Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.06 @ 21:34:10 Player: Sunvar Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (142) 710 Value Destroyed (4056) 4056 Prototype IDs (61) 1220 Alien Tech Used (2) 400 Bonus (16212) 16212 TOTAL SCORE: 32698 Bonus ------- High Alert Combat Kills 379 Follower Combat Kills 33 Entered Garrisons 200 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Sigix 2000 Recovered Sigix Corpse 4000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 99/300 Energy 153/200 System Corruption 0% Temperature Hot (235) Movement Flying (12) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Diametric Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY (13) ----- Medium Storage Unit Machine Analyzer Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer ECM Suite Layered Light Armor Plating Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Railgun Impact Mace > --- INVENTORY (10) --- Micro Antimatter Reactor Advanced Sensor Array Advanced Sensor Array Transdimensional Reconstructor Transdimensional Reconstructor Sigix Containment Pod Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Experimental Utility Shielding Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Improved Cesium-ion Thruster Experimental Cooling System ECM Suite Layered Light Armor Plating Authchip [Propulsion] Transdimensional Reconstructor Nova Cannon Railgun Impact Mace [Rating: 150] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Plasma Cannon Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Impact Weapon Impact Mace Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . 2 2 . . 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . 1 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 1 Utility 11 | . . 1 1 . . 2 . . . . 1 . . . . . . . . 2 . . . . 2 . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 148 | 7 4 22 20 9 7 12 1 . 7 . 13 . . . 13 . . 7 . 1 . . 6 . 14 2 1 2 Power 14 | 1 . 2 1 1 1 . . . . . 4 . . . 1 . . . . . . . . . 3 . . . Engine 8 | 1 . 2 1 . . . . . . . 3 . . . . . . . . . . . . . 1 . . . Core 4 | . . . . 1 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Propulsion 38 | 2 1 8 6 1 1 5 . . 1 . 3 . . . 4 . . 2 . . . . 3 . . . . 1 Treads 14 | . . 8 4 1 1 . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . 5 . . 1 . 3 . . . 4 . . 2 . . . . 3 . . . . 1 Utility 61 | 2 3 2 6 5 4 6 1 . 5 . 5 . . . 6 . . 4 . . . . 3 . 7 . 1 1 Device 25 | 1 1 . 3 4 1 2 1 . 1 . 1 . . . 4 . . 2 . . . . . . 3 . 1 . Storage 5 | 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Processor 13 | . . . 1 . 2 2 . . 3 . 2 . . . . . . 2 . . . . . . 1 . . . Hackware 11 | . . . . . 1 2 . . 1 . 2 . . . 2 . . . . . . . 1 . 1 . . 1 Protection 7 | . . 2 2 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 35 | 2 . 10 7 2 1 1 . . 1 . 1 . . . 2 . . 1 . 1 . . . . 4 2 . . Energy Gun 4 | 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 9 | . . . 4 1 1 . . . . . . . . . . . . 1 . . . . . . 1 1 . . Ballistic Gun 11 | 1 . 6 . . . . . . . . 1 . . . 1 . . . . . . . . . 2 . . . Ballistic Cannon 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 28 | . . 4 1 . 1 . . . 4 . 1 . . . 2 . . 6 . . . . 4 . 3 1 . 1 Parts Lost 14 | . 1 4 2 1 . . . 1 . . 1 . . . . . . . . . . . . . 2 . 2 . Power 3 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Utility 6 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 1 2 1 1 . . . 1 . . 1 . . . . . . . . . . . . . 2 . 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 3 7 13 14 14 14 5 5 4 4 5 4 5 5 5 4 4 4 3 4 3 4 4 4 5 8 7 5 5 Power . | . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . . . . . . . . . . . 1 1 1 Propulsion 2 | 2 4 6 3 4 4 . 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Utility 3 | . . 1 2 5 7 3 3 3 3 3 2 3 3 3 3 3 3 2 3 1 1 1 1 3 3 3 2 2 Weapon 2 | . 1 3 6 3 2 . . . . . . . . . . . . . . . 1 1 . . 2 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . . 6 13 2 5 2 . . . . 1 . . . . . . . . . . . 3 . 4 2 . 4 Power 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 11 | . . 1 4 . 4 1 . . . . . . . . . . . . . . . . 1 . . . . . Utility 6 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 1 . 1 Weapon 19 | . . 5 7 1 1 . . . . . 1 . . . . . . . . . . . 1 . 2 1 . . Tool/Special 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 93 | . 96 98 89 89 89 98 99 100 100 100 99 100 100 100 94 94 94 93 94 93 94 94 96 100 96 97 87 84 Engine 5 | . 14 11 8 7 . . . . . . 4 6 6 6 5 5 5 5 5 5 5 5 5 5 2 . . . Core 2 | . . . . 1 9 7 7 7 7 7 1 . . . 5 5 5 5 5 5 5 5 5 5 2 . . . Treads 9 | . . 30 21 18 18 . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 28 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . 7 9 8 . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . 28 30 30 30 30 32 33 33 33 29 29 29 29 29 26 26 26 27 31 28 28 28 26 Device 12 | . 10 11 18 18 10 8 14 15 18 15 10 13 13 13 10 5 5 8 11 14 15 15 12 10 7 9 8 9 Storage 5 | . 14 11 9 9 9 . . . . . . . . . . . . . . . . . . . 2 4 4 4 Processor 6 | . . . . . 7 9 7 7 7 7 12 13 13 13 11 11 11 11 11 10 10 10 10 10 13 14 13 12 Hackware 8 | . . . . . . 19 23 23 19 15 18 20 20 20 17 17 17 17 17 15 15 15 17 21 19 17 13 14 Protection 5 | . . 10 6 9 8 5 . . . 7 3 . . . . 5 5 2 . 5 5 5 5 5 6 3 2 2 Energy Gun 1 | . 13 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . 15 8 8 7 7 7 7 7 1 . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 13 10 1 . . . . . . . 4 6 6 6 5 5 5 4 5 5 5 5 5 5 2 3 4 4 Ballistic Cannon 1 | . . . . 9 8 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 6 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 3 3 4 4 Peak Build Rating 150 | 7 7 20 39 42 43 45 45 45 55 48 66 64 64 66 87 83 83 103 102 107 107 107 112 109 135 150 138 142 Average Rating 57 | 5 6 16 34 39 41 39 44 44 51 48 62 63 64 64 82 83 83 93 102 106 107 107 107 109 122 134 132 136 On Entrance 69 | . 7 7 20 39 42 41 45 45 44 48 48 64 64 64 64 83 83 83 102 102 107 107 107 109 109 134 134 126 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 53 | 14 29 38 53 53 45 18 16 16 19 19 23 20 20 21 29 29 29 29 27 32 32 32 32 31 38 38 38 43 Greatest Support 92 | 20 20 69 92 40 40 19 19 19 21 21 27 27 27 27 36 35 35 39 39 39 39 39 39 47 47 47 44 51 Greatest Overweight (x) 2 | . 2 1 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 Average Capacity 10 | 6 10 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 10 10 10 Most Carried 15 | 5 9 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 Average Carried 10 | 3 7 13 14 14 14 5 5 4 4 5 4 4 5 5 4 5 5 4 5 4 5 5 4 5 8 9 9 9 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 Final Carried 15 | 5 9 15 15 15 15 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 9 Class Distribution -------------------- 47% | Mutant 23% | Hacker-Ninja 15% | Hacker-Scout 8% | Hacker-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Data Miner Hacker-Ninja | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 3296 | 195 162 510 416 315 522 92 . . 128 . 252 . . . 260 . 10 . . 96 52 32 73 . 181 . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6079 | 23 228 848 1749 751 1175 . . . . . 279 . . . 567 . . . . . . . 73 . 312 46 . 28 Parts 304 | 3 11 63 88 49 70 . . . . . 2 . . . 13 . . . . . . . . . 3 . . 2 Haulers Intercepted 21 | . . 5 5 . 3 . . . . . 1 . . . 4 . . . . . . . . . 3 . . . Recyclers Shooed 6 | . . 1 2 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 85 | . 5 14 28 17 21 . . . . . . . . . . . . . . . . . . . . . . . Guns 21 | . 5 13 3 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 58 | . . . 22 17 19 . . . . . . . . . . . . . . . . . . . . . . . AOE 5 | . . 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 15 | 1 3 4 5 2 . . . . . . . . . . . . . . . . . . . . . . . . Worker 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Builder 7 | . . 1 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . . 5 5 . 3 . . . . . 1 . . . 4 . . . . . . . . . 3 . . . Recycler 9 | . 1 . 3 . 3 . . . . . 1 . . . 1 . . . . . . . . . . . . . Operator 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . Watcher 12 | . . 1 2 . 3 . . . . . 2 . . . 1 . . . . . . . . . 1 1 . 1 Swarmer 25 | . 3 4 8 1 9 . . . . . . . . . . . . . . . . . . . . . . . Grunt 27 | . 2 4 9 5 7 . . . . . . . . . . . . . . . . . . . . . . . Brawler 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 23 | . . 6 7 5 5 . . . . . . . . . . . . . . . . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 3 5 11 3 6 . . . . . 1 . . . 2 . . . . . . . . . 2 1 . 1 Combat Bots Only 6 | . 3 5 6 3 5 . . . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 3 | 1 1 2 2 1 3 . . . . . 1 . . . 1 . . . . . . . . . 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Hostile Shots Fired 541 | . 36 72 115 49 66 11 10 9 . . 41 . . 4 . . . 2 2 4 2 . . 2 28 44 32 12 Missed 212 | . 7 18 27 15 29 8 6 4 . . 23 . . 2 . . . 2 2 3 2 . . 1 16 23 18 6 Hits 329 | . 29 54 88 34 37 3 4 5 . . 18 . . 2 . . . . . 1 . . . 1 12 21 14 6 Melee 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 327 | . 29 54 86 34 37 3 4 5 . . 18 . . 2 . . . . . 1 . . . 1 12 21 14 6 AOE 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . 2 2 1 . . . . . 1 . . . . . . . . . . . . . 1 1 . . Part Disruptions 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Damage Taken 4816 | . 279 810 1237 586 404 25 63 76 . . 292 . . 50 . . . . . . . . . 22 205 331 301 135 Core 653 | . 60 33 198 30 65 20 16 29 . . 37 . . . . . . . . . . . . . 72 68 25 . Absorbed by Shields 71 | . . . . 13 . . . . . . . . . . . . . . . . . . . . . 58 . . Redirected to Shielding 153 | . . . . . . . . . . . . . . . . . . . . . . . . . 22 52 79 . Regen/Repaired (Parts) 655 | . . . . . 313 . . . 169 . . . . . 88 . . . . . . . . . . . . 85 Core Remaining (%) 89 | 100 76 91 . . 46 . . . . 90 . . . 95 . . . . 100 . . . . 100 . 89 98 100 Volleys Fired 288 | 3 25 56 96 35 66 . . . . . . . . . . 1 . 1 . . . . . . . 2 . 3 Largest 2 | 2 2 2 2 2 2 . . . . . . . . . . 1 . 1 . . . . . . . 1 . 1 Hottest 160 | 60 60 81 160 120 120 . . . . . . . . . . 35 . 100 . . . . . . . 113 . 35 Shots Fired 550 | 6 50 112 184 64 126 . . . . . . . . . . 2 . 1 . . . . . . . 2 . 3 Gun 205 | 6 50 112 32 . . . . . . . . . . . . 2 . . . . . . . . . . . 3 Cannon 339 | . . . 149 64 123 . . . . . . . . . . . . 1 . . . . . . . 2 . . Launcher 6 | . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 207 | 3 25 56 29 30 59 . . . . . . . . . . 2 . . . . . . . . . . . 3 Thermal 336 | 3 25 56 152 34 64 . . . . . . . . . . . . . . . . . . . . 2 . . Explosive 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robot Hit Streak 16 | 4 6 15 16 13 9 . . . . . . . . . . 6 . . . . . . . . . . . . Robot Miss Streak 6 | 1 4 4 6 1 4 . . . . . . . . . . . . . . . . . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 367 | 4 30 75 122 42 68 . . . . . 5 . . . 7 1 . . . . . . 2 . 8 1 . 2 Core Hits 166 | 1 10 33 53 24 41 . . . . . . . . . 3 . . . . . . . . . . . . 1 Critical Kills 4 | . 1 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . 2 1 . . . . . . 1 . 2 1 . . Critical Strikes 28 | . 1 3 2 7 6 . . . . . . . . . 4 1 . . . . . . 1 . 2 1 . . Burn 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Blast 13 | . . . . 7 6 . . . . . . . . . . . . . . . . . . . . . . . Smash 8 | . . . . . . . . . . . . . . . 4 . . . . . . . 1 . 2 1 . . Melee Attacks 237 | . . . . 2 . 15 3 2 1 . 22 . . 6 30 20 17 . 1 4 . 4 2 7 34 15 2 50 Impact 235 | . . . . . . 15 3 2 1 . 22 . . 6 30 20 17 . 1 4 . 4 2 7 34 15 2 50 Slashing 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . . 3 . . . 5 . . . . . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10394 | 69 362 1197 3270 1255 2241 . . . . . 424 . . . 565 7 . . . . . . 252 . 590 35 . 127 Guns 1860 | 69 362 1096 326 . . . . . . . . . . . . 7 . . . . . . . . . . . . Cannons 6045 | . . . 2783 1255 2007 . . . . . . . . . . . . . . . . . . . . . . . Explosions 486 | . . 101 151 . 234 . . . . . . . . . . . . . . . . . . . . . . . Melee 1993 | . . . . . . . . . . . 424 . . . 565 . . . . . . . 252 . 590 35 . 127 Ramming 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2701 | 39 182 556 290 602 1025 . . . . . . . . . . 7 . . . . . . . . . . . . Thermal 5328 | 30 180 641 2819 653 1005 . . . . . . . . . . . . . . . . . . . . . . . Explosive 151 | . . . 151 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 211 | . . . . . 211 . . . . . . . . . . . . . . . . . . . . . . . Impact 1993 | . . . . . . . . . . . 424 . . . 565 . . . . . . . 252 . 590 35 . 127 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . 3 1 4 4 . . . . . 3 . . . 3 3 3 3 . . . . . . . . . . Average Corruption 2 | . . 3 1 1 3 . . . . . 1 . . . 3 3 3 3 . . . . . . . . . . Corruption Purged 7 | . . . . . 4 . . . . . 3 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 46 | . . 10 4 3 25 . . . . . . . . . . 1 3 . . . . . . . . . . . Message Errors 14 | . . 4 1 3 4 . . . . . . . . . . . 2 . . . . . . . . . . . Matter Fused 5 | . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 7 | . . 2 1 . 3 . . . . . . . . . . . 1 . . . . . . . . . . . Energy Discharges 4 | . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 7 | . . 1 . . 6 . . . . . . . . . . . . . . . . . . . . . . . Misfires 6 | . . . 1 . 4 . . . . . . . . . . 1 . . . . . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1116 | . . 41 58 10 53 . . . . . 259 . . . 178 . . . . . . . 145 . 320 35 . 17 Projectiles 110 | . . . 58 10 42 . . . . . . . . . . . . . . . . . . . . . . . Explosions 52 | . . 41 . . 11 . . . . . . . . . . . . . . . . . . . . . . . Melee 954 | . . . . . . . . . . . 259 . . . 178 . . . . . . . 145 . 320 35 . 17 Knockbacks 15 | . . . . 5 5 . . . . . 1 . . . . . . . . . . . 1 . 2 1 . . Impact 5 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 1 . . Kinetic 10 | . . . . 5 5 . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 88 | . . 88 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 441 | . 78 220 291 19 217 . . . . . 441 . . 2 36 4 248 54 . . . . . 40 154 126 64 279 Average Temperature 58 | . 43 63 58 5 52 . . . . . 97 . . 2 8 2 113 7 . . . . . 26 56 69 40 69 Received Heat Transfer 1167 | . 84 264 423 120 117 . . . . . 102 . . . . . . . . . . . . 12 9 . 18 18 Effects 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . . . 3 . . . 3 . . . . . . . 1 . 4 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Fried 17 | . . . . . 1 . . . . . 4 . . . 5 . . . . . . . 2 . 5 . . . Impact Corruptions 25 | . . . . . . . . . . . 8 . . . 6 . . . . . . . 3 . 6 1 . 1 Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . . 2 13 1 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 10625 | 75 400 1607 5399 1200 1944 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Maximum Alert Level 3 | . . . 1 3 2 1 . . . . . . . . . . . . . . . . . . . . 1 1 Low Security (%) 55 | 100 100 100 35 . . 6 . . . . 100 . . . 100 . . . . 100 . . . . 100 100 84 44 Level 1 23 | . . . 64 19 4 93 . . . . . . . . . . . . . . . . . . . . 15 55 Level 2 18 | . . . . 61 95 . . . . . . . . . . . . . . . . . . . . . . . Level 3 1 | . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 799 | 5 60 176 382 799 650 246 . . . . 100 . . . 30 . . . . 26 . . . . 150 123 226 341 Initial 389 | . . . 20 245 389 237 . . . . . . . . . . . . . . . . . . . 78 50 135 Average 206 | 1 14 79 216 549 522 224 . . . . 32 . . . 4 . . . . 6 . . . . 39 43 99 197 Influence Increases 5093 | 5 171 495 940 604 770 93 15 105 . . 339 . . . 177 . . . . 48 . . 5 . 356 247 216 507 Destroy 0b10 Robot/C 1720 | . 100 280 560 360 420 . . . . . . . . . . . . . . . . . . . . . . . Destroy 0b10 Robot/NC 285 | 5 10 35 75 . 75 . . . . . 20 . . . 30 . . . . . . . 5 . 20 5 . 5 Destroy Leader 436 | . 20 102 154 20 112 . . . . . 6 . . . 10 . . . . . . . . . 8 2 . 2 Allied During Kill 38 | . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 296 | . 10 15 22 30 17 18 . . . . 29 . . . 24 . . . . 10 . . . . 16 34 18 53 Select Force Hacks 30 | . . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . Disable Machine 255 | . . 30 30 45 30 . . . . . 15 . . . 30 . . . . . . . . . . 45 15 15 Anti-Garrison Action 50 | . . . . 50 . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 453 | . 1 33 54 16 71 15 . . . . 14 . . . 38 . . . . 8 . . . . 42 26 3 132 Partial Spotted 510 | . . . . . . 45 . . . . 75 . . . 15 . . . . 30 . . . . 135 75 30 105 Lose Combat Pursuer 1020 | . 30 . 45 45 45 15 15 105 . . 180 . . . . . . . . . . . . . 135 60 150 195 Influence Decreases 4737 | 5 171 446 612 182 1046 426 141 73 96 . 320 19 . . 155 22 . . . 22 26 . 5 . 216 297 80 377 Entered New Map 1257 | . . . 29 132 410 286 71 13 96 . . 8 . . . 9 . . . . 10 . . . . 62 40 91 Time Decay 2907 | 5 170 416 563 . 486 140 70 50 . . 242 11 . . 146 13 . . . 22 16 . 5 . 151 95 20 286 Lost Part 116 | . 1 30 20 10 . . . 10 . . 5 . . . . . . . . . . . . . 20 . 20 . Lost Ally 52 | . . . . 40 . . . . . . 10 . . . 2 . . . . . . . . . . . . . Purge Threat 405 | . . . . . 150 . . . . . 63 . . . 7 . . . . . . . . . 45 140 . . Squads Dispatched 32 | . 1 . 2 . 3 2 . 1 . . 5 . . . 5 . . . . . . . . . 4 1 1 7 Investigation 13 | . 1 . 1 . 1 1 . . . . 3 . . . 3 . . . . . . . . . 1 . 1 1 Extermination 10 | . . . . . . 1 . . . . 1 . . . 2 . . . . . . . . . 2 1 . 3 Reinforcement 7 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . 3 Assault 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 16 | . 2 1 5 . 5 . . . . . 1 . . . . . . . . . . . . . . . . 2 Communications Jammed 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 3 . . Distress Signals 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 3 . . Times Spotted 264 | . 11 17 36 23 41 2 5 3 . . 31 . . 3 3 . . 3 2 1 1 . . 1 19 15 21 26 Peak Tracking Total 16 | . 3 5 5 5 5 1 4 10 . . 8 . . 2 1 . . 5 2 1 1 . . 2 11 8 16 6 Tactical Retreats 35 | . 1 . 2 2 2 2 1 2 . . 7 . . 1 . . . . . . . . . . 4 2 2 7 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 21 | . 3 . 4 6 1 . . . . . 4 . . . . . . . . 1 . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 21 | . . 2 2 4 2 . . . . . 1 . . . 2 . 1 1 . . . . 1 . . 3 1 1 Max in Single Turn 1 | . . 1 1 1 1 . . . . . 1 . . . 1 . 1 1 . . . . 1 . . 1 1 1 Garrison Access 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 1 Garrison Relay 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 108 | . 2 6 8 3 10 6 . 1 . . 13 . 3 . 12 1 . 8 . 1 . . 4 . 8 11 2 9 Terminals 72 | . 2 6 7 3 7 4 . . . . 10 . . . 7 . . . . 1 . . . . 5 11 2 7 Fabricators 5 | . . . . . . 1 . . . . 1 . . . 2 . . . . . . . . . 1 . . . Repair Stations 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 Recycling Units 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 . . . Garrison Access 5 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 1 Total Hacks 320 | . 7 19 20 7 34 12 . 1 . . 38 . 22 . 30 1 . 21 . 2 . . 17 . 37 26 3 23 Successful 212 | . 6 11 12 3 20 6 . 1 . . 24 . 22 . 22 1 . 21 . 1 . . 17 . 24 11 1 9 Failed 108 | . 1 8 8 4 14 6 . . . . 14 . . . 8 . . . . 1 . . . . 13 15 2 14 Catastrophic 14 | . . . 2 . 2 2 . . . . 2 . . . . . . . . . . . . . 1 3 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 139 | . 4 15 15 . 16 6 . . . . 24 . . . 12 . . . . 1 . . . . 19 15 2 10 Terminals 210 | . 7 19 17 7 23 7 . . . . 33 . . . 15 . . . . 2 . . . . 32 26 3 19 Fabricators 15 | . . . . . . 3 . . . . 2 . . . 8 . . . . . . . . . 2 . . . Repair Stations 13 | . . . . . 7 . . . . . . . . . 4 . . . . . . . . . . . . 2 Recycling Units 3 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 2 . . . . . . . . . 2 . . . . . . . . . 3 . . . Garrison Access 10 | . . . 3 . 2 2 . . . . 1 . . . . . . . . . . . . . . . . 2 Terminal Hacks 131 | . 2 4 3 3 3 . . 1 . . 14 . 22 . 8 1 . 21 . 1 . . 17 . 16 9 1 5 Record 28 | . . . . . . . . . . . . . 6 . . . . 14 . . . . 5 . 1 2 . . Part Schematic 14 | . . . . . . . . . . . 1 . 8 . . . . . . . . . 4 . 1 . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . 1 . . Prototype ID Bank 14 | . . 1 1 . . . . . . . . . 3 . . . . 5 . . . . 4 . . . . . Open Door 7 | . . . . 1 . . . 1 . . . . . . . 1 . 2 . . . . . . . 1 . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 9 | . . . 1 . 1 . . . . . 1 . . . 1 . . . . 1 . . . . 1 1 1 1 Machine Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 4 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 2 . . . Fabricator Index 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . Unreport Threat 8 | . . . . . 1 . . . . . 2 . . . 1 . . . . . . . . . 2 2 . . Locate Traps 5 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 2 . . 1 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 6 | . 1 2 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Zone Layout 8 | . 1 . . . . . . . . . 2 . . . . . . . . . . . . . 3 1 . 1 Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 2 . . . . 1 . . . 5 . . . . . . . . . 1 . . . Load Schematic 6 | . . . . . . 1 . . . . 1 . . . 3 . . . . . . . . . 1 . . . Build 3 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . 6 . . . . . . . . . 2 . . . . . . . . . . . . . Scan Component 4 | . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . Repair 4 | . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 2 . . . . . . . . . 2 . . . . . . . . . 3 . . . Insert Component 6 | . . . . . 1 . . . . . . . . . 2 . . . . . . . . . 3 . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 1 Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 51 | . 4 7 8 . 8 3 . . . . 7 . . . 5 . . . . . . . . . 4 2 . 3 Terminals 44 | . 4 7 8 . 8 2 . . . . 6 . . . 2 . . . . . . . . . 3 2 . 2 Assimilate 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Botnet 20 | . 2 2 3 . 2 2 . . . . 3 . . . 1 . . . . . . . . . 2 1 . 2 Disrupt 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . Operators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Skim 18 | . 2 5 5 . 6 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 1 . . . . 1 . . . 2 . . . . . . . . . 1 . . . Prioritize 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Recompile 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 2 4 4 3 9 5 . . . . 10 . . . 11 . . . . 1 . . . . 3 7 2 9 Full Trace Events 5 | . . . 1 . . 1 . . . . 2 . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 4 . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . 1 . . . 15 . 1 . 8 . . . . . . . . . 4 . 1 . . . Parts Built 3 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Time 259 | . . . . . . 58 . . . . . . . . 201 . . . . . . . . . . . . . Total Part Build Rating 11 | . . . . . . 3 . . . . . . . . 8 . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . Time 145 | . . . . . 126 . . . . . . . . . 19 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 10 | . . . . 3 . . . . 5 . 1 . . . 1 . . . . . . . . . . . . . Largest Group 5 | . . . . 3 . . . . 5 5 1 . . . 1 . . . . . . . . . . . . . Highest-Rated Group 137 | . . . . 90 . . . . 137 137 26 . . . 26 . . . . . . . . . . . . . Highest-Rated Ally 39 | . . . . 39 . . . . 31 31 26 . . . 26 . . . . . . . . . . . . . Initial Warlord ECA Mod 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Total Orders 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 160 | . . . . 160 . . . . . . . . . . . . . . . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Active Infowar (turns) 7145 | 17 495 1106 484 8 . 278 137 115 124 90 663 41 20 267 563 210 144 285 116 94 128 197 64 124 441 245 53 636 Optics 4332 | . . . 63 . . . . . . . 641 41 20 267 563 210 144 285 116 94 128 197 64 124 441 245 53 636 Sensors 4938 | . . . . 8 . 278 135 115 123 90 663 41 20 267 563 210 144 285 116 94 128 197 59 124 345 245 52 636 Seismic 2104 | 17 495 1106 484 . . . 2 . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1439 | . . . . . . 99 . . . . . . . . . . . . . . . . . . 406 245 53 636 Jamming 494 | . . . . . . . . . . . . . . . 88 . . . . . . . . . 239 167 . . ECM 1060 | . . . . . . 36 . . 1 . 174 . . 96 87 . . . . 8 128 197 64 124 38 1 . 106 Robot Analysis Total 6 | . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . 1 . . Derelict Logs Recovered 8 | . . . . . . . . 1 1 1 . . . 1 . 1 1 . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 10969 | 84 634 1106 1972 671 1272 286 140 115 308 90 663 41 20 267 563 210 144 285 116 94 128 197 64 124 441 245 53 636 Spaces Moved 16019 | 53 363 438 1115 355 726 767 267 280 729 332 1589 155 76 552 1295 463 406 913 303 324 386 185 164 290 1122 712 248 1411 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 726 | . . 408 285 30 3 . . . . . . . . . . . . . . . . . . . . . . . Legs 441 | 48 363 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1878 | . . . 830 325 723 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12969 | . . . . . . 767 267 280 729 332 1589 155 76 552 1295 463 406 913 303 324 386 185 164 290 1122 712 248 1411 Fastest Speed 7 | 50 120 160 115 115 115 26 26 26 27 27 25 25 25 25 24 24 24 22 22 22 22 22 18 7 7 7 12 8 Average Speed 43 | 113 137 162 132 125 115 26 26 26 27 27 25 25 25 25 24 24 24 23 22 22 22 22 20 17 17 16 17 14 Slowest Speed 260 | 120 260 190 250 250 250 27 26 27 27 27 108 25 25 25 25 24 24 24 22 22 22 22 22 18 18 18 18 18 Overloaded Moves 201 | . . . . . . . . . . . . . . . . . . . . . . . . 5 25 116 14 41 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 65 | . . . . . . 3 3 . . . 15 1 . . 11 . . . 1 11 2 . . 2 7 5 . 4 Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 44 41 86 43 57 19 46 52 82 51 42 39 74 67 30 62 53 94 59 13 60 43 61 59 46 74 13 47 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 15 | . . 2 2 . . . . . 2 1 . . 1 1 1 1 . 1 . . . . 3 . . . . . Known Exits Taken 25 | . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . . . . 1 1 3 . . 2 . 1 . 1 2 . 1 . 2 2 . 1 . . . . Spaces Dug 195 | . . . 3 . 4 15 3 2 . . 14 . . 6 19 20 16 . 1 4 . 4 . 7 21 11 1 44 Terrain Destroyed 378 | . . 44 64 1 74 15 3 2 . . 14 . . 6 19 20 16 . 1 4 . 4 . 7 21 13 1 49 Melee 188 | . . . . . . 15 3 2 . . 14 . . 6 19 20 16 . 1 4 . 4 . 7 21 11 1 44 Projectile 84 | . . . 32 1 44 . . . . . . . . . . . . . . . . . . . . 2 . 5 AOE 106 | . . 44 32 . 30 . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total 19011 | 67 443 732 1441 512 1039 816 327 316 833 331 1781 155 76 667 1467 525 422 986 348 327 426 333 193 347 1299 807 252 1743 Wait 1913 | . 41 168 141 33 206 11 57 34 82 . 117 . 1 108 112 42 . 47 46 3 43 145 . 53 97 47 . 279 Move 15865 | 52 362 437 1115 354 725 760 260 279 728 331 1559 152 75 551 1272 462 405 912 300 302 381 184 163 285 1109 701 247 1402 Hop 61 | . . . . . . 3 3 . . . 14 1 . . 11 . . . 1 10 2 . . 2 5 5 . 4 Pick Up 110 | 5 2 19 23 5 11 3 . . 2 . 8 1 . . 6 . . 1 . 1 . . 6 . 11 5 . 1 Fast Attach 94 | 7 7 9 13 1 8 1 2 . 5 . 5 . . . 4 . . 8 . 2 . . 7 . 11 1 1 2 Attach 51 | . 1 7 5 1 2 8 . 1 1 . 6 . . . 5 . . 1 . 3 . . 2 . 3 2 1 2 Detach 34 | . 1 3 4 . 3 1 . . 4 . 2 . . . 2 . . 4 . 2 . . 1 . 3 3 1 . Swap 91 | . 3 9 10 11 4 4 . . 8 . 8 . . 2 14 . . 4 . . . . 1 . 8 5 . . Drop 159 | . 1 24 33 8 13 10 2 . 2 . 10 1 . . 11 . . 8 . . . . 11 . 18 7 . . Fire 288 | 3 25 56 96 35 66 . . . . . . . . . . 1 . 1 . . . . . . . 2 . 3 Melee 237 | . . . . 2 . 15 3 2 1 . 22 . . 6 30 20 17 . 1 4 . 4 2 7 34 15 2 50 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 71 | . . . . 27 . . . . . . 30 . . . . . . . . . . . . . . 14 . . Rewire 35 | . . . . 35 . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access (discovered 2 exits: *Sur / Com) Tau Ceti IV Orbit History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 640 | -10/Materials | Discovered new exit (range 12) 719 | -10/Materials | Entered another Materials area 719 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1438 | -9/Materials | Identified exit to Materials 1501 | -9/Materials | Build established: Scavenger-Mutant 1504 | -9/Materials | Learned location of Zion (-7) 1606 | -9/Materials | Identified exit to Mines 1606 | -9/Materials | Learned location of 1 exit from Materials 1644 | -9/Materials | Learned 4 Recycling zone layouts 1752 | -9/Materials | Loaded intel: 17 trap records 1809 | -9/Materials | Learned location of 3 exits from Materials 1820 | -9/Materials | Build established: Mutant 1825 | -9/Materials | Entered another Materials area 1825 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1826 | -8/Materials | Identified exit to Factory 3094 | -8/Materials | Learned 8 Factory zone layouts 3156 | -8/Materials | Learned Storage trap positions 3208 | -8/Materials | Learned Storage trap positions 3248 | -8/Materials | Learned location of Lower Caves (-7) 3280 | -8/Materials | Learned Factory recycling unit intel 3300 | -8/Materials | Learned location of 2 exits from Factory 3312 | -8/Materials | Learned location of 1 exit from Lower Caves 3336 | -8/Materials | Learned location of 1 exit from Lower Caves 3371 | -8/Materials | Learned Factory stockpile data 3415 | -8/Materials | Learned 2 Storage zone layouts 3797 | -8/Materials | Identified exit to Garrison 3797 | -8/Materials | Entered Garrison 3921 | -8/Garrison | Triggered checkpoint 3975 | -8/Garrison | Learned Materials security intel 3986 | -8/Garrison | Garrison Relay disabled 4205 | -8/Garrison | Triggered checkpoint 4227 | -8/Garrison | Triggered checkpoint 4262 | -8/Garrison | Triggered checkpoint 4462 | -8/Garrison | Discovered new exit (range 5) 4468 | -8/Garrison | Entered Materials 4615 | -8/Materials | Discovered exit to Factory (range 13) 4954 | -8/Materials | Discovered exit to Factory (range 11) 5003 | -8/Materials | Core integrity fell below 50% 5331 | -8/Materials | Repaired Imp. Light Armor Plating 5376 | -8/Materials | Repaired Arm. Huge Wheel 5422 | -8/Materials | Repaired Gauss Cannon 5668 | -8/Materials | First assault squad dispatched 5740 | -8/Materials | Entered Factory 5740 | -7/Factory | Evolved 2 slots: Utility x2 5741 | -7/Factory | Identified exit to Storage 5742 | -7/Factory | Identified exit to Lower Caves 5745 | -7/Factory | Loaded intel: 6 recycling unit locations 5779 | -7/Factory | Discovered new exit (range 3) 5780 | -7/Factory | Identified exit to Factory 5990 | -7/Factory | Fabricated Imp. VTOL Module? 6026 | -7/Factory | Entered Lower Caves 6027 | -7/Lower Caves | Identified exit to Lower Caves 6132 | -7/Lower Caves | Build established: Hacker-Sprinter 6166 | -7/Lower Caves | Entered another Lower Caves area 6167 | -7/Lower Caves | Encountered a Warlord checkpoint 6167 | -7/Lower Caves | Identified exit to Zion 6237 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6253 | -7/Lower Caves | Learned Factory emergency access door positions 6281 | -7/Lower Caves | Entered Zion 6289 | -7/Zion | Given the Hacking Drone Bay 6289 | -7/Zion | Found Prototype Device 6291 | -7/Zion | Identified Hacking Drone Bay 6294 | -7/Zion | Discovered new exit (range 14) 6356 | -7/Zion | Found Prototype Processor 6356 | -7/Zion | Identified Exp. Melee Analysis Suite 6358 | -7/Zion | Found Prototype Processor 6358 | -7/Zion | Identified Exp. Core Analyzer 6361 | -7/Zion | Found Prototype Processor 6361 | -7/Zion | Identified Exp. Target Analyzer 6384 | -7/Zion | Given A8's code to call for help 6391 | -7/Zion | Learned 8 Factory zone layouts 6418 | -7/Zion | Gained Derelict followers 6427 | -7/Zion | Learned location of Armory (-4) 6444 | -7/Zion | Learned Factory emergency access door positions 6484 | -7/Zion | Visited the Megawrench Repair Shop 6486 | -7/Zion | Megawrench repaired 6 parts 6509 | -7/Zion | Identified exit to Proximity Caves 6589 | -7/Zion | Entered Proximity Caves 6589 | -6/Proximity Caves | Accompanied by 5 allies 6632 | -6/Proximity Caves | Learned location of Extension (-4) 6671 | -6/Proximity Caves | Discovered exit to Factory (range 9) 6679 | -6/Proximity Caves | Entered Factory 6679 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6680 | -6/Factory | Identified exit to Factory 6801 | -6/Factory | Identified exit to Lower Caves 7342 | -6/Factory | Entered Lower Caves 7377 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7379 | -6/Lower Caves | Identified exit to Data Miner 7383 | -6/Lower Caves | Entered Data Miner 7383 | -6/Data Miner | Discovered new exit (range 6) 7385 | -6/Data Miner | Identified exit to Proximity Caves 7387 | -6/Data Miner | Met Data Miner 7395 | -6/Data Miner | Learned location of Section 7 (-3) 7395 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7398 | -6/Data Miner | Received God Mode back door access code from Data Miner 7403 | -6/Data Miner | Entered Proximity Caves 7559 | -5/Proximity Caves | Build established: Hacker-Ninja 7605 | -5/Proximity Caves | Spotted B-75 Beast 7668 | -5/Proximity Caves | Discovered exit to Factory (range 12) 7670 | -5/Proximity Caves | Entered Factory 7670 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7795 | -5/Factory | Identified exit to Upper Caves 8012 | -5/Factory | Repaired Imp. Light Armor Plating 8036 | -5/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 8089 | -5/Factory | Build established: Hacker-Scout 8135 | -5/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 8233 | -5/Factory | Entered Upper Caves 8435 | -5/Upper Caves | Discovered new exit (range 5) 8436 | -5/Upper Caves | Identified exit to Upper Caves 8443 | -5/Upper Caves | Entered another Upper Caves area 8448 | -5/Upper Caves | Identified exit to Warlord 8465 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 8587 | -5/Upper Caves | Entered Warlord 8596 | -5/Warlord | System corruption cleaned by Quarantine Array 8601 | -5/Warlord | Discovered new exit (range 12) 8686 | -5/Warlord | Visited the Vortex Lab 8688 | -5/Warlord | Found Prototype Energy Cannon 8688 | -5/Warlord | Identified Vortex Driver 8705 | -5/Warlord | Warlord's base attacked by MAIN.C 8719 | -5/Warlord | Found Prototype Processor 8719 | -5/Warlord | Identified Exp. Targeting Computer 8724 | -5/Warlord | Found Prototype Processor 8724 | -5/Warlord | Identified Spectral Analyzer 8729 | -5/Warlord | Found Prototype Device 8729 | -5/Warlord | Identified Exp. Focal Shield 8737 | -5/Warlord | Met Warlord 8767 | -5/Warlord | Learned 4 Access zone layouts 8767 | -5/Warlord | Learned 4 Testing zone layouts 8767 | -5/Warlord | Learned 4 Command zone layouts 8767 | -5/Warlord | Learned Quarantine security intel 8767 | -5/Warlord | Learned Research stockpile data 8857 | -5/Warlord | Opened side exit 8872 | -5/Warlord | Identified exit to Proximity Caves 8872 | -5/Warlord | Entered Proximity Caves 8984 | -4/Proximity Caves | Discovered new exit (range 10) 8986 | -4/Proximity Caves | Identified exit to Factory 8988 | -4/Proximity Caves | Entered Factory 8988 | -4/Factory | Evolved 2 slots: Utility x2 9009 | -4/Factory | Identified exit to Upper Caves 9009 | -4/Factory | Identified exit to Extension 9009 | -4/Factory | Identified exit to Armory 9082 | -4/Factory | Entered Upper Caves 9084 | -4/Upper Caves | Learned Research emergency access door positions 9146 | -4/Upper Caves | Learned 12 Research zone layouts 9182 | -4/Upper Caves | Encountered a Warlord checkpoint 9188 | -4/Upper Caves | Discovered new exit (range 7) 9209 | -4/Upper Caves | Identified exit to Upper Caves 9210 | -4/Upper Caves | Entered another Upper Caves area 9289 | -4/Upper Caves | Build established: Hacker-Ninja 9403 | -4/Upper Caves | Discovered new exit (range 17) 9407 | -4/Upper Caves | Identified exit to Zhirov 9407 | -4/Upper Caves | Entered Zhirov 9407 | -4/Zhirov | Discovered new exit (range 3) 9411 | -4/Zhirov | Met Zhirov 9416 | -4/Zhirov | Learned location of Quarantine (-3) 9416 | -4/Zhirov | Learned location of Testing (-2) 9416 | -4/Zhirov | Learned location of Command (-1) 9418 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9423 | -4/Zhirov | Found Alien Artifact 9423 | -4/Zhirov | Identified Integrated Dissipator 9423 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9429 | -4/Zhirov | Found Alien Artifact 9471 | -4/Zhirov | Identified exit to Proximity Caves 9471 | -4/Zhirov | Entered Proximity Caves 9512 | -3/Proximity Caves | Spotted B-86 Titan 9593 | -3/Proximity Caves | Discovered new exit (range 12) 9595 | -3/Proximity Caves | Identified exit to Research 9595 | -3/Proximity Caves | Entered Research 9595 | -3/Research | Evolved 2 slots: Utility x2 9622 | -3/Research | Identified exit to Quarantine 9672 | -3/Research | Identified Transdimensional Reconstructor 9688 | -3/Research | Found Prototype Device 9692 | -3/Research | Identified Exp. Thermal Defense Suite 9886 | -3/Research | Spotted B-86 Titan 9912 | -3/Research | Found Prototype Device 9912 | -3/Research | Identified Exp. Shield Generator 10036 | -3/Research | Entered Quarantine 10048 | -3/Quarantine | Found Alien Slashing Weapon 10048 | -3/Quarantine | Identified Sigix Broadsword 10097 | -3/Quarantine | Found Sigix Corpse 10102 | -3/Quarantine | Found Sigix Corpse 10182 | -3/Quarantine | Met incapacitated Sigix Warrior 10182 | -3/Quarantine | Lockdown squad dispatched 10186 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 10186 | -3/Quarantine | Unlocked Sigix quarantine chamber 10187 | -3/Quarantine | Found Sigix Containment Pod 10207 | -3/Quarantine | Found Transdimensional Reconstructor 10273 | -3/Quarantine | Discovered new exit (range 13) 10281 | -3/Quarantine | Identified exit to Research 10281 | -3/Quarantine | Entered Research 10281 | -2/Research | Warlord forces began assault on 0b10 10281 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10304 | -2/Research | Spotted B-90 Cyclops 10308 | -2/Research | Identified exit to Testing 10333 | -2/Research | Discovered new exit (range 3) 10333 | -2/Research | Identified exit to Access 10334 | -2/Research | Entered Access 10334 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10440 | -1/Access | Lost 4 allies 10489 | -1/Access | Identified exit to Command 10517 | -1/Access | Spotted B-99 Colossus 10724 | -1/Access | Spotted B-99 Colossus 10727 | -1/Access | Identified exit to Surface 10970 | *** | Destroyed 0b10! Last Messages --------------- >>Traps(Locate) Found 6 traps in 1 array: 6x Ambush Trap Map updated. 10788_ >> Machine Analyzer network decryption results: 10788_ Fabricator x1 10789_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A009. 10801_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10811_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A014. 10842_ ALERT: Security rotation in progress. 10922_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2Z. 10945_ >> Machine Analyzer network decryption results: 10945_ Terminal x1 10969_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10969_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ??????????????????????########+######+###### #? | | ?""???????????????????# #? | | ?"T???????????????????# #? | | ??????????????????????# +? | | ??????????????????????+ #? | | ???????????????????????????????############# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# +? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ?????????????????????BB????BB?????????#######+#### | | ?????????????????????BB????BB?????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????""G""???????????????????????# [ | | ??????????""?""???????????????????????# | | ???????????????????#""""""""""#???????#= | | ???????????????????# #??????############# | | ???????????????????# #??????# #?? | | ???????????????????# #??????# #?? | | ???????????????????# "" #??????# #?? | | ???????????????????# "@ #??????# #?? | | ???????????????????# #??????# #?? | | ???????????????????# #??????# #?? | | ???????????????????# #??????? ??? | | ??????????????????## ##???????? ????? | | ??????????????????# #????######+####### | | ??????????????????##"" ##????# | | ???????????????????#"" #?????# | | ???????????????????#"" #?????# ###+####### | | ???????????????????#T #?????# #????????# | | ???????????????????#"" #?????# #????????# | | ???????????????????#"" #?????# #????????# | | ????????????????####"" p ####### #????????# | | ??????????# #????????# | | ??????????# #????"???# | | ??????????####+####################+####???"""??# | | ????????????????????????????????# #???"""???# | | ????????????????????????????????# #????"????# | | ????????????????????????????????# #???????###/ | | ????????????????????????????????# #???????# | | ????????????????????????????????# ######### T | | ????????????????????????????????# + "" | | ????????????????????????????????# ######### | | ????????????????????????????????# ] #???????# | | ????????????????????????????????# #???????###+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 33 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 20 Armor Coverage 225 Resistance: KI 30 Utility Shielding 90 Evasion (%) 67 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 36 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Hvy. Pick | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Spear | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Med. Treads | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Med. Reflective Plating | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Cesium-ion Thruster | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Hvy. Shield Leg | -3/Research | Hacked Robot Schematics ------------------ H-88 Terminator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -5/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -5/Factory | Authchip Repaired ---------- Imp. Light Armor Plating | 31% | -8/Materials Arm. Huge Wheel | 43% | -8/Materials Gauss Cannon | 71% | -8/Materials Imp. Light Armor Plating | 51% | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Achievements -------------- Maximum Efficiency Challenges ------------ None Game ------ Seed FissionImprinterAnalyzer Manual? 0 Play Time 03:10:15 Cumulative 195.5 hours Start 2025.06.06 @ 12:57:02 End 2025.06.06 @ 21:34:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type 3 Total 12 Types 7/0/2/3/0/0/0/0/0/0 Lore% 68 Gallery% 62 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edecb312-71a5-4344-a730-ac514ea3b96f