Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.24 @ 17:51:23 Player: slugman Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (128) 640 Value Destroyed (3877) 3877 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (173) 173 TOTAL SCORE: 7210 Bonus ------- High Alert Combat Kills 173 Cogmind --------- Core Integrity 0/700 Matter 85/300 Energy 100/100 System Corruption 2% Temperature Cool (96) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Terrain Scan Processor Hardened Light Armor Plating > --- WEAPON ----------- Plasma Cannon Missile Launcher > --- INVENTORY -------- Thermal Generator Grenade Launcher Scythe [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Terrain Scan Processor Device Shield Generator Storage Small Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . . 2 . Utility 3 | . . 2 . . 1 Weapon . | . . . . . . Parts Attached 59 | 6 1 21 6 18 7 Power 7 | 1 . 2 1 2 1 Engine 4 | 1 . 1 1 1 . Core 3 | . . 1 . 1 1 Reactor . | . . . . . . Propulsion 19 | 2 . 5 2 7 3 Treads 8 | 2 . 2 2 2 . Leg . | . . . . . . Wheel 2 | . . 1 . 1 . Hover . | . . . . . . Flight 9 | . . 2 . 4 3 Utility 15 | 1 . 7 1 5 1 Device 7 | . . 3 1 2 1 Storage 1 | 1 . . . . . Processor 3 | . . 2 . 1 . Hackware . | . . . . . . Protection 4 | . . 2 . 2 . Artifact . | . . . . . . Weapon 18 | 2 1 7 2 4 2 Energy Gun 4 | 1 . 3 . . . Energy Cannon 3 | . . 2 . . 1 Ballistic Gun 3 | 1 . 1 . 1 . Ballistic Cannon 2 | . . 1 1 . . Launcher 5 | . 1 . . 3 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 39 | . 1 4 1 21 12 Power 5 | . 1 . . 2 2 Propulsion 13 | . . 2 . 7 4 Utility 8 | . . . . 6 2 Weapon 13 | . . 2 1 6 4 Highest Loss Streak 12 | . 1 2 1 6 12 To Critical Strikes . | . . . . . . Average Backups 4 | 1 2 4 5 4 3 Power . | . 1 . . . . Propulsion . | . . . . . . Utility . | . . 1 1 . . Weapon 2 | . 1 2 3 2 2 Tool/Special . | . . . . . . Unused Backups 2 | . . 1 . . 1 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 77 | . 79 86 99 64 53 Engine 6 | . 8 6 11 5 . Core 2 | . . 3 . 2 9 Treads 14 | . 28 11 22 9 6 Wheel 1 | . . 5 . . . Flight 2 | . . . . 6 5 Device 6 | . . 9 14 6 . Storage 8 | . 14 11 11 4 . Processor 7 | . . 10 11 9 7 Protection 5 | . . 7 7 3 6 Energy Gun 5 | . 9 10 . . . Energy Cannon 5 | . . 5 15 4 4 Ballistic Gun 3 | . 14 1 . 2 2 Ballistic Cannon 1 | . . 3 . 2 . Launcher 3 | . 4 . 3 2 6 Slashing Weapon 1 | . . . 2 4 . Peak Build Rating 29 | 6 6 16 17 25 29 Average Rating 13 | 4 5 13 14 15 18 On Entrance 9 | . 6 5 14 17 13 Naked Turns . | . . . . . . Heaviest Build 31 | 12 13 26 21 20 31 Greatest Support 68 | 40 40 40 46 68 20 Greatest Overweight (x) 7 | . . 1 . 5 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 6 5 Most Carried 8 | 5 3 8 8 7 5 Average Carried 4 | 2 2 4 5 4 3 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 6 | 2 3 5 6 4 . Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1720 | 116 322 442 204 517 119 Remotely . | . . . . . . Salvage Created 3614 | . 419 1146 971 890 188 Parts 227 | . 28 71 63 51 14 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 102 | . 15 28 23 31 5 Melee 1 | . . . . 1 . Guns 31 | . 9 16 . 6 . Cannons 36 | . . 5 15 15 1 AOE 31 | . 6 6 7 8 4 Classes Destroyed 13 | . 5 4 1 2 1 Worker 3 | . 2 . 1 . . Builder 8 | . 1 3 2 1 1 Hauler 1 | . . . . . 1 Recycler 2 | . . 1 . 1 . Operator 3 | . . 1 . 2 . Watcher 9 | . 3 3 2 1 . Swarmer 28 | . 9 7 . 9 3 Grunt 53 | . 6 12 19 15 1 Brawler 1 | . . 1 . . . Duelist 1 | . . . . 1 . Protector 2 | . . . 1 1 . Sentry 15 | . . 8 3 3 1 Hunter 2 | . . . . 2 . Best Kill Streak 8 | . 5 8 7 6 4 Combat Bots Only 6 | . 5 5 6 5 3 Max Kills in Single Turn 4 | . 4 4 2 2 3 Gunslinging . | . . . . . . Exploded 4 | . 2 4 2 2 3 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 782 | . 67 130 81 229 275 Missed 215 | . 21 35 27 57 75 Hits 567 | . 46 95 54 172 200 Melee 4 | . . . . 4 . Projectile 563 | . 46 95 54 168 200 Critical Strikes 7 | . 1 . . 6 . Damage Taken 5006 | . 376 814 401 2044 1371 Core 1411 | . 75 107 39 486 704 Absorbed by Shields 288 | . . 137 121 30 . Ignored by Resistances 1537 | . 119 275 162 580 401 Core Remaining (%) 61 | 100 70 . 63 11 . Volleys Fired 286 | . 41 85 42 101 17 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 70 136 136 136 116 Shots Fired 447 | . 65 155 69 134 24 Gun 201 | . 60 119 . 22 . Cannon 203 | . . 32 60 96 15 Launcher 43 | . 5 4 9 16 9 Special . | . . . . . . Kinetic 147 | . 41 33 7 66 . Thermal 257 | . 19 118 53 52 15 Explosive 43 | . 5 4 9 16 9 Electromagnetic . | . . . . . . Robot Hit Streak 19 | . 11 16 13 19 9 Robot Miss Streak 3 | . 2 3 2 2 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 341 | . 44 118 48 113 18 Core Hits 205 | . 30 51 42 67 15 Critical Kills 2 | . . . 1 1 . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 13 | . 2 5 1 5 . Burn 7 | . 2 5 . . . Meltdown 2 | . . . 1 1 . Destroy 1 | . . . . 1 . Blast 3 | . . . . 3 . Melee Attacks 4 | . . . . 3 1 Impact . | . . . . . . Slashing 4 | . . . . 3 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9167 | . 993 2136 1742 3478 818 Guns 2196 | . 553 1246 . 397 . Cannons 3498 | . . 455 1025 1792 226 Explosions 3314 | . 420 419 713 1219 543 Melee 103 | . . . . 70 33 Ramming 56 | . 20 16 4 . 16 Kinetic 2232 | . 321 440 127 1344 . Thermal 3749 | . 232 1261 898 1132 226 Explosive 3027 | . 420 419 713 932 543 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 103 | . . . . 70 33 Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 . 2 Average Corruption 2 | . . 2 2 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 23 | . . 13 10 . . Message Errors 2 | . . 2 . . . Matter Fused 4 | . . 2 2 . . Heat Flow Errors 5 | . . 2 3 . . Energy Discharges 1 | . . 1 . . . Parts Rejected 1 | . . 1 . . . Data Loss (minor) 4 | . . 1 3 . . Data Loss (major) 2 | . . 2 . . . Misfires 3 | . . 2 1 . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 226 | . 8 38 12 115 53 Projectiles 75 | . . 23 12 40 . Explosions 137 | . 8 15 . 61 53 Melee 14 | . . . . 14 . Knockbacks 13 | . . 2 . 11 . Impact . | . . . . . . Kinetic 10 | . . 2 . 8 . Secondary 3 | . . . . 3 . Self-Inflicted Damage 102 | . 20 21 24 33 4 Shots 6 | . 1 2 1 2 . Rammed 17 | . 5 7 1 . 4 Targets Rammed 18 | . 6 7 1 . 4 Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 623 | . 153 570 315 623 585 Average Temperature 138 | . 86 121 86 168 319 Received Heat Transfer 2411 | . 216 385 245 1070 495 Effects 51 | . . 11 4 20 16 Shutdowns 11 | . . 2 1 2 6 Energy Bleed 5 | . . . . 3 2 Interference 4 | . . . 3 . 1 Matter Decay 2 | . . 1 . 1 . Short Circuit 6 | . . 1 . 2 3 Damage (minor) 3 | . . 1 . . 2 Damage (major) 17 | . . 6 . 11 . Damage (core) 3 | . . . . 1 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . 1 1 1 . Combat Hostiles 3 | . . 1 1 1 . Parts Melted 25 | . 1 18 3 3 . Heat Transferred 8210 | . 851 3626 1620 1663 450 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 2 | . 1 . 2 2 . Low Security (%) 77 | 100 96 100 57 30 100 Level 1 11 | . 3 . 7 43 . Level 2 10 | . . . 34 26 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 530 | . 217 179 530 472 172 Initial 172 | . . 13 . 165 172 Average 157 | . 96 95 241 307 56 Influence Increases 3324 | . 449 823 785 1097 170 Destroy 0b10 Robot/C 2000 | . 300 560 440 600 100 Destroy 0b10 Robot/NC 145 | . 30 40 35 30 10 Destroy Leader 450 | . 66 146 94 122 22 Successful Hack 10 | . 10 . . . . Disable Machine 63 | . . 36 9 18 . Anti-Garrison Action 300 | . . . 150 150 . Destroy Structure 266 | . 43 26 42 117 38 Lose Combat Pursuer 90 | . . 15 15 60 . Influence Decreases 3324 | . 412 860 325 1115 612 Entered New Map 589 | . . 24 . 295 270 Time Decay 2395 | . 402 796 315 610 272 Lost Part 340 | . 10 40 10 210 70 Squads Dispatched 16 | . 2 1 4 7 2 Investigation 3 | . 2 . . 1 . Extermination 1 | . . . . . 1 Reinforcement 8 | . . 1 3 3 1 Assault 3 | . . . 1 2 . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 2 . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 7 | . . 4 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 140 | . 20 40 27 44 9 Peak Tracking Total 7 | . 4 5 6 7 3 Tactical Retreats 6 | . . 1 1 4 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 9 | . . 4 2 3 . Max in Single Turn 2 | . . 1 1 2 . Garrison Access 2 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 2 | . 2 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . 2 . . . . Successful 2 | . 2 . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Emergency Access Points 1 | . 1 . . . . Recall Reinforcements 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . 2 1 . Machine Destruction 3 | . . . 2 1 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 679 | . . . 205 474 . Terrain 679 | . . . 205 474 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 5322 | 60 958 1684 699 1235 686 Spaces Moved 2888 | 40 525 1020 348 612 343 Core 79 | 15 . . . 61 3 Treads 1925 | 25 525 467 348 323 237 Legs . | . . . . . . Wheels 606 | . . 553 . 53 . Hover . | . . . . . . Flight 278 | . . . . 175 103 Fastest Speed 40 | 50 160 100 160 40 50 Average Speed 150 | 118 160 133 160 150 175 Slowest Speed 400 | 160 160 160 160 300 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 4 76 89 64 47 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 311 | . 38 21 60 127 65 Melee . | . . . . . . Projectile 3 | . . 1 1 1 . AOE 308 | . 38 20 59 126 65 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 3412 | 53 574 1186 421 781 397 Wait 50 | . . 10 14 16 10 Move 2883 | 39 524 1019 347 611 343 Hop . | . . . . . . Pick Up 61 | 8 1 23 5 19 5 Fast Attach . | . . . . . . Attach 49 | 6 . 12 3 19 9 Detach 3 | . . 1 . . 2 Swap 37 | . 2 17 4 10 4 Drop 19 | . . 12 3 2 2 Fire 286 | . 41 85 42 101 17 Melee 4 | . . . . 3 1 Ram 8 | . . 5 . . 3 Kick . | . . . . . . Crush 10 | . 6 2 1 . 1 Escape Stasis . | . . . . . . Rewire 2 | . . . 2 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sto]) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 10) 529 | -10/Materials | Discovered new exit (range 16) 768 | -10/Materials | Discovered new exit (range 16) 1019 | -10/Materials | Entered another Materials area 1019 | -9/Materials | Evolved 2 slots: Utility x2 1174 | -9/Materials | Discovered new exit (range 12) 1484 | -9/Materials | Discovered new exit (range 7) 1891 | -9/Materials | Discovered new exit (range 9) 1991 | -9/Materials | Discovered new exit (range 10) 2703 | -9/Materials | Entered Storage 3362 | -9/Storage | Discovered new exit (range 16) 3402 | -9/Storage | Entered Materials 3402 | -8/Materials | Evolved 2 slots: Propulsion x2 3771 | -8/Materials | Garrison activated, responded to threat 3809 | -8/Materials | Lost 3 parts (2n1u) 3975 | -8/Materials | Lost 6 parts (1p2n1u2w) 3992 | -8/Materials | Discovered new exit (range 5) 4046 | -8/Materials | Lost 5 parts (1n2u2w) 4103 | -8/Materials | Core integrity fell below 50% 4288 | -8/Materials | Lost 4 parts (1p1n1u1w) 4409 | -8/Materials | Core integrity fell below 20% 4602 | -8/Materials | First assault squad dispatched 4637 | -8/Materials | Entered Factory 4637 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5309 | -7/Factory | Core integrity fell below 50% 5319 | -7/Factory | Core integrity fell below 20% 5323 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Mic. Nuclear Core destroyed. R-06 Scavenger collects Imp. Shield Generator. Grenade Launcher destroyed. R-06 Scavenger collects Weight Redist. System. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Broken Plasma Cannon destroyed. R-06 Scavenger collects Aluminum Leg. Broken Xenon Bombardment Thruster destroyed. Thermal Generator destroyed. R-06 Scavenger collects Lgt. Treads. M-28 Smith repairs Y-54 Guardian. U-05 Engineer builds a Door. Scythe destroyed. R-06 Scavenger collects Ion Engine. U-05 Engineer lays Concrete. R-06 Scavenger collects Unknown Processor. U-05 Engineer lays Concrete. R-06 Scavenger collects Imp. Shield Generator. U-05 Engineer lays Concrete. 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"""# #??????????????????????? | | ?????# ]] ""?# #?????????????? ???? | | ???? ]] R?# #?????????????+ #??? | | ????? ]! "??## ######?????????????# #??? | | ????? ???# #??????????????????# #### | | ???????? #?###???### #??????????????????# # | | ????????????????## # ####????############ #"" | | ????????????????# # # #???? # #"" | | ????????????????# # ## #???""" + #"T | | ????????????????# ## # #??#""" # #"" | | ????????????????# # ## #??#""" """ # #"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 24 Energy Capacity 210 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordSmartbombShearcannon Manual? 0 Play Time 00:44:45 Cumulative 6.0 hours Start 2025.09.24 @ 17:06:05 End 2025.09.24 @ 17:51:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b6976147-2c4b-4544-9ce3-41ac5101b8f1