Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 00:38:20 Player: SnowyImp Result: Destroyed by J5-HVA with Makeshift Shrapnel Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (8) 40 Value Destroyed (193) 193 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1753 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 298/300 Energy 98/100 System Corruption 14% Temperature Cool (12) Movement Core (50) Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Flight Unit Flight Unit Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Targeting Computer Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Medium Laser > --- INVENTORY -------- Ion Engine Flight Unit Flight Unit Improved Heat Sink Particle Gun [Rating: 11] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 25 | 6 2 4 11 1 1 Power 4 | 1 . 1 2 . . Engine 3 | 1 . . 2 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 2 | 2 . . . . . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 2 1 1 . . Device 1 | . . . 1 . . Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 14 | 2 . 2 8 1 1 Energy Gun 13 | 2 . 2 7 1 1 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 11 | . . . 4 . 7 Power 2 | . . . 1 . 1 Propulsion 2 | . . . 1 . 1 Utility 3 | . . . 1 . 2 Weapon 4 | . . . 1 . 3 Highest Loss Streak 7 | . . . 3 . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 78 | . 97 99 70 66 64 Engine 9 | . 14 7 8 11 11 Core 2 | . . 6 2 . . Leg 18 | . 28 28 16 11 10 Device 5 | . . . 5 11 10 Processor 11 | . 7 14 11 11 11 Protection 5 | . 12 13 5 . . Energy Gun 23 | . 28 28 21 22 21 Naked Turns 3 | . . . . . 3 Heaviest Build 16 | 13 16 13 16 14 14 Greatest Support 20 | 20 20 20 20 10 10 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 Most Carried 5 | 3 1 5 5 5 5 Average Carried 4 | . 1 3 4 5 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 1 1 5 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 400 | 190 . 130 80 . . Remotely . | . . . . . . Salvage Created 320 | . . 134 186 . . Parts 14 | . . 8 6 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 11 | . . 7 4 . . Guns 10 | . . 7 3 . . Classes Destroyed 5 | . . 3 2 . . Builder 1 | . . 1 . . . Swarmer 3 | . . 3 . . . Grunt 2 | . . . 2 . . Sentry 2 | . . . 2 . . Assembled 4 | . . 4 . . . Best Kill Streak 3 | . . 3 3 . . Combat Bots Only 3 | . . 3 3 . . Max Kills in Single Turn 2 | . . 2 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 97 | . . 21 19 . 57 Missed 20 | . . 3 3 . 14 Damage Taken 1261 | . . 382 222 . 657 Core 442 | . . 34 43 . 365 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 . 86 . . . Volleys Fired 28 | . . 12 10 . 6 Largest 2 | . . 2 2 . 2 Hottest 130 | . . 115 130 . 121 Shots Fired 57 | . . 25 20 . 12 Gun 57 | . . 25 20 . 12 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 57 | . . 25 20 . 12 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . . 6 15 . 9 Robot Miss Streak 3 | . . 1 1 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 41 | . . 17 17 . 7 Core Hits 21 | . . 13 6 . 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 3 1 . . Burn 4 | . . 3 1 . . Melee Attacks 2 | . . . 2 . . Impact 2 | . . . 2 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 586 | . . 232 262 . 92 Guns 569 | . . 223 257 . 89 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 17 | . . 9 5 . 3 Kinetic . | . . . . . . Thermal 569 | . . 223 257 . 89 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . 3 3 2 2 14 Average Corruption 2 | . 2 3 2 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . 2 7 . 6 6 Message Errors 5 | . 1 . . 1 3 Matter Fused 2 | . . 1 . . 1 Heat Flow Errors 3 | . . 2 . 1 . Energy Discharges 2 | . . . . 1 1 Data Loss (minor) 3 | . . . . 3 . Data Loss (major) 2 | . 1 1 . . . Misfires 3 | . . 2 . . 1 Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 6 | . . . 5 . 1 Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 4 | . . 3 . . 1 Kicked 3 | . . 3 . . . Crushed . | . . . . . . Highest Temperature 279 | . . 220 279 206 146 Average Temperature 90 | . . 69 137 117 63 Received Heat Transfer 239 | . . . 99 . 140 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 3 | . . 1 2 . . Heat Transferred 1741 | . . 816 703 . 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Peak Influence 167 | . 59 135 167 . . Initial 52 | . . 22 52 . . Average 74 | . 25 121 113 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 2 8 6 . 15 Peak Tracking Total 14 | . 2 2 4 . 14 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . 6 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 10 | . 5 1 4 . . Terminals 10 | . 5 1 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 16 2 9 . . Successful 12 | . 8 1 3 . . Failed 14 | . 7 1 6 . . Catastrophic 4 | . 2 . 2 . . Database Lockouts 1 | . 1 . . . . Manual 20 | . 13 . 7 . . Terminals 27 | . 16 2 9 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 8 1 2 . . Part Schematic 3 | . 2 . 1 . . Level Access Points 2 | . 1 1 . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Recall Reinforcements 1 | . 1 . . . . Registered Components 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . 1 . . Terminals 1 | . . . 1 . . Assimilate 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 4 1 3 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . 2 . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 1518 | 62 169 321 407 241 318 Spaces Moved 914 | 46 114 225 238 127 164 Core 15 | 6 . . . . 9 Treads . | . . . . . . Legs 899 | 40 114 225 238 127 155 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 190 50 Average Speed 147 | 110 120 120 147 190 182 Slowest Speed 190 | 120 120 120 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 32 40 25 36 55 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 2 | . . . 2 . . Terrain Destroyed 2 | . . . 2 . . Melee 2 | . . . 2 . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed 1 | . . . 1 . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 1020 | 55 145 251 270 127 172 Wait 34 | . 29 3 2 . . Move 909 | 45 113 224 237 126 164 Hop . | . . . . . . Pick Up 10 | 4 . 3 3 . . Fast Attach 8 | 3 2 1 2 . . Attach 7 | 3 . . 3 . 1 Detach . | . . . . . . Swap 10 | . . 3 6 1 . Drop 7 | . 1 2 4 . . Fire 28 | . . 12 10 . 6 Melee 2 | . . . 2 . . Ram 2 | . . . 1 . 1 Kick 3 | . . 3 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Exi]) -9/Exiles History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 16) 159 | -10/Materials | Identified exit to Mines 159 | -10/Materials | Identified exit to Materials 168 | -10/Materials | Central database locked down 232 | -10/Materials | Entered Mines 233 | -10/Mines | Assembled infested the area 328 | -10/Mines | Build established: Mutant 418 | -10/Mines | Found a hidden stash of uninstalled traps 496 | -10/Mines | Discovered exit to Materials (range 11) 553 | -10/Mines | Entered Materials 553 | -9/Materials | Evolved 2 slots: Propulsion x2 648 | -9/Materials | Discovered new exit (range 6) 800 | -9/Materials | Lost 3 parts (1n1u1w) 960 | -9/Materials | Entered Mines 1049 | -9/Mines | Learned Materials stockpile data 1163 | -9/Mines | Discovered new exit (range 13) 1192 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1192 | -9/Mines | Discovered new exit (range 5) 1201 | -9/Mines | Entered Exiles 1245 | -9/Exiles | Met 8R-AWN 1281 | -9/Exiles | Met EX-HEX 1378 | -9/Exiles | Met EX-DEC 1415 | -9/Exiles | Visited The Gauntlet 1463 | -9/Exiles | Attacked by the Exiles 1507 | -9/Exiles | System corruption reached 10% 1512 | -9/Exiles | Core integrity fell below 50% 1518 | -9/Exiles | Core integrity fell below 20% 1519 | -9/Exiles | Destroyed by J5-HVA with Makeshift Shrapnel Gun Last Messages --------------- 01463_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 01463_ Machine disabled. 01503_ Aluminum Leg destroyed. 01503_ System corrupted by crushing effect (+5). 01505_ Machine disabled. 01506_ Imp. Heat Sink destroyed. 01506_ System corrupted by crushing effect (+3). 01508_ |=YP#ZW/#8RF2/QFXFYX24DWVKX>VBZ 01508_ Destroyed Asb. Hover Unit. 01508_ Beam Rifle destroyed. 01508_ System corrupted by crushing effect (+2). 01509_ Machine disabled. 01511_ Imp. Ion Engine destroyed. 01511_ Particle Gun destroyed. 01512_ Targeting Computer destroyed. 01512_ System corrupted by crushing effect (+2). 01514_ Slammed into as-77852. 01514_ Destabilizing: Core damaged (-4). 01516_ Med. Laser destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????#" " | | ??????????????????????????????????#""" | | ???????????????????????????????????# | | ???????????????????????????????????#"" "" | | ???????????????????????????????????##""" | | ????????????????????????????????????##"""" # | | ?????????????????????????????????????### # | | ???????????????????????????????????????##### ## | | ???????????????????????????????????????????## #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ?????????????#####?????????????????###??????# #? | | ???????????#"""""""??????"""""???#"""""?????# #? | | ????????????"" ""????"""""""????"""""""???# #? | | ???????????#" "#??"""""" "#??#" """"#??# #? | | ????????????"" ""#""#""" """????"" """???# #? | | ????????????"" "?#""#"" ""????"" ""???# #? | | ??????########"""###""###"""########"""###### ## | | ??????#"""" "" """"""" """""""" """""" "" | | ??????#" """""" """"" " | | ??????#""" aa z | | ??????#"""" a | | ??????#"" a a z | | ??????#""" a a" z "" | | ??????#"" "" """"" @ " """"" " """" | | ??????########"" ########"""###""###"""########""" | | ???????????#"" ""????"" ""#""#"" ""?????? | | ???????????#""" """#???""" ""#""#""" ""?????? " | | ???????????#" """ "#??#" """"""""#" " "#?????""" | | ???????????#"""""""#???"""""""#???"""""""?????? "" | | ???????????#"""""""#???"""""""#???"""""""#?????""? | | ???????????#########???##?"#????????##?#?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Beam Cannon | -10/Materials | Hacked VTOL Module | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsChargeSteel Manual? 0 Play Time 00:20:01 Cumulative 15.6 hours Start 2024.04.06 @ 00:20:31 End 2024.04.06 @ 00:38:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d11258c-6eec-4931-a2a7-c71aa646f55f