Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.04.18 @ 21:11:14 Player: radiology Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (107) 535 Value Destroyed (3917) 3917 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7792 Bonus ------- None Cogmind --------- Core Integrity 633/850 Matter 300/300 Energy 243/310 System Corruption 1% Temperature Warning (318) Movement Rolling (115) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (7) ------ Improved Terrain Scanner Advanced Terrain Scan Processor Kinecellerator Hacking Suite System Shield > --- WEAPON (4) ------- Particle Cannon Plasma Cannon Assault Rifle > --- INVENTORY (5) ---- Medium Storage Unit Matter Filter Improved Field Recycling Unit (0) Heavy EM Pulse Gun Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Humpback Hacking Suite System Shield > --- WEAPON ----------- EM Pulse Cannon Plasma Cannon Plasma Cannon Plasma Cannon > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Wheel Improved Heat Sink Improved Heat Sink Medium Storage Unit Medium Storage Unit Medium Storage Unit Huge Storage Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Matter Filter Kinecellerator Kinecellerator Kinecellerator Weapon Cycler Reactive Plating Shock Absorption System Improved Shield Generator Improved Field Recycling Unit Heavy EM Pulse Gun Heavy EM Pulse Gun EM Pulse Cannon Particle Cannon Assault Rifle Grenade Launcher Improved Grenade Launcher Impact Mace [Rating: 53] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Propulsion Subdweller Monowheel Treads Armored Treads Wheel Subdweller Monowheel Utility Humpback Device Sensor Array Storage Humpback Processor Advanced Terrain Scan Processor Hackware Hacking Suite Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Impact Weapon Impact Mace Build | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Slots Evolved 8 | . . . . 4 2 2 Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 5 | . . . . 2 1 2 Weapon 2 | . . . . 1 1 . Parts Attached 64 | 6 1 1 10 9 25 12 Power 8 | 1 . . 2 1 4 . Engine 6 | 1 . . 2 . 3 . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 20 | 2 . . 4 3 6 5 Treads 4 | . . . . . 3 1 Leg . | . . . . . . . Wheel 16 | 2 . . 4 3 3 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 . 1 . 1 5 3 Device 5 | . . 1 . . 2 2 Storage 2 | 1 . . . 1 . . Processor 1 | . . . . . . 1 Hackware 3 | . . . . . 3 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 25 | 2 1 . 4 4 10 4 Energy Gun 2 | 1 . . . 1 . . Energy Cannon 7 | . . . . . 5 2 Ballistic Gun 10 | 1 1 . 2 3 1 2 Ballistic Cannon 5 | . . . 2 . 3 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . 1 3 1 Parts Lost 24 | . . . 5 . 12 7 Power 2 | . . . 1 . 1 . Propulsion 8 | . . . 2 . 3 3 Utility 6 | . . . . . 3 3 Weapon 8 | . . . 2 . 5 1 Highest Loss Streak 5 | . . . 2 . 4 5 To Critical Strikes . | . . . . . . . Average Backups 24 | 1 6 8 6 23 33 32 Power 4 | . 1 1 . 3 6 5 Propulsion 2 | . . . . 3 4 1 Utility 10 | . . 3 2 6 15 18 Weapon 6 | . 4 4 2 9 6 7 Tool/Special . | . . . . . . . Unused Backups 45 | . 1 . 3 2 10 29 Power 13 | . . . . . 5 8 Propulsion 2 | . . . . 1 1 . Utility 22 | . . . 3 1 2 16 Weapon 8 | . 1 . . . 2 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 85 95 95 89 87 83 Engine 7 | . 14 14 13 7 2 6 Core 1 | . . . . 1 4 . Treads 1 | . . . . . . 6 Wheel 20 | . 28 28 23 26 19 12 Device 9 | . . 9 14 9 8 8 Storage 12 | . 14 14 14 18 11 6 Hackware 5 | . . . . . 7 13 Energy Cannon 6 | . . . . . 7 22 Ballistic Gun 11 | . 14 14 9 22 12 2 Ballistic Cannon 8 | . . . 17 3 9 . Peak Build Rating 53 | 6 6 7 12 36 48 53 Average Rating 31 | 4 6 6 9 29 41 47 On Entrance 16 | . 6 6 7 12 36 46 Avg Prop Armor Cover (%) 10 | . . . . . . 10 Naked Turns . | . . . . . . . Heaviest Build 239 | 11 12 13 17 224 239 239 Greatest Support 70 | 20 20 20 40 60 52 70 Greatest Overweight (x) 23 | . . . 1 5 19 23 Average Overweight (x) 3 | . . . . 3 5 6 Largest Inventory Capacity 35 | 8 8 8 8 35 35 35 Average Capacity 27 | 7 8 8 8 35 34 34 Most Carried 35 | 2 8 8 8 35 35 35 Average Carried 24 | 1 6 8 7 23 32 32 Final Capacity 35 | 8 8 8 8 35 35 5 Final Carried 35 | 2 8 8 8 35 35 5 Class Distribution -------------------- 37% | Hauler-Skirmisher 33% | Hauler-Gunner 23% | Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Hauler-Skirmisher | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Matter Collected 3298 | 221 . 30 788 515 1462 282 Remotely . | . . . . . . . Salvage Created 4039 | . . . 260 820 1945 1014 Parts 228 | . . . 15 43 118 52 Haulers Intercepted 3 | . . . . . 3 . Recyclers Shooed 4 | . . . . 1 . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 5 | . . . 5 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Combat Hostiles Destroyed 74 | . . . 12 12 39 11 Guns 29 | . . . 4 12 11 2 Cannons 42 | . . . 7 . 28 7 Classes Destroyed 16 | . . . 1 7 8 . Worker 10 | . . . . 1 6 3 Builder 6 | . . . . . 5 1 Hauler 3 | . . . . . 3 . Recycler 4 | . . . . 1 1 2 Mechanic 1 | . . . . . 1 . Operator 2 | . . . . 1 1 . Watcher 7 | . . . . 2 3 2 Swarmer 9 | . . . . . 7 2 Grunt 25 | . . . . 6 16 3 Brawler 1 | . . . . . 1 . Sentry 7 | . . . . 4 3 . Specialist 1 | . . . . . 1 . Hunter 10 | . . . . 2 5 3 Programmer 8 | . . . . . 5 3 Heavy 1 | . . . . . 1 . Subdweller 12 | . . . 12 . . . Best Kill Streak 10 | . . . 2 9 10 4 Combat Bots Only 6 | . . . 2 6 6 3 Max Kills in Single Turn 3 | . . . 1 3 3 1 Gunslinging 1 | . . . . 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Hostile Shots Fired 457 | . . . 59 60 282 56 Missed 128 | . . . 17 15 83 13 Hits 329 | . . . 42 45 199 43 Projectile 329 | . . . 42 45 199 43 Critical Strikes 11 | . . . 3 2 4 2 Part Disruptions 2 | . . . . . 2 . Damage Taken 4521 | . . . 709 530 2513 769 Core 956 | . . . 140 135 464 217 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1189 | . . . 202 148 666 173 Regen/Repaired (Parts) 366 | . . . . . 366 . Core Remaining (%) 63 | 100 . . 44 75 33 . Volleys Fired 234 | . . . 62 36 99 37 Largest 4 | . . . 2 3 4 4 Hottest 303 | . . . 66 117 260 303 Shots Fired 658 | . . . 116 108 329 105 Gun 338 | . . . 44 106 176 12 Cannon 320 | . . . 72 2 153 93 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 505 | . . . 110 106 277 12 Thermal 123 | . . . . 2 51 70 Explosive . | . . . . . . . Electromagnetic 30 | . . . 6 . 1 23 Robot Hit Streak 25 | . . . 25 10 14 17 Robot Miss Streak 8 | . . . 1 3 8 3 Penetration Max 1 | . . . . 1 1 . Secondary Targets 6 | . . . . 2 4 . Max Gunslinging Chain 1 | . . . . 1 1 . Shots Hit Robots 444 | . . . 80 75 218 71 Core Hits 245 | . . . 20 33 160 32 Critical Kills 5 | . . . . . 3 2 Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 7 | . . . 1 . 4 2 Meltdown 3 | . . . . . 1 2 Destroy 3 | . . . . . 3 . Blast 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9509 | . . . 1378 1561 4702 1868 Guns 3905 | . . . 439 1561 1790 115 Cannons 5119 | . . . 939 . 2507 1673 Explosions 485 | . . . . . 405 80 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 6310 | . . . 1325 1521 3349 115 Thermal 2674 | . . . . 40 1333 1301 Explosive . | . . . . . . . Electromagnetic 525 | . . . 53 . 20 452 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 5 1 Average Corruption 2 | . . . . . 3 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 40 | . . . . . 36 4 Message Errors 5 | . . . . . 5 . Matter Fused 11 | . . . . . 8 3 Heat Flow Errors 7 | . . . . . 7 . Energy Discharges 6 | . . . . . 6 . Parts Rejected 2 | . . . . . 1 1 Data Loss (minor) 6 | . . . . . 6 . Weapon Failures 3 | . . . . . 3 . Overload Shots . | . . . . . . . Overflow Damage 240 | . . . . . 188 52 Projectiles 59 | . . . . . 7 52 Explosions 181 | . . . . . 181 . Melee . | . . . . . . . Knockbacks 55 | . . . 11 . 44 . Impact . | . . . . . . . Kinetic 49 | . . . 11 . 38 . Secondary 6 | . . . . . 6 . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 564 | . . . . 124 232 564 Average Temperature 107 | . . . . 33 62 219 Received Heat Transfer 1024 | . . . 162 252 447 163 Effects 25 | . . . . . . 25 Shutdowns 5 | . . . . . . 5 Energy Bleed 4 | . . . . . . 4 Interference 4 | . . . . . . 4 Matter Decay 1 | . . . . . . 1 Short Circuit 3 | . . . . . . 3 Damage (minor) 4 | . . . . . . 4 Damage (major) 3 | . . . . . . 3 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . . 1 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 16 | . . . 1 . 5 10 Heat Transferred 4236 | . . . . 74 1870 2292 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 96 | 100 100 100 . 100 91 100 Level 1 3 | . . . . . 8 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 243 | . 7 . . 172 243 78 Initial 29 | . . . . . 17 29 Average 79 | . . . . 61 133 15 Influence Increases 1932 | . 7 . . 370 1187 368 Destroy 0b10 Robot/C 1240 | . . . . 240 780 220 Destroy 0b10 Robot/NC 165 | . . . . 25 100 40 Destroy Leader 340 | . . . . 84 192 64 Successful Hack 44 | . 7 . . . 29 8 Disable Machine 90 | . . . . 18 45 27 Destroy Structure 53 | . . . . 3 41 9 Influence Decreases 1893 | . 7 . . 324 1162 400 Entered New Map 71 | . . . . . 29 42 Time Decay 1644 | . 7 . . 324 1013 300 Lost Part 178 | . . . . . 120 58 Squads Dispatched 13 | . . . . 2 9 2 Investigation 2 | . . . . . 2 . Extermination 4 | . . . . . 3 1 Reinforcement 7 | . . . . 2 4 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Distress Signals 3 | . . . . 1 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . . . 12 18 58 14 Peak Tracking Total 7 | . . . 2 6 7 4 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Machines Disabled 10 | . . . . 2 5 3 Max in Single Turn 3 | . . . . 1 3 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Machines Accessed 14 | . 1 . . 4 7 2 Terminals 9 | . 1 . . 3 5 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . . 1 . . Scanalyzers 2 | . . . . . 1 1 Garrison Access 1 | . . . . . . 1 Total Hacks 36 | . 2 . . 9 21 4 Successful 20 | . 2 . . 4 11 3 Failed 15 | . . . . 5 9 1 Catastrophic 2 | . . . . . 2 . Database Lockouts 1 | . . . . . 1 . Manual 16 | . . . . 2 14 . Terminals 24 | . 2 . . 7 15 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 2 | . . . . 2 . . Scanalyzers 7 | . . . . . 4 3 Garrison Access 1 | . . . . . . 1 Terminal Hacks 11 | . 2 . . 4 5 . Record 1 | . . . . 1 . . Part Schematic 4 | . . . . . 4 . Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 1 | . . . . 1 . . Level Access Points 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . . . . 4 2 Retrieve Study 6 | . . . . . 4 2 Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . . . . 4 6 1 Full Trace Events 2 | . . . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 5 | . . . . . 3 2 Parts Repaired 1 | . . . . . 1 . Time 26 | . . . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Active Infowar (turns) 3655 | . . 106 1307 1062 658 522 Sensors 3133 | . . 106 1307 1062 658 . Terrain 522 | . . . . . . 522 Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Turns Passed 5987 | 53 98 144 1307 1062 2157 1166 Spaces Moved 3601 | 55 113 179 1160 623 1039 432 Core 6 | 6 . . . . . . Treads 83 | . . . . . 1 82 Legs . | . . . . . . . Wheels 3512 | 49 113 179 1160 623 1038 350 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 139 107 176 Average Speed 138 | 76 80 80 95 143 165 230 Slowest Speed 570 | 80 80 80 110 160 570 457 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 27 | 3 25 34 48 44 24 11 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 . 1 . Scrap Searched 7 | . . 1 6 . . . Spaces Dug 2 | . . . 2 . . . Terrain Destroyed 42 | . . . 3 . 34 5 Melee . | . . . . . . . Projectile 6 | . . . 3 . 3 . AOE 36 | . . . . . 31 5 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Total 4119 | 62 120 179 1248 713 1267 530 Wait 58 | . . . . 7 27 24 Move 3595 | 54 112 178 1159 622 1038 432 Hop . | . . . . . . . Pick Up 104 | 2 6 . 6 33 49 8 Fast Attach 32 | 6 . 1 6 2 11 6 Attach 30 | . . . 3 4 15 8 Detach 3 | . . . . . 3 . Swap 13 | . 1 . 2 3 3 4 Drop 50 | . 1 . 10 6 22 11 Fire 234 | . . . 62 36 99 37 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Identified exit to Mines 128 | -10/Materials | Identified exit to Materials 152 | -10/Materials | Entered Mines 189 | -10/Mines | Discovered exit to Materials (range 13) 291 | -10/Mines | Discovered new exit (range 6) 296 | -10/Mines | Entered Subcaves 297 | -10/Subcaves | Approached by a straggling Scientist 306 | -10/Subcaves | Build established: Mutant 318 | -10/Subcaves | Learned location of Storage (-8) 444 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 682 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 751 | -10/Subcaves | Learned location of 1 exit from Materials 1149 | -10/Subcaves | Learned location of Zion (-6) 1149 | -10/Subcaves | Met a Zionite searching for "candidates" 1183 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1306 | -10/Subcaves | Discovered new exit (range 15) 1455 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1461 | -10/Subcaves | Core integrity fell below 50% 1603 | -10/Subcaves | Entered Materials 1603 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1604 | -8/Materials | Identified exit to Factory 1905 | -8/Materials | Build established: Hauler-Skirmisher 2546 | -8/Materials | Discovered exit to Factory (range 5) 2665 | -8/Materials | Entered Factory 2665 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3324 | -7/Factory | Cargo convoy interrupted 3381 | -7/Factory | Lost 4 parts (1u3w) 3622 | -7/Factory | Build established: Hauler-Gunner 3737 | -7/Factory | Lost 3 parts (1p1n1w) 3868 | -7/Factory | Repaired Humpback 4175 | -7/Factory | Core integrity fell below 50% 4435 | -7/Factory | Discovered new exit (range 5) 4444 | -7/Factory | Crushed by falling debris 4479 | -7/Factory | Lost 4 parts (1n2u1w) 4540 | -7/Factory | Central database locked down 4822 | -7/Factory | Entered another Factory area 4822 | -6/Factory | Evolved 2 slots: Utility x2 5750 | -6/Factory | Build established: Hauler-Skirmisher 5988 | -6/Factory | Self-destructed Last Messages --------------- 05973_ K-01 Serf collects debris. 05973_ Door malfunctions. 05973_ Terminal disabled. 05974_ U-05 Engineer repairs door. 05976_ K-01 Serf collects debris. 05978_ S-27 Virus destroyed. 05979_ EM Pulse Cannon destroyed. 05979_ R-10 Processor collects Corrupted Lgt. Nuclear Core. 05979_ K-01 Serf collects debris. 05982_ S-27 Virus destroyed. 05982_ Wheel destroyed. 05984_ K-01 Serf collects debris. 05986_ U-05 Engineer builds a Door. 05986_ Humpback destroyed. 05986_ Shock Absorption System crushed and broken. 05987_ R-10 Processor collects VTOL Module. 05988_ K-01 Serf collects debris. 05988_ Wheel destroyed. 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""#### + # ! | | ???????????????????? ? ####""" # # | | ???????????????????? ?? ##?#""" # # | | ?????????????????????? #?##""" # # | | ????????????????????????#?#### # # "" | | ??????????????????????????############# # "" | | ????????????????????????#####?######### % # "" | | ?????????????????????????####?##?###### + "" | | ?????????????????????????##?###?#?##### # "" | | ????????????????????????#?#?########### # | | ????????????????????????????########?## ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Adv. ECM Suite | -7/Factory | Hacked Adv. Assault Cannon | -7/Factory | Hacked Adv. Terrain Scan Processor | -7/Factory | Hacked Magnetic Acceleration Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Humpback | 8% | -7/Factory Studied --------- Adv. Treads | -7/Factory | Hacked Arm. Wheel | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Imp. Grenade Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Jackpot Well Done Challenges ------------ None Game ------ Seed SchematicThermicInterface Manual? 0 Play Time 00:57:35 Cumulative 101.4 hours Start 2026.04.16 @ 22:02:18 End 2026.04.18 @ 21:11:14 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 58 Rogue 1 Adventurer 27 Explorer 30 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 30 Gallery% 47 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fa63974-ec79-41b8-bb87-d9c62ba31bdb