Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.24 @ 18:38:25 Player: Bikerider58 Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (211) 1055 Value Destroyed (7423) 7423 Prototype IDs (234) 4680 Alien Tech Used (1) 200 Bonus (6236) 6236 TOTAL SCORE: 26594 Bonus ------- High Alert Combat Kills 204 Follower Combat Kills 671 Awakened Behemoth Slayer 1000 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Pursued by Intercept 500 Friendly Fire -39 Cogmind --------- Core Integrity 0/1150 Matter 258/300 Energy 98/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Zionite Biocell (600) Hacking Drone Bay (1/1) Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Neutrino Core > --- PROPULSION ------- Improved VSS Leg Zionite Composite Leg I Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Arachnoskeleton > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Experimental Target Analyzer Core Analyzer Improved Reaction Control System Improved Medium Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Neutron Cannon Neutron Cannon Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY -------- Heavy Antimatter Reactor Advanced Cooling System Zionite Biocell Improved Matter Compressor Long-range Sensor Array Precision Matter Filter Experimental Weapon Shielding Medium Reactive Plating Advanced Shield Generator Authchip [Device] Authchip [Weapon] Sensor Drone Bay Hacking Drone Bay Transdimensional Reconstructor HERF Cannon Hypervelocity Coil Gun Hypervelocity Coil Gun Long-range Missile Launcher Plasma Cutter CR-A16's Pointy Stick [Rating: 141] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Advanced Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Array Special Weapon Multitool Impact Weapon Power Maul Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . . . . . 1 . . . . . Utility 7 | . . . . 2 2 . . . . 1 . . . . 1 . . . . 1 Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Parts Attached 155 | 10 9 4 6 37 37 . 3 5 1 10 2 1 1 1 9 1 1 4 . 13 Power 14 | 1 1 . 1 3 4 . . . . 1 . 1 . . 1 . . . . 1 Engine 7 | 1 1 . . 2 3 . . . . . . . . . . . . . . . Core 5 | . . . 1 1 1 . . . . . . 1 . . 1 . . . . . Reactor 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Propulsion 38 | 4 . 1 4 13 7 . 1 3 . 1 . . . . 2 . . . . 2 Treads 16 | 2 . . . 6 7 . . . . . . . . . 1 . . . . . Leg 12 | 2 . . . 2 . . 1 3 . 1 . . . . 1 . . . . 2 Wheel 10 | . . 1 4 5 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 60 | 2 3 3 . 12 11 . 2 2 . 6 2 . . 1 6 1 . 3 . 6 Device 29 | 1 1 3 . 6 5 . . . . 2 2 . . 1 1 1 . 3 . 3 Storage 4 | 1 2 . . . . . . . . . . . . . 1 . . . . . Processor 10 | . . . . 2 4 . . 1 . 1 . . . . 1 . . . . 1 Hackware 5 | . . . . . . . 1 . . 2 . . . . 2 . . . . . Protection 12 | . . . . 4 2 . 1 1 . 1 . . . . 1 . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 3 5 . 1 9 15 . . . 1 2 . . 1 . . . 1 1 . 4 Energy Gun 16 | 2 3 . . 2 8 . . . . 1 . . . . . . . . . . Energy Cannon 5 | . 2 . . . . . . . . 1 . . 1 . . . . . . 1 Ballistic Gun 14 | 1 . . . 5 3 . . . 1 . . . . . . . 1 1 . 2 Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . Launcher 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . 1 1 . 1 4 . . . . . . . . 1 2 . . 1 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . System Corruption 4 | . . . . . . . . . . . . . . . 4 . . . . . Parts Lost 43 | . 1 . 2 11 6 . . 1 . 1 . . . . 1 . . . . 20 Power 5 | . . . . 2 1 . . . . . . . . . . . . . . 2 Propulsion 11 | . . . 2 3 2 . . . . . . . . . . . . . . 4 Utility 14 | . . . . 4 . . . . . . . . . . 1 . . . . 9 Weapon 13 | . 1 . . 2 3 . . 1 . 1 . . . . . . . . . 5 Highest Loss Streak 13 | . 1 . 1 5 2 . . 1 . 1 . . . . 1 . . . . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 1 9 18 18 17 17 18 18 16 20 19 20 20 19 20 19 19 20 19 19 18 Power . | . . 1 . . . 1 1 1 2 1 1 1 . 1 1 1 1 . 1 . Propulsion . | . . . . 2 3 2 2 1 . . . . . . . . . . . . Utility 9 | . 4 10 9 9 8 8 8 7 12 10 9 9 10 11 10 9 11 11 12 10 Weapon 5 | 1 3 7 7 4 3 4 5 4 4 5 8 8 6 6 6 7 6 5 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . 2 1 5 6 6 1 . 4 . 3 1 . 5 . 2 1 1 5 . 9 Power 3 | . . . 1 . 1 . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . 2 1 . 1 . . . . . . . . . . . 1 Utility 23 | . 2 . 3 3 2 . . 1 . . 1 . 3 . 1 . 1 2 . 4 Weapon 18 | . . 1 . 3 1 . . 2 . 3 . . 2 . 1 1 . 2 . 2 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 93 | . 98 100 99 96 99 100 100 91 81 82 88 88 88 88 88 90 90 84 90 83 Engine 6 | . 14 14 1 4 6 7 7 6 6 5 5 5 5 5 5 5 5 5 5 3 Core 2 | . . . 12 4 . . . . . . . 2 5 5 5 5 5 5 5 3 Treads 11 | . 28 27 11 8 22 23 23 17 . . . . . . . . . . . . Leg 9 | . . . . 2 . . . 4 18 16 22 22 22 22 23 25 25 25 25 18 Wheel 2 | . . . 16 13 . . . . . . . . . . . . . . . . Device 13 | . 14 14 14 10 12 14 13 6 11 9 14 15 13 16 14 15 15 12 15 14 Storage 7 | . 14 14 14 9 7 7 7 6 6 5 5 5 5 5 5 5 5 5 5 4 Processor 12 | . . . . 6 21 23 22 21 18 16 12 11 11 11 15 15 15 15 15 16 Protection 3 | . . . . 8 3 . 1 6 . 5 5 5 7 5 5 5 5 5 5 3 Energy Gun 7 | . 16 . . 4 12 17 16 15 13 10 11 11 7 4 4 5 3 . . . Energy Cannon 8 | . 6 28 27 3 . . . . . 4 5 5 8 11 10 10 10 5 10 7 Ballistic Gun 4 | . 3 . . 19 8 . . . 4 . . . . . . . 1 7 5 9 Peak Build Rating 141 | 7 13 21 23 37 56 56 57 85 84 104 110 106 106 109 120 122 122 125 126 141 Average Rating 65 | 3 9 14 19 29 48 54 54 60 80 97 104 102 103 103 113 120 121 113 125 128 On Entrance 74 | . 7 13 17 22 35 56 54 55 85 80 104 104 106 103 103 120 121 122 125 126 Avg Prop Armor Cover (%) 10 | . . 12 11 10 12 . . . . . . . . . 4 . 2 . . 15 Naked Turns 20 | . . . . . . . . . . . . . . . . . . . . 20 Heaviest Build 123 | 13 54 54 67 74 82 70 85 72 84 113 110 115 109 93 109 101 103 106 106 123 Greatest Support 145 | 40 40 40 40 66 72 72 72 106 106 121 121 121 121 121 145 145 145 145 145 145 Greatest Overweight (x) 17 | . 1 5 17 5 5 . 1 1 . 1 . . . . . . . . . 1 Average Overweight (x) . | . . 1 3 2 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 3 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 9 18 19 19 19 19 20 18 20 19 19 20 19 20 19 19 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 17 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 20 3 Class Distribution -------------------- 25% | Mutant 22% | Scavenger-Gunner 15% | Scavenger-Skirmisher 10% | Scavenger-Tank 8% | Assassin 7% | Skirmisher 4% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Lower Caves Gunner | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Matter Collected 6498 | 321 239 191 251 1429 1077 41 147 118 70 272 70 70 50 70 457 146 232 330 174 743 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 10129 | 123 426 328 246 1916 1367 44 . 433 84 947 93 312 . 193 429 166 69 130 59 2764 Parts 489 | 4 24 25 17 119 63 2 . 12 3 39 3 18 . 7 18 9 1 10 2 113 Haulers Intercepted 16 | . 2 . . 4 5 . . . . 2 . . . . 2 . . . . 1 Recyclers Shooed 14 | 1 . . . 3 3 . . . . . . . . . 5 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . 12 . . 4 3 . 2 . 1 22 . 4 . 9 1 7 2 . Prevented 13 | . . . . . . 5 . . . . . . . 8 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 139 | . 9 5 4 31 21 1 . 4 3 15 1 5 . 3 7 3 . . 3 24 Guns 86 | . 8 . . 23 19 1 . 2 3 10 1 2 . . . . . . . 17 Cannons 35 | . . 5 2 8 . . . . . 2 . 3 . . 5 3 . . 2 5 AOE 13 | . 1 . 2 . . . . . . 3 . . . 3 2 . . . 1 1 Classes Destroyed 22 | 2 4 2 3 4 2 . . . . . 1 . . . . 1 . . 1 2 Worker 22 | . . 1 . 12 2 . . . . 1 . . . . 1 . . . . 5 Builder 7 | . . . . 1 1 . . . . . . . . . 1 . . . . 4 Tunneler 4 | 1 . 1 . 1 . . . . . 1 . . . . . . . . . . Hauler 16 | . 2 . . 4 5 . . . . 2 . . . . 2 . . . . 1 Recycler 7 | 1 . 2 . . 1 . . . . . . . . . . . . . . 3 Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 Operator 5 | . 1 . . 4 . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . Turret 1 | . . . 1 . . . . . . . . . . . . . . . . . Watcher 8 | . 2 . . 2 . . . . . . . . . . . . . . . 4 Swarmer 29 | . . 3 3 4 3 . . . 3 3 . 4 . 3 3 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 Grunt 57 | . 9 2 . 14 7 . . . . 9 . . . . 1 2 . . . 13 Duelist 5 | . . . . . 1 . . . . 1 . . . . . 1 . . . 2 Sentry 19 | . . . . 9 5 . . . . 2 . 1 . . . . . . . 2 Specialist 2 | . . . . 2 . . . . . . . . . . . . . . . . Hunter 4 | . . . . 2 1 . . . . . . . . . 1 . . . . . Programmer 13 | . . . . . 4 1 . . . . . . . . 2 . . . 1 5 Behemoth 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Enhanced Grunt 4 | . . . . . . . . 4 . . . . . . . . . . . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . Subdweller 1 | . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 30 | 1 2 3 3 6 5 1 . 1 3 6 1 2 . 3 3 3 . . 1 30 Combat Bots Only 9 | . 2 3 2 4 4 1 . 1 3 5 1 2 . 3 2 3 . . 1 9 Max Kills in Single Turn 3 | 1 1 1 2 3 2 1 . 1 2 2 1 1 . 3 3 1 . . 1 3 Gunslinging 1 | . . . . 1 . . . . 1 . . . . . . . . . . . Exploded 3 | . 1 . 1 . . . . . . 2 . . . 3 2 . . . 1 1 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1060 | . 33 19 62 197 245 9 . 25 3 71 18 32 . 4 36 8 . . . 298 Missed 310 | . 8 1 28 39 73 2 . 4 3 25 9 18 . 3 10 4 . . . 83 Deflected 3 | . . . . . . . . . . . . . . . . . . . . 3 Hits 750 | . 25 18 34 158 172 7 . 21 . 46 9 14 . 1 26 4 . . . 215 Melee 16 | . . . . . 9 . . . . . . . . . . 1 . . . 6 Projectile 734 | . 25 18 34 158 163 7 . 21 . 46 9 14 . 1 26 3 . . . 209 AOE 1 | . . . . . 1 . . . . . . . . . . . . . . . Critical Strikes 26 | . . . 1 5 5 . . . . . . . . . 4 . . . . 11 Part Disruptions 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Damage Taken 12972 | . 342 170 460 2219 1892 106 . 993 . 508 113 125 . 39 876 71 63 . 18 4977 Core 2107 | . 51 16 160 198 160 . . 186 . 42 . 3 . . 113 12 . . . 1166 Absorbed by Shields 405 | . . . . 80 192 . . . . . . . . . . . . . 6 127 Redirected to Shielding 166 | . . . . . . . . . . . . . . . . . . . . 166 Ignored by Resistances 708 | . . . . . 119 . . . . 113 29 19 . . 55 18 . . . 355 Regen/Repaired (Parts) 928 | . . . . . . . . . . . . . 928 . . . . . . . Core Remaining (%) 67 | 100 . . 9 64 . . . . 50 . . . . 94 . . . . 87 . Volleys Fired 630 | 9 53 17 35 129 78 5 . 21 2 37 27 27 2 21 37 19 1 6 14 90 Largest 4 | 1 2 2 2 3 3 3 . 3 3 3 3 3 1 3 3 3 2 2 3 4 Hottest 250 | 20 136 136 136 156 172 101 . 101 101 179 179 179 90 200 200 200 180 90 215 250 Shots Fired 1450 | 9 100 34 65 375 208 10 1 64 6 82 33 49 2 39 71 42 3 12 34 211 Gun 938 | 9 92 . . 303 208 10 1 64 6 56 6 22 . 12 16 5 . 11 5 112 Cannon 502 | . 8 34 60 70 . . . . . 25 27 27 2 26 54 37 3 1 29 99 Launcher 10 | . . . 5 2 . . . . . 1 . . . 1 1 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 517 | 9 16 . . 253 100 . . . . 11 . . . . . . . 11 5 112 Thermal 896 | . 63 34 60 120 108 10 1 64 6 70 33 49 2 38 70 42 3 1 29 93 Explosive 10 | . . . 5 2 . . . . . 1 . . . 1 1 . . . . . Electromagnetic 27 | . 21 . . . . . . . . . . . . . . . . . . 6 Robot Hit Streak 37 | 2 17 9 18 17 28 14 . 18 19 13 7 12 . 11 9 25 26 37 4 22 Robot Miss Streak 7 | 2 7 3 4 7 4 1 . 1 1 2 1 4 . 1 2 . . . 3 5 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . 3 Secondary Targets 7 | . . . . 3 2 . . . 1 . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . 1 1 . . . 1 . . . . . . . . . . 1 Shots Hit Robots 880 | 5 77 17 41 227 163 6 . 59 5 51 7 16 . 14 41 17 1 11 7 115 Core Hits 544 | 3 67 9 19 151 69 2 . 29 3 44 3 9 . 10 21 8 1 2 2 92 Critical Kills 29 | . . . . 1 . . . . . . . . . . . . . . . 28 Critical Parts Destroyed 30 | . . . . 4 . . . . . 1 . . . . . . . 1 1 23 Critical Strikes 71 | . . . . 5 2 . . 4 . 3 . . . . 1 . . 3 1 52 Burn 9 | . . . . . 2 . . 4 . 2 . . . . 1 . . . . . Destroy 61 | . . . . 5 . . . . . 1 . . . . . . . 3 1 51 Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 52 | . . . . 2 10 4 4 22 . . . . . . . . . . . 10 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 42 | . . . . 2 10 4 4 22 . . . . . . . . . . . . Piercing 10 | . . . . . . . . . . . . . . . . . . . . 10 Sneak Attacks 4 | . . . . . 3 . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19960 | 58 1150 362 882 3703 3270 131 . 832 102 1909 218 529 . 555 2039 573 41 124 301 3181 Guns 10667 | 58 1071 . . 2615 3019 131 . 758 102 806 126 206 . 182 278 98 . 76 18 1123 Cannons 6513 | . 41 348 696 915 . . . . . 455 92 323 . 197 1261 475 41 48 215 1406 Explosions 2037 | . 21 . 186 137 . . . . . 618 . . . 176 423 . . . 68 408 Melee 456 | . . . . . 231 . . 74 . . . . . . . . . . . 151 Ramming 287 | . 17 14 . 36 20 . . . . 30 . . . . 77 . . . . 93 Kinetic 4684 | 58 104 . . 2006 1163 . . . . 136 . . . . . . . 76 18 1123 Thermal 12606 | . 806 348 696 1524 1856 131 . 758 102 1195 218 529 . 379 1539 573 41 48 283 1580 Explosive 1655 | . . . 186 137 . . . . . 548 . . . 176 423 . . . . 185 Electromagnetic 272 | . 223 . . . . . . . . . . . . . . . . . . 49 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 305 | . . . . . 231 . . 74 . . . . . . . . . . . . Piercing 151 | . . . . . . . . . . . . . . . . . . . . 151 Highest Corruption 14 | . . . . . 2 2 2 2 2 . . . . . 5 5 5 5 5 14 Average Corruption 3 | . . . . . 1 2 2 2 2 . . . . . 4 5 5 5 5 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 135 | . . . . . 17 13 17 6 6 . . . . . 14 18 10 5 17 12 Message Errors 24 | . . . . . 2 3 3 2 2 . . . . . 2 2 1 2 2 3 Matter Fused 36 | . . . . . 1 5 4 1 3 . . . . . 4 8 1 . 5 4 Heat Flow Errors 14 | . . . . . 4 1 2 1 . . . . . . 1 . 2 . 3 . Energy Discharges 16 | . . . . . 2 1 4 . . . . . . . 2 3 1 1 1 1 Parts Fused 3 | . . . . . . . . . . . . . . . 2 1 . . . . Data Loss (minor) 19 | . . . . . 6 1 1 . . . . . . . 3 2 3 1 2 . Data Loss (major) 9 | . . . . . 1 . 1 1 . . . . . . . 1 1 . 2 2 Misfires 8 | . . . . . 1 1 1 1 . . . . . . . . 1 1 2 . Alerts 3 | . . . . . . 1 1 . 1 . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . 1 . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 361 | . 3 . . 53 42 . . . . 1 . 9 . 15 73 3 . . 16 146 Projectiles 211 | . . . . 37 . . . . . . . 9 . 15 69 3 . . . 78 Explosions 95 | . 3 . . 16 . . . . . 1 . . . . . . . . 16 59 Melee 55 | . . . . . 42 . . . . . . . . . 4 . . . . 9 Knockbacks 5 | . . . . 3 . . . . . . . . . . . . . . . 2 Impact 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Kinetic 2 | . . . . 2 . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 385 | . 34 . . 8 . . . . . . . . . . 244 . . . 24 75 Shots 7 | . 1 . . . . . . . . . . . . . 4 . . . 1 1 Rammed 12 | . 2 1 . 5 2 . . . . . . . . . . . . . . 2 Targets Rammed 23 | . 2 2 . 5 2 . . . . 3 . . . . 4 . . . . 5 Kicked 10 | . . . . . . . . . . 3 . . . . 4 . . . . 3 Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 510 | . 195 240 21 257 510 69 177 85 . 54 108 126 . 66 106 111 204 . 207 27 Average Temperature 61 | . 65 92 14 58 103 39 97 57 . 22 56 38 . 25 33 33 72 . 76 5 Received Heat Transfer 2374 | . 177 45 87 1017 463 . . . . 210 . 39 . . 54 27 . . . 255 Effects 1 | . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Turns 6 | . . . . . . . . . . . . . . . . . . . . 6 Longest Duration 6 | . . . . . . . . . . . . . . . . . . . . 6 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . 1 . . . 2 . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 Robots Melted 4 | . . . . . 2 . . 2 . . . . . . . . . . . . Combat Hostiles 4 | . . . . . 2 . . 2 . . . . . . . . . . . . Parts Melted 36 | . . . . 1 8 2 . 21 . 3 . . . . 1 . . . . . Heat Transferred 15319 | . 1029 629 1258 2333 3924 222 . 2442 185 1382 222 370 . 333 555 185 . . 100 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . . . . . 1 . . . . . . . . 2 1 Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Maximum Alert Level 2 | . . . . 1 1 . . . . 1 . . . . 2 . . . . 2 Low Security (%) 72 | 100 100 100 . 54 57 . . . . 66 . . . . 91 . . . . 38 Level 1 22 | . . . . 45 42 . . . . 33 . . . . 3 . . . . 12 Level 2 5 | . . . . . . . . . . . . . . . 4 . . . . 48 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 647 | 5 59 60 . 299 287 . . . . 340 . . . . 532 . . . . 647 Initial 150 | . . . . . 72 . . . . . . . . . 29 . . . . 150 Average 117 | 1 11 5 . 164 134 . . . . 171 . . . . 65 . . . . 348 Influence Increases 5671 | 10 316 140 183 1126 766 30 . . 70 566 30 120 . 213 903 102 5 5 40 1046 Destroy 0b10 Robot/C 3100 | . 180 100 160 620 420 20 . . 60 300 20 100 . 140 400 80 . . 20 480 Destroy 0b10 Robot/NC 415 | 10 25 20 . 120 45 . . . . 20 . 10 . 10 40 5 5 5 10 90 Destroy Leader 728 | . 58 20 10 192 118 10 . . 10 64 10 10 . 10 96 10 . . 10 100 Allied During Kill 189 | . . . 13 . . . . . . . . . . 53 116 7 . . . . Successful Hack 122 | . 18 . . 38 26 . . . . 40 . . . . . . . . . . Select Force Hacks 30 | . . . . . 30 . . . . . . . . . . . . . . . Disable Machine 300 | . 30 . . 30 15 . . . . 90 . . . . 105 . . . . 30 Destroy Structure 367 | . 5 . . 36 7 . . . . 37 . . . . 146 . . . . 136 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . 150 Lose Combat Pursuer 270 | . . . . 90 105 . . . . 15 . . . . . . . . . 60 Influence Decreases 5289 | 10 316 140 183 967 689 266 . . 70 460 136 116 4 166 418 544 95 5 40 664 Entered New Map 453 | . . . . . 87 88 . . . . 40 . 4 . 18 198 18 . . . Time Decay 3765 | 10 306 140 143 556 552 178 . . 70 290 96 116 . 146 310 326 77 5 40 404 Lost Part 390 | . 10 . . 110 50 . . . . 10 . . . . 10 . . . . 200 Lost Ally 240 | . . . 40 10 . . . . . 10 . . . 20 80 20 . . . 60 Purge Threat 441 | . . . . 291 . . . . . 150 . . . . . . . . . . Squads Dispatched 43 | . 2 . . 9 13 . . . . 5 . . . . 5 . . . . 9 Investigation 12 | . . . . 2 5 . . . . 1 . . . . 3 . . . . 1 Extermination 10 | . . . . . 5 . . . . 2 . . . . 1 . . . . 2 Reinforcement 16 | . 2 . . 5 3 . . . . 2 . . . . 1 . . . . 3 Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 Garrison 3 | . . . . 2 . . . . . . . . . . . . . . . 1 Intercept 1 | . . . . . . . . . . . . . . . . . . . . 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Haulers Reinforced 4 | . . . . . 2 . . . . 1 . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Distress Signals 10 | . 1 . . 4 2 . . . . . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 229 | . 23 5 16 52 26 1 . 4 3 16 1 7 . 8 17 4 . . 2 44 Peak Tracking Total 13 | . 3 3 6 6 6 1 . 1 3 4 1 3 . 4 3 4 . . 1 13 Tactical Retreats 11 | . . . . 3 3 . . . . 1 . . . . . . . . . 4 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 4 | . . . . 2 . . . . . . . . . . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 24 | . 2 . 4 2 1 . . . . 6 . . . . 7 . . . . 2 Max in Single Turn 4 | . 1 . 2 1 1 . . . . 4 . . . . 3 . . . . 2 Garrison Access 4 | . . . . 1 1 . . . . 1 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 65 | . 8 2 2 10 10 . . 4 . 10 . 2 . . 6 1 2 4 1 3 Terminals 26 | . 6 1 . 7 3 . . . . 6 . . . . . 1 1 . 1 . Fabricators 10 | . . . . . 3 . . . . 2 . . . . 3 . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . 1 1 . . . . 1 . . . . 1 . . . . . Scanalyzers 2 | . . . . 1 1 . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 2 . . . . 1 . . . . 2 . . . . 1 Total Hacks 196 | . 23 2 6 32 24 . . 32 . 29 . 7 . . 14 1 2 13 1 10 Successful 124 | . 4 1 6 15 15 . . 32 . 17 . 7 . . 7 1 2 13 1 3 Failed 70 | . 18 1 . 16 9 . . . . 12 . . . . 7 . . . . 7 Catastrophic 16 | . 2 1 . 4 . . . . . 3 . . . . 3 . . . . 3 Database Lockouts 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Manual 82 | . 10 1 . 14 10 . . . . 8 . . . . 27 . . . . 12 Terminals 66 | . 14 1 . 25 6 . . . . 17 . . . . . 1 1 . 1 . Fabricators 32 | . . . . . 8 . . . . 7 . . . . 9 . . . . 8 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 20 | . 9 . . 4 2 . . . . 4 . . . . 1 . . . . . Scanalyzers 7 | . . . . 2 5 . . . . . . . . . . . . . . . Garrison Access 11 | . . . . 1 3 . . . . 1 . . . . 4 . . . . 2 Terminal Hacks 83 | . 3 1 6 10 . . . 32 . 7 . 7 . . . 1 2 13 1 . Record 30 | . . . 5 . . . . 11 . . . 6 . . . 1 1 5 1 . Part Schematic 15 | . . . . . . . . 10 . 1 . . . . . . . 4 . . Robot Schematic 9 | . 1 . . . . . . 8 . . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . . 2 . . . 3 . . . . . . . . . 4 . . Open Door 3 | . . 1 . . . . . . . . . 1 . . . . 1 . . . Branch Access Points 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 3 | . . . . 2 . . . . . 1 . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . 3 . . . . 4 . . . . 6 . . . . 2 Load Schematic 10 | . . . . . 3 . . . . 2 . . . . 3 . . . . 2 Build 5 | . . . . . . . . . . 2 . . . . 3 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . 1 . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . 1 . . . . . . . . . . Scanalyzer 6 | . . . . 1 5 . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 1 . . . . 1 . . . . 1 . . . . . Seal Access 4 | . . . . 1 1 . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 14 | . . . . 3 6 . . . . 4 . . . . . . . . . 1 Terminals 9 | . . . . 3 3 . . . . 3 . . . . . . . . . . Assimilate 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Botnet 5 | . . . . 1 2 . . . . 2 . . . . . . . . . . Operators 2 | . . . . 1 1 . . . . . . . . . . . . . . . Fabricators 4 | . . . . . 2 . . . . 1 . . . . . . . . . 1 Prioritize 1 | . . . . . . . . . . 1 . . . . . . . . . . Recompile 3 | . . . . . 2 . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 8 1 . 8 9 . . . . 8 . . . . 5 . . . 1 2 Full Trace Events 8 | . 2 . . 1 2 . . . . 1 . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 17 | . 1 . . . . . . 8 . . . . 3 . 5 . . . . . Robots Built 2 | . . . . . . . . . . . . . . . 2 . . . . . Authchips 2 | . . . . . . . . . . . . . . . 2 . . . . . Time 222 | . . . . . . . . . . . . . . . 222 . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . 18 . . . . . Part Schematics Acquired 30 | . . . . . 2 . . 10 . 1 . . 13 . . . . 4 . . Parts Built 6 | . . . . . . . . . . 4 . . . . 2 . . . . . Authchips 2 | . . . . . . . . . . 2 . . . . . . . . . . Time 169 | . . . . . . . . . . 52 . . . . 117 . . . . . Total Part Build Rating 38 | . . . . . . . . . . 24 . . . . 14 . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 9 . . . . . . . . 10 . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total Allies 17 | . . 3 . 1 . . . . . 1 . . 4 . 4 . . . . 4 Largest Group 5 | . . 3 3 1 . . . . . 1 1 . 4 4 5 1 . . . 4 Highest-Rated Group 315 | . . 40 40 10 . . . . . 10 10 . 155 155 287 69 . . . 315 Highest-Rated Ally 96 | . . 16 16 10 . . . . . 10 10 . 41 41 85 69 . . . 96 Zionite Dispatches 3 | . . . . . . . . . . . . . . . 1 . . . . 2 Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Orders 37 | . . . 6 . . . . . . 9 . . . . 20 . . . . 2 STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 ROAM 1 | . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 5 | . . . . . . . . . . . . . . . 5 . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 17 | . . . 4 . . . . . . 6 . . . . 7 . . . . . RETURN 12 | . . . 2 . . . . . . 3 . . . . 7 . . . . . Ally Attacks 90 | . . . 16 . . . . . . . . . . 14 46 3 . . . 11 Total Damage 3279 | . . . 156 . . . . . . . . . . 271 2286 190 . . . 376 Kills 28 | . . . 4 . . . . . . . . . . 4 19 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 12844 | 26 1181 929 353 856 2183 923 763 2 358 372 442 571 374 460 746 710 435 4 708 448 Optics 2542 | . . . . 856 1686 . . . . . . . . . . . . . . . Sensors 8917 | . . . . . 1601 923 763 2 358 372 442 571 374 460 746 710 435 4 708 448 Terrain 3511 | . . . . . 1511 922 709 . 352 17 . . . . . . . . . . Seismic 2497 | 26 1181 929 353 8 . . . . . . . . . . . . . . . . T.N.C. 4 | . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis Total 153 | . . . . 1 . . . 152 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 1 . . . 2 . . 1 . . 1 . 1 . Drone Launches 16 | . . . 5 . . . . . . 5 . . . . 6 . . . . . Drone Recoveries 15 | . . . 5 . . . . . . 4 . . . . 6 . . . . . Zionite Intel Received 5 | . . . . . . . . . . . . . . . 5 . . . . . Branch Access 1 | . . . . . . . . . . . . . . . 1 . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . 1 . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . 1 . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Turns Passed 19065 | 116 1545 1520 1182 1942 2408 947 834 653 382 692 468 700 1211 486 875 730 435 241 731 967 Spaces Moved 11197 | 58 729 607 678 950 1175 417 451 308 322 398 354 575 1024 391 548 590 399 189 535 499 Core 82 | 6 . . 3 . . . . . . . . . . . . . . . . 73 Treads 3623 | 35 729 585 10 71 1121 417 451 204 . . . . . . . . . . . . Legs 5946 | 17 . . . 74 . . . 104 322 398 354 575 1024 391 548 590 399 189 535 426 Wheels 1546 | . . 22 665 805 54 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 155 120 91 150 150 150 105 110 105 105 105 105 105 105 106 106 106 106 50 Average Speed 134 | 136 176 236 150 140 163 150 159 138 110 120 105 105 105 105 105 106 106 106 106 111 Slowest Speed 900 | 160 240 240 900 400 238 150 230 180 110 186 105 105 105 105 106 106 110 106 106 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 95 86 62 79 35 56 70 80 62 20 54 54 88 60 20 71 68 62 65 15 Regions Visited 20 Branch Regions 14 Pre-discovered Areas 46 | . . . . . 1 . . 30 . . 1 . 2 . 9 . . 3 . . Known Exits Taken 16 | . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . . Scrap Searched 22 | . . . . . . 2 3 . . . 3 3 1 . . 4 3 . 3 . Spaces Dug 133 | . . . . 2 6 4 4 . . 6 19 9 . 14 14 14 . . 14 27 Terrain Destroyed 382 | . 3 . 15 27 6 4 4 . . 35 25 19 . 46 57 24 2 . 32 83 Melee 18 | . . . . 2 6 4 4 . . . . . . . . . . . . 2 Projectile 207 | . . . . 6 . . . . . 13 25 19 . 19 22 24 2 . 24 53 AOE 155 | . 3 . 15 19 . . . . . 22 . . . 27 35 . . . 8 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total 13721 | 83 883 652 767 1264 1452 723 556 449 342 536 413 622 1159 422 760 647 409 222 663 697 Wait 1200 | 2 61 8 19 75 47 292 89 66 11 64 23 13 111 5 128 33 5 . 108 40 Move 11177 | 57 728 606 677 949 1174 416 450 307 321 397 353 574 1023 390 547 589 398 188 534 499 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 134 | 3 15 6 5 21 25 1 . 10 . 9 1 . 9 . 5 3 2 8 2 9 Fast Attach 84 | 7 5 1 2 23 19 . 3 5 1 3 1 1 . . 3 . . 5 . 5 Attach 48 | 2 1 . 1 10 7 . . 4 . 5 . . 1 . 4 . 1 1 . 11 Detach 8 | . 2 . . 2 2 . . . . . . . . . . . . 1 . 1 Swap 210 | 1 10 7 19 17 53 3 7 2 6 12 5 6 4 6 26 2 . 1 3 20 Drop 153 | 2 6 5 9 31 34 1 3 12 1 6 3 1 9 . 6 1 2 12 2 7 Fire 630 | 9 53 17 35 129 78 5 . 21 2 37 27 27 2 21 37 19 1 6 14 90 Melee 52 | . . . . 2 10 4 4 22 . . . . . . . . . . . 10 Ram 5 | . . . . 3 . . . . . . . . . . . . . . . 2 Kick 10 | . . . . . . . . . . 3 . . . . 4 . . . . 3 Crush 8 | . 2 2 . 2 2 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . 1 1 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 4) 1243 | -10/Materials | Discovered new exit (range 10) 1278 | -10/Materials | Central database locked down 1574 | -10/Materials | Discovered new exit (range 4) 1613 | -10/Materials | Discovered new exit (range 15) 1662 | -10/Materials | Entered Mines 1926 | -10/Mines | Discovered new exit (range 8) 1940 | -10/Mines | Discovered new exit (range 16) 2111 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2341 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2468 | -10/Mines | Found the Drone Emporium 2481 | -10/Mines | Found Prototype Device 2484 | -10/Mines | Identified exit to Subcaves 2492 | -10/Mines | Identified Sensor Drone Bay 2846 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2951 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2954 | -10/Mines | Discovered new exit (range 5) 3182 | -10/Mines | Entered Subcaves 3182 | -10/Subcaves | Accompanied by 3 allies 3183 | -10/Subcaves | Approached by a straggling Scientist 3318 | -10/Subcaves | Discovered new exit (range 11) 3323 | -10/Subcaves | Core integrity fell below 50% 3403 | -10/Subcaves | Discovered new exit (range 22) 3542 | -10/Subcaves | Visited Clippyterm 3547 | -10/Subcaves | Learned Factory fabricator intel 3547 | -10/Subcaves | Learned Factory trap positions 4038 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4040 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 4158 | -10/Subcaves | Core integrity fell below 20% 4252 | -10/Subcaves | Visited 4L-MR0's lab 4266 | -10/Subcaves | Found Arachnoskeleton 4364 | -10/Subcaves | Entered Materials 4364 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4540 | -8/Materials | Garrison activated, responded to threat 4951 | -8/Materials | Lost 5 parts (3n1u1w) 5081 | -8/Materials | Discovered new exit (range 5) 5329 | -8/Materials | Build established: Scavenger-Gunner 5341 | -8/Materials | Central database locked down 5404 | -8/Materials | Discovered new exit (range 10) 5724 | -8/Materials | Garrison activated, responded to threat 6166 | -8/Materials | Build established: Tank 6306 | -8/Materials | Entered Factory 6306 | -7/Factory | Evolved 2 slots: Utility x2 6307 | -7/Factory | Loaded intel: 86 trap records 6308 | -7/Factory | Loaded intel: 6 fabricator locations 6442 | -7/Factory | Discovered new exit (range 13) 6459 | -7/Factory | Identified exit to Lower Caves 7131 | -7/Factory | Build established: Skirmisher 7663 | -7/Factory | Found Prototype Launcher 7663 | -7/Factory | Identified Rocket Array 8714 | -7/Factory | Entered Lower Caves 9235 | -7/Lower Caves | Discovered new exit (range 16) 9255 | -7/Lower Caves | Build established: Assassin 9271 | -7/Lower Caves | Identified exit to Lower Caves 9340 | -7/Lower Caves | Activated DRS Beacon 9661 | -7/Lower Caves | Entered another Lower Caves area 9782 | -7/Lower Caves | Discovered new exit (range 11) 9826 | -7/Lower Caves | Identified exit to Factory 9965 | -7/Lower Caves | Encountered a Warlord checkpoint 10478 | -7/Lower Caves | Discovered new exit (range 12) 10493 | -7/Lower Caves | Identified exit to Data Miner 10495 | -7/Lower Caves | Entered Data Miner 10498 | -7/Data Miner | Discovered new exit (range 6) 10528 | -7/Data Miner | Met Data Miner 10555 | -7/Data Miner | Learned location of Section 7 (-2) 10555 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10582 | -7/Data Miner | Received God Mode back door access code from Data Miner 10670 | -7/Data Miner | Interfaced with the Data Conduit 10984 | -7/Data Miner | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 11012 | -7/Data Miner | Found Exp. Thermal Shield 11032 | -7/Data Miner | Found Exp. Thermal Shield 11080 | -7/Data Miner | Build established: Gunner 11121 | -7/Data Miner | Identified exit to Proximity Caves 11148 | -7/Data Miner | Entered Proximity Caves 11508 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 11521 | -6/Proximity Caves | Discovered exit to Factory (range 9) 11530 | -6/Proximity Caves | Entered Factory 11530 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11531 | -6/Factory | Loaded intel: 229 machine locations 11857 | -6/Factory | Discovered new exit (range 16) 11913 | -6/Factory | Identified exit to Lower Caves 11954 | -6/Factory | Identified exit to Factory 12018 | -6/Factory | Fabricated Hyp. Coil Gun (x2) 12050 | -6/Factory | Fabricated Hyp. Coil Gun (x2) 12222 | -6/Factory | Entered Lower Caves 12222 | -6/Lower Caves | Accompanied by 1 ally 12458 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 12507 | -6/Lower Caves | Spotted B-75 Beast 12588 | -6/Lower Caves | Destroyed B-75 Beast 12674 | -6/Lower Caves | Encountered a Warlord checkpoint 12677 | -6/Lower Caves | Discovered new exit (range 5) 12681 | -6/Lower Caves | Identified exit to Lower Caves 12690 | -6/Lower Caves | Entered another Lower Caves area 12820 | -6/Lower Caves | Entered an active Warlord outpost 12878 | -6/Lower Caves | Learned location of 1 exit from Research 12878 | -6/Lower Caves | Learned Armory emergency access door positions 12878 | -6/Lower Caves | Learned Extension stockpile data 12878 | -6/Lower Caves | Learned Extension security intel 12985 | -6/Lower Caves | Encountered a Warlord checkpoint 13321 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13370 | -6/Lower Caves | Discovered new exit (range 9) 13385 | -6/Lower Caves | Identified exit to Zion 13390 | -6/Lower Caves | Entered Zion 13409 | -6/Zion | Given the Hacking Drone Bay 13460 | -6/Zion | Found CR-A16's Pointy Stick 13483 | -6/Zion | Discovered new exit (range 9) 13632 | -6/Zion | Build established: Scavenger-Tank 13694 | -6/Zion | Visited the Megawrench Repair Shop 13716 | -6/Zion | Megawrench repaired 14 parts 13933 | -6/Zion | Learned Factory emergency access door positions 13994 | -6/Zion | Found Exp. Target Analyzer 14058 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 14259 | -6/Zion | Met Imprinter 14279 | -6/Zion | Imprinted 14281 | -6/Zion | Declared Zion's savior 14434 | -6/Zion | Found Prototype Device 14494 | -6/Zion | Identified exit to Proximity Caves 14530 | -6/Zion | Build established: Scavenger-Skirmisher 14601 | -6/Zion | Entered Proximity Caves 14601 | -5/Proximity Caves | Accompanied by 4 allies 14742 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15081 | -5/Proximity Caves | Identified Hacking Drone Bay 15087 | -5/Proximity Caves | Entered Factory 15087 | -5/Factory | Accompanied by 3 allies 15087 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15088 | -5/Factory | Identified exit to Upper Caves 15090 | -5/Factory | Loaded intel: 237 machine locations 15093 | -5/Factory | Identified exit to DSF 15167 | -5/Factory | Retrieved Zion intel report: Branch Access 15176 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 15177 | -5/Factory | Zion Heavy squad teleported in 15300 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 15382 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 15456 | -5/Factory | Lost 4 allies 15459 | -5/Factory | Retrieved Zion intel report: Emergency Access 15575 | -5/Factory | Build established: Scavenger-Gunner 15819 | -5/Factory | Fabricated H-88 Terminator (x2) 15843 | -5/Factory | Fabricated Lrn. Sensor Array? 15962 | -5/Factory | Entered Upper Caves 15962 | -5/Upper Caves | Accompanied by 1 ally 16367 | -5/Upper Caves | Encountered a Warlord checkpoint 16598 | -5/Upper Caves | Discovered new exit (range 12) 16623 | -5/Upper Caves | Identified exit to Upper Caves 16692 | -5/Upper Caves | Entered another Upper Caves area 16731 | -5/Upper Caves | Discovered new exit (range 14) 16783 | -5/Upper Caves | Learned Factory security intel 17046 | -5/Upper Caves | Discovered new exit (range 13) 17058 | -5/Upper Caves | Identified exit to Zhirov 17127 | -5/Upper Caves | Entered Zhirov 17129 | -5/Zhirov | Discovered new exit (range 3) 17218 | -5/Zhirov | Found Alien Artifact 17218 | -5/Zhirov | Identified Integrated Dissipator 17218 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17319 | -5/Zhirov | Found Alien Artifact 17367 | -5/Zhirov | Identified exit to Proximity Caves 17368 | -5/Zhirov | Entered Proximity Caves 17371 | -4/Proximity Caves | Spotter reported a threat 17983 | -4/Proximity Caves | Discovered new exit (range 8) 18010 | -4/Proximity Caves | Learned Research emergency access door positions 18098 | -4/Proximity Caves | Identified exit to Factory 18099 | -4/Proximity Caves | Entered Factory 18099 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 18100 | -4/Factory | Identified exit to Research 18102 | -4/Factory | Loaded intel: 260 machine locations 18133 | -4/Factory | Zion Kinetic Resupply teleported in 18596 | -4/Factory | Destroyed 9 combat bots 18599 | -4/Factory | First assault squad dispatched 18666 | -4/Factory | Spotted B-86 Titan 18719 | -4/Factory | Revealed the true nature of CR-A16's Pointy Stick 18722 | -4/Factory | Destroyed B-86 Titan 18751 | -4/Factory | Lost 3 parts (3u) 18948 | -4/Factory | Intercept squad dispatched 18961 | -4/Factory | Spotted Tracker 18963 | -4/Factory | Spotted Tracker 18973 | -4/Factory | Spotted Combat Programmer 18975 | -4/Factory | Garrison activated, responded to threat 19003 | -4/Factory | Spotted Combat Programmer 19009 | -4/Factory | System corruption reached 10% 19010 | -4/Factory | Released all parts (5) 19014 | -4/Factory | Zion Light squad teleported in 19023 | -4/Factory | Core integrity fell below 50% 19040 | -4/Factory | Lost 13 parts (2p2n5u4w) 19056 | -4/Factory | Core integrity fell below 20% 19061 | -4/Factory | Lost 3 allies 19066 | -4/Factory | Destroyed by Tracker with Linked Autogun Last Messages --------------- 19032_ Penetrated by EMDS Slug. 19032_ Fusion Modulator explodes. 19033_ Dropped Hyp. Coil Gun. 19035_ System corrupted: Substantial component data lost. 19035_ Acquired Adv. Reaction Control System. 19037_ EMDS Slug penetrates Wall. 19042_ EMDS Slug penetrates S-27 Virus. 19042_ S-27 Virus destroyed. 19046_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4Y. 19046_ EMDS Slug penetrates Wall. 19047_ Penetrated by EMDS Slug. 19047_ Nuclear Reactor explodes. 19048_ The unstable cave ceiling collapses. 19051_ Enh. Flexi-carbon Leg destroyed. 19054_ Adv. Reaction Control System destroyed. 19055_ Slammed into K-01 Serf. 19060_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | #??????????????""""???????????????????????????"""" | | #??????????????""""??????????????????????????????? | | ##?????????????""""??????????????????????????????? | | %###########???""""??????????????????????????????? | | #???""""???????????????????