Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 19:29:58 Player: beans Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (6) 3000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1826) 1826 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7066 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 108/300 Energy 94/100 System Corruption 4% Temperature Cool (24) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- Enhanced Gauss Cannon > --- INVENTORY (5) ---- Seismic Detector Assault Rifle Datajack DRS Beacon (Expended) Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Visual Processing Unit Target Analyzer Core Analyzer Core Shielding Experimental Hacking Suite > --- WEAPON ----------- Dispersion Rifle Magnetic Acceleration Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Neutrino Core Antimatter Reactor Medium Treads Nuclear Pulse Thruster Seismic Detector Improved Launcher Guidance Computer Core Shielding Gatling Laser Phase Gun Assault Rifle Light Assault Rifle Light Assault Rifle Subdweller Machine Gun Barrage Gun KE Penetrator Datajack CPS Tube DRS Beacon DRS Beacon Botcube [Rating: 76] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Neutrino Core Propulsion Light Treads Treads Light Treads Flight Unit Nuclear Pulse Thruster Utility Core Shielding Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Magnetic Acceleration Cannon Energy Gun Heavy Riot Gun Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Special Weapon Flamer Build | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 12 | . . . . 10 2 Power 1 | . . . . 1 . Propulsion 4 | . . . . 4 . Utility 5 | . . . . 3 2 Weapon 2 | . . . . 2 . Parts Attached 42 | 5 4 4 4 13 12 Power 4 | 1 . . 1 2 . Engine 2 | 1 . . 1 . . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 9 | 2 . 1 1 3 2 Treads 8 | 2 . 1 1 2 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 11 | . 4 . . 4 3 Device 2 | . 1 . . . 1 Storage 1 | . 1 . . . . Processor 3 | . . . . 2 1 Hackware 2 | . . . . 1 1 Protection 3 | . 2 . . 1 . Artifact . | . . . . . . Weapon 18 | 2 . 3 2 4 7 Energy Gun 4 | . . . . 1 3 Energy Cannon 1 | . . . . 1 . Ballistic Gun 6 | 2 . 2 1 . 1 Ballistic Cannon 5 | . . . 1 1 3 Launcher 1 | . . . . 1 . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 2 1 Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 31 | . 1 1 1 7 21 Power 3 | . 1 . . 1 1 Propulsion 7 | . . 1 . 3 3 Utility 8 | . . . . 1 7 Weapon 13 | . . . 1 2 10 Highest Loss Streak 15 | . 1 1 1 2 15 To Critical Strikes . | . . . . . . Average Backups 14 | . 3 7 17 15 16 Power . | . . . . . 1 Propulsion 1 | . . . 1 1 1 Utility 4 | . 2 3 4 4 3 Weapon 7 | . . 2 9 7 8 Tool/Special . | . . . . . . Unused Backups 7 | . 1 . 1 . 5 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . 1 . . . 1 Weapon 2 | . . . 1 . 1 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 89 | . 84 83 99 65 61 Engine 8 | . 4 . 13 2 . Treads 24 | . 28 27 28 11 8 Storage 11 | . 7 14 14 5 4 Processor 1 | . . . . 6 9 Protection 12 | . 13 14 14 6 4 Ballistic Gun 6 | . 28 23 . 4 . Ballistic Cannon 9 | . . . 13 10 9 Special Weapon 8 | . . 2 13 . . Peak Build Rating 76 | 5 6 10 25 51 76 Average Rating 22 | 3 5 6 20 42 55 On Entrance 16 | . 5 6 10 25 51 Naked Turns 14 | . . . . . 14 Heaviest Build 128 | 6 84 87 103 122 128 Greatest Support 62 | 40 40 40 42 62 55 Greatest Overweight (x) 27 | . 2 2 2 5 27 Average Overweight (x) 1 | . . 2 2 1 1 Largest Inventory Capacity 25 | 5 25 25 25 25 25 Average Capacity 24 | 5 16 25 25 25 23 Most Carried 23 | 2 6 9 22 21 23 Average Carried 15 | . 3 7 18 18 19 Final Capacity 25 | 5 25 25 25 25 5 Final Carried 22 | . 6 9 22 18 4 Class Distribution -------------------- 82% | Mutant 6% | Gunner 5% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Tank | -5/Factory Gunner | -4/Factory Resources | -11 -10 -10 -7 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 1621 | 238 253 41 86 554 449 Remotely . | . . . . . . Salvage Created 2168 | . 510 50 137 688 783 Parts 110 | . 33 1 1 34 41 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed 6 | . 2 . . 3 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . 5 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 35 | . 11 1 2 12 9 Guns 20 | . 11 1 . 3 5 Cannons 15 | . . . 2 9 4 Classes Destroyed 12 | . 7 . 1 4 . Worker 2 | . 1 . . 1 . Builder 5 | . 1 . . 1 3 Hauler 4 | . 2 . . . 2 Recycler 2 | . 1 . . . 1 Operator 1 | . 1 . . . . Watcher 3 | . . . . 2 1 Swarmer 11 | . 9 . . . 2 Grunt 13 | . 2 1 . 7 3 Brawler 1 | . . . . 1 . Sentry 2 | . . . . 1 1 Programmer 6 | . . . . 3 3 Scrapper 2 | . . . 2 . . Best Kill Streak 7 | . 7 1 1 4 3 Combat Bots Only 5 | . 5 1 1 4 2 Max Kills in Single Turn 3 | . 1 1 1 1 3 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 410 | . 81 14 5 68 242 Missed 143 | . 36 3 1 15 88 Hits 267 | . 45 11 4 53 154 Melee 5 | . . . . 1 4 Projectile 262 | . 45 11 4 52 150 Critical Strikes 19 | . . 1 1 9 8 Actively Blocked 2 | . . . . 2 . Damage Taken 4924 | . 377 182 103 1046 3216 Core 1279 | . 51 26 . 46 1156 Absorbed by Shields . | . . . . . . Redirected to Shielding 134 | . 9 6 . 92 27 Core Remaining (%) 88 | 100 . . 69 95 . Volleys Fired 163 | . 49 18 6 45 45 Largest 4 | . 2 2 2 4 4 Hottest 231 | . 40 130 74 231 231 Shots Fired 388 | . 98 28 8 143 111 Gun 203 | . 98 21 2 50 32 Cannon 178 | . . . 6 93 79 Launcher . | . . . . . . Special 7 | . . 7 . . . Kinetic 314 | . 98 21 8 122 65 Thermal 57 | . . 7 . 11 39 Explosive . | . . . . . . Electromagnetic 17 | . . . . 10 7 Robot Hit Streak 16 | . 9 7 6 16 5 Robot Miss Streak 11 | . 5 3 1 4 11 Penetration Max 1 | . . . . 1 . Secondary Targets 6 | . 6 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 220 | . 59 12 6 84 59 Core Hits 104 | . 27 3 3 37 34 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 11 | . . . . 5 6 Destroy 2 | . . . . . 2 Blast 9 | . . . . 5 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5863 | . 659 130 164 2419 2491 Guns 2028 | . 659 130 21 601 617 Cannons 3222 | . . . 143 1818 1261 Explosions 613 | . . . . . 613 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3929 | . 659 130 164 1985 991 Thermal 1743 | . . . . 361 1382 Explosive 94 | . . . . . 94 Electromagnetic 97 | . . . . 73 24 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 2 4 Average Corruption 2 | . . . . 1 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . 2 4 Message Errors 2 | . . . . 1 1 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . 1 . Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 201 | . . . . 58 143 Projectiles 86 | . . . . 58 28 Explosions 115 | . . . . . 115 Melee . | . . . . . . Knockbacks 19 | . . . 2 7 10 Impact . | . . . . . . Kinetic 18 | . . . 2 7 9 Secondary 1 | . . . . . 1 Self-Inflicted Damage 222 | . . . . . 222 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 512 | . 18 2 71 512 310 Average Temperature 107 | . 7 2 30 133 88 Received Heat Transfer 1055 | . 60 117 73 324 481 Effects 7 | . . . . 5 2 Shutdowns 3 | . . . . 3 . Interference 2 | . . . . . 2 Matter Decay 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 2 . 1 Heat Transferred 995 | . . . . . 995 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 107 | . 98 . . 107 82 Initial . | . . . . . . Average 28 | . 34 . . 25 29 Influence Increases 1272 | . 300 30 . 340 602 Destroy 0b10 Robot/C 660 | . 220 20 . 240 180 Destroy 0b10 Robot/NC 85 | . 30 . . 20 35 Destroy Leader 134 | . 34 10 . 44 46 Disable Machine 150 | . 15 . . . 135 Destroy Structure 183 | . 1 . . 36 146 Lose Combat Pursuer 60 | . . . . . 60 Influence Decreases 1135 | . 300 30 . 340 465 Time Decay 914 | . 290 30 . 304 290 Lost Part 221 | . 10 . . 36 175 Squads Dispatched 4 | . . . . 2 2 Investigation . | . . . . . . Extermination 2 | . . . . 1 1 Reinforcement 2 | . . . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 5 | . 1 . . 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 16 1 6 23 22 Peak Tracking Total 8 | . 6 1 3 4 8 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 10 | . 1 . . . 9 Max in Single Turn 3 | . 1 . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 10 | . . . 10 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 67 | . . . 67 . . Successful 67 | . . . 67 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 67 | . . . 67 . . Record 59 | . . . 59 . . Robot Analysis 7 | . . . 7 . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 1630 | . 62 . . 935 633 Optics 1568 | . . . . 935 633 Seismic 62 | . 62 . . . . Robot Analysis Total 7 | . . . 7 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 10176 | 62 704 1444 6082 970 914 Spaces Moved 3071 | 47 239 365 1917 253 250 Core 60 | 20 . . . . 40 Treads 3011 | 27 239 365 1917 253 210 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 320 312 235 50 Average Speed 303 | 113 231 320 313 310 295 Slowest Speed 1400 | 160 320 320 320 560 1400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 33 24 92 10 10 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 3 . . Spaces Dug . | . . . . . . Terrain Destroyed 109 | . . . 2 20 87 Melee . | . . . . . . Projectile 46 | . . . 2 20 24 AOE 63 | . . . . . 63 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Total 3617 | 56 303 609 1976 335 338 Wait 281 | . . 218 33 13 17 Move 3066 | 46 238 364 1916 252 250 Hop . | . . . . . . Pick Up 52 | 5 9 4 16 8 10 Fast Attach . | . . . . . . Attach 40 | 5 3 2 2 14 14 Detach 5 | . 1 1 . 2 1 Swap 7 | . 2 2 2 1 . Drop 3 | . 1 . 1 . 1 Fire 163 | . 49 18 6 45 45 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 2 exits: [*Fac x2]) -5/Factory -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 6) 622 | -10/Materials | Discovered new exit (range 15) 767 | -10/Materials | Entered Subcaves 768 | -10/Subcaves | Approached by a straggling Scientist 1093 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1104 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1215 | -10/Subcaves | Discovered new exit (range 15) 1289 | -10/Subcaves | Learned Materials garrison access intel 1693 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1927 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1982 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2084 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2211 | -10/Subcaves | Entered Scraptown 2823 | -7/Scraptown | Visited The Evicted 2915 | -7/Scraptown | Visited IN-MT5's Study 2973 | -7/Scraptown | Visited Symbiants 3053 | -7/Scraptown | Visited TADAMA 3164 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3199 | -7/Scraptown | Discovered new exit (range 13) 4231 | -7/Scraptown | Visited Spacefarers 4527 | -7/Scraptown | Visited Cyclists 4618 | -7/Scraptown | Visited UFD Registry 4618 | -7/Scraptown | Registered with UFD as "Softface" 4705 | -7/Scraptown | Visited Observation Area 4883 | -7/Scraptown | Visited Scrapoid Research Area 4964 | -7/Scraptown | Visited Science Guys 5079 | -7/Scraptown | Visited Scrap Suit Storage 5189 | -7/Scraptown | Visited LU-1G1's Boring Crew 5282 | -7/Scraptown | Visited Analyses Database 5351 | -7/Scraptown | Visited Derelict Rescue Squad 5385 | -7/Scraptown | Found DRS Beacon 5389 | -7/Scraptown | Found DRS Beacon 5475 | -7/Scraptown | Visited Botcube Research 5506 | -7/Scraptown | Found Botcube 5582 | -7/Scraptown | Visited Research Penetration Think Tank 5650 | -7/Scraptown | Visited Scrapoid Pod Storage 6298 | -7/Scraptown | Entered Cyclist Reading Room 7982 | -7/Scraptown | Met Optimus 7982 | -7/Scraptown | Accepted into 0bPrime 8187 | -7/Scraptown | Civil war broke out across Scraptown 8237 | -7/Scraptown | Lost 4 allies 8248 | -7/Scraptown | Discovered new exit (range 5) 8293 | -7/Scraptown | Entered Factory 8293 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x3, Weapon x2 8871 | -5/Factory | Build established: Tank 9218 | -5/Factory | Discovered new exit (range 14) 9263 | -5/Factory | Entered another Factory area 9263 | -4/Factory | Evolved 2 slots: Utility x2 9345 | -4/Factory | Build established: Gunner 9767 | -4/Factory | Build established: Scavenger-Gunner 9838 | -4/Factory | Found Prototype Hackware 9839 | -4/Factory | Identified Exp. Hacking Suite 9968 | -4/Factory | Lost 3 parts (3w) 10123 | -4/Factory | Core integrity fell below 50% 10138 | -4/Factory | Core integrity fell below 20% 10166 | -4/Factory | Lost 15 parts (1p2n6u6w) 10177 | -4/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- Slug penetrates Wall. Acquired 4 matter. Acquired 3 matter. Acquired 2 matter. Slug penetrates Wall. U-05 Engineer builds a Door. R-10 Processor inserts Phase Gun into recycling unit. System corrupted: Component data lost. Slug penetrates Wall. Slug penetrates Fusion Modulator. Fusion Modulator explodes. Destroyed Lgt. Antimatter Reactor. U-05 Engineer destroyed. Fusion Modulator explodes. Destroyed Lgt. Ion Engine. U-05 Engineer destroyed. Destroyed Lgt. Antimatter Reactor. R-10 Processor destroyed. Recycling Unit disabled. 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"?????????????? | | % !=| ; #?? ?? ?????????????? | | =[%! ; #?? ??????????????????? | | !!= ""# #?? ??????????????????? | | RY"#????????????????????????? | | ##+####### """#????????????????????????? | | #????????# #????????????????????????? | | ####????????# #????????????????????????? | | ????????????# #####+###????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# ?????????????????????????????????? | | ????????????# ?????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 28 Energy Capacity 345 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Core Shielding 20 Weapon Shielding 66 Evasion (%) 50 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodWeldingDatajack Manual? 0 Play Time 00:46:27 Cumulative 61.8 hours Start 2025.07.19 @ 18:46:23 End 2025.07.19 @ 19:29:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 262 Rogue 262 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3cf2f901-1d77-425f-9207-b8fe008cfdd6