Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 19:20:18 Player: Matters Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (2036) 2036 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (402) 402 TOTAL SCORE: 4938 Bonus ------- Follower Combat Kills 102 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 266/300 Energy 66/100 System Corruption 0% Temperature Cool (0) Movement Hovering (300) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Gravmag System > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System Compact Matter Pod (150) Weight Redist. System Improved Sensor Array Reaction Control System Improved Utility Shielding Splice Drone Bay (4/6) Katana Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Hardened Light Armor Plating Splice Drone Bay > --- WEAPON ----------- Improved Medium Laser Slug Cannon > --- INVENTORY -------- Deuterium Engine Carbon-fiber Leg Wheel Large Battery Large Matter Pod Advanced Targeting Computer Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Field Laser Ion Cannon Improved Assault Rifle Improved Assault Rifle Heavy Mace Heavy Mace Heavy Mace Heavy Mace Heavy Mace Heavy Mace Katana [Rating: 36] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Gravmag System Utility Hardened Light Armor Plating Device Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Slug Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 70 | 5 13 2 5 12 33 Power 6 | 1 1 . . . 4 Engine 4 | 1 1 . . . 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 13 | 3 1 . . 3 6 Treads 3 | 1 1 . . 1 . Leg 3 | . . . . . 3 Wheel 5 | 2 . . . 2 1 Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 26 | 1 6 2 4 1 12 Device 12 | . 3 1 4 1 3 Storage 6 | 1 3 . . . 2 Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 5 | . . 1 . . 4 Artifact . | . . . . . . Weapon 25 | . 5 . 1 8 11 Energy Gun 5 | . . . . . 5 Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 10 | . 5 . . 5 . Ballistic Cannon 3 | . . . . 1 2 Launcher 5 | . . . . 2 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . 1 . 4 . 1 Parts Lost 25 | . 1 . . 5 19 Power 4 | . . . . 1 3 Propulsion 7 | . . . . 2 5 Utility 7 | . 1 . . . 6 Weapon 7 | . . . . 2 5 Highest Loss Streak 12 | . 1 . . 5 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 93 100 91 82 87 Engine 8 | . 13 14 14 . 6 Core 2 | . . . . . 4 Treads 6 | . 13 14 14 11 . Leg 7 | . . . . . 13 Wheel 7 | . 14 14 14 13 2 Device 11 | . 13 12 14 14 9 Storage 11 | . 14 14 14 14 9 Processor 7 | . . . . . 13 Protection 5 | . . 1 . . 10 Energy Gun 4 | . . . . . 7 Ballistic Gun 10 | . 22 28 19 18 . Ballistic Cannon 5 | . . . . 9 8 Naked Turns . | . . . . . . Heaviest Build 72 | 8 22 26 23 23 72 Greatest Support 34 | 20 10 10 10 23 34 Greatest Overweight (x) 6 | 2 2 2 2 2 6 Average Overweight (x) 2 | . 1 2 1 1 2 Largest Inventory Capacity 20 | 8 20 10 10 10 20 Average Capacity 14 | 7 8 10 10 10 18 Most Carried 20 | 8 11 10 10 10 20 Average Carried 13 | 6 8 9 9 9 17 Final Capacity 20 | 8 10 10 10 10 20 Final Carried 13 | 8 10 10 10 10 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 2263 | 205 431 124 . 286 1217 Remotely . | . . . . . . Salvage Created 2028 | . 333 85 . 114 1496 Parts 115 | . 21 13 . 2 79 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 52 | . 7 6 . 6 33 Guns 32 | . 7 6 . 3 16 Cannons 15 | . . . . 2 13 AOE 5 | . . . . 1 4 Classes Destroyed 13 | . 2 1 . 3 7 Worker 4 | . . . . . 4 Builder 4 | . . . . . 4 Recycler 2 | . . . . . 2 Watcher 5 | . 1 . . . 4 Swarmer 10 | . . 6 . . 4 Grunt 26 | . 7 . . 1 18 Brawler 1 | . . . . 1 . Duelist 1 | . . . . . 1 Sentry 7 | . . . . . 7 Demolisher 1 | . . . . 1 . Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Assembled 3 | . . . . 3 . Best Kill Streak 6 | . 2 4 . 4 6 Combat Bots Only 5 | . 2 4 . 4 5 Max Kills in Single Turn 3 | . 1 1 . 2 3 Gunslinging . | . . . . . . Exploded 2 | . . . . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 281 | . 22 32 . 29 198 Missed 75 | . 10 8 . 5 52 Damage Taken 3829 | . 143 205 . 724 2757 Core 791 | . 11 . . 210 570 Absorbed by Shields . | . . . . . . Redirected to Shielding 35 | . . . . . 35 Regen/Repaired (Parts) 124 | . . . . . 124 Core Remaining (%) 55 | 100 . . . 11 . Volleys Fired 196 | . 29 13 . 14 140 Largest 2 | . 2 2 . 2 2 Hottest 123 | . 46 46 . 71 123 Shots Fired 369 | . 57 26 . 27 259 Gun 224 | . 57 26 . 17 124 Cannon 134 | . . . . 7 127 Launcher 11 | . . . . 3 8 Special . | . . . . . . Kinetic 255 | . 57 26 . 24 148 Thermal 103 | . . . . . 103 Explosive 6 | . . . . 3 3 Electromagnetic 5 | . . . . . 5 Robot Hit Streak 11 | . 8 9 . 11 9 Robot Miss Streak 4 | . 3 1 . 4 4 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 231 | . 35 20 . 14 162 Core Hits 108 | . 10 6 . 13 79 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 10 | . . . . 1 9 Critical Strikes 20 | . . . . 1 19 Burn 8 | . . . . . 8 Destroy 12 | . . . . 1 11 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5720 | . 556 303 . 333 4528 Guns 2542 | . 556 303 . 168 1515 Cannons 2246 | . . . . 59 2187 Explosions 932 | . . . . 106 826 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3525 | . 556 303 . 227 2439 Thermal 1294 | . . . . . 1294 Explosive 584 | . . . . 106 478 Electromagnetic 317 | . . . . . 317 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 2 . Average Corruption 1 | . 1 2 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 34 | . 6 11 12 5 . Message Errors 8 | . 1 2 3 2 . Matter Fused 6 | . . 2 4 . . Heat Flow Errors 5 | . 2 . 2 1 . Energy Discharges 4 | . 1 3 . . . Parts Fused 1 | . . . 1 . . Data Loss (minor) 5 | . 2 2 . 1 . Data Loss (major) 4 | . . 2 2 . . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 101 | . . . . 19 82 Projectiles 53 | . . . . . 53 Explosions 48 | . . . . 19 29 Melee . | . . . . . . Knockbacks 12 | . . . . . 12 Impact . | . . . . . . Kinetic 12 | . . . . . 12 Secondary . | . . . . . . Self-Inflicted Damage 143 | . . . . 39 104 Shots 8 | . . . . 2 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 585 | . 178 18 206 270 585 Average Temperature 103 | . 54 12 98 68 113 Received Heat Transfer 1286 | . 75 27 . 158 1026 Effects 14 | . . . . . 14 Shutdowns 2 | . . . . . 2 Interference 3 | . . . . . 3 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 5 | . . . . . 5 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . . 4 Heat Transferred 3232 | . . . . . 3232 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 382 | . 155 365 . 69 382 Initial 21 | . . 21 . . 5 Average 167 | . 68 252 . 14 190 Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 64 | 100 100 45 . 100 56 Level 1 35 | . . 54 . . 43 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 3 . . . 6 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 6 | . 2 . . . 4 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 6 | . 2 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 122 | . 16 22 . 25 59 Peak Tracking Total 15 | . 3 6 . 15 4 Tactical Retreats 8 | . 1 4 . 1 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 6 | . 4 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 5 | . . . . . 5 Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . . . . . 3 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 23 | . 4 1 4 2 12 Terminals 12 | . 4 . . 1 7 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 97 | . 9 1 49 4 34 Successful 80 | . 8 1 49 3 19 Failed 17 | . 1 . . 1 15 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 33 | . 9 . . 3 21 Fabricators . | . . . . . . Repair Stations 5 | . . . . . 5 Recycling Units 1 | . . . . . 1 Scanalyzers 3 | . . . . . 3 Garrison Access 4 | . . . . . 4 Terminal Hacks 73 | . 8 1 49 3 12 Record 50 | . . . 49 . 1 Robot Analysis 3 | . 1 . . . 2 Prototype ID Bank 1 | . . . . . 1 Open Door 2 | . . 1 . 1 . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Alert Level 1 | . . . . . 1 Locate Traps 4 | . 1 . . . 3 Reprogram Traps 1 | . . . . . 1 Dispatch Records 2 | . 2 . . . . Maintenance Status 1 | . 1 . . . . Security Status 1 | . 1 . . . . Investigation Status 1 | . . . . 1 . Recall Investigation 2 | . . . . 1 1 Hauler Manifests 1 | . . . . . 1 Registered Components 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer 3 | . . . . . 3 Insert Component 2 | . . . . . 2 Analyze 1 | . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 Coupler Status 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 1 . . 1 9 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 44 | . . . . . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 4 | . . 4 . . . Largest Group 4 | . . 4 3 3 . Highest-Rated Group 71 | . . 71 40 40 . Highest-Rated Ally 31 | . . 31 16 16 . Total Orders 1 | . . . . . 1 EXPLORE 1 | . . . . . 1 Ally Attacks 40 | . . 22 . 14 4 Total Damage 450 | . . 313 . 117 20 Kills 9 | . . 8 . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 3 | . 1 . . . 2 Derelict Logs Recovered 4 | . . 1 . 3 . Drone Launches 7 | . . . . 2 5 Drone Recoveries 4 | . . . . . 4 Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 7849 | 66 975 1131 830 594 4253 Spaces Moved 4308 | 59 484 916 737 499 1613 Core 22 | 22 . . . . . Treads 2 | . . . . 2 . Legs 1047 | . . . . . 1047 Wheels 3235 | 37 484 916 737 497 564 Hover 2 | . . . . . 2 Flight . | . . . . . . Fastest Speed 50 | 50 80 110 95 95 120 Average Speed 150 | 84 105 110 109 103 223 Slowest Speed 410 | 150 110 110 110 160 410 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 70 | 4 54 98 93 88 84 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 4 | . . 2 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 93 | . . . . 20 73 Melee . | . . . . . . Projectile 43 | . . . . 4 39 AOE 50 | . . . . 16 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 5295 | 73 895 1014 761 548 2004 Wait 579 | . 345 76 2 9 147 Move 4303 | 58 483 915 736 498 1613 Hop . | . . . . . . Pick Up 91 | 10 16 3 7 10 45 Fast Attach 9 | 2 3 . . 1 3 Attach 36 | 2 6 . 4 5 19 Detach 2 | . . . 1 . 1 Swap 25 | 1 4 2 1 6 11 Drop 51 | . 9 3 9 5 25 Fire 196 | . 29 13 . 14 140 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . 2 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x3] / [*Sto]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 15) 759 | -10/Materials | Discovered new exit (range 15) 798 | -10/Materials | Discovered new exit (range 16) 810 | -10/Materials | Identified exit to Mines 1042 | -10/Materials | Entered Mines 1221 | -10/Mines | Discovered new exit (range 10) 1225 | -10/Mines | Received a Mining Laser from a helpful Derelict 1299 | -10/Mines | Learned Materials emergency access door positions 1398 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1482 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1483 | -10/Mines | Discovered new exit (range 5) 1598 | -10/Mines | Found the Drone Emporium 1602 | -10/Mines | Found Prototype Device 1698 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1719 | -10/Mines | Discovered new exit (range 10) 2173 | -10/Mines | Entered Exiles 2173 | -10/Exiles | Accompanied by 3 allies 2201 | -10/Exiles | Met 8R-AWN 2228 | -10/Exiles | Met EX-HEX 2271 | -10/Exiles | Met EX-DEC 2301 | -10/Exiles | Learned location of Zion (-7) 2380 | -10/Exiles | Discovered new exit (range 15) 2483 | -10/Exiles | Visited The Gauntlet 2665 | -10/Exiles | Met EX-BIN 2679 | -10/Exiles | Aligned with FarCom system 2680 | -10/Exiles | Given EX-Vault access code 2742 | -10/Exiles | Opened EX-Vault 2749 | -10/Exiles | Found Prototype Energy Cannon 2751 | -10/Exiles | Identified YOLO Cannon 2756 | -10/Exiles | Found Prototype Device 2758 | -10/Exiles | Identified Supersonic Drone Bay 2759 | -10/Exiles | Identified Splice Drone Bay 2765 | -10/Exiles | Found Prototype Device 2766 | -10/Exiles | Identified Skeleton Box 2818 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3003 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 3003 | -10/Exiles | Entered Mines 3003 | -9/Mines | Accompanied by 3 allies 3004 | -9/Mines | Assembled infested the area 3009 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3031 | -9/Mines | Core integrity fell below 50% 3037 | -9/Mines | Core integrity fell below 20% 3053 | -9/Mines | Lost 6 allies 3061 | -9/Mines | Lost 5 parts (1p2n2w) 3124 | -9/Mines | Discovered new exit (range 5) 3199 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3286 | -9/Mines | Identified exit to Materials 3334 | -9/Mines | Learned Materials security intel 3531 | -9/Mines | Learned location of Storage (-8) 3585 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3597 | -9/Mines | Entered Materials 3597 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 3682 | -8/Materials | Discovered new exit (range 10) 5019 | -8/Materials | Repaired Slug Cannon 5124 | -8/Materials | Discovered new exit (range 8) 5147 | -8/Materials | Garrison activated, responded to threat 6192 | -8/Materials | Discovered new exit (range 4) 6451 | -8/Materials | Core integrity fell below 50% 7804 | -8/Materials | Discovered new exit (range 9) 7811 | -8/Materials | Core integrity fell below 20% 7850 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 07808_ Deuterium Engine destroyed. 07810_ ECM Suite destroyed. 07810_ Field Laser blasted off. 07811_ Penetrated by Slug. 07812_ The unstable cave ceiling collapses. 07814_ Penetrated by Slug. 07814_ Critical hit (Burn: +37). 07822_ Penetrated by Slug. 07822_ Cooling System destroyed. 07822_ Titanium Leg destroyed. 07823_ X-62 Marksman destroyed. 07831_ Gravmag System destroyed. 07831_ Knocked back. 07833_ H-61 Shepherd calls for reinforcements. 07833_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07841_ The unstable cave ceiling collapses. 07844_ Lrg. Battery destroyed. 07844_ Knocked back. 07850_ Ion Cannon destroyed. Map ----- +----------------------------------------------------+ | ########### ##### %#?????????????? | | ## # #????# #??????????????? | | ## """ # #????# #??????????????? | | ## """ # #???? #??????????????? | | + """ # #???? ???????????????? | | ## # #???? ???????????????? | | ## """ # #???? ???????????????? | | ## """ # #???? ???????????????? | | ## """ # #???? ???????????????? | | ## # #????#+####???????????? | | ######+####+##+###### ####+####???? | | #???# + #[== # #???? | | ##### # #[== # < #???? | | # """"" #[= #???? | | ##### + """"" # "#####? | | #???# # """"" #"" ! #? | | #???# # #" !%! ""#? | | #???# # # % = T"#? | | #???# ############# %Hm ! ""#? | | ##??# !##############;/;# #? | | #??# # # % ! #? | | #??#== # #= "#######? | | #??# [%# # # = "# ###### | | #??# =# # !! # " # | | #??# # # !! +*% # # | | ####??# # # !!%@ # = # # | | ??????# = # # % # # !! # | | ??????# % # # ; # !! # | | ??????# + # [ # # ! # | | ?????## # #####;#### # # | | ####### # #???##??## # # | | ################## + % # | | # ! # | | % ######### | | #?# # | | ########+###### ############+##?# # | | ???????# # ## #??# """ # | | ???????# """ # ## "#??# """ # | | ???????# """ # ## """ """ T#??# """ # | | ???????# """ # ## """ """ "#??# # | | ???????# # ## """ """ #### # | | ??????## """ # ## ] #### # | | ?####### """ # #########+#### # # | | ## # """ + + # | | # # # # | | < # """ ###+####### """" # # | | # """ # #### """" #### ## | | ## # """ # #""" """" # ###? | | ?## ## # #"R ##???? | | ??# ##+#+#### #""" ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 14 Recoil Reduction 1 Item Schematics ----------------- Imp. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Error 47 Factory Defaults I Survived The Infestation Tourist Challenges ------------ None Game ------ Seed LongswordDataDerivative Manual? 0 Play Time 01:53:59 Cumulative 4.6 hours Start 2024.05.06 @ 21:08:52 End 2024.05.07 @ 19:20:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: c4621956-40dd-4a0e-b3bc-8a3b737df55c