Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.18 @ 17:19:47 Player: 3.14 Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (705) 705 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2985 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 3/300 Energy 75/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Beam Cannon CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Hacking Drone Bay > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Improved Treads Heat Sink High-capacity Battery Weapon Shielding Improved Medium Armor Plating Layered Light Armor Plating Improved EM Shotgun Improved Medium Laser Light EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Rocket Launcher Plasma Flamer Maul CR-A16's Pointy Stick GAL Module [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Protection Layered Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Flamer Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 52 | . 5 2 15 1 18 11 Power 2 | . 1 . 1 . . . Engine 2 | . 1 . 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | . . . 5 . 2 2 Treads 9 | . . . 5 . 2 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | . 3 1 2 . 3 3 Device 5 | . . 1 1 . 2 1 Storage 2 | . 2 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 5 | . 1 . 1 . 1 2 Artifact . | . . . . . . . Weapon 29 | . 1 1 7 1 13 6 Energy Gun 12 | . 1 1 6 1 3 . Energy Cannon 6 | . . . 1 . 4 1 Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . . . 3 Special Weapon 4 | . . . . . 2 2 Impact Weapon 4 | . . . . . 4 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 . Corrupted Parts 1 | . . . 1 . . . System Corruption 2 | . . . 2 . . . Parts Lost 6 | . . . . . . 6 Power 1 | . . . . . . 1 Propulsion 3 | . . . . . . 3 Utility 1 | . . . . . . 1 Weapon 1 | . . . . . . 1 Highest Loss Streak 6 | . . . . . . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 96 100 87 100 100 89 Engine 11 | . 14 14 11 11 11 9 Treads 21 | . . . 31 33 33 30 Leg 9 | . 28 28 . . . . Device 11 | . . 8 11 22 16 11 Storage 11 | . 14 14 11 11 11 9 Protection 5 | . 10 5 . . 5 8 Energy Gun 16 | . 14 21 21 22 14 . Energy Cannon 1 | . . . . . 2 14 Ballistic Gun 3 | . 14 6 . . . . Impact Weapon 1 | . . . . . 3 . Naked Turns 9 | . . . . . . 9 Heaviest Build 60 | 10 48 50 55 55 60 60 Greatest Support 60 | 20 20 20 60 60 60 60 Greatest Overweight (x) 2 | . 2 2 . . . . Average Overweight (x) . | . . 2 . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 Average Capacity 18 | . 15 20 20 20 20 17 Most Carried 20 | . 16 20 20 20 20 20 Average Carried 17 | . 10 17 19 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 5 Final Carried 20 | 6 15 20 20 20 20 2 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Min Mat Min Zio Dee Matter Collected 549 | 200 75 21 126 33 30 64 Remotely . | . . . . . . . Salvage Created 1206 | . 254 187 618 51 . 96 Parts 75 | . 11 15 36 6 . 7 Haulers Intercepted 6 | . 2 . 4 . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 28 | . 4 9 10 3 . 2 Guns 26 | . 4 9 10 3 . . AOE 2 | . . . . . . 2 Classes Destroyed 9 | . 3 3 2 . . 1 Builder 2 | . 1 . 1 . . . Tunneler 1 | . . 1 . . . . Hauler 6 | . 2 . 4 . . . Recycler 2 | . . 1 1 . . . Operator 1 | . . . 1 . . . Swarmer 15 | . . 9 3 3 . . Grunt 10 | . 4 . 6 . . . Sentry 1 | . . . 1 . . . Z-Light 2 | . . . . . . 2 Best Kill Streak 8 | . 2 5 8 3 . 2 Combat Bots Only 6 | . 2 3 6 3 . 2 Max Kills in Single Turn 2 | . 1 2 1 2 . 1 Gunslinging 1 | . . 1 . 1 . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Damage Taken 1924 | . 122 188 434 16 . 1164 Core 459 | . . 35 106 6 . 312 Absorbed by Shields . | . . . . . . . Redirected to Shielding 29 | . 9 9 . . . 11 Regen/Repaired (Parts) 347 | . . . 158 . 189 . Core Remaining (%) 93 | 100 . 86 . . . . Volleys Fired 87 | . 25 13 34 2 1 12 Largest 2 | . 2 2 2 2 1 2 Hottest 200 | . 85 130 130 101 68 200 Shots Fired 161 | . 49 26 68 4 1 13 Gun 147 | . 49 26 68 4 . . Cannon 1 | . . . . . 1 . Launcher 11 | . . . . . . 11 Special 2 | . . . . . . 2 Kinetic 30 | . 25 5 . . . . Thermal 96 | . 24 21 46 2 1 2 Explosive 11 | . . . . . . 11 Electromagnetic 24 | . . . 22 2 . . Robot Hit Streak 12 | . 12 5 6 2 . 2 Robot Miss Streak 9 | . 4 9 5 1 . . Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 3 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 113 | . 35 21 52 3 . 2 Core Hits 116 | . 23 30 50 3 . 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . 2 . . . Burn 2 | . . . 2 . . . Melee Attacks 23 | . . . . . 23 . Impact 23 | . . . . . 23 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2084 | . 345 248 889 61 . 541 Guns 1358 | . 343 230 750 35 . . Cannons . | . . . . . . . Explosions 660 | . . . 119 . . 541 Melee . | . . . . . . . Ramming 66 | . 2 18 20 26 . . Kinetic 191 | . 160 31 . . . . Thermal 950 | . 183 199 552 16 . . Explosive 541 | . . . . . . 541 Electromagnetic 336 | . . . 317 19 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 2 2 . Average Corruption 2 | . . . 2 2 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . 3 . . Message Errors 1 | . . . . 1 . . Matter Fused 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 4 | . . . 3 1 . . Targets Rammed 7 | . 1 2 3 1 . . Kicked 3 | . 1 2 . . . . Crushed . | . . . . . . . Highest Temperature 165 | . 160 117 165 . 14 32 Average Temperature 50 | . 42 54 60 . 10 12 Received Heat Transfer 558 | . 66 . 186 . . 306 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . 3 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . 4 . . . Heat Transferred 1648 | . 320 250 1041 37 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Peak Influence 259 | . 100 160 259 144 . . Initial 74 | . . . 23 74 . . Average 88 | . 44 79 133 138 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 89 | . 100 100 60 100 . . Level 1 10 | . . . 39 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 . 2 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 41 | . 9 9 17 3 . 3 Peak Tracking Total 6 | . 3 3 6 . . 3 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Min Mat Min Zio Dee Machines Disabled 2 | . . . . . . 2 Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Machines Accessed 7 | . 3 . 3 1 . . Terminals 5 | . 3 . 2 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 7 . 14 1 . . Successful 12 | . 1 . 10 1 . . Failed 9 | . 5 . 4 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts 1 | . 1 . . . . . Manual 9 | . 4 . 5 . . . Terminals 15 | . 7 . 8 . . . Fabricators . | . . . . . . . Repair Stations 6 | . . . 6 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 . 3 1 . . Part Schematic 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Recall Reinforcements 1 | . . . 1 . . . Zone Layout 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . 6 . . . Scan Component 3 | . . . 3 . . . Repair 3 | . . . 3 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Botnet 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 3 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 16 | . 1 . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 3 . . . Time 78 | . . . 78 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 3 Highest-Rated Group 40 | . . . . 40 40 40 Highest-Rated Ally 16 | . . . . 16 16 16 Total Orders . | . . . . . . . Ally Attacks 10 | . . . . . . 10 Total Damage 2232 | . . . . . . 2232 Kills 5 | . . . . . . 5 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 3 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Min Mat Min Zio Dee Turns Passed 4125 | . 853 512 606 305 1606 243 Spaces Moved 2059 | 1 410 178 215 182 949 124 Core 38 | . . . . . . 38 Treads 1432 | . . . 215 182 949 86 Legs 589 | 1 410 178 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 260 160 160 160 50 Average Speed 171 | 120 183 260 160 160 160 126 Slowest Speed 260 | 120 260 260 160 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 2 36 47 29 42 84 26 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . 1 4 . Spaces Dug 4 | . . . . . 4 . Terrain Destroyed 68 | . . . 4 . 4 60 Melee 4 | . . . . . 4 . Projectile . | . . . . . . . AOE 64 | . . . 4 . . 60 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Total 2481 | . 471 199 423 193 1002 193 Wait 173 | . 14 . 111 2 4 42 Move 2053 | . 409 177 214 181 948 124 Hop . | . . . . . . . Pick Up 44 | . 11 5 22 3 3 . Fast Attach 8 | . 1 . 4 . 1 2 Attach 10 | . . . 4 1 2 3 Detach 3 | . . . 2 . . 1 Swap 34 | . 4 2 7 . 15 6 Drop 39 | . 6 . 22 3 5 3 Fire 87 | . 25 13 34 2 1 12 Melee 23 | . . . . . 23 . Ram . | . . . . . . . Kick 3 | . 1 2 . . . . Crush 4 | . . . 3 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 28 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Build established: Mutant 351 | -10/Materials | Central database locked down 854 | -10/Materials | Entered Mines 979 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1110 | -10/Mines | Learned location of 1 exit from Materials 1192 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1340 | -10/Mines | Discovered new exit (range 13) 1366 | -10/Mines | Entered Materials 1366 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1367 | -9/Materials | Identified exit to Materials 1682 | -9/Materials | Discovered new exit (range 8) 1780 | -9/Materials | Repaired Lgt. Treads 1808 | -9/Materials | Repaired Weapon Shielding 1835 | -9/Materials | Repaired Lgt. Treads 1949 | -9/Materials | Discovered new exit (range 7) 1972 | -9/Materials | Entered Mines 1981 | -9/Mines | Met a Derelict bent on vengeance 2039 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2140 | -9/Mines | Assembled infested the area 2161 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2206 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2277 | -9/Mines | Entered Zion 2277 | -7/Zion | Accompanied by 3 allies 2282 | -7/Zion | Build established: Scavenger-Mutant 2324 | -7/Zion | System corruption cleaned by Quarantine Array 2354 | -7/Zion | Found CR-A16's Pointy Stick 2392 | -7/Zion | Given the Hacking Drone Bay 2399 | -7/Zion | Found Prototype Device 2411 | -7/Zion | Discovered new exit (range 7) 2457 | -7/Zion | Received a hallucinogenic algorithm 2611 | -7/Zion | Visited the Megawrench Repair Shop 2729 | -7/Zion | Found GAL Module 2975 | -7/Zion | Learned 8 Factory zone layouts 3086 | -7/Zion | Learned Factory scanalyzer intel 3086 | -7/Zion | Identified Hacking Drone Bay 3181 | -7/Zion | Learned location of Warlord (-4) 3262 | -7/Zion | Learned location of 1 exit from Factory 3319 | -7/Zion | Learned Factory emergency access door positions 3396 | -7/Zion | Build established: Mutant 3572 | -7/Zion | Megawrench repaired 9 parts 3853 | -7/Zion | Build established: Scavenger-Mutant 3866 | -7/Zion | Discovered new exit (range 4) 3868 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3883 | -7/Zion | Entered Deep Caves 3883 | -7/Deep Caves | Accompanied by 3 allies 4039 | -7/Deep Caves | Z-Facility disabled 4072 | -7/Deep Caves | Attacked by Z-Imprinter 4102 | -7/Deep Caves | Core integrity fell below 50% 4109 | -7/Deep Caves | Core integrity fell below 20% 4122 | -7/Deep Caves | Released all parts (5) 4126 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 04091_ M5-OQ5(z) destroyed. 04093_ Dropped Hcp. Storage Unit. 04093_ Dropped Heat Sink. 04094_ Dropped Lgt. Treads. 04094_ Lgt. Treads destroyed. 04095_ The unstable cave ceiling collapses. 04101_ Acquired 21 matter. 04102_ The unstable cave ceiling collapses. 04102_ Acquired 43 matter. 04104_ Lgt. Treads destroyed. 04108_ Extracted 2 energy. 04109_ Acquired Weapon Shielding. 04111_ Acquired Lgt. Treads. 04116_ Destroyed Prototype Protection. 04119_ The unstable cave ceiling collapses. 04122_ Released Weapon Shielding. 04122_ Released Imp. Treads. 04122_ Released Lyr. Light Armor Plating. 04122_ Released Rocket Launcher. 04122_ Released Lgt. Treads. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##????????????????????? | | ?????????????????????????### #??????######???????? | | ?????????????????????? ## # ????### ##??????? | | ???????????????????? ##### #??????# | | ??????????????????? #?????## | | ?????????????????? ####### | | ????????????????? ### # # | | ????????????????? ## | | ?????????????????" ## | | ????????????????"" # | | ??????????????"""" ! ! | | ??????????????" ! | | ????????????? ]/= ! | | ????????????? !=[ | | ???????????? 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Storage Unit | -10/Materials | Hacked Imp. Salvage Targeting Computer | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Recalibrator | -7/Zion | Archive Energy Well | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredTransmissionMantle Manual? 0 Play Time 00:18:48 Cumulative 731.8 hours Start 2022.04.18 @ 17:02:22 End 2022.04.18 @ 17:19:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1117 Rogue 1117 Adventurer 0 Explorer 0 Win Type - Total 70 Types 41/1/11/12/4/0/0/1/0 Lore% 91 Gallery% 91 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b0a4ea3-bcdf-424f-a044-c7559d19d1ff