Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 21:22:51 Player: Cameron Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (49) 245 Value Destroyed (1283) 1283 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (637) 637 TOTAL SCORE: 5845 Bonus ------- Follower Combat Kills 137 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (18) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Fission Core Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Cooled Aerolev Unit Combat Airjet Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Improved Coolant Injector Small Storage Unit Improved Sensor Array Improved Signal Interpreter ECM Suite Improved Medium Armor Plating > --- WEAPON ----------- Guided EMP Blaster > --- INVENTORY -------- Improved Coolant Injector Improved Sensor Array ECM Suite Improved Reaction Control System Plasma Rifle Plasma Rifle Plasma Rifle Missile Launcher [Rating: 69] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Combat Airjet Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Guided EMP Blaster Special Weapon Plasma Flamer Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Slots Evolved 8 | . . 2 . 2 2 . 2 . Power . | . . . . . . . . . Propulsion 4 | . . 2 . 1 . . 1 . Utility 4 | . . . . 1 2 . 1 . Weapon . | . . . . . . . . . Parts Attached 97 | 5 10 9 1 19 3 18 12 20 Power 17 | 1 3 . . 3 . 3 2 5 Engine 9 | 1 3 . . 2 . 1 . 2 Core 8 | . . . . 1 . 2 2 3 Reactor . | . . . . . . . . . Propulsion 37 | 2 . 5 . 9 1 9 2 9 Treads . | . . . . . . . . . Leg 2 | . . . . . . . . 2 Wheel 4 | 2 . . . 1 1 . . . Hover 6 | . . . . . . 4 2 . Flight 25 | . . 5 . 8 . 5 . 7 Utility 24 | 1 2 . . 3 2 6 5 5 Device 15 | . 2 . . 1 1 5 2 4 Storage 3 | 1 . . . 1 1 . . . Processor 3 | . . . . . . 1 2 . Hackware 2 | . . . . 1 . . . 1 Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 19 | 1 5 4 1 4 . . 3 1 Energy Gun 4 | . . . . 2 . . 2 . Energy Cannon 8 | . 4 3 . 1 . . . . Ballistic Gun 2 | 1 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . 1 . 1 . . 1 1 Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 . . 2 . Parts Lost 52 | . 2 . . 11 1 10 2 26 Power 8 | . 1 . . 1 1 1 . 4 Propulsion 26 | . . . . 8 . 3 2 13 Utility 11 | . 1 . . . . 4 . 6 Weapon 7 | . . . . 2 . 2 . 3 Highest Loss Streak 11 | . 1 . . 10 1 5 2 11 To Critical Strikes 1 | . . . . 1 . . . . Average Backups 6 | 2 6 7 8 7 7 6 7 5 Power . | . . . . . 1 . . 1 Propulsion 1 | . 4 2 3 . . 2 1 . Utility 2 | . 1 2 2 3 3 1 3 2 Weapon 2 | 1 . 2 2 2 3 1 2 2 Tool/Special . | . . . . . . . . . Unused Backups 15 | . 8 1 . . 1 . 2 3 Power 2 | . . . . . . . . 2 Propulsion 4 | . 4 . . . . . . . Utility 7 | . 3 1 . . 1 . 2 . Weapon 2 | . 1 . . . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 75 | . 98 88 88 52 77 69 93 71 Engine 4 | . 14 11 11 2 7 1 . 2 Core 3 | . . . . 6 . 3 5 . Wheel 5 | . 28 3 . . 7 3 . . Hover 9 | . . . . . . 4 32 20 Flight 11 | . . 39 44 11 27 20 4 10 Device 13 | . 12 9 11 9 11 20 17 14 Storage 8 | . 14 11 11 9 7 7 6 4 Processor 2 | . . . . . . 1 7 6 Hackware 2 | . . . . 8 7 . . 1 Protection 1 | . . . . . . . 5 3 Energy Gun 1 | . . . . . . . 6 2 Energy Cannon 4 | . 15 12 3 4 7 3 . . Ballistic Gun 2 | . 12 . . . . . . . Launcher 1 | . . . . . . . 2 1 Peak Build Rating 69 | 5 12 15 17 22 24 34 69 63 Average Rating 28 | 4 9 11 14 13 20 26 59 47 On Entrance 18 | . 5 12 12 15 17 23 28 58 Avg Prop Armor Cover (%) 7 | . . . . 6 6 11 4 8 Naked Turns . | . . . . . . . . . Heaviest Build 37 | 12 19 19 15 20 16 24 36 37 Greatest Support 65 | 32 32 16 16 20 28 48 65 52 Greatest Overweight (x) 6 | . . 1 . 6 . 1 1 4 Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 8 8 8 Average Carried 6 | 3 6 7 8 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 5 8 8 8 8 8 8 8 2 Class Distribution -------------------- 78% | Mutant 16% | Scavenger-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Sprinter | -7/DSF Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Matter Collected 1390 | 217 179 141 10 186 . 195 62 400 Remotely . | . . . . . . . . . Salvage Created 1283 | . 380 24 . 569 . 59 62 189 Parts 100 | . 27 9 . 36 . 17 1 10 Haulers Intercepted 2 | . 1 . . 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Combat Hostiles Destroyed 38 | . 8 4 . 17 . 5 1 3 Guns 4 | . 4 . . . . . . . Cannons 15 | . 4 . . 10 . 1 . . AOE 15 | . . 4 . 4 . 4 . 3 Classes Destroyed 11 | . 6 . . 3 . 1 . 1 Worker 3 | . . . . 3 . . . . Builder 1 | . . . . . . . . 1 Hauler 2 | . 1 . . 1 . . . . Mechanic 1 | . 1 . . . . . . . Operator 2 | . 2 . . . . . . . Watcher 2 | . 2 . . . . . . . Swarmer 16 | . 3 4 . 6 . . . 3 Cutter 4 | . . . . . . 4 . . Grunt 12 | . 5 . . 7 . . . . Sentry 3 | . . . . 2 . . 1 . Specialist 3 | . . . . 2 . 1 . . Best Kill Streak 9 | . 4 4 . 9 . 4 1 4 Combat Bots Only 7 | . 3 4 . 7 . 4 1 3 Max Kills in Single Turn 4 | . 2 4 . 2 . 4 1 3 Gunslinging . | . . . . . . . . . Exploded 4 | . . 4 . 2 . 4 . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Hostile Shots Fired 568 | . 68 11 . 103 . 59 61 266 Missed 206 | . 12 4 . 33 . 17 33 107 Hits 362 | . 56 7 . 70 . 42 28 159 Melee 5 | . . . . . . . . 5 Projectile 357 | . 56 7 . 70 . 42 28 154 AOE 2 | . . . . . . 2 . . Critical Strikes 10 | . 1 . . 3 . 3 1 2 Damage Taken 5258 | . 571 89 . 902 73 1034 413 2176 Core 1489 | . 101 30 . 220 . 277 41 820 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 36 | . . 36 . . . . . . Core Remaining (%) 74 | 100 59 . 92 60 . 60 . . Volleys Fired 153 | . 35 4 . 67 . 16 7 24 Largest 2 | . 2 1 . 2 . 2 2 1 Hottest 168 | . 120 68 . 168 . 128 150 75 Shots Fired 203 | . 70 4 . 72 . 19 14 24 Gun 73 | . 38 . . . . . 14 21 Cannon 106 | . 32 3 . 55 . 16 . . Launcher 13 | . . 1 . 6 . 3 . 3 Special 11 | . . . . 11 . . . . Kinetic 38 | . 38 . . . . . . . Thermal 152 | . 32 3 . 66 . 16 14 21 Explosive 12 | . . 1 . 6 . 3 . 2 Electromagnetic 1 | . . . . . . . . 1 Robot Hit Streak 16 | . 12 . . 16 . 11 5 10 Robot Miss Streak 5 | . 5 1 . 3 . 2 1 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 130 | . 38 . . 49 . 16 7 20 Core Hits 74 | . 20 4 . 28 . 9 1 12 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . . . . 4 . . 1 1 Burn 6 | . . . . 4 . . 1 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3980 | . 535 211 . 1688 . 605 177 764 Guns 857 | . 237 . . . . . 177 443 Cannons 1411 | . 298 . . 796 . 317 . . Explosions 1553 | . . 211 . 788 . 288 . 266 Melee . | . . . . . . . . . Ramming 55 | . . . . . . . . 55 Kinetic 237 | . 237 . . . . . . . Thermal 2135 | . 298 . . 900 . 317 177 443 Explosive 1529 | . . 211 . 788 . 288 . 242 Electromagnetic 24 | . . . . . . . . 24 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 1 . . . 1 1 3 4 Average Corruption 2 | . 1 . . . 1 1 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 17 | . . . . . . 2 3 12 Message Errors 3 | . . . . . . . 1 2 Matter Fused 3 | . . . . . . . . 3 Heat Flow Errors 3 | . . . . . . 2 . 1 Energy Discharges 2 | . . . . . . . . 2 Parts Fused 3 | . . . . . . . 1 2 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 54 | . . . . 8 . 33 . 13 Projectiles 7 | . . . . 2 . 5 . . Explosions 47 | . . . . 6 . 28 . 13 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 177 | . . 21 . 32 . 99 . 25 Shots 4 | . . 1 . 1 . 2 . . Rammed 13 | . . . . . . . . 13 Targets Rammed 13 | . . . . . . . . 13 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 480 | . 96 10 . 480 . 130 196 176 Average Temperature 90 | . 29 4 . 147 . 67 90 39 Received Heat Transfer 1374 | . 168 9 . 324 . 216 96 561 Effects 6 | . . . . 6 . . . . Shutdowns 2 | . . . . 2 . . . . Energy Bleed 1 | . . . . 1 . . . . Interference 1 | . . . . 1 . . . . Matter Decay 1 | . . . . 1 . . . . Damage (minor) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . . 3 . . 1 . Combat Hostiles 4 | . . . . 3 . . 1 . Parts Melted 13 | . . . . 9 . . 3 1 Heat Transferred 5470 | . 629 . . 2686 . 555 500 1100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 99 | 100 100 100 100 98 100 100 100 100 Level 1 . | . . . . 1 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 201 | . 77 151 58 201 91 117 39 114 Initial 91 | . . 17 58 14 91 42 39 . Average 42 | . 44 41 49 63 82 75 10 22 Influence Increases 1524 | . 237 184 . 551 . 135 80 337 Destroy 0b10 Robot/C 840 | . 160 80 . 340 . 100 20 140 Destroy 0b10 Robot/NC 70 | . 30 . . 20 . . . 20 Destroy Leader 168 | . 46 10 . 82 . 10 10 10 Allied During Kill 36 | . . . . . . . . 36 Successful Hack 110 | . . 12 . 33 . . 20 45 Disable Machine 90 | . . 15 . 30 . . 30 15 Destroy Structure 90 | . 1 7 . 46 . 25 . 11 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 105 | . . 60 . . . . . 45 Influence Decreases 1524 | . 194 76 113 388 140 119 157 337 Entered New Map 310 | . . 26 93 24 110 19 38 . Time Decay 808 | . 184 50 20 264 20 . 119 151 Lost Part 323 | . 10 . . 100 10 100 . 103 Lost Ally 83 | . . . . . . . . 83 Squads Dispatched 11 | . 1 . . 4 . 1 2 3 Investigation 5 | . . . . 2 . . 1 2 Extermination 1 | . . . . . . . 1 . Reinforcement 5 | . 1 . . 2 . 1 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Distress Signals 4 | . . . . 1 . . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 93 | . 11 10 . 26 . 13 8 25 Peak Tracking Total 11 | . 5 11 . 7 . 5 5 11 Tactical Retreats 7 | . . 1 . . . 3 . 3 ECM-based Alert Blocks 3 | . . . . . . 3 . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Traps Triggered 8 | . . . . . 1 2 2 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Machines Disabled 6 | . . 1 . 2 . . 2 1 Max in Single Turn 1 | . . 1 . 1 . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Machines Accessed 24 | . 1 3 . 5 1 . 5 9 Terminals 18 | . 1 2 . 4 1 . 1 9 Fabricators 2 | . . . . . . . 2 . Repair Stations 2 | . . 1 . . . . 1 . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 63 | . 4 5 . 17 1 . 16 20 Successful 27 | . . 3 . 8 1 . 8 7 Failed 35 | . 4 2 . 9 . . 7 13 Catastrophic 9 | . . . . 2 . . 1 6 Database Lockouts 1 | . . . . . . . 1 . Manual 11 | . . 1 . 9 . . . 1 Terminals 45 | . 4 3 . 15 1 . 2 20 Fabricators 4 | . . . . . . . 4 . Repair Stations 5 | . . 2 . . . . 3 . Recycling Units 2 | . . . . 2 . . . . Scanalyzers 7 | . . . . . . . 7 . Garrison Access . | . . . . . . . . . Terminal Hacks 16 | . . 1 . 7 1 . . 7 Robot Analysis 1 | . . . . 1 . . . . Open Door 5 | . . . . . . . . 5 Open DSF 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . Terminal Index 1 | . . . . 1 . . . . Recycling Unit Index 1 | . . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . . Dispatch Records 1 | . . 1 . . . . . . Maintenance Status 1 | . . . . . . . . 1 Surveillance Status 1 | . . . . . . . . 1 Registered Prototypes 1 | . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 3 | . . 2 . . . . 1 . Scan Component 2 | . . 1 . . . . 1 . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . Retrieve Components 1 | . . . . 1 . . . . Scanalyzer 6 | . . . . . . . 6 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Retrieve Study 4 | . . . . . . . 4 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 1 3 . 4 1 . 5 6 Full Trace Events 6 | . 1 . . 2 . . 1 2 Feedback Events 2 | . 1 . . . . . 1 . Corruption 2 | . 1 . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 53 | . . . . . . . 53 . Total Part Build Rating 12 | . . . . . . . 12 . Part Studies Acquired 4 | . . . . . . . 4 . Parts Repaired 1 | . . 1 . . . . . . Time 19 | . . 19 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Total Allies 9 | . . . . . . . . 9 Largest Group 3 | . . . . . . . . 3 Highest-Rated Group 81 | . . . . . . . . 81 Highest-Rated Ally 31 | . . . . . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 45 | . . . . . . . . 45 Total Damage 934 | . . . . . . . . 934 Kills 4 | . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Active Infowar (turns) 687 | . . . . . 34 153 318 182 Sensors 625 | . . . . . 34 93 318 180 Machine Analysis 63 | . . . . . . 63 . . ECM 145 | . . . . . . 141 . 4 Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Turns Passed 2642 | 55 442 116 51 731 49 220 398 580 Spaces Moved 2122 | 45 292 202 156 384 82 178 331 452 Core 183 | 4 . . . 177 . . . 2 Treads . | . . . . . . . . . Legs 4 | . . . . . . . . 4 Wheels 398 | 41 292 . . . 22 43 . . Hover 777 | . . . . . . 31 331 415 Flight 760 | . . 202 156 207 60 104 . 31 Fastest Speed 23 | 50 100 31 31 28 36 23 68 34 Average Speed 78 | 95 100 31 31 136 53 51 71 73 Slowest Speed 360 | 100 100 111 31 350 100 150 147 360 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . . . 2 . 1 . 2 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 3 47 22 41 32 3 95 11 60 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 92 | . . 6 . 40 . 37 . 9 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 92 | . . 6 . 40 . 37 . 9 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Total 2893 | 54 381 258 158 509 87 294 482 670 Wait 252 | . 16 19 . 22 . 12 109 74 Move 2105 | 44 291 201 155 379 81 175 330 449 Hop 4 | . . . . 2 . 1 . 1 Pick Up 71 | 5 15 8 . 7 . 19 10 7 Fast Attach 41 | 5 2 2 1 9 1 5 6 10 Attach 45 | . 3 8 . 9 1 8 5 11 Detach 15 | . . 6 1 2 2 2 1 1 Swap 28 | . 5 1 . 5 1 11 3 2 Drop 63 | . 14 9 1 7 1 15 11 5 Fire 153 | . 35 4 . 67 . 16 7 24 Melee . | . . . . . . . . . Ram 13 | . . . . . . . . 13 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 64 | . . . . . . 30 . 34 Rewire 39 | . . . . . . . . 39 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Extension (discovered 1 exit: *Fac) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 16) 498 | -10/Materials | Entered another Materials area 498 | -9/Materials | Evolved 2 slots: Propulsion x2 536 | -9/Materials | Repaired Imp. Heat Sink 610 | -9/Materials | Discovered new exit (range 12) 614 | -9/Materials | Entered Mines 623 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 660 | -9/Mines | Discovered new exit (range 11) 665 | -9/Mines | Entered Materials 665 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 869 | -8/Materials | Destroyed 7 combat bots 874 | -8/Materials | Lost 10 parts (8n2w) 1234 | -8/Materials | Discovered new exit (range 10) 1396 | -8/Materials | Entered Factory 1396 | -7/Factory | Evolved 2 slots: Utility x2 1445 | -7/Factory | Identified exit to DSF 1445 | -7/Factory | Entered DSF 1508 | -7/DSF | Lost 5 parts (1p2n1u1w) 1530 | -7/DSF | Additional patrols routed to DSF 1571 | -7/DSF | Discovered new exit (range 15) 1665 | -7/DSF | Entered Factory 1665 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1682 | -6/Factory | Lost 4 parts (1p1n2u) 1835 | -6/Factory | Fabricated Imp. Coolant Injector (x2) 1965 | -6/Factory | Central database locked down 2045 | -6/Factory | Discovered new exit (range 8) 2062 | -6/Factory | Identified exit to Extension 2063 | -6/Factory | Entered Extension 2184 | -6/Extension | Rescued a captive Derelict 2185 | -6/Extension | Rescued a captive Derelict 2375 | -6/Extension | Rescued a captive Derelict 2463 | -6/Extension | Spotted B-75 Beast 2476 | -6/Extension | Spotted B-75 Beast 2493 | -6/Extension | Discovered new exit (range 3) 2494 | -6/Extension | Identified exit to Factory 2515 | -6/Extension | Rescued a captive Derelict 2533 | -6/Extension | Lost 3 allies 2550 | -6/Extension | Lost 11 parts (2p3n4u2w) 2602 | -6/Extension | Rescued a captive Derelict 2604 | -6/Extension | Core integrity fell below 50% 2628 | -6/Extension | Lost 4 parts (2n1u1w) 2640 | -6/Extension | Core integrity fell below 20% 2643 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02625_ Attempting to rewire HQ-I8D(g). 02628_ 2A-I10(g) suffers critical hit (Burn). 02628_ Nuclear Pulse Thruster destroyed. 02630_ 2A-I10(g) destroyed. 02630_ Acquired Flexi-carbon Leg. 02633_ Fission Core+ destroyed. 02633_ Acquired Carbon-fiber Leg. 02635_ Carbon-fiber Leg destroyed. 02635_ Nuclear Pulse Thruster destroyed. 02636_ Cmb. Airjet+ destroyed. 02636_ Fission Core+ destroyed. 02639_ C-30 ARC bursts open, deploying its payload. 02639_ L-41 Fighter unfolds itself. 02639_ G-50 Soldier unfolds itself. 02639_ Flexi-carbon Leg destroyed. 02639_ Slammed into G-50 Soldier. 02639_ Destabilizing: Core damaged (-42). 02640_ Slammed into G-50 Soldier. 02642_ DZ6UBJF7BTEN|M6JFECLAV83JF39XMI1RLBN>XWO Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ??????????????????????? #????????????????????? | | ##############?????????# #????????????????????? | | % #?????????# #????????????????????? | | # #?????????# #????????????????????? | | # ########??#o@ ########?????????????? | | # !! # #### ?????????? | | # ! #### % /"l% ?????????? | | # ! #??# #%gg ?????????? | | # #??# %= # ?????????? | | # #??#= * #g ??????????? | | # ! #?#" * # ??????????? | | # #""##+##### #####??????????? | | " " #??????????????? | | # "Y" #############??????????????? | | # """ #??????????????????????????? | | #######################??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 80 Energy Generation 20 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 65 Targeting Accuracy 5 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- ECM Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Coolant Injector | x2 | -6/Factory | Preloaded Repaired ---------- Imp. Heat Sink | 10% | -9/Materials Studied --------- Cmb. Airjet | -6/Factory | Hacked Fission Core | -6/Factory | Hacked Missile Launcher | -6/Factory | Hacked Plasma Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommShockFemtoactuators Manual? 0 Play Time 00:49:41 Cumulative 60.1 hours Start 2025.11.07 @ 20:34:37 End 2025.11.07 @ 21:22:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 39 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b55b723-cd5d-4299-8c65-56412394e5c6