Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 19:46:52 Player: Aavak Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (70) 350 Value Destroyed (1287) 1287 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 3083 Bonus ------- Follower Combat Kills 66 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Rolling (115) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Advanced Treads Compact Wheel Compact Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- Scythe > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core High-capacity Battery (250) Large Matter Pod (150) Structural Scanner Visual Processing Unit Sensor Array Terrain Scan Processor Salvage Targeting Computer Targeting Computer ECM Suite Medium Armor Plating Hardened Light Armor Plating Hardlight Generator Hacking Suite Advanced Beam Cannon Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core High-capacity Battery Large Matter Pod Structural Scanner Visual Processing Unit Sensor Array Sensor Array Terrain Scan Processor Salvage Targeting Computer Targeting Computer ECM Suite Light Armor Plating Hardlight Generator Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Datajack [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Wheel Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Hammer Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 82 | 9 15 5 47 6 Power 7 | 1 2 1 3 . Engine 6 | 1 1 1 3 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 27 | 3 5 3 15 1 Treads 11 | 1 . 2 8 . Leg . | . . . . . Wheel 16 | 2 5 1 7 1 Hover . | . . . . . Flight . | . . . . . Utility 27 | 3 4 . 16 4 Device 11 | 1 1 . 7 2 Storage 4 | 2 2 . . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 10 | . . . 8 2 Artifact . | . . . . . Weapon 21 | 2 4 1 13 1 Energy Gun 5 | 1 1 . 3 . Energy Cannon 1 | . . . 1 . Ballistic Gun 7 | 1 1 1 4 . Ballistic Cannon 2 | . 1 . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 3 | . 1 . 2 . Slashing Weapon 3 | . . . 2 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . 4 2 9 1 Power 3 | . 1 1 1 . Propulsion 5 | . 1 . 4 . Utility 3 | . 1 . 2 . Weapon 5 | . 1 1 2 1 Highest Loss Streak 3 | . 2 1 3 1 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 94 | . 94 84 98 98 Engine 9 | . 13 . 10 11 Treads 12 | . . 12 18 17 Wheel 16 | . 23 14 13 15 Device 10 | . 12 14 7 8 Storage 12 | . 14 14 11 11 Processor 5 | . 1 . 10 11 Protection 2 | . . . 4 2 Energy Gun 3 | . 9 . 2 . Energy Cannon 1 | . . . 2 . Ballistic Gun 8 | . 9 12 6 9 Ballistic Cannon 2 | . 4 . 2 . Impact Weapon 5 | . 4 14 4 . Slashing Weapon 2 | . . . 3 11 Naked Turns . | . . . . . Heaviest Build 59 | 19 51 51 59 55 Greatest Support 60 | 26 26 10 60 44 Greatest Overweight (x) 5 | 1 5 5 5 3 Average Overweight (x) 2 | . 2 4 3 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 15 20 20 20 Most Carried 20 | 8 20 20 20 20 Average Carried 17 | 5 14 19 19 20 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 8 20 20 20 20 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1477 | 417 282 10 708 60 Remotely . | . . . . . Salvage Created 2485 | 213 854 33 1140 245 Parts 134 | 18 41 2 61 12 Haulers Intercepted 5 | . 2 . 3 . Recyclers Shooed 5 | 1 4 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 35 | . 11 3 18 3 Melee 12 | . . 3 6 3 Guns 16 | . 10 . 6 . Cannons 3 | . . . 3 . AOE 2 | . . . 2 . Classes Destroyed 12 | 3 5 . 4 . Worker 5 | 2 1 . 2 . Builder 6 | . 3 . 2 1 Tunneler 6 | 5 . . 1 . Hauler 5 | . 2 . 3 . Recycler 7 | 1 4 . 1 1 Mechanic 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 4 | . 3 . 1 . Swarmer 11 | . 6 3 2 . Grunt 15 | . 5 . 7 3 Brawler 1 | . . . 1 . Sentry 8 | . . . 8 . Best Kill Streak 6 | 4 6 2 3 3 Combat Bots Only 3 | . 3 2 3 2 Max Kills in Single Turn 2 | 2 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 255 | . 54 46 130 25 Missed 50 | . 11 7 29 3 Damage Taken 2780 | . 531 314 1453 482 Core 547 | . 46 96 243 162 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 166 | . 62 . 104 . Core Remaining (%) 71 | 100 . 43 . . Volleys Fired 132 | 13 43 . 76 . Largest 2 | 2 2 . 2 . Hottest 104 | 70 70 . 104 . Shots Fired 217 | 26 86 2 103 . Gun 182 | 26 86 2 68 . Cannon 35 | . . . 35 . Launcher . | . . . . . Special . | . . . . . Kinetic 119 | 13 43 2 61 . Thermal 71 | 13 43 . 15 . Explosive . | . . . . . Electromagnetic 27 | . . . 27 . Robot Hit Streak 13 | 8 12 . 13 . Robot Miss Streak 5 | 2 5 . 2 . Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 217 | 16 69 12 107 13 Core Hits 74 | 9 26 2 32 5 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 4 | . 4 . . . Critical Strikes 12 | 1 7 1 2 1 Burn 4 | 1 3 . . . Blast 1 | . . . 1 . Smash 5 | . 4 1 . . Sever 2 | . . . 1 1 Melee Attacks 99 | . 16 18 50 15 Impact 68 | . 16 18 34 . Slashing 31 | . . . 16 15 Piercing . | . . . . . Sneak Attacks 17 | . 6 . 9 2 Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . 1 . Damage Inflicted 4553 | 213 1136 262 2480 462 Guns 1844 | 213 757 . 874 . Cannons 556 | . . . 556 . Explosions 74 | . . . 74 . Melee 2079 | . 379 262 976 462 Ramming . | . . . . . Kinetic 1296 | 112 352 . 832 . Thermal 747 | 101 405 . 241 . Explosive . | . . . . . Electromagnetic 431 | . . . 431 . Impact 1222 | . 379 262 581 . Slashing 857 | . . . 395 462 Piercing . | . . . . . Highest Corruption 7 | . 7 7 1 1 Average Corruption 3 | . 7 7 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 50 | . 12 23 13 2 Message Errors 12 | . 3 5 3 1 Matter Fused 6 | . . 3 3 . Heat Flow Errors 9 | . 4 3 2 . Energy Discharges 5 | . 1 3 1 . Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . 1 . . Data Loss (minor) 9 | . 2 5 2 . Data Loss (major) 3 | . 1 1 1 . Misfires 3 | . . 2 1 . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 536 | . 267 20 220 29 Projectiles . | . . . . . Explosions . | . . . . . Melee 536 | . 267 20 220 29 Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 85 | . . . 85 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 254 | . 242 187 254 12 Average Temperature 73 | . 59 84 80 9 Received Heat Transfer 936 | . 150 . 597 189 Effects 2 | . 2 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 15 | . 7 . 8 . Impact Corruptions 22 | . 11 4 7 . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 2 | . 2 . . . Heat Transferred 2233 | 370 1406 . 457 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 264 | 40 264 71 221 168 Initial 78 | . 26 21 . 78 Average 96 | 15 123 30 106 132 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 90 | 100 80 100 91 100 Level 1 9 | . 19 . 8 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 3 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 26 3 29 6 Peak Tracking Total 6 | . 5 3 6 2 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 25 | . 9 1 15 . Terminals 17 | . 6 1 10 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 4 | . 2 . 2 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 80 | . 25 2 53 . Successful 65 | . 21 1 43 . Failed 15 | . 4 1 10 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 35 | . 16 2 17 . Terminals 50 | . 19 2 29 . Fabricators . | . . . . . Repair Stations 6 | . 2 . 4 . Recycling Units 9 | . 4 . 5 . Scanalyzers 15 | . . . 15 . Garrison Access . | . . . . . Terminal Hacks 16 | . 4 1 11 . Record 2 | . . . 2 . Prototype ID Bank 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Alert Level 2 | . . . 2 . Unreport Threat 1 | . . 1 . . Dispatch Records 2 | . 1 . 1 . Maintenance Status 1 | . . . 1 . Zone Layout 4 | . 3 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 2 . 4 . Scan Component 3 | . 1 . 2 . Repair 3 | . 1 . 2 . Recycling Unit Hacks 8 | . 4 . 4 . Process 1 | . . . 1 . Report Inventory 3 | . 1 . 2 . Retrieve Matter 3 | . 2 . 1 . Retrieve Components 1 | . 1 . . . Scanalyzer 14 | . . . 14 . Insert Component 7 | . . . 7 . Analyze 7 | . . . 7 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 21 | . 11 . 10 . Terminals 21 | . 11 . 10 . Track 5 | . 3 . 2 . Assimilate 1 | . 1 . . . Botnet 13 | . 6 . 7 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 6 1 14 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 5 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 . 2 . Time 90 | . 26 . 64 . Parts Recycled . | . . . . . Recycled Matter 220 | . . . 220 . Retrieved Matter 571 | . 225 . 346 . Retrieved Components 9 | . 9 . . . Parts Scanalyzed 5 | . . . 5 . Part Schematics Acquired 5 | . . . 5 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 2 | . 1 1 . . Largest Group 1 | . 1 1 1 . Highest-Rated Group 31 | . 10 31 31 . Highest-Rated Ally 31 | . 10 31 31 . Total Orders 1 | . 1 . . . FOLLOW 1 | . 1 . . . Ally Attacks 27 | . . . 27 . Total Damage 359 | . . . 359 . Kills 5 | . . . 5 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4913 | 160 1351 813 2340 249 Spaces Moved 2965 | 105 899 532 1277 152 Core 4 | 4 . . . . Treads 29 | . . . 23 6 Legs . | . . . . . Wheels 2932 | 101 899 532 1254 146 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 140 110 115 Average Speed 129 | 89 117 140 136 132 Slowest Speed 225 | 95 155 155 225 225 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . 1 . . . Exploration Rate (%) 55 | 4 70 88 97 20 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . 1 . . Spaces Dug 19 | . 7 . 12 . Terrain Destroyed 28 | . 7 . 21 . Melee 19 | . 7 . 12 . Projectile . | . . . . . AOE 9 | . . . 9 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3650 | 144 1083 567 1681 175 Wait 260 | 1 67 11 180 1 Move 2961 | 104 898 531 1276 152 Hop . | . . . . . Pick Up 71 | 15 25 2 29 . Fast Attach 17 | 2 4 1 8 2 Attach 18 | 5 2 2 9 . Detach 1 | . 1 . . . Swap 47 | 2 9 2 30 4 Drop 46 | 2 18 . 25 1 Fire 132 | 13 43 . 76 . Melee 97 | . 16 18 48 15 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 1 exit: *Exi) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 13) 161 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 13) 769 | -10/Materials | Repaired Med. Laser 921 | -10/Materials | Discovered new exit (range 16) 959 | -10/Materials | Identified exit to Materials 994 | -10/Materials | Build established: Scavenger-Mutant 1076 | -10/Materials | Discovered exit to Materials (range 4) 1078 | -10/Materials | Crushed by falling debris 1344 | -10/Materials | Build established: Mutant 1512 | -10/Materials | Entered Mines 1557 | -10/Mines | Core integrity fell below 50% 1688 | -10/Mines | Learned location of Zion (-6) 1864 | -10/Mines | Discovered exit to Materials (range 5) 2273 | -10/Mines | Discovered exit to Materials (range 12) 2289 | -10/Mines | Received a Mining Laser from a helpful Derelict 2325 | -10/Mines | Entered Materials 2325 | -9/Materials | Accompanied by 1 ally 2325 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2619 | -9/Materials | Lost 3 parts (1n1u1w) 3254 | -9/Materials | Repaired Hammer 3293 | -9/Materials | Repaired Adv. Treads 3363 | -9/Materials | Discovered new exit (range 16) 3395 | -9/Materials | Identified exit to Materials 3761 | -9/Materials | Core integrity fell below 50% 3799 | -9/Materials | Lost 3 parts (1p1u1w) 4199 | -9/Materials | Discovered exit to Materials (range 11) 4527 | -9/Materials | Discovered exit to Materials (range 16) 4614 | -9/Materials | Identified exit to Mines 4665 | -9/Materials | Entered Mines 4676 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4704 | -9/Mines | Discovered new exit (range 5) 4710 | -9/Mines | Identified exit to Exiles 4793 | -9/Mines | Core integrity fell below 20% 4866 | -9/Mines | Assembled infested the area 4871 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4914 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" M2-7YZ(h): "I'll hold them off! Go on ahead or try to find another way!" HV Slug penetrates Wall. C-30 ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. Hvy. Assault Rifle destroyed. Core Extractor disabled. T-07 Excavator destroyed. K-01 Serf collects debris. HV Slug penetrates Wall. HV Slug penetrates D-53 Grenadier. D-53 Grenadier suffers critical hit (Destroy). M2-7YZ(h) destroyed. The unstable cave ceiling collapses. K-01 Serf collects debris. The unstable cave ceiling collapses. Sneak attack on U-05 Engineer. U-05 Engineer destroyed. ORGW&:EMELU34ZKP= J , Map ----- +----------------------------------------------------+ | ?????# #####?????????????????????????????????????? | | ?##### # # ###?????????####?????????????????????? | | ## # ###??????## ##????????????????????? | | # #??????# ##???????????????????? | | ?#% " ###???## #???????????????????? | | ?# "% % ##### #???????????????????? | | ?# # #???????????????????? | | ????# ###???????????????????? | | ?????# # ###?????????????????????? | | ?????# ### ##???????????????????????? | | ????# ## ##?## ##????????????????????????? | | ????# ??# #???####?????????????????????????? | | ???# ???# ##???????????x????????????????????? | | ??# ????# ###?????????????????????????????????? | | ?# ??????# #?????????????????????????????????? | | # ???????# """ #?????????????????????????????????? | | ?????????# """ #?????????????????????????????????? | | ?????????#=""" #?????????x???????????????????????? | | ?????????# !%! #?????????????????????????????????? | | ?????????###%###???????????????????#####???###???? | | ???????????#%#????????????????###### ##?## ###?? | | ???????????#*######???????????# #?#=! ### | | ???????????# x #???????????# ### ###%## # | | ???????????###### #???????????# ### ==[####># | | ????????????????#d############# ## ###???## | | ????????????????# d @ #??????? | | ????????????????############# #### ##?????? | | ????????????????????????????# #### #?????? | | ????????????????????????????# #?????? | | ????????????????????????????####### ##?????? | | ??????????????????????????????????#########??????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Scythe | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Part-time Excavator Power Corrupts Quantum Hacking Safety First True Hacker Unlikely Earthworm root@ Challenges ------------ None Game ------ Seed LaserConstructExpander Manual? 0 Play Time 01:39:05 Cumulative 4.9 hours Start 2024.04.04 @ 17:58:10 End 2024.04.04 @ 19:46:52 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 7 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 9% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8e846c27-e3d1-4272-acbb-7b37138ac84b