Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.03 @ 22:05:04 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (92) 460 Value Destroyed (1889) 1889 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (616) 616 TOTAL SCORE: 7545 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 20 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -310 Cogmind --------- Core Integrity 303/700 Matter 150/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Xenon Bombardment Thruster > --- UTILITY (7) ------ Small Storage Unit Advanced Visual Processing Unit 0b10 Decoder Chip [Generic] Experimental Melee Analysis Suite Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Xenon Bombardment Thruster Experimental Terrain Scan Processor Experimental Melee Analysis Suite Transmission Jammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Experimental Melee Analysis Suite Experimental Core Analyzer Transmission Jammer Hacking Suite Advanced System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Rocket Launcher Spear Dirty Bomb Trap [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Improved Titanium Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Sensor Drone Bay Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Propulsion Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 5 | . . . . . 3 2 . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 140 | 9 11 6 1 6 34 32 6 17 3 2 7 6 Power 14 | 1 1 1 . . 3 2 2 2 . . . 2 Engine 6 | 1 1 . . . 1 1 . . . . . 2 Core 8 | . . 1 . . 2 1 2 2 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 27 | 2 4 1 . 3 8 3 . 4 1 . . 1 Treads 4 | . 2 1 . 1 . . . . . . . . Leg 10 | 2 1 . . 2 5 . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 3 | . . . . . 3 . . . . . . . Flight 10 | . 1 . . . . 3 . 4 1 . . 1 Utility 59 | 3 2 3 1 1 14 15 4 9 . . 7 . Device 31 | 2 1 3 . 1 10 7 . 6 . . 1 . Storage 6 | 1 1 . 1 . 2 1 . . . . . . Processor 12 | . . . . . 1 5 . 1 . . 5 . Hackware 4 | . . . . . . 1 1 1 . . 1 . Protection 6 | . . . . . 1 1 3 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 40 | 3 4 1 . 2 9 12 . 2 2 2 . 3 Energy Gun 12 | 2 4 . . 1 4 1 . . . . . . Energy Cannon 12 | . . 1 . . 4 6 . . 1 . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 7 | . . . . 1 1 2 . 1 . 1 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 2 . . . . . 1 Slashing Weapon 3 | . . . . . . . . 1 1 1 . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . 1 . . . . . . Unidentified Prototypes 10 | . 2 1 . . . 2 . . . . 5 . Corrupted Parts 2 | . . . . . . 2 . . . . . . System Corruption 4 | . . . . . . 4 . . . . . . Parts Lost 29 | . 2 3 . 1 11 . . 4 . . 1 7 Power 8 | . 1 1 . . 3 . . 1 . . . 2 Propulsion 10 | . . 1 . 1 3 . . 2 . . . 3 Utility 6 | . . 1 . . 3 . . 1 . . 1 . Weapon 5 | . 1 . . . 2 . . . . . . 2 Highest Loss Streak 5 | . 1 1 . 1 5 . . 2 . . 1 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 97 100 99 91 80 86 88 84 83 87 85 Engine 3 | . 13 9 . . 1 . . . . . . 4 Core 6 | . . 3 14 14 7 5 2 7 7 7 7 1 Treads 9 | . 23 28 28 5 . . . . . . . . Leg 7 | . 4 . . 22 25 . . . . . . . Flight 8 | . . . . . . 22 23 21 23 23 23 22 Device 12 | . 14 12 14 14 23 8 4 3 7 7 7 2 Storage 9 | . 14 14 14 14 9 1 7 7 7 7 7 7 Processor 8 | . . . . . 5 20 17 19 15 15 18 23 Hackware 5 | . . . . . . 5 12 15 15 15 15 15 Protection 1 | . . . . . 1 2 4 4 . . . . Energy Gun 8 | . 17 21 14 14 7 . . . . . . . Energy Cannon 4 | . . 6 14 14 9 . . . . . . . Ballistic Gun 1 | . 9 . . . . . . . . . . . Impact Weapon 1 | . . . . . . 5 7 5 . . . . Slashing Weapon 1 | . . . . . . . . 1 7 6 7 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 55 | 11 32 33 33 34 55 16 15 17 17 17 17 21 Greatest Support 50 | 20 40 40 40 40 50 15 15 17 17 17 17 17 Greatest Overweight (x) 6 | . 1 . . . 6 1 . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 8 8 8 8 8 8 Average Capacity 11 | 7 13 15 15 15 15 5 8 8 8 8 8 8 Most Carried 15 | 7 15 15 15 15 15 15 8 8 8 8 8 8 Average Carried 11 | 5 11 14 14 14 14 5 7 7 6 7 7 6 Final Capacity 15 | 8 15 15 15 15 15 8 8 8 8 8 8 8 Final Carried 15 | 7 15 14 15 15 15 8 8 8 8 8 8 4 Class Distribution -------------------- 59% | Mutant 17% | Hacker-Gladiator 11% | Hacker-Mutant 8% | Scavenger-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Gladiator | -7/Lower Caves Hacker-Gladiator | -7/Lower Caves Hacker-Gladiator | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Matter Collected 1846 | 311 176 144 . 180 322 315 70 172 45 . 39 72 Remotely . | . . . . . . . . . . . . . Salvage Created 3618 | 193 492 190 . 152 823 702 107 713 82 164 . . Parts 134 | 16 28 9 . 10 26 14 1 18 . 12 . . Haulers Intercepted 3 | . 1 . . . . . . 2 . . . . Recyclers Shooed 5 | . . . . . . 2 . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 7 . 2 Prevented 1 | . . . . . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Combat Hostiles Destroyed 50 | . 13 9 . 5 14 . . 5 . 4 . . Melee 2 | . . . . . . . . 2 . . . . Guns 24 | . 13 7 . 1 3 . . . . . . . Cannons 11 | . . 2 . 1 8 . . . . . . . AOE 10 | . . . . 3 . . . 3 . 4 . . Classes Destroyed 15 | 2 4 1 . . 3 2 . 2 1 . . . Worker 9 | . . . . . . 5 . 4 . . . . Builder 1 | . . . . . . . . 1 . . . . Tunneler 8 | 5 . . . . 1 1 . 1 . . . . Hauler 3 | . 1 . . . . . . 2 . . . . Recycler 14 | 1 1 . . 1 . 6 . 5 . . . . Minesweeper 2 | . . . . . . . . . 1 1 . . Mechanic 1 | . . . . . . 1 . . . . . . Operator 3 | . 1 . . . . 1 . 1 . . . . Watcher 5 | . . . . . 2 2 . 1 . . . . Swarmer 20 | . 6 3 . 3 . . . 4 . 4 . . Grunt 22 | . 7 2 . 2 11 . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . Heavy 1 | . . . . . 1 . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . Assembled 4 | . . 4 . . . . . . . . . . Best Kill Streak 6 | 2 5 3 . 3 3 5 . 6 1 5 . . Combat Bots Only 5 | . 5 3 . 3 3 . . 3 . 4 . . Max Kills in Single Turn 3 | 1 1 1 . 2 1 1 . 2 1 3 . . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . . 2 . 3 . . Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Damage Taken 3556 | . 400 524 . 73 1384 43 . 647 . 94 . 391 Core 652 | . 57 34 . 21 143 10 . 237 . 43 . 107 Absorbed by Shields 51 | . . . . . 36 15 . . . . . . Redirected to Shielding 29 | . . . . . . . . 29 . . . . Core Remaining (%) 76 | 100 . . . 55 74 . . . . . . . Volleys Fired 199 | 21 50 27 . 15 76 1 . 2 . 2 . 5 Largest 2 | 2 2 2 . 2 2 1 . 1 . 1 . 1 Hottest 160 | 60 112 124 . 124 160 120 . 33 . 33 . 33 Shots Fired 368 | 42 98 54 . 28 136 1 . 2 . 2 . 5 Gun 250 | 42 98 47 . 13 50 . . . . . . . Cannon 105 | . . 7 . 13 84 1 . . . . . . Launcher 13 | . . . . 2 2 . . 2 . 2 . 5 Special . | . . . . . . . . . . . . . Kinetic 64 | 21 43 . . . . . . . . . . . Thermal 291 | 21 55 54 . 26 134 1 . . . . . . Explosive 13 | . . . . 2 2 . . 2 . 2 . 5 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 13 | 10 13 10 . 5 10 . . . . . . 11 Robot Miss Streak 5 | 3 5 4 . 3 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 270 | 31 60 30 . 15 75 19 2 27 6 4 . 1 Core Hits 110 | 11 26 13 . 8 29 3 1 8 1 6 . 4 Critical Kills 4 | . . . . . 1 . 1 2 . . . . Critical Parts Destroyed 4 | . . . . . . 4 . . . . . . Critical Strikes 25 | . 6 5 . 1 6 4 1 2 . . . . Burn 17 | . 6 5 . 1 5 . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . Smash 7 | . . . . . . 4 1 2 . . . . Melee Attacks 123 | . . . . . . 34 2 68 10 7 1 1 Impact 89 | . . . . . . 34 2 53 . . . . Slashing 33 | . . . . . . . . 15 10 7 1 . Piercing 1 | . . . . . . . . . . . . 1 Sneak Attacks 29 | . . . . . . 12 . 14 2 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9154 | 293 825 520 . 449 1628 1611 253 2270 432 688 . 185 Guns 2111 | 293 825 416 . 119 458 . . . . . . . Cannons 1438 | . . 104 . 164 1170 . . . . . . . Explosions 830 | . . . . 166 . . . 243 . 236 . 185 Melee 4775 | . . . . . . 1611 253 2027 432 452 . . Ramming . | . . . . . . . . . . . . . Kinetic 319 | 137 182 . . . . . . . . . . . Thermal 3230 | 156 643 520 . 283 1628 . . . . . . . Explosive 830 | . . . . 166 . . . 243 . 236 . 185 Electromagnetic . | . . . . . . . . . . . . . Impact 3558 | . . . . . . 1611 253 1694 . . . . Slashing 1217 | . . . . . . . . 333 432 452 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . 5 9 9 9 . 4 4 4 1 1 1 . Average Corruption 5 | . 5 6 9 9 . 3 4 1 1 1 1 . Corruption Purged 4 | . . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 99 | . 22 28 15 17 . 8 1 6 2 . . . Message Errors 18 | . 3 7 2 3 . . . 2 1 . . . Matter Fused 25 | . 5 5 7 6 . 1 . 1 . . . . Heat Flow Errors 15 | . 1 4 3 2 . 4 . . 1 . . . Energy Discharges 6 | . 3 1 . . . 1 1 . . . . . Parts Rejected 1 | . 1 . . . . . . . . . . . Data Loss (minor) 17 | . 6 4 1 2 . 2 . 2 . . . . Data Loss (major) 10 | . 1 5 1 2 . . . 1 . . . . Misfires 3 | . 1 1 . 1 . . . . . . . . Alerts 2 | . 1 . 1 . . . . . . . . . Weapon Failures 2 | . . 1 . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 2639 | . . . . . 19 981 105 913 227 381 . 13 Projectiles 64 | . . . . . 19 . . 45 . . . . Explosions 43 | . . . . . . . . 30 . . . 13 Melee 2532 | . . . . . . 981 105 838 227 381 . . Knockbacks 12 | . . . . . . 4 . 8 . . . . Impact 11 | . . . . . . 4 . 7 . . . . Kinetic . | . . . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . Self-Inflicted Damage 43 | . . . . 19 24 . . . . . . . Shots 2 | . . . . 1 1 . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 506 | 40 218 506 195 207 213 230 . . 192 . 400 . Average Temperature 104 | 15 74 169 83 84 82 96 . . 97 . 181 . Received Heat Transfer 875 | . 120 90 . 15 536 18 . 72 . 12 . 12 Effects 10 | . . 3 . . 3 . . . . . 4 . Shutdowns 1 | . . 1 . . . . . . . . . . Interference 6 | . . . . . 3 . . . . . 3 . Matter Decay 2 | . . 1 . . . . . . . . 1 . Short Circuit 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 31 | . . . . . . 18 1 12 . . . . Impact Corruptions 58 | . . . . . . 25 3 30 . . . . Robots Melted 3 | . . . . . 3 . . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . Parts Melted 18 | . 2 2 . . 14 . . . . . . . Heat Transferred 7943 | 350 1850 1480 . 629 3634 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Peak Influence 515 | 30 264 121 . 169 206 174 39 515 . . . . Initial 46 | . 19 46 . . . . 39 27 . . . . Average 111 | 12 122 62 . 86 78 75 39 293 . . . . Maximum Alert Level 2 | . 1 . . . 1 . . 2 . . . . Low Security (%) 86 | 100 87 100 . 100 99 100 100 22 . . . . Level 1 11 | . 12 . . . . . . 59 . . . . Level 2 2 | . . . . . . . . 17 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . 2 . . 1 6 2 . 5 . . . . Investigation 7 | . 1 . . 1 1 1 . 3 . . . . Extermination 1 | . . . . . . 1 . . . . . . Reinforcement 5 | . 1 . . . 2 . . 2 . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Distress Signals 6 | . 3 2 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 112 | . 24 9 . 5 23 12 . 26 3 3 . 7 Peak Tracking Total 7 | . 4 3 . 3 4 7 . 5 2 2 . 5 Tactical Retreats 12 | . 2 . . . 1 2 . 7 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Traps Triggered 3 | . . . . . 1 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . 3 . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 Triggered 1 | . . . . . . . . . . . . 1 Most Traps Carried 1 | . . . . . . . . . 1 1 1 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Machines Disabled 4 | . . . . 1 2 1 . . . . . . Max in Single Turn 1 | . . . . 1 1 1 . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Machines Accessed 39 | . 4 2 1 1 6 11 . 14 . . . . Terminals 26 | . 3 1 . . 5 8 . 9 . . . . Fabricators 3 | . . . . . . 1 . 2 . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 3 | . 1 . . . . 2 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Total Hacks 95 | . 11 3 1 1 12 21 . 46 . . . . Successful 41 | . 5 2 1 1 7 7 . 18 . . . . Failed 53 | . 6 1 . . 5 14 . 27 . . . . Catastrophic 15 | . 3 . . . 1 5 . 6 . . . . Database Lockouts 1 | . . . . . . . . 1 . . . . Manual 53 | . 8 1 1 . 3 13 . 27 . . . . Terminals 69 | . 8 2 . . 10 15 . 34 . . . . Fabricators 8 | . . . . . . 3 . 5 . . . . Repair Stations 3 | . . . . . . . . 3 . . . . Recycling Units 6 | . 3 . . . . 3 . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . Garrison Access 4 | . . . . . . . . 4 . . . . Terminal Hacks 20 | . 2 2 1 1 5 3 . 6 . . . . Part Schematic 3 | . 1 . . . 1 . . 1 . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . Open Door 2 | . . 1 . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . 1 . 1 . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . Locate Traps 3 | . 1 . . . . 1 . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . Seal Access 2 | . . . . . . . . 2 . . . . Unauthorized Hacks 13 | . 2 . . . . 3 . 8 . . . . Terminals 10 | . 1 . . . . 2 . 7 . . . . Track 3 | . . . . . . . . 3 . . . . Botnet 4 | . . . . . . 1 . 3 . . . . Operators 3 | . 1 . . . . 1 . 1 . . . . Fabricators 2 | . . . . . . 1 . 1 . . . . Haulers 2 | . . . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used 1 | . . . . . . . . 1 . . . . Hacking Detections 34 | . 3 1 . . 6 11 . 13 . . . . Full Trace Events 4 | . . . . . . 1 . 3 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . . . 2 . . 1 . . 14 . Parts Built 1 | . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 99 | . . . . . . . . 99 . . . . Total Part Build Rating 2 | . . . . . . . . 2 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 11 | . 9 . . . . 2 . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Total Allies 5 | . . 1 . . . . . . . . 4 . Largest Group 4 | . . 1 . . . . . . . . 4 4 Highest-Rated Group 153 | . . 31 . . . . . . . . 153 153 Highest-Rated Ally 41 | . . 31 . . . . . . . . 41 41 Total Orders 1 | . . . . . 1 . . . . . . . RETURN 1 | . . . . . 1 . . . . . . . Ally Attacks 2 | . . . . . . . . . . . . 2 Total Damage 21 | . . . . . . . . . . . . 21 Kills 1 | . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Robot Analysis Total 1 | . . . . . 1 . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . 1 . 1 1 Drone Launches 21 | . . . . . 21 . . . . . . . Drone Recoveries 20 | . . . . . 20 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Turns Passed 6731 | 213 1019 867 381 473 1232 528 140 743 199 122 643 171 Spaces Moved 6841 | 114 478 477 236 308 553 974 312 1199 472 274 1165 279 Core 3 | 3 . . . . . . . . . . . . Treads 1151 | . 395 477 236 43 . . . . . . . . Legs 1006 | 111 83 . . 265 547 . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 6 | . . . . . 6 . . . . . . . Flight 4675 | . . . . . . 974 312 1199 472 274 1165 279 Fastest Speed 34 | 50 120 160 160 130 126 34 34 34 34 34 34 34 Average Speed 72 | 118 153 160 160 134 161 34 34 38 34 34 34 34 Slowest Speed 470 | 120 190 160 160 160 470 104 34 107 34 34 34 112 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . 3 3 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 54 | 7 63 92 61 62 43 22 96 34 61 44 91 36 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 4 | . 1 . . 2 . . . . . . 1 . Known Exits Taken 3 | . . . . . 1 . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . 1 1 . Scrap Searched 11 | . . 1 . 2 . . . . 2 1 4 1 Spaces Dug 52 | . . . . . 6 9 . 32 2 3 . . Terrain Destroyed 151 | . . . . 17 27 9 . 41 2 14 . 41 Melee 46 | . . . . . . 9 . 32 2 3 . . Projectile 10 | . . . . . 10 . . . . . . . AOE 95 | . . . . 17 17 . . 9 . 11 . 41 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Total 8017 | 151 677 528 243 341 750 1106 340 1349 489 286 1409 348 Wait 569 | . 117 12 . 4 67 33 12 47 . . 226 51 Move 6816 | 113 477 476 235 307 552 968 305 1196 471 273 1164 279 Hop 7 | . . . . . . 3 3 1 . . . . Pick Up 53 | 6 13 3 2 4 8 3 4 4 4 . 2 . Fast Attach 88 | 9 6 3 . 2 15 26 4 11 1 1 8 2 Attach 30 | . 2 2 . 2 10 3 2 3 1 1 . 4 Detach 8 | 1 . . . . 3 1 . 1 . 1 . 1 Swap 23 | . 3 1 1 2 9 3 . 3 1 . . . Drop 97 | 1 9 4 5 5 10 28 8 13 1 1 8 4 Fire 199 | 21 50 27 . 15 76 1 . 2 . 2 . 5 Melee 123 | . . . . . . 34 2 68 10 7 1 1 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 4 | . . . . . . 3 . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 214 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 13) 503 | -10/Materials | Discovered new exit (range 16) 766 | -10/Materials | Discovered new exit (range 4) 951 | -10/Materials | Discovered new exit (range 15) 1233 | -10/Materials | Entered Mines 1367 | -10/Mines | Found the Drone Emporium 1373 | -10/Mines | Found Prototype Device 1373 | -10/Mines | Identified Sensor Drone Bay 1411 | -10/Mines | Assembled infested the area 1449 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1631 | -10/Mines | Learned 8 Materials zone layouts 1734 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1845 | -10/Mines | Discovered new exit (range 9) 2018 | -10/Mines | Escorted by a lone wolf Derelict 2082 | -10/Mines | Discovered new exit (range 7) 2092 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2092 | -10/Mines | Discovered new exit (range 5) 2100 | -10/Mines | Entered Exiles 2100 | -10/Exiles | Accompanied by 1 ally 2142 | -10/Exiles | Met 8R-AWN 2169 | -10/Exiles | Met EX-HEX 2211 | -10/Exiles | Met EX-BIN 2233 | -10/Exiles | Aligned with FarCom system 2235 | -10/Exiles | Given EX-Vault access code 2272 | -10/Exiles | Opened EX-Vault 2283 | -10/Exiles | Found XL Autogun Array 2292 | -10/Exiles | Found Gui. Plasma Cannon 2326 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2369 | -10/Exiles | Met EX-DEC 2467 | -10/Exiles | Discovered new exit (range 10) 2481 | -10/Exiles | Stole two prototypes: Gui. Plasma Cannon, XL Autogun Array 2481 | -10/Exiles | Entered Mines 2486 | -9/Mines | Met a Derelict bent on vengeance 2522 | -9/Mines | Learned location of Storage (-7) 2543 | -9/Mines | Met a Derelict shopkeep closing up shop 2934 | -9/Mines | Discovered new exit (range 15) 2954 | -9/Mines | Entered Materials 2954 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2955 | -8/Materials | Identified exit to Factory 3369 | -8/Materials | Garrison activated, responded to threat 3909 | -8/Materials | Lost 5 parts (1p1n2u1w) 4186 | -8/Materials | Entered Factory 4186 | -7/Factory | Evolved 2 slots: Utility x2 4188 | -7/Factory | FarCom data flow suspended 4378 | -7/Factory | Discovered new exit (range 20) 4408 | -7/Factory | Identified exit to Lower Caves 4714 | -7/Factory | Manually triggered Chute Trap 4714 | -7/Factory | Sucked down chute 4714 | -7/Factory | Entered Waste 4714 | -7/Waste | The area was eerily silent 4845 | -7/Waste | Discovered new exit (range 13) 4854 | -7/Waste | Entered Factory 5011 | -7/Factory | Discovered exit to Lower Caves (range 6) 5075 | -7/Factory | Build established: Hacker-Mutant 5105 | -7/Factory | Fabricated Imp. Flight Unit? 5412 | -7/Factory | Central database locked down 5554 | -7/Factory | Identified exit to Storage 5597 | -7/Factory | Entered Lower Caves 5597 | -7/Lower Caves | Spotted C8-QT6(f) 5598 | -7/Lower Caves | Encountered a Master Thief 5601 | -7/Lower Caves | Spotted 91-O6U(f) 5602 | -7/Lower Caves | Encountered a Master Thief 5602 | -7/Lower Caves | XL Autogun Array stolen by Master Thief 5607 | -7/Lower Caves | Gui. Plasma Cannon stolen by Master Thief 5713 | -7/Lower Caves | Build established: Hacker-Gladiator 5777 | -7/Lower Caves | Spotted B-75 Beast 5794 | -7/Lower Caves | Identified exit to Lower Caves 5796 | -7/Lower Caves | Entered another Lower Caves area 5869 | -7/Lower Caves | Spotted B-75 Beast 5917 | -7/Lower Caves | Discovered new exit (range 3) 5918 | -7/Lower Caves | Entered Zion 5964 | -7/Zion | System corruption cleaned by Quarantine Array 6041 | -7/Zion | Given A8's code to call for help 6064 | -7/Zion | Learned location of 1 exit from Factory 6072 | -7/Zion | Learned location of Warlord (-5) 6094 | -7/Zion | Found Prototype Processor 6094 | -7/Zion | Identified Exp. Target Analyzer 6096 | -7/Zion | Found Prototype Processor 6096 | -7/Zion | Identified Exp. Terrain Scan Processor 6112 | -7/Zion | Found Prototype Processor 6112 | -7/Zion | Identified Exp. Melee Analysis Suite 6115 | -7/Zion | Found Prototype Processor 6115 | -7/Zion | Identified Exp. Core Analyzer 6118 | -7/Zion | Found Exp. Melee Analysis Suite 6120 | -7/Zion | Found Exp. Terrain Scan Processor 6122 | -7/Zion | Found Prototype Processor 6122 | -7/Zion | Identified Exp. Targeting Computer 6304 | -7/Zion | Imprinted 6306 | -7/Zion | Declared Zion's savior 6353 | -7/Zion | Discovered new exit (range 20) 6561 | -7/Zion | Entered Proximity Caves 6561 | -6/Proximity Caves | Accompanied by 4 allies 6680 | -6/Proximity Caves | Spotted B-75 Beast 6728 | -6/Proximity Caves | Core integrity fell below 50% 6732 | -6/Proximity Caves | Self-destructed Last Messages --------------- 06644_ Acquired 13 matter. 06680_ Xenon Bombardment Thruster destroyed. 06689_ Acquired derelict log, extracted data. Data stored: Upper Caves entrances (x1). 06692_ Searching scrap... 06692_ Found Mak. Leg. 06692_ Found 11 Matter. 06692_ Found Mak. Hammer. 06692_ Found Imp. System Restoration Module. 06692_ Found 29 Matter. 06692_ Acquired 11 matter. 06693_ Acquired Mak. Hammer. 06694_ Dropped Mak. Hammer. 06695_ Acquired 29 matter. 06724_ Destroyed Lgt. Nuclear Core. 06725_ Imp. Flight Unit destroyed. 06727_ Imp. Deuterium Engine destroyed. 06731_ Xenon Bombardment Thruster destroyed. 06731_ Rocket Launcher destroyed. 06731_ Spear destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ######??????????????????????????????????? | | ???# ####???????????????????????????????? | | ???# ##??????????????????????????????? | | ??## ##?????????????????????????????? | | ??# ##??????# #???????????????????? | | ??# ####### ####????????????????? | | ??## ## ## # #???????????????? | | ???## ## #### ????????????????? | | ????### ?## ##??## ????????????????? | | ??????# ??###????# ?????????????????? | | ??????# ?????????#### ?????????????????? | | ??????# ????????????## ??????????????????? | | ??????# ?????????????## ??????????????????? | | ??????# ??????????????### s #??????????????????? | | ??????# ???????????????? s #??????????????????? | | ??????# ???????????????? s #??????????????????? | | ??????#?????????????????# #??????????????????? | | ??????????????????????### s ##??????????????????? | | ?#####??#????????????## ##???????????????????? | | ?# ??# ????????#### #????????????????????? | | ?# ??# ????##### ##???????????????????? | | ?# ??? ????# ##??????????????????? | | ?? ???? ??# ## @ #??????????????????? | | ?? ????? ??## #??# #??????????????????? | | ?? ????? #####????## #??????????????????? | | ?# ?????? ##?????## #??????????????????? | | # ?????? #??????#### ##??????????????????? | | ? ??????# #?????????# ##???????????????????? | | ??# #????### #??????????# !#????????????????????? | | ?## #???## # #?????###??# /#????????????????????? | | ?#" ##??# ###?### ####= #????????????????????? | | ## ##?# #?# ## ##???????????????????? | | ### #??# #???????????????????? | | # #?## ##???????????????????? | | ## ## ### #????????????????????? | | ?# ######## #????????????????????? | | ?# ##??????# ##????????????????????? | | ?####???????# ## ##?????????????????????? | | ???????????# #########??????????????????????? | | ???????????## ###??????????????????????????????? | | ????????????#####????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 150 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 12 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 14 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Imp. Flight Unit | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Hacked Imp. VTOL Module | -7/Factory | Hacked Drone Bay | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Beamcaster | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Microactuators | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Energy Filter | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive M-28 Smith | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterVisualMount Manual? 0 Play Time 01:01:53 Cumulative 653.2 hours Start 2023.10.03 @ 21:04:21 End 2023.10.03 @ 22:05:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 406 Rogue 406 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/1/1/1/0/0/0/0 Lore% 87 Gallery% 90 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5d51e35-ad13-4f0e-ad22-2d0a98676b11