Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.20 @ 11:31:33 Player: Olexender Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1621) 1621 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (522) 522 TOTAL SCORE: 4943 Bonus ------- High Alert Combat Kills 22 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 88/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Scythe Spear > --- INVENTORY (5) ---- Improved Heat Sink High-capacity Battery (250) Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Particle Gun Precision Assault Rifle > --- INVENTORY -------- Improved Heat Sink High-capacity Battery High-capacity Matter Pod Minigun Grenade Launcher Maul Scythe Scythe Spear Spear [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Impact Weapon Maul Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon 1 | . . . . 1 . Parts Attached 48 | 6 2 10 25 . 5 Power 5 | 1 . 1 3 . . Engine 3 | 1 . 1 1 . . Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 11 | 2 . 5 4 . . Treads . | . . . . . . Leg 11 | 2 . 5 4 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 . 3 8 . . Device 3 | . . 1 2 . . Storage 2 | 1 . . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 7 | . . 2 5 . . Artifact . | . . . . . . Weapon 20 | 2 2 1 10 . 5 Energy Gun 6 | . 2 1 3 . . Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 . . 7 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 2 | . . . . . 2 Piercing Weapon 2 | . . . . . 2 Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 17 | . . 1 6 . 10 Power 3 | . . . 2 . 1 Propulsion 6 | . . . 2 . 4 Utility 4 | . . . 1 . 3 Weapon 4 | . . 1 1 . 2 Highest Loss Streak 8 | . . 1 4 . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 85 75 93 84 38 Engine 8 | . 14 11 6 . . Leg 27 | . 28 24 31 30 8 Device 7 | . . 5 11 7 1 Storage 10 | . 14 11 9 7 5 Protection 10 | . . 5 15 15 3 Energy Gun 9 | . 12 11 8 7 2 Ballistic Gun 9 | . 15 7 9 7 1 Peak Build Rating 26 | 6 7 10 26 24 24 Average Rating 13 | 3 6 8 17 24 12 On Entrance 11 | . 6 7 10 24 24 Naked Turns . | . . . . . . Heaviest Build 30 | 14 15 21 30 30 30 Greatest Support 40 | 20 20 30 40 40 40 Greatest Overweight (x) 5 | 1 . 1 . . 5 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 8 | 6 8 8 8 10 9 Most Carried 10 | 5 5 8 10 9 9 Average Carried 7 | 2 4 6 8 9 6 Final Capacity 10 | 8 8 8 10 10 5 Final Carried 9 | 1 5 8 9 9 3 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 1224 | 252 61 301 576 . 34 Remotely . | . . . . . . Salvage Created 1961 | . 183 361 1314 . 103 Parts 125 | . 18 27 79 . 1 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 44 | . 5 9 28 . 2 Melee 1 | . . . . . 1 Guns 41 | . 5 9 27 . . Classes Destroyed 8 | . 3 1 2 . 2 Worker 1 | . . . 1 . . Builder 1 | . . . 1 . . Watcher 6 | . 2 1 3 . . Swarmer 14 | . 3 2 9 . . Grunt 17 | . 2 4 11 . . Sentry 11 | . . 3 8 . . Specialist 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 8 | . 6 3 8 . 1 Combat Bots Only 6 | . 5 2 6 . 1 Max Kills in Single Turn 2 | . 2 1 2 . 1 Gunslinging 1 | . 1 . 1 . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 312 | . 29 59 136 . 88 Missed 91 | . 14 21 36 . 20 Damage Taken 3226 | . 101 380 1188 . 1557 Core 1003 | . 29 87 166 . 721 Absorbed by Shields . | . . . . . . Ignored by Resistances 910 | . 34 108 341 . 427 Core Remaining (%) 83 | 100 88 78 69 . . Volleys Fired 147 | . 12 34 93 . 8 Largest 2 | . 2 2 2 . 2 Hottest 90 | . 85 85 90 . 90 Shots Fired 253 | . 22 56 166 . 9 Gun 253 | . 22 56 166 . 9 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 129 | . 12 23 93 . 1 Thermal 124 | . 10 33 73 . 8 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 35 | . 15 13 35 . 3 Robot Miss Streak 5 | . 1 2 5 . 1 Penetration Max . | . . . . . . Secondary Targets 6 | . 3 . 3 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 219 | . 18 42 135 . 24 Core Hits 89 | . 10 14 62 . 3 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 8 | . . 2 5 . 1 Burn 7 | . . 2 5 . . Smash 1 | . . . . . 1 Melee Attacks 19 | . . . . . 19 Impact 10 | . . . . . 10 Slashing 8 | . . . . . 8 Piercing 1 | . . . . . 1 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 6 | . . . . . 6 Damage Inflicted 3430 | . 198 587 2119 . 526 Guns 3000 | . 198 587 2115 . 100 Cannons . | . . . . . . Explosions . | . . . . . . Melee 426 | . . . . . 426 Ramming 4 | . . . 4 . . Kinetic 1564 | . 99 220 1227 . 18 Thermal 1436 | . 99 367 888 . 82 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 245 | . . . . . 245 Slashing 170 | . . . . . 170 Piercing 11 | . . . . . 11 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 50 | . . . . . 50 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 50 | . . . . . 50 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | . . . 2 . . Kicked 2 | . . . 2 . . Crushed . | . . . . . . Highest Temperature 175 | . 120 120 175 . . Average Temperature 36 | . 53 39 22 . . Received Heat Transfer 771 | . 48 138 540 . 45 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 5 | . . . . . 5 Impact Corruptions 3 | . . . . . 3 Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 3 | . . 1 2 . . Heat Transferred 4181 | . 296 1073 2627 . 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 436 | . 153 270 436 133 81 Initial 133 | . . 54 43 133 81 Average 170 | . 103 154 218 133 37 Maximum Alert Level 2 | . . 1 2 . . Low Security (%) 66 | 100 100 68 50 100 100 Level 1 31 | . . 31 45 . . Level 2 2 | . . . 4 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 1 1 . 2 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 3 | . . . 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 4 | . 1 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 9 12 36 . 5 Peak Tracking Total 5 | . 5 3 5 . 3 Tactical Retreats 3 | . . . 3 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 13 | . 3 3 6 1 . Terminals 10 | . 3 2 4 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 1 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 41 | . 9 9 21 2 . Successful 33 | . 9 7 16 1 . Failed 8 | . . 2 5 1 . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 35 | . 9 8 16 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 1 1 . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . 4 . . Terminal Hacks 30 | . 9 6 14 1 . Record 16 | . 7 2 7 . . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . . 1 . . Locate Traps 3 | . 1 1 1 . . Security Status 1 | . . . 1 . . Hauler Manifests 2 | . 1 . 1 . . Registered Components 1 | . . . 1 . . Zone Layout 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . 1 1 . . Report Inventory 2 | . . 1 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 3 2 5 . . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 2033 | 41 327 433 1095 4 133 Spaces Moved 1195 | 32 238 250 628 4 43 Core 32 | 15 . . . . 17 Treads . | . . . . . . Legs 1163 | 17 238 250 628 4 26 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 Average Speed 122 | 91 120 127 120 120 169 Slowest Speed 300 | 120 120 190 120 120 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 51 25 56 . 49 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 1497 | 42 257 310 816 3 69 Wait 38 | . . 3 35 . . Move 1190 | 31 237 249 627 3 43 Hop . | . . . . . . Pick Up 34 | 5 5 7 17 . . Fast Attach 5 | 2 . 1 2 . . Attach 21 | 4 . 2 10 . 5 Detach . | . . . . . . Swap 22 | . 2 7 13 . . Drop 25 | . 1 7 17 . . Fire 147 | . 12 34 93 . 8 Melee 13 | . . . . . 13 Ram . | . . . . . . Kick 2 | . . . 2 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 3) 369 | -10/Materials | Entered another Materials area 369 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 695 | -9/Materials | Discovered new exit (range 16) 802 | -9/Materials | Entered another Materials area 802 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 882 | -8/Materials | Build established: Scavenger-Mutant 1083 | -8/Materials | Lost 4 parts (1p1n1u1w) 1885 | -8/Materials | Discovered new exit (range 10) 1897 | -8/Materials | Entered Factory 1897 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1900 | -7/Factory | Identified exit to DSF 1901 | -7/Factory | Entered DSF 1931 | -7/DSF | Additional patrols routed to DSF 1993 | -7/DSF | Core integrity fell below 50% 2002 | -7/DSF | Lost 8 parts (1p4n2u1w) 2013 | -7/DSF | Core integrity fell below 20% 2034 | -7/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02001_ Penetrated by Slug. 02003_ Scythe follow-up attack on H-61 Shepherd. 02007_ Knocked back. 02010_ Penetrated by Slug. 02010_ Med. Storage Unit destroyed. 02012_ Knocked back. 02016_ H-55 Commando destroyed. 02020_ Scythe follow-up attack on H-61 Shepherd. 02020_ C-30 ARC bursts open, deploying its payload. 02020_ P-60 Hacker unfolds itself. 02020_ P-60 Hacker resets H-61 Shepherd, system corruption cleaned. 02022_ Maul destroyed. 02024_ Acquired 7 matter. 02027_ Penetrated by Slug. 02027_ Knocked back. 02029_ Extracted 13 matter. 02030_ Sneak attack on A-02 Transporter. 02032_ Spear follow-up attack on H-61 Shepherd. 02032_ Scythe follow-up attack on H-61 Shepherd. 02034_ Scythe blasted off. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# %##???????????????????? | | ??????????????????????[ ????????????????????? | | ??????????????????????[ p ????????????????????? | | ??????????????????????[ ????????????????????? | | ????????????????????### ###??????????????????? | | ?????????????????????!! !!???????????????????? | | ?????????????????????!! !!???????????????????? | | ??????????????????????! !????????????????????? | | ????????????????###???# #???###???#??????????? | | ????????????# ??#!!!?## ##?]]]#?**#??????????? | | ????????? ## #!!!##a %a##]]]#***## ???????? | | ????????! ^ ! ??????? | | ????????! %% a ??????? | | ????????! H @ %[! ??????? | | ?????????? ## #[[[##a/%!%##!!!# ## !??????? | | ????????????#???#[[??## =##??!!#???## !??????? | | ????????????????#???### %###???#????# ##?????? | | ????????????????????#!! !!#????????! ??????? | | ????????????????????#!! !!#????????! ??????? | | ????????????????????#!! !!##???????! ??????? | | ????????????????????### ;#;#??????## ##?????? | | ????????????????????# !!# #?????? #?????? | | ????????????????????# [!!###?????? #?????? | | ????????????????????# % !!########?# #??????? | | ????????????????????### %[#;#!!!#!!### ###????? | | ????????????????????### %!###!!!#!!## ""###??? | | ????????????????????# """""??? | | ????????????????????# % ""#????? | | ????????????????????# ^^ !!# #!!##"""""#????? | | ????????????????????# !!#########"""""#????? | | ????????????????????######"##???????##"####????? | | ?????????????????????????? #?????????#"#???????? | | ??????????????????????????##?????????#""???????? | | ??????????????????????????????????????##???????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalShockPit Manual? 0 Play Time 00:20:47 Cumulative 293.2 hours Start 2025.04.20 @ 11:12:04 End 2025.04.20 @ 11:31:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 237 Rogue 0 Adventurer 174 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 63 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8291744b-22e4-4479-b143-b9925e58dfa0