Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 11:46:06 Player: Kyzrati Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (85) 425 Value Destroyed (2418) 2418 Prototype IDs (44) 880 Alien Tech Used (9) 1800 Bonus (9361) 9361 TOTAL SCORE: 23784 Bonus ------- High Alert Combat Kills 72 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Win 3000 Friendly Fire -11 Cogmind --------- Core Integrity 1568/1600 Matter 300/300 Energy 285/460 System Corruption 0% Temperature Cool (6) Movement Flying (21) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Fission Core Micro Antimatter Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array Electron Diverter Electron Diverter Electron Diverter > --- UTILITY (12) ----- Experimental Heat Sink Medium Storage Unit Enhanced Optical Array Seismic Detector Experimental Reaction Control System Improved Cloaking Device Centrium Light Armor Plating Hacking Suite Ghost Barrier Spacefold Activator Microwarp Drive > --- WEAPON (3) ------- Neutron Cannon Power Sword Falx > --- INVENTORY (10) --- Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Electron Diverter Electron Diverter Electron Diverter Flightbrick > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Machine Analyzer Enhanced Optical Array Seismic Detector Improved Targeting Computer Experimental Reaction Control System Improved Cloaking Device Centrium Light Armor Plating Hacking Suite Ghost Barrier Microwarp Drive > --- WEAPON ----------- Neutron Cannon Power Sword Falx > --- INVENTORY -------- Nuclear Pulse Array Nuclear Pulse Array Seismic Detector Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Fusion Bomb Launcher [Rating: 193] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Flightbrick Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Microwarp Drive Weapon Power Sword Energy Gun EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Subdweller Shrapnel Launcher Slashing Weapon Power Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Slots Evolved 18 | . . . 4 2 2 . . . . 2 . . . . . . 2 2 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . 2 1 1 . . . . 1 . . . . . . . 1 . . . . Utility 10 | . . . 1 1 1 . . . . . . . . . . . 2 1 2 . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 138 | 6 2 7 6 7 4 1 . 3 3 6 . 13 4 7 15 3 13 17 7 3 9 2 Power 11 | 1 . 2 . 1 . . . . 1 2 . 1 . . 1 . 1 1 . . . . Engine 7 | 1 . 2 . . . . . . . 2 . 1 . . 1 . . . . . . . Core 3 | . . . . 1 . . . . 1 . . . . . . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 21 | 2 . . 2 1 2 . . . . 1 . 2 . . 4 . . 2 2 1 2 . Treads 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . 1 1 2 . . . . 1 . 2 . . 4 . . 2 2 1 2 . Utility 77 | 1 1 1 3 4 2 1 . 2 1 . . 7 4 7 9 3 6 9 5 2 7 2 Device 44 | . . . 2 1 . 1 . 1 1 . . 2 4 4 7 2 4 4 2 2 5 2 Storage 4 | 1 1 . 1 . . . . . . . . 1 . . . . . . . . . . Processor 10 | . . . . 2 2 . . . . . . 1 . . 2 . 1 1 1 . . . Hackware 4 | . . . . . . . . . . . . 1 . . . . 1 1 1 . . . Protection 13 | . . 1 . 1 . . . 1 . . . 2 . 3 . 1 . 3 1 . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Weapon 29 | 2 1 4 1 1 . . . 1 1 3 . 3 . . 1 . 6 5 . . . . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 10 | . . 2 . . . . . . 1 2 . . . . 1 . 2 2 . . . . Ballistic Gun 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Launcher 4 | . . 1 . . . . . . . . . 1 . . . . 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . 2 . . . . 2 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . Unidentified Prototypes 14 | . . . . 1 2 . . . 1 . . . . . 6 . 1 . 1 2 . . Corrupted Parts 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . System Corruption 4 | . . . . . . . . . 3 . . . . . . . . . . 1 . . Parts Lost 7 | . . 1 3 1 . . . 1 . . . 1 . . . . . . . . . . Power 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . Utility 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Highest Loss Streak 3 | . . 1 3 1 . . . 1 . . . 1 . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 85 68 53 46 71 78 78 76 66 61 70 76 79 80 79 80 78 85 86 88 83 86 Engine 6 | . 14 12 7 5 5 5 5 5 4 . 5 5 5 5 5 5 4 2 . . . . Core 2 | . . . . 4 5 5 5 4 . 5 5 5 5 5 5 5 4 4 3 3 3 4 Treads 9 | . 28 25 14 . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . 5 13 15 15 15 16 15 20 20 20 20 20 20 18 19 19 19 20 24 Device 7 | . . . . 11 15 20 21 19 16 15 15 12 9 11 9 11 11 11 11 15 13 14 Storage 3 | . 14 . 6 . . . . . . . . 1 5 5 5 5 4 4 3 3 3 4 Processor 8 | . . . . 4 15 15 15 15 16 15 15 16 15 15 15 15 13 13 13 11 9 4 Hackware 3 | . . . . . . . . . . . . 1 5 5 5 5 9 11 14 15 7 8 Protection 6 | . . 12 6 3 5 5 5 5 5 5 5 5 5 3 5 3 4 3 3 3 3 4 Energy Cannon 5 | . . 10 7 5 5 5 5 4 . 1 5 5 5 5 4 5 . . 3 3 3 4 Ballistic Gun 4 | . 27 5 . . 5 5 5 5 5 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 4 5 5 5 5 4 7 7 7 7 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 55 | 11 26 39 48 28 28 34 34 35 35 38 38 41 45 41 43 43 43 47 48 48 54 55 Greatest Support 60 | 40 40 40 60 29 35 35 35 37 35 39 39 42 42 42 44 43 43 49 52 57 57 56 Greatest Overweight (x) 2 | 1 . . 1 . . . . . . 1 . . 1 . . . . 2 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 10 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 7 | 6 14 5 9 5 5 5 5 5 5 5 5 6 10 10 10 10 10 10 10 10 10 10 Most Carried 14 | 6 14 14 7 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 Average Carried 7 | 3 11 5 6 4 4 4 5 4 4 4 4 5 9 10 9 10 9 9 9 9 9 8 Final Capacity 15 | 8 15 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 Final Carried 14 | 6 14 5 4 5 5 5 5 3 4 5 5 10 10 10 10 10 10 10 10 10 10 8 Class Distribution -------------------- 34% | Mutant 27% | Scavenger-Sprinter 20% | Hacker-Sprinter 5% | Sprinter 4% | Tank 3% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Mutant | -7/Factory Tank | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Data Miner Scavenger-Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Waste Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Alien-Sprinter | -2/Section 7 Alien-Sprinter | -1/Access Resources | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Matter Collected 2349 | 264 120 150 153 30 30 108 . 10 28 279 . 211 63 158 150 10 90 230 100 10 6 149 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2782 | 122 204 447 241 24 135 78 97 . . 450 . 401 . . . 11 149 131 253 . . 39 Parts 154 | . 18 25 13 3 4 1 4 . . 18 . 34 . . . 1 9 10 12 . . 2 Haulers Intercepted 4 | . . . 1 . 1 . . . . . . . . . . . . . 2 . . . Recyclers Shooed 5 | . . . . . . . . . . 4 . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . 22 . . . 3 9 . . . . . . . . 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Combat Hostiles Destroyed 47 | . 8 13 6 . . . 4 . . 4 . 7 . . . 1 1 3 . . . . Melee 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . Guns 8 | . 8 . . . . . . . . . . . . . . . . . . . . . Cannons 21 | . . 7 6 . . . 4 . . 4 . . . . . . . . . . . . AOE 12 | . . 3 . . . . . . . . . 6 . . . . . 3 . . . . Classes Destroyed 15 | 2 2 1 3 . 1 1 . . . 1 . 1 . . . 1 1 1 . . . . Worker 7 | . . . 2 . . . . . . 1 . 4 . . . . . . . . . . Builder 5 | . . . 1 . . . . . . . . 4 . . . . . . . . . . Tunneler 7 | 1 . . . 1 . . . . . 1 . 3 . . . . . . 1 . . . Hauler 4 | . . . 1 . 1 . . . . . . . . . . . . . 2 . . . Recycler 6 | 1 . . . . . . . . . 3 . 1 . . . . 1 . . . . . Minesweeper 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 6 | . . . . . . . . . . 1 . 1 . . . . 1 1 1 . . 1 Swarmer 24 | . 5 4 . . . . 4 . . 4 . 4 . . . . . 3 . . . . Grunt 12 | . 3 1 6 . . . . . . . . 2 . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Subdweller 8 | . . 8 . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 4 4 3 1 1 1 4 . . 9 . 8 . . . 1 2 3 3 . . 1 Combat Bots Only 6 | . 4 4 3 . . . 4 . . 4 . 6 . . . 1 1 3 . . . . Max Kills in Single Turn 7 | 1 1 3 1 1 1 1 1 . . 1 . 7 . . . 1 1 2 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 3 . . . . . . . . . 6 . . . . . 2 . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Hostile Shots Fired 352 | . 37 63 38 . 22 . 25 3 . 32 . 59 . . . 6 10 23 15 8 11 . Missed 154 | . 11 18 9 . 15 . 9 1 . 13 . 26 . . . 4 7 18 7 7 9 . Damage Taken 4114 | 26 239 911 475 . 41 . 202 70 . 278 . 339 . . . 49 62 115 181 25 1069 32 Core 1405 | 26 50 79 35 . . . 10 33 . 40 . 24 . . . . . 30 20 . 1026 32 Absorbed by Shields 172 | . . . . . 18 . 31 25 . . . 98 . . . . . . . . . . Redirected to Shielding 16 | . . . . . 5 . 11 . . . . . . . . . . . . . . . Ignored by Resistances 7 | . . . . . . . . . . . . . . . . . . . . . 7 . Regen/Repaired (Parts) 85 | . . . . . . . . . . . . . . . 26 . 59 . . . . . Core Remaining (%) 82 | 89 . 38 93 100 . . . . 94 . . . . . . 93 100 97 . . 27 98 Volleys Fired 311 | 4 25 56 24 4 15 4 12 22 . 39 . 38 2 12 . 3 4 12 15 5 9 6 Largest 2 | 2 2 2 2 2 1 1 1 1 . 1 . 1 1 1 . 1 1 1 1 1 1 1 Hottest 120 | 60 40 110 84 63 40 40 40 120 . 90 . 90 90 90 . 90 90 90 90 90 90 90 Shots Fired 374 | 8 50 67 44 5 15 4 12 22 . 39 . 39 3 12 . 3 4 12 15 5 9 6 Gun 89 | 8 50 30 . 1 . . . . . . . . . . . . . . . . . . Cannon 281 | . . 36 44 4 15 4 12 22 . 39 . 38 3 12 . 3 4 10 15 5 9 6 Launcher 4 | . . 1 . . . . . . . . . 1 . . . . . 2 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 139 | 4 50 31 23 1 . . . . . 30 . . . . . . . . . . . . Thermal 228 | . . 36 21 4 15 4 12 22 . 9 . 38 3 12 . 3 4 10 15 5 9 6 Explosive 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . . Electromagnetic 4 | 4 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 2 15 9 7 1 4 3 5 2 . 10 . 2 . . . . . . . . . . Robot Miss Streak 7 | 1 5 2 4 . . 1 2 1 . 7 . 2 . . . 5 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 186 | 5 30 35 30 1 3 3 6 2 . 31 . 16 . . . 1 9 4 6 2 . 2 Core Hits 140 | 3 13 11 26 . 2 2 4 1 . 42 . 23 . . . . 2 6 3 1 . 1 Critical Kills 4 | . . 3 . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . 1 3 . . . 1 . . . . . . . . . . . . 1 . . . Meltdown 4 | . . 3 . . . 1 . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 164 | . . . . . . . . . . . . 27 . . 8 4 36 34 26 6 14 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 161 | . . . . . . . . . . . . 27 . . 8 4 35 32 26 6 14 9 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . . . . . . . 8 . . . 1 3 3 3 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 Damage Inflicted 8146 | 97 330 1169 1016 45 129 137 303 137 . 691 . 2330 . . . 91 488 605 359 107 . 112 Guns 591 | 54 327 210 . . . . . . . . . . . . . . . . . . . . Cannons 3453 | . . 800 1016 45 129 137 303 137 . 691 . 195 . . . . . . . . . . Explosions 1920 | 43 . 159 . . . . . . . . . 1340 . . . . . 378 . . . . Melee 2179 | . . . . . . . . . . . . 795 . . . 91 488 227 359 107 . 112 Ramming 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Kinetic 1742 | 16 327 369 377 . . . . . . 653 . . . . . . . . . . . . Thermal 2685 | 43 . 800 639 45 129 137 303 137 . 38 . 414 . . . . . . . . . . Explosive 1448 | . . . . . . . . . . . . 1070 . . . . . 378 . . . . Electromagnetic 89 | 38 . . . . . . . . . . . 51 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 2179 | . . . . . . . . . . . . 795 . . . 91 488 227 359 107 . 112 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 3 . 6 6 6 6 6 . 1 . . 1 1 . Average Corruption 5 | . . . . . . . . . 3 . 6 6 6 6 6 . 1 . . 1 1 . Corruption Purged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 46 | . . . . . . . . . . . . 19 9 15 1 . 2 . . . . . Message Errors 11 | . . . . . . . . . . . . 3 1 6 1 . . . . . . . Matter Fused 13 | . . . . . . . . . . . . 9 1 3 . . . . . . . . Heat Flow Errors 7 | . . . . . . . . . . . . . 3 3 . . 1 . . . . . Energy Discharges 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . Data Loss (minor) 6 | . . . . . . . . . . . . 1 1 3 . . 1 . . . . . Misfires 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . Alerts 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Overload Shots 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Overflow Damage 601 | . . 66 61 15 2 4 . . . . . 239 . . . 51 58 3 81 21 . . Projectiles 191 | . . 66 61 15 2 4 . . . . . 43 . . . . . . . . . . Explosions 57 | . . . . . . . . . . . . 54 . . . . . 3 . . . . Melee 353 | . . . . . . . . . . . . 142 . . . 51 58 . 81 21 . . Knockbacks 40 | . . . 14 . . . . . . 26 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 38 | . . . 14 . . . . . . 24 . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Self-Inflicted Damage 51 | 26 . 25 . . . . . . . . . . . . . . . . . . . . Shots 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 330 | 52 6 10 214 30 38 38 19 118 . 253 4 317 263 308 22 85 264 330 233 . 25 17 Average Temperature 63 | 26 6 4 93 14 15 16 19 39 . 43 2 107 97 87 5 13 42 40 67 . 8 6 Received Heat Transfer 634 | . 66 186 252 . 16 . . . . . . 48 . . . 21 . 9 36 . . . Effects 5 | . . . . . . . . . . . . 4 . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Interference 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . 3 . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 3 . . . 3 . . . . . . . . . . . . . . . . Heat Transferred 200 | 50 . . . . . . . . . . . 150 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Peak Influence 711 | 10 271 . 288 132 133 . . . . 238 113 711 . . . . 514 480 683 468 637 466 Initial 452 | . 6 . . 74 4 . . . . . 83 79 . . . . 452 21 177 321 207 381 Average 230 | 2 88 . 64 83 51 . . . . 90 93 289 . . . . 315 306 425 380 343 434 Maximum Alert Level 3 | . 1 . 1 . . . . . . 1 . 3 . . . . 2 2 2 2 2 2 Low Security (%) 46 | 100 83 . 90 100 100 . . . . 80 100 26 . . . . 34 7 19 . . . Level 1 33 | . 16 . 9 . . . . . . 19 . 54 . . . . 9 87 20 58 70 3 Level 2 19 | . . . . . . . . . . . . 17 . . . . 56 4 59 41 29 96 Level 3 . | . . . . . . . . . . . . 2 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 . 3 2 . . . . . 1 . 5 . . . . . 2 3 . . . Investigation 8 | . . . . 1 . . . . . 1 . 3 . . . . . 1 2 . . . Extermination 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Reinforcement 7 | . 2 . 2 . . . . . . . . 1 . . . . . 1 1 . . . Assault 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . 1 . . . . 1 . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Distress Signals 22 | . 1 . . . 1 . . . . 2 . 3 . . . . 1 . 9 2 3 . Communications Jammed 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Distress Signals 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Times Spotted 243 | . 16 26 12 1 9 . 3 3 . 16 4 37 . . 14 6 6 13 31 11 32 3 Peak Tracking Total 11 | . 6 7 5 1 6 . 3 3 . 6 5 11 . . 10 4 3 4 9 5 7 3 Tactical Retreats 38 | . 1 2 1 1 2 . . . . 2 . 12 . . . . 1 4 9 2 1 . Traps | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Traps Triggered 7 | . . 1 . . . . . . . 1 . 2 . . . . 1 . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . 3 . 2 . . . . . . . . . . . . . . Triggered 13 | . . . . . . 2 . . . . . 1 . . 10 . . . . . . . Most Traps Carried 2 | . . . . . . 2 2 2 . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Machines Disabled 34 | . . 1 1 . . . . 1 . . . 18 . . . . . 2 . 2 7 2 Max in Single Turn 13 | . . 1 1 . . . . 1 . . . 13 . . . . . 1 . 1 1 1 Garrison Access 7 | . . . 1 . . . . . . . . 1 . . . . 1 2 1 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Machines Accessed 69 | . 1 2 1 4 6 . . 4 . 2 . 12 2 . 1 . 7 10 3 6 7 1 Terminals 46 | . 1 . 1 3 4 . . . . 2 . 10 1 . . . 3 6 2 5 7 1 Fabricators 5 | . . . . . 2 . . . . . . 1 . . . . 1 1 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . . . . . . . 1 . . . . 1 3 1 1 . . Total Hacks 208 | . 3 2 2 10 18 . . 29 . 4 . 34 3 . 1 . 29 26 6 24 14 3 Successful 110 | . 2 2 . 4 8 . . 29 . 1 . 14 3 . 1 . 15 8 1 15 6 1 Failed 98 | . 1 . 2 6 10 . . . . 3 . 20 . . . . 14 18 5 9 8 2 Catastrophic 28 | . . . . 2 4 . . . . 1 . 4 . . . . 2 8 1 1 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 95 | . 2 . 2 5 15 . . . . 3 . 17 . . 1 . 17 15 2 11 5 . Terminals 151 | . 3 . 2 8 16 . . . . 4 . 31 2 . . . 21 19 5 23 14 3 Fabricators 8 | . . . . . 2 . . . . . . 2 . . . . 2 2 . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . 5 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . 2 . . . . . . . 1 . . . . 1 5 1 1 . . Terminal Hacks 80 | . 2 2 . 3 5 . . 29 . . . 8 3 . 1 . 7 1 . 13 5 1 Record 15 | . . 1 . . . . . 11 . . . . 2 . . . . . . 1 . . Part Schematic 12 | . . . . . 1 . . 11 . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . 3 . . . 3 . . . . . 1 . 1 . . Open Door 5 | . . . . . . . . . . . . . 1 . 1 . . . . . 3 . Level Access Points 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Branch Access Points 4 | . . . . . 1 . . . . . . 1 . . . . 1 . . 1 . . Terminal Index 5 | . . . . 1 1 . . . . . . 1 . . . . 1 . . 1 . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . 1 1 . . . . . . 1 . . . . 2 . . . . . Locate Traps 5 | . 1 . . 1 . . . . . . . 1 . . . . 1 . . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Security Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . Zone Layout 7 | . 1 . . . . . . . . . . . . . . . . . . 4 2 . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . 2 . . . . 1 2 . . . . Load Schematic 3 | . . . . . . . . . . . . 1 . . . . 1 1 . . . . Build 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Repair 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . . . . 1 . . . . 1 2 1 1 . . Seal Access 6 | . . . . . . . . . . . . 1 . . . . 1 2 1 1 . . Unauthorized Hacks 15 | . . . . 1 3 . . . . 1 . 3 . . . . 2 3 . 1 1 . Terminals 14 | . . . . 1 2 . . . . 1 . 3 . . . . 2 3 . 1 1 . Assimilate 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . Botnet 12 | . . . . 1 2 . . . . 1 . 2 . . . . 2 2 . 1 1 . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 1 . 1 4 5 . . . . 2 . 11 1 . . . 4 8 2 2 5 1 Full Trace Events 5 | . . . . 1 . . . . . . . 2 . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . . 11 . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 97 | . . . . . . . . . . . . 73 . . . . . 24 . . . . Total Part Build Rating 6 | . . . . . . . . . . . . 3 . . . . . 3 . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Time 100 | . . . . . . . . . . . . . . . . . 100 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Total Allies 3 | . . . . . . . . . . . 1 1 . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . . 1 1 . . . . . 1 . . . . Highest-Rated Group 45 | . . . . . . . . . . . 31 10 . . . . . 45 . . . . Highest-Rated Ally 45 | . . . . . . . . . . . 31 10 . . . . . 45 . . . . Total Orders 78 | . . . . . . . 10 . 12 4 . . 12 19 . 14 . 7 . . . . STAY 16 | . . . . . . . 2 . 2 . . . 1 4 . 3 . 4 . . . . ROAM 1 | . . . . . . . . . . . . . . 1 . . . . . . . . FOLLOW 12 | . . . . . . . . . . . . . 1 4 . 4 . 3 . . . . EXPLORE 30 | . . . . . . . 3 . 6 2 . . 8 6 . 5 . . . . . . RETURN 19 | . . . . . . . 5 . 4 2 . . 2 4 . 2 . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . . 2 . . 1 . . . 3 . . 1 . . . . . . Drone Launches 21 | . . . . . . . 3 . 5 2 . . 5 4 . 2 . . . . . . Drone Recoveries 15 | . . . . . . . 1 . 5 2 . . 2 4 . 1 . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Turns Passed 11294 | 94 988 2921 452 273 225 187 225 184 381 304 25 639 389 524 666 156 542 762 546 338 374 99 Spaces Moved 14417 | 46 172 1404 246 599 502 295 402 230 339 351 79 1253 642 601 833 256 1040 1564 1346 734 1188 295 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . Treads 1760 | 40 172 1404 144 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 12161 | . . . 102 599 502 295 402 230 339 351 79 1253 642 601 833 256 1040 1564 1346 734 700 293 Fastest Speed 20 | 50 160 160 40 34 32 32 32 28 32 28 28 28 31 31 28 28 28 25 24 20 20 21 Average Speed 46 | 148 160 160 142 38 33 32 32 31 32 32 28 30 34 31 30 28 28 25 24 23 23 21 Slowest Speed 240 | 160 160 160 240 40 34 32 32 32 32 88 28 31 93 31 31 28 28 162 25 24 90 21 Overloaded Moves 49 | . . . . . . . . 12 . . . . . . . . . . . 32 5 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 43 | . . . . 1 . . . . . . . 3 . 1 2 . 10 2 16 2 4 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 36 | . . . . . . . . . . . . . . . . . . . . . 26 10 Spacefolds 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Microwarps 28 | . . . . . . . . . . . . . . . . . . . . . 28 . Exploration Rate (%) 49 | 6 29 72 22 20 19 54 65 83 91 11 83 39 74 75 90 51 29 34 42 75 61 14 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 3 | . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Known Exits Taken 7 | . . . . . 1 . . . . . . 1 1 . . 1 1 1 . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 1 1 1 . . . . 1 1 . . . 1 1 . . Scrap Searched 17 | . . 4 . . . 2 3 . 2 . . . 3 1 . 2 . . . . . . Spaces Dug 210 | . . . . 3 12 . . . . 8 . 38 2 12 4 . 26 54 31 2 13 5 Terrain Destroyed 298 | 2 . 17 7 3 12 1 6 3 . 8 . 77 3 12 4 3 26 54 31 4 14 11 Melee 89 | . . . . . . . . . . . . 13 . . 4 . 22 24 16 1 7 2 Projectile 135 | . . 6 7 3 12 1 6 3 . 8 . 28 3 12 . 3 4 10 15 3 7 4 AOE 74 | 2 . 11 . . . . . . . . . 36 . . . . . 20 . . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Qua Sec Acc Total 18137 | 61 840 2023 306 631 546 385 488 324 613 501 81 1420 809 919 1232 328 1222 1856 1488 882 873 309 Wait 3423 | . 631 523 25 15 18 76 75 62 266 98 1 78 155 301 359 63 127 221 103 125 97 4 Move 13854 | 45 171 1403 245 596 501 294 401 229 338 351 78 1246 641 598 829 255 1021 1559 1315 729 720 289 Hop 38 | . . . . 1 . . . . . . . 3 . 1 1 . 8 2 14 2 4 2 Pick Up 74 | 6 7 7 3 3 4 3 . 1 . 2 1 7 3 . 3 . 3 4 5 5 7 . Fast Attach 75 | 6 2 4 4 8 3 1 . 1 1 2 . 8 1 . 12 . 5 6 1 2 8 . Attach 34 | . . 2 2 . 1 . . 2 2 4 . 2 . . . . 6 2 3 1 5 2 Detach 38 | . 2 . 2 1 . 1 . 2 4 4 . 4 . . 4 . 6 3 1 1 3 . Swap 39 | . . 1 . . . . . . . . . 3 3 7 3 3 2 9 3 1 4 . Drop 81 | . 1 14 1 3 4 3 . 3 2 1 1 7 4 . 13 . 4 7 5 6 2 . Fire 311 | 4 25 56 24 4 15 4 12 22 . 39 . 38 2 12 . 3 4 12 15 5 9 6 Melee 150 | . . . . . . . . . . . . 24 . . 8 4 36 31 23 5 13 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap 5 | . . . . . . 3 . 2 . . . . . . . . . . . . . . Miscellaneous 13 | . . 13 . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 22) 312 | -10/Materials | Build established: Mutant 1075 | -10/Materials | Discovered new exit (range 6) 1083 | -10/Materials | Entered Subcaves 1113 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1146 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1194 | -10/Subcaves | Ambushed by swarm of Subdwellers 1258 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1350 | -10/Subcaves | Visited 4L-MR0's lab 1371 | -10/Subcaves | Found Powered Cannon 1591 | -10/Subcaves | Visited Clippyterm 1761 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1808 | -10/Subcaves | Build established: Subdweller-Mutant 1838 | -10/Subcaves | Identified exit to Recycling 1840 | -10/Subcaves | Lost 3 allies 1871 | -10/Subcaves | A Subdweller sparked back to life 1871 | -10/Subcaves | A Subdweller sparked back to life 1871 | -10/Subcaves | A Subdweller sparked back to life 1894 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 1895 | -10/Subcaves | Found Flightbrick 2182 | -10/Subcaves | Build established: Mutant 2745 | -10/Subcaves | Core integrity fell below 50% 3084 | -10/Subcaves | Learned Materials emergency access door positions 3282 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3289 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3974 | -10/Subcaves | Learned location of Zion (-7) 3974 | -10/Subcaves | Met a Zionite searching for "candidates" 3975 | -10/Subcaves | Discovered new exit (range 8) 4004 | -10/Subcaves | Entered Materials 4004 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4367 | -8/Materials | Build established: Tank 4397 | -8/Materials | Attached Flightbrick, gained temporary slots: Utility x3 4402 | -8/Materials | Lost 3 parts (2n1u) 4438 | -8/Materials | Discovered new exit (range 11) 4456 | -8/Materials | Entered Factory 4456 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4716 | -7/Factory | Discovered new exit (range 11) 4729 | -7/Factory | Entered another Factory area 4729 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4760 | -6/Factory | Spotted B-75 Beast 4807 | -6/Factory | Discovered new exit (range 4) 4854 | -6/Factory | Identified exit to Lower Caves 4854 | -6/Factory | Identified exit to Extension 4954 | -6/Factory | Entered Lower Caves 5050 | -6/Lower Caves | Encountered a Warlord checkpoint 5099 | -6/Lower Caves | Learned Factory stockpile data 5104 | -6/Lower Caves | Learned 8 Factory zone layouts 5122 | -6/Lower Caves | Discovered new exit (range 17) 5141 | -6/Lower Caves | Entered another Lower Caves area 5171 | -6/Lower Caves | Discovered new exit (range 16) 5172 | -6/Lower Caves | Encountered a Warlord checkpoint 5184 | -6/Lower Caves | Build established: Scavenger-Sprinter 5331 | -6/Lower Caves | Discovered new exit (range 9) 5366 | -6/Lower Caves | Entered Data Miner 5366 | -6/Data Miner | Discovered new exit (range 6) 5372 | -6/Data Miner | Met Data Miner 5379 | -6/Data Miner | Learned location of Section 7 (-2) 5379 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5385 | -6/Data Miner | Received God Mode back door access code from Data Miner 5416 | -6/Data Miner | Data Conduit disabled 5550 | -6/Data Miner | Entered Proximity Caves 5553 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 5742 | -5/Proximity Caves | Discovered new exit (range 14) 5849 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5931 | -5/Proximity Caves | Entered Factory 5931 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5932 | -5/Factory | Identified exit to Factory 5932 | -5/Factory | Identified exit to Upper Caves 6235 | -5/Factory | Sucked down chute 6235 | -5/Factory | Entered Waste 6236 | -5/Waste | Met a frightened Derelict 6249 | -5/Waste | Spotted C-40 Crusher 6249 | -5/Waste | Spotted C-40 Crusher 6250 | -5/Waste | EMP discharged 6252 | -5/Waste | Spotted C-40 Crusher 6253 | -5/Waste | Spotted C-40 Crusher 6255 | -5/Waste | Discovered new exit (range 18) 6256 | -5/Waste | Spotted C-40 Crusher 6260 | -5/Waste | Entered Factory 6425 | -5/Factory | Fabricated Hacking Suite? 6560 | -5/Factory | Search patrols dispatched 6782 | -5/Factory | Discovered exit to Factory (range 3) 6860 | -5/Factory | First assault squad dispatched 6899 | -5/Factory | Entered Upper Caves 6900 | -5/Upper Caves | Identified exit to Upper Caves 6927 | -5/Upper Caves | Learned 4 Factory zone layouts 7041 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 7288 | -5/Upper Caves | Entered another Upper Caves area 7294 | -5/Upper Caves | Discovered exit to Factory (range 13) 7428 | -5/Upper Caves | Spotted B-75 Beast 7736 | -5/Upper Caves | Discovered new exit (range 23) 7812 | -5/Upper Caves | Entered Warlord 7823 | -5/Warlord | System corruption cleaned by Quarantine Array 8005 | -5/Warlord | Visited the Vortex Lab 8015 | -5/Warlord | Warlord's base attacked by MAIN.C 8028 | -5/Warlord | Met Warlord 8034 | -5/Warlord | Opened Warlord's prototype stash 8042 | -5/Warlord | Found Prototype Processor 8042 | -5/Warlord | Identified Exp. Targeting Computer 8050 | -5/Warlord | Found Prototype Hackware 8327 | -5/Warlord | Build established: Sprinter 8365 | -5/Warlord | Warlord forces counterattacked 8424 | -5/Warlord | Spotted Executioner 8432 | -5/Warlord | Lost 6 allies 8445 | -5/Warlord | Spotted Executioner 8461 | -5/Warlord | Found Prototype Processor 8461 | -5/Warlord | Identified Exp. Core Analyzer 8474 | -5/Warlord | Discovered new exit (range 15) 8478 | -5/Warlord | Entered Proximity Caves 8481 | -4/Proximity Caves | Spotter reported a threat 8502 | -4/Proximity Caves | Lost 11 allies 8568 | -4/Proximity Caves | Spotter reported a threat 8621 | -4/Proximity Caves | Spotter reported a threat 8633 | -4/Proximity Caves | Learned 4 Research zone layouts 8634 | -4/Proximity Caves | Entered Factory 8634 | -4/Factory | Evolved 2 slots: Utility x2 8634 | -4/Factory | Identified Ghost Barrier 8698 | -4/Factory | Discovered new exit (range 17) 8807 | -4/Factory | Repaired Imp. Reaction Control System? 8884 | -4/Factory | Search patrols dispatched 8959 | -4/Factory | Build established: Hacker-Sprinter 8990 | -4/Factory | Identified exit to Upper Caves 8990 | -4/Factory | Identified exit to Research 9009 | -4/Factory | Repaired Power Sword 9176 | -4/Factory | Entered Research 9176 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9332 | -3/Research | Fabricated Hacking Suite (x1) 9389 | -3/Research | Discovered new exit (range 7) 9442 | -3/Research | Found Fusion Bomb Launcher 9561 | -3/Research | Discovered new exit (range 5) 9561 | -3/Research | Discovered new exit (range 13) 9685 | -3/Research | Identified exit to Testing 9929 | -3/Research | Discovered new exit (range 13) 9937 | -3/Research | Identified exit to Research 9938 | -3/Research | Entered another Research area 9938 | -2/Research | Warlord forces began assault on 0b10 9938 | -2/Research | Evolved 2 slots: Utility x2 10006 | -2/Research | Lost 4 allies 10048 | -2/Research | Research machine network offline 10155 | -2/Research | Met up with Warlord 10193 | -2/Research | Spotted B-90 Cyclops 10218 | -2/Research | Spotted B-90 Cyclops 10219 | -2/Research | Borebot progress halted 10228 | -2/Research | Discovered new exit (range 20) 10484 | -2/Research | Entered Quarantine 10594 | -2/Quarantine | Identified exit to Access 10646 | -2/Quarantine | Spotted Alpha 7 10654 | -2/Quarantine | Found Alien Artifact 10654 | -2/Quarantine | Identified Core Reset Matrix 10654 | -2/Quarantine | Used Core Reset Matrix 10658 | -2/Quarantine | Detected hypermatrix surge 10658 | -2/Quarantine | Sensed 13 artifacts in vicinity 10658 | -2/Quarantine | Lost 3 allies 10689 | -2/Quarantine | Found Dimensional Node Initializer 10692 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 10694 | -2/Quarantine | Found Transdimensional Reconstructor 10725 | -2/Quarantine | Discovered exit to Access (range 21) 10732 | -2/Quarantine | Found Subatomic Replicator 10734 | -2/Quarantine | Search patrols dispatched 10804 | -2/Quarantine | Spotted Fortress 10821 | -2/Quarantine | Discovered new exit (range 6) 10822 | -2/Quarantine | Entered Section 7 10823 | -2/Section 7 | Sensed 24 artifacts in vicinity 10831 | -2/Section 7 | Spotted S7 Guard 10843 | -2/Section 7 | Found Microwarp Drive 10874 | -2/Section 7 | Spotted S7 Guard 10885 | -2/Section 7 | Used Subatomic Replicator to replicate Navigation Efficiency Matrix 10886 | -2/Section 7 | Found Navigation Efficiency Matrix 10886 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 10888 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 10931 | -2/Section 7 | Spotted B-90 Cyclops 10958 | -2/Section 7 | Found Integrated Mediator 10959 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 11034 | -2/Section 7 | Found Core Membrane 11035 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 11053 | -2/Section 7 | Found Spacefold Activator 11056 | -2/Section 7 | Discovered exit to Access (range 9) 11082 | -2/Section 7 | Spotted Executioner 11082 | -2/Section 7 | Spotted Executioner 11086 | -2/Section 7 | Spotted B-99 Colossus 11094 | -2/Section 7 | Found Core Reset Matrix 11096 | -2/Section 7 | Sensed 18 artifacts in vicinity 11102 | -2/Section 7 | Found LRC Insulator 11102 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 11105 | -2/Section 7 | Found LRC Energy Well 11105 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 11118 | -2/Section 7 | Found Integrity Redistributor 11120 | -2/Section 7 | Found Integrity Redistributor 11145 | -2/Section 7 | Found Transdimensional Reconstructor 11146 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 11150 | -2/Section 7 | Spotted Alpha 7 11151 | -2/Section 7 | Core integrity fell below 50% 11151 | -2/Section 7 | Spotted Alpha 7 11195 | -2/Section 7 | Discovered exit to Access (range 3) 11196 | -2/Section 7 | Entered Access 11196 | -1/Access | Evolved 2 slots: Utility x2 11199 | -1/Access | Energy Cycler disabled 11213 | -1/Access | Identified exit to Surface 11254 | -1/Access | Build established: Alien-Sprinter 11295 | *** | Heading to fleet! Last Messages --------------- Map updated. 11218_ Navigation matrix triggers involuntary quantum shift. 11237_ Falx follow-up attack on W-44 Eye. 11238_ K-01 Serf cleans the Wave Collapse Detector. 11241_ Falx follow-up attack on W-44 Eye. 11243_ K-01 Serf cleans the Wave Collapse Detector. 11246_ W-44 Eye destroyed. 11249_ Navigation matrix triggers involuntary quantum shift. 11255_ Acquired 149 matter. 11259_ Navigation matrix triggers involuntary quantum shift. 11273_ U-05 Engineer builds a Wall. 11277_ Navigation matrix triggers involuntary quantum shift. 11290_ Spacefolded through Reinforced Barrier. 11291_ Main Access Shell breached. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##########????????????????????? | | ???????????????????? ????????????????????? | | ???????????????????? ????????????????????? | | ????????????????????? ""??????????????????? | | ?????????????????????? ""#?????????????????? | | ??????????????????????? ""#?????????????????? | | ??????????????????????? T#?????????????????? | | ???????????????????????? ""#?????????????????? | | ????????????????????????? ""#??##############?? | | ?????????????????????????? ""##?# #?? | | ?????????????????????????? ??# #?? | | ??????????????????????????? #??# """""" #?? | | ???????????????????????????? #??# """""" #?? | | ???????????????????????"""""" #??#! """""" #?? | | ???????????????????????" " #### """""" +?? | | ???????????????????????" @" # " """""" #?? | | ???????????????????????" "" " #### #?? | | ???????????????????????" " #??# #?? | | ???????????????????????"""""" #??# #?? | | ?# ????????????????????????? #??# #?? | | ##/????????##???????????????"""#??# #?? | | ""????? #????????????????????#########+#####?? | | ""???"" #????????????????????# ## ##### | | ? ?????????????????????# + | | ? ?????????????????????# # | | ?? " ??????????????????????# # | | ?? """" ??????????????????????# # | | ??? """"" ??????????????????????# # | | ??? """""???????????????????????# ### #### | | ???? """" ???????????????????????# #?? #??? | | ???? " ????????????????????????########?? #???? | | ????? ???????????????????#?????????????? #????? | | ????? ?????????????????? #?????????????? #????? | | ??####+################# #?????????????? #????? | | ### +?????????????? #????? | | # #?????????????? #????? | | # #?????????????? #????? | | # #?????????????? #????? | | # ######+######### ###?????????????? #????? | | # #???# ????????? #?????????????????#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 32 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Armor Coverage 800 Resistance: EM 25 Weapon Shielding 33 Evasion (%) 80 Targeting Accuracy 14 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -3/Research Alien Tech Used ----------------- Core Reset Matrix Microwarp Drive Subatomic Replicator Navigation Efficiency Matrix Integrated Mediator Core Membrane LRC Insulator LRC Energy Well Spacefold Activator Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentBombardmentJammer Manual? 0 Play Time 08:27:50 Cumulative 492.8 hours Start 2024.04.09 @ 08:31:48 End 2024.04.23 @ 11:46:06 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type 2 Total 36 Types 27/0/3/2/0/1/1/2/0 Lore% 46 Gallery% 83 Achievement% 86 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85e94d1d-ce97-47e7-8ef3-ff8b0e117845