Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 03:50:07 Player: Gokudera ElPsyCongroo Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (24) 120 Value Destroyed (734) 734 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5114 Bonus ------- Entered Garrisons 200 Registered with UFD 300 Cogmind --------- Core Integrity 788/850 Matter 168/300 Energy 159/160 System Corruption 0% Temperature Cool (3) Movement Flying (32) Location -6/Garrison Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (5) --- Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY (6) ------ Small Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Makeshift Power Source Light Fission Core Deep Structural Scanner Advanced Sensor Array A0-MCA's Component Scanner Heavy Plasma Cannon Heavy Missile Launcher Scythe Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Flight Unit Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Deep Structural Scanner Advanced Sensor Array Improved Signal Interpreter ECM Suite Hacking Suite > --- WEAPON ----------- Scythe > --- INVENTORY -------- Light Deuterium Engine Makeshift Power Source Flight Unit Flight Unit A0-MCA's Component Scanner Heavy Missile Launcher Improved Datajack [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Mining Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Slots Evolved 8 | . . . . . . 8 . Power 1 | . . . . . . 1 . Propulsion 3 | . . . . . . 3 . Utility 4 | . . . . . . 4 . Weapon . | . . . . . . . . Parts Attached 80 | 3 25 2 3 3 6 31 7 Power 12 | . 3 . . 1 1 7 . Engine 9 | . 3 . . 1 1 4 . Core 3 | . . . . . . 3 . Reactor . | . . . . . . . . Propulsion 19 | 2 5 . . 1 1 9 1 Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 17 | . 5 . . 1 1 9 1 Utility 24 | 1 6 2 2 1 2 7 3 Device 18 | 1 4 2 1 1 1 5 3 Storage 1 | . . . . . 1 . . Processor 3 | . 2 . . . . 1 . Hackware 1 | . . . . . . 1 . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 25 | . 11 . 1 . 2 8 3 Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 4 | . 4 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 7 | . 5 . . . 1 . 1 Special Weapon 3 | . 2 . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon 10 | . . . 1 . . 8 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . Corrupted Parts 1 | . . . 1 . . . . System Corruption 4 | . . . 4 . . . . Parts Lost 8 | . 1 . 1 2 . . 4 Power 1 | . . . 1 . . . . Propulsion 4 | . 1 . . . . . 3 Utility 2 | . . . . 1 . . 1 Weapon 1 | . . . . 1 . . . Highest Loss Streak 3 | . 1 . 1 3 . . 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 99 100 100 85 66 83 73 Engine 11 | . 14 14 14 11 8 4 . Flight 27 | . 26 28 28 28 28 32 26 Device 11 | . 14 14 14 12 1 15 13 Storage 3 | . . . . . 12 6 6 Processor 12 | . 13 14 14 14 14 6 6 Ballistic Gun 8 | . 15 14 1 . . . . Special Weapon 8 | . 11 14 14 3 . . . Slashing Weapon 1 | . . . 12 14 1 2 . Peak Build Rating 43 | 7 7 13 12 12 11 43 42 Average Rating 10 | 6 6 7 8 10 8 35 34 On Entrance 12 | 6 7 7 7 8 11 10 41 Naked Turns . | . . . . . . . . Heaviest Build 33 | 14 14 7 7 8 13 25 33 Greatest Support 40 | 40 40 8 8 8 8 23 23 Greatest Overweight (x) 3 | . 3 . . . 1 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 8 8 8 Average Capacity 6 | 8 5 5 5 5 7 8 8 Most Carried 8 | 6 8 5 5 5 8 8 8 Average Carried 5 | 6 5 4 4 4 7 6 7 Final Capacity 8 | 8 5 5 5 5 8 8 8 Final Carried 8 | 6 5 5 5 4 8 8 8 Class Distribution -------------------- 84% | Mutant 8% | Scavenger-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Sprinter | -6/Factory Sprinter | -6/Garrison Resources | -11 -10 -10 -10 -9 -9 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Matter Collected 1195 | 246 404 145 45 25 60 270 . Remotely . | . . . . . . . . Salvage Created 616 | 54 364 . . . . 32 166 Parts 39 | 5 28 . . . . 2 4 Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . . 3 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Combat Hostiles Destroyed 14 | . 10 . . . . . 4 Guns 7 | . 7 . . . . . . AOE 7 | . 3 . . . . . 4 Classes Destroyed 7 | 1 6 . . . . . . Worker 1 | . 1 . . . . . . Tunneler 2 | 2 . . . . . . . Hauler 2 | . 2 . . . . . . Recycler 1 | . 1 . . . . . . Watcher 4 | . 3 . . . . 1 . Swarmer 6 | . 6 . . . . . . Grunt 8 | . 4 . . . . . 4 Best Kill Streak 4 | 1 4 . . . . 1 4 Combat Bots Only 4 | . 3 . . . . . 4 Max Kills in Single Turn 3 | 1 3 . . . . 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Hostile Shots Fired 145 | . 38 . 7 23 . . 77 Missed 71 | . 22 . 5 10 . . 34 Damage Taken 823 | . 203 . 46 195 . . 379 Core 183 | . 74 . . 47 . . 62 Absorbed by Shields 75 | . . . . . . . 75 Regen/Repaired (Parts) 19 | . . . . . . 19 . Core Remaining (%) 75 | 100 . . . . 51 . . Volleys Fired 150 | 4 143 . . . . . 3 Largest 2 | 2 2 . . . . . 1 Hottest 120 | 40 120 . . . . . 39 Shots Fired 195 | 8 184 . . . . . 3 Gun 85 | 8 77 . . . . . . Cannon . | . . . . . . . . Launcher 12 | . 9 . . . . . 3 Special 98 | . 98 . . . . . . Kinetic 85 | 8 77 . . . . . . Thermal 98 | . 98 . . . . . . Explosive 12 | . 9 . . . . . 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 8 | 3 8 . . . . . 2 Robot Miss Streak 6 | 1 6 . . . . . 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 60 | 5 51 . . 1 . 1 2 Core Hits 43 | 2 32 . . . . 1 8 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . Critical Strikes 2 | 1 . . . 1 . . . Destroy 1 | 1 . . . . . . . Sever 1 | . . . . 1 . . . Melee Attacks 38 | . . . 22 2 . 13 1 Impact . | . . . . . . . . Slashing 38 | . . . 22 2 . 13 1 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . 1 . 1 . Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1683 | 55 947 . . 64 . 62 555 Guns 530 | 55 475 . . . . . . Cannons . | . . . . . . . . Explosions 811 | . 256 . . . . . 555 Melee 126 | . . . . 64 . 62 . Ramming . | . . . . . . . . Kinetic 530 | 55 475 . . . . . . Thermal 216 | . 216 . . . . . . Explosive 811 | . 256 . . . . . 555 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 126 | . . . . 64 . 62 . Piercing . | . . . . . . . . Highest Corruption 5 | . 1 1 5 5 5 . . Average Corruption 1 | . 1 1 4 5 5 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 39 | . 19 5 11 4 . . . Message Errors 13 | . 6 2 3 2 . . . Matter Fused 6 | . 3 1 2 . . . . Heat Flow Errors 5 | . 2 2 1 . . . . Energy Discharges 1 | . 1 . . . . . . Data Loss (minor) 8 | . 4 . 2 2 . . . Data Loss (major) 3 | . . . 3 . . . . Misfires 2 | . 2 . . . . . . Alerts 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 15 | . 15 . . . . . . Projectiles 10 | . 10 . . . . . . Explosions 5 | . 5 . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 43 | . 43 . . . . . . Shots 2 | . 2 . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 272 | . 272 258 135 17 . 52 41 Average Temperature 55 | . 61 142 70 8 . 17 21 Received Heat Transfer 253 | . 48 . 6 63 . . 136 Effects 1 | . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 450 | . 450 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Peak Influence 405 | 10 405 16 . 26 . 48 255 Initial 21 | . 6 16 . 9 . . 21 Average 48 | 6 61 9 . 9 . 21 116 Maximum Alert Level 2 | . 2 . . . . . 1 Low Security (%) 93 | 100 90 100 . 100 . 100 85 Level 1 6 | . 9 . . . . . 14 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 3 . . . . 1 . Investigation 3 | . 2 . . . . 1 . Extermination . | . . . . . . . . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Distress Signals 3 | . 3 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 59 | . 28 . 10 3 . 2 16 Peak Tracking Total 8 | . 5 . 8 4 . 2 7 Tactical Retreats 12 | . 4 . 4 1 . . 3 Traps | -11 -10 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Traps Triggered 3 | . . . . . . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . 1 . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Machines Disabled 2 | . 1 . . . . . 1 Max in Single Turn 1 | . 1 . . . . . 1 Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Machines Accessed 41 | . 9 2 . 7 11 10 2 Terminals 20 | . 7 . . 4 . 7 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 4 | . 2 . . 1 . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 162 | . 30 2 . 38 64 24 4 Successful 126 | . 11 2 . 33 64 15 1 Failed 35 | . 18 . . 5 . 9 3 Catastrophic 7 | . 5 . . . . 1 1 Database Lockouts 1 | . 1 . . . . . . Manual 38 | . 19 . . 8 . 11 . Terminals 60 | . 25 . . 13 . 18 4 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . 3 . Recycling Units 8 | . 5 . . 1 . 2 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 109 | . 5 2 . 29 64 8 1 Record 88 | . . . . 24 63 1 . Part Schematic 3 | . . . . 3 . . . Robot Analysis 2 | . 1 . . 1 . . . Prototype ID Bank 4 | . 1 . . 1 . 2 . Open Door 3 | . . 2 . . . . 1 Terminal Index 1 | . . . . . . 1 . Alert Level 2 | . 1 . . . . 1 . Unreport Threat 1 | . 1 . . . . . . Locate Traps 4 | . 1 . . . . 3 . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 4 | . 3 . . 1 . . . Report Inventory 4 | . 3 . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 10 | . 3 . . 3 . 4 . Terminals 8 | . 2 . . 3 . 3 . Track 2 | . 2 . . . . . . Assimilate 2 | . . . . . . 2 . Botnet 4 | . . . . 3 . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Fedlink 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 7 . . 5 . 9 1 Full Trace Events 4 | . 2 . . 1 . . 1 Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 13 | . . . . . . 13 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Machine Destruction 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Robot Analysis Total 2 | . 1 . . 1 . . . Derelict Logs Recovered 2 | . . 1 . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Turns Passed 7073 | 82 3285 657 622 127 1640 553 107 Spaces Moved 9179 | 37 3127 701 1024 312 2724 1060 194 Core . | . . . . . . . . Treads 84 | 9 75 . . . . . . Legs 28 | 28 . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 9067 | . 3052 701 1024 312 2724 1060 194 Fastest Speed 25 | 120 37 37 37 37 37 25 25 Average Speed 43 | 129 40 37 37 37 59 25 41 Slowest Speed 280 | 160 280 37 37 37 117 105 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 31 | . 18 5 . 5 3 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 57 | 3 100 98 45 51 96 25 42 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . 1 1 1 . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 9 | . . 3 . . 6 . . Spaces Dug 124 | . 103 . 9 . . 12 . Terrain Destroyed 163 | . 139 . 9 . . 12 3 Melee 21 | . . . 9 . . 12 . Projectile 78 | . 78 . . . . . . AOE 64 | . 61 . . . . . 3 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Total 11761 | 62 4774 1093 1233 313 2750 1321 215 Wait 2208 | 19 1459 391 181 2 . 156 . Move 9113 | 36 3092 690 1023 301 2719 1059 193 Hop 27 | . 16 5 . 5 1 . . Pick Up 33 | . 14 1 1 . 11 6 . Fast Attach 18 | 1 4 2 2 1 2 6 . Attach 28 | . 4 . . 1 2 17 4 Detach 27 | . 4 . . . 3 15 5 Swap 34 | 2 17 . 1 1 2 8 3 Drop 44 | . 21 3 3 . 10 5 2 Fire 150 | 4 143 . . . . . 3 Melee 38 | . . . 22 2 . 13 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 40 | . . . . . . 36 4 Rewire . | . . . . . . . . Trap 1 | . . 1 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Subcaves -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 83 | -11/Scrapyard | Entered Materials 358 | -10/Materials | Discovered new exit (range 13) 362 | -10/Materials | Identified exit to Materials 457 | -10/Materials | Discovered exit to Materials (range 4) 525 | -10/Materials | Discovered exit to Materials (range 4) 563 | -10/Materials | Build established: Scavenger-Mutant 584 | -10/Materials | Discovered new exit (range 6) 597 | -10/Materials | Identified exit to Mines 823 | -10/Materials | Central database locked down 1113 | -10/Materials | Build established: Mutant 3368 | -10/Materials | Entered Mines 3396 | -10/Mines | Found a hidden stash of uninstalled traps 3405 | -10/Mines | Found the Drone Emporium 3417 | -10/Mines | Found Prototype Device 3417 | -10/Mines | Identified Thief Drone Bay 3432 | -10/Mines | Learned location of Storage (-9) 3547 | -10/Mines | Discovered exit to Materials (range 7) 3587 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3734 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3735 | -10/Mines | Discovered new exit (range 5) 3736 | -10/Mines | Identified exit to Exiles 3749 | -10/Mines | Discovered exit to Materials (range 15) 3800 | -10/Mines | Learned Materials stockpile data 4024 | -10/Mines | Discovered new exit (range 3) 4025 | -10/Mines | Identified exit to Subcaves 4025 | -10/Mines | Entered Subcaves 4057 | -10/Subcaves | Learned location of Zion (-7) 4057 | -10/Subcaves | Met a Zionite searching for "candidates" 4063 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 4160 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 4252 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 4638 | -10/Subcaves | Discovered new exit (range 6) 4647 | -10/Subcaves | Identified exit to Recycling 4647 | -10/Subcaves | Entered Recycling 4648 | -9/Recycling | Met a Zionite searching for Scraptown 4708 | -9/Recycling | Lost 3 parts (1p1u1w) 4754 | -9/Recycling | Scanned before Scraplab entrance 4758 | -9/Recycling | Discovered new exit (range 11) 4759 | -9/Recycling | Entered Scraplab 4767 | -9/Recycling | Identified exit to Scraptown 4774 | -9/Recycling | Entered Scraptown 4781 | -9/Scraptown | System corruption cleaned by C-Scrubber 5027 | -9/Scraptown | Visited Cyclists 5041 | -9/Scraptown | Visited Red Mages 5059 | -9/Scraptown | Visited Symbiants 5087 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5090 | -9/Scraptown | Learned Research stockpile data 5096 | -9/Scraptown | Discovered new exit (range 5) 5141 | -9/Scraptown | Visited UFD Registry 5141 | -9/Scraptown | Registered with UFD as "Biolever" 5165 | -9/Scraptown | Visited Fellowship of the Rings 5173 | -9/Scraptown | Visited Cave Peace 5201 | -9/Scraptown | Entered Cyclist Reading Room 5218 | -9/Scraptown | Visited Junk Repository 5245 | -9/Scraptown | Visited CPS Storage 5296 | -9/Scraptown | Guru changed UFD alias to "Kinetiranger" 5433 | -9/Scraptown | Visited A0-MCA Data Center 5435 | -9/Scraptown | Given a B rating by A0-MCA 5439 | -9/Scraptown | Found A0-MCA's Component Scanner 5457 | -9/Scraptown | Visited Cartography Club 5520 | -9/Scraptown | Found Deep Structural Scanner 5582 | -9/Scraptown | Visited Scrap Suit Storage 5637 | -9/Scraptown | Visited Chapter 10 5768 | -9/Scraptown | Discovered new exit (range 5) 5774 | -9/Scraptown | Identified exit to Factory 5811 | -9/Scraptown | Visited Curators Association 5871 | -9/Scraptown | Visited Botcube Research 5958 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5972 | -9/Scraptown | Found DCF Scrap (29 items) 6012 | -9/Scraptown | Visited Abandonware Association 6044 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 6073 | -9/Scraptown | Visited Science Guys 6121 | -9/Scraptown | Visited Derelict Rescue Squad 6414 | -9/Scraptown | Entered Factory 6414 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 6549 | -6/Factory | Repaired Flight Unit 6732 | -6/Factory | Build established: Sprinter 6967 | -6/Factory | Identified exit to Garrison 6967 | -6/Factory | Entered Garrison 6996 | -6/Garrison | Spotted B-90 Cyclops 7005 | -6/Garrison | Triggered checkpoint 7005 | -6/Garrison | Triggered checkpoint 7047 | -6/Garrison | Discovered new exit (range 10) 7050 | -6/Garrison | Identified exit to Factory 7058 | -6/Garrison | Garrison Relay disabled 7061 | -6/Garrison | Triggered checkpoint 7074 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7074 | -6/Garrison | Self-destructed Last Messages --------------- 07013_ Field strength at 15. 07014_ Field strength at 10. 07015_ Stasis field depleted. 07047_ EXIT=FOUND 07050_ EXIT=IDENTIFIED: FACTORY 07058_ Garrison Relay disabled. 07058_ Relay Coupler [NC] tumbles out of relay unit. 07058_ Relay Coupler [Hunter] tumbles out of relay unit. 07058_ Relay Coupler [Swarmer] tumbles out of relay unit. 07058_ Relay Coupler [Sentry] tumbles out of relay unit. 07061_ Beams of light sweep through the air. An alarm sounds. 07063_ Connecting with Garrison Terminal... 07063_ ALERT: Suspicious activity at Terminal G002. Transmitting hostile system tracking data. Garrison Door activated. 07068_ Imp. Reaction Control System destroyed. 07068_ Cesium-ion Thruster destroyed. 07068_ Dropped ECM Suite. 07074_ Attempting to access garrison exit controls... 07074_ Remote lockdown engaged. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????#######?????????????????????????? | | ??????????????#"""!"#?????????????????????????? | | ??????????###### !!#####??????????????????????? | | ??????????# ! #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# ### ### #??????????????????????? | | ??????????# #?# ### #??????????????????????? | | ??????????# #?######" #??????????????????????? | | ??????????# #??????#T #??????????????????????? | | ??????????# #??????#""#??????????????????????? | | ??????????#! ###????####??????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# ###??????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #######################??????????? | | ??????????# #??????????? | | ??????????# #??????????? | | ??????????########### @ ######### #??????????? | | ????????????????????# #???????# #??????????? | | ????????????????????#####???????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #???????? # | | ????????????????????????????????# #???????? # | | ????????????????????????????????# #???????? # | | ????????????????????????????????# #???????? # | | ????????????????????????????????# #???????# # | | ????????????????????????????????# #???????# # | | ????????????????????????????????# #???????# # | | ????????????????????????????????# #???????# # | | ????????????????????????????????# #???????# # | | ????????????????????????????????# #???????# # | | ????????????????????????????????# #???????# # | | ????????????????????????????????# #??????## # | | ????????????????????????????????# ######## | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????########### # | | ????????????????????????????????????????### # | | ????????????????????????????????????????# | | ????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 74 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Sensor Array | -9/Recycling | Hacked Lgt. Nuclear Core | -9/Recycling | Hacked Utility Shielding | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Watch This! Challenges ------------ None Game ------ Seed AluminumEtherialCompressor Manual? 0 Play Time 02:41:59 Cumulative 93.5 hours Start 2024.08.07 @ 05:47:40 End 2024.08.12 @ 03:50:07 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 49 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 427285c1-7fbc-4081-89d3-bf2035ef6ee0