 10 5 . 112 18 58 Move 10440 | 55 1637 1027 1483 593 1639 912 1678 524 892 Hop . | . . . . . . . . . . Pick Up 86 | 7 11 19 22 1 1 4 1 13 7 Fast Attach 36 | 5 4 1 14 1 . . 1 4 6 Attach 53 | 1 5 11 13 2 . 2 . 14 5 Detach 15 | . 6 . 4 1 . . . 2 2 Swap 63 | . 10 19 16 3 1 2 . 2 10 Drop 71 | . 10 5 38 . . 3 . 1 14 Fire 356 | . 86 60 88 5 14 7 . 33 63 Melee 54 | . . 21 9 24 . . . . . Ram 3 | . . 1 1 . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . 8 . . . . . Rewire 46 | . . . 46 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / *Low x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 15) 561 | -10/Materials | Derelicts attacked the area 1197 | -10/Materials | Discovered new exit (range 16) 1289 | -10/Materials | Discovered new exit (range 13) 1389 | -10/Materials | Discovered new exit (range 16) 1485 | -10/Materials | Repaired Med. Laser 2107 | -10/Materials | Core integrity fell below 50% 2230 | -10/Materials | Identified exit to Mines 2328 | -10/Materials | Discovered new exit (range 10) 2674 | -10/Materials | Entered another Materials area 2674 | -9/Materials | Evolved 2 slots: Weapon x2 2947 | -9/Materials | Build established: Gunner 3814 | -9/Materials | Identified exit to Mines 3859 | -9/Materials | Discovered new exit (range 3) 4047 | -9/Materials | Build established: Scavenger-Gunner 4738 | -9/Materials | Entered another Materials area 4738 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5054 | -8/Materials | Discovered new exit (range 3) 5117 | -8/Materials | Lost 3 parts (1p1n1w) 6409 | -8/Materials | Repaired Particle Gun 7117 | -8/Materials | Build established: Gunner 7283 | -8/Materials | Discovered new exit (range 16) 7538 | -8/Materials | First assault squad dispatched 7576 | -8/Materials | Discovered new exit (range 5) 7608 | -8/Materials | Entered Factory 7608 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7628 | -7/Factory | Lost 3 parts (1n2w) 8246 | -7/Factory | Build established: Tank 8392 | -7/Factory | Discovered new exit (range 6) 8403 | -7/Factory | Entered Lower Caves 8869 | -7/Lower Caves | Spotted B-75 Beast 8895 | -7/Lower Caves | Destroyed B-75 Beast 9038 | -7/Lower Caves | Learned Factory stockpile data 9616 | -7/Lower Caves | Discovered new exit (range 8) 10591 | -7/Lower Caves | Entered another Lower Caves area 10689 | -7/Lower Caves | Discovered new exit (range 15) 11313 | -7/Lower Caves | Spotted B-75 Beast 11341 | -7/Lower Caves | Destroyed B-75 Beast 11359 | -7/Lower Caves | Learned Factory stockpile data 11617 | -7/Lower Caves | Discovered new exit (range 14) 11626 | -7/Lower Caves | Build established: Gunner 11761 | -7/Lower Caves | Entered Zion 11893 | -7/Zion | Discovered new exit (range 12) 11909 | -7/Zion | Given the Hacking Drone Bay 11911 | -7/Zion | Found Prototype Device 11911 | -7/Zion | Identified Hacking Drone Bay 12166 | -7/Zion | Learned location of Storage (-7) 12360 | -7/Zion | Identified exit to Deep Caves 12360 | -7/Zion | Identified exit to Proximity Caves 12370 | -7/Zion | Given A8's code to call for help 13133 | -7/Zion | Imprinted 13135 | -7/Zion | Declared Zion's savior 13719 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13806 | -7/Zion | Entered Proximity Caves 13806 | -6/Proximity Caves | Accompanied by 3 allies 13885 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13975 | -6/Proximity Caves | Spotted B-75 Beast 13981 | -6/Proximity Caves | Destroyed B-75 Beast 14287 | -6/Proximity Caves | Attracted the attention of an 0b10 base 14330 | -6/Proximity Caves | Build established: Tank 14342 | -6/Proximity Caves | Destroyed 10 combat bots 14345 | -6/Proximity Caves | Lost 6 parts (1p1n4w) 14350 | -6/Proximity Caves | Lost 3 allies 14370 | -6/Proximity Caves | Learned Factory stockpile data 14375 | -6/Proximity Caves | Learned Extension trap positions 14432 | -6/Proximity Caves | Core integrity fell below 50% 14484 | -6/Proximity Caves | Lost 5 parts (1n1u3w) 14665 | -6/Proximity Caves | Discovered new exit (range 13) 14847 | -6/Proximity Caves | Entered Factory 14847 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14848 | -6/Factory | Identified exit to Lower Caves 14930 | -6/Factory | Enhanced Grunt warped into view, answering call for help 14932 | -6/Factory | Enhanced Grunt warped into view, answering call for help 14999 | -6/Factory | Discovered new exit (range 4) 15022 | -6/Factory | Build established: Scavenger-Tank 15373 | -6/Factory | Garrison activated, responded to threat 16116 | -6/Factory | Terminal network hard line cut 16222 | -6/Factory | Garrison activated, responded to threat 16271 | -6/Factory | Lost 3 parts (1n1u1w) 16396 | -6/Factory | Self-destructed Last Messages --------------- 16349_ K-01 Serf collects debris. 16353_ System corrupted: Matter fused (-5). 16354_ Arm. Wheel destroyed. 16357_ S-27 Virus destroyed. 16361_ Arm. Wheel destroyed. 16362_ VTOL Module melted. 16362_ S-27 Virus destroyed. 16369_ Slug penetrates Wall. 16369_ Destroyed VTOL Module. 16373_ Slug penetrates Wall. 16373_ K-01 Serf destroyed. 16373_ KE Penetrator destroyed. 16376_ Antimatter Reactor destroyed. 16381_ M-28 Smith fits Backup Propulsion III on S-27 Virus. 16391_ M-28 Smith repairs P-60 Hacker. 16391_ Imp. Light Armor Plating destroyed. 16391_ Gatling Laser destroyed. 16394_ Lgt. Fission Core destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????# " + #????????????????????????? | | ???????# # #????????????????????????? | | ???????# ! # /#????????????????????????? | | ???????### ##########????????????????????????? | | ?????????# #?? !#?????????????????????????? | | ?????????# # !=! #?????????????????????????? | | ?????????# + ==! #?????????????????????????? | | ?????????# # =! #???????##########+##?????? | | ########## #?? !#???????? ??????? | | # # #????####??????????# ????????? | | # # #??????????????????# ##+######## | | ? /# #??????????????????# # | | #"""" # #??????????????????# # | | #""" #!#??????????????????# # | | #"""" #%#####??????????????# # | | #"""" # #??????#########+##+# | | # # #??????# ! # | | #"""" + #??????# # | | #"""" # #??????# """ """ # | | #"""" # #??????# """ """ # | | #"""" # #??????# """ """ # | | # # ######## # | | #"""" # # """ """ + | | #"""" # # """ """ # | | #"""" # # """ """ ########### | | #"""" # @/ p #?????????? | | # # # #?????????? | | #### ############ # #?????????? | | ???###??????????# *s###########+###????????? | | ???????????###### %=* #????????? | | ??????????? # *=% #????????? | | ??????????? # =[ #????????? | | ??????????? # ### ??? | | ???????????? # ?? | | ???????????"" ######## ? | | ??????????#"" #??????# ^ """""" """""" "? | | ###########""" #??????# """""" """"????? | | # ##""" #??????# """""" """"????? | | # ##""" #??????# % """""" """?????? | | # ## #??????# % ????? | | # ## #??????# ^"""""" ""??????? | | # ## %% #???#### """"??????????? | | # ####+#######"## ^ """"??????????? | | # # % """""" ????????? | | # # ?????? | | # + """""" ""??????? | | # # """""??????????? | | # # ^ """""??????????? | | # ### "" """????????????? | | # #?# """ """ "G ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 34 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Point Defense System | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Tactical Coordination Suite | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Brute Force Gun Specialist Help From High Places I'm Back, Baby! More Dakka Please Part-time Excavator Robot Respite Significant Disruption The One root@ Challenges ------------ None Game ------ Seed ComponentActuatorGun Manual? 0 Play Time 02:55:22 Cumulative 16.9 hours Start 2024.04.20 @ 09:48:22 End 2024.04.21 @ 09:06:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a75abeec-91bf-4baa-b50f-743e6d40117d