Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 02:28:34 Player: Pitt Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (281) 281 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 786 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 219/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Rolling (90) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ Small Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Sensor Array Signal Interpreter Seismic Detector Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Seismic Detector Light Assault Rifle Mining Laser [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 10 5 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 7 | 4 3 . Treads . | . . . Leg . | . . . Wheel 6 | 4 2 . Hover . | . . . Flight 1 | . 1 . Utility 3 | 3 . . Device 2 | 2 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 4 | . 2 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 6 | 2 7 7 Power . | . 1 1 Propulsion 2 | 1 2 3 Utility 2 | . 2 3 Weapon 1 | 1 1 . Tool/Special . | . . . Unused Backups 8 | . 3 5 Power 2 | . 1 1 Propulsion 3 | . 1 2 Utility 2 | . . 2 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 94 | . 96 82 Engine 12 | . 14 7 Wheel 26 | . 25 28 Flight 1 | . 2 . Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 10 | . 11 . Ballistic Gun 12 | . 11 16 Special Weapon 1 | . 1 . Peak Build Rating 13 | 9 13 13 Average Rating 9 | 5 11 11 On Entrance 6 | . 9 11 Naked Turns . | . . . Heaviest Build 12 | 12 12 10 Greatest Support 32 | 32 24 24 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 5 8 8 Most Carried 8 | 8 8 8 Average Carried 6 | 2 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 8 8 8 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 445 | 289 156 . Remotely . | . . . Salvage Created 403 | 170 216 17 Parts 31 | 12 14 5 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 2 | . . 2 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 10 | . 6 4 Guns 6 | . 6 . AOE 4 | . . 4 Classes Destroyed 7 | 2 4 1 Tunneler 3 | 3 . . Recycler 1 | 1 . . Mechanic 1 | . 1 . Operator 1 | . 1 . Turret 1 | . . 1 Swarmer 7 | . 3 4 Grunt 3 | . 3 . Best Kill Streak 5 | 4 4 5 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 119 | . 55 64 Missed 42 | . 10 32 Hits 77 | . 45 32 Projectile 77 | . 45 32 Critical Strikes 1 | . . 1 Damage Taken 775 | . 480 295 Core 255 | . 161 94 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 67 | 9 45 13 Largest 2 | 2 2 2 Hottest 100 | 70 100 40 Shots Fired 110 | 18 75 17 Gun 103 | 18 74 11 Cannon . | . . . Launcher 6 | . . 6 Special 1 | . 1 . Kinetic 56 | 9 36 11 Thermal 48 | 9 39 . Explosive 6 | . . 6 Electromagnetic . | . . . Robot Hit Streak 11 | 4 8 11 Robot Miss Streak 4 | 2 4 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 69 | 10 47 12 Core Hits 30 | 5 17 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 4 . Burn 4 | . 4 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1027 | 108 470 449 Guns 651 | 108 470 73 Cannons . | . . . Explosions 376 | . . 376 Melee . | . . . Ramming . | . . . Kinetic 293 | 35 185 73 Thermal 358 | 73 285 . Explosive 376 | . . 376 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 88 | . . 88 Projectiles . | . . . Explosions 88 | . . 88 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 88 | . . 88 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 145 | 80 145 . Average Temperature 49 | 38 51 . Received Heat Transfer 318 | . 168 150 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1369 | 222 1147 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 75 | 5 75 . Initial . | . . . Average 20 | 1 28 . Influence Increases 370 | 20 175 175 Destroy 0b10 Robot/C 220 | . 120 100 Destroy 0b10 Robot/NC 30 | 20 10 . Destroy Leader 30 | . 30 . Disable Machine 15 | . 15 . Lose Combat Pursuer 75 | . . 75 Influence Decreases 218 | 20 140 58 Entered New Map 18 | . . 18 Time Decay 165 | 20 125 20 Lost Part 35 | . 15 20 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 11 9 Peak Tracking Total 6 | . 3 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 1 2 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 3 | . 3 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Terminal Index 1 | . 1 . Alert Level 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 423 | 41 337 45 Terrain 396 | 28 323 45 Seismic 30 | 16 14 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 512 | 130 337 45 Spaces Moved 314 | 97 200 17 Core 6 | 6 . . Treads . | . . . Legs . | . . . Wheels 308 | 91 200 17 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 90 Average Speed 88 | 86 89 90 Slowest Speed 100 | 100 90 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 4 49 3 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 35 | . . 35 Melee . | . . . Projectile . | . . . AOE 35 | . . 35 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 443 | 122 288 33 Wait 18 | . 18 . Move 312 | 96 199 17 Hop . | . . . Pick Up 14 | 7 7 . Fast Attach 7 | 6 . 1 Attach 3 | 1 1 1 Detach 1 | . . 1 Swap 13 | 3 10 . Drop 8 | . 8 . Fire 67 | 9 45 13 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Discovered new exit (range 6) 411 | -10/Materials | Core integrity fell below 50% 439 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 8) 468 | -10/Materials | Entered Subcaves 485 | -10/Subcaves | Discovered new exit (range 12) 486 | -10/Subcaves | Core integrity fell below 20% 513 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- GOAL=ESCAPE 00478_ S-10 Pest springs to life. 00481_ S-10 Pest destroyed. 00482_ Lgt. Ion Engine destroyed. 00483_ Subatomizers dissect the Lgt. Ion Engine. 00483_ Destroyed Lgt. Ion Engine. 00483_ S-10 Pest destroyed. 00485_ Destroyed Flight Unit. 00485_ Destroyed Lgt. Ion Engine. 00485_ EXIT=FOUND 00487_ Machine disabled. 00489_ Autobeam Turret destroyed. 00491_ The unstable cave ceiling collapses. 00491_ Destroyed Flight Unit. 00491_ S-10 Pest destroyed. 00493_ Subatomizers dissect the Lgt. Assault Rifle. 00497_ Lgt. Assault Rifle fries itself beyond repair. 00497_ Acquired Lgt. Assault Rifle. 00506_ The unstable cave ceiling collapses. 00507_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#????? ???????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????? ?####? #?##???????????????? | | ??????????????????????? ?? ## ##??????????????? | | ??????????????????????? #?? #??????????????? | | ??????????????????????## #?? #??????????????? | | ???????????????????#### ### ###?????????????? | | ?????????????#????## # ###???????????? | | ????????????????#?# ??????????? | | ?????????????????## ???????????? | | ????????????????## ## #??????????????? | | ??????????????#?# ## ####?#????????????? | | ????????????????# # #???#?????????????? | | ??????????????#?# ## # #?????????????????? | | ????????????#???# ### ##?????????????????? | | ????????????????# ### @ #???#?????????????? | | ????????????????# #?# ##?????????????????? | | ????????????????# ##" "#?????????????????? | | ????????????????## ## #?????????????????? | | ????????????#????##### #?????#???????????? | | ?????????????????????#" t #?????????????????? | | ???????????#???#?????#" #????????????????? | | ?????????????????????#" ##????????????????? | | ???????????????#????#### < #??#??????????????? | | ???????????????????????## #?????????????????? | | ????????????????????????####### ?????????????????? | | ??????????????????????????#???? ????????????????? | | ??????????????????#????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterAutogunPerforator Manual? 0 Play Time 00:08:41 Cumulative 233.4 hours Start 2025.05.12 @ 02:20:51 End 2025.05.12 @ 02:28:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 363 Rogue 363 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e686acd2-bf05-4772-8c0b-5f114a8918b6