Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 19:05:51 Player: Derk Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (169) 845 Value Destroyed (6037) 6037 Prototype IDs (44) 880 Alien Tech Used (2) 400 Bonus (2375) 2375 TOTAL SCORE: 18037 Bonus ------- High Alert Combat Kills 604 Follower Combat Kills 927 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -56 Cogmind --------- Core Integrity 0/1300 Matter 288/300 Energy 47/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Target Analyzer Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (250) Makeshift Salvage Targeting Computer Improved Point Defense System Overtuned Coil Gun Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere Improved Antigrav System > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Medium Storage Unit Advanced Energy Well Enhanced Optical Array Advanced Target Analyzer Advanced Shield Generator Makeshift System Shield Improved System Shield > --- WEAPON ----------- HERF Cannon Advanced Plasma Cannon > --- INVENTORY -------- Improved Treads Improved Transmission Jammer Improved Point Defense System Transdimensional Reconstructor Overtuned Coil Gun Heavy Shock Bomb Launcher [Rating: 118] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device IFF Parser Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Phase Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Mace Slashing Weapon Falx Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . 2 . . . 6 . . . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . 1 . . . 1 . . . . . . 1 . . . . 1 1 Utility 8 | . . . 1 . . . 5 . . . . . . 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 162 | 7 9 2 19 10 3 3 39 1 9 3 12 . . 15 . 3 2 . 13 12 Power 18 | 1 1 1 1 2 . . 4 . 2 . 2 . . 1 . . . . 2 1 Engine 9 | 1 1 1 . 2 . . 2 . 1 . 1 . . . . . . . . . Core 7 | . . . 1 . . . 2 . 1 . 1 . . 1 . . . . 1 . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 46 | 2 2 . 5 4 1 1 10 . 3 2 2 . . 7 . . . . 5 2 Treads 18 | 2 . . 4 3 . 1 4 . 1 2 . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 15 | . 2 . 1 . 1 . 6 . 1 . . . . 1 . . . . 2 1 Hover 12 | . . . . . . . . . 1 . 2 . . 6 . . . . 3 . Flight 1 | . . . . 1 . . . . . . . . . . . . . . . . Utility 58 | 2 3 . 6 . 2 1 15 1 4 1 5 . . 4 . 3 2 . 4 5 Device 25 | 1 1 . 1 . . . 5 1 1 1 4 . . 3 . 1 1 . 1 4 Storage 7 | 1 1 . . . 1 . . . . . . . . 1 . . 1 . 1 1 Processor 12 | . . . 1 . . 1 4 . 3 . 1 . . . . 1 . . 1 . Hackware 3 | . . . . . . . 1 . . . . . . . . 1 . . 1 . Protection 11 | . 1 . 4 . 1 . 5 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 3 1 7 4 . 1 10 . . . 3 . . 3 . . . . 2 4 Energy Gun 11 | 2 . . 1 2 . . 2 . . . 1 . . 1 . . . . 1 1 Energy Cannon 6 | . . . . . . . 2 . . . . . . 2 . . . . 1 1 Ballistic Gun 13 | . 3 1 4 2 . 1 2 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 . . . 1 . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 4 . . . 1 . . 2 . . 1 . . 2 . . 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . 3 . System Corruption 21 | . . . . . . . . . . . . . . . . . . . 21 . Parts Lost 89 | . 3 . 7 . 2 . 26 6 1 1 . . 5 6 . . . 6 11 15 Power 10 | . . . 1 . . . 3 1 . . . . . 1 . . . 1 1 2 Propulsion 36 | . 2 . 3 . 1 . 10 2 1 1 . . 3 2 . . . 2 4 5 Utility 29 | . 1 . 2 . 1 . 8 3 . . . . 1 2 . . . 2 4 5 Weapon 14 | . . . 1 . . . 5 . . . . . 1 1 . . . 1 2 3 Highest Loss Streak 14 | . 1 . 4 . 2 . 7 6 1 1 . . 4 4 . . . 6 10 14 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . 1 2 Average Backups 10 | 2 7 12 12 14 14 18 16 11 3 4 4 4 4 3 3 3 4 3 2 7 Power . | . 1 1 . . . . . . . . . . . . . . . . . . Propulsion 1 | 1 1 1 1 2 3 3 1 . . . . . . . 1 1 2 1 . . Utility 4 | . . 5 5 6 5 7 6 3 2 3 4 4 4 2 2 2 1 1 1 2 Weapon 3 | . 2 5 5 5 5 7 7 6 1 1 . . . . . . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 2 3 3 2 1 5 3 8 2 1 1 . . . . . . 1 . 4 Power 3 | . . 2 . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Utility 15 | . 1 . 2 1 1 1 1 3 1 1 1 . . . . . . . . 2 Weapon 14 | . 1 1 1 1 . 2 2 3 1 . . . . . . . . . . 2 Tool/Special 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 99 99 98 98 99 93 61 67 83 90 85 71 76 88 88 76 86 65 73 Engine 6 | . 14 14 2 10 11 11 4 . 3 6 5 6 5 1 . . . . . . Core 1 | . . . 8 . . . 1 3 1 . . . . 2 5 5 5 5 . 3 Treads 12 | . 23 . 16 21 22 22 14 . 5 10 3 . . . . . . . . . Wheel 7 | . 4 28 15 11 11 11 8 11 2 . . . . 2 . . . . 4 12 Hover 3 | . . . . . . . . . 5 6 15 20 17 14 17 17 17 16 9 1 Device 8 | . 13 . . . . . 14 8 6 12 13 11 5 9 17 17 14 10 4 13 Storage 7 | . 14 14 11 11 11 11 6 3 . . . . . 4 5 5 6 11 12 8 Processor 16 | . . . 7 11 11 11 9 20 33 40 40 40 40 33 29 27 23 22 14 9 Hackware 1 | . . . . . . . 4 . . . . . . . . . 5 5 7 8 Protection 6 | . . 14 14 10 11 11 13 6 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 3 11 11 . 10 5 6 Ballistic Gun 10 | . 26 27 11 18 20 21 7 6 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 2 . 5 6 5 6 1 . . . . . . . Peak Build Rating 118 | 7 9 11 19 19 18 24 54 54 46 55 67 64 58 82 82 83 86 86 96 118 Average Rating 40 | 4 7 10 17 16 16 23 46 30 42 52 61 63 48 67 82 81 73 83 73 107 On Entrance 41 | . 7 9 11 17 18 14 24 48 11 46 51 64 58 22 82 82 82 86 55 92 Avg Prop Armor Cover (%) 14 | . 5 . 12 14 15 15 13 . 21 21 15 . . 12 . . . . 6 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 91 | 12 29 34 43 41 59 60 91 73 21 20 23 13 10 43 43 48 46 46 51 69 Greatest Support 85 | 40 40 20 36 40 10 10 85 48 20 20 39 39 39 51 51 51 51 51 40 68 Greatest Overweight (x) 9 | . 1 1 3 4 5 5 9 1 1 . . . 1 1 . . . 1 1 1 Average Overweight (x) 1 | . . 1 1 2 3 5 3 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 5 5 5 5 5 5 5 5 5 5 10 10 Average Capacity 12 | 7 10 15 15 15 16 20 20 13 5 5 5 5 5 5 5 5 5 5 8 9 Most Carried 20 | 5 15 15 15 15 17 20 20 20 5 5 5 4 5 5 4 5 5 5 6 10 Average Carried 11 | 2 7 14 14 14 14 19 18 13 4 4 4 4 4 3 4 4 4 4 2 7 Final Capacity 20 | 8 15 15 15 15 20 20 20 5 5 5 5 5 5 5 5 5 5 5 10 5 Final Carried 20 | 4 15 15 15 15 17 20 20 5 5 5 4 4 5 4 4 5 5 3 6 4 Scrap Suit Usage (%) 4 | . . . . . . . . . . . . . . . . . . . 21 83 Parts Cannibalized 2 | . . . . . . . . . . . . . . . . . . . 1 1 Class Distribution -------------------- 37% | Mutant 21% | Commander-Mutant 16% | Scavenger-Mutant 13% | Scout 5% | Derelict-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Derelict-Scout | -6/Lower Caves Derelict-Scout | -6/Data Miner Scout | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Matter Collected 5554 | 251 480 86 816 555 287 56 1415 . 188 533 197 . 5 60 11 149 . 56 193 216 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6988 | 27 568 158 609 794 257 . 1758 . 228 185 184 . 5 187 . 36 . 56 404 1532 Parts 370 | 2 42 16 40 45 9 . 94 . 13 7 4 . 2 12 . 1 . 1 18 64 Haulers Intercepted 3 | . 1 . 1 . . . . . . . 1 . . . . . . . . . Recyclers Shooed 5 | . . . . 1 . . 1 . 2 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . 8 25 . 3 . . 1 . . . . Prevented 8 | . . . . . . . . . . 7 . . 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 133 | . 15 7 21 14 4 . 33 . 1 1 1 . 1 3 . . . 1 6 25 Melee 8 | . . . . . . . 3 . 1 1 1 . 1 . . . . . . 1 Guns 72 | . 15 7 10 14 4 . 19 . . . . . . . . . . . 1 2 Cannons 29 | . . . 10 . . . 7 . . . . . . 2 . . . . 4 6 AOE 15 | . . . 1 . . . 4 . . . . . . . . . . . . 10 Classes Destroyed 21 | 1 6 1 1 . 2 . 5 . . 2 . . 1 . . . . . 1 1 Worker 8 | . 3 . 2 . . . 1 . 2 . . . . . . . . . . . Builder 5 | . 2 . 1 . . . 1 . 1 . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . Hauler 3 | . 1 . 1 . . . . . . . 1 . . . . . . . . . Recycler 9 | . . . 1 3 1 . 3 . 1 . . . . . . . . . . . Minesweeper 3 | . . . . . . . . . . 2 . . . . . 1 . . . . Mechanic 2 | . . . . . . . 2 . . . . . . . . . . . . . Operator 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . . . . . Swarmer 55 | . 9 6 11 4 . . 12 . . . 1 . . . . . . . 2 10 Grunt 31 | . 6 . 2 5 1 . 9 . . 1 . . . . . . . . . 7 Brawler 1 | . . . . . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . Sentry 18 | . . 1 8 5 1 . 1 . . . . . . 1 . . . . . 1 Specialist 4 | . . . . . . . 4 . . . . . . . . . . . . . Hunter 4 | . . . . . 1 . . . . . . . . . . . . . 1 2 Programmer 16 | . . . . . 1 . 5 . 1 . . . . 2 . . . 1 2 4 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . Scrapoid 2 | . . . . . . . . . . . . . . . . . . . 2 . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 8 | 1 7 3 8 5 3 . 5 . 2 2 1 . 1 2 . 1 . 1 3 7 Combat Bots Only 7 | . 6 3 6 5 3 . 4 . 1 1 1 . 1 2 . . . 1 3 7 Max Kills in Single Turn 5 | 1 2 2 2 1 1 . 2 . 1 1 1 . 1 1 . 1 . 1 1 5 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 1 . . . 1 . . . . . . . . . . . . 5 Melee 1 | . . . . . . . 1 . 1 1 1 . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 1253 | . 89 16 147 57 25 . 349 4 10 39 13 . 45 105 6 3 . 49 50 246 Missed 385 | . 25 4 42 15 9 . 98 . 2 20 6 . 20 43 2 3 . 13 13 70 Hits 868 | . 64 12 105 42 16 . 251 4 8 19 7 . 25 62 4 . . 36 37 176 Melee 4 | . . . . . . . . 4 . . . . . . . . . . . . Projectile 864 | . 64 12 105 42 16 . 251 . 8 19 7 . 25 62 4 . . 36 37 176 Critical Strikes 35 | . 4 . 2 . 1 . 6 3 1 1 . . 1 2 . . . 4 2 8 Part Disruptions 4 | . . . . . . . 3 . . . . . . . . . . . . 1 Damage Taken 14498 | . 669 111 1117 613 234 . 3944 166 119 481 66 . 483 1229 53 . . 725 1141 3347 Core 2866 | . 122 10 167 102 30 . 191 73 28 77 16 . 173 305 . . . 136 208 1228 Absorbed by Shields 552 | . . . . . . . . . . . . . . . . . . . . 552 Regen/Repaired (Parts) 536 | . . . . 377 . . 139 . . . . . . . . . . . 10 10 Core Remaining (%) 57 | 100 . 47 . . . 25 . . . . . . 34 . . . . 55 81 . Volleys Fired 476 | 3 61 11 78 56 16 . 111 . . . . . . 21 8 3 . 4 42 62 Largest 2 | 2 2 2 2 2 2 . 2 . . . . . . 2 1 2 . 2 2 2 Hottest 225 | 90 90 43 105 63 46 . 114 . . . . . . 225 90 180 . 180 186 198 Shots Fired 818 | 5 122 22 132 104 32 . 204 . . . . . . 26 8 5 . 8 54 96 Gun 514 | 5 122 22 64 92 32 . 139 . . . . . . 8 . . . . 16 14 Cannon 292 | . . . 68 12 . . 61 . . . . . . 18 8 5 . 8 38 74 Launcher 12 | . . . . . . . 4 . . . . . . . . . . . . 8 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 571 | . 120 22 127 104 32 . 166 . . . . . . . . . . . . . Thermal 176 | 5 2 . 5 . . . 7 . . . . . . 26 8 5 . 8 43 67 Explosive 4 | . . . . . . . 4 . . . . . . . . . . . . . Electromagnetic 67 | . . . . . . . 27 . . . . . . . . . . . 11 29 Robot Hit Streak 23 | 2 13 4 9 18 20 . 15 . . . . . . 23 . 3 . 7 13 21 Robot Miss Streak 7 | 2 4 3 7 1 1 . 4 . . . . . . . . 1 . 1 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 1 . 1 . . 5 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 . . . . . . . . . . . . . Shots Hit Robots 547 | 3 75 11 65 79 25 . 146 . 14 11 10 . 1 16 . 3 . 7 23 58 Core Hits 257 | 1 33 8 36 30 9 . 74 . 5 4 2 . . 3 . 1 . 3 7 41 Critical Kills 9 | . 1 . 1 . . . 4 . . . . . . . . . . 1 1 1 Critical Parts Destroyed 15 | . 1 . 3 . . . 11 . . . . . . . . . . . . . Critical Strikes 36 | 1 2 . 4 1 . . 19 . . 2 1 . . . . . . 1 2 3 Burn 4 | 1 . . . . . . . . . . . . . . . . . . 1 2 Meltdown 3 | . . . . . . . . . . . . . . . . . . 1 1 1 Destroy 21 | . 2 . 3 1 . . 15 . . . . . . . . . . . . . Smash 1 | . . . 1 . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . 4 . . 2 1 . . . . . . . . . Melee Attacks 127 | . . . 19 1 . . 29 . 37 21 13 . 4 . . . . . . 3 Impact 20 | . . . 19 1 . . . . . . . . . . . . . . . . Slashing 102 | . . . . . . . 29 . 37 21 11 . 4 . . . . . . . Piercing 5 | . . . . . . . . . . . 2 . . . . . . . . 3 Sneak Attacks 23 | . . . 2 . . . 4 . 8 6 2 . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . . Damage Inflicted 16730 | 50 922 125 2156 1235 407 . 4470 . 944 744 541 . 94 564 . 96 . 238 987 3157 Guns 6116 | 50 922 125 588 1151 407 . 1880 . . . . . . 262 . . . . 334 397 Cannons 4740 | . . . 803 77 . . 1164 . . . . . . 302 . 96 . 235 591 1472 Explosions 2276 | . . . 395 . . . 642 . . . . . . . . . . . 62 1177 Melee 3565 | . . . 352 . . . 779 . 944 744 541 . 94 . . . . . . 111 Ramming 33 | . . . 18 7 . . 5 . . . . . . . . . . 3 . . Kinetic 6635 | . 909 125 1308 1228 407 . 2658 . . . . . . . . . . . . . Thermal 3883 | 50 13 . 478 . . . 362 . . . . . . 564 . 96 . 235 654 1431 Explosive 484 | . . . . . . . 334 . . . . . . . . . . . . 150 Electromagnetic 2130 | . . . . . . . 332 . . . . . . . . . . . 333 1465 Impact 352 | . . . 352 . . . . . . . . . . . . . . . . . Slashing 2986 | . . . . . . . 779 . 944 744 425 . 94 . . . . . . . Piercing 227 | . . . . . . . . . . . 116 . . . . . . . . 111 Highest Corruption 36 | . . . . . 2 . 7 7 8 9 9 1 . 4 4 4 4 4 36 8 Average Corruption 5 | . . . . . 1 . 4 7 7 8 7 1 . 1 4 4 4 4 28 2 Corruption Purged 9 | . . . . . . . . . . . 8 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 149 | . . . . . 6 . 43 3 13 31 14 3 . 4 6 7 2 3 9 5 Message Errors 40 | . . . . . 2 . 9 2 3 8 3 . . 3 3 2 . 1 3 1 Matter Fused 31 | . . . . . 1 . 7 . 3 8 4 1 . . . 4 1 1 . 1 Heat Flow Errors 20 | . . . . . . . 5 1 2 5 2 1 . . . 1 . . 3 . Energy Discharges 22 | . . . . . 1 . 11 . 2 3 3 . . . 1 . . . . 1 Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Data Loss (minor) 20 | . . . . . 2 . 6 . 2 2 2 1 . . 1 . 1 1 1 1 Data Loss (major) 7 | . . . . . . . 2 . 1 3 . . . . 1 . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . . Alerts 4 | . . . . . . . 1 . . 1 . . . 1 . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . . . Overload Shots 4 | . . . . . . . . . . . . . . 4 . . . . . . Overflow Damage 877 | . . . 165 . . . 143 . 234 183 42 . 64 21 . 23 . . 1 1 Projectiles 69 | . . . 12 . . . 12 . . . . . . 21 . 23 . . 1 . Explosions 187 | . . . 81 . . . 105 . . . . . . . . . . . . 1 Melee 621 | . . . 72 . . . 26 . 234 183 42 . 64 . . . . . . . Knockbacks 9 | . . . 2 . . . 7 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . 2 . . . 7 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 355 | . . . 91 3 . . 117 . . . . . . . . . . 1 37 106 Shots 8 | . . . 1 . . . 3 . . . . . . . . . . . 1 3 Rammed 5 | . 1 . 2 1 . . . . . . . . . . . . . 1 . . Targets Rammed 6 | . 1 . 2 1 . . 1 . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . Highest Temperature 457 | 60 30 20 309 53 21 . 375 231 198 273 265 146 10 381 . 60 . 305 457 258 Average Temperature 83 | 30 11 8 77 15 4 . 108 133 98 112 125 80 6 133 . 33 . 141 125 74 Received Heat Transfer 2709 | . 195 . 156 198 24 . 966 . . 114 15 . 111 330 12 . . 187 18 383 Effects 8 | . . . 2 . . . 2 . . . . . . . . . . 1 3 . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . 1 . . . . . . . . . . . 2 . Interference 3 | . . . 2 . . . . . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . 4 Parts Fried 9 | . . . . . . . . . . . . . . . . . . . 2 7 Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . 1 . . . 1 1 2 Combat Hostiles 5 | . . . . . . . . . . . . . . 1 . . . 1 1 2 Parts Melted 21 | . . . . . . . . . . . . . . 1 . . . 2 4 14 Heat Transferred 5242 | 210 37 . 455 . . . 374 . . . . . . 748 . 150 . 200 918 2150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 1 . . . . . . . . . . . 1 4 Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Maximum Alert Level 3 | . . . 1 . . . 2 . . . . . . 3 . . . . 2 3 Low Security (%) 74 | 100 100 100 84 100 100 . 57 100 100 . . . . 50 . . . . 49 . Level 1 14 | . . . 15 . . . 35 . . . . . . 18 . . . . 17 26 Level 2 7 | . . . . . . . 6 . . . . . . 18 . . . . 32 36 Level 3 3 | . . . . . . . . . . . . . . 11 . . . . . 37 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 922 | 5 190 110 284 183 104 . 448 154 39 . . . . 736 . . . . 527 922 Initial 272 | . . 24 15 20 37 . . 154 23 . . . . 15 . . . . 21 272 Average 154 | . 98 41 91 83 36 . 170 99 10 . . . . 260 . . . . 216 605 Influence Increases 7518 | 5 509 160 808 537 413 . 1334 . 101 375 70 . 95 1104 . 65 . 90 806 1046 Destroy 0b10 Robot/C 3520 | . 300 140 420 340 160 . 740 . 20 20 20 . . 440 . . . 20 380 520 Destroy 0b10 Robot/NC 215 | 5 35 . 25 20 10 . 50 . 20 10 5 . 5 5 . 5 . . 20 . Destroy Leader 680 | . 62 20 112 80 . . 174 . 10 . . . . 72 . . . 10 60 80 Allied During Kill 332 | . . . . 11 26 . 12 . . . . . . 37 . . . . 194 52 Trap Triggered on 0b10 10 | . . . . . . . 10 . . . . . . . . . . . . . Successful Hack 174 | . 5 . 14 18 7 . 49 . 14 . . . . . . . . . 19 48 Select Force Hacks 240 | . 30 . . . 210 . . . . . . . . . . . . . . . Disable Machine 450 | . . . 90 30 . . 90 . 30 . . . . 150 . . . . 45 15 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 457 | . 2 . 57 8 . . 89 . 7 . . . . 70 . . . . 88 136 Partial Spotted 60 | . . . 30 . . . . . . . . . . 15 . . . . . 15 Lose Combat Pursuer 1230 | . 75 . 60 30 . . 120 . . 345 45 . 90 315 . 60 . 60 . 30 Influence Decreases 6692 | 5 445 184 798 491 504 5 894 406 129 260 176 15 70 413 386 173 222 55 322 739 Entered New Map 1320 | . . 40 25 30 59 5 . 286 11 3 24 15 . 10 266 63 222 . 14 247 Time Decay 3661 | 5 415 144 415 330 327 . 515 60 117 247 133 . 60 153 120 110 . 30 178 302 Lost Part 770 | . 30 . 51 . 13 . 260 60 1 10 . . 10 50 . . . 25 110 150 Lost Ally 543 | . . . . 40 105 . 119 . . . 19 . . 200 . . . . 20 40 Purge Threat 398 | . . . 307 91 . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 2 . 3 3 . . 9 . 2 . . . . 11 . . . 1 3 8 Investigation 16 | . 2 . 1 . . . 2 . 1 . . . . 5 . . . . 2 3 Extermination 8 | . . . . . . . 4 . 1 . . . . 1 . . . . 1 1 Reinforcement 9 | . . . 2 1 . . 3 . . . . . . 2 . . . . . 1 Assault 6 | . . . . 2 . . . . . . . . . . . . . 1 . 3 Garrison 3 | . . . . . . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . 3 . . . . . 3 Construction Impeded 2 | . . . 1 . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Distress Signals 13 | . 2 . 2 2 . . 1 . 1 . . . . . . . . . 1 4 Communications Jammed 17 | . . . . . . . . . . . . . . . . . . . . 17 Distress Signals 17 | . . . . . . . . . . . . . . . . . . . . 17 Times Spotted 342 | . 28 7 29 23 9 . 55 6 5 25 4 . 12 39 1 4 . 14 19 62 Peak Tracking Total 19 | . 6 3 7 4 4 . 5 6 3 7 3 . 8 9 1 4 . 14 5 19 Tactical Retreats 41 | . 2 . 4 2 . . 6 . . 9 3 . 2 7 . 3 . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Traps Triggered 13 | . 3 . 2 1 . . 1 . . 1 . . . 1 . . . . 2 2 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts 32 | . . . . . . . 32 . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . 5 . . . . . . . . . . . . . Reused 5 | . . . . . . . 1 . . 4 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 20 | . . . . . . . . . . 19 . . . . . 1 . . . . Triggered 5 | . . . . . . . 1 . . 4 . . . . . . . . . . Most Traps Carried 4 | . . 3 3 3 3 4 4 4 3 4 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Machines Disabled 33 | . 2 . 6 2 . . 6 . 2 . . . . 10 . . . . 3 2 Max in Single Turn 4 | . 1 . 2 1 . . 4 . 1 . . . . 1 . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Machines Accessed 64 | . 7 . 8 5 10 2 8 . 2 . . 4 . 5 . . 5 . 5 3 Terminals 29 | . 6 . 7 3 3 . 5 . 1 . . . . 1 . . . . 3 . Fabricators 2 | . . . . . . . 2 . . . . . . . . . . . . . Repair Stations 4 | . . . . 2 . . 1 . 1 . . . . . . . . . . . Recycling Units 15 | . 1 . . . 7 . . . . . . . . 4 . . . . 2 1 Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 198 | . 21 . 30 20 18 5 22 . 5 . . 33 . 7 . . 18 . 12 7 Successful 135 | . 9 . 19 15 12 5 12 . 1 . . 33 . 4 . . 18 . 4 3 Failed 62 | . 12 . 10 5 6 . 10 . 4 . . . . 3 . . . . 8 4 Catastrophic 11 | . 1 . 1 . 1 . 3 . 1 . . . . 1 . . . . 2 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . Manual 79 | . 10 . 17 7 12 . 15 . 3 . . . . 6 . . . . 8 1 Terminals 92 | . 20 . 25 11 8 . 17 . 3 . . . . 2 . . . . 6 . Fabricators 3 | . . . . . . . 3 . . . . . . . . . . . . . Repair Stations 13 | . . . . 9 . . 2 . 2 . . . . . . . . . . . Recycling Units 23 | . 1 . . . 10 . . . . . . . . 5 . . . . 6 1 Scanalyzers 8 | . . . 5 . . . . . . . . . . . . . . . . 3 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . 3 Terminal Hacks 82 | . 6 . 5 7 4 5 2 . . . . 33 . . . . 18 . 2 . Record 22 | . 1 . . . . 4 . . . . . 11 . . . . 6 . . . Part Schematic 16 | . . . . . . . . . . . . 12 . . . . 4 . . . Robot Schematic 8 | . . . . . 1 . . . . . . 7 . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 11 | . 2 . . 1 1 . . . . . . 3 . . . . 4 . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 4 | . . . 3 1 . . . . . . . . . . . . . . . . Locate Traps 5 | . . . . 3 . . 1 . . . . . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 7 | . 1 . 2 2 1 . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . 6 . . 2 . . . . . . . . . . . . . Scan Component 4 | . . . . 3 . . 1 . . . . . . . . . . . . . Repair 4 | . . . . 3 . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 3 . . . . . . . . . . . . . . . . 2 Retrieve Study 5 | . . . 3 . . . . . . . . . . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 38 | . 3 . 11 2 8 . 6 . 1 . . . . 4 . . . . 2 1 Terminals 21 | . 2 . 11 1 1 . 5 . 1 . . . . . . . . . . . Track 6 | . 2 . 2 1 . . 1 . . . . . . . . . . . . . Assimilate 2 | . . . . . . . 2 . . . . . . . . . . . . . Botnet 5 | . . . 3 . . . 1 . 1 . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . Skim 6 | . . . 6 . . . . . . . . . . . . . . . . . Search 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . Report 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . Mechanics 1 | . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 15 | . 1 . . . 7 . . . . . . . . 4 . . . . 2 1 Tunnel 8 | . 1 . . . 7 . . . . . . . . . . . . . . . Fedlink 2 | . . . . . . . . . . . . . . . . . . . 1 1 Scrapoids 5 | . . . . . . . . . . . . . . 4 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 5 . 6 5 2 . 7 . 2 . . . . 1 . . . . 4 2 Full Trace Events 4 | . . . . . . . 2 . 1 . . . . 1 . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . 1 . . . . . . 7 . . . . . . . . Robots Built 2 | . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . 67 . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . 8 . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . 12 . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 3 . . . . . . . . . . . . . . . . 2 Parts Repaired 4 | . . . . 3 . . 1 . . . . . . . . . . . . . Time 124 | . . . . 108 . . 16 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 9 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Total Allies 38 | . . . . 12 9 . 2 . . . . . . 10 . . . . 5 . Largest Group 10 | . . . . 10 9 9 9 . . . . . . 5 . . . . 5 2 Highest-Rated Group 238 | . . . . 88 90 92 92 . . . . . . 238 . . . . 235 94 Highest-Rated Ally 50 | . . . . 31 16 15 32 . . . . . . 50 . . . . 47 47 Total Orders 5 | . . . . . . 3 . . . . 2 . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . COLLECT 2 | . . . . . . 2 . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . . . . . . . Ally Attacks 266 | . . . . 13 29 . 23 . . . . . . 105 . . . . 74 22 Total Damage 5416 | . . . . 232 267 . 351 . . . . . . 2376 . . . . 1743 447 Kills 51 | . . . . 3 5 . 5 . . . . . . 20 . . . . 17 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 2 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Active Infowar (turns) 8090 | 12 620 . . . . . 2181 124 448 1228 597 250 281 411 247 220 100 155 541 675 Optics 5111 | . . . . . . . . . 406 1228 597 250 281 411 247 220 100 155 541 675 Sensors 2646 | . . . . . . . . . 419 1228 487 250 262 . . . . . . . IFF 2256 | . . . . . . . 2181 75 . . . . . . . . . . . . Terrain 986 | . . . . . . . 986 . . . . . . . . . . . . . Traps 21 | . . . . . . . . . . . . . . . . 1 20 . . . Seismic 632 | 12 620 . . . . . . . . . . . . . . . . . . . Machine Analysis 4653 | . . . . . . . 966 124 448 1228 597 250 281 300 . 31 100 147 181 . Cloaking 1 | . . . . . . . . . . . . . . 1 . . . . . . Jamming 58 | . . . . . . . . . . . . . . . . . . . . 58 Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 7 | . . 2 . . . . . . . 1 1 . . . 2 . . 1 . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Turns Passed 13683 | 90 1298 378 1088 781 806 1772 2193 124 448 1228 597 250 281 411 247 220 100 155 541 675 Spaces Moved 10446 | 46 648 349 617 369 563 1193 1043 151 372 1180 715 79 492 499 420 361 156 242 393 558 Core 196 | 5 . . . . . . . 89 12 . . . 41 24 . . . . . 25 Treads 675 | 41 550 . . 26 . . 58 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 5191 | . 98 349 617 343 563 1193 985 62 . . . . . 52 . . . 6 390 533 Hover 4384 | . . . . . . . . . 360 1180 715 79 451 423 420 361 156 236 3 . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 95 115 115 145 115 50 50 80 52 52 50 50 55 55 55 55 70 50 Average Speed 102 | 148 160 95 120 124 120 145 151 76 84 91 67 52 52 63 55 55 55 56 99 80 Slowest Speed 245 | 160 240 95 130 240 145 145 245 115 130 100 80 52 100 121 55 55 55 115 120 92 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . 2 . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 3 80 65 61 70 91 89 31 84 10 81 86 74 66 20 62 60 63 50 12 24 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 14 | . 1 1 1 . 7 . . . . . . 1 . . . . 3 . . . Known Exits Taken 9 | . . . 1 . 1 . . . 1 1 1 1 1 1 1 . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 . 1 . . . . . . . . . 1 1 1 1 . Scrap Searched 15 | . . . . . . 6 . . . 3 3 . . . . 3 . . . . Spaces Dug 145 | . . . 22 5 . . 12 . 7 7 1 . 3 6 8 . . . 15 59 Terrain Destroyed 302 | . . . 60 6 . . 90 . 7 7 1 . 3 7 8 2 . 1 18 92 Melee 36 | . . . 6 . . . 12 . 7 7 1 . 3 . . . . . . . Projectile 108 | . . . 29 6 . . 15 . . . . . . 7 8 2 . 1 18 22 AOE 158 | . . . 25 . . . 63 . . . . . . . . . . . . 70 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Total 12354 | 61 788 381 805 594 664 1243 1391 158 430 1279 809 287 506 564 427 377 169 253 482 686 Wait 715 | . 47 6 31 133 27 22 75 . 4 47 46 208 10 17 . 2 . 4 14 22 Move 10427 | 45 647 348 616 368 562 1192 1043 150 371 1179 714 78 491 498 419 360 155 241 392 558 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 122 | 6 15 6 19 5 2 15 23 3 4 1 4 . . 3 . 3 1 1 5 6 Fast Attach 90 | 5 3 1 3 6 . . 13 2 7 3 11 . . 11 . 3 6 . 11 5 Attach 69 | 2 3 . 9 2 2 3 24 1 3 . 1 . . 9 . . 1 1 2 6 Detach 13 | . 1 . 1 . 2 . 2 . 1 . . . 1 4 . . . . . 1 Swap 77 | . 3 1 13 10 2 1 28 . . 7 3 . . . . . . . . 9 Drop 104 | . 7 8 14 12 1 10 10 2 3 2 16 1 . 1 . 5 6 1 . 5 Fire 476 | 3 61 11 78 56 16 . 111 . . . . . . 21 8 3 . 4 42 62 Melee 126 | . . . 19 1 . . 29 . 37 21 12 . 4 . . . . . . 3 Ram 4 | . . . 2 1 . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . . 16 . Rewire 60 | . . . . . 50 . . . . . 1 . . . . . . . . 9 Trap 52 | . . . . . . . 32 . . 19 . . . . . 1 . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 9) 971 | -10/Materials | Discovered new exit (range 16) 1227 | -10/Materials | Discovered new exit (range 10) 1335 | -10/Materials | Discovered new exit (range 14) 1389 | -10/Materials | Entered Mines 1426 | -10/Mines | Found a hidden stash of uninstalled traps 1437 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1510 | -10/Mines | Discovered new exit (range 7) 1517 | -10/Mines | Learned Materials machine intel 1621 | -10/Mines | Core integrity fell below 50% 1687 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1729 | -10/Mines | Build established: Scavenger-Mutant 1767 | -10/Mines | Entered Materials 1767 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1768 | -9/Materials | Loaded intel: 62 machine locations 1777 | -9/Materials | Discovered new exit (range 15) 2079 | -9/Materials | Lost 4 parts (1p2u1w) 2212 | -9/Materials | Discovered new exit (range 16) 2325 | -9/Materials | Discovered new exit (range 15) 2404 | -9/Materials | Discovered new exit (range 6) 2486 | -9/Materials | Identified exit to Materials 2505 | -9/Materials | Build established: Mutant 2559 | -9/Materials | Learned location of 1 exit from Recycling 2560 | -9/Materials | Central database locked down 2676 | -9/Materials | Learned location of Mines (-9) 2720 | -9/Materials | Learned Storage stockpile data 2753 | -9/Materials | Identified exit to Mines 2753 | -9/Materials | Identified exit to Storage 2795 | -9/Materials | Learned location of 3 exits from Materials 2855 | -9/Materials | Entered Storage 2874 | -9/Storage | Core integrity fell below 50% 3171 | -9/Storage | Repaired Hrd. Light Armor Plating? 3315 | -9/Storage | Repaired Autogun+ 3342 | -9/Storage | Met a pair of Derelict thieves 3453 | -9/Storage | Repaired Slug Cannon? 3556 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3621 | -9/Storage | Used back door to open Recycling access 3621 | -9/Storage | Discovered new exit (range 4) 3628 | -9/Storage | Lost 3 allies 3636 | -9/Storage | Entered Recycling 3636 | -9/Recycling | Accompanied by 7 allies 3637 | -9/Recycling | Identified exit to Scraptown 3847 | -9/Recycling | Build established: Commander-Mutant 4071 | -9/Recycling | Lost 6 allies 4381 | -9/Recycling | Scanned before Scraplab entrance 4403 | -9/Recycling | Entered Scraplab 4442 | -9/Recycling | Entered Scraptown 4442 | -9/Scraptown | Accompanied by 9 allies 4442 | -9/Scraptown | System corruption cleaned by C-Scrubber 4693 | -9/Scraptown | Discovered new exit (range 11) 4854 | -9/Scraptown | Visited Junk Repository 5140 | -9/Scraptown | Visited UFD Registry 5140 | -9/Scraptown | Registered with UFD as "Powerstep" 5161 | -9/Scraptown | Visited The Evicted 5200 | -9/Scraptown | Visited Junk Repository 5250 | -9/Scraptown | Visited Assassins FH 5282 | -9/Scraptown | Visited Symbiants 5359 | -9/Scraptown | Visited Fellowship of the Rings 5447 | -9/Scraptown | Visited Supply Room 5482 | -9/Scraptown | Visited Chapter 10 5560 | -9/Scraptown | Visited Science Guys 5611 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5624 | -9/Scraptown | Found DCF Scrap (30 items) 5660 | -9/Scraptown | Visited Derelict Rescue Squad 5669 | -9/Scraptown | Found DRS Beacon 5701 | -9/Scraptown | Visited Observation Area 5901 | -9/Scraptown | Visited Curators Association 5947 | -9/Scraptown | Visited LU-1G1's Boring Crew 6002 | -9/Scraptown | Visited Scrapoid Research Area 6191 | -9/Scraptown | Discovered new exit (range 3) 6214 | -9/Scraptown | Entered Factory 6214 | -6/Factory | Accompanied by 9 allies 6214 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 6422 | -6/Factory | Lost 4 allies 6582 | -6/Factory | Repaired Imp. Treads? 6787 | -6/Factory | Build established: Mutant 7262 | -6/Factory | Lost 6 parts (1p2n2u1w) 7606 | -6/Factory | Spotted B-75 Beast 7615 | -6/Factory | Build established: Scavenger-Mutant 7809 | -6/Factory | Fabricated Y-54 Guardian (x2) 7974 | -6/Factory | Lost 7 parts (1p1n3u2w) 8084 | -6/Factory | Lost 3 parts (2n1u) 8259 | -6/Factory | Lost 3 parts (1p1n1w) 8407 | -6/Factory | Sucked down chute 8407 | -6/Factory | Entered Waste 8429 | -6/Waste | Spotted C-40 Crusher 8432 | -6/Waste | Spotted C-40 Crusher 8454 | -6/Waste | Found Prototype Device 8454 | -6/Waste | Identified Exp. Shield Generator 8463 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8476 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8479 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8480 | -6/Waste | Spotted C-40 Crusher 8482 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8490 | -6/Waste | Spotted C-40 Crusher 8494 | -6/Waste | Spotted C-40 Crusher 8507 | -6/Waste | Spotted C-40 Crusher 8513 | -6/Waste | Lost 6 parts (1p2n3u) 8522 | -6/Waste | Discovered new exit (range 10) 8531 | -6/Waste | Entered Factory 8826 | -6/Factory | Discovered new exit (range 4) 8829 | -6/Factory | Identified exit to Lower Caves 8906 | -6/Factory | Build established: Scout 8979 | -6/Factory | Entered Lower Caves 9293 | -6/Lower Caves | Learned 4 Factory zone layouts 10198 | -6/Lower Caves | Discovered new exit (range 12) 10206 | -6/Lower Caves | Identified exit to Lower Caves 10207 | -6/Lower Caves | Entered another Lower Caves area 10215 | -6/Lower Caves | Entered a destroyed Warlord outpost 10217 | -6/Lower Caves | Found DCF Scrap (15 items) 10230 | -6/Lower Caves | Activated DRS Beacon 10471 | -6/Lower Caves | Discovered new exit (range 19) 10514 | -6/Lower Caves | Identified exit to Factory 10523 | -6/Lower Caves | Build established: Derelict-Scout 10687 | -6/Lower Caves | Learned 8 Factory zone layouts 10795 | -6/Lower Caves | Discovered new exit (range 20) 10804 | -6/Lower Caves | Identified exit to Data Miner 10804 | -6/Lower Caves | Entered Data Miner 10804 | -6/Data Miner | Discovered new exit (range 8) 11021 | -6/Data Miner | Met Data Miner 11033 | -6/Data Miner | Learned location of Section 7 (-2) 11033 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11042 | -6/Data Miner | Received God Mode back door access code from Data Miner 11053 | -6/Data Miner | Identified exit to Proximity Caves 11054 | -6/Data Miner | Entered Proximity Caves 11054 | -5/Proximity Caves | Spotted B-75 Beast 11107 | -5/Proximity Caves | Core integrity fell below 50% 11315 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11332 | -5/Proximity Caves | Discovered exit to Factory (range 5) 11335 | -5/Proximity Caves | Entered Factory 11335 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11352 | -5/Factory | Lost 4 parts (3n1u) 11500 | -5/Factory | Incoming investigation squad redirected 11507 | -5/Factory | Scrapoids reinforcements arrived? 11507 | -5/Factory | Incoming investigation squad redirected 11507 | -5/Factory | Lost 4 parts (1p2n1u) 11512 | -5/Factory | Garrison activated, responded to threat 11600 | -5/Factory | Scrapoids reinforcements arrived? 11676 | -5/Factory | Discovered new exit (range 16) 11693 | -5/Factory | Incoming investigation squad redirected 11734 | -5/Factory | Discovered new exit (range 19) 11745 | -5/Factory | Identified exit to Upper Caves 11746 | -5/Factory | Entered Upper Caves 11749 | -5/Upper Caves | Encountered a Warlord checkpoint 11789 | -5/Upper Caves | Learned Factory security intel 11793 | -5/Upper Caves | Learned Factory garrison access intel 11919 | -5/Upper Caves | Build established: Mutant 11983 | -5/Upper Caves | Discovered new exit (range 20) 11985 | -5/Upper Caves | Spotted B-75 Beast 11992 | -5/Upper Caves | Identified exit to Upper Caves 11993 | -5/Upper Caves | Entered another Upper Caves area 12113 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12205 | -5/Upper Caves | Discovered new exit (range 15) 12213 | -5/Upper Caves | Entered Zhirov 12215 | -5/Zhirov | Discovered new exit (range 3) 12224 | -5/Zhirov | Met Zhirov 12237 | -5/Zhirov | Learned location of Testing (-3) 12237 | -5/Zhirov | Learned location of Command (-1) 12246 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12259 | -5/Zhirov | Found Alien Artifact 12259 | -5/Zhirov | Identified Integrated Reactor 12259 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12271 | -5/Zhirov | Found Alien Artifact 12313 | -5/Zhirov | Entered Proximity Caves 12325 | -4/Proximity Caves | Learned 12 Research zone layouts 12325 | -4/Proximity Caves | Spotted B-86 Titan 12440 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 12450 | -4/Proximity Caves | Discovered new exit (range 8) 12468 | -4/Proximity Caves | Entered Factory 12468 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12470 | -4/Factory | Loaded intel: 4 garrison access locations 12496 | -4/Factory | Lost 6 parts (1p2n2u1w) 12631 | -4/Factory | Identified exit to DSF 12709 | -4/Factory | Scrapoids reinforcements arrived? 12855 | -4/Factory | P-70 Sage assimilated allied 04F14-D 12863 | -4/Factory | Crushed by falling debris 12863 | -4/Factory | System corruption reached 10% 12893 | -4/Factory | Found Corrupted Scrap Suit 12894 | -4/Factory | System corruption reached 30% 12906 | -4/Factory | Lost 10 parts (1p3n4u2w) 12944 | -4/Factory | Loaded intel: 7 recycling unit locations 12970 | -4/Factory | Discovered new exit (range 22) 13009 | -4/Factory | Entered Research 13009 | -3/Research | Accompanied by 2 allies 13009 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 13010 | -3/Research | Identified exit to Research 13017 | -3/Research | Loaded intel: 5 recycling unit locations 13416 | -3/Research | Spotted B-86 Titan 13429 | -3/Research | Build established: Scavenger-Mutant 13491 | -3/Research | Incoming investigation squad redirected 13500 | -3/Research | Spotted B-86 Titan 13504 | -3/Research | Destroyed 7 combat bots 13509 | -3/Research | First assault squad dispatched 13528 | -3/Research | Incoming assault squad redirected 13578 | -3/Research | Identified Transdimensional Reconstructor 13578 | -3/Research | Warped through subspace 13676 | -3/Research | Core integrity fell below 50% 13681 | -3/Research | Core integrity fell below 20% 13683 | -3/Research | Incoming investigation squad redirected 13684 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13670_ P-80 Master resets G-67 Veteran, system corruption cleaned. 13670_ Adv. Heat Sink destroyed. 13671_ U-05 Engineer lays Concrete. 13671_ M-28 Smith repairs K-01 Serf Lgt. Ion Engine. 13672_ U-05 Engineer lays Concrete. 13672_ K-01 Serf collects debris. 13672_ Penetrated by Slug. 13672_ Slug penetrates Wall. 13673_ Critical hit (Burn: +37). 13675_ Imp. System Shield destroyed. 13675_ Penetrated by Slug. 13675_ Slug penetrates Wall. 13681_ Door malfunctions. 13681_ Penetrated by Slug. 13683_ ALERT: Higher priority target reported, redirecting investigation. 13683_ R-10 Processor collects Imp. Antigrav System. 13683_ T-07 Excavator destroyed. 13683_ Hvy. Shock Bomb Launcher destroyed. 13684_ System corrupted: Adv. Coolant Injector rejected. 13684_ M-28 Smith repairs G-67 Veteran. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ???????????????????????? ?? ?????????????????????? | | ???????????????????????? ?? ?????????????????????? | | ???????????????????????? "" ?????????????????????? | | ???????????????????????? "" ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ??????????????????????#+#+###????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# ????????????????????? | | ???????????????###????# ?????????????????????? | | ?????????????### ###### g ?????????????????????? | | ?????????????#! # ###########???????????? | | ?????????????# # gg# #???????????? | | ?????????????#"" !! # # = #???????????? | | ?????????????#"" !! # / #???????????? | | ?????????????#"T ! # # #???##??????? | | ?????????????#"" # # #???????????? | | ?????????????#"" =# g # #???????????? | | ##+########+## # # #???????????? | | # + + =# @ # #???????????? | | # # #######+### !%=###########???????????? | | # ! ?# #??# !%= T"#???????????????????? | | # ?# #??# | ""#???????????????????? | | # ??# #??# ###???????????????????? | | # ??# #### ! #?????????????????????? | | ? " ???# s %p##########???????????????????? | | ???"%" ???# gugs u # #???????????????????? | | #####/#####g sss Rp # #???????????????????? | | !=[% m g + """ #???????????????????? | | !/[!|w # """ #???????????????????? | | ] Y # "S #???????????????????? | | # """ #???????????????????? | | ##########+##### # "" #???????????????????? | | ????????? ???# # #???????????????????? | | ????????? ???# # #???????????????????? | | ???????? """??# ##########???????????????????? | | ???????? """??# #????????????????????????????? | | ??????? """ ?# #????????????????????????????? | | ??????? ?# #????????????????????????????? | | ?????? # #????????????????????????????? | | ??#"" """ # #????????????????????????????? | | ??# """ # #????????????????????????????? | | ### """ # #????????????????????????????? | | ## # #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 100 Energy Generation 45 Energy Capacity 885 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Armor Coverage 900 Evasion (%) 64 Targeting Accuracy 12 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 23 Trap Extractor Capacity 4 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Plasma Cutter | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ T-07 Excavator | -9/Recycling | Hacked R-10 Processor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Y-54 Guardian | x2 | -6/Factory | Preloaded Repaired ---------- Hrd. Light Armor Plating | 5% | -9/Storage Autogun | 13% | -9/Storage Slug Cannon | 35% | -9/Storage Imp. Treads | 10% | -6/Factory Studied --------- Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Autogun | -9/Materials | Hacked HERF Cannon | -3/Research | Hacked Arm. Huge Wheel | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- A Problem For Future Me Bumper Bots Civilization 2243 DATA ERROR: Steam Global Achievement% Ew, Corruption For Emergencies Only Ghost 'Em Heavy Suspicion I Have A Map? Item+ Network Effect Organ Harvest Overwhelming Spot Them First There's More Where That Came From We Love MA You May Approach The Wall Challenges ------------ None Game ------ Seed PiercelightPoweredJammer Manual? 0 Play Time 03:08:19 Cumulative 515.9 hours Start 2025.10.25 @ 10:52:20 End 2025.10.30 @ 19:05:51 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 211 Adventurer 0 Explorer 0 Win Type - Total 16 Types 14/0/1/1/0/0/0/0/0/0 Lore% 78 Gallery% 75 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 534b46c6-4da0-4762-9c3b-ed8cf68224bf