Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 04:45:57 Player: Luca Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (55) 275 Value Destroyed (1026) 1026 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2241 Bonus ------- None Cogmind --------- Core Integrity 64/400 Matter 11/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Medium Matter Pod (0) Light Cannon Light Cannon Mini Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System Targeting Computer > --- WEAPON ----------- Light Cannon Light Cannon Light Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Medium Matter Pod Light Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mining Claw [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 36 | 10 12 14 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 6 | 2 2 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 11 | 2 5 4 Device 3 | 1 1 1 Storage 5 | 1 3 1 Processor 3 | . 1 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 15 | 5 3 7 Energy Gun 3 | 3 . . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon 4 | . . 4 Launcher 5 | . 2 3 Special Weapon 2 | 2 . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 5 | 3 6 7 Power . | . . . Propulsion . | . . 1 Utility 1 | . 2 1 Weapon 3 | 2 2 4 Tool/Special . | . . . Unused Backups 4 | 1 2 1 Power 1 | 1 . . Propulsion . | . . . Utility 1 | . 1 . Weapon 2 | . 1 1 Tool/Special . | . . . Average Slot Usage (%) 92 | . 95 87 Engine 10 | . 14 5 Leg 24 | . 28 19 Device 4 | . 4 5 Storage 14 | . 16 13 Processor 9 | . 7 11 Energy Gun 3 | . 6 . Ballistic Cannon 10 | . . 26 Launcher 9 | . 11 5 Special Weapon 3 | . 5 . Peak Build Rating 11 | 9 9 11 Average Rating 8 | 8 7 9 On Entrance 5 | . 9 7 Naked Turns . | . . . Heaviest Build 34 | 14 30 34 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 3 | 3 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 11 15 Most Carried 8 | 5 8 8 Average Carried 5 | 3 6 7 Final Capacity 15 | 8 15 15 Final Carried 7 | 4 5 7 Class Distribution -------------------- 71% | Mutant 15% | Bomber 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Bomber | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1012 | 333 265 414 Remotely . | . . . Salvage Created 1106 | 230 335 541 Parts 96 | 25 21 50 Haulers Intercepted 4 | . 1 3 Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 28 | . 10 18 Cannons 11 | . 4 7 AOE 17 | . 6 11 Classes Destroyed 10 | 3 4 3 Worker 5 | 3 1 1 Builder 3 | . . 3 Tunneler 8 | 6 1 1 Hauler 4 | . 1 3 Recycler 2 | 1 . 1 Operator 1 | . 1 . Watcher 4 | . 3 1 Swarmer 12 | . . 12 Grunt 12 | . 10 2 Sentry 4 | . . 4 Best Kill Streak 6 | 2 5 6 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 5 | 1 3 5 Gunslinging . | . . . Exploded 3 | . 2 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 150 | . 44 106 Missed 48 | . 13 35 Hits 102 | . 31 71 Projectile 102 | . 31 71 Critical Strikes 5 | . 1 4 Damage Taken 1571 | 38 499 1034 Core 441 | . 105 336 Absorbed by Shields . | . . . Regen/Repaired (Parts) 32 | . 32 . Core Remaining (%) 79 | 100 58 . Volleys Fired 96 | 29 31 36 Largest 3 | 2 2 3 Hottest 200 | 200 200 90 Shots Fired 184 | 34 52 98 Gun 43 | 26 17 . Cannon 84 | . . 84 Launcher 35 | . 21 14 Special 22 | 8 14 . Kinetic 84 | . . 84 Thermal 29 | 10 19 . Explosive 35 | . 21 14 Electromagnetic 36 | 24 12 . Robot Hit Streak 9 | 5 7 9 Robot Miss Streak 3 | 3 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 92 | 19 25 48 Core Hits 72 | 11 28 33 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3324 | 380 1104 1840 Guns 403 | 181 222 . Cannons 770 | . . 770 Explosions 1854 | 79 714 1061 Melee . | . . . Ramming 9 | . . 9 Kinetic 770 | . . 770 Thermal 544 | 199 345 . Explosive 1662 | . 601 1061 Electromagnetic 339 | 181 158 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 . Average Corruption 3 | . 3 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 17 | . 17 . Message Errors 4 | . 4 . Matter Fused 6 | . 6 . Heat Flow Errors 2 | . 2 . Energy Discharges 3 | . 3 . Data Loss (minor) 1 | . 1 . Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage 112 | 37 8 67 Projectiles 4 | 4 . . Explosions 108 | 33 8 67 Melee . | . . . Knockbacks 5 | . . 5 Impact 1 | . . 1 Kinetic 4 | . . 4 Secondary . | . . . Self-Inflicted Damage 213 | 38 42 133 Shots 7 | 2 2 3 Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 235 | 56 235 99 Average Temperature 48 | 26 84 18 Received Heat Transfer 384 | . 228 156 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 985 | 350 635 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | 2 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 1 Low Security (%) 87 | 100 91 74 Level 1 12 | . 8 25 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 276 | 10 241 276 Initial . | . . . Average 66 | . 68 107 Influence Increases 1142 | 50 441 651 Destroy 0b10 Robot/C 560 | . 200 360 Destroy 0b10 Robot/NC 135 | 50 35 50 Destroy Leader 146 | . 58 88 Successful Hack 16 | . 11 5 Disable Machine 135 | . 75 60 Destroy Structure 150 | . 62 88 Influence Decreases 866 | 50 441 375 Time Decay 816 | 50 431 335 Lost Part 50 | . 10 40 Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 17 23 Peak Tracking Total 7 | . 5 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 4 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 11 | . 6 5 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 7 2 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 17 4 Successful 10 | . 9 1 Failed 11 | . 8 3 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 14 | . 10 4 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Investigation Status 1 | . . 1 Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 4 | . 4 . Recycle Component 1 | . 1 . Retrieve Matter 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 7 2 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled 1 | . 1 . Recycled Matter . | . . . Retrieved Matter 235 | . 235 . Retrieved Components 1 | . 1 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 769 | 533 236 . Terrain 769 | 533 236 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2965 | 621 1448 896 Spaces Moved 1588 | 427 809 352 Core 18 | 18 . . Treads . | . . . Legs 1570 | 409 809 352 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 155 | 118 153 205 Slowest Speed 260 | 200 190 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 53 | 19 91 51 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 199 | 11 90 98 Melee . | . . . Projectile 6 | 2 3 1 AOE 193 | 9 87 97 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1859 | 486 930 443 Wait 71 | 14 39 18 Move 1586 | 426 808 352 Hop . | . . . Pick Up 24 | 6 10 8 Fast Attach 9 | 6 2 1 Attach 7 | 1 1 5 Detach 1 | . . 1 Swap 44 | 3 26 15 Drop 20 | 1 13 6 Fire 96 | 29 31 36 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 622 | -11/Scrapyard | Entered Materials 623 | -10/Materials | Build established: Mutant 862 | -10/Materials | Repaired EM Pulse Gun 1025 | -10/Materials | Discovered new exit (range 13) 1315 | -10/Materials | Discovered new exit (range 15) 1341 | -10/Materials | Identified exit to Materials 1501 | -10/Materials | Discovered exit to Materials (range 4) 2070 | -10/Materials | Entered another Materials area 2070 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2414 | -9/Materials | Build established: Bomber 2498 | -9/Materials | Core integrity fell below 50% 2556 | -9/Materials | Discovered new exit (range 15) 2866 | -9/Materials | Build established: Gunner 2954 | -9/Materials | Core integrity fell below 20% 2966 | -9/Materials | Self-destructed Last Messages --------------- 02910_ O-16 Technician locks terminal. 02912_ O-16 Technician knocked back. 02912_ Destroyed Lgt. Ion Engine. 02912_ Terminal disabled. 02916_ U-05 Engineer lays Concrete. 02926_ U-05 Engineer builds a Wall. 02929_ The unstable cave ceiling collapses. 02931_ U-05 Engineer lays Concrete. 02936_ U-05 Engineer builds a Wall. 02936_ U-05 Engineer lays Concrete. 02940_ U-05 Engineer builds a Wall. 02941_ U-05 Engineer lays Concrete. 02943_ Lgt. Cannon destroyed. 02944_ U-05 Engineer lays Concrete. 02946_ Lgt. Cannon destroyed. 02946_ U-05 Engineer lays Concrete. 02950_ S-10 Pest destroyed. 02950_ Destroyed Lgt. Ion Engine. 02950_ S-10 Pest destroyed. 02950_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????????????????????#?????????????????????? | | ?#####????????????????????? ???????????????????? | | ## # ##???????????????????? "???????????????????? | | # ##??########????????? ""??????????????????? | | * #??# ! #???????? 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