Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.12 @ 20:56:09 Player: Ms. V3-11A Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (108) 540 Value Destroyed (5184) 5184 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1284) 1284 TOTAL SCORE: 10508 Bonus ------- High Alert Combat Kills 884 Entered Garrisons 400 Cogmind --------- Core Integrity 0/700 Matter 133/300 Energy 43/100 System Corruption 23% Temperature Cool (24) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Deuterium Engine Heavy Deuterium Engine Advanced Salvage Targeting Computer System Shield Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit Improved Signal Interpreter Improved Weapon Cycler Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Gauss Rifle Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Cooling System High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Improved Sensor Array Advanced Salvage Targeting Computer Hardened Light Armor Plating Shield Generator System Shield Heavy Phase Cannon Gauss Rifle Gauss Rifle Flak Gun Flak Gun Gauss Cannon Rocket Array Heavy Flail [Rating: 52] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Was Fac Slots Evolved 6 | . . 2 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 4 | . . 1 1 . . . 2 . . Weapon 1 | . . . 1 . . . . . . Parts Attached 131 | 3 18 27 20 14 7 12 18 8 4 Power 15 | . 3 7 1 1 . 1 1 . 1 Engine 14 | . 3 7 1 1 . . 1 . 1 Core 1 | . . . . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 40 | 2 9 8 8 4 1 4 3 1 . Treads 20 | 2 . 4 8 4 1 1 . . . Leg 19 | . 9 4 . . . 3 3 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . 1 . Utility 26 | . 2 5 5 2 2 2 6 2 . Device 6 | . 1 1 . 2 . 1 . 1 . Storage 2 | . 1 1 . . . . . . . Processor 2 | . . . 1 . . . 1 . . Hackware 2 | . . . . . . . 2 . . Protection 14 | . . 3 4 . 2 1 3 1 . Artifact . | . . . . . . . . . . Weapon 50 | 1 4 7 6 7 4 5 8 5 3 Energy Gun 14 | 1 2 1 1 2 1 1 2 . 3 Energy Cannon 3 | . . 1 . . . . 1 1 . Ballistic Gun 19 | . 2 5 4 1 1 3 3 . . Ballistic Cannon 5 | . . . . . 2 . 1 2 . Launcher 8 | . . . 1 4 . 1 1 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . 4 1 . . . 2 1 1 Parts Lost 35 | . 3 9 2 3 3 5 1 7 2 Power 5 | . 1 2 . 1 . 1 . . . Propulsion 14 | . . 5 2 2 . 2 1 2 . Utility 3 | . . 1 . . 1 1 . . . Weapon 13 | . 2 1 . . 2 1 . 5 2 Highest Loss Streak 4 | . 2 3 1 2 1 2 1 4 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 90 86 98 99 97 98 99 43 4 Engine 8 | . 13 10 8 8 9 4 5 2 . Treads 16 | . . 10 25 26 27 12 . . . Leg 8 | . 27 17 . . . 13 22 8 . Device 8 | . 7 10 9 9 4 6 7 5 . Storage 8 | . 14 11 9 9 9 9 7 2 . Processor 6 | . . . 9 9 9 9 6 6 . Hackware 2 | . . . . . . . 15 . . Protection 7 | . . 3 9 9 13 12 7 5 . Energy Gun 4 | . 12 2 6 1 4 5 6 . 4 Ballistic Gun 15 | . 13 15 17 18 16 13 15 5 . Launcher 2 | . . . . 7 2 . . 1 . Naked Turns 57 | . . . . . . . . 5 52 Heaviest Build 81 | 13 28 62 65 65 75 75 81 76 3 Greatest Support 60 | 40 26 60 60 60 60 60 48 48 3 Greatest Overweight (x) 4 | . 1 2 1 1 1 4 1 2 . Average Overweight (x) . | . . . 1 1 1 1 1 . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 5 Average Capacity 18 | 8 10 19 20 20 20 20 20 10 5 Most Carried 20 | 6 9 20 20 20 20 20 20 20 5 Average Carried 17 | 4 6 15 19 19 19 19 18 10 4 Final Capacity 20 | 8 15 20 20 20 20 20 20 5 5 Final Carried 20 | 3 9 20 20 20 20 19 20 3 4 Class Distribution -------------------- 45% | Mutant 25% | Gunner 9% | Scavenger-Tank 8% | Scavenger-Gunner 7% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Was Fac Matter Collected 4544 | 230 200 475 970 959 583 362 358 407 . Remotely . | . . . . . . . . . . Salvage Created 5371 | . 283 799 1340 583 660 276 342 1088 . Parts 223 | . 25 41 75 27 21 11 17 6 . Haulers Intercepted 7 | . . 3 2 . 1 . 1 . . Recyclers Shooed 2 | . . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Was Fac Combat Hostiles Destroyed 113 | . 10 17 25 31 11 9 5 5 . Guns 80 | . 10 13 22 12 11 6 5 1 . Cannons 5 | . . 4 . . . 1 . . . AOE 28 | . . . 3 19 . 2 . 4 . Classes Destroyed 14 | . 3 3 3 2 1 1 . 1 . Worker 1 | . . 1 . . . . . . . Builder 2 | . . . 2 . . . . . . Hauler 7 | . . 3 2 . 1 . 1 . . Recycler 2 | . . . 2 . . . . . . Operator 2 | . 1 . . . 1 . . . . Watcher 1 | . . . . . 1 . . . . Swarmer 19 | . 6 7 3 . . 3 . . . Grunt 47 | . 4 5 17 6 11 4 . . . Duelist 1 | . . . 1 . . . . . . Sentry 14 | . . 5 4 2 . . 3 . . Hunter 3 | . . . . . . 2 1 . . Programmer 4 | . . . . 3 . . 1 . . Compactor 5 | . . . . . . . . 5 . Assembled 20 | . . . . 20 . . . . . Best Kill Streak 9 | . 9 3 9 6 6 3 1 4 . Combat Bots Only 8 | . 8 3 7 6 6 3 1 4 . Max Kills in Single Turn 2 | . 1 2 2 2 1 2 1 1 . Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . . 1 2 . 2 . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Was Fac Damage Taken 7430 | . 674 1379 1141 1363 670 724 449 590 440 Core 1596 | . 217 180 74 234 50 140 50 397 254 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 25 | . . 25 . . . . . . . Regen/Repaired (Parts) 312 | . 87 . 225 . . . . . . Core Remaining (%) 44 | 100 13 55 . . . 9 . . . Volleys Fired 380 | . 34 72 53 81 45 28 21 29 17 Largest 3 | . 2 2 3 3 3 3 3 3 1 Hottest 131 | . 70 91 118 113 113 121 118 131 63 Shots Fired 751 | . 53 142 147 126 100 63 62 43 15 Gun 619 | . 53 123 128 71 99 50 62 18 15 Cannon 62 | . . 19 14 . . 12 . 17 . Launcher 70 | . . . 5 55 1 1 . 8 . Special . | . . . . . . . . . . Kinetic 476 | . 26 104 96 52 85 43 42 28 . Thermal 198 | . 27 38 46 19 14 19 20 7 8 Explosive 70 | . . . 5 55 1 1 . 8 . Electromagnetic 7 | . . . . . . . . . 7 Robot Hit Streak 26 | . 6 12 26 22 10 10 14 13 7 Robot Miss Streak 6 | . 3 6 3 3 3 3 6 6 3 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 11 | . 3 3 1 2 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . Shots Hit Robots 482 | . 30 93 103 62 70 39 39 37 9 Core Hits 259 | . 19 37 56 57 29 17 15 26 3 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . 1 4 . . . 2 1 . . Burn 6 | . 1 3 . . . 1 1 . . Destroy 1 | . . 1 . . . . . . . Blast 1 | . . . . . . 1 . . . Melee Attacks 1 | . . . . . . . . 1 . Impact 1 | . . . . . . . . 1 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12025 | . 348 1358 2086 2067 1333 803 766 3103 161 Guns 7067 | . 348 1116 1619 906 1279 473 766 399 161 Cannons 1057 | . . 242 227 . . 169 . 419 . Explosions 3840 | . . . 240 1161 54 161 . 2224 . Melee 61 | . . . . . . . . 61 . Ramming . | . . . . . . . . . . Kinetic 5603 | . 108 940 1098 630 1089 485 596 657 . Thermal 2457 | . 240 418 748 276 190 157 170 161 97 Explosive 3840 | . . . 240 1161 54 161 . 2224 . Electromagnetic 64 | . . . . . . . . . 64 Impact 61 | . . . . . . . . 61 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 23 | . 2 1 . 8 8 8 2 23 23 Average Corruption 4 | . 1 1 . 4 8 8 2 13 23 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 101 | . 6 5 . 23 14 14 13 14 12 Message Errors 25 | . 2 . . 8 4 3 3 3 2 Matter Fused 17 | . 1 2 . 3 1 2 3 5 . Heat Flow Errors 14 | . 1 . . 6 2 1 1 1 2 Energy Discharges 11 | . 1 . . 3 . 2 1 3 1 Parts Rejected 2 | . . . . . 1 1 . . . Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 6 | . . 2 . 1 1 . 1 . 1 Data Loss (major) 6 | . 1 . . 1 . . 3 . 1 Misfires 6 | . . 1 . . 3 2 . . . Alerts 1 | . . . . . 1 . . . . Misdirections 3 | . . . . . . . . . 3 Weapon Failures 9 | . . . . . 1 3 1 2 2 Overload Shots . | . . . . . . . . . . Overflow Damage 163 | . . . 43 67 . 30 . 23 . Projectiles . | . . . . . . . . . . Explosions 163 | . . . 43 67 . 30 . 23 . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 675 | . . . . 289 41 22 . 323 . Shots 26 | . . . . 10 1 1 . 14 . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . Kicked 1 | . . 1 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 429 | . 242 402 119 222 153 429 197 191 264 Average Temperature 75 | . 97 53 31 59 43 119 83 111 92 Received Heat Transfer 2024 | . 162 513 522 128 342 126 90 . 141 Effects 4 | . . . . 1 . 3 . . . Energy Bleed 1 | . . . . 1 . . . . . Interference 2 | . . . . . . 2 . . . Matter Decay 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . 2 1 1 . . . . . Heat Transferred 5735 | . 777 1073 1554 592 407 444 444 222 222 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Was Fac Peak Influence 2500 | . 345 228 463 2500 1502 1092 679 161 111 Initial 1218 | . . 69 83 246 1218 865 573 129 91 Average 705 | . 180 122 242 1390 1322 966 493 134 94 Maximum Alert Level 5 | . 1 1 2 5 4 3 2 . . Low Security (%) 29 | 100 62 95 40 . . . . 100 100 Level 1 16 | . 37 4 45 3 . . 27 . . Level 2 20 | . . . 13 21 . . 72 . . Level 3 9 | . . . . 16 . 100 . . . Level 4 10 | . . . . 16 100 . . . . Level 5 13 | . . . . 42 . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 1 . 3 . 3 . 2 . 1 Investigation 1 | . . . 1 . . . . . . Extermination 1 | . . . . . . . 1 . . Reinforcement 6 | . 1 . 1 . 2 . 1 . 1 Assault . | . . . . . . . . . . Garrison 2 | . . . 1 . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Was Fac Distress Signals 10 | . 3 4 2 . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 161 | . 18 23 36 39 20 8 6 7 4 Peak Tracking Total 10 | . 10 6 6 4 6 3 1 2 3 Tactical Retreats 24 | . 2 . 3 16 1 . . 1 1 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Was Fac Traps Triggered 9 | . 3 1 . 3 . . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Was Fac Machines Disabled 13 | . . . 1 9 . 2 1 . . Max in Single Turn 1 | . . . 1 1 . 1 1 . . Garrison Relay 7 | . . . . 6 . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Was Fac Machines Accessed 17 | . 1 5 6 1 2 . 1 . 1 Terminals 13 | . . 5 4 1 1 . 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . Total Hacks 49 | . 4 15 20 2 4 . 2 . 2 Successful 24 | . 2 9 10 . 2 . 1 . . Failed 25 | . 2 6 10 2 2 . 1 . 2 Catastrophic 5 | . . 1 2 1 . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 14 | . . 4 6 . 2 . . . 2 Terminals 35 | . . 15 12 2 2 . 2 . 2 Fabricators . | . . . . . . . . . . Repair Stations 11 | . 4 . 7 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . 1 . 2 . . . . Terminal Hacks 11 | . . 8 2 . . . 1 . . Record 1 | . . 1 . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . Branch Access Points 2 | . . 1 1 . . . . . . Recycling Unit Index 1 | . . 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Registered Components 1 | . . 1 . . . . . . . Zone Layout 3 | . . 2 . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . 2 . 6 . . . . . . Scan Component 4 | . 1 . 3 . . . . . . Repair 4 | . 1 . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . Unlock Access 2 | . . . 1 . 1 . . . . Unauthorized Hacks 3 | . . 1 1 . 1 . . . . Terminals 3 | . . 1 1 . 1 . . . . Botnet 3 | . . 1 1 . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 1 4 5 1 2 . 1 . 1 Full Trace Events 3 | . 1 . 1 1 . . . . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . 1 . 3 . . . . . . Time 147 | . 32 . 115 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Gar Mat Gar Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 33 | . . . . 28 . 5 . . . Machine Destruction 29 | . . . . 24 . 5 . . . Programmers 4 | . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Was Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Was Fac Turns Passed 8889 | 8 610 1179 1632 2782 479 421 1333 286 159 Spaces Moved 3672 | 2 324 455 509 1061 148 147 627 228 171 Core 357 | . . . . . . . . 186 171 Treads 1945 | 2 . 167 509 1061 148 58 . . . Legs 1370 | . 324 288 . . . 89 627 42 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 160 120 120 240 243 243 190 190 50 50 Average Speed 198 | 160 146 186 241 243 243 218 190 86 50 Slowest Speed 400 | 160 190 260 243 245 243 400 190 190 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . Exploration Rate (%) 38 | 2 32 55 47 83 20 33 17 87 4 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 25 | . . . . 25 . . . . . Terrain Destroyed 539 | . . . 42 358 10 7 . 122 . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 539 | . . . 42 358 10 7 . 122 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Was Fac Total 4726 | 9 408 660 834 1174 207 199 734 273 228 Wait 378 | . 18 47 228 1 . 4 46 3 31 Move 3664 | 1 323 454 508 1059 148 146 627 227 171 Hop . | . . . . . . . . . . Pick Up 74 | . 9 33 10 7 4 3 6 . 2 Fast Attach 49 | . 9 10 6 1 3 7 8 2 3 Attach 40 | 3 4 10 3 4 2 3 4 6 1 Detach 9 | 2 2 1 . 1 . 1 . 1 1 Swap 42 | . 5 7 11 9 2 2 6 . . Drop 83 | 3 4 25 15 6 3 5 16 4 2 Fire 380 | . 34 72 53 81 45 28 21 29 17 Melee 1 | . . . . . . . . 1 . Ram . | . . . . . . . . . . Kick 1 | . . 1 . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . 5 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 1) 9 | -11/Junkyard | Entered Materials 195 | -10/Materials | Core integrity fell below 50% 221 | -10/Materials | Destroyed 8 combat bots 250 | -10/Materials | Repaired Imp. Aluminum Leg 310 | -10/Materials | Core integrity fell below 20% 316 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 16) 619 | -10/Materials | Entered another Materials area 619 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 640 | -9/Materials | Build established: Scavenger-Mutant 949 | -9/Materials | Lost 3 parts (1p2n) 1408 | -9/Materials | Build established: Mutant 1427 | -9/Materials | Identified exit to Mines 1725 | -9/Materials | Discovered new exit (range 16) 1798 | -9/Materials | Entered another Materials area 1798 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2101 | -8/Materials | Build established: Gunner 2352 | -8/Materials | Discovered new exit (range 13) 2497 | -8/Materials | Destroyed 7 combat bots 2799 | -8/Materials | Discovered new exit (range 8) 2988 | -8/Materials | Garrison activated, responded to threat 3193 | -8/Materials | Repaired Arm. Treads 3220 | -8/Materials | Repaired Lgt. Treads 3273 | -8/Materials | Repaired Cld. Ion Engine 3428 | -8/Materials | Identified exit to Garrison 3430 | -8/Materials | Entered Garrison 3485 | -8/Garrison | Assembled breached garrison interior 3695 | -8/Garrison | Garrison Relay disabled 4026 | -8/Garrison | Build established: Mutant 4139 | -8/Garrison | Garrison Relay disabled 4305 | -8/Garrison | Discovered new exit (range 14) 4339 | -8/Garrison | Garrison Relay disabled 4420 | -8/Garrison | Garrison Relay disabled 4624 | -8/Garrison | Garrison Relay disabled 5471 | -8/Garrison | Discovered new exit (range 12) 5670 | -8/Garrison | Discovered new exit (range 13) 5777 | -8/Garrison | Garrison Relay disabled 5931 | -8/Garrison | Crushed by falling debris 5932 | -8/Garrison | Core integrity fell below 50% 6212 | -8/Garrison | Entered Materials 6530 | -8/Materials | Garrison activated, responded to threat 6691 | -8/Materials | Identified exit to Garrison 6691 | -8/Materials | Entered Garrison 6800 | -8/Garrison | Triggered checkpoint 6855 | -8/Garrison | Core integrity fell below 20% 6885 | -8/Garrison | Triggered checkpoint 6978 | -8/Garrison | Triggered checkpoint 7009 | -8/Garrison | Garrison Relay disabled 7091 | -8/Garrison | Discovered new exit (range 10) 7112 | -8/Garrison | Entered Factory 7112 | -7/Factory | Evolved 2 slots: Utility x2 7156 | -7/Factory | Discovered new exit (range 9) 7191 | -7/Factory | Build established: Scavenger-Gunner 7552 | -7/Factory | Found Prototype Launcher 7552 | -7/Factory | Identified Rocket Array 7683 | -7/Factory | Discovered new exit (range 13) 7722 | -7/Factory | Identified exit to Factory 7920 | -7/Factory | Build established: Scavenger-Tank 8445 | -7/Factory | Sucked down chute 8445 | -7/Factory | Entered Waste 8458 | -7/Waste | Spotted C-40 Crusher 8460 | -7/Waste | EMP discharged 8529 | -7/Waste | Spotted C-40 Crusher 8542 | -7/Waste | Destroyed C-40 Crusher 8548 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8551 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8554 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8557 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8560 | -7/Waste | EMP discharged 8560 | -7/Waste | System corruption reached 10% 8571 | -7/Waste | Destroyed C-40 Crusher 8575 | -7/Waste | Spotted C-40 Crusher 8581 | -7/Waste | Destroyed C-40 Crusher 8588 | -7/Waste | Lost 4 parts (2n2w) 8593 | -7/Waste | Spotted C-40 Crusher 8596 | -7/Waste | Spotted C-40 Crusher 8601 | -7/Waste | Destroyed C-40 Crusher 8607 | -7/Waste | Destroyed C-40 Crusher 8610 | -7/Waste | Spotted C-40 Crusher 8660 | -7/Waste | EMP discharged 8683 | -7/Waste | Discovered new exit (range 12) 8723 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8724 | -7/Waste | Core integrity fell below 50% 8726 | -7/Waste | Crushed by Compactor (1 part destroyed) 8731 | -7/Waste | Entered Factory 8852 | -7/Factory | Build established: Mutant 8880 | -7/Factory | Core integrity fell below 20% 8890 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 08832_ Penetrated by Slug. 08848_ System corrupted: Heat flow error (+298). 08848_ Connecting with Terminal... 08848_ Current location identified: Factory 08856_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08858_ O-24 Administrator uses terminal to summon reinforcements. 08858_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 08858_ O-24 Administrator locks terminal. 08867_ Dropped Shock Rifle. 08867_ Acquired Field Laser. 08877_ System corrupted: Field Laser failed to cycle. 08886_ System corrupted: Substantial component data lost. 08887_ Slug penetrates Fusion Modulator. 08890_ Fusion Modulator explodes. 08890_ Terminal disabled. 08890_ Fusion Modulator explodes. 08890_ G-47 Trooper destroyed. 08890_ Field Laser destroyed. 08890_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #???????????# # = !! ]! ???????????? | | #???????????# [[ # ????????????? | | ############# [ + ????????????? | | # ## [ ###############?????????????? | | # """ """ ## ###########?????????????????? | | # """ """ ## # ?????????????????? | | # """ """ ## = # " " " ????????????????? | | # ## # " " " ????????????????? | | ####+############/#### " " " ????????????????? | | # " " " ???????????????? | | # " " " ???????????????? | | + " " " #??????????????? | | # " " " #??????????????? | | # "" " " " #??????????????? | | ###+################ # "T " " " #??????????????? | | # #?????# # "" #??????????????? | | # """ """ #?????# # #??????????????? | | # """ """ #?????# ###;;;;;######??????????????? | | # """ """ #?????# #;;; " ##?????????????? | | # #?????# ; ;#?????????????? | | # #?????###;;; ;##????????????? | | # #???????# ;h ; #????????????? | | # #???????# ; ; #????????????? | | # * | #???????# ; % ;##????????????? | | # **| #???????# ; ; #????????????? | | # *|| #???????# ;@ ;#?????????????? | | # #???????###;; ;;;;#?????????????? | | ##############?????????# #?????????????? | | #??????????????????????###### ## ###?????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 80 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionFrostRigger Manual? 0 Play Time 01:05:40 Cumulative 112.9 hours Start 2023.05.12 @ 19:09:46 End 2023.05.12 @ 20:56:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 52 Adventurer 22 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 56 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(0,16,30)|SHIFT_HUE(130) Steam 1 RUN: 0011e652-67c7-4c38-ade8-91bb9647fef0