Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 20:30:16 Player: GayPredator Result: Destroyed by 0E-HF2(B) with Slug Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (123) 615 Value Destroyed (4372) 4372 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 11167 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Makeshift Hacking Suite Phasing AFG Heavy Laser Coil Gun Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Hardened Heavy Armor Plating Improved Shield Generator > --- WEAPON ----------- AWS/Autocannon Powered Hammer > --- INVENTORY -------- Advanced Treads Medium Treads Improved Cooling System Trap Scanner Advanced ECM Suite Improved Weapon Shielding Hacking Suite System Restoration Module Gatling Laser Improved Spread Laser Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 62] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Weapon Shielding Weapon Powered Hammer Energy Gun Gatling Laser Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Slots Evolved 8 | . . 2 . . . 2 2 . . . . 2 . . . . Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . 1 . . . . Utility 3 | . . 1 . . . 1 . . . . . 1 . . . . Weapon 2 | . . 1 . . . 1 . . . . . . . . . . Parts Attached 124 | 6 16 8 7 1 3 10 11 3 9 . 4 3 1 25 15 2 Power 11 | 1 2 1 . . . . 2 . . . 1 1 . 3 . . Engine 10 | 1 2 1 . . . . 2 . . . 1 . . 3 . . Core 1 | . . . . . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 26 | 2 5 4 1 . 2 1 1 . 3 . . . . 4 3 . Treads 5 | . . 2 1 . . . . . 2 . . . . . . . Leg 8 | . 2 . . . . . . . 1 . . . . 3 2 . Wheel 12 | 2 3 2 . . 2 1 1 . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . 1 . Utility 49 | 1 5 1 4 . 1 4 3 3 3 . 2 2 1 12 6 1 Device 26 | . 2 1 3 . . 3 2 1 2 . 1 1 . 5 4 1 Storage 3 | 1 2 . . . . . . . . . . . . . . . Processor 2 | . . . 1 . . . . . . . . . . 1 . . Hackware 1 | . . . . . . . . . . . . 1 . . . . Protection 17 | . 1 . . . 1 1 1 2 1 . 1 . 1 6 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 38 | 2 4 2 2 1 . 5 5 . 3 . 1 . . 6 6 1 Energy Gun 6 | . . . . . . . 1 . 2 . 1 . . 1 1 . Energy Cannon 3 | . . . . . . . . . . . . . . 1 2 . Ballistic Gun 8 | 2 2 2 . . . . . . 1 . . . . . . 1 Ballistic Cannon 3 | . . . . 1 . . . . . . . . . 2 . . Launcher 9 | . 2 . . . . 3 2 . . . . . . 2 . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . Impact Weapon 7 | . . . 1 . . 2 2 . . . . . . . 2 . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 1 . . 1 . . . . . . . . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 . System Corruption 16 | . . . . . . . . . . . . . . . 16 . Parts Lost 37 | . . . . . . 1 . . 3 . 4 . . 15 8 6 Power 5 | . . . . . . . . . . . 2 . . 3 . . Propulsion 10 | . . . . . . . . . 2 . . . . 3 3 2 Utility 13 | . . . . . . 1 . . 1 . 1 . . 5 3 2 Weapon 9 | . . . . . . . . . . . 1 . . 4 2 2 Highest Loss Streak 7 | . . . . . . 1 . . 2 . 3 . . 7 6 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 94 100 99 92 77 80 83 84 86 92 91 87 93 86 58 44 Engine 10 | . 13 11 11 11 11 9 15 15 15 15 14 6 6 8 . . Treads 6 | . . 14 22 22 5 . . . 4 15 15 13 13 4 . . Leg 5 | . 4 5 . . . . . . . 7 7 6 6 13 16 11 Wheel 9 | . 23 2 . . 16 18 23 23 15 . . . . 2 . . Device 10 | . 8 11 10 11 . 9 11 10 6 7 7 12 13 18 9 6 Storage 6 | . 14 11 11 11 11 9 7 7 7 7 7 6 1 . . . Processor 4 | . . . 11 11 11 9 7 7 . . . . . 5 . . Protection 5 | . 2 11 . . 11 9 3 3 7 7 7 6 11 5 7 11 Energy Gun 4 | . . . . . . . . . 12 15 15 13 13 10 2 . Ballistic Gun 7 | . 26 33 23 14 . . . . 4 7 7 6 6 2 . . Ballistic Cannon 3 | . . . . 3 11 9 7 7 1 . . . . . 6 . Launcher 1 | . 1 . . . . 5 2 . . . . . . 2 . . Impact Weapon 5 | . . . 9 7 . 3 4 7 7 7 7 6 6 6 5 5 Naked Turns 7 | . . . . . . . . . . . . . . . . 7 Heaviest Build 125 | 11 31 36 37 89 89 101 110 104 125 75 75 63 63 58 33 34 Greatest Support 52 | 32 32 44 50 50 50 22 32 32 50 50 50 50 50 52 46 31 Greatest Overweight (x) 6 | . 2 1 . 1 4 4 3 3 6 1 1 1 1 4 1 1 Average Overweight (x) 1 | . . . . . 3 4 3 3 1 1 1 1 . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 11 | 7 13 15 15 15 15 15 15 15 15 15 15 15 6 5 5 5 Most Carried 15 | 5 14 15 15 15 15 14 15 15 15 13 13 9 9 5 5 5 Average Carried 10 | 2 9 13 14 14 15 12 13 14 12 13 11 8 4 4 2 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 4 14 15 15 15 15 12 15 15 13 13 9 9 4 3 5 5 Class Distribution -------------------- 29% | Mutant 23% | Skirmisher 23% | Tank 16% | Assassin 6% | Derelict-Assassin Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Assassin | -7/Factory Skirmisher | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Derelict-Tank | -6/Waste Derelict-Assassin | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Zion Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Matter Collected 2355 | 224 315 289 118 . 40 76 194 60 120 . 110 . . 394 380 35 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3935 | 57 341 530 189 . 106 263 318 182 740 . 444 . . 480 245 40 Parts 179 | 4 24 37 13 . 4 17 16 7 23 . 14 . . 13 7 . Haulers Intercepted 5 | . 2 3 . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . 7 25 . 14 . . . 4 . Prevented 3 | . . . . . . . . . 1 . . . . . 2 . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Combat Hostiles Destroyed 89 | . 6 7 2 . 4 10 10 7 18 . 10 . . 10 5 . Melee 4 | . . . . . . . 1 . . . . . . 2 1 . Guns 32 | . 3 7 2 . . . . . 5 . 10 . . 5 . . Cannons 40 | . . . . . 4 8 7 6 12 . . . . 1 2 . AOE 9 | . 3 . . . . 2 2 . . . . . . 2 . . Classes Destroyed 20 | 1 5 3 1 . 1 . 2 1 1 . 1 . . 1 1 2 Worker 7 | . . 1 1 . . 2 . . . . . . . 3 . . Builder 2 | . 2 . . . . . . . . . . . . . . . Tunneler 2 | . . . 1 . . . . . . . . . . 1 . . Hauler 5 | . 2 3 . . . . . . . . . . . . . . Recycler 5 | 1 1 . 1 . . 1 . . . . . . . 1 . . Operator 3 | . . 2 . . . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . 2 . . . . . Watcher 9 | . 2 1 . . . 3 3 . . . . . . . . . Swarmer 13 | . 2 . . . . 4 3 4 . . . . . . . . Grunt 48 | . 4 6 2 . 3 5 3 2 9 . 7 . . 4 3 . Brawler 4 | . . . . . . . . 1 3 . . . . . . . Duelist 5 | . . . . . . . 1 . 3 . . . . . 1 . Protector 1 | . . . . . . . . . 1 . . . . . . . Sentry 6 | . . 1 . . . 1 1 . 2 . 1 . . . . . Specialist 1 | . . . . . . . . . . . . . . 1 . . Hunter 1 | . . . . . 1 . . . . . . . . . . . Programmer 7 | . . . . . . . 2 . . . . . . 5 . . Zionite 1 | . . . . . . . . . . . . . . . . 1 Tinkerer 1 | . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . . . . 1 . Best Kill Streak 12 | 1 7 3 2 . 3 8 4 4 12 . 4 . . 3 2 1 Combat Bots Only 12 | . 4 3 2 . 3 6 4 4 12 . 4 . . 2 2 . Max Kills in Single Turn 3 | 1 3 2 2 . 1 3 2 2 1 . 1 . . 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . 1 2 . . . . . . 2 . . Melee 1 | . . . . . . . 1 . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Hostile Shots Fired 529 | . 25 16 2 . 6 17 7 13 75 . 87 . . 160 71 50 Missed 162 | . 9 6 . . . 6 2 6 18 . 26 . . 57 16 16 Damage Taken 6907 | . 151 143 28 . 91 201 286 101 1081 . 904 . . 2048 1051 822 Core 1238 | . 27 18 . . . 39 16 . 179 . 87 . . 225 112 535 Absorbed by Shields 642 | . . . . . . . . . 31 . 84 . . 527 . . Redirected to Shielding 258 | . . 21 . . 16 16 . 16 39 . 29 . . 121 . . Ignored by Resistances 36 | . . . . . . . . . . . . . . 36 . . Regen/Repaired (Parts) 234 | . 97 . . . . . 137 . . . . . . . . . Core Remaining (%) 87 | 100 89 . . . 95 92 . . . . 59 . . . . . Volleys Fired 143 | 1 31 24 7 . . 8 . . 13 . 20 . . 30 9 . Largest 3 | 2 2 3 3 . . 1 . . 3 . 3 . . 2 1 . Hottest 188 | 40 40 63 100 . . 30 . . 183 . 188 . . 160 53 . Shots Fired 429 | 2 58 72 15 . 17 42 22 15 67 . 59 . . 45 14 1 Gun 262 | 2 54 72 12 . . . . . 36 . 59 . . 26 1 . Cannon 144 | . . . . . 17 34 22 15 31 . . . . 11 13 1 Launcher 20 | . 4 . . . . 8 . . . . . . . 8 . . Special 3 | . . . 3 . . . . . . . . . . . . . Kinetic 307 | 2 54 72 12 . 17 34 22 15 42 . 20 . . 5 12 . Thermal 100 | . . . 3 . . . . . 25 . 39 . . 32 1 . Explosive 20 | . 4 . . . . 8 . . . . . . . 8 . . Electromagnetic 2 | . . . . . . . . . . . . . . . 1 1 Robot Hit Streak 18 | 2 8 8 5 . 10 9 6 3 18 . 10 . . 11 3 . Robot Miss Streak 8 | . 4 2 1 . 1 3 1 1 5 . 8 . . 8 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 . . . . . . 1 . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . 1 . 1 . . . . . Autonomous 120 | . . . . . 17 34 22 15 32 . . . . . . . Shots Hit Robots 343 | 2 29 49 10 . 15 26 19 12 63 . 48 . . 50 18 2 Core Hits 218 | 2 23 24 7 . 4 22 10 4 35 . 43 . . 39 5 . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . 1 . . . . 1 2 . . . . 2 1 . Critical Strikes 22 | . . . 1 . 1 6 3 2 6 . . . . 2 1 . Blast 15 | . . . . . 1 6 3 1 4 . . . . . . . Smash 7 | . . . 1 . . . . 1 2 . . . . 2 1 . Melee Attacks 99 | . . . 2 . . 4 10 2 11 . . . . 48 20 2 Impact 96 | . . . 2 . . 4 10 2 11 . . . . 48 17 2 Slashing 3 | . . . . . . . . . . . . . . . 3 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . 1 . . . 1 . 1 . . . . 4 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . 2 . Damage Inflicted 14142 | 20 701 636 218 . 660 2066 1646 825 2935 . 951 . . 2632 719 133 Guns 3018 | 20 330 606 114 . . . . . 550 . 951 . . 447 . . Cannons 7102 | . . . . . 660 1752 1429 792 2001 . . . . 260 208 . Explosions 1627 | . 371 . . . . 314 96 . . . . . . 846 . . Melee 2334 | . . . 104 . . . 121 33 384 . . . . 1048 511 133 Ramming 61 | . . 30 . . . . . . . . . . . 31 . . Kinetic 8325 | 20 330 606 114 . 660 1752 1429 792 2080 . 236 . . 98 208 . Thermal 2164 | . . . . . . . 96 . 471 . 715 . . 882 . . Explosive 1258 | . 371 . . . . 314 . . . . . . . 573 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 2259 | . . . 104 . . . 121 33 384 . . . . 1048 436 133 Slashing 75 | . . . . . . . . . . . . . . . 75 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . . 2 1 1 . . . . 14 17 34 34 Average Corruption 16 | . . . . . . 2 1 1 . . . . 10 14 26 34 Corruption Purged 1 | . . . . . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 176 | . . . . . . 1 3 2 . . . . 5 90 69 6 Message Errors 43 | . . . . . . . . . . . . . 1 22 20 . Matter Fused 41 | . . . . . . . 1 1 . . . . 2 21 15 1 Heat Flow Errors 18 | . . . . . . . . 1 . . . . . 11 5 1 Energy Discharges 21 | . . . . . . 1 1 . . . . . 1 11 7 . Parts Rejected 2 | . . . . . . . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . . . . . . 1 . . Data Loss (minor) 25 | . . . . . . . 1 . . . . . 1 15 7 1 Data Loss (major) 5 | . . . . . . . . . . . . . . 1 4 . Misfires 10 | . . . . . . . . . . . . . . 4 5 1 Alerts 6 | . . . . . . . . . . . . . . 2 4 . Misdirections 3 | . . . . . . . . . . . . . . 1 1 1 Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . Overload Shots 5 | . . . . . . . . . . . . . . 5 . . Overflow Damage 1641 | . 8 . 104 . 7 167 350 91 202 . . . . 491 162 59 Projectiles 633 | . . . . . 7 167 316 58 85 . . . . . . . Explosions 130 | . 8 . . . . . . . . . . . . 122 . . Melee 878 | . . . 104 . . . 34 33 117 . . . . 369 162 59 Knockbacks 28 | . . . . . 2 2 5 1 7 . . . . 6 4 1 Impact 10 | . . . . . . . . . 2 . . . . 4 3 1 Kinetic 18 | . . . . . 2 2 5 1 5 . . . . 2 1 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 207 | . . . . . . 49 . . . . . . . 158 . . Shots 4 | . . . . . . 2 . . . . . . . 2 . . Rammed 4 | . . 4 . . . . . . . . . . . . . . Targets Rammed 9 | . . 4 . . . . . . . . . . . 5 . . Kicked 5 | . . . . . . . . . . . . . . 5 . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 429 | . 9 43 27 . . 5 . 201 429 . 218 . . 204 237 262 Average Temperature 97 | . 5 16 10 . . 4 . 97 200 . 88 . . 59 79 113 Received Heat Transfer 1936 | . 51 51 18 . . 81 . 45 420 . 365 . . 309 515 81 Effects 2 | . . . . . . . . . 2 . . . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . 3 . 1 . . . . 3 3 2 Impact Corruptions 33 | . . . 3 . . . 1 2 4 . . . . 16 4 3 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . 1 . . . . 2 . 1 Heat Transferred 3310 | . . . . . . . 100 . 720 . 1215 . . 1275 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Peak Influence 349 | 5 160 171 122 . 108 323 349 . . . . 337 117 275 . . Initial 337 | . 3 3 54 . . . 146 . . . . 337 117 78 . . Average 102 | 2 98 62 42 . 37 79 184 . . . . 337 109 83 . . Maximum Alert Level 1 | . . . . . . 1 1 . . . . 1 . 1 . . Low Security (%) 89 | 100 100 100 100 . 100 79 74 . . . . . 100 98 . . Level 1 10 | . . . . . . 20 25 . . . . 100 . 1 . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 1 1 . . 2 1 . 1 . . 1 . 23 . . Investigation 6 | . . . 1 . . 1 . . . . . 1 . 3 . . Extermination 7 | . . . . . . . 1 . . . . . . 6 . . Reinforcement 17 | . 1 1 . . . 1 . . . . . . . 14 . . Assault 1 | . . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . Construction Impeded 3 | . . . . . . 1 . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Distress Signals 7 | . . 3 . . . . 2 . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 128 | . 8 10 2 . 1 11 8 7 20 . 10 . 6 36 6 3 Peak Tracking Total 13 | . 7 4 2 . 1 4 3 3 12 . 4 1 6 13 4 3 Tactical Retreats 11 | . . . . . . 1 . . 2 . . . . 6 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Traps Triggered 4 | . . . . . . 1 1 . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Machines Disabled 17 | . . 2 1 . . 4 6 . . . . . . 3 1 . Max in Single Turn 4 | . . 1 1 . . 1 4 . . . . . . 2 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Machines Accessed 48 | . 5 6 . 1 1 5 13 . . 4 . 3 . 10 . . Terminals 27 | . 2 5 . . 1 3 7 . . . . 1 . 8 . . Fabricators 4 | . . . . . . . 3 . . . . . . 1 . . Repair Stations 4 | . 1 . . . . . 2 . . . . 1 . . . . Recycling Units 4 | . 2 . . . . 2 . . . . . . . . . . Scanalyzers 3 | . . 1 . . . . . . . . . 1 . 1 . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Total Hacks 169 | . 20 34 . 6 5 12 25 . . 30 . 8 . 29 . . Successful 102 | . 13 23 . 6 1 5 10 . . 30 . 2 . 12 . . Failed 67 | . 7 11 . . 4 7 15 . . . . 6 . 17 . . Catastrophic 14 | . 2 1 . . . 1 5 . . . . 2 . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 62 | . 5 15 . 1 5 6 6 . . . . 1 . 23 . . Terminals 85 | . 7 21 . . 5 10 16 . . . . 1 . 25 . . Fabricators 8 | . . . . . . . 5 . . . . . . 3 . . Repair Stations 13 | . 7 . . . . . 3 . . . . 3 . . . . Recycling Units 8 | . 6 . . . . 2 . . . . . . . . . . Scanalyzers 18 | . . 13 . . . . . . . . . 4 . 1 . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Terminal Hacks 57 | . 1 6 . 6 1 2 4 . . 30 . . . 7 . . Record 17 | . . . . 6 . . . . . 11 . . . . . . Part Schematic 14 | . . . . . 1 . 1 . . 12 . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . Robot Analysis 3 | . . 2 . . . 1 . . . . . . . . . . Prototype ID Bank 4 | . . 1 . . . . . . . 3 . . . . . . Open DSF 2 | . . . . . . . 1 . . . . . . 1 . . Branch Access Points 3 | . . 1 . . . . 1 . . . . . . 1 . . Terminal Index 2 | . . 1 . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . . . . . Locate Traps 4 | . 1 . . . . 1 1 . . . . . . 1 . . Dispatch Records 2 | . . . . . . . . . . . . . . 2 . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . Repair Station Hacks 8 | . 6 . . . . . 2 . . . . . . . . . Scan Component 4 | . 3 . . . . . 1 . . . . . . . . . Repair 4 | . 3 . . . . . 1 . . . . . . . . . Recycling Unit Hacks 6 | . 4 . . . . 2 . . . . . . . . . . Report Inventory 4 | . 2 . . . . 2 . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . Scanalyzer 14 | . . 12 . . . . . . . . . 2 . . . . Insert Component 7 | . . 6 . . . . . . . . . 1 . . . . Analyze 7 | . . 6 . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 2 5 . . . 1 2 . . . . . . 5 . . Terminals 13 | . 2 5 . . . 1 1 . . . . . . 4 . . Botnet 13 | . 2 5 . . . 1 1 . . . . . . 4 . . Fabricators 2 | . . . . . . . 1 . . . . . . 1 . . Fabnet 2 | . . . . . . . 1 . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . Hacking Detections 38 | . 4 6 . . 1 4 12 . . . . 3 . 8 . . Full Trace Events 6 | . . 1 . . . 1 . . . . . 1 . 3 . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . Robots Built 1 | . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . 116 . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . 3 . . . . . . . . . Part Schematics Acquired 19 | . . 5 . . 1 . 1 . . 12 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 3 . . . . . 1 . . . . . . . . . Time 116 | . 78 . . . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . 6 . . . . . . . . . 1 . . . . Part Schematics Acquired 5 | . . 5 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . 3 . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . 3 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 3 3 3 3 3 Autooverrided 3 | . . . . . . . . . . . . . . 3 . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Total Allies 8 | . . . 2 . . . 1 . 1 . . . 1 3 . . Largest Group 2 | . . . 2 2 . . 1 . 1 . . . 1 1 . . Highest-Rated Group 43 | . . . 41 41 . . 15 . 30 . . . 31 43 . . Highest-Rated Ally 43 | . . . 31 31 . . 15 . 30 . . . 31 43 . . Total Orders 7 | . . . . . . . 2 . 1 . . . . 4 . . STAY 1 | . . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . AID 1 | . . . . . . . . . 1 . . . . . . . DROP 1 | . . . . . . . 1 . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . 3 . . Ally Attacks 17 | . . . . . . . . . 5 . . . 7 5 . . Total Damage 427 | . . . . . . . . . 181 . . . 125 121 . . Kills 1 | . . . . . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Robot Analysis Total 3 | . . 2 . . . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . 2 1 . . . . . 1 . Drone Launches 5 | . . . . . . . . . . . . . . 5 . . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Turns Passed 12687 | 58 818 640 1028 747 507 682 1428 1166 711 191 659 261 145 2059 1471 116 Spaces Moved 7178 | 38 562 346 584 430 295 355 778 870 387 83 252 111 87 1083 844 73 Core 11 | 11 . . . . . . . . . . . . . . . . Treads 1910 | . . 227 584 430 47 . . . 81 83 252 111 87 8 . . Legs 1709 | . 64 81 . . . . . . . . . . . 647 844 73 Wheels 3548 | 27 498 38 . . 248 355 778 870 306 . . . . 428 . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 145 152 140 140 128 128 113 232 232 232 152 120 120 120 Average Speed 141 | 85 108 150 151 172 154 142 128 128 140 232 232 232 163 131 127 120 Slowest Speed 260 | 100 260 225 152 232 232 145 128 128 232 232 232 232 232 193 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 67 42 94 91 48 30 25 92 55 70 53 4 74 29 85 9 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 4 | . . . 2 1 . . . . . 1 . . . . . . Known Exits Taken 4 | . . 1 . . . . 1 1 . . . . . 1 . . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 . . 1 1 1 . . . 1 . Scrap Searched 9 | . . . 1 . . . . 4 2 . . . . . 2 . Spaces Dug 75 | . . . 3 . . 4 8 . . . . . . 58 2 . Terrain Destroyed 319 | . 20 . 3 . 8 66 57 6 8 . . . . 145 6 . Melee 38 | . . . 1 . . 4 8 . . . . . . 23 2 . Projectile 43 | . . . 2 . 8 9 4 6 8 . . . . 2 4 . AOE 238 | . 20 . . . . 53 45 . . . . . . 120 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Total 9273 | 60 716 422 710 437 344 515 1195 918 504 82 278 116 91 1592 1194 99 Wait 1568 | 7 83 22 100 3 47 133 371 40 64 . 3 . 2 379 298 16 Move 7163 | 37 561 345 583 429 294 354 777 869 386 82 251 111 86 1082 843 73 Hop . | . . . . . . . . . . . . . . . . . Pick Up 67 | 8 13 9 3 . . 3 12 2 5 . . 1 . 5 5 1 Fast Attach 58 | 3 11 4 4 1 . . 5 . 2 . . 2 1 14 10 1 Attach 38 | 3 . 2 . . . 3 3 . 7 . 4 1 . 9 5 1 Detach 15 | . 1 . 1 1 . . 2 . 1 . . . . 6 2 1 Swap 28 | . 5 2 3 . 3 7 3 3 . . . . . 2 . . Drop 72 | 1 11 10 7 3 . 3 12 2 4 . . 1 2 12 . 4 Fire 143 | 1 31 24 7 . . 8 . . 13 . 20 . . 30 9 . Melee 96 | . . . 2 . . 4 10 2 11 . . . . 48 17 2 Ram . | . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . 5 . . Crush 4 | . . 4 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 16 | . . . . . . . . . 11 . . . . . 5 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Zion History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 6) 285 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 14) 540 | -10/Materials | Discovered new exit (range 9) 583 | -10/Materials | Repaired Wheel 616 | -10/Materials | Repaired Structural Scanner 644 | -10/Materials | Repaired Ion Engine 877 | -10/Materials | Entered another Materials area 877 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1176 | -9/Materials | Build established: Tank 1355 | -9/Materials | Discovered new exit (range 13) 1371 | -9/Materials | Identified exit to Mines 1517 | -9/Materials | Entered Mines 1645 | -9/Mines | Met a Derelict shopkeep closing up shop 1736 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1740 | -9/Mines | Found Prototype Device 1740 | -9/Mines | Identified Exp. Sensor Array 1852 | -9/Mines | Discovered new exit (range 8) 1911 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1921 | -9/Mines | Learned location of Zion (-6) 1955 | -9/Mines | Build established: Mutant 1962 | -9/Mines | Discovered new exit (range 15) 2003 | -9/Mines | Discovered new exit (range 11) 2073 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2096 | -9/Mines | Learned location of Storage (-7) 2545 | -9/Mines | Entered Exiles 2545 | -9/Exiles | Accompanied by 2 allies 2575 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2590 | -9/Exiles | Met 8R-AWN 2612 | -9/Exiles | Met EX-HEX 2675 | -9/Exiles | Met EX-DEC 2708 | -9/Exiles | Visited The Gauntlet 2968 | -9/Exiles | Met EX-BIN 2989 | -9/Exiles | Aligned with FarCom system 2991 | -9/Exiles | Given EX-Vault access code 3026 | -9/Exiles | Opened EX-Vault 3035 | -9/Exiles | Found Prototype Ballistic Cannon 3035 | -9/Exiles | Identified AWS/Autocannon 3086 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3274 | -9/Exiles | Discovered new exit (range 10) 3292 | -9/Exiles | Left Exiles lab with AWS/Autocannon 3292 | -9/Exiles | Entered Mines 3296 | -8/Mines | Discovered new exit (range 8) 3332 | -8/Mines | Build established: Skirmisher 3779 | -8/Mines | Discovered new exit (range 3) 3799 | -8/Mines | Entered Materials 3799 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4422 | -8/Materials | Discovered new exit (range 15) 4481 | -8/Materials | Entered Factory 4481 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4683 | -7/Factory | Repaired Hrd. Medium Armor Plating 4909 | -7/Factory | Discovered new exit (range 15) 5061 | -7/Factory | Fabricated M-14 Sweeper (x1) 5110 | -7/Factory | Identified exit to DSF 5218 | -7/Factory | Discovered new exit (range 15) 5236 | -7/Factory | Build established: Assassin 5283 | -7/Factory | Identified exit to Storage 5283 | -7/Factory | Identified exit to Lower Caves 5909 | -7/Factory | Entered Lower Caves 6026 | -7/Lower Caves | Learned Factory garrison access intel 6327 | -7/Lower Caves | Build established: Skirmisher 6494 | -7/Lower Caves | Encountered a Warlord checkpoint 6911 | -7/Lower Caves | Identified exit to Lower Caves 7075 | -7/Lower Caves | Entered another Lower Caves area 7131 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7219 | -7/Lower Caves | Destroyed 12 combat bots 7516 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7618 | -7/Lower Caves | Build established: Tank 7745 | -7/Lower Caves | Discovered new exit (range 6) 7786 | -7/Lower Caves | Entered Data Miner 7786 | -7/Data Miner | Discovered new exit (range 6) 7831 | -7/Data Miner | Met Data Miner 7879 | -7/Data Miner | Learned location of Section 7 (-2) 7879 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7923 | -7/Data Miner | Received God Mode back door access code from Data Miner 7977 | -7/Data Miner | Entered Proximity Caves 7980 | -6/Proximity Caves | Spotter reported a threat 7980 | -6/Proximity Caves | Spotter reported a threat 8128 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8215 | -6/Proximity Caves | Spotted B-75 Beast 8602 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 8615 | -6/Proximity Caves | Discovered new exit (range 9) 8636 | -6/Proximity Caves | Entered Factory 8636 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8637 | -6/Factory | Loaded intel: 4 garrison access locations 8897 | -6/Factory | Sucked down chute 8897 | -6/Factory | Entered Waste 8898 | -6/Waste | Met a frightened Derelict 8912 | -6/Waste | EMP discharged 8912 | -6/Waste | System corruption reached 10% 8912 | -6/Waste | Spotted C-40 Crusher 8956 | -6/Waste | Spotted C-40 Crusher 8980 | -6/Waste | Spotted C-40 Crusher 8980 | -6/Waste | Spotted C-40 Crusher 9007 | -6/Waste | Spotted C-40 Crusher 9012 | -6/Waste | EMP discharged 9012 | -6/Waste | Spotted C-40 Crusher 9020 | -6/Waste | Discovered new exit (range 16) 9042 | -6/Waste | Entered Factory 9397 | -6/Factory | Build established: Derelict-Assassin 9447 | -6/Factory | Identified exit to Lower Caves 9912 | -6/Factory | Cargo convoy interrupted 10173 | -6/Factory | Build established: Assassin 10688 | -6/Factory | Lost 7 parts (1p1n2u3w) 10759 | -6/Factory | Incoming investigation squad redirected 10907 | -6/Factory | Build established: Mutant 11040 | -6/Factory | Discovered new exit (range 11) 11083 | -6/Factory | Lost 6 parts (1p1n3u1w) 11101 | -6/Factory | Entered Lower Caves 11125 | -6/Lower Caves | Lost 3 allies 11390 | -6/Lower Caves | Build established: Tank 11769 | -6/Lower Caves | System corruption reached 30% 11815 | -6/Lower Caves | Lost 6 parts (2n3u1w) 11900 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 11999 | -6/Lower Caves | Build established: Mutant 12063 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 12567 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 12572 | -6/Lower Caves | Entered Zion 12578 | -6/Zion | Attacked by Zionites 12617 | -6/Zion | Found Prototype Device 12617 | -6/Zion | Identified Phasing AFG 12661 | -6/Zion | Spotted VX-UV7(B) 12661 | -6/Zion | Spotted 0E-HF2(B) 12674 | -6/Zion | Core integrity fell below 50% 12682 | -6/Zion | Core integrity fell below 20% 12688 | -6/Zion | Destroyed by 0E-HF2(B) with Slug Cannon Last Messages --------------- 12619_ Acquired 10 matter. 12622_ Dropped Hvy. Flak Cannon. 12623_ Acquired 2 matter. 12625_ Acquired Hvy. Flak Cannon. 12629_ System corrupted: Component data lost. 12632_ Dropped Battle Rifle. 12644_ System corrupted: Heat flow error (+294). 12659_ System corrupted: Matter fused (-5). 12664_ System Quarantine Field Array disabled. 12667_ Penetrated by Slug. 12667_ Arm. Leg destroyed. 12672_ Hrd. Light Armor Plating destroyed. 12672_ Critical hit (Destroy). 12672_ Powered Hammer destroyed. 12673_ Imp. Terrain Scanner destroyed. 12673_ Knocked back. 12674_ System corrupted: Imp. Power Shielding rejected. 12678_ Carbon-fiber Leg destroyed. 12681_ Mak. Axe destroyed. 12685_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????####??????????????????????????? | | ???????????????????# "############??????????????? | | ???????????????????# """"""""""""#??????????????? | | ?????????????????### BB" " """##?????????????? | | ??????????? """""# BB ;#############?? | | ??????????? "" % ! #? | | ?????????" @% ## | | ?????????"" # BB% % #### ## | | ??????????" ?????### BB % """""""#??# | | ???????????????????# """"""""""""#### | | ???????????????????# "############# | | ???????????????????####????????????## | | ????????????????????????????????##### | | ????????????????????????????????# "# [ | | ???????????????????????????????#"" " | | ???????????????????????????????# | | ???????????????????????????????#"" # | | ???????????????????????????????#"" "# | | ???????????????????????????????###""# | | ?????????????????????????????????####### # | | ???????????????????????????????????????## # ### | | ????????????????????????????????????????##### ]#?? | | ???????????????????????????????????????????## ]##? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# % #? | | ???????????????????????????????????????????## ##? | | ??????????????????????????????????????????## #? | | ??????????????????????????????????????????# ##? | | ??????????????????????????????????????????## #? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 600 Resistance: EM 15 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Trap Scanner | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Terrain Scan Processor | -9/Materials | Scanalyzed Autogun | -8/Mines | Hacked Gatling Laser | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Med. Armored Exoskeleton | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Lance | -7/Data Miner | Free Imp. Trap Scanner | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ M-14 Sweeper | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed WeaponsShrapnelProtomatter Manual? 0 Play Time 02:32:00 Cumulative 62.2 hours Start 2024.05.01 @ 15:56:52 End 2024.05.01 @ 20:30:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 6 Adventurer 32 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 48 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2857b7c-7f3f-4fe8-8b05-cf6bb72ba83e