Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 17:12:42 Player: Syanka Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (194) 970 Value Destroyed (4273) 4273 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (-151) -151 TOTAL SCORE: 8592 Bonus ------- High Alert Combat Kills 333 Follower Combat Kills 479 Friendly Fire -963 Cogmind --------- Core Integrity 0/700 Matter 160/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled VTOL Module > --- UTILITY (6) ------ Structural Scanner Improved Signal Interpreter Improved Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Machine Analyzer Power Maul Scythe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Transmission Jammer Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Scythe > --- INVENTORY -------- Improved VTOL Module Improved Cooling System Structural Scanner Machine Analyzer Improved Cloaking Device Improved Light Armor Plating System Shield Heavy Missile Launcher Heavy Missile Launcher Power Maul [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Slots Evolved 6 | . . 2 . 2 . 2 . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 4 | . . 1 . 1 . 2 . . Weapon . | . . . . . . . . . Parts Attached 250 | 8 19 49 11 34 50 49 . 30 Power 20 | 1 1 4 . 1 5 1 . 7 Engine 18 | 1 1 4 . 1 5 . . 6 Core 2 | . . . . . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 70 | 2 6 10 . 16 17 13 . 6 Treads 44 | . 2 10 . 15 17 . . . Leg 1 | . . . . . . 1 . . Wheel 6 | 2 4 . . . . . . . Hover 1 | . . . . . . . . 1 Flight 18 | . . . . 1 . 12 . 5 Utility 70 | 3 9 14 . 4 9 24 . 7 Device 40 | 2 7 10 . 1 5 10 . 5 Storage 4 | 1 2 . . . . 1 . . Processor 3 | . . . . 1 . 2 . . Hackware 10 | . . . . . . 10 . . Protection 13 | . . 4 . 2 4 1 . 2 Artifact . | . . . . . . . . . Weapon 90 | 2 3 21 11 13 19 11 . 10 Energy Gun 35 | 2 . 15 6 9 3 . . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 16 | . 3 2 . . 11 . . . Ballistic Cannon . | . . . . . . . . . Launcher 20 | . . 4 5 4 3 1 . 3 Special Weapon . | . . . . . . . . . Impact Weapon 10 | . . . . . . 6 . 4 Slashing Weapon 8 | . . . . . 1 4 . 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . 3 . 3 2 1 . 1 Parts Lost 22 | . . 1 . 3 4 2 . 12 Power 3 | . . . . . 1 . . 2 Propulsion 10 | . . 1 . 3 . . . 6 Utility 7 | . . . . . 3 2 . 2 Weapon 2 | . . . . . . . . 2 Highest Loss Streak 3 | . . 1 . 2 2 1 . 3 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 99 100 97 96 91 92 81 Engine 8 | . 14 11 11 9 8 . . 4 Core 1 | . . . . . . 6 7 . Treads 22 | . 14 30 33 33 35 . . . Wheel 1 | . 13 1 . . . . . . Flight 7 | . . . . . . 29 30 26 Device 11 | . 13 14 11 9 8 14 15 11 Storage 9 | . 14 11 11 9 9 7 7 6 Processor 4 | . . . . 9 7 6 7 7 Hackware 3 | . . . . . . 15 15 15 Protection 5 | . . 7 11 8 8 . . . Energy Gun 9 | . 2 19 19 17 3 . . . Ballistic Gun 4 | . 25 1 . . 13 . . . Impact Weapon 1 | . . . . . . 5 7 3 Peak Build Rating 49 | 7 8 19 21 30 32 46 46 49 Average Rating 25 | 6 7 14 20 27 29 40 46 41 On Entrance 22 | . 7 8 18 21 28 32 46 46 Naked Turns . | . . . . . . . . . Heaviest Build 67 | 13 48 62 64 63 67 20 20 25 Greatest Support 86 | 20 40 63 60 86 83 20 24 24 Greatest Overweight (x) 2 | . 2 2 1 1 1 1 . 2 Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 10 10 Average Capacity 16 | 7 13 20 20 20 20 10 10 9 Most Carried 20 | 7 13 20 20 20 20 20 9 10 Average Carried 15 | 4 9 19 19 19 19 9 9 9 Final Capacity 20 | 8 20 20 20 20 20 10 10 5 Final Carried 20 | 6 13 20 20 20 20 9 9 4 Class Distribution -------------------- 52% | Scavenger-Mutant 19% | Hacker-Scout 11% | Mutant 9% | Commander-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Hacker-Scout | -7/Factory Hacker-Scout | -7/Waste Hacker-Sprinter | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Matter Collected 3771 | 280 377 625 202 380 1085 535 . 287 Remotely 223 | 81 142 . . . . . . . Salvage Created 6496 | 232 462 1490 252 1399 1606 553 . 502 Parts 385 | 23 26 92 23 87 79 29 . 26 Haulers Intercepted 17 | . 2 3 . 5 6 . . 1 Recyclers Shooed 11 | . 3 3 2 . 2 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Combat Hostiles Destroyed 102 | . 8 31 11 21 22 1 . 8 Melee 2 | . . . . . . . . 2 Guns 57 | . 8 18 1 15 15 . . . AOE 40 | . . 12 10 6 6 . . 6 Classes Destroyed 15 | 3 5 3 . 2 . 1 . 1 Worker 9 | 1 2 . 1 2 1 . . 2 Builder 5 | . . . . 4 1 . . . Tunneler 12 | 8 . 1 . 2 . . . 1 Hauler 17 | . 2 3 . 5 6 . . 1 Recycler 17 | 1 2 4 2 . 3 3 . 2 Mechanic 1 | . . . . 1 . . . . Operator 6 | . 1 2 . 2 . 1 . . Watcher 19 | . 1 3 . 4 1 8 . 2 Swarmer 37 | . 6 10 11 4 6 . . . Grunt 46 | . 2 14 . 11 15 . . 4 Brawler 1 | . . 1 . . . . . . Duelist 2 | . . 1 . . . . . 1 Sentry 17 | . . 5 . 6 6 . . . Hunter 1 | . . . . . . . . 1 Programmer 3 | . . . . . . 1 . 2 Thug 1 | . . . 1 . . . . . Best Kill Streak 7 | 5 6 4 5 7 6 3 . 7 Combat Bots Only 6 | . 5 4 4 5 6 1 . 3 Max Kills in Single Turn 3 | 1 1 3 3 3 3 1 . 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 3 2 3 . . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Hostile Shots Fired 496 | . 43 113 25 93 67 36 . 119 Missed 159 | . 12 29 5 27 17 19 . 50 Damage Taken 5341 | . 281 1043 292 1010 1095 254 . 1366 Core 1177 | . 91 117 25 147 86 57 . 654 Absorbed by Shields 88 | . . 45 . . . . . 43 Regen/Repaired (Parts) 428 | . 50 95 . 219 64 . . . Core Remaining (%) 71 | 100 63 . 64 . 57 . . . Volleys Fired 447 | 19 72 101 26 107 113 . . 9 Largest 2 | 2 2 2 2 2 2 . . 1 Hottest 140 | 80 80 112 131 140 136 . . 39 Shots Fired 818 | 38 125 189 36 209 212 . . 9 Gun 775 | 38 125 182 27 204 199 . . . Cannon . | . . . . . . . . . Launcher 43 | . . 7 9 5 13 . . 9 Special . | . . . . . . . . . Kinetic 230 | . 91 26 . . 113 . . . Thermal 531 | 38 34 142 27 204 86 . . . Explosive 43 | . . 7 9 5 13 . . 9 Electromagnetic 14 | . . 14 . . . . . . Robot Hit Streak 23 | 5 13 19 4 14 23 . . 5 Robot Miss Streak 8 | 5 8 5 4 7 5 . . . Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . . . 2 3 . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . Shots Hit Robots 543 | 20 78 122 17 140 127 22 . 17 Core Hits 270 | 11 30 60 17 54 59 8 . 31 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 5 | . . . . . 1 2 . 2 Critical Strikes 33 | . . 9 . 11 7 4 . 2 Burn 25 | . . 8 . 11 6 . . . Destroy 1 | . . . . . 1 . . . Corrupt 1 | . . 1 . . . . . . Smash 5 | . . . . . . 3 . 2 Sever 1 | . . . . . . 1 . . Melee Attacks 120 | . . . . . 1 85 . 34 Impact 66 | . . . . . . 45 . 21 Slashing 54 | . . . . . 1 40 . 13 Piercing . | . . . . . . . . . Sneak Attacks 9 | . . . . . . 4 . 5 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13658 | 234 733 2712 850 3247 2903 1137 . 1842 Guns 8086 | 234 709 1749 211 2708 2475 . . . Cannons . | . . . . . . . . . Explosions 3535 | . . 914 614 464 417 . . 1126 Melee 1844 | . . . . . . 1137 . 707 Ramming 193 | . 24 49 25 75 11 . . 9 Kinetic 1768 | . 420 192 . . 1156 . . . Thermal 6233 | 234 289 1472 211 2708 1319 . . . Explosive 3501 | . . 880 614 464 417 . . 1126 Electromagnetic 119 | . . 119 . . . . . . Impact 789 | . . . . . . 488 . 301 Slashing 1055 | . . . . . . 649 . 406 Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . 6 1 1 9 Average Corruption 3 | . . . . . 6 1 1 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 55 | . . . . . 15 14 . 26 Message Errors 14 | . . . . . 5 4 . 5 Matter Fused 15 | . . . . . 3 5 . 7 Heat Flow Errors 5 | . . . . . 3 2 . . Energy Discharges 5 | . . . . . 1 1 . 3 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 9 | . . . . . 1 2 . 6 Data Loss (major) 4 | . . . . . 1 . . 3 Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 743 | . . 70 54 61 21 382 . 155 Projectiles . | . . . . . . . . . Explosions 203 | . . 70 54 58 21 . . . Melee 540 | . . . . 3 . 382 . 155 Knockbacks 5 | . . 1 . . . 2 . 2 Impact 5 | . . 1 . . . 2 . 2 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 648 | . . 199 135 43 63 . . 208 Shots 19 | . . 5 5 2 3 . . 4 Rammed 30 | . 5 8 3 7 4 . . 3 Targets Rammed 33 | . 5 8 4 9 4 . . 3 Kicked . | . . . . . . . . . Crushed 3 | . . . 1 2 . . . . Highest Temperature 324 | 126 108 324 36 159 265 247 194 7 Average Temperature 48 | 43 44 56 20 31 45 124 102 4 Received Heat Transfer 1532 | . 66 284 . 531 324 42 . 285 Effects 1 | . . . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . . . . 1 . 3 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 8 | . . 1 . 2 . 4 . 1 Impact Corruptions 16 | . . . . 1 . 10 . 5 Robots Melted 4 | . . 3 . . 1 . . . Combat Hostiles 2 | . . 1 . . 1 . . . Parts Melted 28 | . 2 12 . 5 9 . . . Heat Transferred 14816 | 525 625 4342 481 6031 2812 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Peak Influence 907 | 50 354 637 376 416 907 898 225 643 Initial 412 | . 32 . 248 1 130 412 210 157 Average 376 | 26 138 334 165 250 660 649 220 262 Maximum Alert Level 3 | . 1 2 1 2 3 3 1 2 Low Security (%) 30 | 100 77 22 52 25 5 . . 52 Level 1 29 | . 22 47 47 69 6 . 100 23 Level 2 24 | . . 29 . 5 37 59 . 23 Level 3 15 | . . . . . 50 40 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 30 | . 1 3 . 4 4 13 . 5 Investigation 16 | . . . . 2 1 10 . 3 Extermination 3 | . . . . . . 2 . 1 Reinforcement 5 | . 1 2 . 1 1 . . . Assault 2 | . . 1 . . . 1 . . Garrison 4 | . . . . 1 2 . . 1 Intercept . | . . . . . . . . . Searches Triggered 4 | . . . . . . 3 . 1 Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Distress Signals 16 | . 5 3 . 4 3 1 . . Communications Jammed 22 | . . . . . . . . 22 Distress Signals 22 | . . . . . . . . 22 Times Spotted 255 | . 26 52 11 38 36 43 5 44 Peak Tracking Total 12 | . 5 6 4 9 5 7 5 12 Tactical Retreats 47 | . 4 6 1 2 2 18 . 14 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Traps Triggered 19 | . . 1 . . 7 5 . 6 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Machines Disabled 13 | . . . 2 1 4 1 . 5 Max in Single Turn 4 | . . . 1 1 1 1 . 4 Garrison Access 5 | . . . . . 1 4 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Machines Accessed 61 | . 3 7 . 3 9 29 . 10 Terminals 42 | . 2 5 . 1 7 18 . 9 Fabricators 7 | . . . . . . 6 . 1 Repair Stations 6 | . 1 2 . 1 1 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 6 | . . . . 1 1 4 . . Total Hacks 157 | . 14 16 . 8 25 70 . 24 Successful 84 | . 10 10 . 5 8 40 . 11 Failed 73 | . 4 6 . 3 17 30 . 13 Catastrophic 14 | . . 3 . 1 2 5 . 3 Database Lockouts . | . . . . . . . . . Manual 65 | . 4 4 . 1 3 35 . 18 Terminals 101 | . 5 9 . 1 20 44 . 22 Fabricators 18 | . . . . . . 16 . 2 Repair Stations 26 | . 9 7 . 4 4 2 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 12 | . . . . 3 1 8 . . Terminal Hacks 33 | . 4 5 . 1 5 14 . 4 Record 1 | . . . . . . 1 . . Part Schematic 2 | . . . . . . 2 . . Robot Analysis 5 | . 2 1 . 1 . . . 1 Prototype ID Bank 4 | . . 2 . . . 2 . . Open Door 2 | . . . . . 2 . . . Level Access Points 1 | . . . . . 1 . . . Branch Access Points 2 | . . 1 . . 1 . . . Terminal Index 2 | . . . . . . 1 . 1 Fabricator Index 1 | . . . . . . . . 1 Garrison Index 1 | . . . . . . 1 . . Locate Traps 6 | . 2 1 . . . 2 . 1 Recall Investigation 3 | . . . . . . 3 . . Recall Extermination 1 | . . . . . . 1 . . Recall Assault 1 | . . . . . . 1 . . Registered Prototypes 1 | . . . . . 1 . . . Fabricator Hacks 14 | . . . . . . 12 . 2 Network Status 1 | . . . . . . 1 . . Load Schematic 7 | . . . . . . 6 . 1 Build 6 | . . . . . . 5 . 1 Repair Station Hacks 16 | . 6 4 . 4 2 . . . Scan Component 8 | . 3 2 . 2 1 . . . Repair 8 | . 3 2 . 2 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 3 . . Seal Access 4 | . . . . . 1 3 . . Unauthorized Hacks 17 | . . 1 . . . 11 . 5 Terminals 15 | . . 1 . . . 9 . 5 Assimilate 5 | . . 1 . . . 4 . . Botnet 8 | . . . . . . 4 . 4 Operators 2 | . . . . . . 1 . 1 Fabricators 2 | . . . . . . 2 . . Recompile 2 | . . . . . . 2 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 49 | . 2 5 . 3 5 24 . 10 Full Trace Events 17 | . . 1 . 2 3 8 . 3 Feedback Events 1 | . . . . . . 1 . . Hackware Fried 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . Parts Built 7 | . . . . . . 6 . 1 Authchips 2 | . . . . . . 2 . . Time 471 | . . . . . . 404 . 67 Total Part Build Rating 36 | . . . . . . 32 . 4 Parts Repaired 8 | . 3 2 . 2 1 . . . Time 225 | . 78 39 . 58 50 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . Machine Destruction 2 | . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Total Allies 14 | . . . 1 . 10 3 . . Largest Group 10 | . . . 1 . 10 2 . . Highest-Rated Group 173 | . . . 31 . 173 52 . . Highest-Rated Ally 31 | . . . 31 . 29 26 . . Total Orders 2 | . . . . . . 2 . . STAY 1 | . . . . . . 1 . . FOLLOW 1 | . . . . . . 1 . . Ally Attacks 130 | . . . . . 130 . . . Total Damage 1559 | . . . . . 1559 . . . Kills 17 | . . . . . 17 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Robot Analysis Total 5 | . 2 1 . 1 . . . 1 Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Turns Passed 13972 | 271 1310 2312 2503 1664 2297 2580 15 1020 Spaces Moved 11896 | 129 759 1010 941 681 1074 5771 73 1458 Core 1 | 1 . . . . . . . . Treads 3912 | . 316 900 941 681 1074 . . . Legs . | . . . . . . . . . Wheels 681 | 128 443 110 . . . . . . Hover . | . . . . . . . . . Flight 7302 | . . . . . . 5771 73 1458 Fastest Speed 20 | 50 80 110 240 160 160 26 20 20 Average Speed 82 | 79 126 165 240 165 160 26 20 33 Slowest Speed 320 | 80 240 320 240 240 240 99 26 175 Overloaded Moves 193 | . . . . . . . 68 125 Propulsion Burnouts 1 | . . . . . . . . 1 Robots Hopped 50 | . . . . . . 36 . 14 Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 64 | 5 82 70 97 44 95 79 80 30 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 65 | . . . 8 . 8 37 . 12 Terrain Destroyed 399 | . . 83 78 27 108 37 . 66 Melee 49 | . . . . . . 37 . 12 Projectile . | . . . . . . . . . AOE 350 | . . 83 78 27 108 . . 54 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Total 15013 | 256 999 1463 1149 1026 1482 6668 72 1898 Wait 1952 | 89 124 244 151 136 204 689 . 315 Move 11792 | 128 758 1009 940 680 1072 5703 72 1430 Hop 46 | . . . . . . 32 . 14 Pick Up 96 | 9 12 23 8 22 3 17 . 2 Fast Attach 78 | 7 5 10 . 11 23 12 . 10 Attach 25 | . . 2 . 3 . 12 . 8 Detach 14 | . . . . . 1 6 . 7 Swap 148 | 1 14 37 11 20 27 25 . 13 Drop 158 | 3 9 29 9 38 30 33 . 7 Fire 447 | 19 72 101 26 107 113 . . 9 Melee 120 | . . . . . 1 85 . 34 Ram 3 | . . . . . . . . 3 Kick . | . . . . . . . . . Crush 30 | . 5 8 4 9 4 . . . Escape Stasis 101 | . . . . . 1 54 . 46 Rewire 3 | . . . . . 3 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Waste -7/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 272 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 8) 445 | -10/Materials | Discovered new exit (range 6) 471 | -10/Materials | Discovered new exit (range 4) 607 | -10/Materials | Discovered new exit (range 14) 673 | -10/Materials | Build established: Scavenger-Mutant 677 | -10/Materials | Discovered new exit (range 16) 1137 | -10/Materials | Repaired Seismic Detector 1436 | -10/Materials | Repaired Lgt. Assault Rifle 1464 | -10/Materials | Repaired Wheel 1582 | -10/Materials | Entered another Materials area 1582 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1742 | -9/Materials | Repaired Lgt. Armor Plating 2008 | -9/Materials | Identified exit to Mines 2741 | -9/Materials | Discovered new exit (range 13) 2889 | -9/Materials | Build established: Mutant 3266 | -9/Materials | Repaired Lgt. Armor Plating 3413 | -9/Materials | Discovered new exit (range 14) 3582 | -9/Materials | First assault squad dispatched 3746 | -9/Materials | Build established: Scavenger-Mutant 3894 | -9/Materials | Entered Mines 3987 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4133 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4133 | -9/Mines | Discovered new exit (range 5) 4215 | -9/Mines | Discovered new exit (range 8) 4294 | -9/Mines | Learned Materials terminal intel 4432 | -9/Mines | Received a Mining Laser from a helpful Derelict 4676 | -9/Mines | Discovered new exit (range 10) 4992 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6397 | -9/Mines | Entered Materials 6397 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6398 | -8/Materials | Loaded intel: 12 terminal locations 6535 | -8/Materials | Discovered new exit (range 12) 6936 | -8/Materials | Repaired Lgt. Treads 6970 | -8/Materials | Repaired Hrd. Light Armor Plating 7348 | -8/Materials | Discovered new exit (range 16) 7486 | -8/Materials | Garrison activated, responded to threat 8061 | -8/Materials | Entered Storage 8200 | -8/Storage | Garrison activated, responded to threat 8450 | -8/Storage | Repaired Beamcaster 8827 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8949 | -8/Storage | Lost 3 allies 9125 | -8/Storage | Build established: Commander-Mutant 9243 | -8/Storage | Identified exit to Factory 9431 | -8/Storage | Identified exit to Recycling 9928 | -8/Storage | Crushed by falling debris 10358 | -8/Storage | Entered Factory 10358 | -7/Factory | Evolved 2 slots: Utility x2 10365 | -7/Factory | Murdered 3 allies 10538 | -7/Factory | Discovered new exit (range 10) 10540 | -7/Factory | Identified exit to Lower Caves 10652 | -7/Factory | Build established: Hacker-Scout 10734 | -7/Factory | Discovered new exit (range 10) 10736 | -7/Factory | Identified exit to Factory 11044 | -7/Factory | Discovered exit to Factory (range 15) 11271 | -7/Factory | Discovered exit to Factory (range 15) 11337 | -7/Factory | Discovered exit to Lower Caves (range 2) 11820 | -7/Factory | Fabricated Imp. Cloaking Device? 11947 | -7/Factory | Fabricated Cld. VTOL Module? 11958 | -7/Factory | Search patrols dispatched 12082 | -7/Factory | Hacking Suite fried by hacking feedback 12249 | -7/Factory | Fabricated Imp. Hacking Suite? 12358 | -7/Factory | Search patrols dispatched 12689 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 12758 | -7/Factory | Search patrols dispatched 12898 | -7/Factory | Fabricated Cld. VTOL Module? 12938 | -7/Factory | Sucked down chute 12938 | -7/Factory | Entered Waste 12942 | -7/Waste | Spotted C-40 Crusher 12947 | -7/Waste | Spotted C-40 Crusher 12948 | -7/Waste | Spotted C-40 Crusher 12950 | -7/Waste | Spotted C-40 Crusher 12951 | -7/Waste | Discovered new exit (range 10) 12951 | -7/Waste | Spotted C-40 Crusher 12951 | -7/Waste | Spotted C-40 Crusher 12953 | -7/Waste | EMP discharged 12953 | -7/Waste | Identified exit to Factory 12953 | -7/Waste | Entered Factory 13696 | -7/Factory | Core integrity fell below 50% 13724 | -7/Factory | Lost 3 parts (1n1u1w) 13753 | -7/Factory | Search patrols dispatched 13865 | -7/Factory | Fabricated Cld. VTOL Module? 13884 | -7/Factory | Garrison activated, responded to threat 13943 | -7/Factory | Core integrity fell below 20% 13973 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13932_ Slug penetrates Wall. 13935_ Slug penetrates Subcomponent Replicator. 13939_ Penetrated by Slug. 13939_ Critical hit (Burn: +37). 13942_ Slug penetrates Subcomponent Replicator. 13943_ Imp. VTOL Module destroyed. 13943_ Critical hit (Burn: +37). 13944_ Slammed into G-47 Trooper. 13944_ Penetrated by Slug. 13946_ Slammed into G-47 Trooper. 13948_ Acquired Cld. VTOL Module. 13949_ Dropped Med. Storage Unit. 13949_ Critical hit (Burn: +37). 13954_ System corrupted: Component data lost. 13964_ G-47 Trooper destroyed. 13969_ Nuclear Reactor explodes. 13969_ Slug penetrates Wall. 13971_ H-55 Commando destroyed. 13971_ Critical hit (Destroy). 13971_ Hvy. Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | " " # ##?????????????????????????? | | " " # """"" #??????????????????????????? | | " " # """"" #??????????????????????????? | | " " " """ #??????????????????????????? | | " " # #??????????????????????????? | | " " # """"" #??????????????????????????? | | " " # !""""" #??????????????????????????? | | " " #""!""" ############+###???????????? | | #"F!!= ?????????? | | ##########"""! ?????????? | | ?????????#""" ?????????? | | ?????????# ?????????? | | ?????????# % g ??????????? | | ?????????####### g g ########+####??????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ????????????? #??????????????????????? | | ????????????? #??????????????????????? | | ???????????? #??????????????????????? | | ???????????? #??????????????????????? | | ???????????? #??????????????????????? | | ??????????? #??????????????????????? | | ??????????? #??????????????????????? | | ??????????" #??????????????????????? | | ?????????? #??????????????????????? | | ?????????? @#??????????????????????? | | ?????????????## ####??????????????????????? | | ??????????????#####??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????H????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Evasion (%) 66 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Cloaking Device | x2 | -7/Factory | Preloaded Cld. VTOL Module | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableProcessingBroadsword Manual? 0 Play Time 02:38:08 Cumulative 83.2 hours Start 2024.08.13 @ 10:37:45 End 2024.08.16 @ 17:12:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 42 Adventurer 13 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 44 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d402880a-c742-4ca5-a6aa-335c51660bdd