Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 17:00:56 Player: gabr Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (110) 550 Value Destroyed (3348) 3348 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 7360 Bonus ------- Follower Combat Kills 140 Friendly Fire -118 Cogmind --------- Core Integrity 94/850 Matter 293/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Signal Interpreter Advanced Targeting Computer Recoil Stabilizer Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Armored Treads High-capacity Storage Unit Structural Scanner Signal Interpreter Improved Targeting Computer Armor Integrity Analyzer Recoil Stabilizer Recoil Stabilizer Weapon Shielding Hardened Medium Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Graphene Brace Heavy Machine Gun [Rating: 56] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Backup Power VII Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Backup Propulsion VII Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Assault Cannon Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Slots Evolved 8 | . . 2 . 2 2 2 . Power . | . . . . . . . . Propulsion 4 | . . 2 . 2 . . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 101 | 6 3 31 . 28 6 26 1 Power 8 | 1 . 3 . 2 . 2 . Engine 7 | 1 . 3 . 2 . 1 . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 42 | 2 1 15 . 12 3 9 . Treads 21 | . . 6 . 9 3 3 . Leg 8 | . . 5 . . . 3 . Wheel 10 | 2 1 4 . 3 . . . Hover 3 | . . . . . . 3 . Flight . | . . . . . . . . Utility 27 | 1 2 2 . 7 3 11 1 Device 3 | . . . . . . 2 1 Storage 4 | 1 1 1 . . . 1 . Processor 5 | . . . . 1 1 3 . Hackware . | . . . . . . . . Protection 15 | . 1 1 . 6 2 5 . Artifact . | . . . . . . . . Weapon 24 | 2 . 11 . 7 . 4 . Energy Gun 8 | 1 . 5 . 2 . . . Energy Cannon 2 | . . . . 1 . 1 . Ballistic Gun 12 | 1 . 5 . 3 . 3 . Ballistic Cannon 1 | . . . . 1 . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . 1 . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . Parts Lost 61 | . . 16 . 19 . 26 . Power 5 | . . 2 . 1 . 2 . Propulsion 31 | . . 9 . 9 . 13 . Utility 11 | . . 1 . 4 . 6 . Weapon 14 | . . 4 . 5 . 5 . Highest Loss Streak 10 | . . 8 . 10 . 5 . To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 82 | . 98 82 100 82 88 76 24 Engine 7 | . 14 9 11 7 7 4 . Treads 26 | . . 11 44 38 44 20 . Leg 3 | . . 10 . . . 4 . Wheel 4 | . 28 9 . 4 . . . Device 1 | . . . . . . 4 4 Storage 8 | . 14 11 11 9 7 5 . Processor 7 | . . . . . 6 18 20 Protection 8 | . 12 10 11 7 12 4 . Energy Gun 2 | . 14 9 . 1 . . . Ballistic Gun 8 | . 14 5 22 11 . 7 . Ballistic Cannon 1 | . . . . 1 7 1 . Naked Turns . | . . . . . . . . Heaviest Build 87 | 14 24 61 61 70 73 87 2 Greatest Support 120 | 26 26 80 80 120 120 120 3 Greatest Overweight (x) 17 | . 1 5 . 17 . 14 . Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 5 Average Capacity 18 | 6 9 19 20 20 20 19 5 Most Carried 20 | 5 6 12 13 20 20 20 5 Average Carried 14 | 2 5 7 12 18 19 14 5 Final Capacity 20 | 8 10 20 20 20 20 5 5 Final Carried 20 | 4 6 12 13 20 20 5 5 Class Distribution -------------------- 61% | Scavenger-Mutant 33% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Matter Collected 3097 | 174 131 456 164 808 265 1084 15 Remotely . | . . . . . . . . Salvage Created 4326 | . 167 950 118 1436 622 1033 . Parts 277 | . 3 70 13 103 29 59 . Haulers Intercepted 6 | . . 1 . 2 1 2 . Recyclers Shooed 7 | . . 1 1 3 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Combat Hostiles Destroyed 75 | . 4 17 1 25 6 22 . Guns 55 | . 4 17 1 23 . 10 . Cannons 19 | . . . . 2 6 11 . AOE 1 | . . . . . . 1 . Classes Destroyed 16 | . 1 7 1 4 2 1 . Worker 7 | . . 4 . 2 1 . . Builder 7 | . . 2 . 4 . 1 . Hauler 6 | . . 1 . 2 1 2 . Recycler 9 | . . 2 . 2 4 1 . Mechanic 1 | . . . . 1 . . . Operator 2 | . . . 2 . . . . Watcher 2 | . . . . . 2 . . Swarmer 19 | . . 6 . 6 . 7 . Grunt 27 | . 4 4 1 11 2 5 . Brawler 3 | . . 1 . . . 2 . Duelist 1 | . . . . . 1 . . Sentry 14 | . . 6 1 3 3 1 . Specialist 2 | . . . . 2 . . . Hunter 6 | . . . . 2 . 4 . Programmer 3 | . . . . . . 3 . Heavy 1 | . . . . 1 . . . Best Kill Streak 7 | . 2 6 5 7 5 5 . Combat Bots Only 6 | . 2 6 1 5 4 4 . Max Kills in Single Turn 2 | . 1 1 1 1 1 2 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Hostile Shots Fired 860 | . 14 233 4 194 47 367 1 Missed 235 | . 3 59 2 33 13 124 1 Damage Taken 9543 | . 125 1968 32 2751 348 4319 . Core 1618 | . 38 391 . 417 16 756 . Absorbed by Shields . | . . . . . . . . Redirected to Shielding 43 | . 8 35 . . . . . Core Remaining (%) 61 | 100 84 . 2 24 97 . . Volleys Fired 375 | . 12 106 8 123 27 99 . Largest 2 | . 2 2 2 2 1 2 . Hottest 131 | . 70 73 46 131 60 75 . Shots Fired 557 | . 24 136 16 202 27 152 . Gun 457 | . 24 136 16 173 . 108 . Cannon 100 | . . . . 29 27 44 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 416 | . 12 63 16 149 27 149 . Thermal 129 | . 12 64 . 53 . . . Explosive . | . . . . . . . . Electromagnetic 12 | . . 9 . . . 3 . Robot Hit Streak 15 | . 11 14 3 15 5 12 . Robot Miss Streak 4 | . 2 4 2 3 2 4 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 3 | . . 1 . 2 . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . Shots Hit Robots 392 | . 18 90 9 145 19 111 . Core Hits 177 | . 8 38 6 68 13 44 . Critical Kills 4 | . . 1 . 1 . 2 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 13 | . . 4 . 2 4 3 . Burn 4 | . . 3 . 1 . . . Destroy 4 | . . 1 . 1 . 2 . Blast 5 | . . . . . 4 1 . Melee Attacks 2 | . . 2 . . . . . Impact 2 | . . 2 . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8740 | . 223 1226 158 2529 1013 3591 . Guns 4988 | . 223 1197 154 1985 . 1429 . Cannons 3141 | . . . . 525 992 1624 . Explosions 462 | . . . . . . 462 . Melee . | . . . . . . . . Ramming 149 | . . 29 4 19 21 76 . Kinetic 6472 | . 110 524 154 1721 992 2971 . Thermal 1740 | . 113 607 . 789 . 231 . Explosive 231 | . . . . . . 231 . Electromagnetic 148 | . . 66 . . . 82 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . 12 12 2 . 11 11 Average Corruption 4 | . . 11 12 2 . 1 9 Corruption Purged 4 | . . . . . . . 4 Corruption Blocked . | . . . . . . . . Effects 74 | . . 26 15 11 . 19 3 Message Errors 19 | . . 5 3 2 . 9 . Matter Fused 21 | . . 9 4 5 . 2 1 Heat Flow Errors 6 | . . 2 . 1 . 2 1 Energy Discharges 6 | . . 2 3 1 . . . Data Loss (minor) 6 | . . 1 3 1 . 1 . Data Loss (major) 5 | . . 3 . 1 . 1 . Misfires 4 | . . . 1 . . 3 . Alerts 1 | . . . . . . . 1 Misdirections 1 | . . 1 . . . . . Weapon Failures 5 | . . 3 1 . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 209 | . . . . . 47 162 . Projectiles 95 | . . . . . 47 48 . Explosions 114 | . . . . . . 114 . Melee . | . . . . . . . . Knockbacks 12 | . . 2 . 1 3 6 . Impact 3 | . . 2 . 1 . . . Kinetic 8 | . . . . . 2 6 . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 164 | . . . . . . 164 . Shots 2 | . . . . . . 2 . Rammed 15 | . . 2 2 9 2 . . Targets Rammed 28 | . . 2 2 9 2 13 . Kicked 13 | . . . . . . 13 . Crushed . | . . . . . . . . Highest Temperature 646 | . 84 388 67 646 82 265 63 Average Temperature 83 | . 29 98 25 122 31 55 44 Received Heat Transfer 2013 | . 66 420 27 882 105 513 . Effects 21 | . . . . 18 . 3 . Shutdowns 4 | . . . . 4 . . . Energy Bleed 2 | . . . . 2 . . . Interference 4 | . . . . 1 . 3 . Matter Decay 2 | . . . . 2 . . . Short Circuit 2 | . . . . 2 . . . Damage (minor) 4 | . . . . 4 . . . Damage (major) 3 | . . . . 3 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . 1 3 . 2 1 . . Heat Transferred 3775 | . 333 1818 . 1474 . 150 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Peak Influence 383 | . 135 383 283 340 307 351 . Initial 118 | . . 56 109 118 116 28 . Average 194 | . 45 231 191 226 188 192 . Maximum Alert Level 1 | . . 1 1 1 1 1 . Low Security (%) 53 | 100 100 31 60 39 65 56 . Level 1 46 | . . 68 39 60 34 43 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 23 | . 2 1 3 5 2 10 . Investigation 5 | . 1 1 . 1 1 1 . Extermination 5 | . . . . . 1 4 . Reinforcement 10 | . 1 . 3 4 . 2 . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Distress Signals 12 | . . 5 2 3 . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 158 | . 9 38 14 46 11 39 1 Peak Tracking Total 10 | . 3 10 4 8 3 6 1 Tactical Retreats 10 | . 1 3 . 1 . 5 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Traps Triggered 10 | . 1 4 . 1 2 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Machines Disabled 7 | . . . . . . 7 . Max in Single Turn 3 | . . . . . . 3 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Machines Accessed 5 | . 2 . 1 1 1 . . Terminals 3 | . 1 . 1 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . 4 . 1 1 2 . . Successful 5 | . 3 . 1 1 . . . Failed 3 | . 1 . . . 2 . . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 4 | . 2 . 1 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . 1 . 1 1 . . . Open Door 1 | . . . 1 . . . . Alert Level 1 | . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Retrieve Components 2 | . 2 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 2 | . 1 . . . 1 . . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Total Allies 10 | . . . 10 . . . . Largest Group 10 | . . . 10 3 . . . Highest-Rated Group 88 | . . . 88 32 . . . Highest-Rated Ally 16 | . . . 16 16 . . . Total Orders . | . . . . . . . . Ally Attacks 57 | . . . 51 6 . . . Total Damage 497 | . . . 452 45 . . . Kills 9 | . . . 7 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Turns Passed 5880 | 68 381 983 315 1344 839 1887 63 Spaces Moved 2806 | 63 190 400 161 531 459 880 122 Core 165 | 5 . . . 2 . 36 122 Treads 1804 | . . 151 161 518 459 515 . Legs 364 | . . 42 . . . 322 . Wheels 466 | 58 190 207 . 11 . . . Hover 7 | . . . . . . 7 . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 86 160 95 160 50 50 Average Speed 154 | 86 82 163 160 167 161 173 50 Slowest Speed 900 | 90 95 470 160 900 162 750 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 4 35 36 35 54 12 20 23 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug 1 | . . . . . . 1 . Terrain Destroyed 50 | . . . . 8 10 32 . Melee . | . . . . . . . . Projectile 28 | . . . . 8 10 10 . AOE 22 | . . . . . . 22 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Total 3760 | 74 389 582 205 792 522 1073 123 Wait 361 | . 183 26 32 72 11 37 . Move 2800 | 62 189 400 160 530 458 879 122 Hop . | . . . . . . . . Pick Up 59 | 6 1 13 1 20 9 9 . Fast Attach 45 | 4 1 14 . 13 3 9 1 Attach 42 | 2 1 10 . 12 2 15 . Detach 7 | . 1 1 . 2 . 3 . Swap 14 | . 1 7 . 3 1 2 . Drop 26 | . . 2 . 8 9 7 . Fire 375 | . 12 106 8 123 27 99 . Melee 2 | . . 2 . . . . . Ram 1 | . . . . 1 . . . Kick 13 | . . . . . . 13 . Crush 13 | . . 1 2 8 2 . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . 2 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 8) 450 | -10/Materials | Entered another Materials area 450 | -9/Materials | Evolved 2 slots: Propulsion x2 841 | -9/Materials | Lost 8 parts (1p4n3w) 878 | -9/Materials | Core integrity fell below 50% 881 | -9/Materials | System corruption reached 10% 905 | -9/Materials | Core integrity fell below 20% 941 | -9/Materials | Lost 5 parts (1p2n1u1w) 1137 | -9/Materials | Discovered new exit (range 15) 1244 | -9/Materials | Build established: Scavenger-Mutant 1348 | -9/Materials | Discovered new exit (range 16) 1433 | -9/Materials | Entered Storage 1609 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1669 | -9/Storage | Discovered new exit (range 16) 1718 | -9/Storage | Lost 7 allies 1748 | -9/Storage | Entered Materials 1748 | -8/Materials | Accompanied by 3 allies 1748 | -8/Materials | Evolved 2 slots: Propulsion x2 1935 | -8/Materials | Lost 3 allies 2084 | -8/Materials | Build established: Mutant 2607 | -8/Materials | Lost 10 parts (1p5n1u3w) 2641 | -8/Materials | Core integrity fell below 50% 2696 | -8/Materials | Found Prototype Device 2804 | -8/Materials | Lost 4 parts (2n1u1w) 2976 | -8/Materials | Build established: Scavenger-Mutant 3076 | -8/Materials | Discovered new exit (range 11) 3092 | -8/Materials | Entered Factory 3092 | -7/Factory | Evolved 2 slots: Utility x2 3921 | -7/Factory | Discovered new exit (range 6) 3931 | -7/Factory | Entered another Factory area 3931 | -6/Factory | Evolved 2 slots: Utility x2 3933 | -6/Factory | Identified Active Sensor Suite 3998 | -6/Factory | Garrison activated, responded to threat 4182 | -6/Factory | Lost 4 parts (2n2u) 4450 | -6/Factory | Lost 5 parts (3n1u1w) 5309 | -6/Factory | Lost 5 parts (1p2n1u1w) 5407 | -6/Factory | Discovered new exit (range 14) 5711 | -6/Factory | Lost 3 parts (1p2n) 5724 | -6/Factory | Core integrity fell below 50% 5801 | -6/Factory | Lost 5 parts (2n2u1w) 5804 | -6/Factory | Core integrity fell below 20% 5804 | -6/Factory | System corruption reached 10% 5818 | -6/Factory | Entered Lower Caves 5881 | -6/Lower Caves | Self-destructed Last Messages --------------- GOAL=ESCAPE 05822_ System corrupted: IFF burst signal emitted. 05825_ M-22 Extractor reprogrammed Dirty Bomb Trap. 05827_ M-22 Extractor extracts Dirty Bomb Trap. 05827_ Searching scrap... 05827_ Found Imp. System Restoration Module. 05827_ Found 24 Matter. 05828_ Acquired 5 matter. 05829_ M-22 Extractor reprogrammed Dirty Bomb Trap. 05829_ Acquired Imp. System Restoration Module. 05830_ Acquired 10 matter. 05831_ M-22 Extractor extracts Dirty Bomb Trap. 05835_ M-22 Extractor fails to extract Dirty Bomb Trap. 05838_ Imp. System Restoration Module purges 1% system corruption (10%). 05839_ Imp. System Restoration Module purges 1% system corruption (9%). 05855_ System corrupted: Matter fused (-7). 05867_ Imp. System Restoration Module purges 1% system corruption (8%). 05872_ System corrupted: Heat flow error (+100). 05873_ Imp. System Restoration Module purges 1% system corruption (7%). 05873_ Imp. System Restoration Module expended. 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"" | | ??????# ?????#### #??# #???# " | | ??????# #???## @ ##?# #??## " | | ??????# #### #?# #??# | | ??????# g ###?# #??# # | | ???????# # #???# #?## #### | | ????????# ## ##### ### #?# | | ????????## ### #?????? | | ?????????## #?##### ##????? | | ??????????# ### #?????## #????? | | ??????????# ???#### #??????## #### #????? | | ??????????# ???????# #???????#######??## #????? | | ???????????????????# #?????????????????# ##????? | | ???????????????????# #???????????####### #?????? | | ???????????????????# #???????##### ##????? | | ???????????????????# #???????#""#" #####? | | ??????????????????? #???????#"""" #? | | ??????????????????? ???????##"" # ## | | ??????????????????? ????????##" # | | ??????????????????? ##?????????##### | | ??????????????????? ???????????????## ### | | ?????????????????????????????????????# ## ##?? | | ?????????????????????????????????????##########??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 85 Armor Coverage 600 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 14 Armor Integrity Analysis 30 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxAnalysisScanner Manual? 0 Play Time 00:48:24 Cumulative 71.9 hours Start 2024.04.09 @ 16:05:35 End 2024.04.09 @ 17:00:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1659416b-9329-4101-b41f-da8ebdc3517f