Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.07.21 @ 10:04:52 Player: Olexender Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (158) 790 Value Destroyed (5009) 5009 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (427) 427 TOTAL SCORE: 10526 Bonus ------- High Alert Combat Kills 127 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 159/300 Energy 136/220 System Corruption 1% Temperature Cool (0) Movement Rolling (95) Ox1 Location -6/Waste Parts ------- > --- POWER (3) -------- Light Nuclear Core Light Fission Core > --- PROPULSION (4) --- Wheel Wheel > --- UTILITY (5) ------ Large Storage Unit Advanced Weight Redist. System Hacking Suite Corruption Screen > --- WEAPON (3) ------- Mini Grenade Launcher Powered Hammer > --- INVENTORY (15) --- Improved Hover Unit Combat Airjet Gravmag Array Gravmag Array Gravmag Array Force Field Corruption Screen Advanced Corruption Screen Coil Gun Coil Gun AWS/Gauss Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Airjet Gravmag System Gravmag Array > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Advanced Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite > --- WEAPON ----------- Greatsword Spear > --- INVENTORY -------- Improved Hover Unit Improved Heat Sink High-powered Shock Rifle AWS/Gauss Gauss Cannon Mini Grenade Launcher Missile Launcher Remote Datajack Great Maul Power Maul Spear [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Improved Signal Interpreter Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Chainsword Energy Gun Medium Laser Ballistic Gun AWS/Gauss Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Slots Evolved 8 | . . . . . 4 2 2 . Power 2 | . . . . . 1 . 1 . Propulsion 2 | . . . . . 1 . 1 . Utility 3 | . . . . . 2 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 142 | 6 6 . 1 . 51 37 41 . Power 33 | 1 3 . . . 12 9 8 . Engine 12 | 1 2 . . . 7 1 1 . Core 20 | . 1 . . . 5 8 6 . Reactor 1 | . . . . . . . 1 . Propulsion 31 | 2 . . . . 13 6 10 . Treads . | . . . . . . . . . Leg 2 | 2 . . . . . . . . Wheel 13 | . . . . . 7 1 5 . Hover 16 | . . . . . 6 5 5 . Flight . | . . . . . . . . . Utility 35 | 1 1 . . . 12 10 11 . Device 21 | 1 1 . . . 7 6 6 . Storage 3 | . . . . . 1 1 1 . Processor 8 | . . . . . 3 2 3 . Hackware 1 | . . . . . . . 1 . Protection 2 | . . . . . 1 1 . . Artifact . | . . . . . . . . . Weapon 43 | 2 2 . 1 . 14 12 12 . Energy Gun 6 | 2 . . . . 3 . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | . . . 1 . 4 . 1 . Ballistic Cannon 4 | . . . . . 2 1 1 . Launcher 8 | . 1 . . . 1 2 4 . Special Weapon 5 | . 1 . . . 2 1 1 . Impact Weapon 6 | . . . . . . 3 3 . Slashing Weapon 6 | . . . . . 2 4 . . Piercing Weapon 2 | . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . . 5 . 2 . Corrupted Parts 1 | . . . . . . 1 . . System Corruption 3 | . . . . . . 3 . . Parts Lost 48 | . 2 . . . 13 10 20 3 Power 10 | . 1 . . . 3 2 3 1 Propulsion 14 | . . . . . 3 4 6 1 Utility 11 | . . . . . 4 3 3 1 Weapon 13 | . 1 . . . 3 1 8 . Highest Loss Streak 16 | . 2 . . . 8 5 16 3 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 86 | . 92 100 93 85 86 91 72 100 Engine 6 | . 14 14 14 14 8 . . . Core 7 | . . . . . 6 12 12 20 Leg 6 | . 28 28 28 28 1 . . . Wheel 9 | . . . . . 15 11 7 26 Hover 6 | . . . . . 7 8 8 . Device 16 | . 21 28 28 28 16 11 12 13 Storage 2 | . . . . . . 7 5 6 Processor 8 | . . . . . 10 13 8 6 Protection 2 | . . . . . 5 1 . . Energy Gun 3 | . 14 14 7 . 1 2 . . Ballistic Gun 3 | . . . 6 14 7 . . 6 Ballistic Cannon 1 | . . . . . 3 1 1 . Launcher 1 | . 9 . . . . 1 2 6 Special Weapon 1 | . 3 14 7 . . 1 . . Impact Weapon 1 | . . . . . . 3 . 6 Slashing Weapon 3 | . . . . . 1 10 2 . Piercing Weapon 1 | . . . . . . . 5 . Naked Turns . | . . . . . . . . . Heaviest Build 53 | 9 12 10 17 17 31 44 53 53 Greatest Support 49 | 20 20 20 20 20 40 40 49 49 Greatest Overweight (x) 7 | . . . . . 2 3 7 1 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 15 | 5 5 5 5 5 10 15 15 15 Average Capacity 8 | 5 5 5 5 5 5 12 13 15 Most Carried 15 | 5 5 2 4 5 7 14 15 15 Average Carried 5 | 2 2 1 2 3 4 7 8 14 Final Capacity 15 | 5 5 5 5 5 10 15 15 15 Final Carried 15 | 2 . 2 2 5 7 12 14 15 Class Distribution -------------------- 38% | Mutant 15% | Scavenger-Mutant 12% | Skirmisher 7% | Scavenger-Skirmisher 6% | Hacker-Mutant 5% | Scavenger-Scout 5% | Scavenger-Assassin 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Matter Collected 2716 | 250 144 . . 86 913 570 753 . Remotely . | . . . . . . . . . Salvage Created 5922 | 154 245 . . 327 2265 1398 1533 . Parts 291 | 14 25 . . 17 123 40 72 . Haulers Intercepted 8 | . 1 . . . 4 . 3 . Recyclers Shooed 3 | . . . . . 1 . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Combat Hostiles Destroyed 90 | . 6 . . 7 39 22 16 . Melee 14 | . . . . . . 12 2 . Guns 43 | . 1 . . 7 32 2 1 . Cannons 12 | . . . . . 7 3 2 . AOE 14 | . 5 . . . . 1 8 . Classes Destroyed 15 | 2 4 . . 1 7 1 . . Worker 5 | . . . . . 1 . 4 . Builder 15 | . 4 . . . 2 . 9 . Tunneler 7 | 5 . . . . . 1 1 . Hauler 8 | . 1 . . . 4 . 3 . Recycler 14 | 1 . . . . 2 6 5 . Mechanic 1 | . . . . . 1 . . . Operator 5 | . . . . . 2 2 1 . Watcher 13 | . 3 . . . 5 2 3 . Swarmer 6 | . . . . . 4 . 2 . Grunt 57 | . 6 . . 5 23 17 6 . Brawler 2 | . . . . . 1 . 1 . Duelist 2 | . . . . 2 . . . . Sentry 14 | . . . . . 10 1 3 . Hunter 7 | . . . . . 1 3 3 . Programmer 2 | . . . . . . 1 1 . Best Kill Streak 15 | 6 4 . . 5 9 4 15 . Combat Bots Only 7 | . 2 . . 5 6 3 7 . Max Kills in Single Turn 3 | 1 2 . . 1 2 3 2 . Gunslinging . | . . . . . . . . . Exploded 1 | . 1 . . . . 1 1 . Melee 1 | . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Damage Taken 6104 | . 284 . . 72 1683 1594 2395 76 Core 1526 | . 5 . . 23 278 366 820 34 Absorbed by Shields 212 | . . . . . . . 179 33 Redirected to Shielding 21 | . . . . . 21 . . . Regen/Repaired (Parts) 323 | . . . . . 98 146 79 . Core Remaining (%) 71 | 100 . . . 88 49 47 . . Volleys Fired 204 | 9 19 . . . 83 36 55 2 Largest 3 | 2 2 . . . 2 3 2 2 Hottest 143 | 90 80 . . . 128 143 108 60 Shots Fired 439 | 18 35 . . 27 216 62 76 5 Gun 276 | 18 19 . . 27 169 28 12 3 Cannon 95 | . . . . . 39 26 30 . Launcher 59 | . 16 . . . . 8 33 2 Special 9 | . . . . . 8 . 1 . Kinetic 282 | . . . . 27 196 26 30 3 Thermal 85 | 18 19 . . . 20 28 . . Explosive 59 | . 16 . . . . 8 33 2 Electromagnetic 12 | . . . . . . . 12 . Robot Hit Streak 60 | 10 9 . . 12 60 10 34 1 Robot Miss Streak 5 | 1 1 . . 3 3 5 2 1 Penetration Max 1 | . . . . . 1 . 1 . Secondary Targets . | . . . . . . . . . Autonomous 129 | . . . . 27 102 . . . Shots Hit Robots 412 | 12 24 . . 22 184 82 86 2 Core Hits 209 | 7 24 . . 9 79 31 58 1 Critical Kills 3 | . . . . . 1 2 . . Critical Parts Destroyed 8 | . . . . . 1 5 2 . Critical Strikes 34 | 1 2 . . . 13 12 6 . Burn 9 | 1 2 . . . 4 2 . . Destroy 2 | . . . . . 2 . . . Blast 9 | . . . . . 7 1 1 . Smash 9 | . . . . . . 7 2 . Sever 3 | . . . . . . 2 1 . Impale 2 | . . . . . . . 2 . Melee Attacks 86 | . . . . . 1 49 36 . Impact 38 | . . . . . . 25 13 . Slashing 40 | . . . . . 1 24 15 . Piercing 8 | . . . . . . . 8 . Sneak Attacks 16 | . . . . . 1 7 8 . Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks 6 | . . . . . . 6 . . Damage Inflicted 15098 | 142 816 . . 762 4824 3293 4927 334 Guns 5229 | 142 148 . . 762 3659 282 236 . Cannons 2127 | . . . . . 969 508 650 . Explosions 3408 | . 668 . . . . 330 2076 334 Melee 4208 | . . . . . 72 2171 1965 . Ramming 61 | . . . . . 59 2 . . Kinetic 6386 | . . . . 762 4466 508 650 . Thermal 906 | 142 148 . . . 227 282 107 . Explosive 3301 | . 668 . . . . 330 1969 334 Electromagnetic 236 | . . . . . . . 236 . Impact 1924 | . . . . . . 1270 654 . Slashing 2074 | . . . . . 72 901 1101 . Piercing 210 | . . . . . . . 210 . Highest Corruption 5 | . . . . . 3 5 1 1 Average Corruption 2 | . . . . . 3 3 1 1 Corruption Purged 2 | . . . . . . 2 . . Corruption Blocked 4 | . . . . . . . . 4 Effects 30 | . . . . . 20 8 1 1 Message Errors 6 | . . . . . 5 1 . . Matter Fused 6 | . . . . . 4 2 . . Heat Flow Errors 2 | . . . . . 1 1 . . Energy Discharges 2 | . . . . . 2 . . . Data Loss (minor) 4 | . . . . . 1 3 . . Data Loss (major) 1 | . . . . . 1 . . . Misfires 5 | . . . . . 3 . 1 1 Alerts 3 | . . . . . 2 1 . . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 1208 | . 63 . . . 71 548 525 1 Projectiles 81 | . . . . . 21 13 47 . Explosions 146 | . 63 . . . . . 82 1 Melee 981 | . . . . . 50 535 396 . Knockbacks 30 | . . . . . 11 13 6 . Impact 12 | . . . . . . 9 3 . Kinetic 16 | . . . . . 9 4 3 . Secondary 2 | . . . . . 2 . . . Self-Inflicted Damage 510 | . 195 . . . 27 25 200 63 Shots 16 | . 5 . . . . 1 8 2 Rammed 7 | . . . . . 6 1 . . Targets Rammed 10 | . . . . . 9 1 . . Kicked 3 | . . . . . 3 . . . Crushed . | . . . . . . . . . Highest Temperature 412 | 180 100 . . . 412 369 246 15 Average Temperature 101 | 90 33 . . . 133 109 82 10 Received Heat Transfer 2550 | . 66 . . 51 1116 864 453 . Effects 9 | . . . . . 6 3 . . Shutdowns 3 | . . . . . 3 . . . Energy Bleed 2 | . . . . . 2 . . . Interference 3 | . . . . . . 3 . . Damage (minor) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 17 | . . . . . . 9 8 . Impact Corruptions 31 | . . . . . 1 20 10 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | 2 . . . . . 2 . . Heat Transferred 3257 | 470 592 . . . 1281 814 100 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Peak Influence 537 | 30 345 67 . 209 537 254 430 77 Initial 94 | . 16 67 . . 68 57 94 41 Average 176 | 9 148 67 . 48 225 130 229 44 Maximum Alert Level 2 | . 1 . . 1 2 1 2 . Low Security (%) 63 | 100 68 100 . 84 46 86 48 100 Level 1 25 | . 31 . . 15 35 13 29 . Level 2 10 | . . . . . 17 . 21 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 23 | . . . . . 6 11 6 . Investigation 10 | . . . . . 3 5 2 . Extermination 4 | . . . . . . 3 1 . Reinforcement 9 | . . . . . 3 3 3 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 1 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Distress Signals 4 | . . . . . 2 . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 132 | . 10 . . 7 52 31 27 5 Peak Tracking Total 6 | . 2 . . 4 6 5 6 6 Tactical Retreats 10 | . . . . . 4 3 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Traps Triggered 9 | . 3 . . . 2 1 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 5 | . . . . . . 5 . . Reprogrammed 1 | . . . . . 1 . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Machines Disabled 22 | . 5 . . . 4 1 12 . Max in Single Turn 8 | . 2 . . . 1 1 8 . Garrison Access 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Machines Accessed 40 | . 6 . 1 . 15 10 8 . Terminals 23 | . 4 . . . 9 5 5 . Fabricators 2 | . . . . . . 2 . . Repair Stations 6 | . . . . . 2 1 3 . Recycling Units 6 | . 2 . . . 2 2 . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 102 | . 12 . 1 . 45 25 19 . Successful 62 | . 8 . 1 . 28 12 13 . Failed 40 | . 4 . . . 17 13 6 . Catastrophic 5 | . . . . . 2 3 . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 62 | . 10 . . . 29 9 14 . Fabricators 7 | . . . . . . 7 . . Repair Stations 16 | . . . . . 8 3 5 . Recycling Units 13 | . 2 . . . 5 6 . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 35 | . 6 . 1 . 14 5 9 . Record 3 | . . . . . 3 . . . Part Schematic 1 | . . . . . . . 1 . Prototype ID Bank 3 | . . . . . 3 . . . Open DSF 4 | . . . . . . 2 2 . Branch Access Points 2 | . . . . . 1 . 1 . Alert Level 1 | . 1 . . . . . . . Unreport Threat 4 | . 1 . . . 2 . 1 . Locate Traps 1 | . . . . . 1 . . . Disarm Traps 1 | . . . . . . 1 . . Reprogram Traps 1 | . . . . . 1 . . . Dispatch Records 1 | . . . . . . . 1 . Extermination Status 1 | . . . . . . . 1 . Assault Status 1 | . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 2 | . . . . . 1 . 1 . Registered Prototypes 1 | . . . . . 1 . . . Zone Layout 6 | . 3 . . . 1 2 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . Network Status 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 14 | . . . . . 8 2 4 . Scan Component 7 | . . . . . 4 1 2 . Repair 7 | . . . . . 4 1 2 . Recycling Unit Hacks 9 | . 2 . . . 4 3 . . Report Inventory 8 | . 2 . . . 3 3 . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer 1 | . . . . . 1 . . . Insert Component 1 | . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 30 | . 5 . . . 10 8 7 . Full Trace Events 11 | . . . . . 4 5 2 . Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built 1 | . . . . . . 1 . . Authchips . | . . . . . . . . . Time 47 | . . . . . . 47 . . Total Part Build Rating 5 | . . . . . . 5 . . Parts Repaired 7 | . . . . . 4 1 2 . Time 208 | . . . . . 134 14 60 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . 1 . parse_system 1 | . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Turns Passed 6932 | 77 706 199 265 384 2345 1556 1331 69 Spaces Moved 4866 | 41 521 165 219 312 1554 973 1013 68 Core 32 | 17 . . . . . . 15 . Treads . | . . . . . . . . . Legs 1388 | 24 521 165 219 312 147 . . . Wheels 2036 | . . . . . 917 585 466 68 Hover 1410 | . . . . . 490 388 532 . Flight . | . . . . . . . . . Fastest Speed 48 | 50 120 120 120 120 52 90 48 95 Average Speed 100 | 90 120 120 120 120 92 109 82 95 Slowest Speed 400 | 120 120 120 120 120 190 190 400 95 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 3 83 39 60 81 94 20 29 51 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 343 | . 83 . . 16 67 50 112 15 Melee . | . . . . . . . . . Projectile 99 | . . . . 16 67 9 7 . AOE 244 | . 83 . . . . 41 105 15 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Total 6449 | 62 566 166 222 321 2347 1329 1365 71 Wait 988 | . 16 . . 7 596 197 172 . Move 4859 | 40 520 164 218 311 1553 972 1013 68 Hop . | . . . . . . . . . Pick Up 107 | 7 3 2 1 3 25 32 33 1 Fast Attach 34 | 1 . . . . 25 . 8 . Attach 71 | 5 3 . 1 . 14 19 29 . Detach 3 | . . . . . . 2 1 . Swap 37 | . 3 . . . 12 18 4 . Drop 62 | . 2 . 2 . 29 14 15 . Fire 204 | 9 19 . . . 83 36 55 2 Melee 74 | . . . . . 1 38 35 . Ram 7 | . . . . . 6 1 . . Kick 3 | . . . . . 3 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: Low x2) -6/Waste History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 15) 261 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 6) 649 | -10/Materials | Discovered new exit (range 16) 784 | -10/Materials | Entered Mines 795 | -10/Mines | Identified exit to Materials 818 | -10/Mines | Discovered exit to Materials (range 16) 825 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 865 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 978 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 978 | -10/Mines | Discovered new exit (range 5) 983 | -10/Mines | Entered Exiles 1013 | -10/Exiles | Met 8R-AWN 1030 | -10/Exiles | Met EX-HEX 1067 | -10/Exiles | Met EX-BIN 1084 | -10/Exiles | Aligned with FarCom system 1085 | -10/Exiles | Given EX-Vault access code 1117 | -10/Exiles | Opened EX-Vault 1127 | -10/Exiles | Found AWS/Gauss 1156 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1193 | -10/Exiles | Met EX-DEC 1235 | -10/Exiles | Discovered new exit (range 12) 1248 | -10/Exiles | Left Exiles lab with AWS/Gauss 1248 | -10/Exiles | Entered Mines 1355 | -9/Mines | Discovered new exit (range 14) 1548 | -9/Mines | Build established: Skirmisher 1621 | -9/Mines | Identified exit to Materials 1632 | -9/Mines | Entered Materials 1632 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2268 | -8/Materials | Repaired Lgt. Deuterium Engine 2302 | -8/Materials | Repaired Imp. Hover Unit 2396 | -8/Materials | Discovered new exit (range 16) 2412 | -8/Materials | Identified exit to Factory 2907 | -8/Materials | Repaired Trap Scanner 2935 | -8/Materials | Repaired Lgt. Ion Engine 2955 | -8/Materials | Discovered exit to Factory (range 15) 2956 | -8/Materials | Build established: Scavenger-Assassin 3670 | -8/Materials | Lost 8 parts (2p1n2u3w) 3686 | -8/Materials | Discovered exit to Factory (range 7) 3848 | -8/Materials | Core integrity fell below 50% 3919 | -8/Materials | Build established: Mutant 3977 | -8/Materials | Entered Factory 3977 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4039 | -7/Factory | Fabricated Hpw. Shock Rifle? 4042 | -7/Factory | Repaired Gauss Cannon 4466 | -7/Factory | Lost 5 parts (2p1n1u1w) 5473 | -7/Factory | Core integrity fell below 50% 5508 | -7/Factory | Discovered new exit (range 16) 5532 | -7/Factory | Identified exit to Factory 5533 | -7/Factory | Entered another Factory area 5533 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6051 | -6/Factory | Repaired Mic. Nuclear Core 6111 | -6/Factory | Core integrity fell below 50% 6142 | -6/Factory | Core integrity fell below 20% 6166 | -6/Factory | Lost 16 parts (2p5n3u6w) 6174 | -6/Factory | Destroyed 7 combat bots 6263 | -6/Factory | Lost 3 parts (1p1n1w) 6549 | -6/Factory | Repaired Mni. Grenade Launcher 6590 | -6/Factory | Build established: Hacker-Mutant 6833 | -6/Factory | Identified exit to Lower Caves 6864 | -6/Factory | Sucked down chute 6864 | -6/Factory | Entered Waste 6879 | -6/Waste | EMP discharged 6900 | -6/Waste | Spotted C-40 Crusher 6911 | -6/Waste | Spotted C-40 Crusher 6920 | -6/Waste | Spotted C-40 Crusher 6924 | -6/Waste | Spotted C-40 Crusher 6932 | -6/Waste | Spotted C-40 Crusher 6933 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6933 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 06843_ U-05 Engineer lays Concrete. 06864_ Triggered Chute Trap. 06864_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 06864_ Receiving FarCom transmissions... 06868_ Acquired Broken Adv. Corruption Screen. 06869_ ALERT: Foreign system detected. Charging EMP. 06879_ Corruption Screen intercepted 4% system corruption. 06910_ System corrupted: FCS attempts to trigger Coil Gun. 06910_ System corrupted: Coil Gun misfires. 06910_ Slug penetrates Wall. 06924_ Broken Imp. Antigrav System crushed. 06929_ Slug penetrates Wall. 06933_ Lgt. Nuclear Core destroyed. 06933_ Destroyed Lgt. Nuclear Core. 06933_ Force Field crushed. 06933_ Coil Gun crushed. 06933_ Wheel crushed. 06933_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???? ????????? #????????????????????????????? | | ???? #??????# !#????????????????????????????? | | ???? #??????# #????????????????????????????? | | ?### ####?### #####???????#????????????????? | | ?# ? ??????? ??????????????? | | ?# ?? ???????? ??????????????? | | ?? ???? ???????? ???????????????? | | ??? ?????? ????????? ????????????????? | | ???# #??????# #???????? #????????????????? | | #??# #??????# #???????? #????????????????? | | #??# #??????# #??????? #????????????????? | | #??# #??????# ######## #????????????????? | | #### ######## ## ########?????????? | | ?????????? | | CC CC ????????? | | CC CC CC ????????? | | CC @=CC ????????? | | #### ######## ### CC ##???????????????? | | #??# #??????# #?# # #????????????????? | | #??# #??????# #?###?##CC #????????????????? | | #??# #??????# #???????CC #????????????????? | | ?### ######## #???????? #????????????????? | | ?# #????????? ???????????????? | | ?# #?????????? ??????????????? | | ?# #??????????? ?????????????? | | ?# #???????????? ???????????? | | ?### ######## #????????????####????????????? | | ???# #??????# #????????????????????????????? | | ???# #??????# #????????????????????????????? | | ???# #??????# #????????????????????????????? | | ???# #??????# #????????????????????????????? | | ???######???????#####????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 38 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Corruption Block 8 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 12 Offensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- Power Amplifier | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hpw. Shock Rifle | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed StorageAblativeArchive Manual? 0 Play Time 01:43:02 Cumulative 66.2 hours Start 2022.07.20 @ 13:53:41 End 2022.07.21 @ 10:04:52 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 67 Rogue 0 Adventurer 67 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc2f50f1-1fed-4ee1-b757-e4456c2587d6