Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.08.25 @ 20:32:08 Player: UdenTiso Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (2) 10 Value Destroyed (20) 20 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1130 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 264/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Weapon Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Light Treads Light Treads Targeting Computer Light Armor Plating Tractor Beam Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Weapon Shielding > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Targeting Computer Targeting Computer Light Armor Plating Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Protection Weapon Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 3 | . 1 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . 1 . . Weapon . | . . . . Parts Attached 7 | . 6 . 1 Power 1 | . . . 1 Engine 1 | . . . 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | . 3 . . Treads . | . . . . Leg 3 | . 3 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 1 | . 1 . . Device . | . . . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | . 2 . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | . 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 2 5 Power 2 | . . 1 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 2 | . . 1 1 Highest Loss Streak 5 | . . 2 5 Average Slot Usage (%) 74 | . 91 72 50 Engine 8 | . 12 6 6 Leg 17 | . 20 20 7 Storage 21 | . 24 20 20 Protection 10 | . 12 10 10 Ballistic Gun 15 | . 22 15 5 Naked Turns . | . . . . Heaviest Build 25 | 17 25 25 24 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 8 | . 8 1 7 Average Overweight (x) 1 | . 1 . 3 Largest Inventory Capacity 12 | . 12 12 12 Average Capacity 11 | . 11 12 11 Most Carried 9 | . 9 9 9 Average Carried 8 | . 8 9 8 Final Capacity 12 | 8 12 12 8 Final Carried 9 | 7 9 9 8 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 217 | 179 38 . . Remotely . | . . . . Salvage Created 29 | . 29 . . Parts 4 | . 4 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 2 | . 2 . . Guns 2 | . 2 . . Classes Destroyed 1 | . 1 . . Swarmer 2 | . 2 . . Best Kill Streak 2 | . 2 . . Combat Bots Only 2 | . 2 . . Max Kills in Single Turn 1 | . 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1075 | . 44 353 678 Core 407 | . 5 39 363 Absorbed by Shields . | . . . . Core Remaining (%) 99 | 100 98 . . Volleys Fired 5 | . 5 . . Largest 2 | . 2 . . Hottest 40 | . 40 . . Shots Fired 10 | . 10 . . Gun 10 | . 10 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 10 | . 10 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 4 | . 4 . . Robot Miss Streak 1 | . 1 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 7 | . 7 . . Core Hits 3 | . 3 . . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 82 | . 80 2 . Guns 80 | . 80 . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 2 | . . 2 . Kinetic 80 | . 80 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 1 | . . . 1 Average Temperature 1 | . . . 1 Received Heat Transfer 615 | . . 261 354 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 70 | . 50 69 70 Initial 20 | . . 14 20 Average 33 | . 26 32 46 Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 3 10 12 Peak Tracking Total 10 | . 2 5 10 Tactical Retreats 5 | . . 3 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 378 | . 150 138 90 Spaces Moved 218 | 1 80 98 39 Core 20 | . 3 . 17 Treads . | . . . . Legs 198 | 1 77 98 22 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 150 Average Speed 161 | 120 157 139 226 Slowest Speed 450 | 120 450 150 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 2 21 11 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 231 | . 92 98 41 Wait . | . . . . Move 215 | . 79 97 39 Hop . | . . . . Pick Up 3 | . 2 . 1 Fast Attach 6 | . 6 . . Attach 1 | . . . 1 Detach . | . . . . Swap . | . . . . Drop . | . . . . Fire 5 | . 5 . . Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Utility x1 141 | -10/Materials | Identified exit to Materials 141 | -10/Materials | Discovered exit to Materials (range 4) 151 | -10/Materials | Entered another Materials area 151 | -9/Materials | Evolved 2 slots: Propulsion x2 279 | -9/Materials | Identified exit to Storage 279 | -9/Materials | Discovered exit to Storage (range 9) 289 | -9/Materials | Entered Storage 310 | -9/Storage | Build established: Hacker-Mutant 352 | -9/Storage | Core integrity fell below 50% 360 | -9/Storage | Core integrity fell below 20% 379 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00313_ K-01 Serf collects debris. 00315_ Aluminum Leg destroyed. 00318_ U-05 Engineer builds a Door. 00325_ Aluminum Leg destroyed. 00335_ U-05 Engineer lays Concrete. 00335_ Assault Rifle destroyed. 00342_ K-01 Serf destroyed. 00346_ K-01 Serf collects debris. 00348_ Ion Engine destroyed. 00349_ Acquired Lgt. Ion Engine. 00351_ K-01 Serf collects debris. 00353_ U-05 Engineer lays Concrete. 00354_ K-01 Serf destroyed. 00355_ U-05 Engineer lays Concrete. 00357_ W-16 Scout destroyed. 00357_ R-06 Scavenger collects Sensor Array. 00359_ Y-45 Defender destroyed. 00360_ R-06 Scavenger collects Hover Unit. 00362_ R-06 Scavenger collects Lgt. Ion Engine. 00375_ Med. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ??????????????????# #??????????? | | ??????????????????# #??????????? | | ??????? ########## #??????????? | | ????? #??????#???? | | ????? #???? ???? | | ????? ########## #???" """??? | | ??????????????????# #??"" """ #? | | ??????????????????# # """ """ #? | | ?????????????####?# + #? | | ????????????""""" # # #? | | ?????????" ""T"" # # #? | | ????????"" + + #? | | ????????"" # ######?####? | | ?????? % ?# #??????????? | | ???????#########??# #??????????? | | ?????????????##???# #??????????? | | ?????????????? ??# #??????????? | | ?????????????? ?#% #??????????? | | ??????????????? =?#* #??????????? | | ???????????????? #=[ #??????????? | | ????????????????? #%* #???####???? | | ??????????????? +=% #???"""#???? | | ???????????"" #%* #???"Y"#???? | | ?????????# #= ####" "####? | | ?????????# ?# # T #? | | ?????????########?# # s@ #? | | ??????????????????# #s""" #? | | ??????????????????# # """ =/!#? | | ??????????????????# /g""" =!!#? | | ??????????? # YY =] # | | ????????# ##### # ## | | ??????????????????# u # #? | | ??????????????????# ###########? | | ??????????????????# #??????????? | | ??????????????????# #??????????? | | ??????????????????# #??????????? | | ??????????????????# ???????????? | | ??????????????????# ???????????? | | ??????????????????# ???????????? | | ??????????????????# ???????????? | | ??????????????????# ???????????? | | ??????????????????# ???????????? | | ??????????????????? ???????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatOverloadImmobilizer Manual? 0 Play Time 00:03:55 Cumulative 10.5 hours Start 2021.08.25 @ 18:33:12 End 2021.08.25 @ 20:32:08 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 17 Rogue 0 Adventurer 9 Explorer 8 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d98fd7db-4b70-469d-b1b0-c7ac34a88956