Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.23 @ 20:24:24 Player: Spoodle Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (162) 810 Value Destroyed (4772) 4772 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1148) 1148 TOTAL SCORE: 11270 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 136 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 85/300 Energy 58/100 System Corruption 5% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Precision Beam Rifle > --- INVENTORY (20) --- Energy Well (350) Deep Structural Scanner Experimental Sensor Array Experimental Signal Interpreter Weapon Cycler System Restoration Module CPS Tube (2) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Focal Shield Drone Bay > --- WEAPON ----------- Precision Beam Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Cooled Ion Engine Medium Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Energy Well Deep Structural Scanner Experimental Signal Interpreter Weapon Cycler Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Shield Generator Enhanced Autogun Enhanced Autogun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun CPS Tube [Rating: 63] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon Enhanced Autogun Energy Gun Precision Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Slots Evolved 8 | . . . 2 . 2 . . . . 4 Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 Utility 5 | . . . 1 . 1 . . . . 3 Weapon 1 | . . . . . 1 . . . . . Parts Attached 128 | 7 13 . 21 6 20 26 1 2 8 24 Power 10 | 1 3 . 2 . 1 3 . . . . Engine 10 | 1 3 . 2 . 1 3 . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 47 | 2 4 . 6 2 6 11 . 2 7 7 Treads 35 | . . . 6 2 6 10 . 2 5 4 Leg 9 | 2 4 . . . . . . . . 3 Wheel 2 | . . . . . . . . . 2 . Hover 1 | . . . . . . 1 . . . . Flight . | . . . . . . . . . . . Utility 36 | 2 4 . 5 2 5 6 1 . 1 10 Device 19 | 1 2 . 3 1 4 2 1 . . 5 Storage 4 | 1 2 . . . . 1 . . . . Processor 4 | . . . 1 . . . . . . 3 Hackware 1 | . . . 1 . . . . . . . Protection 8 | . . . . 1 1 3 . . 1 2 Artifact . | . . . . . . . . . . . Weapon 35 | 2 2 . 8 2 8 6 . . . 7 Energy Gun 11 | . . . 3 . 3 4 . . . 1 Energy Cannon 4 | . . . 3 1 . . . . . . Ballistic Gun 16 | 2 1 . . . 5 2 . . . 6 Ballistic Cannon 2 | . . . 2 . . . . . . . Launcher 1 | . 1 . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 1 2 4 . . . . Parts Lost 37 | . 2 . 1 3 3 1 . . . 27 Power 2 | . . . . . . 1 . . . 1 Propulsion 12 | . . . . 2 1 . . . . 9 Utility 14 | . 2 . 1 . 1 . . . . 10 Weapon 9 | . . . . 1 1 . . . . 7 Highest Loss Streak 21 | . 1 . 1 2 1 1 . . . 21 To Critical Strikes . | . . . . . . . . . . . Average Backups 16 | 4 9 9 14 14 13 18 20 20 17 18 Power 1 | . 1 1 1 1 1 . 1 1 1 . Propulsion 4 | 1 2 2 4 4 3 5 5 5 4 3 Utility 5 | . 2 2 1 1 2 7 9 9 6 7 Weapon 5 | 1 2 3 7 7 5 5 5 5 5 5 Tool/Special . | . . . . . . . . . . . Unused Backups 32 | . 2 1 9 . 3 4 1 . 6 6 Power 2 | . . . 1 . 1 . . . . . Propulsion 7 | . . 1 3 . . 2 . . . 1 Utility 14 | . 1 . 1 . 1 2 1 . 4 4 Weapon 7 | . 1 . 4 . 1 . . . 1 . Tool/Special 2 | . . . . . . . . . 1 1 Average Slot Usage (%) 98 | . 96 100 97 99 97 99 100 100 99 93 Engine 9 | . 14 14 11 11 9 8 9 9 9 5 Treads 24 | . . . 29 33 26 26 27 27 25 24 Leg 3 | . 28 28 3 . . . . . . . Device 16 | . 10 14 8 14 18 18 18 18 18 18 Storage 9 | . 14 14 11 11 9 9 9 9 9 6 Processor 1 | . . . 1 . . . . . . 12 Hackware 1 | . . . 9 5 . . . . . . Protection 5 | . . . . 2 6 8 9 9 8 3 Energy Gun 8 | . . . 9 10 12 9 9 9 9 5 Ballistic Gun 14 | . 27 28 1 . 10 17 18 18 18 13 Ballistic Cannon 1 | . . . 10 6 3 . . . . . Peak Build Rating 63 | 7 10 10 20 27 32 39 36 36 40 63 Average Rating 30 | 5 8 9 17 22 27 33 35 36 35 54 On Entrance 21 | . 7 10 10 20 19 30 33 36 36 39 Avg Prop Armor Cover (%) 6 | . . . 5 . . . . . 6 . Naked Turns . | . . . . . . . . . . . Heaviest Build 67 | 12 31 18 37 45 46 63 63 62 62 67 Greatest Support 96 | 20 20 20 60 60 60 63 63 63 63 96 Greatest Overweight (x) 2 | . 1 . . . 1 2 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 10 15 15 15 20 20 20 20 20 Average Capacity 17 | 7 9 10 14 15 15 19 20 20 20 20 Most Carried 20 | 7 10 10 15 15 15 20 20 20 20 20 Average Carried 16 | 4 9 9 14 14 13 18 19 20 17 18 Final Capacity 20 | 8 10 10 15 15 15 20 20 20 20 20 Final Carried 20 | 7 10 9 15 12 15 20 20 20 20 7 Class Distribution -------------------- 54% | Tank 21% | Scavenger-Mutant 9% | Scavenger-Tank 6% | Mutant 5% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -8/Storage Tank | -8/Garrison Tank | -8/Recycling Tank | -8/Scraptown Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Matter Collected 4586 | 326 305 35 614 73 685 875 265 48 138 1222 Remotely . | . . . . . . . . . . . Salvage Created 6778 | 167 348 58 1121 61 1046 1534 402 262 . 1779 Parts 378 | 15 31 2 73 1 46 85 31 18 . 76 Haulers Intercepted 16 | . . . 5 . 3 6 . . . 2 Recyclers Shooed 11 | . . . 3 1 3 1 . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Combat Hostiles Destroyed 106 | . 12 . 22 2 17 18 13 3 . 19 Melee 1 | . . . . . . . . . . 1 Guns 82 | . 9 . 8 . 13 18 13 3 . 18 Cannons 12 | . . . 9 2 1 . . . . . AOE 9 | . 3 . 3 . 3 . . . . . Classes Destroyed 17 | 2 5 . 3 1 . 2 1 . . 3 Worker 9 | . 2 . 1 . . 3 . . . 3 Builder 1 | . 1 . . . . . . . . . Tunneler 5 | 4 . . 1 . . . . . . . Hauler 16 | . . . 5 . 3 6 . . . 2 Recycler 14 | 1 . 1 . 1 3 4 . 1 . 3 Operator 2 | . . . . . . 1 . . . 1 Watcher 10 | . 1 . 2 . 1 2 . . . 4 Swarmer 27 | . 6 . 5 . 3 3 7 . . 3 Grunt 35 | . 6 . 7 . 11 2 5 . . 4 Brawler 3 | . . . 2 . . . . . . 1 Duelist 1 | . . . . . . . 1 . . . Sentry 29 | . . . 9 . 3 12 . 3 . 2 Specialist 2 | . . . . . . . . . . 2 Hunter 5 | . . . . . . 1 . . . 4 Programmer 1 | . . . . . . . . . . 1 Heavy 2 | . . . . . . . . . . 2 Assembled 2 | . . . . 2 . . . . . . Best Kill Streak 7 | 4 5 1 5 2 3 7 4 3 . 5 Combat Bots Only 4 | . 4 . 4 2 3 3 4 2 . 4 Max Kills in Single Turn 3 | 1 3 1 2 1 2 2 2 1 . 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded 2 | . 2 . 2 . 2 . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Hostile Shots Fired 758 | . 62 . 80 16 55 76 29 6 . 434 Missed 218 | . 18 . 26 2 18 25 6 2 . 121 Hits 540 | . 44 . 54 14 37 51 23 4 . 313 Melee 1 | . . . . . . . . . . 1 Projectile 539 | . 44 . 54 14 37 51 23 4 . 312 AOE 12 | . . . . 12 . . . . . . Critical Strikes 24 | . . . 3 . 4 4 2 . . 11 Part Disruptions 2 | . . . . . . . . . . 2 Damage Taken 8423 | . 464 . 721 464 503 818 252 53 . 5148 Core 1292 | . 99 . 72 66 32 126 31 . . 866 Absorbed by Shields 293 | . . . . . . . . . . 293 Ignored by Resistances 176 | . . . . . . 14 20 6 . 136 Core Remaining (%) 72 | 100 . 60 . 65 . . . . 65 . Volleys Fired 473 | 14 46 2 76 12 46 76 61 7 . 133 Largest 3 | 2 2 2 2 2 3 3 3 3 . 3 Hottest 142 | 40 40 40 136 131 142 117 111 111 . 111 Shots Fired 1100 | 28 88 4 136 17 127 212 103 21 . 364 Gun 983 | 28 84 4 57 5 105 212 103 21 . 364 Cannon 101 | . . . 75 10 16 . . . . . Launcher 14 | . 4 . 4 . 6 . . . . . Special 2 | . . . . 2 . . . . . . Kinetic 721 | 28 84 4 70 4 65 136 42 14 . 274 Thermal 365 | . . . 62 13 56 76 61 7 . 90 Explosive 14 | . 4 . 4 . 6 . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 22 | 5 10 12 16 4 11 12 4 21 . 22 Robot Miss Streak 7 | 3 5 . 3 4 4 7 4 1 . 5 Penetration Max 1 | . . . . . 1 1 . . . . Secondary Targets 12 | . . . . . 3 1 5 . . 3 Max Gunslinging Chain 1 | . . . . . 1 1 1 . . 1 Shots Hit Robots 672 | 16 50 4 75 6 77 119 33 17 . 275 Core Hits 273 | 7 30 2 36 3 44 44 20 6 . 81 Critical Kills 6 | . 1 . . . . 2 . . . 3 Critical Parts Destroyed 3 | . . . . . 1 1 1 . . . Critical Strikes 34 | . 1 . 8 . 4 6 1 1 . 13 Burn 22 | . . . 7 . 1 3 . 1 . 10 Destroy 9 | . 1 . . . 1 3 1 . . 3 Blast 3 | . . . 1 . 2 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12656 | 178 734 32 1644 170 1691 2333 647 299 . 4928 Guns 10687 | 173 494 32 607 34 1238 2271 647 298 . 4893 Cannons 1150 | . . . 911 85 154 . . . . . Explosions 620 | . 223 . 104 . 293 . . . . . Melee . | . . . . . . . . . . . Ramming 199 | 5 17 . 22 51 6 62 . 1 . 35 Kinetic 7901 | 173 494 32 849 35 800 1426 397 172 . 3523 Thermal 3936 | . . . 669 84 592 845 250 126 . 1370 Explosive 620 | . 223 . 104 . 293 . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . 2 2 . . . 1 1 1 . 5 Average Corruption 1 | . 2 2 . . . 1 1 1 . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 45 | . 2 7 . . . 10 8 4 . 14 Message Errors 10 | . . 2 . . . 2 1 2 . 3 Matter Fused 11 | . . 2 . . . 4 3 . . 2 Heat Flow Errors 3 | . . . . . . 1 1 . . 1 Energy Discharges 9 | . 1 . . . . 2 3 1 . 2 Parts Rejected 2 | . 1 . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 3 | . . 1 . . . 1 . . . 1 Data Loss (major) 2 | . . 1 . . . . . . . 1 Misfires 1 | . . . . . . . . . . 1 Alerts 3 | . . 1 . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 40 | . . . 40 . . . . . . . Projectiles 23 | . . . 23 . . . . . . . Explosions 17 | . . . 17 . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 14 | . 1 . 5 2 5 1 . . . . Impact 3 | . 1 . . 1 . 1 . . . . Kinetic 11 | . . . 5 1 5 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 12 | . 11 . 1 . . . . . . . Shots 2 | . 1 . 1 . . . . . . . Rammed 19 | . . . 3 3 1 7 . 1 . 4 Targets Rammed 31 | 2 5 . 3 4 1 8 . 1 . 7 Kicked 7 | 2 5 . . . . . . . . . Crushed 5 | . . . . 1 . 1 . . . 3 Highest Temperature 382 | . 15 . 90 50 273 279 229 76 . 382 Average Temperature 67 | . 7 . 20 20 73 64 72 27 . 94 Received Heat Transfer 1620 | . 153 . 240 80 306 243 126 27 . 445 Effects 3 | . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . Parts Melted 11 | . . . 3 . . 3 . . . 5 Heat Transferred 9694 | . . . 1924 148 1369 1776 481 333 . 3663 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Maximum Alert Level 2 | . 1 . 1 . 1 1 2 1 . . Low Security (%) 59 | 100 97 100 50 100 53 28 36 24 . 100 Level 1 38 | . 2 . 49 . 46 71 44 76 . . Level 2 1 | . . . . . . . 18 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 522 | 10 207 58 368 130 362 316 522 279 . 111 Initial 234 | . . 58 . 130 . 71 118 234 . . Average 157 | 1 85 11 185 54 188 218 284 223 . 31 Influence Increases 4032 | 25 449 5 1039 10 689 728 404 101 . 582 Destroy 0b10 Robot/C 2240 | . 240 . 600 . 340 360 260 60 . 380 Destroy 0b10 Robot/NC 300 | 25 20 5 60 5 35 80 . 5 . 65 Destroy Leader 646 | . 52 . 208 . 78 156 30 . . 122 Allied During Kill 60 | . . . 60 . . . . . . . Successful Hack 88 | . 27 . 11 . 11 6 14 5 . 14 Select Force Hacks 120 | . 60 . 30 . . . . 30 . . Disable Machine 255 | . 15 . 30 . 105 105 . . . . Anti-Garrison Action 50 | . . . . . . . 50 . . . Destroy Structure 138 | . 20 . 25 5 30 6 50 1 . 1 Partial Spotted 15 | . . . 15 . . . . . . . Lose Combat Pursuer 120 | . 15 . . . 90 15 . . . . Influence Decreases 4032 | 25 298 156 705 344 519 716 64 458 165 582 Entered New Map 913 | . . 93 . 204 . 99 64 288 165 . Time Decay 2524 | 25 288 63 525 120 339 607 . 170 . 387 Lost Part 255 | . . . 10 20 30 10 . . . 185 Lost Ally 40 | . 10 . 20 . . . . . . 10 Purge Threat 300 | . . . 150 . 150 . . . . . Squads Dispatched 22 | . 4 . 3 . 8 . . . . 7 Investigation 6 | . 3 . 2 . . . . . . 1 Extermination 2 | . . . . . . . . . . 2 Reinforcement 8 | . 1 . 1 . 2 . . . . 4 Assault . | . . . . . . . . . . . Garrison 6 | . . . . . 6 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Distress Signals 7 | . . . 1 1 2 2 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 157 | . 18 . 35 4 25 27 13 3 . 32 Peak Tracking Total 6 | . 5 . 6 2 6 4 4 2 . 6 Tactical Retreats 5 | . 1 . . . 3 1 . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Traps Triggered 6 | . 1 . 1 . . 4 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Machines Disabled 20 | . 2 . 2 . 7 7 2 . . . Max in Single Turn 2 | . 1 . 1 . 1 1 2 . . . Phase Generator 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Machines Accessed 47 | . 7 . 15 . 3 10 1 4 3 4 Terminals 34 | . 5 . 12 . 3 9 1 3 . 1 Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . . 1 . 1 Scanalyzers 2 | . . . 1 . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 123 | . 20 . 31 . 8 25 1 5 26 7 Successful 87 | . 12 . 23 . 5 14 1 3 26 3 Failed 36 | . 8 . 8 . 3 11 . 2 . 4 Catastrophic 4 | . 1 . . . . 2 . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 52 | . 9 . 17 . 3 17 . 2 . 4 Terminals 85 | . 18 . 28 . 8 24 1 3 . 3 Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . 2 . 2 . . . . 2 . 2 Scanalyzers 2 | . . . 1 . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 53 | . 7 . 10 . 3 4 1 2 26 . Record 20 | . . . . . . . . . 20 . Robot Analysis 9 | . 2 . . . . 1 . 1 5 . Prototype ID Bank 5 | . 2 . 2 . . . . 1 . . Open Door 2 | . . . . . . 2 . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . Terminal Index 2 | . . . 1 . 1 . . . . . Alert Level 3 | . . . 2 . 1 . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . Locate Traps 4 | . 1 . 3 . . . . . . . Security Status 1 | . . . . . . 1 . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . 1 . . . . . . 1 Retrieve Study 2 | . . . 1 . . . . . . 1 Garrison Access Hacks 1 | . . . . . . 1 . . . . Unlock Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 31 | . 5 . 12 . 2 9 . 1 . 2 Terminals 25 | . 3 . 10 . 2 9 . . . 1 Track 1 | . . . . . . 1 . . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 7 | . 1 . 2 . 1 2 . . . 1 Disrupt 1 | . . . 1 . . . . . . . Operators 5 | . 1 . 2 . 1 1 . . . . Skim 10 | . . . 5 . . 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . . 1 . 1 Recyclers 1 | . . . 1 . . . . . . . Tunnel 4 | . 2 . 1 . . . . 1 . . Fedlink 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 32 | . 5 . 8 . 3 10 . 3 . 3 Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 . . . . . . 1 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Total Allies 4 | . 1 3 . . . . . . . . Largest Group 3 | . 1 3 3 . . . . . . . Highest-Rated Group 40 | . 10 40 40 . . . . . . . Highest-Rated Ally 16 | . 10 16 16 . . . . . . . Initial UFD Resources 23 | . . . . . . . . . . 23 Initial Warlord ECA Mod 1 | . . . . . . . . 1 1 . Total Orders 7 | . . . . . . . . . . 7 EXPLORE 3 | . . . . . . . . . . 3 RETURN 4 | . . . . . . . . . . 4 Ally Attacks 60 | . . . 60 . . . . . . . Total Damage 689 | . . . 689 . . . . . . . Kills 11 | . . . 11 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Active Infowar (turns) 3840 | 57 558 333 497 104 889 618 56 . . 728 Sensors 747 | . . . . 104 . . . . . 643 Terrain 1987 | . 304 333 330 . 889 131 . . . . Structural 101 | . . . . . . . . . . 101 Seismic 854 | 57 254 . . . . 487 56 . . . T.N.C. 336 | . . . 167 . . . . . . 169 Robot Analysis Total 9 | . 2 . . . . 1 . 1 5 . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches 5 | . . . . . . . . . . 5 Drone Recoveries 3 | . . . . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Turns Passed 11664 | 139 780 333 1627 325 943 1963 681 350 3341 1182 Spaces Moved 6206 | 72 506 258 842 156 452 801 350 207 2105 457 Core 12 | 12 . . . . . . . . . . Treads 5074 | . . . 784 156 452 801 350 207 1868 456 Legs 883 | 60 506 258 58 . . . . . . 1 Wheels 237 | . . . . . . . . . 237 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 160 160 115 161 Average Speed 153 | 108 120 120 157 160 160 161 160 160 156 161 Slowest Speed 320 | 120 190 120 160 160 200 320 160 160 225 245 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 4 84 55 79 22 42 90 47 65 90 21 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 13 | . 2 . 5 . . 1 . 1 4 . Known Exits Taken 7 | . 1 . 1 1 1 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . Scrap Searched 7 | . . 1 . 2 . . . . 4 . Spaces Dug 1 | . . . . 1 . . . . . . Terrain Destroyed 160 | . 23 . 22 6 28 2 79 . . . Melee . | . . . . . . . . . . . Projectile 10 | . . . 1 6 1 2 . . . . AOE 150 | . 23 . 21 . 27 . 79 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Total 7668 | 105 597 280 1012 205 585 1368 417 219 2164 716 Wait 509 | 1 7 9 4 23 24 386 2 1 1 51 Move 6195 | 71 505 257 841 155 451 800 348 206 2104 457 Hop . | . . . . . . . . . . . Pick Up 115 | 10 6 4 26 . 10 26 1 . 22 10 Fast Attach 47 | 4 3 . 9 1 10 9 . . 4 7 Attach 33 | 3 2 . 3 3 2 3 . . . 17 Detach 9 | . 2 . 2 . 2 2 . . . 1 Swap 118 | . 11 . 20 6 21 23 4 2 7 24 Drop 134 | . 10 5 28 1 18 35 1 2 26 8 Fire 473 | 14 46 2 76 12 46 76 61 7 . 133 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 7 | 2 5 . . . . . . . . . Crush 24 | . . . 3 4 1 8 . 1 . 7 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 3 | . . 3 . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 3 exits: *Fac / *Rec / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Ext x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 315 | -10/Materials | Identified exit to Mines 331 | -10/Materials | Discovered new exit (range 3) 727 | -10/Materials | Discovered new exit (range 7) 875 | -10/Materials | Discovered new exit (range 3) 919 | -10/Materials | Build established: Scavenger-Mutant 920 | -10/Materials | Entered Mines 1068 | -10/Mines | Found a hidden stash of uninstalled traps 1126 | -10/Mines | Discovered new exit (range 16) 1198 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1253 | -10/Mines | Entered Materials 1253 | -9/Materials | Accompanied by 3 allies 1253 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1523 | -9/Materials | Discovered new exit (range 13) 1789 | -9/Materials | Discovered new exit (range 8) 1872 | -9/Materials | Identified exit to Mines 2264 | -9/Materials | Discovered new exit (range 5) 2453 | -9/Materials | Discovered new exit (range 9) 2487 | -9/Materials | Learned 2 Storage zone layouts 2561 | -9/Materials | Learned Storage interactive machine intel 2580 | -9/Materials | Identified exit to Materials 2588 | -9/Materials | Learned Storage stockpile data 2589 | -9/Materials | Learned 2 Materials zone layouts 2600 | -9/Materials | Learned location of Zion (-6) 2621 | -9/Materials | Learned 4 Recycling zone layouts 2880 | -9/Materials | Entered Mines 2976 | -9/Mines | Discovered exit to Materials (range 3) 3019 | -9/Mines | Assembled infested the area 3020 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3023 | -9/Mines | Found Prototype Device 3023 | -9/Mines | Identified Exp. Sensor Array 3205 | -9/Mines | Entered Materials 3205 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3206 | -8/Materials | Identified exit to Storage 3207 | -8/Materials | Identified exit to Factory 3385 | -8/Materials | Garrison activated, responded to threat 3893 | -8/Materials | Garrison activated, responded to threat 3914 | -8/Materials | Build established: Scavenger-Tank 4148 | -8/Materials | Entered Storage 4151 | -8/Storage | Loaded intel: 17 interactive machine locations 4718 | -8/Storage | Used back door to open Recycling access 4718 | -8/Storage | Discovered new exit (range 5) 5032 | -8/Storage | Discovered exit to Factory (range 7) 5201 | -8/Storage | Build established: Tank 5855 | -8/Storage | Learned 4 Recycling zone layouts 5937 | -8/Storage | Learned location of 1 exit from Storage 5948 | -8/Storage | Learned Factory trap positions 6045 | -8/Storage | Identified exit to Garrison 6111 | -8/Storage | Entered Garrison 6112 | -8/Garrison | Identified exit to Recycling 6359 | -8/Garrison | Triggered checkpoint 6429 | -8/Garrison | Discovered exit to Recycling (range 82) 6429 | -8/Garrison | Discovered exit to Recycling (range 62) 6429 | -8/Garrison | Discovered exit to Recycling (range 7) 6534 | -8/Garrison | Phase Generator disabled 6534 | -8/Garrison | Spotted B-75 Beast 6625 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6667 | -8/Garrison | Triggered checkpoint 6792 | -8/Garrison | Entered Recycling 6793 | -8/Recycling | Identified exit to Factory 6794 | -8/Recycling | Identified exit to Scraptown 7106 | -8/Recycling | Scanned before Scraplab entrance 7128 | -8/Recycling | Entered Scraplab 7142 | -8/Recycling | Entered Scraptown 7142 | -8/Scraptown | System corruption cleaned by C-Scrubber 7466 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7550 | -8/Scraptown | Discovered exit to Factory (range 5) 7686 | -8/Scraptown | Visited Red Mages 7744 | -8/Scraptown | Visited Cyclists 7768 | -8/Scraptown | Visited Fellowship of the Rings 7822 | -8/Scraptown | Visited Junk Repository 7869 | -8/Scraptown | Visited Spacefarers 8153 | -8/Scraptown | Visited Cave Peace 8184 | -8/Scraptown | Visited UFD Registry 8202 | -8/Scraptown | Registered with UFD as "Gaussback" 8234 | -8/Scraptown | Visited Supply Room 8272 | -8/Scraptown | Visited Science Guys 8370 | -8/Scraptown | Visited Cartography Club 8396 | -8/Scraptown | Visited Analyses Database 8435 | -8/Scraptown | Visited Observation Area 8502 | -8/Scraptown | Visited Junk Repository 8578 | -8/Scraptown | Visited Supply Room 8580 | -8/Scraptown | Received an X-ray algorithm 8626 | -8/Scraptown | Visited DA-N13 Charitable Foundation 8632 | -8/Scraptown | Found DCF Scrap (28 items) 8808 | -8/Scraptown | Visited LU-1G1's Boring Crew 9366 | -8/Scraptown | Learned location of Lower Caves (-6) 9366 | -8/Scraptown | Learned location of Hub_04(d) (-6) 9366 | -8/Scraptown | Learned 8 Materials zone layouts 9366 | -8/Scraptown | Learned 12 Factory zone layouts 9366 | -8/Scraptown | Learned 8 Access zone layouts 9366 | -8/Scraptown | Learned 12 Lower Caves zone layouts 9366 | -8/Scraptown | Learned 8 Upper Caves zone layouts 9366 | -8/Scraptown | Learned 12 Upper Caves zone layouts 9366 | -8/Scraptown | Learned 16 Upper Caves zone layouts 9366 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 9366 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 9366 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 9366 | -8/Scraptown | Learned location of 3 exits from Lower Caves 9366 | -8/Scraptown | Learned location of 2 exits from Upper Caves 9366 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 9417 | -8/Scraptown | Found Deep Structural Scanner 9694 | -8/Scraptown | Visited Infowarlord's Domain 10167 | -8/Scraptown | Found Exp. Signal Interpreter 10395 | -8/Scraptown | Met Optimus 10395 | -8/Scraptown | Accepted into 0bPrime 10483 | -8/Scraptown | Entered Factory 10483 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 10484 | -6/Factory | Identified exit to Factory 10484 | -6/Factory | Identified exit to Extension 10486 | -6/Factory | Loaded intel: 79 trap records 10583 | -6/Factory | Loaded intel: 8 recycling unit locations 11530 | -6/Factory | Lost 5 parts (1n4u) 11567 | -6/Factory | Core integrity fell below 50% 11627 | -6/Factory | Core integrity fell below 20% 11665 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 11649_ Hvy. Machine Gun+ destroyed. 11650_ R-10 Processor collects Gauss Rifle. 11650_ K-01 Serf collects debris. 11652_ Slug penetrates Subcomponent Replicator. 11652_ Penetrated by Slug. 11652_ K-01 Serf collects debris. 11654_ R-10 Processor collects Rnf. Deuterium Engine. 11654_ K-01 Serf collects debris. 11655_ Hvy. Machine Gun+ destroyed. 11655_ Penetrated by Slug. 11657_ R-10 Processor collects Hvy. Assault Rifle. 11657_ K-01 Serf collects debris. 11658_ Slug penetrates Subcomponent Replicator. 11659_ K-01 Serf collects debris. 11660_ MKFIH5=5NBV4 11661_ R-10 Processor collects Cooling System. 11662_ K-01 Serf collects debris. 11664_ H-66 Slayer suffers critical hit (Burn). 11665_ R-10 Processor collects Wheel. Map ----- +----------------------------------------------------+ | # # # # #????????? | | # # # ##############????????? | | # # """ # ########## ####???????? | | # # """"" #% # #???????? | | # # """"" # # "" #???????? | | + + # # "" #???????? | | # # """ # # """ """ T" #??###### | | # + """"" # # """ """ "" #??# | | ##### # """"" # # """ """ "" #??# """ | | #???# # # # #??# """ | | #???# # # %# """ """ #??# """ | | #####/#####+######## + """ """ #??# """ | | # # ###????# # """ """ #??# | | # # ## ##### # #??# | | # # ######## ###+###########??# | | + # #????????########## | | # # ^ ^ #????????# | | # # ][^ #?######## | | # # ^ [ #?# ## """ | | # + u [== %### ## """ | | # # ^ / *!%*%= % # ## """ | | # # "%%^!!""" + ""????????????? | | # # """"k!!*""" #???????????????? | | # ### h![" !![*%""" # ""????????????? | | # #?# [%!!= ==k*= # ????????????? | | # #?# =k!*%R^ @% " #???????????????? | | # #?# !"""" % %* #???????????????? | | # #?# """"" """"" #???????????????? | | ###########?# ^ ^ #???????????????? | | ????????????# """ """ #???????????????? | | ????????????# """"" """"" #???????????????? | | ????????????# """"" """"" ??????????????? | | ????????????# ? ?????????????? | | ????????????# ? ! ???? ??????????????? | | ????????????# ??######??????##??????????????? | | ????????????#######??????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????^??? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | """??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | """??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | """??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Machine Gun | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaArcCycler Manual? 0 Play Time 02:11:28 Cumulative 653.0 hours Start 2026.08.19 @ 20:44:11 End 2026.08.23 @ 20:24:24 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 259 Rogue 259 Adventurer 0 Explorer 0 Win Type - Total 27 Types 15/1/6/2/0/1/1/1/0/0 Lore% 91 Gallery% 82 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4b58b95-aae4-4f23-b06d-8c13fc281795