Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.06 @ 13:15:57 Player: ktur Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (84) 420 Value Destroyed (2294) 2294 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 5542 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 380/700 Matter 85/300 Energy 290/290 System Corruption 19% Temperature Cool (0) Movement Treading (155) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Advanced Treads Medium Treads Medium Treads > --- UTILITY (7) ------ Improved Heat Sink Improved Heat Sink Small Storage Unit > --- WEAPON (2) ------- Autogun Gauss Rifle > --- INVENTORY (6) ---- Light Treads Gravmag System Quantum Capacitor Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Small Storage Unit Enhanced Optical Array > --- WEAPON ----------- Autogun Gauss Rifle > --- INVENTORY -------- Light Treads Gravmag System Quantum Capacitor [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 5 | . . 2 1 2 . . Weapon . | . . . . . . . Parts Attached 84 | 6 5 17 25 13 2 16 Power 8 | 1 2 1 1 1 . 2 Engine 4 | 1 1 1 . . . 1 Core 4 | . 1 . 1 1 . 1 Reactor . | . . . . . . . Propulsion 21 | 2 . 3 8 2 . 6 Treads 15 | 2 . 1 6 2 . 4 Leg 3 | . . 1 2 . . . Wheel 1 | . . 1 . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 25 | 1 1 5 7 5 1 5 Device 7 | . . 2 2 . . 3 Storage 7 | 1 1 3 . 1 . 1 Processor 4 | . . . 1 2 . 1 Hackware . | . . . . . . . Protection 7 | . . . 4 2 1 . Artifact . | . . . . . . . Weapon 30 | 2 2 8 9 5 1 3 Energy Gun 9 | 1 . 2 2 3 . 1 Energy Cannon 10 | . . 4 4 2 . . Ballistic Gun 11 | 1 2 2 3 . 1 2 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 2 1 3 . . Parts Lost 29 | . 2 6 10 2 5 4 Power 4 | . 1 . 1 1 . 1 Propulsion 5 | . . 2 2 . 1 . Utility 10 | . . 1 4 1 2 2 Weapon 10 | . 1 3 3 . 2 1 Highest Loss Streak 4 | . 2 2 4 1 4 2 Average Slot Usage (%) 89 | . 96 98 96 97 59 47 Engine 4 | . 12 10 1 . . 1 Core 4 | . . . 7 7 4 3 Treads 18 | . 28 11 18 23 13 19 Leg 2 | . . 7 3 . . . Wheel 1 | . . 2 3 . . . Device 6 | . . 10 9 4 . 6 Storage 20 | . 26 32 21 15 9 1 Processor 5 | . . . 7 18 10 . Protection 4 | . . . 6 12 12 . Energy Gun 5 | . 12 8 2 2 3 2 Energy Cannon 5 | . . 1 9 11 3 . Ballistic Gun 7 | . 14 11 6 . 1 9 Naked Turns 31 | . . . . . 25 6 Heaviest Build 89 | 12 18 82 89 89 88 24 Greatest Support 78 | 40 40 40 60 60 60 78 Greatest Overweight (x) 7 | . . 7 4 1 1 . Average Overweight (x) 1 | . . 2 1 1 . . Largest Inventory Capacity 20 | 6 8 20 20 20 20 6 Average Capacity 14 | 5 7 13 20 20 13 4 Most Carried 20 | 6 8 20 20 20 20 4 Average Carried 13 | 3 7 11 19 19 12 3 Final Capacity 20 | 6 8 20 20 20 4 6 Final Carried 20 | 6 8 20 20 20 4 4 Class Distribution -------------------- 40% | Mutant 40% | Hauler-Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 1588 | 221 197 337 537 140 . 156 Remotely . | . . . . . . . Salvage Created 3279 | . 237 913 1374 342 . 413 Parts 180 | . 14 61 70 14 . 21 Haulers Intercepted 9 | . . 3 5 1 . . Recyclers Shooed 3 | . . 2 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 66 | . 8 23 24 4 . 7 Guns 46 | . 8 22 9 . . 7 Cannons 17 | . . . 14 3 . . AOE 1 | . . 1 . . . . Classes Destroyed 12 | . 2 4 2 2 . 2 Worker 1 | . . . . . . 1 Builder 2 | . . . 1 . . 1 Hauler 9 | . . 3 5 1 . . Recycler 3 | . . 1 . 1 . 1 Operator 3 | . . 2 1 . . . Swarmer 25 | . 3 15 3 . . 4 Grunt 28 | . 5 5 15 1 . 2 Brawler 1 | . . . . . . 1 Duelist 2 | . . . 2 . . . Sentry 8 | . . 3 4 1 . . Hunter 1 | . . . . 1 . . Programmer 1 | . . . . 1 . . Best Kill Streak 5 | . 3 5 5 2 . 5 Combat Bots Only 5 | . 3 4 5 1 . 4 Max Kills in Single Turn 2 | . 1 2 1 1 . 2 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 4091 | . 473 544 1600 353 218 903 Core 618 | . 78 51 169 . 172 148 Absorbed by Shields 204 | . . 192 12 . . . Core Remaining (%) 81 | 100 68 87 69 . . . Volleys Fired 252 | . 36 76 84 17 8 31 Largest 2 | . 2 2 2 2 2 2 Hottest 150 | . 70 112 150 150 95 93 Shots Fired 461 | . 57 143 164 32 15 50 Gun 337 | . 57 135 79 9 7 50 Cannon 124 | . . 8 85 23 8 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 227 | . 36 81 65 . . 45 Thermal 211 | . 21 54 84 32 15 5 Explosive . | . . . . . . . Electromagnetic 23 | . . 8 15 . . . Robot Hit Streak 17 | . 15 12 15 11 4 17 Robot Miss Streak 5 | . 3 3 5 4 2 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 4 | . . 1 2 . . 1 Max Gunslinging Chain 1 | . . 1 1 . . 1 Shots Hit Robots 315 | . 34 96 118 21 10 36 Core Hits 132 | . 15 43 48 8 2 16 Critical Hits 8 | . 1 . 5 . 2 . Critical Kills 4 | . 1 . 3 . . . Critical Parts Destroyed 3 | . . . 2 . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5606 | . 358 1228 2467 482 289 782 Guns 3391 | . 358 1050 949 138 114 782 Cannons 2115 | . . 112 1516 312 175 . Explosions 41 | . . 41 . . . . Melee . | . . . . . . . Ramming 59 | . . 25 2 32 . . Kinetic 2114 | . 155 469 789 . . 701 Thermal 3089 | . 203 622 1444 450 289 81 Explosive . | . . . . . . . Electromagnetic 344 | . . 112 232 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 19 | . . 2 1 . 12 19 Average Corruption 5 | . . 2 1 . 7 13 Corruption Purged . | . . . . . . . Effects 39 | . . . 4 . 7 28 Message Errors 7 | . . . 1 . 3 3 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 4 | . . . 1 . 2 1 Data Loss (minor) 5 | . . . . . 1 4 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 2 | . . . . . . 2 Misdirections 5 | . . . . . . 5 Targeting Errors 5 | . . . 1 . . 4 Weapon Failures 3 | . . . 1 . 1 1 Overload Shots . | . . . . . . . Overflow Damage 21 | . . . 21 . . . Projectiles 21 | . . . 21 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 49 | . . 49 . . . . Shots 1 | . . 1 . . . . Rammed 6 | . . 4 1 1 . . Targets Rammed 6 | . . 4 1 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 271 | . 162 198 198 158 247 271 Average Temperature 65 | . 54 61 58 55 134 93 Received Heat Transfer 1012 | . 81 94 603 45 . 189 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 6 | . . 2 4 . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 13 | . . 3 4 5 . 1 Heat Transferred 5748 | . 592 1530 2257 703 481 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 490 | . 185 490 381 269 28 182 Initial 137 | . . . 120 137 28 . Average 162 | . 46 265 203 149 15 62 Maximum Alert Level 2 | . . 2 1 1 . . Low Security (%) 65 | 100 100 25 54 80 100 100 Level 1 33 | . . 70 45 19 . . Level 2 . | . . 4 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 1 1 4 1 . 2 Investigation 2 | . 1 . . . . 1 Extermination 1 | . . . . 1 . . Reinforcement 6 | . . 1 4 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 13 | . 1 8 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 121 | . 10 41 47 6 6 11 Peak Tracking Total 7 | . 3 7 7 2 6 4 Tactical Retreats 6 | . . 2 3 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 5 | . 1 1 1 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 4 | . . 2 2 . . . Max in Single Turn 2 | . . 2 2 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 17 | . . 3 10 1 . 3 Terminals 11 | . . 1 8 . . 2 Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 1 . . Recycling Units 4 | . . 2 1 . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 35 | . . 3 24 3 . 5 Successful 11 | . . 2 7 1 . 1 Failed 24 | . . 1 17 2 . 4 Catastrophic 5 | . . 1 3 . . 1 Database Lockouts . | . . . . . . . Manual 20 | . . 1 18 . . 1 Terminals 26 | . . 1 22 . . 3 Fabricators . | . . . . . . . Repair Stations 4 | . . . 1 3 . . Recycling Units 5 | . . 2 1 . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . . 5 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 2 | . . . 2 . . . Locate Traps 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . 1 . . Scan Component 1 | . . . . 1 . . Recycling Unit Hacks 4 | . . 2 1 . . 1 Report Inventory 4 | . . 2 1 . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Disrupt 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used 1 | . . 1 . . . . Hacking Detections 16 | . . 2 10 1 . 3 Full Trace Events 1 | . . . . . . 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 3692 | 98 422 887 1164 494 151 476 Spaces Moved 1621 | 56 192 328 393 222 123 307 Core 111 | 5 . . . . 96 10 Treads 1292 | 51 192 228 393 222 27 179 Legs 4 | . . 4 . . . . Wheels 96 | . . 96 . . . . Hover 118 | . . . . . . 118 Flight . | . . . . . . . Fastest Speed 50 | 50 160 140 183 180 50 50 Average Speed 160 | 150 160 173 197 182 89 114 Slowest Speed 330 | 160 160 330 240 183 180 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 5 28 34 45 5 87 9 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 13 | . . 3 10 . . . Melee . | . . . . . . . Projectile 10 | . . . 10 . . . AOE 3 | . . 3 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 2282 | 67 262 511 631 283 149 379 Wait 186 | . 14 62 68 10 12 20 Move 1616 | 55 191 327 392 222 122 307 Hop . | . . . . . . . Pick Up 68 | 6 8 15 29 7 1 2 Fast Attach 47 | 6 3 7 11 7 . 13 Attach 23 | . . 7 8 4 2 2 Detach 8 | . . 5 2 . . 1 Swap 17 | . 2 4 7 3 . 1 Drop 59 | . 8 4 29 12 4 2 Fire 252 | . 36 76 84 17 8 31 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 6 | . . 4 1 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 16) 521 | -10/Materials | Entered another Materials area 521 | -9/Materials | Evolved 2 slots: Utility x2 920 | -9/Materials | Discovered new exit (range 14) 1282 | -9/Materials | Build established: Hauler-Mutant 1304 | -9/Materials | Discovered new exit (range 15) 1408 | -9/Materials | Entered another Materials area 1408 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1595 | -8/Materials | Lost 4 parts (1p2u1w) 2565 | -8/Materials | Discovered new exit (range 4) 2572 | -8/Materials | Entered Factory 2572 | -7/Factory | Evolved 2 slots: Utility x2 2898 | -7/Factory | Build established: Scavenger-Mutant 3066 | -7/Factory | Sucked down chute 3066 | -7/Factory | Entered Waste 3070 | -7/Waste | Spotted C-40 Crusher 3081 | -7/Waste | EMP discharged 3117 | -7/Waste | Spotted C-40 Crusher 3146 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3149 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3150 | -7/Waste | Spotted C-40 Crusher 3150 | -7/Waste | Spotted C-40 Crusher 3152 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3157 | -7/Waste | Spotted C-40 Crusher 3157 | -7/Waste | Spotted C-40 Crusher 3164 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3176 | -7/Waste | Found Quantum Capacitor 3181 | -7/Waste | EMP discharged 3181 | -7/Waste | System corruption reached 10% 3195 | -7/Waste | Lost 4 parts (1n2u1w) 3203 | -7/Waste | Crushed by Compactor (1 part destroyed) 3210 | -7/Waste | Discovered new exit (range 16) 3217 | -7/Waste | Entered Factory 3447 | -7/Factory | Build established: Mutant 3693 | -7/Factory | Self-destructed Last Messages --------------- 03677_ Imp. Heat Sink destroyed. 03677_ System corrupted by crushing effect (+3). 03678_ U-05 Engineer lays Concrete. 03679_ System corrupted: Component data lost. 03679_ Slug penetrates B-48 Gladiator. 03679_ U-05 Engineer destroyed. 03679_ Enh. Optical Array destroyed. 03679_ System corrupted by crushing effect (+3). 03680_ U-05 Engineer lays Concrete. 03681_ K-01 Serf collects debris. 03681_ U-05 Engineer lays Concrete. 03682_ Slug penetrates B-48 Gladiator. 03682_ U-05 Engineer lays Concrete. 03684_ Slug penetrates B-48 Gladiator. 03685_ K-01 Serf collects debris. 03687_ System corrupted: Gauss Rifle targeting data glitched. 03687_ Slug penetrates B-48 Gladiator. 03689_ K-01 Serf collects debris. 03690_ System corrupted: Gauss Rifle targeting data glitched. 03690_ Slug penetrates Wall. 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""" # | | ????????????????????????????????????????" ??" #? | | ???????????????????????????????????????? ???? #? | | ?????????????????????????????????????????????##? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 16 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 53 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseAlloyPerforator Manual? 0 Play Time 00:32:51 Cumulative 213.1 hours Start 2021.10.06 @ 12:46:30 End 2021.10.06 @ 13:15:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 268 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/2/1/0/0/0/0/0 Lore% 84 Gallery% 82 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08a6b580-7472-4d2e-897a-25a2520e9ef5