Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 18:09:56

Player: opaguck

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (6)       30
Value Destroyed (73)       73
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 503

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     290/300
Energy                     65/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (100)
Location                   -10/Mines

 Parts 
-------
>         --- POWER (1) --------
              (None)
>         --- PROPULSION (2) ---
  Compact Wheel
  Compact Wheel
>         --- UTILITY (2) ------
          Sensor Array
          Hacking Suite
>         --- WEAPON (2) -------
          EM Pulse Gun
>         --- INVENTORY (5) ----
          ECM Suite
          Reaction Control System
          Datajack

 Peak State 
------------
>       --- POWER ------------
  Light Nuclear Core
>       --- PROPULSION -------
        Hover Unit
        Airjet
>       --- UTILITY ----------
        Reaction Control System
        Hacking Suite
>       --- WEAPON -----------
        EM Pulse Gun
        Grenade Launcher
>       --- INVENTORY --------
        Hover Unit
        Sensor Array
        ECM Suite
        EM Pulse Gun
        Datajack
[Rating: 15]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
  Hover Unit               Hover Unit
Utility                    Hacking Suite
  Device                   Sensor Array
  Storage                  Small Storage Unit
  Hackware                 Hacking Suite
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             21   | 6   5   10  
  Power                    3    | 2   .   1   
    Engine                 2    | 2   .   .   
    Core                   1    | .   .   1   
    Reactor                .    | .   .   .   
  Propulsion               9    | 2   2   5   
    Treads                 .    | .   .   .   
    Leg                    2    | 2   .   .   
    Wheel                  2    | .   .   2   
    Hover                  5    | .   2   3   
    Flight                 .    | .   .   .   
  Utility                  6    | 1   2   3   
    Device                 4    | .   1   3   
    Storage                1    | 1   .   .   
    Processor              .    | .   .   .   
    Hackware               1    | .   1   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   3    | 1   1   1   
    Energy Gun             2    | 1   .   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          .    | .   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   1   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 6    | .   .   6   
  Power                    1    | .   .   1   
  Propulsion               3    | .   .   3   
  Utility                  .    | .   .   .   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      6    | .   .   6   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     93   | .   95  91  
  Engine                   8    | .   14  5   
  Core                     4    | .   .   7   
  Leg                      9    | .   24  .   
  Hover                    15   | .   3   23  
  Device                   11   | .   7   14  
  Storage                  2    | .   7   .   
  Hackware                 12   | .   10  14  
  Energy Gun               13   | .   14  13  
  Launcher                 12   | .   13  11  
Naked Turns                .    | .   .   .   
Heaviest Build             13   | 10  13  12  
  Greatest Support         32   | 20  20  32  
  Greatest Overweight (x)  2    | .   1   2   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   5   
  Average Capacity         5    | 6   6   5   
  Most Carried             5    | .   5   5   
  Average Carried          3    | .   2   4   
  Final Capacity           8    | 8   5   5   
  Final Carried            5    | .   5   3   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           470  | 183 20  267 
  Remotely                 .    | .   .   .   
Salvage Created            65   | .   38  27  
  Parts                    13   | .   13  .   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  5    | .   3   2   
  Guns                     1    | .   .   1   
  AOE                      4    | .   3   1   
Classes Destroyed          5    | .   4   1   
  Worker                   1    | .   1   .   
  Operator                 1    | .   1   .   
  Watcher                  1    | .   1   .   
  Swarmer                  3    | .   3   .   
  Assembled                2    | .   .   2   
Best Kill Streak           3    | .   3   1   
  Combat Bots Only         2    | .   2   1   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        33   | .   14  19  
  Missed                   11   | .   6   5   
Damage Taken               529  | .   60  469 
  Core                     265  | .   14  251 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              20   | .   8   12  
  Largest                  1    | .   1   1   
  Hottest                  40   | .   40  40  
Shots Fired                20   | .   8   12  
  Gun                      10   | .   1   9   
  Cannon                   .    | .   .   .   
  Launcher                 10   | .   7   3   
  Special                  .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Thermal                  .    | .   .   .   
  Explosive                10   | .   7   3   
  Electromagnetic          10   | .   1   9   
  Robot Hit Streak         3    | .   1   3   
  Robot Miss Streak        2    | .   2   1   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           9    | .   2   7   
  Core Hits                11   | .   7   4   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         .    | .   .   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           300  | .   212 88  
  Guns                     83   | .   16  67  
  Cannons                  .    | .   .   .   
  Explosions               217  | .   196 21  
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Thermal                  .    | .   .   .   
  Explosive                217  | .   196 21  
  Electromagnetic          83   | .   16  67  
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            1    | .   .   1   
  Projectiles              .    | .   .   .   
  Explosions               1    | .   .   1   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      38   | .   .   38  
  Shots                    2    | .   .   2   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        31   | .   .   31  
  Average Temperature      15   | .   .   15  
  Received Heat Transfer   .    | .   .   .   
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         .    | .   .   .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             217  | .   217 95  
  Initial                  84   | .   .   84  
  Average                  75   | .   87  81  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         92   | 100 76  100 
  Level 1                  7    | .   23  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   .   1   
  Investigation            1    | .   .   1   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           2    | .   1   1   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              18   | .   8   10  
  Peak Tracking Total      11   | .   3   11  
  Tactical Retreats        3    | .   1   2   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          2    | .   1   1   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                4    | .   3   1   
  Successful               4    | .   3   1   
  Failed                   .    | .   .   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             4    | .   3   1   
  Record                   2    | .   2   .   
  Open Door                1    | .   .   1   
  Alert Level              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       1    | .   1   .   
  Used                     1    | .   1   .   
Hacking Detections         1    | .   1   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    2    | .   .   2   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               524  | 56  173 295 
Spaces Moved               522  | 43  123 356 
  Core                     41   | 9   .   32  
  Treads                   .    | .   .   .   
  Legs                     136  | 34  102 .   
  Wheels                   4    | .   .   4   
  Hover                    341  | .   21  320 
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  56  50  
  Average Speed            74   | 105 109 57  
  Slowest Speed            150  | 120 130 150 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       31   | 3   28  62  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .   .   1   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             1    | .   .   1   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          62   | .   41  21  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      62   | .   41  21  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      636  | 51  154 431 
  Wait                     56   | 2   7   47  
  Move                     520  | 42  122 356 
  Hop                      .    | .   .   .   
  Pick Up                  10   | .   8   2   
  Fast Attach              13   | 6   3   4   
  Attach                   5    | .   2   3   
  Detach                   1    | .   .   1   
  Swap                     3    | .   .   3   
  Drop                     8    | 1   4   3   
  Fire                     20   | .   8   12  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines

 History 
---------
 Turn | Location      | Event
   13 | -11/Scrapyard | Discovered new exit (range 16)
   57 | -11/Scrapyard | Entered Materials
  221 | -10/Materials | Discovered new exit (range 14)
  230 | -10/Materials | Entered Mines
  251 | -10/Mines     | Learned location of Mines (-8)
  314 | -10/Mines     | Build established: Mutant
  337 | -10/Mines     | Met a Derelict shopkeep closing up shop
  396 | -10/Mines     | Assembled infested the area
  479 | -10/Mines     | Core integrity fell below 50%
  524 | -10/Mines     | Core integrity fell below 20%
  525 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
00480_ The unstable cave ceiling collapses.
00480_ Acquired 32 matter.
00481_ EM Pulse Gun destroyed.
00483_ K-01 Serf collects debris. <x2>
00489_ Acquired 54 matter.
00490_ K-01 Serf collects debris.
00497_ Destroyed Asb. Hover Unit.
00500_ Lgt. Nuclear Core destroyed.
00500_ Hover Unit destroyed.
00505_ as-74243 destroyed.
00515_ Acquired 7 matter.
00516_ K-01 Serf collects debris.
00518_ Acquired Com. Wheel.
00520_ K-01 Serf collects debris.
00520_ Acquired 13 matter.
00521_ as-77202 destroyed.
00522_ Acquired Com. Wheel.
00523_ K-01 Serf collects debris.
00523_ as-33075 destroyed.
00524_ U-05 Engineer lays Concrete.

 Map 
-----
+----------------------------------------------------+
|      ?????????##   ##??????????????????##   #????? |
|      ?????????#     ##??????????####?###    #????? |
|      ?????????#      ####???????#"!###     ##????? |
|      ?????????##        ##??????#"! !#X    #?????? |
|      ??????????# """     ##?????#"*        ##????? |
|      ?????????## """      ##????#"          #????? |
|      ????????##  """       #????#"!!!#      #????? |
|      ????????#         #####????#"*###      #####? |
|      ????????#        ##????????####?##         #? |
|      ????????#        #?????????####?# =        #? |
|      ????????#]####   ##?????##    ###%%%   ##  #? |
|      ????????# #??##   ##??#        ##==######  ## |
|      ????????  #???#    ####  %      * %##???#     |
|      ???????#   #??#                  =  ##??#  ## |
|      ???????#   #??#           k  ##      #??#  #? |
|      ???????#   #??##  ####   =   ?##     #??#  #? |
|      ???????### #???#######      #??#     #??#  #? |
|      ?????????# #?????#ggg#      ###      #??#  #? |
|      ?????????# #?????#   #       #      ##??#  #? |
|      ?????????# #?????#           *     ##???#  #? |
|      ??????#### #?????#       d  !    ###????#  #? |
|      ?????##    ##???##k%    d    !!  #??????#  #? |
|      ?????# k    #####        %*     ##????###  #? |
|      ?????#                          #????##    #? |
|      ?????##          u              #????#     #? |
|      ??????##    #####   @          ##????#     ## |
|      ???????#    #???#          #  ##?????##       |
|      ???????#    ##??##     !    ###???????##      |
|      ???????#     #???###   %    #??????????#  #   |
|      ???????#     #?????#   !    #??????????#  ### |
|      ???????#    ##?????##       #??????????#      |
|      ???????#  ###?????##       ##??????????#      |
|      ???????#  #???????#        #???????????#####  |
|      ???????#  #???????#        #???????????????#  |
|      ???????#  #???????#  #     #???????????????#  |
|      ???????# "#???????######   ##?????????????##  |
|      ???????#"%#????????????#    #######???????#   |
|      ???????# "#????????????##         #??????##   |
|      ???????#  #????????????##%        #????###    |
|      ???????#   ????????????#     ###  #???##      |
|      ???????#   ??????????#""    ##?#   #??#       |
|      ???????#   ??????????#"   ###??#    #?#       |
|      ???????#   ??????????##  ##????      ###      |
|      ???????#   ???????????# #?????? """  #?##     |
|      ????????#  ???????????##??????? """  #??###   |
|      ?????????##???????????????????? """  #????### |
|      ???????????????????????????????%    ##??????? |
|      ???????????????????????????????%| ?##???????? |
|      ??????????????????????????????  ????????????? |
|      ??????????????????????????????  ????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            160
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
ECM Strength               1
Evasion (%)                61
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              PulseIonDissipator
  Manual?         0
Play Time         00:14:52
  Cumulative      15.2 hours
  Start           2024.04.23 @ 17:58:12
  End             2024.04.23 @ 18:09:56
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          19
  Rogue           19
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             20
Gallery%          20
Achievement%      18
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b810dfec-21b8-4df6-bb4b-c1b4844d2c5c