Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 18:25:34 Player: Blaj Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (121) 605 Value Destroyed (4843) 4843 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1983) 1983 TOTAL SCORE: 13271 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 110 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -31 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Cloaking Device Long-range Tractor Beam Vortex Shotgun (50) Vortex Shotgun (50) CPS Tube (2) Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Quantum Reactor > --- PROPULSION ------- Enhanced Armored Leg Enhanced Armored Leg Enhanced Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Experimental Core Analyzer Improved Weapon Cycler Improved Phase Shifter Improved Medium Armor Plating Ghost Barrier > --- WEAPON ----------- Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Antimatter Reactor Vortex Chain Reactor Enhanced Flexi-carbon Leg Experimental Energy Well Matter Compressor Advanced Particle Charger Makeshift ECM Suite Experimental Cloaking Device Long-range Tractor Beam Vortex Shotgun Vortex Shotgun Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon Long-range Missile Launcher CPS Tube CPS Tube [Rating: 148] Favorites ----------- Power Micro Fission Core Engine Subdweller Power Source Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Cooled Antigrav System Flight Unit Cooled Impulse Thruster Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Layered Medium Armor Plating Weapon Enhanced Hardcell Cannon Energy Gun Cooled Phase Gun Energy Cannon Beam Cannon Ballistic Gun Overtuned Barrage Gun Ballistic Cannon Enhanced Hardcell Cannon Launcher Grenade Launcher Special Weapon CPS Tube Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Arm Slots Evolved 12 | . . . . . 10 . . . . 2 . Power 1 | . . . . . 1 . . . . . . Propulsion 3 | . . . . . 2 . . . . 1 . Utility 7 | . . . . . 6 . . . . 1 . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 129 | 4 7 9 2 9 33 7 3 19 3 13 20 Power 20 | . . 3 . 2 4 1 1 1 3 3 2 Engine 8 | . . 3 . 1 2 . 1 . 1 . . Core 7 | . . . . 1 2 1 . . 1 1 1 Reactor 5 | . . . . . . . . 1 1 2 1 Propulsion 21 | 2 1 3 1 2 5 2 . 3 . . 2 Treads . | . . . . . . . . . . . . Leg 10 | . . . . . 5 2 . 1 . . 2 Wheel 9 | 2 1 3 1 2 . . . . . . . Hover 1 | . . . . . . . . 1 . . . Flight 1 | . . . . . . . . 1 . . . Utility 50 | 1 3 . . 2 20 2 1 8 . 7 6 Device 23 | 1 . . . 1 10 . 1 3 . 3 4 Storage 5 | . 2 . . . 1 . . 2 . . . Processor 8 | . . . . 1 3 1 . 1 . 2 . Hackware 6 | . . . . . 3 . . 1 . 2 . Protection 8 | . 1 . . . 3 1 . 1 . . 2 Artifact . | . . . . . . . . . . . . Weapon 38 | 1 3 3 1 3 4 2 1 7 . 3 10 Energy Gun 8 | 1 . . . . . . . 2 . 3 2 Energy Cannon 3 | . . . 1 . . . . . . . 2 Ballistic Gun 2 | . . 1 . 1 . . . . . . . Ballistic Cannon 16 | . 2 2 . . 2 1 1 3 . . 5 Launcher 5 | . 1 . . 1 1 1 . . . . 1 Special Weapon 2 | . . . . . . . . 2 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . Unidentified Prototypes 19 | . . . . . 2 . . 11 . 1 5 Corrupted Parts 5 | . . . . . 3 . . . . . 2 System Corruption 17 | . . . . . 7 . . . . . 10 Parts Lost 45 | . . 8 . . 2 3 6 . 2 3 21 Power 9 | . . 3 . . . 1 2 . 1 1 1 Propulsion 9 | . . 3 . . . . . . . 1 5 Utility 16 | . . . . . 2 2 2 . . 1 9 Weapon 11 | . . 2 . . . . 2 . 1 . 6 Highest Loss Streak 21 | . . 2 . . 1 3 2 . 1 3 21 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 18 | 6 10 16 19 22 16 19 19 19 18 17 15 Power . | 1 1 1 2 . . . . . 1 2 1 Propulsion 2 | 4 3 4 3 1 . 3 4 5 2 1 . Utility 9 | . 3 6 11 13 9 8 9 9 9 8 6 Weapon 3 | 1 2 2 3 4 2 3 2 3 3 3 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 39 | . 10 3 3 9 5 . . 6 1 . 2 Power 3 | . 1 1 . 1 . . . . . . . Propulsion 15 | . 5 2 1 2 1 . . 3 . . 1 Utility 18 | . 2 . 2 6 4 . . 3 1 . . Weapon 2 | . 2 . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 99 98 99 90 88 90 88 92 98 99 82 Engine 6 | . 14 13 14 6 4 5 2 . . . . Core 3 | . . . . 7 5 2 5 . 3 1 3 Reactor 1 | . . . . . . . . 4 4 8 4 Leg 10 | . . . . . 11 22 23 22 23 26 21 Wheel 14 | . 28 27 28 28 6 . . . . . . Device 11 | . 8 6 . 1 24 22 22 12 11 11 12 Storage 10 | . 14 14 14 14 5 5 5 10 11 5 4 Processor 5 | . . . . 8 1 4 5 10 11 14 11 Hackware 1 | . . . . . . . . 4 5 10 6 Protection 5 | . 5 7 14 4 5 5 5 4 5 2 2 Energy Cannon 1 | . . . 13 1 . . . . . . 1 Ballistic Gun 2 | . 1 4 . 8 . . . . . . . Ballistic Cannon 12 | . 25 22 13 3 10 11 13 14 16 11 4 Slashing Weapon 1 | . . . . . 4 4 . . . . . Special Melee Weapon 1 | . . . . 6 . . . . . . . Peak Build Rating 148 | 7 8 14 14 19 107 104 106 133 117 134 148 Average Rating 60 | 6 7 9 13 15 81 99 100 120 115 129 119 On Entrance 61 | 6 7 8 13 11 19 96 104 96 125 116 134 Avg Prop Armor Cover (%) 6 | . . . . 10 2 . . . . . . Naked Turns 44 | . . . . . . . . . . . 44 Heaviest Build 131 | 15 131 53 92 99 113 105 110 124 113 109 130 Greatest Support 134 | 32 32 30 36 36 112 104 104 114 114 134 130 Greatest Overweight (x) 5 | . 5 4 2 5 3 1 1 1 . . 2 Average Overweight (x) 1 | . . 1 1 3 1 . . . . . . Largest Inventory Capacity 25 | 8 25 20 25 25 25 20 20 20 20 20 20 Average Capacity 20 | 8 15 20 21 25 20 20 20 20 20 20 18 Most Carried 25 | 7 14 20 24 25 24 20 20 20 20 20 20 Average Carried 19 | 6 10 16 20 24 19 19 19 19 19 18 16 Final Capacity 25 | 8 20 20 25 25 20 20 20 20 20 20 5 Final Carried 25 | 7 14 20 24 25 20 20 18 20 20 17 5 Scrap Suit Usage (%) 17 | . . . . . 68 71 22 . . . . Parts Cannibalized 3 | . . . . . 3 . . . . . . Class Distribution -------------------- 68% | Mutant 19% | Hacker-Gunner 3% | Machinist-Gunner 3% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Gunner | -5/Warlord Hacker-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Armory Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Arm Matter Collected 7061 | 255 519 402 384 398 1524 362 989 342 257 774 855 Remotely 1234 | . . . . . 138 146 343 . 104 126 377 Salvage Created 4424 | 115 450 157 505 . 1000 174 176 . 149 636 1062 Parts 183 | 4 44 19 11 . 30 9 1 . 9 17 39 Haulers Intercepted 4 | . 2 . . . 1 . . . . 1 . Recyclers Shooed 6 | 1 . . 2 . 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 48 | . . 9 . . . 32 4 . 3 . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Arm Combat Hostiles Destroyed 90 | . 14 10 . . 14 5 6 . 8 14 19 Guns 10 | . 3 2 . . . . . . . 2 3 Cannons 46 | . 6 5 . . 12 2 4 . 4 6 7 AOE 31 | . 5 3 . . 2 3 2 . 4 6 6 Classes Destroyed 19 | 2 6 2 . . 5 . 2 . . . 2 Worker 5 | . 3 . . . 2 . . . . . . Builder 3 | . . . . . 3 . . . . . . Tunneler 2 | 1 . . . . 1 . . . . . . Hauler 4 | . 2 . . . 1 . . . . 1 . Recycler 9 | 1 1 . 4 . 2 . . . . 1 . Operator 2 | . 2 . . . . . . . . . . Watcher 6 | . 3 . . . 1 . . . . 1 1 Swarmer 27 | . 9 4 . . . . . . 5 5 4 Grunt 28 | . 5 . . . 5 3 2 . . 8 5 Brawler 5 | . . . . . 2 . . . . . 3 Duelist 3 | . . . . . . . . . . . 3 Sentry 3 | . . . . . . . 1 . 1 . 1 Specialist 3 | . . . . . 2 . . . . . 1 Hunter 7 | . . . . . 1 2 2 . 2 . . Programmer 6 | . . . . . 4 . . . . 1 1 Heavy 1 | . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . 1 . . . . Cobbler 1 | . . 1 . . . . . . . . . Subdweller 6 | . . 6 . . . . . . . . . Best Kill Streak 11 | 2 3 4 4 . 3 5 3 . 5 5 11 Combat Bots Only 11 | . 3 4 . . 3 5 3 . 5 5 11 Max Kills in Single Turn 4 | 1 3 1 1 . 2 1 1 . 3 4 4 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 3 1 . . 2 1 1 . 3 4 4 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Arm Hostile Shots Fired 954 | . 35 67 . . 114 58 74 . 65 111 430 Missed 368 | . 8 21 . . 42 14 26 . 32 53 172 Hits 586 | . 27 46 . . 72 44 48 . 33 58 258 Melee 12 | . . . . . 4 . . . . . 8 Projectile 574 | . 27 46 . . 68 44 48 . 33 58 250 AOE 5 | . . . . . . . . . . . 5 Critical Strikes 22 | . . . . . 3 2 2 . 1 3 11 Actively Blocked 3 | . . . . . 1 . . . . . 2 Part Disruptions 1 | . 1 . . . . . . . . . . Damage Taken 11364 | . 307 857 8 . 1462 851 927 . 556 1293 5103 Core 1899 | . 60 166 . . 293 106 90 . 20 112 1052 Absorbed by Shields 21 | . . . . . 21 . . . . . . Redirected to Shielding 352 | . 3 20 . . 136 . . . . . 193 Regen/Repaired (Parts) 338 | . 19 . . . 235 . . 84 . . . Core Remaining (%) 52 | 100 . . . 9 . . . . 49 . . Volleys Fired 331 | 5 54 52 27 . 54 13 25 1 12 43 45 Largest 3 | 2 2 2 1 . 3 3 3 3 3 3 3 Hottest 236 | 70 70 60 60 . 163 163 163 152 152 141 236 Shots Fired 649 | 10 103 88 27 . 112 23 62 3 32 95 94 Gun 106 | 10 10 26 . . 7 . . . . 26 27 Cannon 503 | . 88 55 27 . 103 17 58 3 30 63 59 Launcher 40 | . 5 7 . . 2 6 4 . 2 6 8 Special . | . . . . . . . . . . . . Kinetic 503 | 5 93 81 . . 110 17 58 3 30 63 43 Thermal 106 | 5 5 . 27 . . . . . . 26 43 Explosive 33 | . 5 7 . . 2 6 4 . 2 6 1 Electromagnetic 7 | . . . . . . . . . . . 7 Robot Hit Streak 19 | 8 11 11 7 . 7 4 13 15 12 19 13 Robot Miss Streak 6 | . 3 2 1 . 6 2 2 1 3 2 5 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 374 | 8 46 53 16 1 71 9 41 2 21 57 49 Core Hits 208 | 3 28 23 6 . 29 13 12 1 15 31 47 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 23 | . 1 . . . 6 1 3 . 2 4 6 Burn 2 | . . . . . . . . . . 1 1 Meltdown 1 | . . . . . . . . . . . 1 Blast 20 | . 1 . . . 6 1 3 . 2 3 4 Melee Attacks 33 | . . . . 1 32 . . . . . . Impact . | . . . . . . . . . . . . Slashing 32 | . . . . . 32 . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 13 | . . . . 1 12 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16690 | 99 995 1215 294 . 3879 800 2383 72 1203 2698 3052 Guns 1361 | 99 61 324 . . 45 . . . . 505 327 Cannons 9948 | . 716 606 278 . 2831 242 1936 72 601 1160 1506 Explosions 4487 | . 218 285 . . 226 558 447 . 602 965 1186 Melee 777 | . . . . . 777 . . . . . . Ramming 117 | . . . 16 . . . . . . 68 33 Kinetic 9820 | 37 751 930 . . 2876 242 1936 72 601 1160 1215 Thermal 1875 | 62 26 . 278 . 32 . . . . 505 972 Explosive 3315 | . 218 285 . . 194 558 447 . 602 965 46 Electromagnetic 786 | . . . . . . . . . . . 786 Impact . | . . . . . . . . . . . . Slashing 777 | . . . . . 777 . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 19 | . . . 1 1 11 11 11 11 . 1 19 Average Corruption 7 | . . . 1 1 6 11 11 11 . 1 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 157 | . . . 2 10 56 41 37 . . . 11 Message Errors 47 | . . . . 5 15 11 12 . . . 4 Matter Fused 29 | . . . 1 1 10 8 8 . . . 1 Heat Flow Errors 17 | . . . 1 2 9 3 2 . . . . Energy Discharges 13 | . . . . . 5 2 5 . . . 1 Parts Rejected 4 | . . . . . 1 1 1 . . . 1 Parts Fused 6 | . . . . . 3 1 1 . . . 1 Data Loss (minor) 17 | . . . . 1 7 5 2 . . . 2 Data Loss (major) 8 | . . . . 1 2 4 1 . . . . Misfires 6 | . . . . . 1 4 1 . . . . Alerts 6 | . . . . . 3 2 1 . . . . Weapon Failures 4 | . . . . . . . 3 . . . 1 Overload Shots 6 | . . . . . . . . . . 2 4 Overflow Damage 700 | . 8 40 . . 345 18 86 . 28 105 70 Projectiles 297 | . 8 . . . 161 . 73 . . . 55 Explosions 175 | . . 40 . . . 18 13 . 28 61 15 Melee 228 | . . . . . 184 . . . . 44 . Knockbacks 82 | . 12 7 1 . 20 1 5 2 4 11 19 Impact 2 | . . . 1 . . . . . . . 1 Kinetic 71 | . 11 7 . . 18 1 4 2 4 9 15 Secondary 9 | . 1 . . . 2 . 1 . . 2 3 Self-Inflicted Damage 213 | . 51 15 8 . . 67 . . . . 72 Shots 8 | . 3 1 . . . 1 . . . . 3 Rammed 1 | . . . 1 . . . . . . . . Targets Rammed 3 | . . . 1 . . . . . . 1 1 Kicked 2 | . . . . . . . . . . 1 1 Crushed . | . . . . . . . . . . . . Highest Temperature 416 | 45 45 . 200 165 288 237 365 . 2 17 416 Average Temperature 81 | 22 16 . 67 72 101 98 73 . 2 7 113 Received Heat Transfer 1409 | . 63 42 . . 240 84 99 . 18 220 643 Effects 5 | . . . . . 4 . . . . . 1 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . 1 . . . . . . Interference 3 | . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Fried 7 | . . . . . . . . . . . 7 Impact Corruptions 2 | . . . . . . . . . . 1 1 Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 6 | 1 . . 1 . . . . . . 3 1 Heat Transferred 2762 | 185 74 . 592 . 50 . . . . 703 1158 Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Arm Maximum Alert Level 2 | . . . . . 1 . . . . 1 2 Low Security (%) 82 | 100 100 . 100 . 81 . . . . 53 31 Level 1 15 | . . . . . 18 . . . . 46 44 Level 2 1 | . . . . . . . . . . . 23 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 571 | 10 173 . 23 . 346 . . . . 292 571 Initial 120 | . . . . . . . . . . . 120 Average 98 | 1 61 . 2 . 116 . . . . 172 269 Influence Increases 3552 | 10 531 110 97 . 816 150 160 . 180 575 923 Destroy 0b10 Robot/C 1720 | . 280 80 . . 280 100 120 . 160 280 420 Destroy 0b10 Robot/NC 170 | 10 55 . 30 . 50 . 5 . . 15 5 Destroy Leader 290 | . 70 . . . 54 20 20 . 20 34 72 Allied During Kill 39 | . . . . . . . . . . . 39 Successful Hack 174 | . 26 . 67 . 28 . . . . 53 . Disable Machine 315 | . 30 . . . 135 . . . . 60 90 Destroy Structure 454 | . 40 . . . 224 . . . . 118 72 Partial Spotted 15 | . . . . . . . . . . 15 . Lose Combat Pursuer 375 | . 30 30 . . 45 30 15 . . . 225 Influence Decreases 2981 | 10 511 130 97 . 483 483 148 12 180 328 599 Entered New Map 273 | . . 10 . . . 124 . 12 . . 127 Time Decay 2353 | 10 511 120 97 . 471 329 115 . 180 298 222 Lost Part 315 | . . . . . 12 30 33 . . 30 210 Lost Ally 40 | . . . . . . . . . . . 40 Squads Dispatched 22 | . 2 . . . 8 . . . . 5 7 Investigation 6 | . 1 . . . 1 . . . . 2 2 Extermination 6 | . . . . . 3 . . . . 1 2 Reinforcement 9 | . 1 . . . 3 . . . . 2 3 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Arm Distress Signals 11 | . 3 . . . 1 . . 3 . 1 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 205 | . 32 16 . . 35 10 10 1 8 36 57 Peak Tracking Total 16 | . 5 6 . . 11 6 4 . 5 11 16 Tactical Retreats 15 | . 2 1 . . 2 2 1 . . 1 6 ECM-based Alert Blocks 5 | . . . . . . . . . . 5 . Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Arm Traps Triggered 6 | . 1 1 . . 3 . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Arm Machines Disabled 25 | . 2 . . . 9 2 . 1 . 5 6 Max in Single Turn 2 | . 1 . . . 2 1 . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Arm Machines Accessed 50 | . 8 . 6 8 9 1 . 8 . 7 3 Terminals 20 | . 6 . 6 . 1 1 . . . 4 2 Fabricators 3 | . . . . . 3 . . . . . . Repair Stations 3 | . 1 . . . 2 . . . . . . Recycling Units 5 | . 1 . . . 1 . . . . 2 1 Scanalyzers 2 | . . . . . 1 . . . . 1 . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 151 | . 21 . 25 35 21 5 . 9 . 27 8 Successful 91 | . 10 . 10 35 11 5 . 9 . 10 1 Failed 60 | . 11 . 15 . 10 . . . . 17 7 Catastrophic 17 | . 4 . 5 . 3 . . . . 3 2 Database Lockouts . | . . . . . . . . . . . . Manual 36 | . 6 . 8 . 3 . . 1 . 12 6 Terminals 72 | . 13 . 25 . 1 5 . . . 22 6 Fabricators 7 | . . . . . 7 . . . . . . Repair Stations 14 | . 5 . . . 9 . . . . . . Recycling Units 10 | . 3 . . . 2 . . . . 3 2 Scanalyzers 3 | . . . . . 1 . . . . 2 . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 65 | . 3 . 7 35 . 5 . 9 . 6 . Record 46 | . . . . 34 . 5 . 7 . . . Part Schematic 3 | . . . 3 . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . Open Door 2 | . . . . . . . . 2 . . . Level Access Points 1 | . . . . . . . . . . 1 . Branch Access Points 3 | . 1 . 1 . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . 1 . Alert Level 1 | . . . 1 . . . . . . . . Locate Traps 3 | . 2 . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . 1 . Zone Layout 1 | . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . Fabricator Hacks 6 | . . . . . 6 . . . . . . Load Schematic 2 | . . . . . 2 . . . . . . Build 4 | . . . . . 4 . . . . . . Repair Station Hacks 6 | . 2 . . . 4 . . . . . . Scan Component 4 | . 1 . . . 3 . . . . . . Repair 2 | . 1 . . . 1 . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . 3 . 1 . . . . 3 1 Terminals 6 | . 2 . 3 . . . . . . 1 . Botnet 3 | . . . 3 . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . Operators 2 | . 1 . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . . . 1 . . . . 2 1 Fedlink 2 | . . . . . . . . . . 2 . Scrapoids 2 | . . . . . 1 . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 29 | . 8 . 6 . 7 1 . . . 5 2 Full Trace Events 9 | . 1 . 6 . . 1 . . . . 1 Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . Parts Built 6 | . . . . . 6 . . . . . . Authchips 3 | . . . . . 3 . . . . . . Time 281 | . . . . . 281 . . . . . . Total Part Build Rating 42 | . . . . . 42 . . . . . . Part Studies Acquired 1 | . . . . . . . . . . 1 . Parts Repaired 2 | . 1 . . . 1 . . . . . . Time 76 | . 26 . . . 50 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 194 | . 194 . . . . . . . . . . Retrieved Matter 194 | . 194 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . 1 . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . parse_system 1 | . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Arm Total Allies 5 | . . . . . . . . . . . 5 Largest Group 5 | . . . . . . . . . . . 5 Highest-Rated Group 235 | . . . . . . . . . . . 235 Highest-Rated Ally 47 | . . . . . . . . . . . 47 Total Orders 2 | . . . . . . . . 2 . . . FOLLOW 1 | . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . 1 . . . Ally Attacks 27 | . . . . . . . . . . . 27 Total Damage 651 | . . . . . . . . . . . 651 Kills 2 | . . . . . . . . . . . 2 Allies Corrupted 3 | . . . . . . . . . . . 3 Allies Melted 3 | . . . . . . . . 3 . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Arm Active Infowar (turns) 3257 | 16 1024 502 . 199 1303 9 . 6 . 198 . Optics 199 | . . . . 199 . . . . . . . Structural 303 | . . . . . 303 . . . . . . Seismic 2350 | 16 1024 502 . . 799 9 . . . . . Machine Analysis 578 | . . . . . 578 . . . . . . Cloaking 176 | . . . . . . . . 6 . 170 . ECM 28 | . . . . . . . . . . 28 . Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 5 . 1 2 . 1 . . Drone Launches 1 | . . . . . . . . 1 . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Arm Turns Passed 13749 | 41 1684 1018 1090 2712 2052 1131 884 1384 544 737 472 Spaces Moved 8910 | 19 1331 643 853 1888 1002 680 535 790 418 456 295 Core 88 | . . . . . . . . . . . 88 Treads . | . . . . . . . . . . . . Legs 3562 | . . . . . 476 680 535 790 418 456 207 Wheels 5260 | 19 1331 643 853 1888 526 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 100 90 105 107 129 120 120 120 115 115 116 50 Average Speed 128 | 100 103 107 119 141 139 149 139 149 115 116 98 Slowest Speed 260 | 100 165 140 129 175 190 190 190 185 115 116 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 58 | 2 100 41 95 92 20 80 74 93 65 15 30 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 3 | . . . . 1 . . . . 1 1 . Known Exits Taken 4 | . . . . 1 1 . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . . . Scrap Searched 14 | . . . . 5 . 4 3 . 2 . . Spaces Dug 49 | . 11 9 . . 18 1 . . . 7 3 Terrain Destroyed 538 | . 37 29 . . 120 108 58 2 56 84 44 Melee 17 | . . . . . 17 . . . . . . Projectile 116 | . . . . . 34 9 14 2 11 27 19 AOE 405 | . 37 29 . . 69 99 44 . 45 57 25 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Arm Total 10588 | 28 1532 875 900 1940 1507 772 618 983 454 579 400 Wait 783 | . 103 141 4 . 297 59 35 97 13 27 7 Move 8899 | 18 1330 642 852 1887 1001 679 534 789 417 455 295 Hop . | . . . . . . . . . . . . Pick Up 132 | 1 17 14 6 17 25 4 4 15 2 19 8 Fast Attach 61 | 1 3 2 . 2 13 2 2 21 2 4 9 Attach 62 | . 1 7 . 4 15 4 5 5 2 6 13 Detach 29 | . 1 1 2 4 9 2 . 5 . 1 4 Swap 112 | 3 10 12 3 7 24 7 10 6 4 17 9 Drop 116 | . 13 4 5 18 23 1 3 32 2 6 9 Fire 331 | 5 54 52 27 . 54 13 25 1 12 43 45 Melee 33 | . . . . 1 32 . . . . . . Ram 1 | . . . 1 . . . . . . . . Kick 2 | . . . . . . . . . . 1 1 Crush . | . . . . . . . . . . . . Escape Stasis 14 | . . . . . 14 . . . . . . Rewire 4 | . . . . . . . . 4 . . . Trap . | . . . . . . . . . . . . Miscellaneous 9 | . . . . . . 1 . 8 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: Res x4 / Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 42 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 10) 621 | -10/Materials | Repaired Seismic Detector 1086 | -10/Materials | Discovered new exit (range 16) 1472 | -10/Materials | Discovered new exit (range 4) 1725 | -10/Materials | Discovered new exit (range 2) 1726 | -10/Materials | Entered Subcaves 1727 | -10/Subcaves | Approached by a straggling Scientist 1808 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2081 | -10/Subcaves | Discovered new exit (range 12) 2416 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2469 | -10/Subcaves | Core integrity fell below 50% 2516 | -10/Subcaves | Learned Materials stockpile data 2576 | -10/Subcaves | Core integrity fell below 20% 2744 | -10/Subcaves | Entered Recycling 3225 | -7/Recycling | Scanned before Scraplab entrance 3245 | -7/Recycling | Entered Scraplab 3259 | -7/Recycling | Discovered new exit (range 2) 3643 | -7/Recycling | Discovered new exit (range 16) 3834 | -7/Recycling | Entered Scraptown 3895 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4226 | -7/Scraptown | Visited Shadow of the Wyrm 4251 | -7/Scraptown | Visited Fellowship of the Rings 4277 | -7/Scraptown | Visited Comm Corps 4667 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4673 | -7/Scraptown | Learned Research interactive machine intel 4674 | -7/Scraptown | Learned location of Testing (-2) 4676 | -7/Scraptown | Learned 8 Factory zone layouts 4677 | -7/Scraptown | Learned location of 1 exit from Research 4679 | -7/Scraptown | Learned Factory garrison access intel 4707 | -7/Scraptown | Discovered new exit (range 5) 4739 | -7/Scraptown | System corruption cleaned by C-Scrubber 5176 | -7/Scraptown | Visited UFD Registry 5186 | -7/Scraptown | Visited The Evicted 5231 | -7/Scraptown | Visited Cyclists 5277 | -7/Scraptown | Registered with UFD as "Gravthruster" 5302 | -7/Scraptown | Entered Cyclist Reading Room 5415 | -7/Scraptown | Visited Junk Repository 5469 | -7/Scraptown | Visited Derelict Rescue Squad 5480 | -7/Scraptown | Found DRS Beacon 5551 | -7/Scraptown | Visited Junk Repository 5699 | -7/Scraptown | Found Scrap Suit 5716 | -7/Scraptown | Discovered new exit (range 5) 5762 | -7/Scraptown | Visited LU-1G1's Boring Crew 5825 | -7/Scraptown | Visited Scrapoid Research Area 5854 | -7/Scraptown | Visited Scrap Suit Storage 5963 | -7/Scraptown | Visited Research Penetration Think Tank 6051 | -7/Scraptown | Visited Botcube Research 6081 | -7/Scraptown | Visited Science Guys 6437 | -7/Scraptown | Met Optimus 6437 | -7/Scraptown | Accepted into 0bPrime 6529 | -7/Scraptown | Civil war broke out across Scraptown 6545 | -7/Scraptown | Identified exit to Factory 6546 | -7/Scraptown | Entered Factory 6546 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 6547 | -5/Factory | Identified exit to Factory 6548 | -5/Factory | Loaded intel: 4 garrison access locations 6946 | -5/Factory | Fabricated Enh. Hardcell Cannon (x2) 7234 | -5/Factory | Repaired Lyr. Medium Armor Plating 7538 | -5/Factory | Fabricated Mass Driver (x2) 7647 | -5/Factory | Discovered new exit (range 9) 7908 | -5/Factory | Garrison activated, responded to threat 8070 | -5/Factory | Fabricated Adv. Cooling System (x2) 8188 | -5/Factory | System corruption reached 10% 8424 | -5/Factory | Discovered new exit (range 15) 8568 | -5/Factory | Identified exit to Upper Caves 8593 | -5/Factory | Cargo convoy interrupted 8598 | -5/Factory | Entered Upper Caves 8640 | -5/Upper Caves | Lost 3 parts (1p2u) 8719 | -5/Upper Caves | Activated DRS Beacon 8916 | -5/Upper Caves | Learned Factory security intel 9242 | -5/Upper Caves | Learned Factory trap positions 9242 | -5/Upper Caves | Learned Extension stockpile data 9242 | -5/Upper Caves | Learned Factory security intel 9242 | -5/Upper Caves | Learned Extension security intel 9615 | -5/Upper Caves | Discovered new exit (range 6) 9729 | -5/Upper Caves | Entered another Upper Caves area 9852 | -5/Upper Caves | Encountered a Warlord checkpoint 10036 | -5/Upper Caves | Spotted B-75 Beast 10086 | -5/Upper Caves | Destroyed B-75 Beast 10239 | -5/Upper Caves | Learned Factory stockpile data 10495 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10521 | -5/Upper Caves | Discovered new exit (range 15) 10540 | -5/Upper Caves | Learned 4 Factory zone layouts 10613 | -5/Upper Caves | Entered Warlord 10655 | -5/Warlord | System corruption cleaned by Quarantine Array 10695 | -5/Warlord | Build established: Machinist-Gunner 10775 | -5/Warlord | Found Prototype Device 10775 | -5/Warlord | Identified Exp. Cloaking Device 10781 | -5/Warlord | Found Prototype Processor 10781 | -5/Warlord | Identified Exp. Core Analyzer 10788 | -5/Warlord | Found Prototype Hackware 10788 | -5/Warlord | Identified Ghost Barrier 10808 | -5/Warlord | Found Prototype Reactor 10808 | -5/Warlord | Identified Vortex Chain Reactor 11094 | -5/Warlord | Build established: Hacker-Gunner 11132 | -5/Warlord | Rebuked by Warlord 11157 | -5/Warlord | Warlord's base attacked by MAIN.C 11367 | -5/Warlord | Found Prototype Energy Gun 11367 | -5/Warlord | Identified Vortex Shotgun 11370 | -5/Warlord | Found Vortex Shotgun 11507 | -5/Warlord | Warlord forces counterattacked 11585 | -5/Warlord | Found Prototype Device 11585 | -5/Warlord | Identified Minesniffer Drone Bay 11607 | -5/Warlord | Found Minesniffer Drone Bay 11832 | -5/Warlord | Warlord base infiltrated, sounded retreat 11887 | -5/Warlord | Found Prototype Ballistic Cannon 11887 | -5/Warlord | Identified Hvy. Autocannon 11977 | -5/Warlord | Discovered new exit (range 14) 11993 | -5/Warlord | Lost 13 allies 11997 | -5/Warlord | Entered Proximity Caves 12087 | -4/Proximity Caves | Core integrity fell below 50% 12198 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12446 | -4/Proximity Caves | Discovered exit to Factory (range 7) 12541 | -4/Proximity Caves | Entered Factory 12541 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12543 | -4/Factory | Loaded intel: 111 trap records 12555 | -4/Factory | Identified exit to Upper Caves 12555 | -4/Factory | Identified exit to Armory 12577 | -4/Factory | Loaded intel: 8 recycling unit locations 12773 | -4/Factory | Identified exit to Research 13131 | -4/Factory | Learned location of Protoforge (-2) 13252 | -4/Factory | Lost 3 parts (1p1n1u) 13278 | -4/Factory | Entered Armory 13422 | -4/Armory | Scrapoids reinforcements arrived? 13479 | -4/Armory | Lost 4 allies 13654 | -4/Armory | System corruption reached 10% 13690 | -4/Armory | Core integrity fell below 50% 13699 | -4/Armory | Destroyed 11 combat bots 13706 | -4/Armory | Released all parts (8) 13708 | -4/Armory | Spotted B-86 Titan 13712 | -4/Armory | Core integrity fell below 20% 13735 | -4/Armory | Lost 21 parts (1p5n9u6w) 13750 | -4/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13706_ Released Hcp. Storage Unit. 13706_ Released Enh. Nova Cannon. [Achievement: Live, Flee, And Rebuild] 13707_ Acquired 32 matter. 13708_ W-44 Eye sends out distress signal. 13711_ Slug penetrates Wall. 13712_ Knocked back. 13712_ Penetrated by Slug. 13713_ Connecting with Terminal... 13713_ ALERT: Suspicious activity at Terminal A003. Dispatching Investigation squad. 13714_ Packing Station disabled. 13715_ System corrupted: Component data lost. 13715_ Terminal disabled. 13734_ E-15 Imp springs to life. 13734_ E-15 Imp destroyed. 13734_ E-15 Imp springs to life. 13739_ System corrupted: Energy discharge (-29). 13741_ E-15 Imp destroyed. 13747_ G-67 Veteran springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#######################?? | | ?????????????????????? #?? | | ?????????????????????? #?? | | ???????????????????????????######## ######## #?? | | ???????????????????????????# #%!#??? # #?? | | ???????????????????????????# """ += # """=# +?? | | ???????????????????????????# """ # # %/ #?? | | ???????????????????????????# """??# + # #?? | | ???????????????????????????# ????# # # #?? | | ???????????????????????????#??????# # """?# #?? | | ???????????????????????????????#### # ?????# ### | | ???????????????????????????????# ## #??????# | | ???????????????????????????????# ## #??????# | | ??????????????????????????######+##+############## | | ??????????????????????????# #???? | | ?????????????????### ##### #???? | | ????????????????+ @/e #???? | | ?????????????????####+##### g #???? | | ??????????????????????????# "gg " #???? | | ??????????????????????????# " " #???? | | ??????????????????????????# " "? #???? | | ??????????????????????????# ? #???? | | ??????????????????????????################?###???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 55 Energy Capacity 1135 Matter Stores 550 Matter Capacity 550 Sight Range 21 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Armor Coverage 450 Core Shielding 20 Propulsion Shielding 90 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 16 Core Analysis 8 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 50 Kinecelleration 40 Offensive Hacking 23 Defensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Imp. Gravmag System | -7/Recycling | Hacked Med. Reflective Plating | -7/Recycling | Hacked Mass Driver | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Enh. Hardcell Cannon | x2 | -5/Factory | Preloaded, Authchip Mass Driver | x2 | -5/Factory | Authchip Adv. Cooling System | x2 | -5/Factory | Preloaded Repaired ---------- Seismic Detector | 5% | -10/Materials Lyr. Medium Armor Plating | 36% | -5/Factory Studied --------- Rnf. Fission Core | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Art Critic Bob, First Of His Name Bumper Bots Civilization 2243 For Emergencies Only Hack The Planet Heavy Suspicion Hydra I Have A Map? Into The Breach Jackpot Link The Feds Live, Flee, And Rebuild Low-level Research Official Business Plot Armor Protector Spot Them First That Tickles Uncivil War You May Approach The Wall Challenges ------------ None Game ------ Seed BombardmentPowerSuperbattery Manual? 0 Play Time 03:34:49 Cumulative 246.9 hours Start 2025.10.29 @ 13:43:04 End 2025.10.29 @ 18:25:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 10 Types 5/0/2/0/1/1/0/1/0/0 Lore% 62 Gallery% 72 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bf7b2cd-fba0-4602-a6a1-72816ea3c6bd