Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.03 @ 23:57:55 Player: Roadie Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (50) 250 Value Destroyed (1768) 1768 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (212) 212 TOTAL SCORE: 7210 Bonus ------- High Alert Combat Kills 30 Aligned with FarCom 300 Friendly Fire -118 Cogmind --------- Core Integrity 796/1000 Matter 170/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads > --- UTILITY (9) ------ Advanced Heat Sink Advanced Visual Processing Unit Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Linear Gravjet Improved Heat Sink Cloak of Protection Heavy Phase Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Visual Processing Unit Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Target Analyzer Improved Kinecellerator Transmission Jammer > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon > --- INVENTORY -------- Improved Heat Sink Cloak of Protection Hypervelocity Gauss Rifle Remote Datajack [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Plasma Flamer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Slots Evolved 10 | . . . . . 4 2 . . 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . . . . . . 2 Utility 7 | . . . . . 4 1 . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 101 | 8 11 3 3 5 16 3 19 1 27 5 Power 14 | 1 . 1 . 1 2 1 3 . 4 1 Engine 7 | 1 . 1 . 1 1 . 1 . 2 . Core 7 | . . . . . 1 1 2 . 2 1 Reactor . | . . . . . . . . . . . Propulsion 23 | 4 6 . 2 . 4 . 3 . 4 . Treads 7 | 2 . . . . . . 3 . 2 . Leg . | . . . . . . . . . . . Wheel 6 | 2 . . 2 . 2 . . . . . Hover 8 | . 4 . . . 2 . . . 2 . Flight 2 | . 2 . . . . . . . . . Utility 30 | 1 2 . 1 . 5 1 8 1 10 1 Device 9 | . 1 . . . 3 1 . . 3 1 Storage 2 | 1 . . 1 . . . . . . . Processor 10 | . 1 . . . 1 . 1 1 6 . Hackware . | . . . . . . . . . . . Protection 9 | . . . . . 1 . 7 . 1 . Artifact . | . . . . . . . . . . . Weapon 34 | 2 3 2 . 4 5 1 5 . 9 3 Energy Gun 20 | 2 3 2 . 2 2 1 3 . 5 . Energy Cannon 2 | . . . . . . . . . . 2 Ballistic Gun 6 | . . . . . 1 . 2 . 2 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . . 1 2 . . . 1 . Special Weapon 2 | . . . . 1 . . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . Parts Lost 44 | . 1 5 . . 2 . 7 . 22 7 Power 11 | . . 2 . . 1 . 1 . 5 2 Propulsion 7 | . 1 1 . . . . 1 . 3 1 Utility 11 | . . . . . . . 3 . 6 2 Weapon 15 | . . 2 . . 1 . 2 . 8 2 Highest Loss Streak 16 | . 1 4 . . 2 . 3 . 16 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 90 67 51 90 96 91 94 99 65 77 Engine 5 | . 14 9 . 10 7 . 4 7 4 . Core 3 | . . . . . 1 7 6 7 3 4 Treads 5 | . . . . . . . 9 15 5 10 Wheel 8 | . 5 . 17 28 17 15 4 . . . Hover 1 | . 15 . . . . . . . 1 . Flight 1 | . 2 23 5 . . . . . . . Device 9 | . 1 14 10 . 18 22 13 . 2 16 Storage 6 | . 12 . 3 14 9 7 7 7 4 . Processor 19 | . 10 14 14 14 15 15 17 29 30 33 Protection 6 | . . . . . 9 7 12 15 3 . Energy Gun 6 | . 26 6 . 9 7 6 9 6 1 . Ballistic Gun 3 | . . . . . 4 7 4 7 4 2 Special Weapon 1 | . . . . 6 1 . . . 1 . Naked Turns . | . . . . . . . . . . . Heaviest Build 41 | 12 13 8 5 15 33 29 34 34 33 41 Greatest Support 60 | 40 32 8 32 32 32 32 48 40 60 60 Greatest Overweight (x) 5 | . 4 1 . . 1 . 1 . 5 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 7 5 5 8 8 8 8 8 7 5 Most Carried 8 | 4 8 5 8 8 8 7 8 7 7 5 Average Carried 6 | 2 6 3 4 7 7 5 6 7 4 4 Final Capacity 8 | 8 5 5 8 8 8 8 8 8 5 5 Final Carried 8 | 4 5 4 8 8 8 6 7 7 4 5 Class Distribution -------------------- 38% | Mutant 30% | Scavenger-Mutant 24% | Scavenger-Skirmisher 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Matter Collected 1545 | 224 161 30 . 53 310 . 564 20 183 . Remotely . | . . . . . . . . . . . Salvage Created 2139 | . 67 68 . . 770 . 733 62 367 72 Parts 109 | . 11 . . . 41 . 32 . 20 5 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 27 . . . Prevented 6 | . . . . . . . 6 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 39 | . 3 4 . . 13 . 11 . 7 1 Guns 27 | . 3 4 . . 3 . 10 . 7 . Cannons 1 | . . . . . . . . . . 1 AOE 10 | . . . . . 10 . . . . . Classes Destroyed 12 | . 2 1 . . 5 . 3 . 1 . Worker 3 | . . . . . 3 . . . . . Builder 2 | . . . . . 1 . . . . 1 Recycler 4 | . . . . . 4 . . . . . Watcher 5 | . 1 . . . 4 . . . . . Swarmer 7 | . 3 . . . 4 . . . . . Grunt 15 | . . . . . 7 . 2 . 5 1 Duelist 3 | . . . . . . . 3 . . . Sentry 4 | . . . . . 2 . 2 . . . Hunter 1 | . . . . . . . 1 . . . Programmer 2 | . . . . . . . . . 2 . Assembled 4 | . . 4 . . . . . . . . Thug 2 | . . . . . . . 2 . . . Savage 2 | . . . . . . . 2 . . . Best Kill Streak 14 | . 3 1 . . 14 . 3 . 3 2 Combat Bots Only 6 | . 3 1 . . 6 . 3 . 3 1 Max Kills in Single Turn 4 | . 2 1 . . 4 . 1 . 1 2 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . 4 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Damage Taken 5481 | . 216 300 . . 512 . 1000 174 2054 1225 Core 1383 | . 52 109 . . 29 . 196 15 778 204 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 6 | . . . . . . . . 3 3 . Regen/Repaired (Parts) 227 | . 6 . . . . . . . 221 . Core Remaining (%) 61 | 100 . . . 35 94 . . 69 8 . Volleys Fired 159 | . 11 20 . . 26 . 49 4 40 9 Largest 2 | . 2 1 . . 2 . 2 2 2 2 Hottest 180 | . 80 40 . . 165 . 90 90 115 180 Shots Fired 260 | . 22 20 . . 50 . 89 8 53 18 Gun 219 | . 22 20 . . 30 . 89 8 50 . Cannon 18 | . . . . . . . . . . 18 Launcher 21 | . . . . . 19 . . . 2 . Special 2 | . . . . . 1 . . . 1 . Kinetic 79 | . . . . . 17 . 41 4 17 . Thermal 105 | . 22 8 . . 9 . 14 4 30 18 Explosive 21 | . . . . . 19 . . . 2 . Electromagnetic 54 | . . 12 . . 5 . 34 . 3 . Robot Hit Streak 27 | . 1 7 . . 6 . 27 5 17 7 Robot Miss Streak 5 | . 5 3 . . 3 . 2 1 2 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . . . . . 1 . 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . 1 . Shots Hit Robots 182 | . 7 14 . . 28 . 73 6 40 14 Core Hits 114 | . 4 8 . . 50 . 26 1 21 4 Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 6 | . . . . . . . 3 . 3 . Burn 3 | . . . . . . . 1 . 2 . Destroy 1 | . . . . . . . . . 1 . Corrupt 2 | . . . . . . . 2 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4762 | . 91 152 . . 1973 . 1128 98 807 513 Guns 2390 | . 91 152 . . 310 . 1128 98 611 . Cannons 513 | . . . . . . . . . . 513 Explosions 1859 | . . . . . 1663 . . . 196 . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 980 | . . . . . 164 . 552 67 197 . Thermal 1391 | . 91 66 . . 138 . 195 31 357 513 Explosive 1537 | . . . . . 1341 . . . 196 . Electromagnetic 854 | . . 86 . . 330 . 381 . 57 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . . 4 4 4 9 . Average Corruption 3 | . . . . . . 2 4 4 3 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 52 | . . . . . . . 35 7 10 . Message Errors 13 | . . . . . . . 8 2 3 . Matter Fused 12 | . . . . . . . 9 2 1 . Heat Flow Errors 10 | . . . . . . . 6 1 3 . Energy Discharges 7 | . . . . . . . 7 . . . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . 2 1 2 . Misfires 1 | . . . . . . . 1 . . . Alerts 2 | . . . . . . . 2 . . . Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 21 | . . . . . 15 . . . . 6 Projectiles 6 | . . . . . . . . . . 6 Explosions 15 | . . . . . 15 . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 43 | . . . . . 43 . . . . . Shots 2 | . . . . . 2 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 307 | . 84 16 . . 189 . 307 218 302 135 Average Temperature 71 | . 30 8 . . 51 . 88 76 99 53 Received Heat Transfer 1620 | . . 45 . . 198 . 126 81 729 441 Effects 3 | . . . . . . . . . 3 . Interference 3 | . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried 4 | . . . . . . . 4 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . . . . . 3 . . 2 Heat Transferred 2731 | . 200 150 . . 272 . 555 74 925 555 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Peak Influence 583 | . 136 107 . . 583 260 . . 40 99 Initial 255 | . . 52 . . . 255 . . 2 . Average 60 | . 54 46 . . 204 259 . . 14 18 Maximum Alert Level 2 | . . . . . 2 1 . . . . Low Security (%) 87 | 100 100 100 . 100 54 . . . 100 100 Level 1 10 | . . . . . 34 100 . . . . Level 2 1 | . . . . . 10 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 1 . . . 3 . . 1 5 2 Investigation 3 | . . . . . 1 . . . 2 . Extermination 3 | . . . . . . . . . 3 . Reinforcement 3 | . 1 . . . . . . . . 2 Assault 2 | . . . . . 1 . . 1 . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Distress Signals 1 | . 1 . . . . . . . . . Communications Jammed 6 | . . . . . . . . . . 6 Distress Signals 6 | . . . . . . . . . . 6 Times Spotted 92 | . 7 14 . . 22 . 15 11 11 12 Peak Tracking Total 12 | . 3 12 . . 4 . 7 10 4 7 Tactical Retreats 11 | . . 4 . . . . 2 . 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Traps Triggered 3 | . . . . . . 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Machines Disabled 5 | . . . . . 5 . . . . . Max in Single Turn 2 | . . . . . 2 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Machines Accessed 18 | . 4 . 5 . 4 1 . . 3 1 Terminals 8 | . 3 . . . 3 1 . . . 1 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 2 | . 1 . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 89 | . 15 . 50 . 12 2 . . 8 2 Successful 73 | . 9 . 50 . 7 1 . . 5 1 Failed 16 | . 6 . . . 5 1 . . 3 1 Catastrophic 3 | . 1 . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . 3 . . . . . . . Terminals 21 | . 10 . . . 7 2 . . . 2 Fabricators 3 | . . . . . . . . . 3 . Repair Stations 8 | . 5 . . . . . . . 3 . Recycling Units 2 | . . . . . . . . . 2 . Scanalyzers 5 | . . . . . 5 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 60 | . 5 . 50 . 3 1 . . . 1 Record 53 | . 2 . 49 . 1 . . . . 1 Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 7 | . 4 . . . . . . . 3 . Scan Component 4 | . 2 . . . . . . . 2 . Repair 3 | . 2 . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . Insert Component 2 | . . . . . 2 . . . . . Analyze 2 | . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 3 . . . 4 . . . 3 1 Full Trace Events 3 | . . . . . 1 . . . 2 . Feedback Events 1 | . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built 1 | . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . Time 62 | . . . . . . . . . 62 . Total Part Build Rating 2 | . . . . . . . . . 2 . Parts Repaired 3 | . 2 . . . . . . . 1 . Time 90 | . 52 . . . . . . . 38 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . 1 . Relay Couplers Released 2 | . . . . . 2 . . . . . Machine Destruction 2 | . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Turns Passed 5766 | 75 321 277 674 593 444 175 1662 346 820 379 Spaces Moved 4745 | 46 277 438 1049 531 291 167 1071 203 462 210 Core 86 | 6 2 . . . . . . . 78 . Treads 1224 | 23 . . . . . . 581 203 207 210 Legs . | . . . . . . . . . . . Wheels 1954 | 17 53 . 405 531 291 167 490 . . . Hover 329 | . 152 . . . . . . . 177 . Flight 1152 | . 70 438 644 . . . . . . . Fastest Speed 37 | 50 37 37 40 100 100 100 100 165 50 160 Average Speed 103 | 123 83 39 63 100 103 100 137 165 144 160 Slowest Speed 300 | 160 250 120 100 100 115 100 250 165 300 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 4 35 53 94 82 24 4 90 14 8 7 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 3 | . . . . 2 . . 1 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 138 | . . . . . 120 . . . 15 3 Melee . | . . . . . . . . . . . Projectile 4 | . . . . . . . . . 1 3 AOE 134 | . . . . . 120 . . . 14 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Total 5340 | 63 345 520 1060 593 387 175 1190 207 566 234 Wait 212 | . 26 60 . 49 33 5 26 . 12 1 Move 4731 | 45 276 433 1048 530 290 166 1070 202 461 210 Hop 2 | . . 2 . . . . . . . . Pick Up 100 | 10 13 2 7 6 13 1 18 . 24 6 Fast Attach . | . . . . . . . . . . . Attach 63 | 6 6 3 1 4 5 3 9 . 25 1 Detach 1 | . 1 . . . . . . . . . Swap 38 | 2 5 . 2 1 11 . 10 1 2 4 Drop 34 | . 7 . 2 3 9 . 8 . 2 3 Fire 159 | . 11 20 . . 26 . 49 4 40 9 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low / DSF) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 60 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 15) 182 | -10/Materials | Identified exit to Mines 243 | -10/Materials | Repaired Hover Unit 269 | -10/Materials | Repaired Hover Unit 300 | -10/Materials | Build established: Mutant 397 | -10/Materials | Entered Mines 416 | -10/Mines | Assembled infested the area 586 | -10/Mines | Core integrity fell below 50% 620 | -10/Mines | Lost 4 parts (1p1n2w) 623 | -10/Mines | Identified exit to Exiles 672 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 674 | -10/Mines | Entered Exiles 683 | -10/Exiles | Discovered new exit (range 15) 696 | -10/Exiles | Met 8R-AWN 703 | -10/Exiles | Met EX-HEX 717 | -10/Exiles | Met EX-DEC 732 | -10/Exiles | Visited The Gauntlet 789 | -10/Exiles | Learned location of Zion (-7) 803 | -10/Exiles | Discovered new exit (range 14) 808 | -10/Exiles | Identified exit to Mines 839 | -10/Exiles | Met EX-BIN 847 | -10/Exiles | Aligned with FarCom system 847 | -10/Exiles | Given EX-Vault access code 867 | -10/Exiles | Opened EX-Vault 871 | -10/Exiles | Found Cloak of Protection 884 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1348 | -10/Exiles | Left Exiles lab with Cloak of Protection 1348 | -10/Exiles | Entered Mines 1372 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1652 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1789 | -9/Mines | Discovered new exit (range 10) 1812 | -9/Mines | Identified exit to Materials 1941 | -9/Mines | Entered Materials 1941 | -8/Materials | Evolved 4 slots: Utility x4 2307 | -8/Materials | Discovered new exit (range 10) 2316 | -8/Materials | Identified exit to Factory 2328 | -8/Materials | Garrison activated, responded to threat 2385 | -8/Materials | Entered Factory 2385 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2401 | -7/Factory | Identified exit to DSF 2464 | -7/Factory | Discovered new exit (range 6) 2468 | -7/Factory | Identified exit to Lower Caves 2560 | -7/Factory | Entered Lower Caves 2679 | -7/Lower Caves | Build established: Scavenger-Skirmisher 2768 | -7/Lower Caves | Encountered a Warlord checkpoint 2828 | -7/Lower Caves | Discovered new exit (range 10) 2834 | -7/Lower Caves | Identified exit to Lower Caves 3582 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3635 | -7/Lower Caves | Lost 3 parts (1p1n1w) 3914 | -7/Lower Caves | Build established: Scavenger-Mutant 4222 | -7/Lower Caves | Entered another Lower Caves area 4309 | -7/Lower Caves | Discovered new exit (range 10) 4324 | -7/Lower Caves | Identified exit to Factory 4535 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4568 | -7/Lower Caves | Entered Factory 4568 | -6/Factory | Evolved 2 slots: Utility x2 4831 | -6/Factory | Repaired Arm. Treads? 4906 | -6/Factory | Fabricated Rocket Launcher (x1) 4950 | -6/Factory | Core integrity fell below 50% 4978 | -6/Factory | Lost 16 parts (3p2n5u6w) 5257 | -6/Factory | Core integrity fell below 20% 5270 | -6/Factory | Lost 4 parts (1p1n1u1w) 5364 | -6/Factory | Discovered new exit (range 10) 5379 | -6/Factory | Identified exit to Factory 5388 | -6/Factory | Entered another Factory area 5388 | -5/Factory | Evolved 2 slots: Propulsion x2 5650 | -5/Factory | Spotted B-75 Beast 5719 | -5/Factory | Build established: Mutant 5767 | -5/Factory | Self-destructed Last Messages --------------- O-24 Administrator distress signal jammed. Terminal disabled. Critical hit (Burn: +37). ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. Destroyed Lgt. Angular Momentum Engine. Critical hit (Burn: +37). Carbon-fiber Leg melted. G-50 Soldier destroyed. Structural Scanner melted. U-05 Engineer destroyed. Slug penetrates Wall. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Hvy. Phase Cannon destroyed. Acquired Linear Gravjet. Hvy. Phase Cannon destroyed. Imp. Medium Treads destroyed. Imp. Kinecellerator destroyed. Penetrated by Slug. Neutrino Core destroyed. Assembly Bed disabled. Map ----- +----------------------------------------------------+ | #??????????# #??????????????????????????????? | | +??????????# #??????????????????????????????? | | #??????????# #??????????????????????????????? | | ##?????????# #??????????????????????????????? | | / #?????????# +?????"????????????????????????? | | |########### #?????"????????????????????????? | | !%!%[ #????? ????????????????????????? | | *#####"### ###???/#???????????????????????? | | #???##??# #??? #?????????????????????#?? | | ###???????# #### ###?????????????????? #?? | | #?????????# #?????????????????? #?? | | #?????????# #?????????????????? #?? | | #?????????# #?????????????????? #?? | | #?????????# """" """ #?????????????????? +?? | | #?????????# """" """" #?????????????????? #?? | | #?????????# """" """" #?????????????????? #?? | | #?????????# """" """" #?????????????????? #?? | | #??###????# """" """"g #?????????????????? #?? | | ###T ###### """" """" #???????????????### #?? | | g Y #???????????????# #?? | | """" """"gg#???????????????+ #?? | | """" """" #???????????????# #?? | | """" """" #???????????????## ##?? | | """" """" #????????????????# #??? | | """" """" #??????????????### #### | | """" """"@ #??????????????# | | #??????????????# | | #??????????????# | | " " #??????????????# | | ######## "T" #??????????????# | | #??????# """ ###################+##+ | | #??????# ! + | | #??????# ########### | | #??????# #### #?????????# | | #??????# #??# #?????????# | | ######??# #??# #?????????# | | #??# ####+####+#########???# | | #??# ## #???# | | #??# ## """ """"" #???# | | #### ## """ """"" #???# | | " + """ """ #???# | | ############ #???# | | #??????????# """"" """"" #???# | | ! #??????????# ] """"" """"" #???############# | | ! #??????????# """ """ #???????????????? | | #??????????# #???????????????? | | ######??????????##################???????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 5 Armor Coverage 375 Core Shielding 20 Evasion (%) 62 Targeting Accuracy 18 Target Analysis 5 Recoil Reduction 2 Kinecelleration 40 Salvage Targeting 1 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Rocket Launcher | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Backstab Close Call I Survived The Infestation Just What I Needed Librarian Power Corrupts Serviceable Loadout Slippery One Tourist Troublemaker Challenges ------------ None Game ------ Seed CooledHellfireChronowheel Manual? 0 Play Time 01:15:00 Cumulative 6.1 hours Start 2022.07.03 @ 22:39:35 End 2022.07.03 @ 23:57:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b51db481-b7da-4b4c-892b-ed1bd469e764