Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 12:33:32 Player: Heclapar Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (235) 1175 Value Destroyed (9059) 9059 Prototype IDs (69) 1380 Alien Tech Used (2) 400 Bonus (3086) 3086 TOTAL SCORE: 22900 Bonus ------- High Alert Combat Kills 918 Follower Combat Kills 1278 Aligned with FarCom 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Friendly Fire -310 Cogmind --------- Core Integrity 0/1450 Matter 271/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Quantum Rifle Improved Remote Datajack Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Combat Airjet Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Advanced Targeting Computer Improved Phase Shifter Advanced Shield Generator Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Quantum Rifle Quantum Rifle Enhanced Quantum Rifle Enhanced Force Lance > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Gravmag System Combat Airjet Improved Linear Gravjet Advanced Heat Sink Transdimensional Reconstructor Advanced Variable Charge Gun Quantum Rifle Tesla Bomb Launcher Tesla Bomb Launcher Improved Remote Datajack Improved Plasma Cutter [Rating: 154] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Constructs Reactor Micro Antimatter Reactor Propulsion Combat Airjet Treads Advanced Treads Leg Constructs Hover Unit Combat Airjet Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Light Regenerative Plating Weapon Enhanced Autogun Energy Gun Quantum Rifle Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Scatter Rocket Array Slashing Weapon Longsword +1 Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Slots Evolved 16 | . . . . . 4 . . 4 2 . . . . 2 . . . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . . . . . . 2 . . . . . 1 . . . 1 1 Utility 8 | . . . . . 2 . . 2 1 . . . . 1 . . . 1 1 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . Parts Attached 247 | . 5 4 . 9 15 17 3 39 33 6 4 8 12 19 19 5 10 22 17 Power 43 | . . 1 . 2 1 1 . 5 6 1 1 1 1 6 4 . 1 5 7 Engine 14 | . . 1 . 2 1 1 . 3 4 1 . . . 1 . . . . . Core 13 | . . . . . . . . 1 1 . . . . 3 4 . 1 2 1 Reactor 16 | . . . . . . . . 1 1 . 1 1 1 2 . . . 3 6 Propulsion 51 | . . 1 . 3 2 3 . 5 7 1 . 2 1 6 2 . 3 9 6 Treads 9 | . . . . 1 . 2 . 5 . . . . . . . . 1 . . Leg 18 | . . 1 . 2 2 1 . . 7 1 . 2 1 1 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 24 | . . . . . . . . . . . . . . 5 2 . 2 9 6 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 54 | . 1 1 . 1 7 2 3 8 5 . 1 2 3 5 4 1 5 4 1 Device 24 | . 1 1 . 1 1 1 1 6 2 . . 1 1 3 1 . 1 2 1 Storage 2 | . . . . . 1 . . . . . . 1 . . . . . . . Processor 8 | . . . . . 1 . . . 1 . . . 2 . 1 1 . 2 . Hackware 7 | . . . . . 1 . . . . . 1 . . 1 . . 4 . . Protection 13 | . . . . . 3 1 2 2 2 . . . . 1 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 99 | . 4 1 . 3 5 11 . 21 15 4 2 3 7 2 9 4 1 4 3 Energy Gun 30 | . . 1 . . . 4 . 2 5 . 1 1 . 2 6 2 . 3 3 Energy Cannon 2 | . . . . . . . . . 1 1 . . . . . . . . . Ballistic Gun 41 | . 3 . . 2 3 5 . 15 5 2 . 1 2 . 2 1 . . . Ballistic Cannon 2 | . . . . . 2 . . . . . . . . . . . . . . Launcher 16 | . 1 . . 1 . 1 . 4 4 1 . . 3 . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 1 . . . . 1 1 2 . 1 . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . 3 2 4 . . . 2 . 1 . 1 . 1 . Corrupted Parts 2 | . . . . . . . . . 1 . . . . . 1 . . . . System Corruption 17 | . . . . . . . . . 4 . . . . . 13 . . . . Parts Lost 100 | . . 1 . 4 9 2 . 6 22 3 10 . 6 3 17 2 1 . 14 Power 14 | . . . . . 1 . . . 3 1 2 . . 2 3 . . . 2 Propulsion 29 | . . . . 2 2 1 . 2 7 . 3 . 1 . 3 . 1 . 7 Utility 23 | . . 1 . 1 3 . . 1 3 . 1 . 3 1 4 . . . 5 Weapon 34 | . . . . 1 3 1 . 3 9 2 4 . 2 . 7 2 . . . Highest Loss Streak 10 | . . 1 . 3 6 1 . 1 6 2 10 . 3 2 7 2 1 . 8 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 86 | . 94 99 100 96 93 98 97 84 81 89 54 59 70 92 74 83 94 95 69 Engine 5 | . 14 14 14 14 8 9 9 5 4 6 . . . . 2 . . . . Core 1 | . . . . . . . . . 3 3 3 5 2 3 1 5 9 4 2 Reactor 1 | . . . . . . . . . 1 . . 3 7 5 . . . 4 3 Treads 4 | . . . . . . 2 18 13 4 . . . . . . . . . . Leg 7 | . 28 28 28 26 16 15 . . 3 23 6 8 5 . . . . . . Wheel 1 | . . . . . . . . 4 4 . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . 24 23 21 22 26 21 Device 11 | . 9 14 14 12 10 9 9 16 10 11 11 11 8 10 4 5 8 7 8 Storage 7 | . 14 14 14 14 9 9 9 6 5 5 5 5 5 5 5 5 5 4 3 Processor 7 | . . . . . 5 9 9 6 10 5 5 5 10 15 11 20 15 13 9 Hackware 2 | . . . . . 3 . . . . . 2 5 2 4 5 5 11 15 10 Protection 3 | . . . . . 4 9 6 2 5 11 5 5 3 1 3 . . . . Energy Gun 5 | . 1 13 14 14 3 2 . 2 4 6 2 . 5 5 7 19 16 10 5 Ballistic Gun 14 | . 25 14 14 13 22 28 36 21 7 8 1 . 2 5 4 1 . . . Slashing Weapon 1 | . . . . . . . . . . . 4 3 8 8 3 . 3 1 . Peak Build Rating 154 | . 10 13 14 14 31 45 55 79 95 99 97 92 99 109 90 84 100 137 154 Average Rating 64 | . 9 12 13 12 25 40 44 71 82 92 67 77 90 95 71 82 92 123 108 On Entrance 59 | 6 6 10 13 14 13 30 42 55 76 90 97 73 92 96 86 82 84 96 137 Naked Turns 159 | . . . . . . . . . . . . . . . . . . . 159 Heaviest Build 76 | 13 17 17 17 18 49 55 45 57 68 71 61 61 65 70 59 47 61 62 76 Greatest Support 78 | 20 20 20 20 20 30 44 44 70 75 75 75 66 57 72 60 48 57 66 78 Greatest Overweight (x) 11 | . . . . 1 11 1 1 2 4 . 2 2 1 2 1 . 1 1 1 Average Overweight (x) . | . . . . . 1 1 . . . . 1 . 1 . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 8 8 8 8 14 15 15 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | . 8 8 8 8 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | . 7 7 7 6 8 13 14 14 12 14 13 14 13 13 13 14 14 14 12 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 8 8 6 10 15 15 15 12 15 15 15 12 14 15 15 15 15 4 Scrap Engine Consumption 70 | . . . . . . . 9 28 18 1 6 8 . . . . . . . Constructs Created 8 | . . . . . . . . 4 2 . 2 . . . . . . . . Constructs Modified 17 | . . . . . . . . 7 6 . 1 3 . . . . . . . Class Distribution -------------------- 26% | Skirmisher 23% | Gunner 23% | Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Gunner | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Mutant | -4/Extension Scavenger-Gunner | -4/Cetus Scavenger-Gunner | -4/Archives Hacker-Gunner | -3/Research Hacker-Sprinter | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Matter Collected 8074 | 200 201 80 . 124 337 949 382 1429 1745 183 263 161 354 389 221 338 368 200 150 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 10894 | . 546 202 . 234 633 1320 792 1656 2315 244 355 427 242 315 611 117 178 198 509 Parts 547 | . 33 19 . 10 30 68 34 98 119 8 22 5 18 13 18 4 11 16 21 Haulers Intercepted 11 | . 2 . . . . 5 . 2 1 . . . . 1 . . . . . Recyclers Shooed 6 | . . . . 1 1 . . 1 2 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . 3 16 2 13 . . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Combat Hostiles Destroyed 167 | . 15 7 . 6 13 20 6 29 34 5 8 . 5 3 7 1 . 2 6 Melee 21 | . . . . . . . . . . . 2 . 4 2 6 . . 1 6 Guns 96 | . 11 7 . 4 9 13 6 23 13 1 6 . . . 1 1 . 1 . Cannons 17 | . . . . . 3 1 . 2 11 . . . . . . . . . . AOE 31 | . 4 . . 2 . 6 . 4 9 4 . . 1 1 . . . . . Classes Destroyed 22 | . 3 . . 2 4 1 2 4 4 . 1 . 1 . . . . . . Worker 11 | . . . . . 1 . . . 7 . . . . 1 . . . 1 1 Builder 13 | . . . . 1 1 2 . 3 4 . . . . . 1 . . . 1 Tunneler 5 | . . . . . . . . 3 1 . . . . . . . . 1 . Hauler 11 | . 2 . . . . 5 . 2 1 . . . . 1 . . . . . Recycler 11 | . . . . . 1 2 5 . 3 . . . . . . . . . . Carrier 1 | . . . . . . . . . 1 . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . Operator 7 | . . . . . . 1 . . . . . . . . 1 . 5 . . Watcher 6 | . . . . . . . . 1 3 . . . . . 1 1 . . . Swarmer 32 | . 6 3 . . 2 4 . 8 5 . 4 . . . . . . . . Saboteur 1 | . . . . . . . . . 1 . . . . . . . . . . Grunt 57 | . 9 4 . 5 7 9 . 4 12 3 3 . . 1 . . . . . Brawler 2 | . . . . . . . . . 1 . . . . . 1 . . . . Duelist 5 | . . . . 1 . . . . 2 1 1 . . . . . . . . Sentry 23 | . . . . . 3 7 3 4 . . . . . . 5 . . . 1 Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . Hunter 22 | . . . . . 1 . . 5 9 1 . . 2 1 1 . . . 2 Programmer 17 | . . . . . . . . 6 4 . . . 2 1 . . . 1 3 Behemoth 2 | . . . . . . . . . . . . . 1 . . . . 1 . Cetus Guard 1 | . . . . . . . . . . . . . . . . 1 . . . Scientist 1 | . . . . . . . 1 . . . . . . . . . . . . Scrapper 3 | . . . . . . . 3 . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | . 6 3 . 4 7 5 3 6 11 4 4 . 2 3 2 1 2 1 3 Combat Bots Only 6 | . 5 3 . 3 6 4 2 6 4 4 4 . 2 2 2 1 . 1 3 Max Kills in Single Turn 7 | . 4 1 . 2 2 2 1 3 7 2 1 . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 4 . . 1 . 2 . 3 3 2 . . 1 1 . . . . . Melee 1 | . . . . . . . . . . . 1 . 1 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Hostile Shots Fired 1321 | . 42 20 . 24 91 39 11 229 253 24 66 . 108 50 133 24 7 7 193 Missed 381 | . 8 5 . 3 19 13 3 69 61 5 14 . 34 20 44 8 5 7 63 Damage Taken 18080 | . 352 195 . 279 971 439 258 1969 4435 340 1121 . 1608 647 2229 444 69 . 2724 Core 3076 | . 72 20 . 81 55 . . 119 484 . 159 . 44 140 379 52 . . 1471 Absorbed by Shields 306 | . . . . . . . . . . . . . . . 27 97 . . 182 Ignored by Resistances 8 | . . . . . . . . 8 . . . . . . . . . . . Regen/Repaired (Parts) 1450 | . . . . . . 79 16 300 382 217 67 304 85 . . . . . . Core Remaining (%) 69 | 100 . . . 30 . . 90 86 . . . . 31 . . . 50 100 . Volleys Fired 415 | . 26 15 . 11 31 51 22 81 100 11 19 . 9 2 12 15 4 4 2 Largest 4 | . 2 2 . 2 4 4 4 4 4 3 4 . 2 2 3 4 4 3 3 Hottest 323 | . 46 86 . 86 142 168 100 152 228 162 170 . 94 113 197 278 323 256 282 Shots Fired 1269 | . 51 30 . 18 99 174 88 311 327 28 50 . 13 4 29 20 10 12 5 Gun 1075 | . 50 30 . 15 78 167 88 293 205 23 48 . 2 4 29 16 10 12 5 Cannon 156 | . . . . . 21 3 . 14 113 3 2 . . . . . . . . Launcher 38 | . 1 . . 3 . 4 . 4 9 2 . . 11 . . 4 . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 952 | . 50 15 . 7 91 156 88 245 221 13 48 . 1 2 11 4 . . . Thermal 200 | . . 15 . 8 8 2 . 43 59 5 . . 1 2 18 12 10 12 5 Explosive 37 | . . . . 3 . 4 . 4 9 2 . . 11 . . 4 . . . Electromagnetic 80 | . 1 . . . . 12 . 19 38 8 2 . . . . . . . . Robot Hit Streak 34 | . 11 3 . 4 7 14 8 20 34 5 5 . 7 4 5 9 5 4 3 Robot Miss Streak 14 | . 1 4 . 2 2 2 3 14 4 8 4 . 3 2 2 1 1 1 1 Penetration Max 1 | . . . . . 1 . . . 1 . . . . . . . . . . Secondary Targets 9 | . 1 1 . . . 1 . 2 . . 3 . . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . 1 . . 1 . . . . 1 . . . Shots Hit Robots 902 | . 32 12 . 12 59 114 42 206 212 18 32 7 20 13 53 11 18 12 29 Core Hits 501 | . 22 8 . 11 25 47 19 83 152 23 14 6 24 6 22 15 8 4 12 Critical Kills 3 | . . . . . . . . 3 . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . 1 1 6 . . . . . . . . . . . Critical Strikes 30 | . . . . . 2 2 1 9 . . . . . 3 5 . 1 2 5 Burn 1 | . . . . . . . . . . . . . . . 1 . . . . Destroy 11 | . . . . . . 1 1 9 . . . . . . . . . . . Blast 3 | . . . . . 2 1 . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . . . 3 4 . 1 . . Impale 7 | . . . . . . . . . . . . . . . . . . 2 5 Melee Attacks 136 | . . . . . . 2 . . . . 4 7 9 12 38 . 10 8 46 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 82 | . . . . . . 2 . . . . 4 7 9 12 38 . 10 . . Piercing 54 | . . . . . . . . . . . . . . . . . . 8 46 Sneak Attacks 17 | . . . . . . . . . . . 1 . . 2 3 . 6 2 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27852 | . 693 198 . 470 1374 2503 762 4298 7375 840 830 633 1513 763 1978 695 832 630 1465 Guns 12328 | . 541 198 . 163 817 1956 762 3368 2525 217 588 . 51 61 429 232 206 156 58 Cannons 3167 | . . . . . 552 32 . 242 2287 54 . . . . . . . . . Explosions 6412 | . 148 . . 307 . 515 . 688 2558 569 . . 1063 101 . 463 . . . Melee 5922 | . . . . . . . . . . . 242 633 399 601 1549 . 626 474 1398 Ramming 23 | . 4 . . . 5 . . . 5 . . . . . . . . . 9 Kinetic 11645 | . 541 58 . 60 1300 1820 762 3044 3068 107 588 . 26 31 175 65 . . . Thermal 3485 | . 56 140 . 103 69 159 . 711 1296 55 . . 25 30 254 167 206 156 58 Explosive 5588 | . . . . 307 . 376 . 338 2371 569 . . 1063 101 . 463 . . . Electromagnetic 1189 | . 92 . . . . 148 . 205 635 109 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 4050 | . . . . . . . . . . . 242 633 399 601 1549 . 626 . . Piercing 1872 | . . . . . . . . . . . . . . . . . . 474 1398 Highest Corruption 18 | . . . . . . . . 2 12 12 12 12 14 5 18 18 18 . 16 Average Corruption 8 | . . . . . . . . 1 6 12 12 12 12 3 7 18 18 . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 223 | . . . . . . . . 14 34 28 28 26 20 3 29 17 12 . 12 Message Errors 66 | . . . . . . . . 4 6 8 9 7 7 . 12 1 8 . 4 Matter Fused 47 | . . . . . . . . 5 8 3 7 6 5 . 3 7 2 . 1 Heat Flow Errors 19 | . . . . . . . . 1 3 1 4 4 . 1 1 . . . 4 Energy Discharges 27 | . . . . . . . . 3 4 4 3 3 6 . 1 2 . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . 1 . 1 . . Data Loss (minor) 27 | . . . . . . . . . 6 6 . 4 1 . 6 3 . . 1 Data Loss (major) 7 | . . . . . . . . . . 1 2 1 1 1 1 . . . . Misfires 7 | . . . . . . . . . 2 2 . . . . 2 . 1 . . Alerts 8 | . . . . . . . . 1 1 2 1 1 . 1 . . . . 1 Weapon Failures 12 | . . . . . . . . . 4 1 1 . . . 2 4 . . . Overload Shots 2 | . . . . . . . . . . . . . . . . 2 . . . Overflow Damage 1292 | . . . . 25 6 62 . 181 92 7 14 87 12 27 204 8 119 341 107 Projectiles 38 | . . . . . 6 . . . 32 . . . . . . . . . . Explosions 343 | . . . . 25 . 62 . 181 60 7 . . . . . 8 . . . Melee 911 | . . . . . . . . . . . 14 87 12 27 204 . 119 341 107 Knockbacks 35 | . . . . . 10 . . 1 24 . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . Kinetic 29 | . . . . . 7 . . 1 21 . . . . . . . . . . Secondary 5 | . . . . . 2 . . . 3 . . . . . . . . . . Self-Inflicted Damage 1160 | . . . . 45 . 86 . . 921 28 . . 32 . . 44 . . 4 Shots 39 | . . . . 1 . 2 . . 33 1 . . 1 . . 1 . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 4 | . 1 . . . 1 . . . 1 . . . . . . . . . 1 Kicked 3 | . 1 . . . 1 . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 578 | . 1 52 . 68 430 332 208 130 578 116 170 192 . 116 74 159 69 132 411 Average Temperature 94 | . 1 23 . 34 187 96 81 32 107 36 74 78 . 31 42 75 39 66 156 Received Heat Transfer 2779 | . 150 96 . 126 342 162 130 282 474 9 306 . 63 81 412 53 9 . 84 Effects 9 | . . . . . 5 . . . 4 . . . . . . . . . . Shutdowns 3 | . . . . . 2 . . . 1 . . . . . . . . . . Energy Bleed 2 | . . . . . 1 . . . 1 . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . 1 . . . . . . . . . . Combat Hostiles 2 | . . . . . 1 . . . 1 . . . . . . . . . . Parts Fried 4 | . . . . . . 2 . . 2 . . . . . . . . . . Impact Corruptions 2 | . . . . . 2 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . 2 . 1 . . 1 1 5 1 . . 1 . 4 . . 1 . Heat Transferred 5963 | . 150 296 . 222 148 187 . 1450 1902 111 . . 37 37 572 259 296 222 74 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . 2 . . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Peak Influence 985 | . 471 193 . 128 338 398 163 613 985 . . . . 845 425 194 350 650 873 Initial 750 | . . 123 . . 49 79 148 50 300 . . . . 750 262 2 77 131 365 Average 287 | . 161 95 . 73 151 249 57 283 537 . . . . 711 235 144 296 391 641 Maximum Alert Level 3 | . 2 1 . . 1 1 . 2 3 . . . . 3 2 . 1 2 3 Low Security (%) 46 | . 67 99 . 100 77 19 100 46 . . . . . . 38 100 10 27 . Level 1 23 | . 25 . . . 22 80 . 3 36 . . . . . 54 . 89 23 8 Level 2 23 | . 7 . . . . . . 49 41 . . . . 37 6 . . 49 53 Level 3 6 | . . . . . . . . . 22 . . . . 62 . . . . 38 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 4 1 . . 3 3 . 15 12 . . . . 3 2 . . 2 6 Investigation 9 | . 2 1 . . . 1 . 1 . . . . . 1 1 . . . 2 Extermination 12 | . . . . . . . . 6 3 . . . . 1 . . . . 2 Reinforcement 19 | . 2 . . . 1 1 . 3 7 . . . . 1 1 . . 2 1 Assault 2 | . . . . . . . . . 2 . . . . . . . . . . Garrison 9 | . . . . . 2 1 . 5 . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 1 1 . . . . Construction Impeded 8 | . . . . . 1 . . 1 6 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Distress Signals 16 | . 1 . . . 2 3 . 1 5 . . . 1 1 . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 310 | . 20 6 . 5 18 28 6 37 64 5 7 . 10 12 24 4 12 14 38 Peak Tracking Total 18 | . 7 3 . 3 6 5 3 5 8 3 3 . 4 6 6 5 2 4 18 Tactical Retreats 18 | . . . . . 3 . . . 4 . . . . 1 3 . . . 7 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Traps Triggered 11 | . . . . . . 2 . 4 . . . . . 1 . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Machines Disabled 28 | . . . . . . 3 2 7 4 . . . . 2 2 3 3 2 . Max in Single Turn 6 | . . . . . . 1 1 6 2 . . . . 1 1 1 1 . . Garrison Access 3 | . . . . . 1 1 . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Machines Accessed 60 | . 7 2 1 . 1 9 6 6 1 1 . 5 . 5 8 2 . 3 3 Terminals 42 | . 7 1 . . . 7 5 2 1 1 . . . 5 8 2 . 2 1 Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . . . . . . . . 1 Garrison Access 4 | . . . . . 1 1 . 1 . . . . . . . . . 1 . Total Hacks 175 | . 28 5 1 . 1 20 14 12 2 1 . 18 . 13 20 6 . 3 31 Successful 106 | . 13 3 1 . 1 10 9 7 . 1 . 18 . 3 9 3 . 1 27 Failed 69 | . 15 2 . . . 10 5 5 2 . . . . 10 11 3 . 2 4 Catastrophic 11 | . 2 1 . . . . . . . . . . . 1 4 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 34 | . 21 5 1 . . . . . . . . . . 1 . 2 . 2 2 Terminals 111 | . 28 4 . . . 17 12 3 2 1 . . . 13 20 6 . 2 3 Fabricators 4 | . . . . . . . . 1 . . . . . . . . . . 3 Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . Scanalyzers 29 | . . . . . . . . 4 . . . . . . . . . . 25 Garrison Access 5 | . . . . . 1 1 . 2 . . . . . . . . . 1 . Terminal Hacks 65 | . 8 2 1 . . 8 9 2 . 1 . 18 . 3 9 3 . . 1 Record 11 | . . . . . . . . . . 1 . 6 . . 1 3 . . . Part Schematic 5 | . . . . . . . . . . . . 4 . . 1 . . . . Robot Analysis 6 | . 2 . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 13 | . 2 . . . . 2 3 1 . . . 4 . 1 . . . . . Open Door 10 | . . 1 . . . 4 . . . . . . . 1 4 . . . . Branch Access Points 3 | . 1 . . . . . 1 . . . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . . . Alert Level 2 | . 1 . . . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . 2 . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . . . . . . . . Zone Layout 5 | . . 1 . . . 1 2 . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . . . . . . 2 Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 26 | . . . . . . . . 3 . . . . . . . . . . 23 Insert Component 13 | . . . . . . . . 2 . . . . . . . . . . 11 Analyze 13 | . . . . . . . . 1 . . . . . . . . . . 12 Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . . . . . . 1 . Seal Access 3 | . . . . . 1 1 . . . . . . . . . . . 1 . Unauthorized Hacks 7 | . 5 1 . . . . . . . . . . . . . . . . 1 Terminals 7 | . 5 1 . . . . . . . . . . . . . . . . 1 Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . Botnet 6 | . 4 1 . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 7 1 . . . 6 3 5 1 1 . . . 3 3 3 . 2 3 Full Trace Events 13 | . 6 . . . . 2 1 1 . . . . . 1 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 1 . . . 4 . . 1 . . . 7 Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . Time 68 | . . . . . . . . . . . . . . . . . . . 68 Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . . 8 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . . . . 2 . . . . . . . . . . 8 Part Schematics Acquired 8 | . . . . . . . . 1 . . . . . . . . . . 7 Parts Damaged 2 | . . . . . . . . . . . . . . . . . . . 2 Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . 4 . . . . . . . 5 . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Total Allies 24 | . . . . . . . 4 . . . . . . 3 12 5 . . . Largest Group 9 | . . . . . . . 4 2 . . . . . 3 6 9 9 7 4 Highest-Rated Group 755 | . . . . . . . 64 39 . . . . . 138 374 755 755 577 384 Highest-Rated Ally 159 | . . . . . . . 21 21 . . . . . 46 159 145 145 96 96 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 225 | . . . . . . . . . . . . . . 26 50 27 22 63 37 Total Damage 7178 | . . . . . . . . . . . . . . 660 1322 857 962 1582 1795 Kills 31 | . . . . . . . . . . . . . . 1 5 3 4 12 6 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Robot Analysis Total 6 | . 2 . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . 1 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Turns Passed 17301 | . 461 905 255 289 986 1557 1649 3306 1824 651 635 704 520 457 957 393 285 746 721 Spaces Moved 9420 | 1 284 689 212 140 365 542 736 1296 597 469 219 313 187 434 610 348 183 1012 783 Core 202 | . . . . . 2 . . . . . . . . . . . . . 200 Treads 2217 | . . . . 8 . 76 736 1244 153 . . . . . . . . . . Legs 3517 | 1 284 689 212 132 363 466 . . 183 469 219 302 187 10 . . . . . Wheels 313 | . . . . . . . . 52 261 . . . . . . . . . . Hover 3160 | . . . . . . . . . . . . . . 424 610 348 183 1012 583 Flight 11 | . . . . . . . . . . . . 11 . . . . . . . Fastest Speed 28 | 120 120 120 120 120 120 190 145 138 120 120 120 130 205 68 68 71 59 31 28 Average Speed 136 | 120 120 120 120 122 198 198 202 209 199 120 222 161 219 80 81 71 121 41 41 Slowest Speed 600 | 120 120 120 120 190 600 225 225 240 358 120 260 291 221 221 141 71 132 102 118 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 2 49 92 60 36 30 88 95 24 13 63 42 62 37 12 76 86 89 27 19 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 6 | . . 2 . . . . . . . . 1 3 . . . . . . . Known Exits Taken 4 | . 1 . . . . . . . . 1 . . . 1 . . . 1 . Unknown Exits Taken 15 | 1 . 1 1 1 1 1 1 1 1 . 1 1 1 . 1 1 1 . . Scrap Searched 8 | . . 2 . 1 . . . . . 2 1 . 2 . . . . . . Spaces Dug 14 | . . . . . . . . 5 . . . . . . . . . . 9 Terrain Destroyed 546 | . 6 . . 27 11 41 . 85 134 72 8 . 99 12 3 39 . . 9 Melee 9 | . . . . . . . . . . . . . . . . . . . 9 Projectile 50 | . . . . . 11 2 . 3 21 1 8 . . . 3 1 . . . AOE 487 | . 6 . . 27 . 39 . 82 113 71 . . 99 12 . 38 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Total 12978 | . 352 739 213 235 557 971 874 1755 1035 531 322 509 268 530 992 475 223 1320 1077 Wait 2306 | . 29 25 . 76 134 316 39 299 288 38 75 167 48 37 211 101 10 204 209 Move 9402 | . 283 688 211 139 364 541 735 1295 596 468 218 312 186 433 610 347 182 1011 783 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 103 | . 4 2 1 . 10 15 4 8 8 5 2 4 2 8 8 3 1 14 4 Fast Attach 109 | . 3 2 . 2 9 6 . 19 12 1 2 5 3 11 10 2 7 11 4 Attach 76 | . . . . 2 6 4 1 7 14 3 2 3 7 4 9 2 1 2 9 Detach 40 | . . . . . . 4 2 4 5 . . 2 2 6 2 1 2 3 7 Swap 64 | . 2 2 . 5 . 7 2 13 7 2 . 1 2 4 . 1 2 9 5 Drop 123 | . 4 5 1 . 2 15 5 23 4 . . 8 . 13 1 3 4 28 7 Fire 415 | . 26 15 . 11 31 51 22 81 100 11 19 . 9 2 12 15 4 4 2 Melee 136 | . . . . . . 2 . . . . 4 7 9 12 38 . 10 8 46 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 Kick 3 | . 1 . . . 1 . . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . 10 . 6 . . . . . . . . . 26 . Rewire 158 | . . . . . . . 64 . . 3 . . . . 91 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / [*Hub x2]) -3/Research (discovered 2 exits: *Res / *Arm) -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 16) 462 | -10/Materials | Entered Mines 468 | -10/Mines | Met a Derelict shopkeep closing up shop 593 | -10/Mines | Learned location of Zion (-7) 604 | -10/Mines | Discovered new exit (range 5) 941 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1004 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1045 | -10/Mines | Discovered new exit (range 5) 1089 | -10/Mines | Learned location of Storage (-8) 1362 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1362 | -10/Mines | Discovered new exit (range 5) 1367 | -10/Mines | Entered Exiles 1399 | -10/Exiles | Met 8R-AWN 1419 | -10/Exiles | Met EX-HEX 1451 | -10/Exiles | Met EX-BIN 1468 | -10/Exiles | Aligned with FarCom system 1469 | -10/Exiles | Given EX-Vault access code 1498 | -10/Exiles | Opened EX-Vault 1504 | -10/Exiles | Found Longsword +1 1529 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1567 | -10/Exiles | Met EX-DEC 1608 | -10/Exiles | Discovered new exit (range 14) 1622 | -10/Exiles | Left Exiles lab with Longsword +1 1622 | -10/Exiles | Entered Mines 1635 | -9/Mines | Core integrity fell below 50% 1682 | -9/Mines | Learned 8 Materials zone layouts 1876 | -9/Mines | Lost 3 parts (2n1u) 1899 | -9/Mines | Discovered new exit (range 6) 1911 | -9/Mines | Entered Materials 1911 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1912 | -8/Materials | Identified exit to Factory 2139 | -8/Materials | Build established: Skirmisher 2244 | -8/Materials | Discovered new exit (range 16) 2279 | -8/Materials | Garrison activated, responded to threat 2358 | -8/Materials | Lost 6 parts (1p2n2u1w) 2562 | -8/Materials | Lost 3 parts (1u2w) 2592 | -8/Materials | Build established: Gunner 2814 | -8/Materials | Discovered exit to Factory (range 13) 2897 | -8/Materials | Entered Storage 2967 | -8/Storage | Found Prototype Protection 2967 | -8/Storage | Identified Lgt. Regenerative Plating 3695 | -8/Storage | Build established: Skirmisher 3972 | -8/Storage | Discovered exit to Factory (range 16) 4020 | -8/Storage | Garrison activated, responded to threat 4266 | -8/Storage | Met 01-MTF 4436 | -8/Storage | Discovered new exit (range 10) 4454 | -8/Storage | Entered Recycling 4454 | -8/Recycling | Accompanied by 1 ally (01-MTF) 5062 | -8/Recycling | Discovered new exit (range 10) 5651 | -8/Recycling | Scanned before Scraplab entrance 5701 | -8/Recycling | Entered Scraplab 5709 | -8/Recycling | Angered Scraplab inhabitants 5713 | -8/Recycling | Found Prototype Device 5716 | -8/Recycling | Identified Scrap Engine 6103 | -8/Recycling | Entered Factory 6103 | -6/Factory | Accompanied by 2 allies 6103 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6343 | -6/Factory | Garrison activated, responded to threat 6475 | -6/Factory | Found Prototype Launcher 6476 | -6/Factory | Identified Scatter Rocket Array 7370 | -6/Factory | Build established: Gunner 9048 | -6/Factory | Build established: Skirmisher 9274 | -6/Factory | Garrison activated, responded to threat 9334 | -6/Factory | Discovered new exit (range 10) 9409 | -6/Factory | Entered another Factory area 9409 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9709 | -5/Factory | First assault squad dispatched 9726 | -5/Factory | Build established: Gunner 9931 | -5/Factory | Lost 3 parts (1n2w) 10562 | -5/Factory | Build established: Construct 10853 | -5/Factory | Lost 6 parts (1p2n1u2w) 10980 | -5/Factory | System corruption reached 10% 11061 | -5/Factory | Lost 3 parts (1n1u1w) 11148 | -5/Factory | Lost 5 parts (1p2n1u1w) 11200 | -5/Factory | Discovered new exit (range 7) 11233 | -5/Factory | Entered Upper Caves 11501 | -5/Upper Caves | Encountered a Warlord checkpoint 11505 | -5/Upper Caves | Build established: Scavenger-Gunner 11869 | -5/Upper Caves | Identified exit to Upper Caves 11884 | -5/Upper Caves | Entered another Upper Caves area 11925 | -5/Upper Caves | Core integrity fell below 50% 12018 | -5/Upper Caves | Lost 10 parts (2p3n1u4w) 12251 | -5/Upper Caves | Build established: Mutant 12457 | -5/Upper Caves | Discovered new exit (range 15) 12482 | -5/Upper Caves | Learned Factory terminal intel 12504 | -5/Upper Caves | Learned location of Armory (-3) 12519 | -5/Upper Caves | Entered Zhirov 12520 | -5/Zhirov | Discovered new exit (range 3) 12555 | -5/Zhirov | Met Zhirov 12596 | -5/Zhirov | Learned location of Quarantine (-2) 12596 | -5/Zhirov | Learned location of Testing (-3) 12596 | -5/Zhirov | Learned location of Command (-1) 12611 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12637 | -5/Zhirov | Found Alien Artifact 12637 | -5/Zhirov | Identified Integrated Dissipator 12637 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12670 | -5/Zhirov | Found Alien Artifact 13223 | -5/Zhirov | Entered Proximity Caves 13309 | -4/Proximity Caves | Spotted B-86 Titan 13333 | -4/Proximity Caves | Destroyed B-86 Titan 13366 | -4/Proximity Caves | Spotter reported a threat 13483 | -4/Proximity Caves | Spotter reported a threat 13516 | -4/Proximity Caves | Spotter reported a threat 13543 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 13565 | -4/Proximity Caves | Spotter reported a threat 13582 | -4/Proximity Caves | Spotter reported a threat 13723 | -4/Proximity Caves | Discovered new exit (range 5) 13743 | -4/Proximity Caves | Entered Factory 13743 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13744 | -4/Factory | Loaded intel: 28 terminal locations 13845 | -4/Factory | Identified exit to Upper Caves 13845 | -4/Factory | Identified exit to Extension 13944 | -4/Factory | Build established: Scavenger-Gladiator 13981 | -4/Factory | Allied Derelicts emerged from ambush trap array 14027 | -4/Factory | Search patrols dispatched 14200 | -4/Factory | Entered Extension 14293 | -4/Extension | Lost 3 parts (1n1u1w) 14316 | -4/Extension | Rescued a captive Derelict 14317 | -4/Extension | Rescued a captive Derelict 14370 | -4/Extension | Rescued a captive Derelict 14379 | -4/Extension | Rescued a captive Derelict 14433 | -4/Extension | Spotted B-86 Titan 14450 | -4/Extension | Search patrols dispatched 14511 | -4/Extension | Spotted B-86 Titan 14552 | -4/Extension | Lost 7 parts (1p1n1u4w) 14556 | -4/Extension | Lost 4 allies 14731 | -4/Extension | Rescued A7 14733 | -4/Extension | Lost 5 parts (2p1n1u1w) 14802 | -4/Extension | Build established: Mutant 14941 | -4/Extension | System corruption reached 10% 15000 | -4/Extension | Rescued a captive Derelict 15000 | -4/Extension | Rescued a captive Derelict 15121 | -4/Extension | Discovered new exit (range 10) 15122 | -4/Extension | Discovered new exit (range 6) 15157 | -4/Extension | Entered Cetus 15157 | -4/Cetus | Accompanied by 6 allies (A7) 15162 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 15167 | -4/Cetus | Spotted Cetus Guard 15167 | -4/Cetus | Spotted Cetus Guard 15169 | -4/Cetus | Spotted Cetus Guard 15171 | -4/Cetus | Spotted Cetus Guard 15188 | -4/Cetus | Allies destroyed Cetus Guard 15197 | -4/Cetus | Allies destroyed Cetus Guard 15198 | -4/Cetus | Destroyed Cetus Guard 15201 | -4/Cetus | Allies destroyed Cetus Guard 15259 | -4/Cetus | Started Cetus Manufacturing Module 15284 | -4/Cetus | Manufactured an Enhanced Grunt 15309 | -4/Cetus | Manufactured an Enhanced Grunt 15334 | -4/Cetus | Manufactured an Enhanced Grunt 15359 | -4/Cetus | Manufactured an Enhanced Grunt 15367 | -4/Cetus | Discovered new exit (range 15) 15384 | -4/Cetus | Manufactured an Enhanced Grunt 15418 | -4/Cetus | Discovered new exit (range 16) 15482 | -4/Cetus | Escorted A7 to Cetus Mainframe 15550 | -4/Cetus | Entered Archives 15550 | -4/Archives | Accompanied by 9 allies (A7) 15555 | -4/Archives | Received a hacking code to weaken MAIN.C 15602 | -4/Archives | Unable to access archive contents 15607 | -4/Archives | Discovered new exit (range 16) 15618 | -4/Archives | Discovered new exit (range 16) 15736 | -4/Archives | Discovered new exit (range 14) 15835 | -4/Archives | Entered Research 15835 | -3/Research | Accompanied by 7 allies 15835 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15844 | -3/Research | Found Prototype Processor 15844 | -3/Research | Identified Spectral Analyzer 15903 | -3/Research | Found Tesla Bomb Launcher 15904 | -3/Research | Found Tesla Bomb Launcher 16001 | -3/Research | Spotted B-86 Titan 16032 | -3/Research | Destroyed B-86 Titan 16076 | -3/Research | Build established: Hacker-Gunner 16118 | -3/Research | Discovered new exit (range 9) 16290 | -3/Research | Identified exit to Armory 16428 | -3/Research | Discovered new exit (range 8) 16468 | -3/Research | Identified exit to Research 16581 | -3/Research | Entered another Research area 16581 | -2/Research | Accompanied by 4 allies 16581 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16658 | -2/Research | Garrison activated, responded to threat 16728 | -2/Research | Fabricated Centrium Light Armor Plating? 16824 | -2/Research | Identified Transdimensional Reconstructor 17093 | -2/Research | Lost 8 parts (1p4n3u) 17114 | -2/Research | Cargo convoy interrupted 17114 | -2/Research | Spotted Executioner 17139 | -2/Research | System corruption reached 10% 17141 | -2/Research | Released all parts (7) 17149 | -2/Research | Core integrity fell below 50% 17164 | -2/Research | Core integrity fell below 20% 17172 | -2/Research | Lost 6 parts (1p3n2u) 17262 | -2/Research | Warped through subspace 17302 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 17160_ K-01 Serf collects debris. 17161_ Penetrated by Slug. 17161_ K-01 Serf destroyed. 17162_ Penetrated by Slug. 17164_ K-01 Serf collects debris. 17170_ System corrupted: Matter fused (-9). 17179_ Triggered EM Surge Trap. 17179_ The floor emits a surge of raw power. 17179_ System corrupted (+3). 17194_ Slug penetrates Wall. 17231_ System corrupted: Heat flow error (+262). 17250_ |JW PZQNROCD#LZA#4VWKG# |HDVGCXFJL9 17262_ Warped through subspace. 17271_ System corrupted: Energy discharge (-32). 17274_ Acquired Lgt. Quantum Reactor. 17276_ Dropped Lgt. Quantum Reactor. 17293_ System corrupted: IFF burst signal emitted. 17293_ R-10 Processor collects Lgt. Quantum Reactor. Map ----- +----------------------------------------------------+ | ######### ##!]""" #????????????????????????????? | | ????????#*|#][""" #????????????????????????????? | | ####????# #*=]""" #????????????????????????????? | | #????# ##[/ #????????????????????????????? | | #????# ##* #????????????????????????????? | | #???## ######/####????????????????????????????? | | #???# #??????????????????????????????? | | #???# #??????????????????????????????? | | #???# #??????????????????????????????? | | #???# !!! #??????????????????????????????? | | #???# !!! #??????????????????????????????? | | ######?# !! #????"????????????????#????????? | | ##T ### ! #### "???????????????? ????????? | | "???????????????? ????????? | | "???????????????? ????????? | | % "???????????????? ????????? | | ###############/##### "???????????????? ????????? | | ############# / #?"???????????????? #???????? | | # # + % #?????????????????# ???????? | | # ###### """ #?????????????????# #???????? | | + #????#! """ #?????????????????# #???????? | | # #????# "" #?????????????????# #???????? | | #? #????# #?????????????????# #???????? | | #?? #????# ###########???????# #???????? | | #????###????#!%!![* ## #???????# #???????? | | #???????????# =[![[ ## @ #???????# #???????? | | #???????????###+####### ######### ##??????? | | #?????????????#%#?????# + +??????? | | #?????????????#%#?????# """ ############??????? | | #?????????????#%#?????# """ #?????????????????? | | #?????????????#%#?????# p""" #?????????????????? | | #?????????????#!#?????# p #?????????????????? | | ##########????# #?????# R #?????????????????? | | # "" #????# #?????#####/####?????????????????? | | # ""S #????+ ??????? ???????????????????? | | # "" #????# ??? p ?????????????????? | | / #????#######?###########????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | #! #???????????????????????????????????????? | | ##########???????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ## #?????????????????????????????????????????????? | | ?#"#?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 65 Energy Generation 51 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 20 Phase Shifting 10 Evasion (%) 69 Targeting Accuracy 8 Melee Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 24 Defensive Hacking 22 Item Schematics ----------------- Centrium Light Armor Plating | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. VSS Leg | -4/Extension | Hacked Imp. Antigrav System | -2/Research | Scanalyzed Imp. Plasma Cutter | -2/Research | Scanalyzed Imp. Linear Gravjet | -2/Research | Scanalyzed Gravmag System | -2/Research | Scanalyzed Quantum Rifle | -2/Research | Scanalyzed Enh. Quantum Rifle | -2/Research | Scanalyzed Imp. Remote Datajack | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Centrium Light Armor Plating | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Main Advantage Prison Break Project G-00 Safety First Challenges ------------ None Game ------ Seed NeutronGunTube Manual? 0 Play Time 02:35:47 Cumulative 88.2 hours Start 2024.08.12 @ 18:38:22 End 2024.08.13 @ 12:33:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 55 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 695dcc4b-4cb2-4477-978a-bc2175126ccc