Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 17:33:34 Player: Kate+Gabe4evr Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (3296) 3296 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7481 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 72/300 Energy 150/150 System Corruption 26% Temperature Cool (0) Movement Core (250) Ox4 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Signal Interpreter Improved Target Analyzer Hacking Suite > --- WEAPON (3) ------- Enhanced Gauss Cannon (fused) > --- INVENTORY (5) ---- Force Field High-powered Shock Rifle Variable Charge Gun Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Signal Interpreter Improved Core Shielding Improved Medium Armor Plating Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser KE Penetrator Advanced Assault Cannon > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Nuclear Core Cooling System Cooling System Improved Cooling System Improved Matter Compressor Enhanced Optical Array Advanced Sensor Array Core Analyzer Hacking Suite Minigun Flak Cannon Long-range Missile Launcher Datajack [Rating: 68] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Backup Propulsion I Utility Hacking Suite Device Improved Cooling System Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Minigun Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 3 | . . 1 . . 1 1 Utility 5 | . . 1 2 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 105 | 6 2 5 27 5 6 54 Power 23 | 1 . . 5 1 2 14 Engine 14 | 1 . . 4 . 2 7 Core 9 | . . . 1 1 . 7 Reactor . | . . . . . . . Propulsion 21 | 2 1 3 5 1 1 8 Treads 12 | . . . 5 1 1 5 Leg 2 | . . . . . . 2 Wheel 7 | 2 1 3 . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 1 1 1 10 1 2 13 Device 13 | . . . 5 . 1 7 Storage 3 | 1 . . 1 . . 1 Processor 4 | . 1 . . . . 3 Hackware 3 | . . 1 1 1 . . Protection 6 | . . . 3 . 1 2 Artifact . | . . . . . . . Weapon 32 | 2 . 1 7 2 1 19 Energy Gun 12 | . . . 1 1 . 10 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 12 | 2 . 1 5 . . 4 Ballistic Cannon 6 | . . . . 1 1 4 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Corrupted Parts 2 | . . . . . . 2 System Corruption 4 | . . . . . . 4 Parts Lost 55 | . 1 1 11 . 1 41 Power 9 | . . . 1 . . 8 Propulsion 14 | . 1 1 2 . . 10 Utility 13 | . . . 3 . 1 9 Weapon 19 | . . . 5 . . 14 Highest Loss Streak 12 | . 1 1 5 . 1 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 96 90 97 99 96 75 Engine 7 | . 14 11 7 1 5 6 Core 1 | . . . . 5 . 2 Treads 12 | . . . 8 23 23 14 Wheel 8 | . 24 25 17 . . . Device 6 | . . . 8 7 13 6 Storage 7 | . 14 11 9 7 6 3 Processor 8 | . 13 11 9 7 6 9 Hackware 8 | . . 9 10 15 10 5 Protection 6 | . . . 6 7 8 7 Energy Gun 3 | . . . . 4 6 6 Ballistic Gun 11 | . 28 22 17 10 6 2 Ballistic Cannon 2 | . . . . 6 6 3 Naked Turns . | . . . . . . . Heaviest Build 77 | 13 13 14 41 47 58 77 Greatest Support 115 | 26 26 38 62 62 82 115 Greatest Overweight (x) 16 | . 4 . 1 . . 16 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 11 | 6 8 8 9 15 15 11 Most Carried 15 | 1 6 8 10 14 15 15 Average Carried 9 | . 2 6 8 11 13 9 Final Capacity 15 | 8 8 8 15 15 15 5 Final Carried 15 | 1 6 8 10 14 15 3 Class Distribution -------------------- 43% | Mutant 13% | Tank 11% | Hacker-Tank 7% | Hacker-Gunner 6% | Scavenger-Tank 5% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Gunner | -6/Factory Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 2755 | 232 183 120 779 . 279 1162 Remotely . | . . . . . . . Salvage Created 3156 | . 317 120 1205 . 279 1235 Parts 172 | . 36 9 65 . 15 47 Haulers Intercepted 4 | . . . 4 . . . Recyclers Shooed 5 | . . . 1 . 2 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 66 | . 10 2 18 . 8 28 Guns 50 | . 10 2 18 . 5 15 Cannons 13 | . . . . . 3 10 AOE 2 | . . . . . . 2 Classes Destroyed 14 | . 6 1 2 . . 5 Worker 3 | . 1 . 1 . . 1 Builder 3 | . 1 . 1 . . 1 Hauler 4 | . . . 4 . . . Recycler 1 | . . . 1 . . . Mechanic 1 | . . . . . . 1 Operator 4 | . 1 1 2 . . . Watcher 3 | . 1 1 . . . 1 Swarmer 12 | . 6 . 1 . 3 2 Grunt 31 | . 4 1 12 . 3 11 Brawler 1 | . . . . . . 1 Sentry 10 | . . 1 5 . 2 2 Specialist 1 | . . . . . . 1 Hunter 2 | . . . . . . 2 Programmer 9 | . . . . . . 9 Best Kill Streak 7 | . 4 1 5 . 5 7 Combat Bots Only 6 | . 4 1 5 . 5 6 Max Kills in Single Turn 2 | . 2 1 1 . 1 2 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 669 | . 29 16 136 . 74 414 Missed 168 | . 7 4 29 . 26 102 Damage Taken 8561 | . 218 177 1922 . 544 5700 Core 1417 | . 28 . 336 . 49 1004 Absorbed by Shields 247 | . . . . . . 247 Redirected to Shielding 102 | . . . . . 5 97 Core Remaining (%) 86 | 100 88 100 38 100 94 . Volleys Fired 305 | . 35 20 106 . 18 126 Largest 3 | . 2 2 2 . 3 3 Hottest 195 | . 40 40 88 . 149 195 Shots Fired 611 | . 70 40 200 . 54 247 Gun 511 | . 70 40 199 . 36 166 Cannon 99 | . . . 1 . 18 80 Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 461 | . 70 40 184 . 36 131 Thermal 121 | . . . 15 . 18 88 Explosive 1 | . . . . . . 1 Electromagnetic 28 | . . . 1 . . 27 Robot Hit Streak 21 | . 10 14 12 . 13 21 Robot Miss Streak 7 | . 3 4 3 . 6 7 Penetration Max 1 | . . . . . . 1 Secondary Targets 4 | . 1 . 3 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 434 | . 45 26 140 . 43 180 Core Hits 220 | . 21 7 52 . 38 102 Critical Kills 2 | . 2 . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . Critical Strikes 9 | . 3 . 1 . . 5 Burn 1 | . . . . . . 1 Destroy 4 | . 3 . 1 . . . Blast 3 | . . . . . . 3 Corrupt 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9261 | . 494 281 2447 . 970 5069 Guns 6685 | . 494 275 2283 . 683 2950 Cannons 1921 | . . . . . 287 1634 Explosions 625 | . . . 154 . . 471 Melee . | . . . . . . . Ramming 30 | . . 6 10 . . 14 Kinetic 6032 | . 494 275 2132 . 511 2620 Thermal 2696 | . . . 305 . 459 1932 Explosive 285 | . . . . . . 285 Electromagnetic 218 | . . . . . . 218 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 26 | . . 2 . . . 26 Average Corruption 14 | . . 2 . . . 15 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 48 | . . 2 . . . 46 Message Errors 8 | . . 1 . . . 7 Matter Fused 10 | . . . . . . 10 Heat Flow Errors 3 | . . 1 . . . 2 Energy Discharges 10 | . . . . . . 10 Parts Rejected 2 | . . . . . . 2 Parts Fused 2 | . . . . . . 2 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 2 | . . . . . . 2 Misfires 4 | . . . . . . 4 Misdirections 2 | . . . . . . 2 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 156 | . . . 71 . . 85 Projectiles 82 | . . . . . . 82 Explosions 74 | . . . 71 . . 3 Melee . | . . . . . . . Knockbacks 32 | . . . . . 4 28 Impact . | . . . . . . . Kinetic 30 | . . . . . 4 26 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 245 | . . 3 183 . . 59 Shots 3 | . . . 2 . . 1 Rammed 5 | . . 1 2 . . 2 Targets Rammed 7 | . . 1 3 . . 3 Kicked 1 | . . . . . . 1 Crushed 1 | . . . 1 . . . Highest Temperature 319 | . 12 77 37 . 27 319 Average Temperature 65 | . 7 19 8 . 15 78 Received Heat Transfer 2401 | . 84 96 873 . 180 1168 Effects 1 | . . . . . . 1 Shutdowns 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 10 | . . . 1 . 1 8 Heat Transferred 5206 | . . . 544 . 1050 3612 Parts Sabotaged 2 | . . . . . . 2 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 338 | . 338 183 315 102 146 338 Initial 102 | . . 57 76 102 8 71 Average 103 | . 193 103 141 71 69 77 Maximum Alert Level 1 | . 1 . 1 . . 1 Low Security (%) 85 | 100 42 100 69 100 100 95 Level 1 14 | . 57 . 30 . . 4 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 1 1 2 . 1 13 Investigation . | . . . . . . . Extermination 4 | . . . . . . 4 Reinforcement 11 | . 1 1 2 . 1 6 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . . 3 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 9 | . 2 . 6 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 132 | . 19 4 38 . 13 58 Peak Tracking Total 9 | . 8 1 6 . 5 9 Tactical Retreats 17 | . 1 . 6 . 1 9 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 8 | . . . 2 . . 6 Max in Single Turn 3 | . . . 2 . . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 19 | . 2 2 6 2 4 3 Terminals 15 | . 1 1 6 1 4 2 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 . 1 Total Hacks 27 | . 3 3 9 2 5 5 Successful 8 | . 1 2 3 1 1 . Failed 19 | . 2 1 6 1 4 5 Catastrophic 2 | . . 1 . . . 1 Database Lockouts . | . . . . . . . Manual 14 | . 1 1 6 1 4 1 Terminals 20 | . 1 2 9 1 5 2 Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . 1 . 3 Terminal Hacks 6 | . . 1 3 1 1 . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 1 | . . . . . 1 . Unreport Threat 2 | . . . 1 1 . . Zone Layout 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . 1 . . . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 13 | . 2 2 3 1 3 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 5178 | 57 432 309 1449 606 622 1703 Spaces Moved 3008 | 55 271 236 891 381 349 825 Core 273 | 7 1 . . . . 265 Treads 1474 | . . . 225 381 349 519 Legs 41 | . . . . . . 41 Wheels 1200 | 48 250 236 666 . . . Hover 20 | . 20 . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 86 90 155 158 50 Average Speed 126 | 85 103 89 107 156 158 141 Slowest Speed 850 | 100 250 90 240 158 158 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 4 46 19 53 10 11 22 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 70 | . . . 43 . . 27 Melee . | . . . . . . . Projectile 16 | . . . . . . 16 AOE 54 | . . . 43 . . 11 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3824 | 61 358 297 1214 388 378 1128 Wait 342 | . 44 30 167 . 3 98 Move 3002 | 54 270 235 890 380 348 825 Hop . | . . . . . . . Pick Up 29 | 1 5 4 7 3 1 8 Fast Attach 50 | 6 2 1 10 1 2 28 Attach 28 | . . 2 5 1 2 18 Detach 6 | . 1 . . . 1 4 Swap 27 | . . 2 12 3 2 8 Drop 28 | . 1 2 14 . 1 10 Fire 305 | . 35 20 106 . 18 126 Melee . | . . . . . . . Ram 4 | . . 1 2 . . 1 Kick 1 | . . . . . . 1 Crush 2 | . . . 1 . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 15) 489 | -10/Materials | Identified exit to Materials 490 | -10/Materials | Entered another Materials area 490 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 743 | -9/Materials | Discovered new exit (range 13) 798 | -9/Materials | Identified exit to Materials 799 | -9/Materials | Entered another Materials area 799 | -8/Materials | Evolved 2 slots: Utility x2 1142 | -8/Materials | Lost 5 parts (1p2u2w) 1641 | -8/Materials | Discovered new exit (range 13) 1651 | -8/Materials | Identified exit to Factory 1864 | -8/Materials | Core integrity fell below 50% 2248 | -8/Materials | Entered Factory 2248 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2555 | -7/Factory | Build established: Hacker-Tank 2694 | -7/Factory | Discovered new exit (range 15) 2852 | -7/Factory | Identified exit to Factory 2854 | -7/Factory | Entered another Factory area 2854 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3153 | -6/Factory | Build established: Hacker-Gunner 3283 | -6/Factory | Discovered new exit (range 7) 3332 | -6/Factory | Identified exit to Factory 3476 | -6/Factory | Entered another Factory area 3476 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3584 | -5/Factory | Build established: Tank 3731 | -5/Factory | Garrison activated, responded to threat 4334 | -5/Factory | Lost 9 parts (1p3n2u3w) 4382 | -5/Factory | Cargo convoy interrupted 4415 | -5/Factory | System corruption reached 10% 4421 | -5/Factory | Lost 5 parts (3n1u1w) 4624 | -5/Factory | Lost 12 parts (2p2n4u4w) 4700 | -5/Factory | Core integrity fell below 50% 4872 | -5/Factory | Lost 3 parts (1p2w) 5112 | -5/Factory | Core integrity fell below 20% 5139 | -5/Factory | Lost 5 parts (1p1n1u2w) 5179 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05109_ U-05 Engineer builds a Wall. 05112_ M-28 Smith repairs G-50 Soldier. 05112_ U-05 Engineer lays Concrete. 05115_ Acquired 77 matter. 05125_ Slammed into K-01 Serf. 05125_ Penetrated by Slug. 05125_ K-01 Serf destroyed. 05126_ Acquired 30 matter. 05127_ System corrupted: Component data lost. 05127_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05159_ System corrupted: Matter fused (-10). 05168_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05171_ Acquired Enh. Gauss Cannon. 05174_ System corrupted: Enh. Gauss Cannon fused. 05174_ S-27 Virus knocked back. 05176_ Lgt. Deuterium Engine destroyed. 05176_ Destroyed Lgt. Nuclear Core. 05178_ S-27 Virus knocked back. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ?????????????########??????????????# | | ??????H??????# | #??????????????# | | ?????????????#@ #??????????????# | | ?????????????# """#??????????????# | | ?????????????k s """#??????????????+ | | ?????????????# s """#??????????????# | | ?????????????# s s #??????????????# | | ?????????????#####+##??????????????# | | ?????????????????# #???????????????# | | ?????????????????# #???????????????# | | ?????????????????# #???????????????# | | ?????????????????# #??############## | | ???????# ##### #### # | | ???????+ + # | | ?????????############## ! # | | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????# / | | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????# ## | | ??????????????????????# ## | | ??????????????????????# ## | | ??????????????????????############### | | ????????????????????????????????????# | | ???????????????????????????????###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 30 Evasion (%) 50 Target Analysis 6 Core Analysis 6 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedMasterThruster Manual? 0 Play Time 00:42:34 Cumulative 5.9 hours Start 2024.04.17 @ 16:51:27 End 2024.04.17 @ 17:33:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4bd0044b-2d3b-44e1-85a8-0f4ce1e7d49c