Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.19 @ 03:12:26 Player: HybriD Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (120) 600 Value Destroyed (4980) 4980 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (576) 576 TOTAL SCORE: 10876 Bonus ------- High Alert Combat Kills 362 Follower Combat Kills 346 Friendly Fire -132 Cogmind --------- Core Integrity 0/1000 Matter 66/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Fusion Reactor Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core Fusion Reactor > --- PROPULSION ------- Light Treads Armored Treads Improved Medium Treads Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Visual Processing Unit Advanced Targeting Computer Recoil Nullifier Layered Medium Armor Plating > --- WEAPON ----------- Tesla Rifle Gauss Rifle Flak Gun Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Fusion Reactor Armored Medium Treads Lightning Gun High-powered Shock Rifle Heavy Laser Improved EM Pulse Cannon HERF Cannon Gauss Cannon Proton Missile Launcher [Rating: 75] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Hover Unit Improved Airjet Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Upp Slots Evolved 10 | . . 2 . 2 2 . . 2 2 . Power 2 | . . . . . 1 . . . 1 . Propulsion 2 | . . 1 . . . . . 1 . . Utility 4 | . . . . 2 1 . . 1 . . Weapon 2 | . . 1 . . . . . . 1 . Parts Attached 159 | 6 2 5 37 10 26 7 14 14 35 3 Power 19 | 1 . 1 4 . 4 1 1 2 4 1 Engine 8 | 1 . 1 2 . . 1 1 1 . 1 Core 10 | . . . 2 . 4 . . 1 3 . Reactor 1 | . . . . . . . . . 1 . Propulsion 38 | 2 . 1 13 1 5 2 2 4 8 . Treads 34 | 2 . 1 13 1 4 2 2 4 5 . Leg 1 | . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . Hover 2 | . . . . . 1 . . . 1 . Flight 1 | . . . . . . . . . 1 . Utility 31 | 1 2 . 9 4 6 . 1 5 3 . Device 20 | . 1 . 9 . 4 . 1 4 1 . Storage 2 | 1 1 . . . . . . . . . Processor 3 | . . . . 2 1 . . . . . Hackware . | . . . . . . . . . . . Protection 6 | . . . . 2 1 . . 1 2 . Artifact . | . . . . . . . . . . . Weapon 71 | 2 . 3 11 5 11 4 10 3 20 2 Energy Gun 26 | . . 2 4 3 6 . 4 . 5 2 Energy Cannon 7 | . . . . 1 1 . . 1 4 . Ballistic Gun 23 | 2 . 1 7 1 4 2 4 . 2 . Ballistic Cannon 6 | . . . . . . . 1 1 4 . Launcher 8 | . . . . . . 1 1 1 5 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 2 . . . 4 . Parts Lost 45 | . 1 2 1 . 10 3 4 4 16 4 Power 12 | . 1 . . . 3 . 1 1 5 1 Propulsion 12 | . . . 1 . 3 1 2 2 3 . Utility 6 | . . . . . . 1 . 1 3 1 Weapon 15 | . . 2 . . 4 1 1 . 5 2 Highest Loss Streak 9 | . 1 2 1 . 7 2 2 4 9 4 Average Slot Usage (%) 92 | . 91 94 96 100 92 94 92 91 90 5 Engine 6 | . 13 11 8 . . 6 12 10 1 . Core 5 | . . . 2 9 12 7 . 1 10 . Treads 24 | . 28 28 32 27 21 20 20 23 20 . Device 11 | . 6 11 10 9 12 12 11 15 8 . Storage 7 | . 14 11 11 9 7 7 7 6 4 . Processor 8 | . . . . 9 9 15 15 13 10 3 Protection 1 | . . . . 9 3 . . . 4 . Energy Gun 6 | . . 11 8 9 5 2 8 9 6 . Energy Cannon 2 | . . . . . 1 7 4 2 1 . Ballistic Gun 13 | . 28 21 21 18 14 8 6 6 7 . Naked Turns 1 | . . . . . . . . . . 1 Heaviest Build 74 | 10 23 26 36 39 45 53 55 58 74 10 Greatest Support 90 | 40 40 60 60 60 60 68 68 88 90 3 Greatest Overweight (x) 13 | 1 . . . . 13 1 1 1 13 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 10 4 Average Capacity 9 | 5 9 10 10 10 10 10 10 10 9 4 Most Carried 10 | 4 6 7 10 10 10 10 10 10 10 4 Average Carried 7 | 2 3 3 9 8 8 9 8 6 8 3 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 4 4 Final Carried 10 | 2 6 7 10 10 10 10 6 9 4 1 Class Distribution -------------------- 68% | Scavenger-Gunner 10% | Scavenger-Mutant 9% | Mutant 8% | Gunner 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Storage Commander-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Upp Matter Collected 2945 | 225 141 131 628 210 553 145 213 240 400 59 Remotely . | . . . . . . . . . . . Salvage Created 5552 | . 211 228 1092 352 1120 301 630 552 1066 . Parts 264 | . 14 20 63 15 60 12 20 22 38 . Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 4 | . . . 1 . 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . 10 17 . . 4 Prevented 5 | . . . . . . 4 1 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Upp Combat Hostiles Destroyed 109 | . 5 5 22 7 23 5 13 7 22 . Guns 80 | . 5 5 22 7 22 2 7 2 8 . Cannons 15 | . . . . . 1 3 4 3 4 . AOE 14 | . . . . . . . 2 2 10 . Classes Destroyed 13 | . 1 3 4 . 3 . . . 2 . Builder 1 | . . . . . 1 . . . . . Tunneler 1 | . . 1 . . . . . . . . Hauler 1 | . . . 1 . . . . . . . Recycler 4 | . . . 1 . 1 . . 1 1 . Drone 1 | . . . 1 . . . . . . . Watcher 3 | . . . . . 1 . . 2 . . Swarmer 21 | . . . 3 . 6 . 2 3 7 . Grunt 59 | . 5 3 9 5 12 3 9 3 10 . Brawler 1 | . . . . . . . . . 1 . Duelist 5 | . . 1 . . 1 2 . . 1 . Sentry 18 | . . 1 10 2 2 . 1 1 1 . Hunter 2 | . . . . . . . . . 2 . Programmer 3 | . . . . . 2 . 1 . . . Best Kill Streak 10 | . 4 3 4 3 10 3 5 3 6 . Combat Bots Only 6 | . 4 3 4 3 5 3 5 3 6 . Max Kills in Single Turn 5 | . 1 1 2 1 1 1 1 2 5 . Gunslinging . | . . . . . . . . . . . Exploded 5 | . . . . . . . 1 2 5 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Upp Damage Taken 9117 | . 385 344 887 469 1922 450 444 593 3007 616 Core 1538 | . 17 53 43 47 224 35 73 40 588 418 Absorbed by Shields 512 | . . . . . 40 171 168 133 . . Core Remaining (%) 84 | 100 93 . 76 91 . . 52 95 . . Volleys Fired 279 | . 24 19 58 18 53 16 19 27 40 5 Largest 4 | . 2 3 3 3 3 3 3 3 4 1 Hottest 200 | . 40 80 102 107 172 143 184 168 200 69 Shots Fired 769 | . 48 55 161 54 149 36 49 76 136 5 Gun 659 | . 48 55 161 54 147 18 31 43 97 5 Cannon 95 | . . . . . 2 16 16 30 31 . Launcher 15 | . . . . . . 2 2 3 8 . Special . | . . . . . . . . . . . Kinetic 469 | . 48 38 116 36 95 12 15 31 78 . Thermal 222 | . . 17 45 18 51 16 29 27 18 1 Explosive 1 | . . . . . . . . . 1 . Electromagnetic 77 | . . . . . 3 8 5 18 39 4 Robot Hit Streak 34 | . 18 10 34 23 20 19 21 12 16 1 Robot Miss Streak 4 | . 1 2 2 2 4 1 2 2 2 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . . 1 1 1 5 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . . Shots Hit Robots 599 | . 41 37 124 47 129 28 44 54 93 2 Core Hits 316 | . 12 15 44 20 88 11 34 25 65 2 Critical Hits 7 | . . . 1 . . . 2 1 3 . Critical Kills 5 | . . . 1 . . . 2 1 1 . Critical Parts Destroyed 1 | . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11903 | . 448 377 1521 728 2233 628 966 1421 3547 34 Guns 7654 | . 448 365 1514 728 2166 192 548 438 1221 34 Cannons 1827 | . . . . . 67 379 303 577 501 . Explosions 2401 | . . . . . . 57 115 406 1823 . Melee . | . . . . . . . . . . . Ramming 21 | . . 12 7 . . . . . 2 . Kinetic 5192 | . 448 211 963 468 1348 101 209 322 1122 . Thermal 4951 | . . 154 551 260 860 379 622 592 1533 . Explosive 168 | . . . . . . . . . 168 . Electromagnetic 1571 | . . . . . 25 148 135 507 722 34 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . 1 1 3 1 . . Average Corruption 1 | . . . . . 1 1 2 1 . . Corruption Purged . | . . . . . . . . . . . Effects 26 | . . . . . 6 6 11 3 . . Message Errors 8 | . . . . . 3 2 2 1 . . Matter Fused 2 | . . . . . . . 2 . . . Energy Discharges 8 | . . . . . 2 2 3 1 . . Data Loss (minor) 4 | . . . . . . 1 3 . . . Targeting Errors 3 | . . . . . 1 1 . 1 . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 378 | . . . . . . 13 18 89 258 . Projectiles 93 | . . . . . . 13 18 42 20 . Explosions 285 | . . . . . . . . 47 238 . Melee . | . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . 3 . Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 425 | . . . . . 41 . 3 . 381 . Shots 9 | . . . . . 2 . 1 . 6 . Rammed 4 | . . 1 2 . . . . . 1 . Targets Rammed 4 | . . 1 2 . . . . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 568 | . 9 . 12 66 545 185 520 72 568 . Average Temperature 121 | . 9 . 5 26 153 77 162 20 181 . Received Heat Transfer 2317 | . 189 126 309 243 480 168 124 156 522 . Effects 43 | . . . . . 14 . 9 . 20 . Shutdowns 16 | . . . . . 4 . 3 . 9 . Energy Bleed 2 | . . . . . . . 1 . 1 . Interference 7 | . . . . . 1 . 3 . 3 . Matter Decay 6 | . . . . . 5 . . . 1 . Short Circuit 3 | . . . . . 1 . 1 . 1 . Damage (minor) 3 | . . . . . 1 . 1 . 1 . Damage (major) 5 | . . . . . 2 . . . 3 . Damage (core) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . . 1 . 3 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . 2 2 . . 1 . . . Heat Transferred 7681 | . . 350 1406 666 1505 518 1107 850 1279 . Parts Sabotaged 3 | . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Upp Peak Influence 885 | . 160 205 320 515 427 . . 293 885 . Average Influence 245 | . 73 141 142 292 299 . . 61 521 . Maximum Alert Level 3 | . . 1 1 2 2 . . 1 3 . Low Security (%) 48 | 100 100 96 58 28 6 . . 91 27 . Level 1 36 | . . 3 41 50 93 . . 8 . . Level 2 9 | . . . . 21 . . . . 41 . Level 3 5 | . . . . . . . . . 30 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . 3 2 2 2 5 . . 2 6 . Investigation 5 | . 1 . . 1 . . . 1 2 . Extermination 4 | . . . . . 2 . . 1 1 . Reinforcement 11 | . 2 2 2 1 3 . . . 1 . Assault 2 | . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Upp Distress Signals 14 | . 2 2 4 1 4 . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 186 | . 13 12 28 23 31 5 14 19 35 6 Peak Tracking Total 9 | . 5 5 4 7 4 3 5 4 9 6 Tactical Retreats 7 | . . . 1 1 . . 1 3 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Upp Traps Triggered 11 | . 3 . 4 . 2 . . 2 . . Indirectly 1 | . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Upp Machines Disabled 18 | . . . . . 2 . . 3 13 . Max in Single Turn 9 | . . . . . 2 . . 1 9 . Garrison Access 3 | . . . 1 . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Upp Machines Accessed 33 | . 2 1 12 2 8 . . 3 5 . Terminals 20 | . 2 1 9 2 2 . . 3 1 . Fabricators 4 | . . . . . 3 . . . 1 . Repair Stations 2 | . . . 2 . . . . . . . Recycling Units 3 | . . . . . 2 . . . 1 . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 3 | . . . 1 . 1 . . . 1 . Total Hacks 76 | . 4 7 25 6 19 . . 6 9 . Successful 38 | . 3 6 11 4 6 . . 2 6 . Failed 38 | . 1 1 14 2 13 . . 4 3 . Catastrophic 3 | . . . . . 1 . . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 20 | . 2 1 5 . 6 . . 2 4 . Terminals 52 | . 4 7 18 6 7 . . 6 4 . Fabricators 7 | . . . . . 6 . . . 1 . Repair Stations 6 | . . . 6 . . . . . . . Recycling Units 5 | . . . . . 3 . . . 2 . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 5 | . . . 1 . 3 . . . 1 . Terminal Hacks 24 | . 3 6 4 4 3 . . 2 2 . Record 3 | . . 3 . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . Open Door 2 | . . . 2 . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . Branch Access Points 2 | . . 1 1 . . . . . . . Alert Level 8 | . 1 1 1 1 1 . . 2 1 . Unreport Threat 2 | . . . . . 1 . . . 1 . Locate Traps 2 | . . . . 1 1 . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . 1 . Network Status 1 | . . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 6 | . . . 6 . . . . . . . Scan Component 3 | . . . 3 . . . . . . . Repair 3 | . . . 3 . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 . . . 2 . Report Inventory 2 | . . . . . 1 . . . 1 . Retrieve Components 1 | . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . . . 1 . Seal Access 3 | . . . 1 . 1 . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 27 | . 2 1 9 2 7 . . 3 3 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . Matter 234 | . . . . . . . . . 234 . Time 58 | . . . . . . . . . 58 . Total Part Build Rating 7 | . . . . . . . . . 7 . Parts Repaired 3 | . . . 3 . . . . . . . Time 78 | . . . 78 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . 10 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Upp Total Allies 10 | . . . 10 . . . . . . . Largest Group 10 | . . . 10 10 1 . . . . . Highest-Rated Group 88 | . . . 88 88 14 . . . . . Highest-Rated Ally 16 | . . . 16 16 14 . . . . . Total Orders 8 | . . . 4 . 2 . . 2 . . EXPLORE 8 | . . . 4 . 2 . . 2 . . Ally Attacks 104 | . . . 7 97 . . . . . . Total Damage 1111 | . . . 83 1028 . . . . . . Kills 15 | . . . 1 14 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Upp Robot Analysis Total 1 | . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . . . Drone Launches 10 | . . . 6 . 2 . . 2 . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Upp Turns Passed 7759 | 60 310 432 1433 336 1386 957 911 721 1108 105 Spaces Moved 3727 | 39 135 216 558 150 698 539 458 227 550 157 Core 270 | 21 . . . . 2 . . . 90 157 Treads 3457 | 18 135 216 558 150 696 539 458 227 460 . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 163 166 50 50 Average Speed 156 | 104 160 160 160 160 161 165 169 169 148 53 Slowest Speed 700 | 160 160 160 160 160 700 180 185 190 700 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 3 32 26 90 17 23 81 57 15 18 26 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . . . . . Unknown Exits Taken 8 | 1 1 . 1 . 1 1 1 1 1 . Scrap Searched 7 | . . . . . . 5 2 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 142 | . . . . . . 1 2 12 127 . Melee . | . . . . . . . . . . . Projectile 13 | . . . . . . 1 1 7 4 . AOE 129 | . . . . . . . 1 5 123 . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Upp Total 5086 | 56 186 263 985 207 845 569 549 502 749 175 Wait 747 | 8 19 15 279 18 39 1 49 218 91 10 Move 3717 | 38 134 215 557 149 697 538 457 226 549 157 Hop . | . . . . . . . . . . . Pick Up 95 | 4 6 6 25 6 16 5 3 14 10 . Fast Attach 27 | 4 . . 5 . 5 . 3 . 10 . Attach 68 | 2 1 3 15 3 14 4 5 10 8 3 Detach . | . . . . . . . . . . . Swap 64 | . 1 2 17 7 7 3 6 4 17 . Drop 83 | . 1 2 25 6 14 2 7 3 23 . Fire 279 | . 24 19 58 18 53 16 19 27 40 5 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . 1 . Kick . | . . . . . . . . . . . Crush 3 | . . 1 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . 2 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Build established: Mutant 371 | -10/Materials | Entered another Materials area 371 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 562 | -9/Materials | Identified exit to Mines 562 | -9/Materials | Identified exit to Storage 668 | -9/Materials | Discovered new exit (range 10) 681 | -9/Materials | Build established: Gunner 803 | -9/Materials | Entered Storage 918 | -9/Storage | Repaired Lgt. Treads 946 | -9/Storage | Repaired Lgt. Treads 1064 | -9/Storage | Identified exit to Recycling 1341 | -9/Storage | Build established: Scavenger-Gunner 1643 | -9/Storage | Repaired Lgt. Assault Rifle 2149 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2175 | -9/Storage | Discovered new exit (range 6) 2236 | -9/Storage | Entered Materials 2236 | -8/Materials | Accompanied by 10 allies 2236 | -8/Materials | Evolved 2 slots: Utility x2 2251 | -8/Materials | Identified exit to Factory 2572 | -8/Materials | Entered Factory 2572 | -7/Factory | Accompanied by 1 ally 2572 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3328 | -7/Factory | Lost 7 parts (1p3n3w) 3936 | -7/Factory | Discovered new exit (range 6) 3958 | -7/Factory | Entered Lower Caves 4036 | -7/Lower Caves | Learned Factory garrison access intel 4689 | -7/Lower Caves | Discovered new exit (range 18) 4910 | -7/Lower Caves | Build established: Scavenger-Mutant 4915 | -7/Lower Caves | Entered another Lower Caves area 4978 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5390 | -7/Lower Caves | Learned 8 Factory zone layouts 5581 | -7/Lower Caves | Build established: Scavenger-Gunner 5592 | -7/Lower Caves | Discovered new exit (range 13) 5826 | -7/Lower Caves | Entered Factory 5826 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5828 | -6/Factory | Loaded intel: 4 garrison access locations 6046 | -6/Factory | Discovered new exit (range 58) 6477 | -6/Factory | Lost 4 parts (1p2n1u) 6547 | -6/Factory | Entered another Factory area 6547 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6727 | -5/Factory | Fabricated HERF Cannon (x1) 6855 | -5/Factory | Local fabrication network quarantined 7310 | -5/Factory | Found Prototype Launcher 7310 | -5/Factory | Identified Rocket Array 7447 | -5/Factory | First assault squad dispatched 7593 | -5/Factory | Lost 9 parts (2p3n2u2w) 7613 | -5/Factory | Core integrity fell below 50% 7631 | -5/Factory | Discovered new exit (range 15) 7636 | -5/Factory | Lost 5 parts (1p1u3w) 7655 | -5/Factory | Entered Upper Caves 7742 | -5/Upper Caves | Core integrity fell below 20% 7760 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07652_ Penetrated by Slug. 07655_ Slug penetrates Wall. LOCATION=UNKNOWN GOAL=ESCAPE 07706_ Penetrated by Slug. 07737_ S-27 Virus destroyed. 07737_ Adv. Targeting Computer destroyed. 07739_ S-27 Virus destroyed. 07740_ Acquired 29 matter. 07742_ Lightning Gun destroyed. 07745_ Lgt. Nuclear Core fries itself beyond repair. 07748_ Autogun fries itself beyond repair. 07753_ Hvy. Laser destroyed. 07753_ S-27 Virus destroyed. 07757_ Lgt. Nuclear Core fries itself beyond repair. 07757_ Penetrated by Slug. 07758_ Acquired 30 matter. 07759_ Slug penetrates Wall. 07760_ Imp. Deuterium Engine destroyed. 07760_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????####??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #???#####??????????? | | ?????####??????????????????# ##?# ##?????????? | | ###### ????????????????#### ## #?????????? | | ? ???????????????## #??????????? | | ? ???????????????# #???????????? | | ##" ???????????????# ### ##???????????? | | #"" #????????###????# ### #????????????? | | """ ##???????# ##??## ## #??###???????? | | " ##??????# #??# ## ##?## #??????? | | ##?????# #### ## ##??# ??????? | | """" ##????# ## ## ##???? ??????? | | """" ##??## #?## ## ##????? ?????## | | " #### ##?# ## ###???# ##??## | | " ### ## ##??# ##?# | | "### ## ## ##?# ### | | "#### ## #### #??# | | ### ## ##??# ##?# | | ####?# s######???## #?# | | ##### ##????###### ##?????## #?# | | ### #??????????## ##????# #### | | ############## @ #???## ## | | ### h % #???# | | h #???# ## | | ## #???### ####### | | ## #### ### #?????## #?????# | | #######??## ### #?###### ##??######### | | ??????????####### ##?# ##?# #?????? | | ????????????????# #??## ## #?????? | | ????????????????## #???## #??????? | | ?????????????????## ##????## #??????? | | ??????????????????## ####??????## ##### ##??????? | | ???????????????????####??????????###????##???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 46 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ HERF Cannon | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodStasisPod Manual? 0 Play Time 01:17:40 Cumulative 96.8 hours Start 2019.12.19 @ 01:55:02 End 2019.12.19 @ 03:12:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 45 Gallery% 62 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fd2114c-3081-4697-954a-d77cb682f01d