Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 17:57:50

Player: Mogwok Wargfriend

Result: Destroyed self via exploding Fusion Modulator

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (17)      85
Value Destroyed (361)      361
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 646

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     125/125
System Corruption          0%
Temperature                Cool (95)
Movement                   Treading (160)
Location                   -10/Materials

 Parts 
-------
>        --- POWER (1) --------
   Light Ion Engine
>        --- PROPULSION (2) ---
   Light Treads
>        --- UTILITY (2) ------
  Medium Storage Unit
         Signal Interpreter
>        --- WEAPON (2) -------
  Medium Laser
>        --- INVENTORY (10) ---
   Light Ion Engine
         Aluminum Leg
         Aluminum Leg
         Heat Sink
  Medium Matter Pod (100)
         EM Pulse Gun
         EM Pulse Gun
  Medium Laser
         Datajack

 Peak State 
------------
>        --- POWER ------------
   Light Ion Engine
>        --- PROPULSION -------
   Light Treads
         Wheel
>        --- UTILITY ----------
  Medium Storage Unit
         Signal Interpreter
>        --- WEAPON -----------
  Medium Laser
         Assault Rifle
>        --- INVENTORY --------
   Light Ion Engine
   Light Treads
         Aluminum Leg
         Aluminum Leg
         Heat Sink
  Medium Matter Pod
         EM Pulse Gun
         EM Pulse Gun
  Medium Laser
         Datajack
[Rating: 8]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Wheel
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Signal Interpreter
  Storage                  Medium Storage Unit
  Processor                Signal Interpreter
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             12   | 6   6   
  Power                    2    | 1   1   
    Engine                 2    | 1   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               4    | 2   2   
    Treads                 2    | .   2   
    Leg                    .    | .   .   
    Wheel                  2    | 2   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  3    | 1   2   
    Device                 .    | .   .   
    Storage                2    | 1   1   
    Processor              1    | .   1   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   3    | 2   1   
    Energy Gun             2    | 2   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          1    | .   1   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 4    | .   4   
  Power                    .    | .   .   
  Propulsion               3    | .   3   
  Utility                  .    | .   .   
  Weapon                   1    | .   1   
  Highest Loss Streak      2    | .   2   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     97   | .   97  
  Engine                   14   | .   14  
  Treads                   9    | .   9   
  Wheel                    18   | .   18  
  Storage                  14   | .   14  
  Processor                12   | .   12  
  Energy Gun               14   | .   14  
  Ballistic Gun            13   | .   13  
Naked Turns                .    | .   .   
Heaviest Build             19   | 12  19  
  Greatest Support         40   | 20  40  
  Greatest Overweight (x)  2    | 2   1   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 10   | 8   10  
  Average Capacity         9    | 7   9   
  Most Carried             10   | 7   10  
  Average Carried          8    | 4   8   
  Final Capacity           10   | 8   10  
  Final Carried            9    | 7   9   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           575  | 260 315 
  Remotely                 .    | .   .   
Salvage Created            594  | 74  520 
  Parts                    22   | 2   20  
Haulers Intercepted        1    | .   1   
Recyclers Shooed           1    | .   1   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  13   | .   13  
  Melee                    1    | .   1   
  Guns                     11   | .   11  
Classes Destroyed          4    | 1   3   
  Hauler                   1    | .   1   
  Recycler                 3    | 1   2   
  Swarmer                  6    | .   6   
  Grunt                    7    | .   7   
Best Kill Streak           4    | 1   4   
  Combat Bots Only         4    | .   4   
Max Kills in Single Turn   2    | 1   2   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    1    | .   1   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Yrd  Mat  
Hostile Shots Fired        83   | .    83   
  Missed                   23   | .    23   
Damage Taken               853  | .    853  
  Core                     251  | .    251  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              67   | 8    59   
  Largest                  2    | 1    2    
  Hottest                  70   | 50   70   
Shots Fired                123  | 8    115  
  Gun                      123  | 8    115  
  Cannon                   .    | .    .    
  Launcher                 .    | .    .    
  Special                  .    | .    .    
  Kinetic                  57   | .    57   
  Thermal                  66   | 8    58   
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Robot Hit Streak         7    | 4    7    
  Robot Miss Streak        5    | 1    5    
  Penetration Max          .    | .    .    
  Secondary Targets        1    | .    1    
    Max Gunslinging Chain  1    | .    1    
Shots Hit Robots           68   | 7    61   
  Core Hits                27   | 2    25   
  Critical Kills           .    | .    .    
  Critical Parts Destroyed .    | .    .    
  Critical Strikes         3    | .    3    
    Burn                   3    | .    3    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           1149 | 87   1062 
  Guns                     928  | 87   841  
  Cannons                  .    | .    .    
  Explosions               207  | .    207  
  Melee                    .    | .    .    
  Ramming                  14   | .    14   
  Kinetic                  416  | .    416  
  Thermal                  719  | 87   632  
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         .    | .    .    
  Average Corruption       .    | .    .    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            179  | .    179  
  Projectiles              .    | .    .    
  Explosions               179  | .    179  
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      195  | .    195  
  Shots                    2    | .    2    
  Rammed                   4    | .    4    
Targets Rammed             4    | .    4    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        129  | .    129  
  Average Temperature      40   | .    40   
  Received Heat Transfer   273  | .    273  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              1    | .    1    
  Combat Hostiles          1    | .    1    
  Parts Melted             3    | 1    2    
  Heat Transferred         1839 | 259  1580 
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             286  | 5   286 
  Initial                  3    | .   3   
  Average                  119  | .   131 
Maximum Alert Level        1    | .   1   
  Low Security (%)         82   | 100 81  
  Level 1                  17   | .   18  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          2    | .   2   
  Investigation            1    | .   1   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           3    | .   3   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              20   | .   20  
  Peak Tracking Total      5    | .   5   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            .    | .   .   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          3    | .   3   
  Max in Single Turn       3    | .   3   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          6    | .   6   
  Terminals                6    | .   6   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                16   | .   16  
  Successful               8    | .   8   
  Failed                   8    | .   8   
    Catastrophic           1    | .   1   
  Database Lockouts        .    | .   .   
  Manual                   15   | .   15  
  Terminals                16   | .   16  
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             2    | .   2   
  Robot Analysis           1    | .   1   
  Alert Level              1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         6    | .   6   
  Terminals                6    | .   6   
    Botnet                 4    | .   4   
    Operators              1    | .   1   
    Search                 1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         5    | .   5   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       1    | .   1   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               725  | 66  659 
Spaces Moved               535  | 44  491 
  Core                     7    | 7   .   
  Treads                   4    | .   4   
  Legs                     .    | .   .   
  Wheels                   524  | 37  487 
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  80  
  Average Speed            88   | 77  89  
  Slowest Speed            160  | 150 160 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       41   | 4   79  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          33   | .   33  
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      33   | .   33  
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      659  | 65  594 
  Wait                     28   | .   28  
  Move                     534  | 43  491 
  Hop                      .    | .   .   
  Pick Up                  11   | 7   4   
  Fast Attach              7    | 5   2   
  Attach                   3    | 1   2   
  Detach                   1    | 1   .   
  Swap                     2    | .   2   
  Drop                     2    | .   2   
  Fire                     67   | 8   59  
  Melee                    .    | .   .   
  Ram                      3    | .   3   
  Kick                     .    | .   .   
  Crush                    1    | .   1   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x3)

 History 
---------
 Turn | Location      | Event
   25 | -11/Scrapyard | Discovered new exit (range 15)
   67 | -11/Scrapyard | Entered Materials
  198 | -10/Materials | Discovered new exit (range 5)
  311 | -10/Materials | Build established: Mutant
  399 | -10/Materials | Discovered new exit (range 16)
  488 | -10/Materials | Discovered new exit (range 9)
  496 | -10/Materials | Identified exit to Materials
  679 | -10/Materials | Core integrity fell below 50%
  726 | -10/Materials | Destroyed self via exploding Fusion Modulator

 Last Messages 
---------------
00722_ Assault Rifle destroyed.
00724_ G-47 Trooper heat short circuits Aluminum
  Leg.
00724_ R-06 Scavenger inserts Flight Unit into
  recycling unit.
00725_ G-47 Trooper heat spikes uncontrollably.
00725_ Slammed into G-47 Trooper.
00726_ Fusion Modulator explodes.
00726_ Destroyed Tractor Beam.
00726_ R-06 Scavenger destroyed.
00726_ Recycling Unit disabled.
00726_ Flight Unit tumbles out of recycling
  unit.
00726_ Destroyed Broken Aluminum Leg.
00726_ G-47 Trooper critical meltdown.
00726_ Fusion Modulator explodes.
00726_ Flight Unit tumbles out of recycling
  unit.
00726_ Lgt. Treads destroyed.
00726_ Destroyed Lgt. Treads.

 Map 
-----
+----------------------------------------------------+
|          ????????#       """    ################## |
|          ????????#       """    #????????????????? |
|          ????????#       """    #????????????????# |
|          ????????#              #????????????????# |
|          ????????#              #????????????????# |
|          ????????#       """    #???#######??????# |
|          ???????#     #  """    #####     #?###### |
|          ???????#     #  """              #?#      |
|          ???????+     #                   #?#      |
|          ???????#    ?#                   #?#      |
|          ???????#    ?#  """    #####     #?#  """ |
|          ?????????##??#  """    #?#####+#####  """ |
|          ?????????????#  """    #?#         #  """ |
|          ?????????????+         ###         ###### |
|          ?????????????#           +         #      |
|          ?????????????#        ####         #      |
|          ?????????????## #### ##??#         +      |
|          ?????#+???????# #??# #???# """ """ #      |
|          ?????# ???????# #??# #???# """ """ #      |
|          ?????# ???????# #### #???# """ """ ##   # |
|          ?????# ??????## ;  ; ################   # |
|          ?????# ??#####;;;;;;;; #         #??#   + |
|          ?????# ??#           ; #     !!  #??#   # |
|          ?????# ??#        =  ; # """ !   #??#   # |
|          ?????# ###        %%*; # """     ####   # |
|          ?????#   #      @    ; # """     +      # |
|          ?????#   +       !   ; #         ####   # |
|          ?????#o  # !         ; # "T"     #??#   # |
|          ?????#   #           ; #         #?##   # |
|          ?????#   ####;;   ;;;;######+#######      |
|          ?????#                                    |
|          ?????#                                T   |
|          ?????#                                    |
|          ????####+########k##################      |
|          ??#    T #?######/#????????????????##   # |
|          ??#      #?#      #?????????????????#   # |
|          ??#  """ #?#      ########??????????#   + |
|          ??#  """ #?# """" #      #??????????#   # |
|          ??#  """ #?# """" #      #??????????#   # |
|          ??#      #?# """" #      #??????????#   # |
|          ??########?#      #      #??????????#   # |
|          ??#      ######+#/#      #??????????#   # |
|          ??# """  #        #      #??????????#   # |
|          ??# """  #        +=     #???########   # |
|          ??# """  +        #      #???#  """ #   # |
|          ??# """  #   ###### !    #???#  """ #   # |
|          ??#      #   #????#      #???#  """ +   + |
|          ??########   #????#      #???#      # < # |
|          ?????????#   #????#      #???#      #   # |
|          ?????????#   #????#      #???#      ##### |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              InertialActiveBeam
  Manual?         0
Play Time         00:10:07
  Cumulative      148.9 hours
  Start           2024.04.06 @ 13:14:17
  End             2024.04.06 @ 17:57:50
Sessions          6
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          144
  Rogue           144
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             50
Gallery%          61
Achievement%      42
Wizard Run        0

 Options 
---------
Layout            2
ASCII             1
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              32/TamsynBold
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: c1668aa8-18c2-426b-8a71-40ad1f7ee141