Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.17 @ 01:55:12 Player: DragoX Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (72) 360 Value Destroyed (1691) 1691 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (133) 133 TOTAL SCORE: 3204 Bonus ------- High Alert Combat Kills 133 Cogmind --------- Core Integrity 0/400 Matter 210/300 Energy 460/460 System Corruption 0% Temperature Cool (525) Movement Walking (180) Ox2 Location -9/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine Heavy Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Targeting Computer Power Shielding > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (12) --- Flight Unit Flight Unit Improved Heat Sink Compact Battery (300) Visual Processing Unit Sensor Array Signal Interpreter Light Armor Plating Remote Shield Tractor Beam Integration Mediator Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Power Shielding > --- WEAPON ----------- Advanced Beam Cannon Autogun > --- INVENTORY -------- Flight Unit Flight Unit Improved Heat Sink Compact Battery Visual Processing Unit Sensor Array Signal Interpreter Light Armor Plating Remote Shield Tractor Beam Integration Mediator EM Shotgun [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Targeting Computer Device Tractor Beam Storage High-capacity Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Autogun Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 59 | 6 16 37 Power 9 | 1 2 6 Engine 9 | 1 2 6 Core . | . . . Reactor . | . . . Propulsion 19 | 2 5 12 Treads . | . . . Leg 12 | 2 2 8 Wheel 2 | . . 2 Hover 1 | . 1 . Flight 4 | . 2 2 Utility 12 | 1 2 9 Device 4 | . . 4 Storage 3 | 1 . 2 Processor 1 | . 1 . Hackware . | . . . Protection 4 | . 1 3 Artifact . | . . . Weapon 19 | 2 7 10 Energy Gun 7 | 2 2 3 Energy Cannon 4 | . 1 3 Ballistic Gun 4 | . 1 3 Ballistic Cannon . | . . . Launcher 3 | . 2 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes 2 | . . 2 Parts Lost 16 | . 5 11 Power 3 | . . 3 Propulsion 5 | . 2 3 Utility . | . . . Weapon 8 | . 3 5 Highest Loss Streak 4 | . 3 4 Average Slot Usage (%) 88 | . 83 90 Engine 16 | . 14 17 Leg 16 | . 19 15 Wheel 1 | . . 1 Flight 1 | . 3 1 Device 2 | . . 3 Storage 5 | . . 7 Processor 10 | . 10 11 Protection 10 | . 9 10 Energy Gun 6 | . 11 4 Energy Cannon 6 | . 3 8 Ballistic Gun 5 | . . 7 Launcher 2 | . 6 1 Naked Turns . | . . . Heaviest Build 56 | 7 11 56 Greatest Support 23 | 20 20 23 Greatest Overweight (x) 14 | . 2 14 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 12 | 4 4 12 Average Capacity 7 | 4 4 8 Most Carried 12 | 2 4 12 Average Carried 5 | . 2 6 Final Capacity 12 | 4 4 12 Final Carried 11 | . 4 11 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1318 | 260 147 911 Remotely 205 | . . 205 Salvage Created 2297 | 58 424 1815 Parts 151 | 8 31 112 Haulers Intercepted 3 | . . 3 Recyclers Shooed 2 | . 1 1 Parts Field Recycled 4 | . . 4 Retrieved Matter 48 | . . 48 Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 51 | 1 10 40 Guns 27 | 1 7 19 Cannons 13 | . . 13 AOE 11 | . 3 8 Classes Destroyed 13 | 3 4 6 Worker 6 | 1 2 3 Builder 2 | . 1 1 Tunneler 1 | 1 . . Hauler 3 | . . 3 Recycler 3 | . 1 2 Operator 1 | . . 1 Watcher 5 | . 1 4 Swarmer 14 | . 3 11 Grunt 29 | 1 7 21 Brawler 1 | . . 1 Duelist 1 | . . 1 Protector 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 8 | 2 5 8 Combat Bots Only 6 | 1 3 6 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . 1 . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2439 | 66 562 1811 Core 577 | . 167 410 Absorbed by Shields . | . . . Core Remaining (%) 66 | 100 33 . Volleys Fired 261 | 25 41 195 Largest 2 | 1 2 2 Hottest 113 | 50 90 113 Shots Fired 361 | 25 49 287 Gun 246 | 25 39 182 Cannon 96 | . 3 93 Launcher 19 | . 7 12 Special . | . . . Kinetic 139 | . . 139 Thermal 181 | 25 33 123 Explosive 19 | . 7 12 Electromagnetic 22 | . 9 13 Robot Hit Streak 13 | 6 9 13 Robot Miss Streak 5 | 1 3 5 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 234 | 17 31 186 Core Hits 101 | 4 26 71 Critical Hits 8 | . . 8 Critical Kills 3 | . . 3 Critical Parts Destroyed 5 | . . 5 Melee Attacks 1 | . 1 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 4415 | 210 722 3483 Guns 2149 | 210 365 1574 Cannons 1203 | . 45 1158 Explosions 1047 | . 300 747 Melee . | . . . Ramming 16 | . 12 4 Kinetic 1223 | . . 1223 Thermal 1967 | 210 336 1421 Explosive 972 | . 265 707 Electromagnetic 237 | . 109 128 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 61 | . 25 36 Projectiles 3 | . . 3 Explosions 58 | . 25 33 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 43 | . 4 39 Shots 1 | . . 1 Rammed 3 | . 2 1 Targets Rammed 6 | . 3 3 Kicked 3 | . 1 2 Crushed . | . . . Highest Temperature 525 | 130 360 525 Average Temperature 143 | 52 125 155 Received Heat Transfer 837 | 36 189 612 Effects 18 | . 2 16 Shutdowns 8 | . . 8 Interference 6 | . . 6 Matter Decay 3 | . 2 1 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | 2 2 2 Heat Transferred 4234 | 629 938 2667 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 686 | 30 148 686 Initial 19 | . 19 . Average 230 | 7 75 296 Maximum Alert Level 2 | . . 2 Low Security (%) 51 | 100 100 31 Level 1 22 | . . 31 Level 2 26 | . . 36 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 9 | . 2 7 Investigation 6 | . 2 4 Extermination . | . . . Reinforcement 2 | . . 2 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 75 | 1 11 63 Peak Tracking Total 6 | 1 4 6 Tactical Retreats 4 | . . 4 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 5 | . 1 4 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 1 6 Terminals 5 | . 1 4 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 5 18 Successful 14 | . 2 12 Failed 9 | . 3 6 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 16 | . 5 11 Fabricators . | . . . Repair Stations 7 | . . 7 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 2 9 Record 4 | . 1 3 Prototype ID Bank 2 | . 1 1 Transport Status 1 | . . 1 Hauler Manifests 1 | . . 1 Registered Prototypes 1 | . . 1 Zone Layout 2 | . . 2 Fabricator Hacks . | . . . Repair Station Hacks 3 | . . 3 Scan Component 3 | . . 3 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 1 5 Full Trace Events 5 | . 1 4 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat 1 | . 1 . Combat . | . . . Robot Hacks Applied 1 | . 1 . parse_system 1 | . 1 . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 3446 | 165 817 2464 Spaces Moved 1361 | 92 408 861 Core 29 | 15 4 10 Treads . | . . . Legs 958 | 77 257 624 Wheels 169 | . . 169 Hover . | . . . Flight 205 | . 147 58 Fastest Speed 50 | 50 120 90 Average Speed 141 | 108 120 155 Slowest Speed 750 | 120 150 750 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 9 59 67 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 141 | . 24 117 Melee . | . . . Projectile . | . . . AOE 141 | . 24 117 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 2553 | 132 683 1738 Wait 761 | 3 191 567 Move 1359 | 91 407 861 Hop . | . . . Pick Up 67 | 6 16 45 Fast Attach 5 | . . 5 Attach 35 | 6 8 21 Detach 3 | . 1 2 Swap 19 | . 8 11 Drop 36 | 1 7 28 Fire 261 | 25 41 195 Melee 1 | . 1 . Ram . | . . . Kick 6 | . 3 3 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 114 | -11/Scrapyard | Discovered new exit (range 8) 166 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 10) 563 | -10/Materials | Discovered new exit (range 7) 765 | -10/Materials | Core integrity fell below 50% 791 | -10/Materials | Lost 3 parts (2n1w) 825 | -10/Materials | Discovered new exit (range 7) 983 | -10/Materials | Entered another Materials area 983 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1587 | -9/Materials | Discovered new exit (range 14) 2346 | -9/Materials | Discovered new exit (range 9) 2511 | -9/Materials | Discovered new exit (range 14) 2640 | -9/Materials | Build established: Scavenger-Mutant 2682 | -9/Materials | Discovered new exit (range 15) 2752 | -9/Materials | Lost 4 parts (2p1n1w) 2983 | -9/Materials | First assault squad dispatched 3041 | -9/Materials | Core integrity fell below 50% 3174 | -9/Materials | Build established: Mutant 3374 | -9/Materials | Discovered new exit (range 9) 3445 | -9/Materials | Core integrity fell below 20% 3448 | -9/Materials | Core destroyed Last Messages --------------- R-06 Scavenger collects Spread Laser. R-06 Scavenger collects Lgt. Treads. R-06 Scavenger collects Spread Laser. Overheating: System interference. Adv. Beam Cannon temporarily disabled. R-06 Scavenger collects Transport Network Coupler. R-06 Scavenger collects Lgt. Treads. R-06 Scavenger collects Med. Storage Unit. R-06 Scavenger collects Spread Laser. U-05 Engineer lays Concrete. G-34 Mercenary destroyed. R-06 Scavenger collects Flight Unit. R-06 Scavenger collects Spread Laser. R-06 Scavenger collects Weight Redist. System. [Achievement: Storm Trooper] Autogun destroyed. U-05 Engineer lays Concrete. U-05 Engineer destroyed. EM Shotgun destroyed. Overheating: Core damaged (-76). Map ----- +----------------------------------------------------+ | " #????# """ #?????######## #?? 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