Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.07 @ 17:43:58 // AFD2020/Player2 Player: Michael Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (81) 405 Value Destroyed (1803) 1803 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1708) 1708 TOTAL SCORE: 7276 Bonus ------- High Alert Combat Kills 362 Follower Combat Kills 2183 Aligned with FarCom 300 Friendly Fire -1137 Cogmind --------- Core Integrity 0/700 Matter 273/300 Energy 158/160 System Corruption 0% Temperature Cool (0) Movement Rolling (135) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Wheel Armored Wheel > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Improved Weapon Shielding > --- WEAPON (5) ------- High-powered Shotgun Assault Cannon Guided Missile Launcher Scythe > --- INVENTORY (28) --- Micro Nuclear Core Wheel Wheel High-capacity Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Long-range Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Power Shielding Improved Propulsion Shielding Hardened Heavy Armor Plating Dynamic Insulation System System Backup Module Guided Plasma Cannon Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun Improved Grenade Launcher Guided Missile Launcher Greatsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter System Backup Module > --- WEAPON ----------- Assault Cannon Guided Missile Launcher Greatsword > --- INVENTORY -------- Micro Nuclear Core Wheel Wheel High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Long-range Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Power Shielding Improved Propulsion Shielding Improved Weapon Shielding Hardened Heavy Armor Plating Dynamic Insulation System Guided Plasma Cannon Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun High-powered Shotgun Improved Grenade Launcher Guided Missile Launcher [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device System Backup Module Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Improved Weapon Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Guided Missile Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . . . 4 . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 3 | . . . . . 1 . 2 Weapon 3 | . . . . . 3 . . Parts Attached 107 | 6 20 3 2 6 22 11 37 Power 8 | 1 1 . . . 2 2 2 Engine 4 | 1 1 . . . 1 1 . Core 4 | . . . . . 1 1 2 Reactor . | . . . . . . . . Propulsion 18 | 2 5 . . 1 3 2 5 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 18 | 2 5 . . 1 3 2 5 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 1 4 . 2 . 2 . 12 Device 6 | . 2 . . . . . 4 Storage 7 | 1 2 . 2 . 1 . 1 Processor 2 | . . . . . . . 2 Hackware . | . . . . . . . . Protection 6 | . . . . . 1 . 5 Artifact . | . . . . . . . . Weapon 60 | 2 10 3 . 5 15 7 18 Energy Gun 7 | 1 3 . . 1 1 . 1 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 19 | 1 2 1 . 2 5 2 6 Ballistic Cannon 16 | . 5 1 . 1 5 3 1 Launcher 11 | . . 1 . 1 4 2 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 6 | . . . . . . . 6 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 9 | . 1 . . 1 5 1 1 Power 1 | . 1 . . . . . . Propulsion 3 | . . . . . 3 . . Utility . | . . . . . . . . Weapon 5 | . . . . 1 2 1 1 Highest Loss Streak 2 | . 1 . . 1 2 1 1 Average Slot Usage (%) 95 | . 97 100 100 99 90 96 95 Engine 4 | . 14 14 14 14 5 7 . Core 4 | . . . . . 3 1 7 Wheel 18 | . 28 28 28 28 14 16 15 Device 2 | . 9 . . . . . 2 Storage 23 | . 15 28 28 28 23 27 23 Processor 3 | . . . . . . . 6 Protection 2 | . . . . . 1 . 4 Energy Gun 2 | . 7 1 . . 3 7 . Ballistic Gun 14 | . 9 14 14 23 20 16 12 Ballistic Cannon 11 | . 10 12 14 3 14 17 11 Launcher 1 | . . . . . 3 1 . Slashing Weapon 4 | . . . . . . . 8 Naked Turns . | . . . . . . . . Heaviest Build 125 | 13 41 43 75 75 115 122 125 Greatest Support 22 | 20 20 20 20 20 20 20 22 Greatest Overweight (x) 11 | . 2 2 3 3 11 11 6 Average Overweight (x) 4 | . . 2 2 3 6 5 5 Largest Inventory Capacity 28 | 6 16 16 20 20 28 28 28 Average Capacity 24 | 5 8 16 19 20 24 28 28 Most Carried 28 | 6 11 14 20 19 27 28 28 Average Carried 23 | 3 7 13 18 18 21 26 27 Final Capacity 28 | 6 16 16 20 20 28 28 28 Final Carried 28 | 6 11 13 17 19 27 26 28 Class Distribution -------------------- 57% | Hauler-Mutant 22% | Hauler-Skirmisher 15% | Mutant 4% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Storage Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Matter Collected 2888 | 229 387 370 151 124 541 163 923 Remotely . | . . . . . . . . Salvage Created 2584 | . 329 275 . 96 559 177 1148 Parts 154 | . 34 12 . 7 29 19 53 Haulers Intercepted 6 | . 1 . . . 1 . 4 Recyclers Shooed 5 | . . . . . 2 2 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 39 | . 3 3 . 7 10 2 14 Melee 3 | . . . . . . . 3 Guns 11 | . 2 1 . 4 2 1 1 Cannons 7 | . 1 . . . 2 1 3 AOE 18 | . . 2 . 3 6 . 7 Classes Destroyed 17 | . 6 2 . 1 3 . 5 Worker 16 | . 4 . . 1 4 3 4 Builder 3 | . 1 . . . . 1 1 Tunneler 2 | . 1 . . . 1 . . Hauler 6 | . 1 . . . 1 . 4 Recycler 8 | . . 3 . . 1 . 4 Operator 1 | . . . . . . . 1 Watcher 6 | . 3 . . . 1 . 2 Swarmer 7 | . . 3 . 3 . . 1 Grunt 18 | . 3 . . . 6 1 8 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . . . 1 Protector 1 | . . . . . . . 1 Sentry 3 | . . . . . 1 1 1 Demolisher 1 | . . . . . 1 . . Hunter 2 | . . . . . 2 . . Programmer 1 | . . . . . . . 1 Assembled 4 | . . . . 4 . . . Best Kill Streak 6 | . 4 3 . 3 5 2 6 Combat Bots Only 4 | . 1 2 . 3 4 1 4 Max Kills in Single Turn 4 | . 1 2 . 3 4 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 . 3 3 . 3 Melee 2 | . . . . . . . 2 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Damage Taken 2091 | . 363 47 . 129 601 215 736 Core 345 | . 41 21 . 12 67 18 186 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 54 | 100 . . . 25 . 38 . Volleys Fired 149 | . 32 7 . 23 28 18 41 Largest 5 | . 2 2 . 2 5 5 5 Hottest 169 | . 78 59 . 60 149 163 169 Shots Fired 396 | . 63 13 . 45 119 42 114 Gun 235 | . 30 6 . 44 79 25 51 Cannon 141 | . 33 6 . . 33 16 53 Launcher 20 | . . 1 . 1 7 1 10 Special . | . . . . . . . . Kinetic 337 | . 49 12 . 35 107 33 101 Thermal . | . . . . . . . . Explosive 20 | . . 1 . 1 7 1 10 Electromagnetic 39 | . 14 . . 9 5 8 3 Robot Hit Streak 11 | . 11 10 . 5 6 11 7 Robot Miss Streak 9 | . 3 1 . 5 5 2 9 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 225 | . 40 7 . 20 55 22 81 Core Hits 139 | . 17 7 . 16 42 8 49 Critical Hits 5 | . 1 . . . 1 1 2 Critical Kills 3 | . . . . . 1 1 1 Critical Parts Destroyed 2 | . 1 . . . . . 1 Melee Attacks 73 | . . . . . . . 73 Impact . | . . . . . . . . Slashing 73 | . . . . . . . 73 Piercing . | . . . . . . . . Sneak Attacks 15 | . . . . . . . 15 Combat Hostiles . | . . . . . . . . Follow-up Attacks 3 | . . . . . . . 3 Damage Inflicted 7634 | . 805 258 . 417 1558 245 4351 Guns 1531 | . 264 44 . 242 459 153 369 Cannons 1217 | . 470 60 . . 276 41 370 Explosions 2550 | . 71 154 . 175 823 51 1276 Melee 2336 | . . . . . . . 2336 Ramming . | . . . . . . . . Kinetic 2405 | . 569 104 . 198 693 114 727 Thermal 122 | . 71 . . . . 51 . Explosive 2428 | . . 154 . 175 823 . 1276 Electromagnetic 343 | . 165 . . 44 42 80 12 Impact . | . . . . . . . . Slashing 2336 | . . . . . . . 2336 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 1 1 2 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged 5 | . . . . . . . 5 Effects 18 | . . . . . 3 3 12 Message Errors 7 | . . . . . 1 2 4 Energy Discharges 3 | . . . . . . . 3 Data Loss (minor) 4 | . . . . . 1 1 2 Targeting Errors 4 | . . . . . 1 . 3 Overload Shots . | . . . . . . . . Overflow Damage 652 | . 49 . . . 42 . 561 Projectiles 74 | . 49 . . . . . 25 Explosions 98 | . . . . . 42 . 56 Melee 480 | . . . . . . . 480 Knockbacks 21 | . 14 1 . . 3 . 3 Impact . | . . . . . . . . Kinetic 21 | . 14 1 . . 3 . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 116 | . . 40 . 25 51 . . Shots 4 | . . 1 . 1 2 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 450 | . 233 . . 40 450 142 234 Average Temperature 82 | . 79 . . 30 109 71 61 Received Heat Transfer 726 | . 201 . . 60 207 54 204 Effects 5 | . . . . . 5 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Interference 2 | . . . . . 2 . . Short Circuit 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 200 | . 100 . . . . 100 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 2 . . . . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Peak Influence 1831 | . 250 235 . 127 527 491 1831 Average Influence 356 | . 86 202 . 76 242 307 482 Maximum Alert Level 5 | . 1 1 . . 2 2 5 Low Security (%) 39 | 100 93 27 . 100 51 20 24 Level 1 34 | . 6 72 . . 25 61 38 Level 2 13 | . . . . . 22 17 14 Level 3 5 | . . . . . . . 9 Level 4 4 | . . . . . . . 7 Level 5 3 | . . . . . . . 5 High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 27 | . . . . . 6 1 20 Investigation 1 | . . . . . . . 1 Extermination 7 | . . . . . . . 7 Reinforcement 13 | . . . . . 3 1 9 Assault 3 | . . . . . . . 3 Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Construction Impeded 5 | . . . . . 2 1 2 Haulers Reinforced 3 | . . . . . . . 3 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Distress Signals 12 | . . . . . 7 . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 107 | . 11 6 . 15 21 10 44 Peak Tracking Total 7 | . 2 3 . 6 4 3 7 Tactical Retreats 3 | . 1 . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Traps Triggered 12 | . 1 . . . 1 2 8 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Machines Disabled 14 | . . . . 1 2 1 10 Max in Single Turn 1 | . . . . 1 . 1 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Machines Accessed 42 | . 11 . 1 . 7 5 18 Terminals 26 | . 8 . . . 5 4 9 Fabricators . | . . . . . . . . Repair Stations 6 | . 1 . . . 1 1 3 Recycling Units 5 | . 2 . . . 1 . 2 Scanalyzers 2 | . . . . . . . 2 Garrison Access 2 | . . . . . . . 2 Total Hacks 98 | . 24 . 1 . 19 21 33 Successful 46 | . 8 . 1 . 11 13 13 Failed 52 | . 16 . . . 8 8 20 Catastrophic 11 | . 5 . . . 2 . 4 Database Lockouts . | . . . . . . . . Manual 22 | . 8 . 1 . 4 4 5 Terminals 70 | . 19 . . . 16 19 16 Fabricators . | . . . . . . . . Repair Stations 13 | . 2 . . . 2 2 7 Recycling Units 7 | . 3 . . . 1 . 3 Scanalyzers 4 | . . . . . . . 4 Garrison Access 3 | . . . . . . . 3 Terminal Hacks 24 | . 3 . 1 . 7 10 3 Open Door 1 | . . . . . . 1 . Level Access Points 1 | . . . . . . 1 . Branch Access Points 2 | . . . . . 1 1 . Emergency Access Points 2 | . . . . . 1 1 . Terminal Index 1 | . . . . . . 1 . Unreport Threat 2 | . . . . . 1 1 . Locate Traps 3 | . . . . . 1 1 1 Recall Extermination 1 | . . . . . . . 1 Recall Reinforcements 1 | . . . . . 1 . . Recall Assault 1 | . . . . . 1 . . Hauler Manifests 3 | . 1 . . . . 1 1 Registered Components 1 | . . . . . . 1 . Zone Layout 4 | . 2 . . . 1 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 11 | . 2 . . . 2 2 5 Scan Component 6 | . 1 . . . 1 1 3 Repair 5 | . 1 . . . 1 1 2 Recycling Unit Hacks 5 | . 2 . . . 1 . 2 Process 1 | . . . . . . . 1 Retrieve Components 4 | . 2 . . . 1 . 1 Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 1 . . . 1 1 1 Terminals 4 | . 1 . . . 1 1 1 Assimilate 1 | . . . . . . . 1 Botnet 3 | . 1 . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 31 | . 8 . . . 5 2 16 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . 1 . . . 1 1 2 Time 160 | . 26 . . . 26 44 64 Parts Recycled . | . . . . . . . . Recycled Matter 249 | . . . . . . . 249 Retrieved Matter . | . . . . . . . . Retrieved Components 18 | . 8 . . . . . 10 Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Total Allies 5 | . 1 . . . . . 4 Largest Group 4 | . 1 1 1 1 1 1 4 Highest-Rated Group 186 | . 60 60 60 61 77 84 186 Highest-Rated Ally 96 | . 60 60 60 61 77 84 96 Total Orders . | . . . . . . . . Ally Attacks 275 | . 7 7 . 32 42 22 165 Total Damage 7962 | . 137 194 . 382 1146 607 5496 Kills 107 | . 3 4 . 9 18 9 64 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Turns Passed 6986 | 40 693 252 437 327 961 543 3733 Spaces Moved 4645 | 32 599 220 348 190 505 330 2421 Core 2 | 2 . . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 4643 | 30 599 220 348 190 505 330 2421 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 100 100 110 120 130 130 Average Speed 125 | 78 86 100 107 110 147 137 134 Slowest Speed 190 | 80 100 100 110 110 190 190 140 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 3 88 60 70 26 35 38 69 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 48 | . . . . . . 13 35 Terrain Destroyed 167 | . 8 5 . 8 45 18 83 Melee 35 | . . . . . . . 35 Projectile 11 | . 2 1 . . 2 4 2 AOE 121 | . 6 4 . 8 43 14 46 Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Total 5420 | 43 711 238 413 263 652 392 2708 Wait 315 | . 35 5 48 42 79 10 96 Move 4638 | 31 598 219 347 189 504 329 2421 Hop . | . . . . . . . . Pick Up 66 | 6 12 3 9 3 14 1 18 Fast Attach 27 | 6 4 . . . 4 6 7 Attach 18 | . . . . 1 6 2 9 Detach 16 | . 1 . . . 2 6 7 Swap 62 | . 16 3 2 5 12 3 21 Drop 56 | . 13 1 7 . 3 9 23 Fire 149 | . 32 7 . 23 28 18 41 Melee 65 | . . . . . . . 65 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . 8 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 17) 169 | -10/Materials | Discovered new exit (range 16) 270 | -10/Materials | Discovered new exit (range 6) 332 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 15) 592 | -10/Materials | Repaired Terrain Scanner 734 | -10/Materials | Entered Mines 734 | -10/Mines | Accompanied by 1 ally 758 | -10/Mines | Discovered new exit (range 15) 762 | -10/Mines | Learned location of Recycling (-8) 949 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 954 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 954 | -10/Mines | Discovered new exit (range 5) 986 | -10/Mines | Entered Exiles 986 | -10/Exiles | Accompanied by 1 ally 1016 | -10/Exiles | Met 8R-AWN 1032 | -10/Exiles | Met EX-HEX 1095 | -10/Exiles | Met EX-DEC 1199 | -10/Exiles | Met EX-BIN 1212 | -10/Exiles | Aligned with FarCom system 1213 | -10/Exiles | Given EX-Vault access code 1238 | -10/Exiles | Opened EX-Vault 1248 | -10/Exiles | Found Gui. Plasma Cannon 1251 | -10/Exiles | Found Superbattery 1257 | -10/Exiles | Found Potential Leg 1262 | -10/Exiles | Found Potential Leg 1287 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1356 | -10/Exiles | Discovered new exit (range 11) 1399 | -10/Exiles | Build established: Hauler-Mutant 1423 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1423 | -10/Exiles | Entered Mines 1423 | -9/Mines | Accompanied by 1 ally 1424 | -9/Mines | Assembled infested the area 1505 | -9/Mines | Core integrity fell below 50% 1581 | -9/Mines | Discovered new exit (range 10) 1587 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1750 | -9/Mines | Entered Materials 1750 | -8/Materials | Accompanied by 1 ally 1750 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 1940 | -8/Materials | Repaired Grenade Launcher 2070 | -8/Materials | Build established: Hauler-Skirmisher 2162 | -8/Materials | Identified exit to Storage 2202 | -8/Materials | Discovered new exit (range 5) 2211 | -8/Materials | Garrison activated, responded to threat 2348 | -8/Materials | Core integrity fell below 50% 2711 | -8/Materials | Entered Storage 2711 | -8/Storage | Accompanied by 1 ally 3091 | -8/Storage | Repaired Broken Hvy. Assault Rifle 3176 | -8/Storage | Found Prototype Launcher 3176 | -8/Storage | Identified Gui. Missile Launcher 3182 | -8/Storage | Found Gui. Missile Launcher 3206 | -8/Storage | Discovered new exit (range 7) 3206 | -8/Storage | Identified exit to Recycling 3206 | -8/Storage | Identified exit to Factory 3254 | -8/Storage | Entered Factory 3254 | -7/Factory | Accompanied by 1 ally 3254 | -7/Factory | Evolved 2 slots: Utility x2 3912 | -7/Factory | Build established: Hauler-Mutant 4026 | -7/Factory | Discovered new exit (range 5) 4325 | -7/Factory | Discovered new exit (range 5) 4800 | -7/Factory | Build established: Hauler-Assassin 4849 | -7/Factory | Identified exit to Factory 5046 | -7/Factory | Discovered exit to Factory (range 10) 5387 | -7/Factory | Discovered exit to Factory (range 8) 5427 | -7/Factory | Build established: Hauler-Mutant 5428 | -7/Factory | Allied Derelicts emerged from ambush trap array 5537 | -7/Factory | Repaired Hvy. Assault Rifle 6025 | -7/Factory | Repaired Hvy. Assault Rifle 6454 | -7/Factory | First assault squad dispatched 6521 | -7/Factory | Core integrity fell below 50% 6688 | -7/Factory | Core integrity fell below 20% 6987 | -7/Factory | Core destroyed Last Messages --------------- 06956_ U-05 Engineer lays Concrete. 06958_ Sneak attack on A-02 Transporter. Player 2: "Eat my volley, A-02 Transporter!" Player 2: "Get out of the way, you big piece of cannon fodder." 06958_ U-05 Engineer lays Concrete. 06959_ A-02 Transporter calls for reinforcements. 06959_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06961_ U-05 Engineer lays Concrete. 06962_ K-01 Serf collects debris. 06962_ U-05 Engineer lays Concrete. 06966_ K-01 Serf collects debris. 06966_ K-01 Serf destroyed. 06967_ U-05 Engineer lays Concrete. 06972_ U-05 Engineer builds a Wall. 06973_ U-05 Engineer lays Concrete. 06977_ U-05 Engineer builds a Wall. 06977_ U-05 Engineer lays Concrete. 06979_ Player 2 attaches Aluminum Leg. 06979_ U-05 Engineer lays Concrete. 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"""" | | """ # """" R"#?????????????????########### | | """ # """#???????????????????????????? | | # #???????????????????????????? | | ######################???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Power Shielding 66 Weapon Shielding 66 Evasion (%) 44 Targeting Accuracy 8 Item Schematics ----------------- Hcp. Storage Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . . 4 . 2 . Power . | . . . . . . . . Propulsion 3 | . . . . 2 . 1 . Utility 3 | . . . . 2 . 1 . Weapon . | . . . . . . . . Parts Attached 120 | . 9 . . 8 34 11 58 Parts Lost 47 | . . . . 7 14 2 24 Damage Taken 6577 | . 32 118 . 852 1148 380 4047 Core 890 | . . 28 . 84 228 28 522 Player 2/Cogmind (%) 72 | . . 57 . 87 77 60 73 Absorbed by Shields . | . . . . . . . . Damage Inflicted 7633 | . 137 194 . 382 1146 607 5167 Player 2/Cogmind (%) 49 | . 14 42 . 47 42 71 54 Combat Hostiles Destroyed 79 | . 3 3 . 8 13 7 45 Player 2/Cogmind (%) 66 | . 50 50 . 53 56 77 76 Game ------ Seed NuclearImprovedBuckler Manual? 0 Play Time 01:59:17 Cumulative 200.9 hours Start 2020.09.06 @ 13:30:53 End 2020.09.07 @ 17:43:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 76 Rogue 40 Adventurer 36 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0 Lore% 39 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 401ee981-22a2-4437-b507-b0d4938217d9