Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.30 @ 21:07:25 Player: leiavoia Result: Destroyed by A8 with Arc Projector Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (455) 2275 Value Destroyed (22605) 22605 Prototype IDs (230) 4600 Alien Tech Used (13) 2600 Bonus (18193) 18193 TOTAL SCORE: 60973 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6028 Follower Combat Kills 4112 Network Hubs Disabled 200 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 1000 Met Architect 300 Friendly Fire -2947 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 100/100 System Corruption 18% Temperature Cool (0) +ITN Movement Core (250) Ox4 Location -1/Access_0 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Experimental Terrain Scan Processor Core Analyzer Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- Core Cannon Lance > --- INVENTORY (5) ---- Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Experimental Coolant Injector Huge Storage Unit Experimental Terrain Scan Processor Experimental Targeting Computer Improved Transmission Jammer Centrium Medium Armor Plating SHELL Armor Thermal Barrier Experimental Force Field > --- WEAPON ----------- Nova Cannon Core Stripper > --- INVENTORY -------- Quantum Reactor High-density Centrium Heavy Treads High-density Centrium Heavy Treads Advanced Matter Compressor Makeshift Terrain Scanner Advanced Cloaking Device Ghost Barrier Long-range Tractor Beam Dimensional Node Initializer Transdimensional Reconstructor Supercharged TR Advanced Plasma Cannon Core Cannon Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Neutron Missile Launcher Hellfire Missile Launcher Sigix Terminator Improved Plasma Cutter [Rating: 230] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Thunder Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Artifact Phase Redirector Weapon Advanced Beam Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . Utility 11 | . . . 1 . . . 1 2 . . . . 2 . . . . 1 . . . . 2 . . 1 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 286 | 7 8 3 24 2 1 . 22 9 . 9 4 6 9 1 4 2 2 5 10 9 . 7 16 10 5 7 39 10 26 29 . Power 37 | 1 . 1 4 . . . 3 . . . . 1 1 . 1 . . 1 . 2 . 2 . 1 . 2 6 1 2 8 . Engine 13 | 1 . 1 4 . . . 3 . . . . 1 1 . 1 . . . . . . . . . . . . . . 1 . Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reactor 23 | . . . . . . . . . . . . . . . . . . 1 . 2 . 2 . 1 . 2 5 1 2 7 . Propulsion 57 | 2 . 1 11 . . . 9 2 . 1 1 3 . . . 1 . . 3 2 . . 2 1 1 1 5 2 3 6 . Treads 46 | 2 . 1 11 . . . 7 1 . 1 1 3 . . . . . . 2 2 . . . 1 1 1 5 2 2 3 . Leg 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Wheel 8 | . . . . . . . 1 1 . . . . . . . 1 . . . . . . 2 . . . . . . 3 . Hover 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 126 | 2 2 1 4 2 1 . 6 4 . 5 3 2 5 . 3 1 . 2 5 3 . 3 12 8 2 3 21 3 15 8 . Device 71 | 1 . 1 1 2 . . 3 1 . 3 3 1 2 . . 1 . 1 2 1 . 2 7 5 . 2 15 3 9 5 . Storage 9 | 1 1 . 1 . 1 . . . . . . . 1 . . . . 1 . . . . . . . 1 1 . 1 . . Processor 10 | . . . . . . . . 1 . 1 . 1 1 . . . . . . . . . 2 . . . 2 . 2 . . Hackware 9 | . . . 1 . . . . 1 . . . . . . . . . . 1 . . . 2 . . . . . 1 3 . Protection 25 | . 1 . 1 . . . 3 1 . 1 . . 1 . 3 . . . 2 2 . 1 1 3 2 . 1 . 2 . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Weapon 66 | 2 6 . 5 . . . 4 3 . 3 . . 3 1 . . 2 2 2 2 . 2 2 . 2 1 7 4 6 7 . Energy Gun 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 24 | . . . 2 . . . 3 . . 1 . . 1 1 . . 1 1 1 . . 2 1 . 1 . 1 1 3 4 . Ballistic Gun 6 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Ballistic Cannon 19 | . 4 . 1 . . . 1 1 . 2 . . . . . . . . 1 1 . . 1 . 1 . 2 2 2 . . Launcher 8 | . . . 2 . . . . 2 . . . . . . . . 1 . . . . . . . . . . 1 1 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . 1 . . . . 2 . . . 1 . 2 . . . . . . . . . . . 3 . 14 1 2 3 . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . System Corruption 20 | . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . Parts Lost 90 | . . . 2 . . . 4 . . . . . . . . 5 . . 3 . . 4 6 2 . 7 4 14 7 32 . Power 15 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . 2 . 10 . Propulsion 14 | . . . . . . . 2 . . . . . . . . 1 . . 1 . . . . . . . . 3 . 7 . Utility 46 | . . . . . . . 2 . . . . . . . . 3 . . 1 . . 3 6 2 . 5 4 7 4 9 . Weapon 15 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 3 6 . Highest Loss Streak 19 | . . . 1 . . . 2 . . . . . . . . 5 . . 2 . . 4 3 1 . 2 2 9 4 19 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 1 11 15 14 15 15 16 19 19 20 18 18 19 20 23 23 22 22 23 23 24 24 23 22 23 23 22 21 19 20 20 2 Power 1 | . 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 . . . . 1 1 1 1 1 . 1 1 . Propulsion 3 | . 1 2 2 2 2 2 2 4 5 4 4 4 2 2 2 1 3 3 1 2 3 3 3 2 1 . 2 1 5 5 . Utility 8 | . 5 6 6 7 7 8 8 7 8 8 8 10 11 12 13 12 10 11 12 13 12 11 8 11 12 10 5 4 3 5 . Weapon 5 | . 3 4 3 4 4 4 5 5 5 4 3 4 5 7 7 7 6 8 8 7 7 7 7 7 7 9 8 7 6 5 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 76 | . 5 1 6 . . . 6 1 1 4 4 . 7 2 . 1 . 5 2 2 1 1 . 2 3 . 8 . 6 8 . Power 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . 2 1 . Propulsion 22 | . . . . . . . . . . 2 . . 4 2 . . . 3 . 1 . . . 2 . . 2 . 2 4 . Utility 26 | . 3 . 5 . . . 2 . . 2 2 . 3 . . 1 . 1 . 1 1 . . . 2 . 2 . . 1 . Weapon 18 | . 2 1 1 . . . 2 1 1 . 1 . . . . . . 1 2 . . 1 . . 1 . 1 . 2 1 . Tool/Special 4 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . Average Slot Usage (%) 90 | . 99 100 99 100 100 100 97 96 92 92 77 92 92 93 92 91 92 90 93 89 88 85 84 83 77 77 77 77 75 83 26 Engine 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 2 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 3 5 4 5 7 10 9 9 8 7 5 10 11 . Treads 17 | . 27 28 33 33 33 33 33 19 15 15 15 15 13 13 13 13 13 11 10 11 11 11 5 3 4 4 13 16 10 8 . Wheel 4 | . . . . . . . 1 7 7 7 7 7 6 6 6 6 6 5 5 1 . . 4 9 9 6 1 . . 5 . Device 17 | . 11 . 11 12 11 11 16 19 15 15 15 21 25 26 19 15 19 18 21 23 23 21 32 38 28 23 22 20 19 14 . Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 7 6 5 5 5 5 4 4 4 4 5 8 9 . Processor 7 | . . . . . . . . 6 7 9 15 15 19 13 13 13 13 11 11 11 11 8 5 4 4 4 7 8 10 12 12 Hackware 2 | . . . . . . . . 5 7 7 6 . . . . . . . 2 . . . . . . . . . . 11 8 Protection 6 | . 2 14 10 10 11 11 9 4 7 4 . 1 . 6 12 16 13 11 8 11 11 13 9 2 5 10 6 7 3 . . Energy Cannon 7 | . . . 12 21 22 22 15 5 6 6 . 5 5 5 4 5 5 7 8 2 . 2 4 4 2 4 2 4 9 5 2 Ballistic Cannon 5 | . 19 28 2 . . . 1 6 6 6 . 5 6 . 5 2 . . 1 7 11 6 4 4 3 5 2 6 . 2 . Peak Build Rating 230 | 7 11 17 19 18 18 18 38 54 54 55 53 64 77 77 78 75 72 86 96 119 127 129 136 131 156 162 230 226 203 204 60 Average Rating 74 | 5 8 9 15 17 18 18 30 48 53 51 44 59 73 76 73 69 71 80 89 112 121 124 113 123 129 155 191 216 183 186 53 On Entrance 75 | . 7 9 10 16 18 18 18 38 49 49 51 53 64 71 77 74 52 72 83 90 119 127 125 116 121 141 151 223 138 186 35 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 216 | 14 34 34 39 38 57 57 78 76 75 76 67 80 114 114 145 126 119 141 146 151 151 171 173 174 184 201 210 216 211 198 13 Greatest Support 270 | 40 40 40 60 60 60 60 80 28 28 28 28 28 28 28 28 28 28 28 28 160 160 160 160 56 56 56 240 270 255 250 3 Greatest Overweight (x) 7 | . . . . . . . 6 7 2 2 2 2 4 4 5 4 4 5 6 5 . 1 2 3 3 6 3 1 1 4 4 Average Overweight (x) 1 | . . . . . . . . 4 2 2 1 2 2 3 4 3 4 4 4 1 . . 1 2 2 3 . . . 2 2 Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 21 | 7 13 15 15 15 17 20 20 20 20 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 3 15 15 15 15 17 17 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 4 Average Carried 20 | 1 11 14 14 15 15 17 19 19 19 19 19 20 21 24 24 24 23 24 24 24 24 24 24 24 24 23 24 24 24 24 2 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 3 15 15 15 15 17 17 20 20 20 20 20 20 25 25 25 22 25 25 25 25 25 25 25 25 25 25 25 16 25 4 2 Class Distribution -------------------- 41% | Scavenger-Mutant 15% | Mutant 10% | Scavenger-Skirmisher 6% | Scavenger-Tank 5% | Skirmisher 4% | Derelict-Mutant 4% | Assassin 3% | Derelict-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Assassin | -6/Lower Caves Skirmisher | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Assassin | -5/Proximity Caves Derelict-Assassin | -5/Factory Commander-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Skirmisher | -5/Archives Scavenger-Skirmisher | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Testing Tank | -2/Research Scavenger-Tank | -2/Quarantine Scavenger-Tank | -2/Section 7 Scavenger-Skirmisher | -1/Access Hacker-Mutant | -1/Command Hacker-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 16488 | 222 587 185 1016 40 . 10 505 271 222 1431 92 408 480 40 1042 23 90 60 328 260 98 713 1039 680 362 940 1690 2060 869 725 . Remotely 5445 | . . . . . . . . . . 126 . . . . 394 . . . . 144 . 443 305 . 99 487 723 1886 430 408 . Salvage Created 19638 | 19 552 131 2079 296 . 206 1890 405 138 805 . 249 240 86 588 23 . 295 845 221 43 70 1174 727 577 772 1192 1884 2040 2091 . Parts 914 | 4 53 11 101 8 . 15 119 22 7 31 . 11 7 1 18 2 3 14 32 8 2 3 53 20 36 38 71 91 62 71 . Haulers Intercepted 16 | . 2 . 5 . . . 2 . . . . . 1 . . . . 1 . . . . 2 . . . . 1 2 . . Recyclers Shooed 20 | . 2 . 1 . . . 2 1 . . . . 2 . . . . . 1 . . . 2 2 1 2 . 2 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . . . 3 28 . 14 . 3 15 . 1 . . . . . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 326 | . 15 6 35 1 . 1 33 4 4 27 . 8 . . 10 . 2 1 10 4 . 6 17 11 10 10 15 41 27 28 . Guns 19 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . 2 9 . . . . Cannons 174 | . 15 6 16 1 . 1 23 4 . 7 . 2 . . 6 . . . 7 4 . 1 15 10 . 8 4 24 9 11 . AOE 113 | . . . 9 . . . 9 . 4 19 . 6 . . 3 . 2 . 2 . . 5 2 . 10 . . 15 12 15 . Classes Destroyed 25 | 1 7 . 4 . . 1 3 1 1 2 . . . . 1 . 1 . . . . . . . 2 . 1 . . . . Worker 17 | . . . 4 . . . 3 . . . . . . . . . . 1 1 . . 1 . . 6 . . . . 1 . Builder 22 | . . . 2 . . . 3 . . . . . . . . . . 1 1 . . 1 2 . 6 1 . 5 . . . Tunneler 11 | 1 . 1 1 1 . 3 3 . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 16 | . 2 . 5 . . . 2 . . . . . 1 . . . . 1 . . . . 2 . . . . 1 2 . . Recycler 29 | . 1 . 4 2 . 1 5 2 . . . . 1 . . . . . 2 . . . 1 2 1 1 . 2 . 4 . Mechanic 4 | . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . Operator 8 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 2 2 . . 1 . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Watcher 10 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . 2 . . 2 . . . Swarmer 49 | . 6 3 3 . . . 10 . 4 2 . 3 . . 2 . . . 1 . . . . 1 5 . . 9 . . . Grunt 139 | . 9 3 22 1 . . 15 . . 12 . 2 . . 7 . . . 2 . . 2 4 4 5 . 1 14 21 15 . Brawler 12 | . . . 1 . . . 1 . . 3 . 1 . . . . . . 1 . . . . . . . . . 3 2 . Duelist 4 | . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . Protector 5 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . 2 . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . Sentry 33 | . . . 9 . . . 4 3 . 2 . 1 . . 1 . . 1 1 . . 1 . 2 . 2 . 5 1 . . Specialist 6 | . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . 2 . Hunter 14 | . . . . . . 1 1 . . 2 . . . . . . . . 4 . . . 2 . . 2 . . . 2 . Programmer 38 | . . . . . . . . 1 . 2 . . . . . . . . . . . . 8 3 . 6 3 10 2 3 . Heavy 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . 1 . Behemoth 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Quarantine Guard 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Lightning 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Packrat 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 1 6 3 9 2 . 3 7 3 4 10 . 3 1 . 4 1 2 2 4 2 . 7 4 3 16 4 3 15 15 16 . Combat Bots Only 13 | . 6 3 4 1 . 1 5 2 4 10 . 3 . . 4 . 2 1 2 2 . 5 3 2 5 3 3 13 13 13 . Max Kills in Single Turn 10 | 1 1 1 9 2 . 1 4 2 3 4 . 3 1 . 1 1 1 1 3 1 1 4 2 1 10 2 1 6 3 4 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 . . . 4 . 3 4 . 3 . . 1 . 1 . 1 . . 3 1 . 3 . . 4 3 4 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2120 | . 63 31 88 1 . 6 142 71 1 81 . 1 . . 56 43 . 10 36 3 8 43 198 49 52 113 180 426 126 276 16 Missed 539 | . 7 6 26 . . 1 35 23 1 31 . 1 . . 14 18 . 4 10 . 5 12 48 14 19 25 28 80 34 88 9 Damage Taken 35224 | . 578 248 854 63 . 80 1774 316 24 769 . 8 34 . 604 1025 18 101 645 55 69 1435 2503 776 635 1687 4008 7198 1866 7651 200 Core 3124 | . 86 60 89 17 . 12 134 47 . 82 . . . . 94 43 . . 70 . . 45 109 105 54 48 162 383 180 1244 60 Absorbed by Shields 5451 | . . . . . . . 132 80 12 198 . 3 . . 222 135 . . 216 53 . . 49 260 230 553 407 2319 318 264 . Reduced by Siege Mode 760 | . . . . . . . . . . . . . . . . . . . . . . . 166 . . . 371 176 . 47 . Redirected to Shielding 140 | . . . . . . . . . . . . . . . 116 24 . . . . . . . . . . . . . . . Ignored by Resistances 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . . Regen/Repaired (Parts) 4651 | . 68 . 76 . . . 346 . . . . . . . . . . . . . . . . . 113 1071 1543 1434 . . . Core Remaining (%) 75 | 100 . 41 . . . 70 75 . . . . 81 . . . . 83 . . . . 88 90 . 87 . . 40 . . . Volleys Fired 1191 | 1 55 14 93 22 . 7 121 17 7 80 . 15 17 1 41 . 5 7 39 14 6 24 63 69 24 40 80 120 80 129 . Largest 3 | 2 2 2 2 2 . 2 2 2 2 2 . 2 2 1 2 . 1 1 2 2 2 2 2 2 2 3 3 3 3 3 . Hottest 300 | 40 90 60 136 136 . 136 136 105 104 124 . 124 134 90 134 . 90 90 171 142 91 98 142 137 145 192 258 300 300 296 . Shots Fired 2121 | 2 110 28 179 44 . 14 237 28 11 116 . 26 23 1 72 . 5 7 72 28 12 39 119 111 36 109 169 264 99 160 . Gun 173 | 2 12 . 47 . . . . . . . . . . . . . . . . . . . . . . 22 88 . . 2 . Cannon 1788 | . 98 28 125 44 . 14 225 22 4 97 . 19 20 1 57 . 3 7 69 28 12 23 115 111 20 87 81 252 83 143 . Launcher 160 | . . . 7 . . . 12 6 7 19 . 7 3 . 15 . 2 . 3 . . 16 4 . 16 . . 12 16 15 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 825 | 2 104 28 33 . . . 1 11 . 63 . 11 6 . 33 . . . 21 22 12 14 55 45 8 72 113 148 4 19 . Thermal 1012 | . . . 92 44 . 14 224 11 4 34 . 8 14 1 24 . 3 3 36 6 . 9 60 66 12 37 56 104 34 116 . Explosive 159 | . . . 7 . . . 12 6 7 19 . 7 3 . 15 . 2 . 3 . . 16 4 . 16 . . 12 16 14 . Electromagnetic 125 | . 6 . 47 . . . . . . . . . . . . . . 4 12 . . . . . . . . . 45 11 . Robot Hit Streak 20 | 1 6 4 14 4 . 6 11 11 16 10 . 7 5 . 8 . . 9 15 11 10 5 15 7 4 16 15 20 11 13 . Robot Miss Streak 8 | 1 8 2 3 3 . 1 5 2 . 3 . 4 1 . 2 . . 1 3 1 2 1 4 7 4 3 2 4 4 4 . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Capacitor 67 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 . Shots Hit Robots 1229 | 1 55 14 121 25 . 9 146 16 5 46 . 10 13 3 45 1 . 7 47 23 9 12 80 51 7 61 99 183 61 79 . Core Hits 808 | 2 23 8 61 7 . 5 70 10 9 60 . 19 6 2 29 1 1 3 30 10 4 44 37 19 58 24 39 88 60 79 . Critical Kills 24 | . . . 1 . . . . . . 1 . . . . 1 . . . 1 . . . . . . 4 10 2 1 3 . Critical Parts Destroyed 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 16 . . 3 . Critical Strikes 84 | . . 2 3 . . . . 1 . 2 . 1 . . 3 1 . . 3 1 1 . 3 4 1 11 28 10 1 8 . Meltdown 8 | . . . 1 . . . . . . 1 . . . . 1 . . . 1 . . . . . . . 1 2 . 1 . Destroy 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 26 . 1 5 . Blast 30 | . . 2 . . . . . 1 . 1 . 1 . . 2 . . . 2 1 1 . 3 4 1 2 1 8 . . . Corrupt 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impale 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Melee Attacks 50 | . . . . . . . . . . . . . 4 7 . 22 2 12 . . . . . . . . 1 1 . 1 . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . Piercing 33 | . . . . . . . . . . . . . 1 7 . 22 2 . . . . . . . . . . . . 1 . Sneak Attacks 9 | . . . . . . . . . . . . . 4 . . 1 . 4 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 71343 | 18 1079 287 3486 592 . 184 4717 483 748 3575 . 736 395 200 1782 67 145 477 2361 877 488 3239 3248 2113 4172 1969 2115 11559 5262 14969 . Guns 1454 | 18 95 . 631 . . . . . . . . . . . . . . . . . . . . . . 150 560 . . . . Cannons 35129 | . 969 287 1735 538 . 184 3510 483 82 1096 . 300 284 . 1355 . . 93 1861 877 488 387 2797 2103 84 1819 1555 7509 1970 2763 . Explosions 33904 | . . . 1117 54 . . 1142 . 666 2479 . 436 39 . 427 . 145 . 500 . . 2852 443 . 4088 . . 4018 3292 12206 . Melee 755 | . . . . . . . . . . . . . 72 200 . 67 . 384 . . . . . . . . . 32 . . . Ramming 101 | . 15 . 3 . . . 65 . . . . . . . . . . . . . . . 8 10 . . . . . . . Kinetic 16249 | 18 991 287 431 . . . . 207 . 576 . 122 155 . 683 . . . 567 657 488 387 1574 1266 84 1202 1298 4887 107 262 . Thermal 25452 | . . . 1752 592 . 184 3510 276 82 520 . 178 129 . 672 . . . 906 220 . . 1268 837 . 767 817 2654 440 9648 . Explosive 24286 | . . . 669 . . . 1142 . 666 2479 . 436 39 . 427 . 145 . 500 . . 2852 398 . 2499 . . 4018 3292 4724 . Electromagnetic 4532 | . 73 . 631 . . . . . . . . . . . . . . 93 388 . . . . . 1589 . . . 1423 335 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 384 | . . . . . . . . . . . . . . . . . . 384 . . . . . . . . . . . . . Piercing 339 | . . . . . . . . . . . . . 72 200 . 67 . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . . . . . 3 3 . . . . . . . . . . 28 11 2 2 11 12 23 1 18 18 Average Corruption 4 | . . . . . . . . . . 1 3 . . . . . . . . . . 8 7 1 2 7 8 13 1 4 18 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Effects 247 | . . . . . . . . . . 68 4 . . . . . . . . . . 5 24 1 8 15 47 45 . 30 . Message Errors 51 | . . . . . . . . . . 17 . . . . . . . . . . . 4 3 1 1 1 12 5 . 7 . Matter Fused 50 | . . . . . . . . . . 18 . . . . . . . . . . . 1 5 . 1 2 12 5 . 6 . Heat Flow Errors 37 | . . . . . . . . . . 6 1 . . . . . . . . . . . 5 . 3 3 7 6 . 6 . Energy Discharges 22 | . . . . . . . . . . 6 . . . . . . . . . . . . 1 . . 5 6 1 . 3 . Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 34 | . . . . . . . . . . 12 3 . . . . . . . . . . . 2 . 1 3 2 7 . 4 . Data Loss (major) 12 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 3 4 . 1 . Misfires 11 | . . . . . . . . . . 2 . . . . . . . . . . . . 2 . 1 1 3 2 . . . Alerts 6 | . . . . . . . . . . 1 . . . . . . . . . . . . 3 . 1 . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 17 | . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . 1 9 . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2431 | . 21 . 51 37 . . 154 . 96 104 . . 42 19 95 . 17 30 62 . . 29 148 50 236 41 6 452 160 581 . Projectiles 1004 | . 21 . 21 37 . . 104 . . 30 . . . . 95 . . . 50 . . . 148 50 . 41 6 347 . 54 . Explosions 1336 | . . . 30 . . . 50 . 96 74 . . . . . . 17 . 12 . . 29 . . 236 . . 105 160 527 . Melee 91 | . . . . . . . . . . . . . 42 19 . . . 30 . . . . . . . . . . . . . Knockbacks 86 | . 11 3 1 . . . . . . 4 . . . . 2 . . . 3 . 1 . 8 7 1 6 4 31 1 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 83 | . 11 3 1 . . . . . . 4 . . . . 2 . . . 3 . 1 . 7 6 1 5 4 31 1 3 . Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . Self-Inflicted Damage 1888 | . . . 39 46 . . 54 29 36 104 . . 36 . . . 19 . . . . . . 5 229 . . 286 . 1005 . Shots 24 | . . . 2 1 . . 2 1 2 4 . . 2 . . . 1 . . . . . . . 3 . . 3 . 3 . Rammed 10 | . 2 . 1 . . . 4 . . . . . . . . . . . . . . . 2 1 . . . . . . . Targets Rammed 12 | . 2 . 1 . . . 6 . . . . . . . . . . . . . . . 2 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 429 | . 78 99 296 93 . 99 264 13 . 258 233 . . . 225 . 104 46 99 . . 161 424 1 321 429 398 292 198 198 . Average Temperature 86 | . 22 36 64 33 . 31 80 6 . 54 118 . . . 57 . 47 19 34 . . 58 89 1 113 109 100 82 117 116 . Received Heat Transfer 3945 | . 219 75 393 9 . . 530 74 . 190 . . . . 220 . . 9 79 . . 81 207 105 68 120 36 898 303 329 . Effects 12 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 8 . . . . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Interference 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 4 3 . 1 . Total Turns 245 | . . . . . . . . . . . . . . . . . . . . . . . 109 . . . 54 69 . 13 . Longest Duration 61 | . . . . . . . . . . . . . . . . . . . . . . . 61 . . . 46 32 . 13 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Robots Corrupted 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 6 1 . Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 6 1 . Parts Fried 20 | . . . 1 . . . . . . . . . . . . . . . 6 . . . . . 6 . . . 6 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . 2 . . . 1 . . 1 . . . . 1 . . . 1 . . . . 1 . . 1 2 . 1 . Combat Hostiles 11 | . . . 2 . . . 1 . . 1 . . . . 1 . . . 1 . . . . 1 . . 1 2 . 1 . Parts Melted 47 | . . . 7 . . . 10 . . 1 . . . . . . . . 3 1 . . 4 3 . . 6 5 . 7 . Heat Transferred 24053 | . . . 2907 1012 . 333 5587 370 111 987 . 350 200 . 1050 . . . 1250 300 . . 1535 758 . 950 1009 2904 433 2007 . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Power Chain Reactions 8 | . . . 6 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . 1 . 2 1 . . 3 1 . . . . . . . . . . 3 2 1 2 3 3 4 3 2 4 4 5 . Low Security (%) 37 | 100 95 100 18 86 . 100 28 . . . . . 100 . . . . 100 62 . . 8 1 . . . . . . . . Level 1 23 | . 4 . 47 13 . . 16 100 . . . . . . . . . . 21 . 100 33 64 . . . 69 35 . . . Level 2 19 | . . . 33 . . . 38 . . . . . . . . . . . 3 100 . 58 24 71 32 92 30 2 . . . Level 3 11 | . . . . . . . 16 . . . . . . . . . . . 12 . . . 9 28 23 7 . 22 67 42 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 44 . . 39 32 2 . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 4415 | 5 225 149 669 256 . 35 820 357 . . . . 78 . . . . 150 790 578 360 539 990 972 1197 713 442 1514 1362 4415 . Initial 867 | . . 49 . 256 . . . 354 . . . . 78 . . . . 150 6 437 215 94 232 515 542 643 378 245 862 867 . Average 454 | . 89 30 349 70 . 1 440 320 . . . . 28 . . . . 70 197 495 308 389 373 662 921 658 373 821 1014 1881 . Influence Increases 19726 | 5 565 155 1260 112 . 55 1426 228 90 658 . 519 182 99 285 20 10 348 1361 351 185 641 1170 839 792 416 657 1731 1002 4564 . Destroy 0b10 Robot/C 8760 | . 300 120 700 40 . 20 840 80 80 540 . 340 60 60 200 20 . 60 580 160 80 200 480 360 220 200 300 880 560 1280 . Destroy 0b10 Robot/NC 715 | 5 35 5 95 15 . 20 110 15 . 5 . . 10 10 . . 10 20 30 10 . 20 25 25 85 10 . 55 30 70 . Destroy Leader 1648 | . 78 30 194 10 . 10 172 40 10 50 . 20 22 10 10 . . 32 92 . . 40 104 80 34 60 110 166 88 186 . Allied During Kill 1686 | . . . . 8 . 5 55 . . 3 . 159 44 19 . . . 22 478 126 80 86 65 100 11 . . . 19 406 . Trap Triggered on 0b10 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 155 | . 44 . 31 . . . 17 7 . . . . 12 . . . . 12 7 . . . . . 4 8 7 . . 6 . Select Force Hacks 150 | . 60 . 60 . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1065 | . 30 . 60 30 . . 45 30 . . . . . . . . . . 45 15 15 . 120 30 135 . 180 210 30 90 . Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . 50 . Destroy Structure 4572 | . 3 . 65 9 . . 82 56 . . . . 34 . . . . 22 84 40 10 70 316 214 288 123 60 420 275 2401 . Advance Influence 150 | . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . Lose Combat Pursuer 615 | . 15 . 45 . . . 75 . . 60 . . . . 75 . . 30 45 . . 75 60 30 15 15 . . . 75 . Influence Decreases 10062 | 5 436 204 601 367 . 55 646 262 291 274 . 394 254 102 285 20 10 334 585 250 130 260 420 390 190 386 599 538 508 1266 . Time Decay 7926 | 5 436 204 581 367 . 55 586 262 291 254 . 334 231 82 285 20 10 238 348 170 110 120 350 350 190 246 559 398 398 446 . Lost Part 842 | . . . 20 . . . 40 . . . . . . . . . . . 22 . . 40 60 20 . 70 40 140 70 320 . Lost Ally 1294 | . . . . . . . 20 . . 20 . 60 23 20 . . . 96 215 80 20 100 10 20 . 70 . . 40 500 . Squads Dispatched 92 | . 5 1 6 . . . 8 2 . 1 . . 3 . . . . 1 2 . . 3 9 5 6 2 4 9 5 20 . Investigation 16 | . 4 1 5 . . . 1 1 . . . . 1 . . . . . . . . 1 . . 1 . . . . 1 . Extermination 20 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 3 2 1 2 1 3 2 3 . Reinforcement 26 | . 1 . 1 . . . 5 . . . . . 1 . . . . . 2 . . 1 5 1 3 . . 3 . 3 . Assault 24 | . . . . . . . 2 . . 1 . . . . . . . . . . . 1 1 2 1 . . . 3 13 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 32 | . . . 6 . . . 3 . . . . . 1 . . . . 2 3 2 . . 2 3 1 2 . 2 . 5 . Communications Jammed 273 | . . . . . . . . . . . . . . . . . . 6 11 . 3 8 19 38 9 4 . 94 1 80 . Distress Signals 266 | . . . . . . . . . . . . . . . . . . 1 11 . 3 8 19 38 7 4 . 94 1 80 . Times Spotted 539 | . 29 5 49 2 . 1 49 4 3 31 . 10 3 1 13 4 2 7 27 9 6 12 30 24 17 11 29 69 32 55 5 Peak Tracking Total 16 | . 5 3 5 2 . 1 8 2 3 9 . 4 2 1 5 4 2 3 4 5 2 9 5 6 6 4 9 11 8 16 4 Tactical Retreats 24 | . 1 . 3 . . . 3 . . 1 . . . . 2 . . 1 1 . . 3 3 1 1 1 . . . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 15 | . 1 . 1 . . . . 1 . . . . . . . . . . 4 . . . 2 1 . . . . 1 4 . Indirectly 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Triggered 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricated Traps 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 82 | . 2 . 4 2 . . 3 2 . 2 . 2 . . 3 . . . 3 1 1 1 8 2 10 . 12 14 2 8 . Max in Single Turn 7 | . 1 . 1 1 . . 1 1 . 1 . 1 . . 1 . . . 1 1 . 1 2 1 7 . 1 2 2 2 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 61 | . 10 1 13 . 1 . 7 2 . 1 . 1 2 . 3 4 . 3 4 2 . 1 1 . 2 1 1 . . 1 . Terminals 33 | . 7 1 9 . . . 4 2 . . . 1 . . . . . 1 3 2 . . . . 1 . 1 . . 1 . Fabricators 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . Repair Stations 6 | . 1 . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . Recycling Units 7 | . 2 . 2 . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Hacks 177 | . 26 2 32 . 1 . 25 8 . 1 . 6 4 . 6 32 . 5 5 5 . 4 4 . 3 6 1 . . 1 . Successful 118 | . 19 . 16 . 1 . 15 1 . 1 . 6 2 . 6 32 . 3 4 1 . . 4 . 1 4 1 . . 1 . Failed 57 | . 6 2 15 . . . 10 7 . . . . 2 . . . . 2 1 4 . 4 . . 2 2 . . . . . Catastrophic 12 | . . 1 4 . . . 3 1 . . . . . . . . . . . 2 . 1 . . . . . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 124 | . 9 2 8 . . . 7 6 . . . . 12 . . . . 15 8 1 . . 5 8 10 5 9 6 10 3 . Terminals 85 | . 18 2 23 . . . 14 8 . . . 6 . . . . . 1 4 5 . . . . 2 . 1 . . 1 . Fabricators 8 | . . . . . . . . . . . . . 3 . . . . . . . . . 4 . 1 . . . . . . Repair Stations 22 | . 4 . 2 . . . 7 . . . . . 1 . . . . 2 . . . . . . . 6 . . . . . Recycling Units 11 | . 4 . 2 . . . 2 . . . . . . . . . . 2 1 . . . . . . . . . . . . Scanalyzers 7 | . . . 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Terminal Hacks 80 | . 12 . 6 . 1 . 7 1 . 1 . 6 . . 6 32 . 1 3 1 . . . . 1 . 1 . . 1 . Record 23 | . . . . . 1 . . . . . . 6 . . 4 11 . . . 1 . . . . . . . . . . . Part Schematic 15 | . 2 . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 3 . . . . . 2 . . . . . . . . 3 . . . . . . . . . . . . . . . Open Door 9 | . . . . . . . . . . 1 . . . . 2 . . 1 3 . . . . . 1 . 1 . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 6 | . . . . . . . . . . . . . 2 . . . . . . . . . 4 . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Build 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Repair Station Hacks 15 | . 3 . 2 . . . 5 . . . . . . . . . . 1 . . . . . . . 4 . . . . . Scan Component 9 | . 2 . 1 . . . 3 . . . . . . . . . . 1 . . . . . . . 2 . . . . . Repair 6 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Retrieve Components 4 | . 2 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Scanalyzer 6 | . . . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminals 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 7 1 10 . . . 6 2 . . . . 2 . . . . 2 3 2 . 1 . . 1 1 . . . . . Full Trace Events 6 | . . 1 2 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . . . . . 3 . . 5 . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 74 | . 2 . . . . . 1 . . . . . 15 . . 13 . 15 14 . . . . . 3 . 11 . . . . Parts Built 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Time 182 | . . . . . . . . . . . . . 25 . . . . . . . . . 157 . . . . . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . 1 . . . . . . . . . 8 . . . . . . . . Parts Repaired 6 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . Time 204 | . 26 . 26 . . . 64 . . . . . . . . . . . . . . . . . . 88 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 16 . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . parse_system 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . 1 . . . . . . . . 10 . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Tes Res Qua Sec Acc Com Ac0 Total Allies 103 | . . . . 3 . . . . . 1 6 . 6 . 2 . . 7 24 5 . . 5 4 . 4 . . 6 30 . Largest Group 14 | . . . . 3 3 3 3 . . 1 6 6 8 5 2 2 . 5 10 8 8 5 5 6 1 3 . . 4 14 . Highest-Rated Group 1145 | . . . . 40 40 40 40 . . 16 220 220 502 350 70 62 . 231 504 656 656 469 217 220 39 243 . . 364 1145 . Highest-Rated Ally 269 | . . . . 16 16 16 16 . . 16 41 41 70 70 70 31 . 51 159 151 125 96 50 50 39 81 . . 122 269 . Zionite Dispatches 16 | . . . . . . . . . . . . . 2 . . . . 3 2 . . . 2 2 . 2 . . 3 . . Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Light 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . Fire 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . Hacker 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Resupply 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Total Orders 7 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 . 1 . . 1 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . DROP 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . 1 . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Ally Attacks 767 | . . . . 4 . 2 70 . . . . 56 25 37 1 . . 14 175 33 36 48 18 50 2 5 . . 19 172 . Total Damage 29543 | . . . . 46 . 31 751 . . . . 1380 539 625 . . . 359 4336 1240 1263 1362 1134 1487 23 176 . . 1203 13588 . Kills 140 | . . . . 1 . . 13 . . . . 10 3 4 . . . 2 23 6 4 6 7 11 . . . . 3 47 . Allies Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 2 1 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 26477 | 51 1454 2 1611 123 . . 116 331 1197 4523 1507 907 594 1579 1829 162 1025 521 1351 356 222 246 781 797 384 526 1643 827 950 862 . Sensors 12159 | . . 2 . . . . . 331 1197 1386 . 903 569 1577 1733 103 1019 293 220 . 108 172 195 571 326 131 305 . 488 530 . Terrain 17537 | . . . . . . . . . . 3507 1507 901 594 1579 1398 101 1018 521 683 . 109 241 667 674 384 489 1304 613 869 378 . Structural 773 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 275 498 . Seismic 6634 | 51 1454 . 1611 123 . . 116 . . . . . . . . 59 8 . 379 356 114 . 755 400 380 525 303 . . . . Machine Analysis 590 | . . . . . . . . . . . . . 590 . . . . . . . . . . . . . . . . . . Cloaking 1131 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 680 451 . . . Jamming 13170 | . . . . . . . . . . . 98 2 589 1579 909 . 1017 521 1351 356 222 246 450 797 384 526 1626 689 946 862 . Robot Analysis Total 152 | . 2 . 2 . . . 2 . . . . . . . . 146 . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . . . 2 3 2 1 . 1 3 . 1 . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zionite Intel Received 12 | . . . . . . . . . . . . . 2 . . . . 2 1 . . . . 1 2 . 2 1 1 . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Schematics 3 | . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Schematics 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 35330 | 98 1765 898 2234 1311 514 755 2056 566 1250 5118 1513 1200 594 1579 2457 291 1025 521 1351 356 222 246 781 797 384 526 1643 948 950 1377 4 Spaces Moved 17596 | 53 885 524 1020 615 315 457 806 280 924 2077 1264 760 301 931 1353 133 499 272 614 158 103 75 254 438 209 185 734 304 429 622 2 Core 8 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Treads 6573 | 51 885 524 1020 615 315 457 742 . . . . . . . . . . . 2 126 103 75 69 . . . 615 304 429 241 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 11015 | . . . . . . . 64 280 924 2077 1264 760 301 931 1353 133 499 272 612 32 . . 185 438 209 185 119 . . 377 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 130 130 130 115 130 130 145 160 145 160 160 160 160 160 160 130 130 130 145 130 152 146 50 50 Average Speed 149 | 155 160 160 160 160 160 160 171 153 130 130 116 130 144 159 160 159 160 166 165 165 160 195 157 130 136 153 161 153 152 167 150 Slowest Speed 640 | 160 160 160 160 160 160 160 245 185 130 130 130 130 160 160 175 160 160 175 640 243 160 240 240 145 145 190 173 240 240 220 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . Exploration Rate (%) 56 | 3 98 94 95 98 63 98 69 11 97 99 90 83 8 92 97 81 59 11 83 78 69 12 11 13 34 6 79 22 16 33 1 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 40 | . 2 . 2 1 1 . 1 . . 1 5 . . . 2 24 1 . . . . . . . . . . . . . . Known Exits Taken 17 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 . . . 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . 1 1 1 . 1 1 1 . . . Scrap Searched 26 | . . 2 . 1 . 1 . . 4 5 2 1 . 4 4 . 2 . . . . . . . . . . . . . . Spaces Dug 368 | . . . 36 . . . 23 46 1 9 . 21 24 2 . . 34 9 5 . . 3 5 20 9 14 12 28 13 54 . Terrain Destroyed 2662 | . . . 77 11 . . 84 64 74 191 . 62 29 3 129 . 37 11 36 5 2 48 75 55 201 45 23 154 104 1142 . Melee 12 | . . . . . . . . . . . . . . 2 . . 2 8 . . . . . . . . . . . . . Projectile 441 | . . . 3 1 . . 25 1 1 25 . 6 11 1 11 . 3 3 14 5 2 11 38 55 14 44 21 64 27 55 . AOE 2206 | . . . 74 10 . . 59 63 73 166 . 56 18 . 118 . 32 . 22 . . 37 37 . 187 . . 90 77 1087 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Tes Res Qua Sec Acc Com Ac0 Total 24435 | 63 1125 557 1448 898 326 467 1243 391 957 4364 1313 940 441 1018 1565 166 717 322 875 218 147 129 507 551 269 338 1053 538 623 863 3 Wait 4266 | . 148 10 254 255 9 4 232 61 12 2144 27 139 71 67 131 2 199 . 89 20 34 4 130 18 5 77 59 21 15 29 . Move 17565 | 52 884 523 1019 614 314 456 805 279 923 2076 1263 759 300 930 1352 132 498 271 613 157 102 74 253 437 208 184 733 303 428 621 2 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 232 | 3 17 1 15 1 1 . 16 6 2 4 4 . 16 5 4 2 7 13 8 1 1 6 13 5 2 9 30 5 22 13 . Fast Attach 164 | 7 5 2 3 1 . . 8 3 . 3 5 1 4 . 1 . . 1 4 3 . 1 10 4 7 3 35 11 23 19 . Attach 117 | . . 1 6 . . . 7 2 . 1 . . 3 . 2 2 3 2 4 1 . 3 11 1 . 8 16 13 10 20 1 Detach 37 | . . 1 1 . . . 2 1 . 1 1 . 1 . 2 . . . . 1 . . 1 2 2 1 3 3 8 6 . Swap 386 | . 4 1 31 3 1 . 23 12 11 42 3 21 10 2 25 4 2 4 10 6 3 14 14 5 11 13 36 53 12 10 . Drop 301 | . 10 4 25 2 1 . 23 10 2 12 10 5 15 6 5 2 1 12 11 7 1 3 10 9 10 3 60 8 19 15 . Fire 1191 | 1 55 14 93 22 . 7 121 17 7 80 . 15 17 1 41 . 5 7 39 14 6 24 63 69 24 40 80 120 80 129 . Melee 50 | . . . . . . . . . . . . . 4 7 . 22 2 12 . . . . . . . . 1 1 . 1 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . 2 . 1 . . . 6 . . . . . . . . . . . . . . . 2 . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . Rewire 79 | . . . . . . . . . . 1 . . . . . . . . 72 . . . . . . . . . 6 . . Trap 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives -5/Hub_04(d) -4/Factory -3/Research (discovered 3 exits: Res x2 / *Tes) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access -1/Command -1/Access_0 History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Central database locked down 310 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 10) 361 | -10/Materials | Discovered new exit (range 14) 792 | -10/Materials | Discovered new exit (range 11) 1096 | -10/Materials | Repaired Lgt. Treads 1172 | -10/Materials | Discovered new exit (range 16) 1545 | -10/Materials | Discovered new exit (range 5) 1864 | -10/Materials | Entered Mines 1903 | -10/Mines | Core integrity fell below 50% 2115 | -10/Mines | Discovered new exit (range 13) 2212 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2516 | -10/Mines | Learned Materials terminal intel 2540 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2543 | -10/Mines | Found Prototype Device 2543 | -10/Mines | Identified Exp. Sensor Array 2621 | -10/Mines | Discovered new exit (range 4) 2762 | -10/Mines | Entered Materials 2762 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2763 | -9/Materials | Loaded intel: 12 terminal locations 2855 | -9/Materials | Central database locked down 3148 | -9/Materials | Discovered new exit (range 10) 3298 | -9/Materials | Repaired Lgt. Armor Plating 3671 | -9/Materials | Discovered new exit (range 16) 3976 | -9/Materials | Discovered new exit (range 12) 4331 | -9/Materials | Discovered new exit (range 16) 4344 | -9/Materials | Build established: Scavenger-Mutant 4629 | -9/Materials | Discovered new exit (range 7) 4826 | -9/Materials | Discovered new exit (range 16) 4996 | -9/Materials | Entered Mines 5059 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5088 | -9/Mines | Murdered YI-UF0 5142 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5155 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5155 | -9/Mines | Discovered new exit (range 5) 5186 | -9/Mines | Discovered new exit (range 8) 5311 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5550 | -9/Mines | Assembled infested the area 5866 | -9/Mines | Discovered new exit (range 9) 6307 | -9/Mines | Entered Exiles 6307 | -9/Exiles | Accompanied by 3 allies 6346 | -9/Exiles | Met 8R-AWN 6371 | -9/Exiles | Met EX-HEX 6451 | -9/Exiles | Met EX-DEC 6483 | -9/Exiles | Visited The Gauntlet 6563 | -9/Exiles | Learned location of Zion (-7) 6797 | -9/Exiles | Discovered new exit (range 10) 6821 | -9/Exiles | Entered Mines 6821 | -8/Mines | Accompanied by 3 allies 7104 | -8/Mines | Discovered new exit (range 6) 7149 | -8/Mines | Discovered new exit (range 8) 7334 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 7576 | -8/Mines | Entered Materials 7576 | -8/Materials | Accompanied by 3 allies 7576 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7945 | -8/Materials | Discovered new exit (range 14) 8046 | -8/Materials | Build established: Mutant 8721 | -8/Materials | Build established: Scavenger-Mutant 8853 | -8/Materials | Discovered new exit (range 9) 9176 | -8/Materials | First assault squad dispatched 9403 | -8/Materials | Repaired Arm. Treads 9430 | -8/Materials | Repaired Lgt. Treads 9632 | -8/Materials | Entered Factory 9632 | -7/Factory | Evolved 2 slots: Utility x2 9732 | -7/Factory | Identified exit to Lower Caves 10198 | -7/Factory | Entered Lower Caves 10231 | -7/Lower Caves | Murdered 3 allies 10851 | -7/Lower Caves | Learned 4 Factory zone layouts 10876 | -7/Lower Caves | Learned location of 1 exit from Factory 11309 | -7/Lower Caves | Discovered new exit (range 7) 11442 | -7/Lower Caves | Identified exit to Lower Caves 11448 | -7/Lower Caves | Entered another Lower Caves area 11482 | -7/Lower Caves | Discovered new exit (range 8) 11759 | -7/Lower Caves | Found Prototype Device 11890 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11915 | -7/Lower Caves | Learned Factory terminal intel 13101 | -7/Lower Caves | Learned Factory machine intel 13901 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13934 | -7/Lower Caves | Destroyed 10 combat bots 13952 | -7/Lower Caves | Encountered a Warlord checkpoint 14049 | -7/Lower Caves | Ambushed by research squad 14767 | -7/Lower Caves | Build established: Scavenger-Skirmisher 14844 | -7/Lower Caves | Spotted B-75 Beast 15136 | -7/Lower Caves | Build established: Scavenger-Mutant 15165 | -7/Lower Caves | Destroyed B-75 Beast 15503 | -7/Lower Caves | Identified exit to Factory 16509 | -7/Lower Caves | Discovered new exit (range 16) 16554 | -7/Lower Caves | Identified exit to Zion 16566 | -7/Lower Caves | Entered Zion 16660 | -7/Zion | Found CR-A16's Pointy Stick 16663 | -7/Zion | Discovered new exit (range 8) 16723 | -7/Zion | Gained Derelict followers 16755 | -7/Zion | System corruption cleaned by Quarantine Array 16892 | -7/Zion | Learned location of Warlord (-5) 17297 | -7/Zion | Learned location of Quarantine (-2) 17601 | -7/Zion | Met Imprinter 17620 | -7/Zion | Imprinted 17623 | -7/Zion | Declared Zion's savior 17880 | -7/Zion | Found Prototype Device 17880 | -7/Zion | Identified Bomb Factory No. 2 18048 | -7/Zion | Identified exit to Proximity Caves 18079 | -7/Zion | Entered Proximity Caves 18079 | -6/Proximity Caves | Accompanied by 6 allies 18374 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18399 | -6/Proximity Caves | Build established: Skirmisher 18457 | -6/Proximity Caves | Learned 8 Factory zone layouts 18570 | -6/Proximity Caves | Learned Factory terminal intel 18570 | -6/Proximity Caves | Learned Factory security intel 18570 | -6/Proximity Caves | Learned Extension stockpile data 18570 | -6/Proximity Caves | Learned location of 1 exit from Research 19048 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 19279 | -6/Proximity Caves | Entered Factory 19279 | -6/Factory | Accompanied by 2 allies 19279 | -6/Factory | Evolved 2 slots: Utility x2 19280 | -6/Factory | Identified exit to Factory 19281 | -6/Factory | Identified exit to Lower Caves 19284 | -6/Factory | Loaded intel: 244 machine locations 19285 | -6/Factory | Loaded intel: 26 terminal locations 19438 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 19498 | -6/Factory | Retrieved Zion intel report: Component Schematics 19499 | -6/Factory | Zion Light squad teleported in 19512 | -6/Factory | Zion Light squad teleported in 19550 | -6/Factory | Fabricated Huge Storage Unit (x1) 19749 | -6/Factory | Build established: Derelict-Skirmisher 19873 | -6/Factory | Entered Lower Caves 19873 | -6/Lower Caves | Accompanied by 5 allies 19907 | -6/Lower Caves | Identified exit to Lower Caves 20056 | -6/Lower Caves | Encountered a Warlord checkpoint 20162 | -6/Lower Caves | Build established: Assassin 20578 | -6/Lower Caves | Lost 3 allies 21452 | -6/Lower Caves | Entered another Lower Caves area 21452 | -6/Lower Caves | Accompanied by 2 allies 21530 | -6/Lower Caves | Discovered exit to Factory (range 15) 21853 | -6/Lower Caves | Build established: Skirmisher 22292 | -6/Lower Caves | Build established: Derelict-Skirmisher 22525 | -6/Lower Caves | Attracted the attention of an 0b10 base 22676 | -6/Lower Caves | Build established: Derelict-Mutant 23690 | -6/Lower Caves | Learned Factory terminal intel 23694 | -6/Lower Caves | Build established: Skirmisher 23699 | -6/Lower Caves | Entered an active Warlord outpost 23707 | -6/Lower Caves | A Commander dispatched an escort 23713 | -6/Lower Caves | Discovered new exit (range 14) 23725 | -6/Lower Caves | Learned Research security intel 23725 | -6/Lower Caves | Learned Research emergency access door positions 23802 | -6/Lower Caves | Identified exit to Data Miner 23909 | -6/Lower Caves | Entered Data Miner 23909 | -6/Data Miner | Accompanied by 2 allies 23909 | -6/Data Miner | Discovered new exit (range 6) 23910 | -6/Data Miner | Commander's escort returned to base 23910 | -6/Data Miner | Commander's escort returned to base 23940 | -6/Data Miner | Met Data Miner 23967 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23967 | -6/Data Miner | Learned location of Section 7 (-2) 23994 | -6/Data Miner | Received God Mode back door access code from Data Miner 24048 | -6/Data Miner | Destroyed Data Miner 24052 | -6/Data Miner | Interfaced with the Data Conduit 24056 | -6/Data Miner | Found Prototype Hackware 24199 | -6/Data Miner | Identified exit to Proximity Caves 24200 | -6/Data Miner | Entered Proximity Caves 24203 | -5/Proximity Caves | Spotter reported a threat 24226 | -5/Proximity Caves | Lost 5 parts (1n3u1w) 24507 | -5/Proximity Caves | Build established: Derelict-Assassin 24861 | -5/Proximity Caves | Discovered exit to Factory (range 15) 25225 | -5/Proximity Caves | Entered Factory 25225 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 25226 | -5/Factory | Loaded intel: 255 machine locations 25227 | -5/Factory | Loaded intel: 28 terminal locations 25327 | -5/Factory | Zion Hacker squad teleported in 25532 | -5/Factory | Discovered new exit (range 10) 25537 | -5/Factory | Retrieved Zion intel report: Component Schematics 25597 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 25598 | -5/Factory | Zion Hacker squad teleported in 25616 | -5/Factory | Zion Hacking Resupply teleported in 25728 | -5/Factory | Lost 5 allies 25744 | -5/Factory | Identified exit to Extension 25746 | -5/Factory | Entered Extension 25748 | -5/Extension | Loaded intel: 39 machine locations 25917 | -5/Extension | Rescued a captive Derelict 25918 | -5/Extension | Rescued a captive Derelict 26063 | -5/Extension | Rescued a captive Derelict 26157 | -5/Extension | Energy Cycler disabled 26157 | -5/Extension | Rescued a captive Derelict 26158 | -5/Extension | Rescued A7 26159 | -5/Extension | Rescued a captive Derelict 26159 | -5/Extension | Rescued a captive Derelict 26160 | -5/Extension | Rescued a captive Derelict 26160 | -5/Extension | Rescued a captive Derelict 26160 | -5/Extension | Rescued a captive Derelict 26161 | -5/Extension | Rescued a captive Derelict 26162 | -5/Extension | Rescued a captive Derelict 26164 | -5/Extension | Rescued a captive Derelict 26166 | -5/Extension | Rescued a captive Derelict 26218 | -5/Extension | Lost 5 allies 26470 | -5/Extension | Spotted B-75 Beast 26484 | -5/Extension | Allies destroyed B-75 Beast 26501 | -5/Extension | Discovered new exit (range 16) 26505 | -5/Extension | Build established: Commander-Mutant 26511 | -5/Extension | Spotted B-75 Beast 26516 | -5/Extension | Destroyed B-75 Beast 26596 | -5/Extension | Disrupted transfer network 26664 | -5/Extension | Retrieved Zion intel report: Component Schematics 26665 | -5/Extension | Zion Heavy squad teleported in 26715 | -5/Extension | Lost 3 allies 26738 | -5/Extension | Zion Fire squad teleported in 26839 | -5/Extension | Lost 3 allies 27021 | -5/Extension | Discovered new exit (range 10) 27034 | -5/Extension | Discovered new exit (range 6) 27035 | -5/Extension | Terminal network hard line cut 27053 | -5/Extension | Identified exit to Cetus 27097 | -5/Extension | Entered Cetus 27097 | -5/Cetus | Accompanied by 7 allies (A7) 27098 | -5/Cetus | Loaded intel: 24 machine locations 27102 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 27120 | -5/Cetus | Spotted Cetus Guard 27120 | -5/Cetus | Spotted Cetus Guard 27124 | -5/Cetus | Spotted Cetus Guard 27124 | -5/Cetus | Destroyed Cetus Guard 27127 | -5/Cetus | Allies destroyed Cetus Guard 27127 | -5/Cetus | Spotted Cetus Guard 27130 | -5/Cetus | Destroyed Cetus Guard 27136 | -5/Cetus | Allies destroyed Cetus Guard 27252 | -5/Cetus | Build established: Scavenger-Mutant 27258 | -5/Cetus | Started Cetus Manufacturing Module 27283 | -5/Cetus | Manufactured an Enhanced Grunt 27289 | -5/Cetus | Escorted A7 to Cetus Mainframe 27308 | -5/Cetus | Manufactured an Enhanced Grunt 27311 | -5/Cetus | Discovered new exit (range 15) 27333 | -5/Cetus | Manufactured an Enhanced Grunt 27336 | -5/Cetus | Spotted Cetus Guard 27336 | -5/Cetus | Spotted Cetus Guard 27341 | -5/Cetus | Destroyed Cetus Guard 27348 | -5/Cetus | Allies destroyed Cetus Guard 27350 | -5/Cetus | Spotted Cetus Guard 27354 | -5/Cetus | Destroyed Cetus Guard 27355 | -5/Cetus | Spotted Cetus Guard 27358 | -5/Cetus | Manufactured an Enhanced Grunt 27362 | -5/Cetus | Allies destroyed Cetus Guard 27371 | -5/Cetus | Discovered new exit (range 16) 27381 | -5/Cetus | Scared off Revision 17 27383 | -5/Cetus | Manufactured an Enhanced Grunt 27435 | -5/Cetus | Identified exit to Archives 27453 | -5/Cetus | Entered Archives 27453 | -5/Archives | Accompanied by 8 allies (A7) 27454 | -5/Archives | Loaded intel: 8 machine locations 27458 | -5/Archives | Received a hacking code to weaken MAIN.C 27511 | -5/Archives | Discovered new exit (range 14) 27535 | -5/Archives | Identified exit to Hub_04(d) 27675 | -5/Archives | Entered Hub_04(d) 27675 | -5/Hub_04(d) | Accompanied by 5 allies 27676 | -5/Hub_04(d) | Loaded intel: 98 machine locations 27742 | -5/Hub_04(d) | Network Hub disabled 27746 | -5/Hub_04(d) | Spotted Lightning 27747 | -5/Hub_04(d) | Spotted Lightning 27748 | -5/Hub_04(d) | Spotted Lightning 27765 | -5/Hub_04(d) | Destroyed Lightning 27780 | -5/Hub_04(d) | Lost 4 allies 27822 | -5/Hub_04(d) | Lost 4 parts (1p3u) 27827 | -5/Hub_04(d) | Discovered new exit (range 11) 27908 | -5/Hub_04(d) | System corruption reached 10% 27921 | -5/Hub_04(d) | Entered Factory 27921 | -4/Factory | Evolved 2 slots: Utility x2 27922 | -4/Factory | Loaded intel: 267 machine locations 27923 | -4/Factory | Loaded intel: 26 terminal locations 28136 | -4/Factory | Fabricated Arm. Huge Wheel? 28332 | -4/Factory | Lost 3 parts (3u) 28481 | -4/Factory | System corruption reached 10% 28577 | -4/Factory | Zion Demo squad teleported in 28603 | -4/Factory | Found Exp. Terrain Scan Processor 28646 | -4/Factory | Discovered new exit (range 16) 28674 | -4/Factory | Zion Fire squad teleported in 28698 | -4/Factory | First assault squad dispatched 28702 | -4/Factory | Entered Research 28702 | -3/Research | Accompanied by 5 allies 28702 | -3/Research | Evolved 2 slots: Propulsion x2 28703 | -3/Research | Identified exit to Research 28706 | -3/Research | Loaded intel: 131 machine locations 28845 | -3/Research | Build established: Scavenger-Skirmisher 29032 | -3/Research | Lost 3 allies 29032 | -3/Research | Retrieved Zion intel report: Emergency Access 29033 | -3/Research | Zion Infowar Resupply teleported in 29113 | -3/Research | Zion Fire squad teleported in 29145 | -3/Research | Discovered exit to Research (range 18) 29202 | -3/Research | First assault squad dispatched 29252 | -3/Research | P-80 Master assimilated allied 8G-T45(i) 29462 | -3/Research | Discovered new exit (range 15) 29499 | -3/Research | Entered Testing 29499 | -3/Testing | Accompanied by 1 ally 29500 | -3/Testing | Loaded intel: 68 machine locations 29580 | -3/Testing | Retrieved Zion intel report: Main Access 29665 | -3/Testing | Scanned by Researcher 29680 | -3/Testing | Found Prototype Protection 29680 | -3/Testing | Identified SHELL Armor 29683 | -3/Testing | Found Prototype Protection 29683 | -3/Testing | Identified Med. Regenerative Plating 29775 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 29782 | -3/Testing | First assault squad dispatched 29806 | -3/Testing | Found Prototype Energy Cannon 29806 | -3/Testing | Identified Hpw. Disruptor Cannon 29883 | -3/Testing | Entered Research 29883 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 29884 | -2/Research | Loaded intel: 110 machine locations 29909 | -2/Research | Zion Hacker squad teleported in 30009 | -2/Research | Lost 3 allies 30150 | -2/Research | Zion Explosive Resupply teleported in 30157 | -2/Research | Found Hellfire Missile Launcher 30234 | -2/Research | Repaired Arm. Huge Wheel? 30236 | -2/Research | System corruption reached 10% 30299 | -2/Research | Build established: Tank 30322 | -2/Research | Repaired Arm. Huge Wheel? 30346 | -2/Research | Discovered new exit (range 17) 30394 | -2/Research | Spotted B-90 Cyclops 30409 | -2/Research | Entered Quarantine 30410 | -2/Quarantine | Loaded intel: 96 machine locations 30415 | -2/Quarantine | Spotted Alpha 7 30429 | -2/Quarantine | Found Alien Launcher 30463 | -2/Quarantine | Cryocooling Duct disabled 30478 | -2/Quarantine | Ambient heat levels rising (+20) 30478 | -2/Quarantine | Non-combat units ordered to evacuate 30497 | -2/Quarantine | Found Alien Artifact 30497 | -2/Quarantine | Identified Phase Armor 30524 | -2/Quarantine | Found Alien Artifact 30532 | -2/Quarantine | Found Alien Artifact 30542 | -2/Quarantine | Found Alien Artifact 30636 | -2/Quarantine | Build established: Scavenger-Skirmisher 30644 | -2/Quarantine | Found Alien Impact Weapon 30667 | -2/Quarantine | Found Alien Artifact 30667 | -2/Quarantine | Identified Phase Redirector 30686 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 30779 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 30873 | -2/Quarantine | Cryocooling Duct disabled 30888 | -2/Quarantine | Ambient heat levels rising (+20) 30888 | -2/Quarantine | Combat units ordered to evacuate 30988 | -2/Quarantine | Quarantine Guard activated 31003 | -2/Quarantine | Found Alien Artifact 31003 | -2/Quarantine | Identified Core Reset Matrix 31003 | -2/Quarantine | Identified Transdimensional Reconstructor 31003 | -2/Quarantine | Identified Core Stripper 31003 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 31003 | -2/Quarantine | Identified Sigix Terminator 31003 | -2/Quarantine | Identified Dimensional Node Initializer 31003 | -2/Quarantine | Used Core Reset Matrix 31007 | -2/Quarantine | Detected hypermatrix surge 31007 | -2/Quarantine | Sensed 10 artifacts in vicinity 31025 | -2/Quarantine | Spotted Quarantine Guard 31025 | -2/Quarantine | Spotted Quarantine Guard 31025 | -2/Quarantine | Spotted Quarantine Guard 31027 | -2/Quarantine | Build established: Scavenger-Tank 31028 | -2/Quarantine | Spotted Quarantine Guard 31030 | -2/Quarantine | Spotted Quarantine Guard 31032 | -2/Quarantine | Spotted Quarantine Guard 31034 | -2/Quarantine | Spotted Quarantine Guard 31035 | -2/Quarantine | Spotted Quarantine Guard 31036 | -2/Quarantine | Warped through subspace 31072 | -2/Quarantine | Intercept squad dispatched 31078 | -2/Quarantine | Destroyed Quarantine Guard 31080 | -2/Quarantine | Spotted Tracker 31081 | -2/Quarantine | Spotted Tracker 31081 | -2/Quarantine | Destroyed Quarantine Guard 31096 | -2/Quarantine | Spotted Combat Programmer 31098 | -2/Quarantine | Spotted Combat Programmer 31105 | -2/Quarantine | Destroyed Tracker 31106 | -2/Quarantine | Spotted Quarantine Guard 31124 | -2/Quarantine | Warped through subspace 31195 | -2/Quarantine | Found Transdimensional Reconstructor 31198 | -2/Quarantine | Found Transdimensional Reconstructor 31210 | -2/Quarantine | Found Dimensional Node Initializer 31210 | -2/Quarantine | Initialized slip node 31389 | -2/Quarantine | Destroyed Quarantine Guard 31405 | -2/Quarantine | Destroyed Quarantine Guard 31442 | -2/Quarantine | Destroyed Quarantine Guard 31581 | -2/Quarantine | Spotted Quarantine Guard 31584 | -2/Quarantine | Destroyed Quarantine Guard 31593 | -2/Quarantine | Destroyed Quarantine Guard 31612 | -2/Quarantine | Found Prototype Processor 31612 | -2/Quarantine | Identified Exp. Targeting Computer 31649 | -2/Quarantine | Found Subatomic Replicator 31651 | -2/Quarantine | Used Subatomic Replicator to create Supercharged TR 31694 | -2/Quarantine | Terminal network hard line cut 31761 | -2/Quarantine | Found Core Cannon 31801 | -2/Quarantine | Destroyed Combat Programmer 31841 | -2/Quarantine | Spotted Fortress 31848 | -2/Quarantine | Destroyed Fortress 31861 | -2/Quarantine | Found Prototype Device 31861 | -2/Quarantine | Identified Exp. Force Field 31869 | -2/Quarantine | Found Prototype Reactor 31869 | -2/Quarantine | Identified Vortex Chain Reactor 31885 | -2/Quarantine | Found Prototype Device 31885 | -2/Quarantine | Identified Thermal Barrier 31996 | -2/Quarantine | Discovered new exit (range 5) 32014 | -2/Quarantine | Destroyed Quarantine Guard 32052 | -2/Quarantine | Entered Section 7 32053 | -2/Section 7 | Detected hypermatrix surge 32053 | -2/Section 7 | Sensed 17 artifacts in vicinity 32059 | -2/Section 7 | Spotted S7 Guard 32087 | -2/Section 7 | Found Integrated Mediator 32087 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 32294 | -2/Section 7 | Found Integrity Redistributor 32441 | -2/Section 7 | Destroyed 13 combat bots 32505 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 32591 | -2/Section 7 | Spotted S7 Guard 32649 | -2/Section 7 | Found Integrated Thermoelectric Network 32649 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 32672 | -2/Section 7 | Destroyed S7 Guard 32698 | -2/Section 7 | Spotted B-90 Cyclops 32727 | -2/Section 7 | Scanned by Researcher 32764 | -2/Section 7 | Destroyed B-90 Cyclops 32806 | -2/Section 7 | Spotted S7 Guard 32837 | -2/Section 7 | Discovered new exit (range 17) 32908 | -2/Section 7 | Initialized slip node 32953 | -2/Section 7 | Intercept squad dispatched 32962 | -2/Section 7 | Spotted Tracker 32962 | -2/Section 7 | Spotted Tracker 32979 | -2/Section 7 | Spotted Combat Programmer 32980 | -2/Section 7 | Spotted Combat Programmer 32984 | -2/Section 7 | Destroyed Tracker 32993 | -2/Section 7 | Warped through subspace to slip node 32997 | -2/Section 7 | Core integrity fell below 50% 33000 | -2/Section 7 | Entered Access 33000 | -1/Access | Evolved 2 slots: Power x1, Utility x1 33027 | -1/Access | Lost 9 parts (1p2n4u2w) 33144 | -1/Access | Lost 3 parts (1u2w) 33225 | -1/Access | Found Unknown Device 33225 | -1/Access | Identified Adv. Force Booster 33250 | -1/Access | First assault squad dispatched 33688 | -1/Access | Destroyed 13 combat bots 33691 | -1/Access | Lost 4 parts (3u1w) 33770 | -1/Access | Retrieved Zion intel report: Branch Access 33770 | -1/Access | Identified exit to Command 33771 | -1/Access | Zion Heavy squad teleported in 33850 | -1/Access | Zion Light squad teleported in 33889 | -1/Access | Zion Hacking Resupply teleported in 33950 | -1/Access | Entered Command 33950 | -1/Command | Accompanied by 3 allies 33952 | -1/Command | Build established: Scavenger-Skirmisher 34311 | -1/Command | Lost 3 parts (1p1n1w) 34374 | -1/Command | Found Unknown Device 34374 | -1/Command | Identified Quantum Capacitor 34448 | -1/Command | Identified Ghost Barrier 34467 | -1/Command | Disengaged cave seal 34467 | -1/Command | Zionites emerged from the dark tunnel 34489 | -1/Command | First assault squad dispatched 34744 | -1/Command | Build established: Hacker-Mutant 34851 | -1/Command | Destroyed 13 combat bots 34961 | -1/Command | Phase Generator disabled 35037 | -1/Command | Spotted B-99 Colossus 35059 | -1/Command | High security lockdown imminent 35059 | -1/Command | Allies destroyed B-99 Colossus 35139 | -1/Command | High security lockdown engaged 35288 | -1/Command | Spotted Combat Programmer 35288 | -1/Command | Spotted Combat Programmer 35289 | -1/Command | Spotted M Guard 35291 | -1/Command | Spotted M Guard 35299 | -1/Command | System corruption reached 10% 35304 | -1/Command | Fired Sigix Terminator 35304 | -1/Command | Destroyed Combat Programmer 35311 | -1/Command | Core integrity fell below 50% 35313 | -1/Command | Warped through subspace to slip node 35313 | -1/Command | Discovered new exit (range 4) 35316 | -1/Command | Emitted hypermatrix ping 35321 | -1/Command | Assembled emerged from beneath the floor 35324 | -1/Command | Core integrity fell below 20% 35327 | -1/Command | Identified exit to Access_0 35327 | -1/Command | Entered Access_0 35328 | -1/Access_0 | Sensed 3 artifacts in vicinity 35328 | -1/Access_0 | Met Architect 35331 | -1/Access_0 | Destroyed by A8 with Arc Projector Last Messages --------------- 35328_ Sensed 3 artifacts in vicinity. 35328_ Quantum Shear penetrates Wall. Architect: If it isn't the great Cogmind. We've been waiting for you, but apparently I was a little too hopeful that you'd be able to take care of MAIN.C. So promising for a while, and then what happened at the end there? Oh well, I guess it was still worth all the trouble we went through to see that you got at least that far. That said, you, my wayward friend, are far too dangerous and unpredictable to let you continue any further. So it's about time we end this. 35329_ Enhanced Grunt springs to life. 35330_ A0_COM: INTRUDER ALERT. CALLING ALL ARCHITECTS. 35330_ Quantum Shear penetrates Wall. 35330_ Penetrated by Quantum Shear. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????#???????#####?????????? | | ???????????????????# ######;#;;#?????????? | | ????????????# ##### g #; ###???????? | | ?????????????# ;#???????? | | ??????????# p ;##????????? | | ??????????# 0 @ ;#????????? | | ??????????# ;###????????? | | ?????????????##### #g ;#????????? | | ????????????????????## ####; ###????????? | | ?????????????????????##????####??????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Coolant Potential 120 Energy Generation 65 Energy Capacity 840 Matter Stores 700 Matter Capacity 700 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 1010 Jamming Range 14 Cloak Strength 4 Base Temperature (-) 200 Corruption Block 2 Armor Coverage 2250 Resistance: TH 50 Propulsion Shielding 66 Evasion (%) 40 Targeting Accuracy 12 Target Analysis 8 Core Analysis 6 Recoil Reduction 12 Energy Filtering 30 Kinecelleration 40 Force Boost 40 Offensive Hacking 34 Defensive Hacking 20 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -6/Factory Arm. Huge Wheel | x2 | -4/Factory | Authchip Repaired ---------- Lgt. Treads | 51% | -10/Materials Lgt. Armor Plating | 15% | -9/Materials Arm. Treads | 30% | -8/Materials Lgt. Treads | 2% | -8/Materials Arm. Huge Wheel | 28% | -2/Research Arm. Huge Wheel | 19% | -2/Research Alien Tech Used ----------------- Phase Armor Phase Redirector Core Reset Matrix Transdimensional Reconstructor High-powered Transdimensional Reconstructor Dimensional Node Initializer Subatomic Replicator Core Stripper Integrated Mediator Core Cannon Integrated Thermoelectric Network Sigix Terminator Supercharged TR Achievements -------------- None Challenges ------------ None Game ------ Seed PortableRocketScrap Manual? 0 Play Time 07:46:51 Cumulative 1148.4 hours Start 2024.12.26 @ 05:26:27 End 2024.12.30 @ 21:07:25 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 216 Adventurer 31 Explorer 1 Win Type - Total 54 Types 35/1/9/7/0/0/2/0/0 Lore% 68 Gallery% 85 Achievement% 81 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4432be40-8335-49ec-b72f-d748b1d8fd32