Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.25 @ 05:55:01 Player: Sen Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (8) 40 Value Destroyed (232) 232 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (635) 635 TOTAL SCORE: 2687 Bonus ------- Follower Combat Kills 35 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 98/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Scrap Suit Riot Gun Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Makeshift Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Experimental Sensor Array Phasing AFG > --- WEAPON ----------- Makeshift Spear CR-A16's Pointy Stick > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Scrap Suit Riot Gun Heavy Beamcaster Heavy Beamcaster Mining Laser Ripper [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Weapon CR-A16's Pointy Stick Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Impact Weapon Makeshift Hammer Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 27 | 6 2 5 3 2 6 3 Power 2 | 1 . . . 1 . . Engine 1 | 1 . . . . . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 7 | 2 . 3 1 . 1 . Treads . | . . . . . . . Leg 7 | 2 . 3 1 . 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 1 1 2 1 1 . Device 4 | . 1 . 1 1 1 . Storage 2 | 1 . 1 . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 2 1 1 . . 4 3 Energy Gun 5 | 2 . 1 . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 1 | . 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon 2 | . . . . . 2 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 10 | . . . 7 . . 3 Power 2 | . . . 1 . . 1 Propulsion 3 | . . . 1 . . 2 Utility 2 | . . . 2 . . . Weapon 3 | . . . 3 . . . Highest Loss Streak 7 | . . . 7 . . 2 To Critical Strikes . | . . . . . . . Average Backups 7 | 1 4 8 6 3 7 8 Power . | . 1 1 1 . . 1 Propulsion 1 | . 2 2 1 1 1 . Utility 1 | . . 2 2 1 1 2 Weapon 3 | . 1 3 1 1 3 4 Tool/Special . | . . . . . . . Unused Backups 9 | . 1 3 . . 1 4 Power 2 | . . 1 . . . 1 Propulsion 2 | . . 2 . . . . Utility 2 | . . . . . . 2 Weapon 3 | . 1 . . . 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 91 99 83 64 94 88 Engine 2 | . 14 14 10 . . . Core 8 | . . . . 11 11 10 Leg 22 | . 28 28 21 22 22 21 Device 18 | . 6 14 14 9 21 12 Storage 11 | . 14 14 11 11 11 11 Processor 9 | . . . 10 11 11 11 Energy Gun 4 | . 16 13 7 . . 17 Ballistic Gun 2 | . 11 14 7 . . . Impact Weapon 3 | . . . . . 4 1 Slashing Weapon 1 | . . . . . 2 . Piercing Weapon 7 | . . . . . 10 2 Peak Build Rating 44 | 6 7 9 12 18 44 44 Average Rating 32 | 4 6 8 10 17 39 34 On Entrance 13 | . 6 7 9 7 18 44 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 6 | . . . . . . 6 Heaviest Build 42 | 14 15 20 21 16 42 42 Greatest Support 30 | 20 20 20 20 20 30 30 Greatest Overweight (x) 2 | . . . 1 . 2 2 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 9 Most Carried 10 | 4 7 10 9 5 10 10 Average Carried 8 | 1 5 9 7 4 8 9 Final Capacity 10 | 8 8 10 10 10 10 5 Final Carried 10 | 4 7 10 6 4 10 5 Class Distribution -------------------- 63% | Mutant 29% | Scavenger-Mutant 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 491 | 150 46 163 . . 122 10 Remotely . | . . . . . . . Salvage Created 303 | . 46 190 32 . . 35 Parts 15 | . 5 10 . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . 1 . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 9 | . 2 4 1 . . 2 Melee 2 | . . . . . . 2 Guns 7 | . 2 4 1 . . . Classes Destroyed 4 | . 2 1 . . . 1 Watcher 1 | . 1 . . . . . Swarmer 2 | . 2 . . . . . Grunt 5 | . . 4 1 . . . Assembled 2 | . . . . . . 2 Best Kill Streak 3 | . 3 2 1 . . 2 Combat Bots Only 2 | . 2 2 1 . . 2 Max Kills in Single Turn 1 | . 1 1 1 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 132 | . 11 11 67 . . 43 Missed 44 | . 4 4 24 . . 12 Hits 88 | . 7 7 43 . . 31 Projectile 88 | . 7 7 43 . . 31 Critical Strikes 3 | . . . 3 . . . Damage Taken 1491 | . 57 87 619 . . 728 Core 435 | . 20 14 97 . . 304 Absorbed by Shields . | . . . . . . . Core Remaining (%) 93 | 100 . 86 . . . . Volleys Fired 24 | . 4 9 11 . . . Largest 2 | . 2 2 2 . . . Hottest 70 | . 60 60 70 . . . Shots Fired 44 | . 8 18 18 . . . Gun 44 | . 8 18 18 . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 22 | . 4 9 9 . . . Thermal 6 | . . . 6 . . . Explosive . | . . . . . . . Electromagnetic 16 | . 4 9 3 . . . Robot Hit Streak 7 | . 2 5 7 . . . Robot Miss Streak 2 | . 2 1 2 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 35 | . 4 13 14 . . 4 Core Hits 15 | . 3 7 3 . . 2 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . 1 . . . . Destroy 1 | . . 1 . . . . Melee Attacks 39 | . . . . . 28 11 Impact 24 | . . . . . 24 . Slashing 1 | . . . . . . 1 Piercing 14 | . . . . . 4 10 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 525 | . 60 161 164 . . 140 Guns 385 | . 60 161 164 . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 140 | . . . . . . 140 Ramming . | . . . . . . . Kinetic 191 | . 38 73 80 . . . Thermal 63 | . . . 63 . . . Explosive . | . . . . . . . Electromagnetic 131 | . 22 88 21 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 140 | . . . . . . 140 Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 80 | . . 21 80 . . . Average Temperature 25 | . . 16 28 . . . Received Heat Transfer 543 | . . 51 348 . . 144 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 185 | . . . 185 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 57 | . 57 46 20 . . . Initial 14 | . . 14 14 . . . Average 6 | . 11 8 3 . . . Influence Increases 247 | . 57 145 45 . . . Destroy 0b10 Robot/C 160 | . 40 100 20 . . . Destroy 0b10 Robot/NC 10 | . 5 . 5 . . . Destroy Leader 42 | . 12 30 . . . . Allied During Kill 11 | . . 11 . . . . Successful Hack 9 | . . 4 5 . . . Lose Combat Pursuer 15 | . . . 15 . . . Influence Decreases 247 | . 20 145 82 . . . Entered New Map 46 | . . 23 23 . . . Time Decay 176 | . 20 122 34 . . . Lost Part 20 | . . . 20 . . . Lost Ally 5 | . . . 5 . . . Squads Dispatched 2 | . 1 . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 5 | . 2 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 25 | . 6 6 8 . . 5 Peak Tracking Total 6 | . 4 2 6 . . 3 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 3 | . 1 1 1 . . . Terminals 2 | . . 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 9 | . 4 2 3 . . . Successful 5 | . 3 1 1 . . . Failed 4 | . 1 1 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 12 | . 2 . . . 10 . Terminals 5 | . . 2 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 4 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . 1 1 . . . Prototype ID Bank 1 | . . . 1 . . . Dispatch Records 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Monitor 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . 1 1 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . 1 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 6 | . . 2 . . 4 . Largest Group 4 | . . 2 1 . 4 4 Highest-Rated Group 161 | . . 40 31 . 161 161 Highest-Rated Ally 43 | . . 31 31 . 43 43 Total Orders . | . . . . . . . Ally Attacks 15 | . . 13 1 . . 1 Total Damage 199 | . . 146 20 . . 33 Kills 3 | . . 1 1 . . 1 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . 1 . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Active Infowar (turns) 4137 | . 60 560 166 53 2920 378 Optics 3516 | . . . 165 53 2920 378 Sensors 3346 | . . . . 48 2920 378 Terrain 715 | . 60 560 95 . . . Structural 110 | . . . 110 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 4267 | 62 122 560 166 53 2920 384 Spaces Moved 2346 | 43 85 395 82 43 1436 262 Core 18 | 4 . . . . . 14 Treads . | . . . . . . . Legs 2328 | 39 85 395 82 43 1436 248 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 170 | 113 120 120 162 120 198 131 Slowest Speed 280 | 120 120 120 190 120 260 280 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 3 18 73 13 16 91 32 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . . . . 4 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 2517 | 53 97 466 96 44 1480 281 Wait 53 | 1 2 46 . . 1 3 Move 2340 | 42 84 394 81 42 1435 262 Hop . | . . . . . . . Pick Up 21 | 4 3 5 . . 9 . Fast Attach 11 | 6 2 . . . 3 . Attach 9 | . . 1 4 2 1 1 Detach 2 | . 1 . . . . 1 Swap 10 | . . 4 . . 2 4 Drop 12 | . 1 7 . . 4 . Fire 24 | . 4 9 11 . . . Melee 34 | . . . . . 24 10 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 11) 185 | -10/Materials | Entered Mines 215 | -10/Mines | Learned Materials emergency access door positions 285 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 290 | -10/Mines | Found Prototype Device 309 | -10/Mines | Build established: Mutant 323 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 360 | -10/Mines | Found Scrap Suit 682 | -10/Mines | Discovered new exit (range 15) 745 | -10/Mines | Entered Materials 745 | -9/Materials | Accompanied by 1 ally 745 | -9/Materials | Evolved 2 slots: Utility x2 750 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 891 | -9/Materials | Discovered new exit (range 17) 911 | -9/Materials | Entered Mines 916 | -9/Mines | Assembled infested the area 916 | -9/Mines | Identified Exp. Sensor Array 921 | -9/Mines | Assisted by a Guerilla fighting off Assembled 933 | -9/Mines | Lost 7 parts (1p1n2u3w) 962 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 964 | -9/Mines | Entered Zion 987 | -7/Zion | Found GAL Module 1031 | -7/Zion | Learned location of Warlord (-5) 1150 | -7/Zion | Found Prototype Device 1150 | -7/Zion | Identified Phasing AFG 1209 | -7/Zion | Build established: Scavenger-Mutant 1291 | -7/Zion | Learned location of Quarantine (-3) 1447 | -7/Zion | Learned location of Recycling (-7) 1481 | -7/Zion | Found CR-A16's Pointy Stick 1700 | -7/Zion | Learned 4 Factory zone layouts 1927 | -7/Zion | Learned location of Armory (-4) 2026 | -7/Zion | Received a hallucinogenic algorithm 2029 | -7/Zion | Ran a hallucination algorithm 2442 | -7/Zion | Build established: Mutant 2914 | -7/Zion | Met Imprinter 2950 | -7/Zion | Imprinted 2952 | -7/Zion | Declared Zion's savior 3410 | -7/Zion | Discovered new exit (range 14) 3458 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3836 | -7/Zion | Opened final containment barrier to the Deep Caves 3872 | -7/Zion | Discovered new exit (range 3) 3872 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3884 | -7/Zion | Entered Deep Caves 3884 | -7/Deep Caves | Accompanied by 4 allies 4244 | -7/Deep Caves | Attacked by Z-Imprinter 4262 | -7/Deep Caves | Released all parts (6) 4263 | -7/Deep Caves | Core integrity fell below 50% 4266 | -7/Deep Caves | Core integrity fell below 20% 4268 | -7/Deep Caves | Z-Facility disabled 4268 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 03887_ AS-SDQ(M) slips into the shadows. 03888_ 94-UJ9(M) slips into the shadows. 03903_ Aluminum Leg destroyed. 03909_ as-44047 destroyed. 03915_ as-39684 destroyed. 03925_ Acquired 10 matter. 04236_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 04249_ Lgt. Nuclear Core destroyed. 04258_ Aluminum Leg destroyed. 04259_ Ripper follow-up attack on Z-Imprinter. 04262_ Released Ripper. 04262_ Released Mak. Leg. 04262_ Released Exp. Sensor Array. 04262_ Released Visual Processing Unit. 04262_ Released Med. Storage Unit. 04262_ Released CR-A16's Pointy Stick. 04268_ Z-Facility disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????###????????????? | | ?????????????????????????##########;#####????????? | | ??????????????????????#### #????????? | | ?????????????????????## [=# #??###?? | | ?????????????????#??## //!##### ##? | | ???????????z?????# ## !!![## # #? | | ??????????? ## I ## | | ?????????? | | ?????????? | | ?????????? @ | | ?????????? | | ?????????? """" """""" | | ??????????? """""""""""""" | | ??????????? """""""""""""" | | ???????????? """""""""""""" | | ???????????? """"""""""" | | ??????????????? ? ???????"????"""" | | ????????????????????????????????"""" | | ??????????????????????????????????"" | | ??????????????????????????????????"" | | ??????????????????????????????????" | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanCoilRifle Manual? 0 Play Time 00:39:28 Cumulative 105.0 hours Start 2026.02.25 @ 00:08:00 End 2026.02.25 @ 05:55:01 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57b160bc-c7ef-4ba7-9281-387daef68342