Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 11:57:27 Player: PE-P51 Result: Destroyed by 7A-PFU(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (770) 770 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1515 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 294/300 Energy 104/125 System Corruption 0% Temperature Cool (0) Movement Treading (360) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Spiked Treads Spiked Treads > --- UTILITY (2) ------ Huge Storage Unit Improved Sensor Array > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY (25) --- Light Treads Flight Unit Flight Unit Flight Unit Disposable Heat Sink Huge Storage Unit Compact Battery (200) Makeshift Light Armor Plating Improved Trap Extractor (0/6) Cobbler Unit Small Laser Particle Gun Ion Cannon Assault Rifle Battle Rifle High-powered Shotgun Barrage Gun Flak Cannon Grenade Launcher Subdweller Shrapnel Launcher Scythe Stasis Trap (100%) Stasis Trap (100%) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Spiked Treads Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array > --- WEAPON ----------- High-powered Shotgun Scythe > --- INVENTORY -------- Light Ion Engine Light Treads Flight Unit Flight Unit Flight Unit Disposable Heat Sink Huge Storage Unit Compact Battery Improved Trap Extractor Small Laser Particle Gun Ion Cannon Assault Rifle Assault Rifle Subdweller Machine Gun Flak Cannon Grenade Launcher Subdweller Shrapnel Launcher Mining Laser Stasis Trap Stasis Trap Stasis Trap Stasis Trap [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Protection Makeshift Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 30 | . 6 4 20 Power 5 | . 1 . 4 Engine 5 | . 1 . 4 Core . | . . . . Reactor . | . . . . Propulsion 9 | . 2 . 7 Treads 7 | . 2 . 5 Leg . | . . . . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 4 | . 1 1 2 Device 2 | . . 1 1 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 12 | . 2 3 7 Energy Gun 2 | . . 1 1 Energy Cannon 2 | . . 1 1 Ballistic Gun 5 | . 1 . 4 Ballistic Cannon 1 | . . . 1 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . . 10 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 4 | . . . 4 To Critical Strikes 1 | . . . 1 Average Backups 19 | . 6 19 20 Power . | . 1 1 . Propulsion 4 | . 2 5 4 Utility 4 | . . 4 4 Weapon 9 | . 3 9 10 Tool/Special . | . . . . Unused Backups 20 | . 4 . 16 Power 1 | . 1 . . Propulsion 6 | . 3 . 3 Utility 6 | . . . 6 Weapon 7 | . . . 7 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 85 97 98 Engine 13 | . 14 14 13 Treads 24 | . 19 28 23 Wheel 2 | . . . 4 Device 11 | . . 11 13 Storage 14 | . 14 14 14 Energy Gun 7 | . . 11 4 Energy Cannon 8 | . . 5 12 Ballistic Gun 8 | . 24 4 9 Slashing Weapon 2 | . . 6 . Peak Build Rating 19 | . 7 14 19 Average Rating 14 | . 6 13 16 On Entrance 7 | 6 6 7 12 Avg Prop Armor Cover (%) 14 | . . . 14 Naked Turns . | . . . . Heaviest Build 98 | 12 90 95 98 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 28 | . 2 2 28 Average Overweight (x) 2 | . 1 2 3 Largest Inventory Capacity 25 | . 25 25 25 Average Capacity 24 | . 20 25 25 Most Carried 25 | . 11 25 25 Average Carried 22 | . 6 23 23 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 6 11 25 24 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 945 | 200 240 53 452 Remotely . | . . . . Salvage Created 1011 | . 353 134 524 Parts 57 | . 20 14 23 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 13 | . . . 13 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 20 | . 6 2 12 Guns 11 | . 3 2 6 Cannons 6 | . . . 6 AOE 3 | . 3 . . Classes Destroyed 10 | . 6 2 2 Builder 1 | . . 1 . Tunneler 2 | . . 2 . Hauler 2 | . 2 . . Recycler 2 | . 2 . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 5 | . 3 2 . Cobbler 1 | . . . 1 Subdweller 12 | . . . 12 Best Kill Streak 4 | . 4 2 3 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 3 | . 3 1 1 Gunslinging . | . . . . Exploded 3 | . 3 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 107 | . 7 7 93 Missed 35 | . 2 3 30 Hits 72 | . 5 4 63 Projectile 72 | . 5 4 63 AOE 6 | . . . 6 Critical Strikes 2 | . . . 2 Damage Taken 1732 | . 53 44 1635 Core 269 | . 12 . 257 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 93 | . 36 6 51 Largest 2 | . 2 2 2 Hottest 125 | . 40 125 120 Shots Fired 168 | . 63 12 93 Gun 128 | . 62 11 55 Cannon 39 | . . 1 38 Launcher 1 | . 1 . . Special . | . . . . Kinetic 114 | . 62 10 42 Thermal 53 | . . 2 51 Explosive 1 | . 1 . . Electromagnetic . | . . . . Robot Hit Streak 29 | . 11 7 29 Robot Miss Streak 3 | . 3 1 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 133 | . 43 12 78 Core Hits 47 | . 19 8 20 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 2 1 . Burn 1 | . . 1 . Destroy 2 | . 2 . . Melee Attacks 282 | . . 277 5 Impact . | . . . . Slashing 282 | . . 277 5 Piercing . | . . . . Sneak Attacks 4 | . . 2 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2702 | . 711 304 1687 Guns 1473 | . 547 119 807 Cannons 779 | . . 23 756 Explosions 141 | . 141 . . Melee 250 | . . 126 124 Ramming 59 | . 23 36 . Kinetic 1255 | . 547 104 604 Thermal 997 | . . 38 959 Explosive 141 | . 141 . . Electromagnetic . | . . . . Impact . | . . . . Slashing 250 | . . 126 124 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 42 | . . 22 20 Projectiles . | . . . . Explosions . | . . . . Melee 42 | . . 22 20 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 12 | . 7 5 . Targets Rammed 13 | . 8 5 . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 36 | . . 33 36 Average Temperature 16 | . . 14 17 Received Heat Transfer 246 | . 24 27 195 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 1508 | . . 148 1360 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 81 | . 81 50 . Initial 8 | . . 8 . Average 4 | . 25 1 . Influence Increases 270 | . 203 67 . Destroy 0b10 Robot/C 160 | . 120 40 . Destroy 0b10 Robot/NC 45 | . 30 15 . Destroy Leader 36 | . 26 10 . Disable Machine 15 | . 15 . . Destroy Structure 14 | . 12 2 . Influence Decreases 270 | . 181 89 . Entered New Map 14 | . . 14 . Time Decay 256 | . 181 75 . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 16 2 14 Peak Tracking Total 5 | . 5 2 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 4 | . . 4 4 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 1 1 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 2 1 5 Successful 7 | . 1 1 5 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 1 1 5 Record 5 | . . . 5 Open Door 1 | . . 1 . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 1 | . . . 1 Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 2297 | . . . 2297 Sensors 2297 | . . . 2297 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 6238 | . 480 2650 3108 Spaces Moved 1672 | 1 144 506 1021 Core 1 | . . . 1 Treads 1035 | . 72 506 457 Legs 73 | 1 72 . . Wheels 563 | . . . 563 Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 320 150 Average Speed 263 | 120 220 320 241 Slowest Speed 1450 | 120 320 320 1450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 2 20 99 49 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 6 | . . 1 5 Spaces Dug 105 | . . 105 . Terrain Destroyed 115 | . 9 105 1 Melee 105 | . . 105 . Projectile 1 | . . . 1 AOE 9 | . 9 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2891 | . 228 1098 1565 Wait 734 | . 19 286 429 Move 1669 | . 143 505 1021 Hop . | . . . . Pick Up 37 | . 9 14 14 Fast Attach 6 | . 1 1 4 Attach 9 | . . . 9 Detach . | . . . . Swap 30 | . 6 4 20 Drop 18 | . 6 . 12 Fire 93 | . 36 6 51 Melee 282 | . . 277 5 Ram . | . . . . Kick . | . . . . Crush 13 | . 8 5 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 481 | -10/Materials | Entered Mines 497 | -10/Mines | Learned location of Storage (-7) 510 | -10/Mines | Learned Materials garrison access intel 514 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 985 | -10/Mines | Found a hidden stash of uninstalled traps 1344 | -10/Mines | Discovered new exit (range 9) 1536 | -10/Mines | Discovered new exit (range 12) 3089 | -10/Mines | Discovered new exit (range 5) 3131 | -10/Mines | Entered Subcaves 3132 | -10/Subcaves | Approached by a straggling Scientist 4200 | -10/Subcaves | Ambushed by Subdweller buried in earth 4203 | -10/Subcaves | Core integrity fell below 50% 4247 | -10/Subcaves | Lost 4 parts (2p1n1w) 4290 | -10/Subcaves | Core integrity fell below 20% 4323 | -10/Subcaves | Lost 3 parts (2n1w) 4628 | -10/Subcaves | Disturbed a concealed Subdweller 4714 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 5092 | -10/Subcaves | Visited Clippyterm 5096 | -10/Subcaves | Learned Factory emergency access door positions 5096 | -10/Subcaves | Learned Factory garrison access intel 5294 | -10/Subcaves | Discovered new exit (range 9) 5597 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 5609 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 6206 | -10/Subcaves | Discovered new exit (range 5) 6239 | -10/Subcaves | Destroyed by 7A-PFU(R) with Subdweller Shrapnel Launcher Last Messages --------------- apprentices. 05234_ Acquired 9 matter. 05294_ EXIT=FOUND 05309_ Sub. Monowheel shoots sparks and powers down. 05311_ Dropped Broken Sub. Monowheel. 05330_ Acquired 13 matter. 05344_ Acquired 8 matter. Mak. Light Armor Plating falls loose from the Twisted Machinery. Battle Rifle falls loose from the Twisted Machinery. 05632_ Acquired Mak. Light Armor Plating. 05655_ Acquired Battle Rifle. 06006_ Subatomizers dissect the Sub. Beam Cannon. 06129_ IL-54X(R) emerges from the Twisted Machinery. 06156_ Sub. Optics melted. 06156_ Sub. Power Source melted. 06156_ T9-YNH(R) destroyed. 06162_ IL-54X(R) destroyed. 06167_ Acquired 25 matter. 06174_ Acquired 27 matter. 06206_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##?????????????????????????????? | | ?????????????? ### ?????????????????????????????? | | ?????????????? ????????????????????????????? | | ????????????? ????????????????????????????? | | ?????????????# ???????????????????????????? | | ?????????????# ???????????????#####???????? | | ?????????????# ?###????????### #####???# | | ?????????????# ## #####???## ##### | | ?????????????? ;;# ##??#" | | ???????????????? 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"???????? | | ???????????????????????????????# !%& ????????# | | ???????????????????????????????? !& ????????# | | ????????????????????????????????? ????????# | | ?????????????????????????????????? ????????# | | ??????????????????????????????????? ????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterDrainedDirector Manual? 0 Play Time 00:20:22 Cumulative 208.7 hours Start 2025.12.20 @ 11:34:40 End 2025.12.20 @ 11:57:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 287 Rogue 286 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 62 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: becba835-209f-4d5d-b3df-e8ce8b605c86