Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.24 @ 16:40:27 Player: Chair Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (80) 400 Value Destroyed (2112) 2112 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 7452 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 49 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 255/300 Energy 77/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Machine Analyzer Improved Signal Interpreter Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Deep Network Scanner Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Improved Sensor Array Quantum Router Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Machine Analyzer Improved Signal Interpreter Improved Reaction Control System Hacking Suite Hacking Suite Hacking Suite Deep Network Scanner Makeshift System Shield > --- WEAPON ----------- Spear Heavy Pick > --- INVENTORY -------- Light Angular Momentum Engine Improved Sensor Array Improved Light Armor Plating Improved Trap Extractor Long-range Missile Launcher [Rating: 62] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Treads Armored Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Scythe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 . . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . Utility 6 | . . 2 1 1 . . 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 122 | 8 10 25 27 8 . 2 15 8 5 5 9 Power 13 | 3 2 1 2 . . . 1 1 . 1 2 Engine 10 | 3 2 1 . . . . 1 1 . 1 1 Core 3 | . . . 2 . . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 19 | 2 1 3 6 4 . . 3 . . . . Treads 1 | . . . 1 . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 10 | 2 1 2 5 . . . . . . . . Hover . | . . . . . . . . . . . . Flight 8 | . . 1 . 4 . . 3 . . . . Utility 43 | 1 4 7 6 3 . . 4 5 3 3 7 Device 22 | . 2 2 1 1 . . 3 4 2 1 6 Storage 3 | 1 2 . . . . . . . . . . Processor 4 | . . . 2 1 . . . . . 1 . Hackware 5 | . . 1 1 1 . . 1 . . 1 . Protection 9 | . . 4 2 . . . . 1 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 47 | 2 3 14 13 1 . 2 7 2 2 1 . Energy Gun 1 | . . . 1 . . . . . . . . Energy Cannon 11 | . 2 7 2 . . . . . . . . Ballistic Gun 3 | 2 . . 1 . . . . . . . . Ballistic Cannon 13 | . 1 4 6 . . . 2 . . . . Launcher 4 | . . . 2 . . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . 3 . . . . . . . . . Slashing Weapon 2 | . . . 1 1 . . . . . . . Piercing Weapon 8 | . . . . . . 2 3 1 1 1 . Special Melee Weapon 2 | . . . . . . . 2 . . . . Unidentified Prototypes 6 | . . 2 3 . . . . . . 1 . Parts Lost 13 | . 1 1 3 . . . . 1 . 1 6 Power 1 | . 1 . . . . . . . . . . Propulsion 5 | . . . 1 . . . . . . 1 3 Utility 3 | . . . 1 . . . . 1 . . 1 Weapon 4 | . . 1 1 . . . . . . . 2 Highest Loss Streak 3 | . 1 1 2 . . . . 1 . 1 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 98 97 99 100 100 99 98 93 96 72 Engine 7 | . 13 11 6 . . . 5 6 6 6 . Core 1 | . . . 2 7 7 7 . . . . . Treads 1 | . . . 7 . . . . . . . . Wheel 13 | . 28 21 18 . . . . . . . . Flight 10 | . . . . 29 30 30 26 26 26 26 12 Device 10 | . 13 18 4 6 7 7 12 11 12 10 5 Storage 6 | . 14 11 9 . . . . . . . . Processor 8 | . . . 14 15 15 15 13 13 13 15 13 Hackware 14 | . . 10 11 22 23 23 26 26 26 27 33 Protection 1 | . . 3 5 . . . . . . . . Energy Cannon 6 | . 10 15 7 . . . . . . . . Ballistic Gun 2 | . 15 . . . . . . . . . . Ballistic Cannon 4 | . 1 5 9 7 7 2 . . . . . Piercing Weapon 2 | . . . . . . 9 6 12 5 9 5 Peak Build Rating 62 | 6 10 20 33 42 42 43 55 56 50 62 57 Average Rating 29 | 5 7 16 26 41 42 42 51 53 49 53 44 On Entrance 33 | . 6 10 17 31 42 42 43 54 49 50 54 Naked Turns . | . . . . . . . . . . . . Heaviest Build 41 | 13 34 39 41 20 16 16 16 18 24 16 7 Greatest Support 32 | 20 26 26 32 20 20 20 21 20 20 20 15 Greatest Overweight (x) 3 | . 1 1 3 . . . . . 1 . . Average Overweight (x) . | . . 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 10 | 7 14 15 15 5 5 5 5 5 5 5 5 Most Carried 15 | 5 15 15 15 15 5 5 5 5 5 5 5 Average Carried 9 | 1 9 14 14 5 5 5 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 5 14 15 15 5 5 5 5 5 5 5 4 Class Distribution -------------------- 47% | Mutant 17% | Hacker-Scout 15% | Hacker-Ninja 11% | Scavenger-Mutant 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Wizard-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Matter Collected 2310 | 358 282 496 671 85 13 20 140 100 80 27 38 Remotely . | . . . . . . . . . . . . Salvage Created 2800 | 142 285 739 1026 74 38 . 275 38 44 27 112 Parts 179 | 9 25 54 51 4 1 . 15 7 6 3 4 Haulers Intercepted 6 | . 1 1 3 . . . 1 . . . . Recyclers Shooed 4 | . 1 . 1 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . 1 4 . 6 5 . 4 Prevented 1 | . . . . . . . . . . . 1 Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Combat Hostiles Destroyed 44 | . 6 14 16 . . . . 2 4 . 2 Melee 2 | . . . . . . . . . . . 2 Guns 3 | . 3 . . . . . . . . . . Cannons 30 | . 3 14 13 . . . . . . . . AOE 9 | . . . 3 . . . . 2 4 . . Classes Destroyed 16 | 3 6 1 4 . 1 . . . . . 1 Worker 3 | 1 . 1 . . . . 1 . . . . Builder 1 | . . . 1 . . . . . . . . Tunneler 4 | 2 . . 2 . . . . . . . . Hauler 6 | . 1 1 3 . . . 1 . . . . Recycler 5 | 1 . . 2 1 . . 1 . . . . Minesweeper 2 | . . . . . 1 . . 1 . . . Mechanic 2 | . 1 . 1 . . . . . . . . Operator 6 | . 2 2 1 1 . . . . . . . Watcher 6 | . 1 3 1 . . . 1 . . . . Swarmer 10 | . 3 1 . . . . . 2 4 . . Grunt 22 | . 3 9 10 . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 6 | . . 4 2 . . . . . . . . Hunter 2 | . . . 2 . . . . . . . . Programmer 2 | . . . . . . . . . . . 2 Best Kill Streak 6 | 2 3 4 6 1 1 . 1 2 4 1 2 Combat Bots Only 4 | . 3 4 3 . . . . 2 4 . 2 Max Kills in Single Turn 3 | 1 1 1 2 1 1 . 1 2 3 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 2 . . . . 2 3 . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . Data Miner (-6/Data Miner) Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Hostile Shots Fired 303 | . 33 44 95 10 6 6 . 36 1 17 55 Missed 114 | . 8 13 25 5 3 4 . 22 1 11 22 Damage Taken 3155 | . 226 357 1110 69 17 34 24 225 . 285 808 Core 1057 | . 47 31 87 12 6 18 . 61 . 223 572 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 28 | . . . 28 . . . . . . . . Regen/Repaired (Parts) 286 | . 33 97 132 . . . 24 . . . . Core Remaining (%) 90 | 100 81 92 84 . . 94 . . . . . Volleys Fired 195 | 20 42 41 86 3 . . . 1 2 . . Largest 2 | 2 2 2 2 1 . . . 1 1 . . Hottest 136 | 40 80 136 103 48 . . . 43 43 . . Shots Fired 374 | 40 84 82 162 3 . . . 1 2 . . Gun 107 | 40 67 . . . . . . . . . . Cannon 263 | . 17 82 161 3 . . . . . . . Launcher 4 | . . . 1 . . . . 1 2 . . Special . | . . . . . . . . . . . . Kinetic 212 | 40 67 14 88 3 . . . . . . . Thermal 158 | . 17 68 73 . . . . . . . . Explosive 4 | . . . 1 . . . . 1 2 . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 11 | 6 5 8 11 4 . . . . 1 . . Robot Miss Streak 6 | 3 5 5 6 . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 244 | 27 40 50 96 7 6 . 8 1 1 1 7 Core Hits 107 | 7 16 23 43 2 1 . 4 4 4 1 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 9 | . . 2 2 1 . . 1 1 . . 2 Blast 5 | . . 2 2 1 . . . . . . . Impale 4 | . . . . . . . 1 1 . . 2 Melee Attacks 81 | . . 8 6 12 9 1 35 2 . 1 7 Impact 8 | . . 8 . . . . . . . . . Slashing 28 | . . . 6 12 9 1 . . . . . Piercing 42 | . . . . . . . 32 2 . 1 7 Sneak Attacks 9 | . . . . 1 1 . 5 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 Damage Inflicted 5933 | 290 488 1074 2277 275 254 . 341 162 398 83 291 Guns 639 | 290 349 . . . . . . . . . . Cannons 3216 | . 139 1074 1916 87 . . . . . . . Explosions 827 | . . . 359 . . . . 70 398 . . Melee 1249 | . . . . 188 254 . 341 92 . 83 291 Ramming 2 | . . . 2 . . . . . . . . Kinetic 1662 | 290 349 168 768 87 . . . . . . . Thermal 2193 | . 139 906 1148 . . . . . . . . Explosive 827 | . . . 359 . . . . 70 398 . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 442 | . . . . 188 254 . . . . . . Piercing 807 | . . . . . . . 341 92 . 83 291 Highest Corruption 2 | . 2 . . . . . . 1 1 1 2 Average Corruption 1 | . 2 . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 15 | . 13 . . . . . . 1 . . 1 Message Errors 3 | . 2 . . . . . . 1 . . . Matter Fused 4 | . 4 . . . . . . . . . . Heat Flow Errors 1 | . 1 . . . . . . . . . . Energy Discharges 1 | . 1 . . . . . . . . . . Data Loss (minor) 4 | . 3 . . . . . . . . . 1 Data Loss (major) 2 | . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 285 | . 7 3 66 47 70 . 52 . 17 . 23 Projectiles 10 | . 7 3 . . . . . . . . . Explosions 83 | . . . 66 . . . . . 17 . . Melee 192 | . . . . 47 70 . 52 . . . 23 Knockbacks 7 | . . . 6 1 . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 7 | . . . 6 1 . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 307 | . 247 213 307 10 . 2 . 13 . . . Average Temperature 73 | . 52 55 89 4 . 2 . 8 . . . Received Heat Transfer 717 | . 36 114 468 18 . 18 . 36 . . 27 Effects 4 | . . . 4 . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . Interference 3 | . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . 3 . . . . . . . . . Heat Transferred 3922 | . 296 1554 2072 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Peak Influence 468 | 20 139 214 468 437 . . 281 . . . . Initial 196 | . 13 . 87 144 . . 196 . . . . Average 153 | 7 72 92 218 315 . . 197 . . . . Maximum Alert Level 2 | . . 1 2 2 . . 1 . . . . Low Security (%) 69 | 100 100 95 42 13 . . 54 . . . . Level 1 25 | . . 4 47 53 . . 45 . . . . Level 2 5 | . . . 10 32 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . 2 6 3 2 . . 5 . . . . Investigation 8 | . 1 3 2 1 . . 1 . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 7 | . 1 3 1 1 . . 1 . . . . Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Distress Signals 7 | . 2 1 3 . . . . . . . 1 Communications Jammed 6 | . . . . . . . 6 . . . . Distress Signals 6 | . . . . . . . 6 . . . . Times Spotted 115 | . 14 22 23 8 1 9 5 11 2 4 16 Peak Tracking Total 12 | . 3 3 4 8 1 5 2 12 4 4 9 Tactical Retreats 18 | . 1 1 3 5 1 2 . 4 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Traps Triggered 2 | . 1 . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 54 | . . . . . . . 54 . . . . Triggered 1 | . . . . . . . 1 . . . . Disarmed 2 | . . . . . . . 2 . . . . Reprogrammed 14 | . . . . . . . 14 . . . . Reused 2 | . . . . . . . 1 . . 1 . Traps Extracted . | . . . . . . . . . . . . Installed 8 | . . . . . . . . 5 . 3 . Triggered 2 | . . . . . . . 1 . . . 1 Most Traps Carried 3 | . . . . . . . . 3 3 3 . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Machines Disabled 7 | . . 2 3 . . 1 . 1 . . . Max in Single Turn 1 | . . 1 1 . . 1 . 1 . . . Garrison Access 1 | . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Machines Accessed 38 | . 3 7 8 5 . . 11 . . 4 . Terminals 23 | . 2 4 5 4 . . 8 . . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations 4 | . 1 1 1 . . . 1 . . . . Recycling Units 3 | . . 1 1 1 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 134 | . 8 34 23 12 . . 30 . . 27 . Successful 89 | . 3 21 14 5 . . 19 . . 27 . Failed 45 | . 5 13 9 7 . . 11 . . . . Catastrophic 4 | . 1 1 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 50 | . 3 18 7 8 . . 13 1 . . . Terminals 72 | . 5 20 16 11 . . 20 . . . . Fabricators 8 | . . . . . . . 8 . . . . Repair Stations 15 | . 3 6 4 . . . 2 . . . . Recycling Units 6 | . . 3 2 1 . . . . . . . Scanalyzers 5 | . . 5 . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Terminal Hacks 50 | . 1 6 5 3 . . 8 . . 27 . Record 11 | . . . . . . . . . . 11 . Part Schematic 10 | . . . . 1 . . 1 . . 8 . Robot Schematic 5 | . . . . . . . . . . 5 . Robot Analysis 4 | . . 3 . . . . 1 . . . . Prototype ID Bank 4 | . . . . . . . 1 . . 3 . Open DSF 1 | . . . . . . . 1 . . . . Branch Access Points 4 | . . 1 1 1 . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . . . . Unreport Threat 2 | . . 1 1 . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . Recall Reinforcements 2 | . . . 1 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . 4 . . . . Network Status 1 | . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Build 2 | . . . . . . . 2 . . . . Repair Station Hacks 14 | . 2 6 4 . . . 2 . . . . Scan Component 7 | . 1 3 2 . . . 1 . . . . Repair 7 | . 1 3 2 . . . 1 . . . . Recycling Unit Hacks 2 | . . 1 1 . . . . . . . . Retrieve Components 2 | . . 1 1 . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 14 | . . 4 3 2 . . 5 . . . . Terminals 8 | . . 3 2 1 . . 2 . . . . Assimilate 3 | . . . 1 1 . . 1 . . . . Botnet 4 | . . 3 1 . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . Fabricators 3 | . . . . . . . 3 . . . . Report 1 | . . . . . . . 1 . . . . Fabnet 2 | . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . 1 1 1 . . . . . . . Tunnel 3 | . . 1 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 28 | . 2 6 6 4 . . 10 . . . . Full Trace Events 5 | . 1 2 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . Robots Built 2 | . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . Time 134 | . . . . . . . 134 . . . . Total Robot Build Rating 8 | . . . . . . . 8 . . . . Part Schematics Acquired 12 | . . 2 . 1 . . 1 . . 8 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 95 | . . . . . . . 95 . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 7 | . 1 3 2 . . . 1 . . . . Time 212 | . 26 103 58 . . . 25 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 20 | . . 10 10 . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . . parse_system 1 | . . . . . . . 1 . . . . no_distress 1 | . . . . . . . 1 . . . . Relay Couplers Released 2 | . . . 2 . . . . . . . . Machine Destruction 2 | . . . 2 . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Total Allies 3 | . . . . . . . 3 . . . . Largest Group 3 | . . . . . . . 3 1 . . . Highest-Rated Group 74 | . . . . . . . 74 10 . . . Highest-Rated Ally 32 | . . . . . . . 32 10 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . 11 . . . . Total Damage 398 | . . . . . . . 398 . . . . Kills 2 | . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Robot Analysis Total 4 | . . 3 . . . . 1 . . . . Derelict Logs Recovered 6 | . . . . . 1 1 . 1 3 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Turns Passed 4958 | 135 864 892 1144 252 144 235 653 234 144 69 192 Spaces Moved 5789 | 76 345 471 681 612 355 515 1338 550 404 132 310 Core 27 | 1 . . . . . . . . . . 26 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 1572 | 75 345 471 681 . . . . . . . . Hover . | . . . . . . . . . . . . Flight 4190 | . . . . 612 355 515 1338 550 404 132 284 Fastest Speed 31 | 50 80 95 95 31 31 31 31 31 31 31 34 Average Speed 50 | 79 97 101 102 31 31 31 31 31 31 31 38 Slowest Speed 135 | 80 105 105 135 31 31 31 31 31 101 34 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . 1 1 . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 5 34 45 41 17 63 37 35 71 60 78 52 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . . 1 1 1 . . . . . 1 . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 10 | . . . . . . 4 . 2 4 . . Spaces Dug 45 | . . 5 6 6 . . 17 . 11 . . Terrain Destroyed 117 | . . 5 47 6 . . 17 15 27 . . Melee 34 | . . 5 6 6 . . 17 . . . . Projectile 9 | . . . 9 . . . . . . . . AOE 74 | . . . 32 . . . . 15 27 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Total 7349 | 112 799 789 961 657 374 591 1520 604 419 156 367 Wait 949 | . 377 216 117 10 11 65 61 34 3 12 43 Move 5772 | 75 344 470 680 611 354 512 1335 549 403 131 308 Hop 3 | . . . . . . 1 1 . . . 1 Pick Up 68 | 6 15 12 15 4 . 4 6 2 3 1 . Fast Attach 42 | 6 4 5 17 2 . 2 4 . . 1 1 Attach 18 | 1 1 3 1 6 . . 3 1 . 1 1 Detach 8 | 1 1 1 . 2 . . 1 1 . 1 . Swap 63 | 1 5 18 9 . . . 8 7 5 3 7 Drop 89 | 2 10 15 29 7 . 6 12 2 3 2 1 Fire 195 | 20 42 41 86 3 . . . 1 2 . . Melee 79 | . . 8 6 12 9 1 35 2 . 1 5 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 62 | . . . . . . . 54 5 . 3 . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Zio) -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 136 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 901 | -10/Materials | Discovered new exit (range 15) 976 | -10/Materials | Repaired Beam Cannon 1000 | -10/Materials | Entered another Materials area 1000 | -9/Materials | Evolved 2 slots: Utility x2 1326 | -9/Materials | Identified exit to Mines 1660 | -9/Materials | Repaired Lgt. Armor Plating 1712 | -9/Materials | Repaired Adv. Beam Cannon 1804 | -9/Materials | Repaired Lgt. Armor Plating 1889 | -9/Materials | Discovered new exit (range 3) 1892 | -9/Materials | Entered another Materials area 1892 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1921 | -8/Materials | Identified exit to Storage 2270 | -8/Materials | Repaired Lgt. Cannon 2304 | -8/Materials | Repaired Arm. Wheel 2998 | -8/Materials | Discovered new exit (range 10) 3036 | -8/Materials | Entered Factory 3036 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3157 | -7/Factory | Identified exit to Lower Caves 3288 | -7/Factory | Entered Lower Caves 3353 | -7/Lower Caves | Build established: Hacker-Scout 3406 | -7/Lower Caves | Learned Factory trap positions 3411 | -7/Lower Caves | Discovered new exit (range 8) 3431 | -7/Lower Caves | Identified exit to Lower Caves 3432 | -7/Lower Caves | Entered another Lower Caves area 3446 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3451 | -7/Lower Caves | Discovered new exit (range 9) 3453 | -7/Lower Caves | Identified exit to Factory 3576 | -7/Lower Caves | Identified exit to Zion 3667 | -7/Lower Caves | Entered Factory 3667 | -6/Factory | Evolved 2 slots: Utility x2 3668 | -6/Factory | Loaded intel: 100 trap records 3688 | -6/Factory | Identified exit to DSF 3802 | -6/Factory | Repaired Imp. Flight Unit 3944 | -6/Factory | Identified exit to Lower Caves 3944 | -6/Factory | Identified exit to Extension 3994 | -6/Factory | Build established: Hacker-Ninja 4050 | -6/Factory | Discovered new exit (range 14) 4055 | -6/Factory | Identified exit to Factory 4099 | -6/Factory | Discovered exit to Factory (range 15) 4133 | -6/Factory | Fabricated Y-54 Guardian (x2) 4159 | -6/Factory | Garrison activated, responded to threat 4320 | -6/Factory | Entered Lower Caves 4320 | -6/Lower Caves | Accompanied by 1 ally 4384 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4465 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4482 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 4552 | -6/Lower Caves | Discovered new exit (range 5) 4554 | -6/Lower Caves | Identified exit to Lower Caves 4554 | -6/Lower Caves | Entered another Lower Caves area 4606 | -6/Lower Caves | Encountered a Warlord checkpoint 4621 | -6/Lower Caves | Learned Factory trap positions 4622 | -6/Lower Caves | Learned 4 Factory zone layouts 4642 | -6/Lower Caves | Learned Factory non-interactive machine intel 4663 | -6/Lower Caves | Discovered new exit (range 11) 4667 | -6/Lower Caves | Identified exit to Data Miner 4698 | -6/Lower Caves | Entered Data Miner 4698 | -6/Data Miner | Discovered new exit (range 6) 4704 | -6/Data Miner | Met Data Miner 4710 | -6/Data Miner | Learned location of Section 7 (-2) 4710 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4715 | -6/Data Miner | Received God Mode back door access code from Data Miner 4744 | -6/Data Miner | Destroyed Data Miner 4748 | -6/Data Miner | Data Conduit disabled 4755 | -6/Data Miner | Found Prototype Hackware 4755 | -6/Data Miner | Identified Deep Network Scanner 4757 | -6/Data Miner | Found Prototype Hackware 4767 | -6/Data Miner | Identified exit to Proximity Caves 4767 | -6/Data Miner | Entered Proximity Caves 4889 | -5/Proximity Caves | Spotted B-75 Beast 4945 | -5/Proximity Caves | Core integrity fell below 50% 4956 | -5/Proximity Caves | Core integrity fell below 20% 4959 | -5/Proximity Caves | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 04773_ Destroyed Imp. Heat Sink. 04773_ Spear follow-up attack on P-70 Sage. 04775_ Mic. Fission Core fries itself beyond repair. 04776_ Spear follow-up attack on P-70 Sage. 04776_ Imp. Flight Unit destroyed. 04779_ P-70 Sage suffers critical hit (Impale). 04779_ Destroyed Tesla Rifle. 04784_ P-70 Sage suffers critical hit (Impale). 04784_ P-70 Sage destroyed. 04787_ Imp. Remote Datajack fries itself beyond repair. 04789_ Acquired Mic. Fission Core. 04792_ Dropped Lgt. Angular Momentum Engine. 04792_ Acquired 20 matter. 04816_ Hvy. Pick destroyed. 04867_ System corrupted: Component data lost. 04892_ Spear destroyed. 04944_ Imp. Flight Unit destroyed. 04946_ Imp. Reaction Control System destroyed. 04957_ Dispatcher launches Target Drone into the air. 04959_ Target Drone destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ??????????????????????? | | ????????????????? d ????????????????????? | | ?????????????? ?????????????????? | | ???????????? ???????????????? | | ?????????? ?????????????? | | ????????? ????????????? | | ???????? ????????????? | | ??????? ???????????? | | ??????# ???????????? | | ??????# ??????????? | | ??????# ??????????? | | ??????# ??????????? | | ??????# #?????????? | | ??????# #?????????? | | ?###### #?????????? | | ?# < #?????????? | | ## @ i #?????????? | | # d #?????????? | | #?????????? | | #?????????? | | #?????????? | | ??????????? | | ??????????? | | # ??????????? | | # ???????????? | | ## ???????????? | | ?# ????????????? | | ?# ????????????? | | ?# d ??????????????? | | ?# ????????????????? | | ?# ???????????????????? | | ?# ?????????????????????? | | ?################## ??????????????????????? | | ??????????????????? ???????????????????????? | | ???????????????????######????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: TH 10 Evasion (%) 73 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 1 Offensive Hacking 55 Defensive Hacking 11 Trap Extractor Capacity 6 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free Fabricated ------------ Y-54 Guardian | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperIntegrityBlaster Manual? 0 Play Time 01:24:40 Cumulative 138.5 hours Start 2025.03.24 @ 15:14:28 End 2025.03.24 @ 16:40:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 60 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 222c2a44-2912-4da9-b901-0452059fb771