Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.08 @ 13:21:02 Player: H3-MLN Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (207) 1035 Value Destroyed (5733) 5733 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (2566) 2566 TOTAL SCORE: 13034 Bonus ------- High Alert Combat Kills 1352 Follower Combat Kills 214 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 175/300 Energy 7/265 System Corruption 0% Temperature Cool (0) Movement Rolling (160) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (6) ------ Advanced Heat Sink Huge Storage Unit Launcher Loader Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Cannon > --- INVENTORY (25) --- Light Angular Momentum Engine Wheel High-capacity Matter Pod (200) Hacking Suite Hacking Suite System Shield Relay Coupler [NC] (33) Relay Coupler [Grunt] (32) Relay Coupler [Hunter] (23) Relay Coupler [Behemoth] (16) Improved Field Recycling Unit (100) Improved Field Recycling Unit (0) Supersonic Drone Bay (1/1) Improved Medium Laser Heavy Particle Cannon Enhanced Autogun Enhanced Autogun Advanced EMP Blaster Missile Launcher Missile Launcher Heavy Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit Hardened Heavy Armor Plating Hardlight Generator Supersonic Drone Bay > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Reinforced Deuterium Engine Armored Wheel Armored Wheel High-capacity Matter Pod Machine Analyzer Armor Integrity Analyzer Medium Armor Plating Medium Armor Plating Hacking Suite Hacking Suite System Shield Improved Trap Extractor Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Advanced Assault Cannon Advanced Assault Cannon Missile Launcher Missile Launcher Missile Launcher Heavy Rocket Launcher [Rating: 44] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Target Analyzer Hackware System Shield Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 98 | 7 10 5 28 8 1 1 3 12 23 Power 7 | 1 . 1 2 . . . . 1 2 Engine 7 | 1 . 1 2 . . . . 1 2 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 18 | 2 4 2 4 . . . . 2 4 Treads 3 | 1 2 . . . . . . . . Leg . | . . . . . . . . . . Wheel 15 | 1 2 2 4 . . . . 2 4 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 44 | 2 4 . 15 6 . . 1 5 11 Device 18 | 1 1 . 4 5 . . . 2 5 Storage 4 | 1 2 . 1 . . . . . . Processor 3 | . . . 2 . . . . 1 . Hackware 4 | . . . 1 . . . . . 3 Protection 15 | . 1 . 7 1 . . 1 2 3 Artifact . | . . . . . . . . . . Weapon 29 | 2 2 2 7 2 1 1 2 4 6 Energy Gun 8 | 2 . 1 2 1 . . . . 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 10 | . 2 . 5 . . 1 . 1 1 Ballistic Cannon 4 | . . . . . . . 2 1 1 Launcher 3 | . . . . 1 . . . 2 . Special Weapon 2 | . . 1 . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 4 | . . . 4 . . . . . . Corrupted Parts 3 | . . . . 3 . . . . . System Corruption 8 | . . . . 8 . . . . . Parts Lost 27 | . 4 2 4 1 . . . 4 12 Power 3 | . . . . . . . . 1 2 Propulsion 9 | . 2 1 . 1 . . . 1 4 Utility 9 | . . . 4 . . . . 1 4 Weapon 6 | . 2 1 . . . . . 1 2 Highest Loss Streak 4 | . 1 2 3 1 . . . 3 4 To Critical Strikes . | . . . . . . . . . . Average Backups 18 | 3 7 13 19 18 19 18 22 23 22 Power 1 | . 1 1 1 1 1 2 2 1 . Propulsion 2 | 1 3 4 5 2 2 2 2 1 . Utility 8 | . 1 4 9 9 10 11 10 11 11 Weapon 5 | . 2 3 3 4 5 3 7 8 8 Tool/Special . | . . . . . . . . . . Unused Backups 45 | . . 1 19 4 . . . 4 17 Power 5 | . . . 2 . . . . 1 2 Propulsion 4 | . . . 3 . . . . . 1 Utility 23 | . . 1 9 3 . . . 2 8 Weapon 13 | . . . 5 1 . . . 1 6 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 99 98 87 97 90 89 85 Engine 10 | . 14 14 11 11 11 11 9 9 8 Treads 2 | . 17 . . . . . . . . Wheel 18 | . 10 27 22 21 22 22 18 17 15 Device 12 | . 11 . 11 20 22 22 18 12 12 Storage 10 | . 14 14 11 11 11 11 9 9 9 Processor 2 | . . . . . . . . 5 8 Hackware 3 | . . . 9 . . . . . 6 Protection 11 | . 2 14 11 11 11 11 18 17 8 Energy Gun 6 | . 14 14 9 10 . . . . 3 Ballistic Gun 11 | . 13 11 12 11 . 18 6 11 10 Ballistic Cannon 1 | . . . . . . . 11 4 . Peak Build Rating 44 | 7 8 9 27 31 24 31 41 44 44 Average Rating 26 | 5 7 7 21 28 23 30 40 40 38 On Entrance 20 | . 7 8 9 27 22 24 31 41 39 Avg Prop Armor Cover (%) . | 15 2 . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 134 | 15 91 53 66 72 103 108 134 134 130 Greatest Support 40 | 16 40 32 32 24 24 24 24 24 28 Greatest Overweight (x) 11 | . 3 1 2 5 4 4 5 5 11 Average Overweight (x) 2 | . . 1 1 2 2 4 5 4 4 Largest Inventory Capacity 25 | 8 25 20 20 20 25 25 25 25 25 Average Capacity 21 | 6 12 20 20 20 22 25 25 25 25 Most Carried 25 | 6 11 17 20 20 21 21 25 25 25 Average Carried 19 | 3 7 13 19 19 20 19 22 24 24 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 Final Carried 25 | 6 11 15 20 20 21 19 25 25 22 Class Distribution -------------------- 83% | Mutant 15% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 5190 | 270 342 66 1064 452 187 17 . 1355 1437 Remotely . | . . . . . . . . . . Salvage Created 6544 | 118 607 188 2145 406 . 17 . 990 2073 Parts 385 | 5 37 10 135 33 . 1 . 64 100 Haulers Intercepted 9 | . 2 . 5 . . . . . 2 Recyclers Shooed 4 | 1 . . 3 . . . . . . Parts Field Recycled 19 | . . . . . . . . . 19 Retrieved Matter 180 | . . . . . . . . . 180 Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 137 | . 14 3 33 12 . . . 40 35 Guns 92 | . 14 2 33 12 . . . 13 18 Cannons 7 | . . 1 . . . . . 5 1 AOE 38 | . . . . . . . . 22 16 Classes Destroyed 17 | 2 7 . 2 1 . . . 4 1 Worker 17 | . 1 . 10 . . 1 . . 5 Builder 9 | . 1 . 2 . . . . . 6 Tunneler 8 | 1 1 2 1 2 . . . . 1 Hauler 9 | . 2 . 5 . . . . . 2 Recycler 9 | 1 . 1 2 1 . . . . 4 Mechanic 5 | . . . 2 . . . . . 3 Operator 4 | . 1 . 3 . . . . . . Watcher 9 | . 2 . 5 . . . . 1 1 Swarmer 45 | . 6 . 6 7 . . . 23 3 Grunt 60 | . 8 3 18 4 . . . 7 20 Brawler 5 | . . . . . . . . 1 4 Duelist 3 | . . . . 1 . . . . 2 Protector 2 | . . . . . . . . . 2 Sentry 14 | . . . 9 . . . . 3 2 Specialist 3 | . . . . . . . . 1 2 Hunter 2 | . . . . . . . . 2 . Programmer 3 | . . . . . . . . 3 . Best Kill Streak 10 | 2 3 2 5 4 . 1 . 7 10 Combat Bots Only 9 | . 3 2 5 4 . . . 7 9 Max Kills in Single Turn 5 | 1 1 1 2 1 . 1 . 5 4 Gunslinging . | . . . . . . . . . . Exploded 5 | . . . . . . . . 5 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 637 | . 111 18 161 29 . . . 157 161 Missed 164 | . 29 5 46 1 . . . 32 51 Hits 473 | . 82 13 115 28 . . . 125 110 Melee 2 | . . . . 1 . . . . 1 Projectile 471 | . 82 13 115 27 . . . 125 109 Critical Strikes 13 | . . . 4 . . . . 4 5 Damage Taken 5613 | . 902 148 1041 248 . . . 1467 1807 Core 947 | . 184 34 167 10 . . . 217 335 Absorbed by Shields 765 | . . . 389 108 . . . 116 152 Regen/Repaired (Parts) 109 | . 63 . 29 . . . . . 17 Core Remaining (%) 55 | 100 . 12 . . . 55 . . . Volleys Fired 601 | 5 92 21 180 41 . 2 . 128 132 Largest 2 | 2 2 2 2 2 . 2 . 2 2 Hottest 150 | 100 70 150 115 90 . 50 . 80 86 Shots Fired 1108 | 10 180 32 357 66 . 5 . 238 220 Gun 990 | 10 180 23 357 62 . 5 . 178 175 Cannon 59 | . . . . . . . . 47 12 Launcher 33 | . . . . 4 . . . 13 16 Special 26 | . . 9 . . . . . . 17 Kinetic 733 | . 92 6 212 36 . 5 . 225 157 Thermal 314 | 10 88 26 145 26 . . . . 19 Explosive 33 | . . . . 4 . . . 13 16 Electromagnetic 11 | . . . . . . . . . 11 Robot Hit Streak 34 | 5 19 8 14 14 . . . 34 23 Robot Miss Streak 6 | 1 4 2 6 6 . . . 3 5 Penetration Max 2 | . . . . . . . . . 2 Secondary Targets 8 | . 2 . 1 1 . . . 2 2 Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 1 Shots Hit Robots 727 | 7 118 18 230 36 4 . . 163 151 Core Hits 337 | 3 40 9 89 25 . 1 . 75 95 Critical Kills 6 | . . . . . . . . 1 5 Critical Parts Destroyed 11 | . 1 . 1 . . . . 2 7 Critical Strikes 42 | . 8 1 12 1 . . . 6 14 Burn 20 | . 7 1 11 1 . . . . . Destroy 17 | . 1 . 1 . . . . 3 12 Blast 4 | . . . . . . . . 3 1 Sever 1 | . . . . . . . . . 1 Melee Attacks 6 | . . . . . 4 . . . 2 Impact . | . . . . . . . . . . Slashing 2 | . . . . . . . . . 2 Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . . 4 . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15364 | 87 1246 241 3661 575 . 87 . 4145 5322 Guns 10087 | 87 1246 193 3661 556 . . . 1773 2571 Cannons 1259 | . . . . . . . . 784 475 Explosions 3827 | . . . . 16 . 87 . 1585 2139 Melee 128 | . . . . . . . . . 128 Ramming 15 | . . . . 3 . . . 3 9 Kinetic 8015 | . 474 20 2053 249 . . . 2557 2662 Thermal 3509 | 87 772 221 1608 307 . 87 . . 427 Explosive 3502 | . . . . 16 . . . 1585 1901 Electromagnetic 195 | . . . . . . . . . 195 Impact . | . . . . . . . . . . Slashing 128 | . . . . . . . . . 128 Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . 4 9 9 9 . 3 . Average Corruption 5 | . . . 3 4 9 9 . 2 . Corruption Purged 6 | . . . . 3 . . . 3 . Corruption Blocked . | . . . . . . . . . . Effects 65 | . . . 13 22 15 7 . 8 . Message Errors 14 | . . . 2 6 2 2 . 2 . Matter Fused 22 | . . . 4 8 6 1 . 3 . Heat Flow Errors 5 | . . . 1 1 . 2 . 1 . Energy Discharges 4 | . . . . 2 1 1 . . . Parts Rejected 1 | . . . 1 . . . . . . Parts Fused 3 | . . . . . 3 . . . . Data Loss (minor) 4 | . . . 1 . 2 . . 1 . Data Loss (major) 3 | . . . 2 1 . . . . . Misfires 4 | . . . 1 1 . 1 . 1 . Alerts 5 | . . . 1 3 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 271 | . . . . . . 27 . 56 188 Projectiles 189 | . . . . . . . . 46 143 Explosions 82 | . . . . . . 27 . 10 45 Melee . | . . . . . . . . . . Knockbacks 8 | . . . . . . . . 4 4 Impact . | . . . . . . . . . . Kinetic 8 | . . . . . . . . 4 4 Secondary . | . . . . . . . . . . Self-Inflicted Damage 289 | . . . . 52 . . . 51 186 Shots 8 | . . . . 1 . . . 2 5 Rammed 4 | . . . 1 1 . . . 1 1 Targets Rammed 4 | . . . 1 1 . . . 1 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 388 | 136 272 284 317 195 . 260 . 171 388 Average Temperature 81 | 80 72 105 74 66 . 107 . 47 134 Received Heat Transfer 1884 | . 357 78 453 57 . . . 234 705 Effects 5 | . 1 1 3 . . . . . . Interference 5 | . 1 1 3 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 16 | 1 7 . 7 . . 1 . . . Heat Transferred 9598 | 259 2812 692 4440 638 . 100 . . 657 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Maximum Alert Level 4 | . . . 3 1 . . . 4 4 Low Security (%) 43 | 100 100 100 42 22 . 100 100 26 . Level 1 19 | . . . 25 77 . . . 14 . Level 2 10 | . . . 24 . . . . 13 . Level 3 16 | . . . 8 . . . . 18 69 Level 4 10 | . . . . . . . . 26 30 Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1490 | 10 124 42 721 352 . 30 . 1490 1484 Initial 726 | . . 24 9 277 . . . . 726 Average 403 | 1 66 5 266 253 . 5 . 644 999 Influence Increases 5317 | 10 523 78 1278 431 . 45 . 1530 1422 Destroy 0b10 Robot/C 2820 | . 280 60 660 240 . . . 800 780 Destroy 0b10 Robot/NC 375 | 10 40 15 150 15 . 5 . 15 125 Destroy Leader 526 | . 78 . 220 40 . . . 30 158 Allied During Kill 23 | . . . . . . . . . 23 Successful Hack 87 | . 20 . 29 . . . . 16 22 Select Force Hacks 110 | . . . 110 . . . . . . Disable Machine 270 | . . . 30 105 . 30 . 30 75 Anti-Garrison Action 450 | . . . . . . . . 450 . Destroy Structure 311 | . . 3 4 31 . 10 . 129 134 Partial Spotted 15 | . 15 . . . . . . . . Lose Combat Pursuer 330 | . 90 . 75 . . . . 60 105 Influence Decreases 3833 | 10 461 114 593 866 276 45 . 40 1428 Entered New Map 1529 | . . 38 17 434 276 . . . 764 Time Decay 2024 | 10 431 56 566 422 . 45 . . 494 Lost Part 230 | . 30 20 10 10 . . . 40 120 Lost Ally 50 | . . . . . . . . . 50 Squads Dispatched 22 | . 4 . 8 . . . . . 10 Investigation 9 | . 3 . 5 . . . . . 1 Extermination . | . . . . . . . . . . Reinforcement 8 | . 1 . 3 . . . . . 4 Assault 5 | . . . . . . . . . 5 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 16 | . 1 . 7 . . . . 2 6 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 209 | . 33 3 61 12 . . . 31 69 Peak Tracking Total 7 | . 5 2 5 4 . . . 6 7 Tactical Retreats 16 | . 5 . 4 . . . . 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 17 | . 1 . 4 . . . . 11 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 3 | . . . . 3 3 3 3 3 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 23 | . . . 2 7 . 2 . 7 5 Max in Single Turn 2 | . . . 1 1 . 1 . 2 1 Garrison Relay 2 | . . . . . . . . 2 . Phase Generator 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged 1 | . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 31 | . 8 . 12 1 2 . 1 2 5 Terminals 21 | . 6 . 8 . . . . 2 5 Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 120 | . 32 . 60 1 5 . 2 4 16 Successful 66 | . 8 . 43 1 5 . 1 1 7 Failed 52 | . 23 . 16 . . . 1 3 9 Catastrophic 13 | . 8 . 2 . . . 1 1 1 Database Lockouts 2 | . 1 . 1 . . . . . . Manual 63 | . 26 . 24 . 1 . 1 . 11 Terminals 82 | . 23 . 39 . . . . 4 16 Fabricators . | . . . . . . . . . . Repair Stations 7 | . 4 . 3 . . . . . . Recycling Units 7 | . 5 . 2 . . . . . . Scanalyzers 16 | . . . 16 . . . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 24 | . 1 . 13 1 5 . . 1 3 Record 4 | . . . . . 4 . . . . Part Schematic 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . Locate Traps 2 | . . . 2 . . . . . . Dispatch Records 1 | . . . 1 . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . Registered Components 2 | . . . 1 . . . . . 1 Registered Prototypes 1 | . . . 1 . . . . . . Zone Layout 3 | . . . 1 . . . . . 2 Security Stations 1 | . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . . . Scan Component 2 | . 1 . 1 . . . . . . Repair 2 | . 1 . 1 . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 13 | . . . 13 . . . . . . Insert Component 6 | . . . 6 . . . . . . Analyze 6 | . . . 6 . . . . . . Retrieve Study 1 | . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 21 | . 3 . 14 . . . . . 4 Terminals 18 | . 2 . 12 . . . . . 4 Track 2 | . . . 2 . . . . . . Botnet 6 | . 2 . 3 . . . . . 1 Operators 2 | . . . 1 . . . . . 1 Skim 7 | . . . 5 . . . . . 2 Sabotage 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Mask 1 | . 1 . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Extract 2 | . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 7 . 8 . . . 1 2 5 Full Trace Events 7 | . 6 . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 16 | . 1 . 15 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . Time 39 | . 13 . 26 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . . Parts Scanalyzed 6 | . . . 6 . . . . . . Part Schematics Acquired 6 | . . . 6 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked 13 | . . . . . 4 . . . 9 Non-combat 8 | . . . . . 3 . . . 5 Combat 5 | . . . . . 1 . . . 4 Robot Hacks Applied 14 | . . . . . 4 . . . 10 parse_system 4 | . . . . . 4 . . . . map_walls 1 | . . . . . . . . . 1 drop_inventory 1 | . . . . . . . . . 1 disrupt_area 1 | . . . . . . . . . 1 amplify_resonance 1 | . . . . . . . . . 1 overwrite_iff 2 | . . . . . . . . . 2 streamctrl_low 1 | . . . . . . . . . 1 formatsys_low 1 | . . . . . . . . . 1 formatsys_high 2 | . . . . . . . . . 2 Relay Couplers Released 9 | . . . . . . . . 9 . Machine Destruction 9 | . . . . . . . . 9 . Attached 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 6 | . . . . . . . . . 6 Largest Group 4 | . . . . . . . . . 4 Highest-Rated Group 69 | . . . . . . . . . 69 Highest-Rated Ally 23 | . . . . . . . . . 23 Total Orders 4 | . . . . . . . . 2 2 STAY 1 | . . . . . . . . . 1 AID 1 | . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . 1 . RETURN 1 | . . . . . . . . 1 . Ally Attacks 38 | . . . . . . . . . 38 Total Damage 518 | . . . . . . . . . 518 Kills 7 | . . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 1424 | 10 1026 . 388 . . . . . . Structural 220 | . . . 220 . . . . . . Seismic 1238 | 10 1026 . 202 . . . . . . T.N.C. 117 | . . . 117 . . . . . . Machine Analysis 50 | . . . 50 . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches 1 | . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 9739 | 77 1212 439 2697 1037 386 214 195 2165 1317 Spaces Moved 5323 | 46 615 333 1515 723 285 138 111 1001 556 Core 1 | 1 . . . . . . . . . Treads 310 | . 310 . . . . . . . . Legs . | . . . . . . . . . . Wheels 5012 | 45 305 333 1515 723 285 138 111 1001 556 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 105 110 120 120 150 165 150 140 Average Speed 135 | 98 141 105 119 120 132 150 165 164 153 Slowest Speed 320 | 100 320 115 120 165 150 150 165 165 235 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 62 | 4 89 80 98 94 69 39 15 99 40 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . 2 . 1 . . . . Known Exits Taken 3 | . . . 1 . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . Scrap Searched 4 | . . 2 . 2 . . . . . Spaces Dug 20 | . . . . . . . . 20 . Terrain Destroyed 425 | . . 3 . 47 . 10 . 152 213 Melee . | . . . . . . . . . . Projectile 39 | . . 3 . . . . . 2 34 AOE 386 | . . . . 47 . 10 . 150 179 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 6867 | 64 793 371 2088 841 292 143 123 1336 816 Wait 545 | 1 62 7 268 52 . 1 . 94 60 Move 5314 | 45 614 332 1514 722 284 137 110 1000 556 Hop . | . . . . . . . . . . Pick Up 99 | 6 9 4 39 4 2 . 9 12 14 Fast Attach 43 | 7 2 . 14 5 . . . 4 11 Attach 38 | . 4 2 7 2 1 2 1 7 12 Detach 8 | . 1 . 1 1 . . . 1 4 Swap 61 | . 6 4 14 3 1 . 2 19 12 Drop 92 | . 3 1 50 10 . 1 1 14 12 Fire 601 | 5 92 21 180 41 . 2 . 128 132 Melee 6 | . . . . . 4 . . . 2 Ram 4 | . . . 1 1 . . . 1 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 56 | . . . . . . . . 56 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 677 | -10/Materials | Discovered new exit (range 14) 774 | -10/Materials | Core integrity fell below 50% 1040 | -10/Materials | Discovered new exit (range 15) 1122 | -10/Materials | Discovered new exit (range 7) 1173 | -10/Materials | Central database locked down 1200 | -10/Materials | Repaired Med. Laser 1290 | -10/Materials | Entered Mines 1304 | -10/Mines | Learned Materials security intel 1304 | -10/Mines | Discovered new exit (range 14) 1417 | -10/Mines | Discovered new exit (range 6) 1643 | -10/Mines | Excavation squad dispatched 1643 | -10/Mines | A large section of the Mines collapsed 1684 | -10/Mines | Core integrity fell below 20% 1729 | -10/Mines | Entered Materials 1729 | -9/Materials | Evolved 2 slots: Utility x2 1981 | -9/Materials | Lost 3 parts (3u) 1991 | -9/Materials | Identified exit to Mines 2022 | -9/Materials | Central database locked down 2324 | -9/Materials | Repaired Lgt. Armor Plating 2330 | -9/Materials | Discovered new exit (range 16) 2427 | -9/Materials | Identified exit to Materials 2470 | -9/Materials | Learned Storage trap positions 2501 | -9/Materials | Learned Storage trap positions 2523 | -9/Materials | Learned Storage trap positions 2533 | -9/Materials | Loaded intel: 2 repair station locations 2534 | -9/Materials | Learned location of Storage (-8) 2546 | -9/Materials | Learned location of Zion (-6) 4426 | -9/Materials | Entered Mines 4454 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4574 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4574 | -9/Mines | Discovered new exit (range 5) 4894 | -9/Mines | Found a hidden stash of uninstalled traps 5152 | -9/Mines | Discovered exit to Materials (range 10) 5335 | -9/Mines | Discovered exit to Materials (range 8) 5463 | -9/Mines | Entered Exiles 5494 | -9/Exiles | Met 8R-AWN 5516 | -9/Exiles | Met EX-HEX 5563 | -9/Exiles | Met EX-DEC 5624 | -9/Exiles | Met EX-BIN 5639 | -9/Exiles | Aligned with FarCom system 5641 | -9/Exiles | Given EX-Vault access code 5669 | -9/Exiles | Opened EX-Vault 5678 | -9/Exiles | Found Supersonic Drone Bay 5709 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5837 | -9/Exiles | Discovered new exit (range 10) 5849 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 5849 | -9/Exiles | Entered Mines 5955 | -8/Mines | Discovered exit to Materials (range 11) 6063 | -8/Mines | Entered Materials 6063 | -8/Materials | Evolved 2 slots: Utility x2 6064 | -8/Materials | Identified exit to Factory 6227 | -8/Materials | Identified exit to Garrison 6258 | -8/Materials | Entered Garrison 6273 | -8/Garrison | Discovered new exit (range 37) 6276 | -8/Garrison | Discovered new exit (range 64) 6279 | -8/Garrison | Discovered new exit (range 71) 6398 | -8/Garrison | Triggered checkpoint 6756 | -8/Garrison | Triggered checkpoint 6896 | -8/Garrison | Phase Generator disabled 7164 | -8/Garrison | Triggered checkpoint 7273 | -8/Garrison | Lost 3 parts (1p1n1w) 7273 | -8/Garrison | Found Launcher Loader 7373 | -8/Garrison | Garrison Relay disabled 7518 | -8/Garrison | Destroyed 7 combat bots 7606 | -8/Garrison | Triggered checkpoint 7632 | -8/Garrison | Garrison Relay disabled 7744 | -8/Garrison | Triggered checkpoint 7888 | -8/Garrison | Learned Materials security intel 7934 | -8/Garrison | Triggered checkpoint 8204 | -8/Garrison | Installed Relay Interface Framework 8323 | -8/Garrison | Triggered checkpoint 8423 | -8/Garrison | Entered Materials 8487 | -8/Materials | Build established: Bothacker-Mutant 8814 | -8/Materials | Core integrity fell below 50% 8850 | -8/Materials | Lost 4 parts (1n2u1w) 9067 | -8/Materials | Discovered exit to Factory (range 5) 9223 | -8/Materials | First assault squad dispatched 9344 | -8/Materials | Core integrity fell below 20% 9376 | -8/Materials | Destroyed 9 combat bots 9457 | -8/Materials | Lost 4 parts (1p2n1u) 9740 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 09699_ U-05 Engineer suffers critical hit (Blast). 09699_ Destroyed Lgt. Ion Engine. 09699_ U-05 Engineer destroyed. 09699_ Destroyed Wheel. 09699_ Smith 3a knocked back. 09701_ Destroyed Backup Propulsion III. 09704_ Smith 3a destroyed. 09711_ Acquired 3 matter. 09720_ C-45 Heavy ARC bursts open, deploying its payload. 09720_ G-50 Soldier unfolds itself. 09720_ L-31 Rogue unfolds itself. 09720_ G-47 Trooper unfolds itself. 09723_ G-47 Trooper destroyed. 09723_ I-25 Savior destroyed. 09724_ G-50 Soldier destroyed. 09734_ Destroyed Imp. Ion Engine. 09734_ L-31 Rogue knocked back. 09738_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | # """"""" #????# ! #??????????????? | | # """"""" #????# #####??????????? | | # """"""" #????# # ###########? | | # """"""" #????# # < # #? | | # #????# # # #? | | #####+#############+### # """ """ #? | | # """ """ #? | | + """ """ #? | | # #? | | #####+######+####### # "T" #? | | # *=[%= # # # """ #? | | # "!=== # ![ + ###########? | | # "Y%* # [[ ####T# #??????????? | | # ""! # #??### #??????????? | | # # #????#k#??????????? | | # """ # #????# #??????????? | | # = """ #! #????# ##?????????? | | # """ # #?####% ##????????? | | ########### #?# [# ##???????? | | ??????????##########?# # %! ###?????? | | ?????????????? #?????# %=[# #?????? | | ?????????????? #?????# #%[ ##?????? | | ?????????????? #????## # % #??????? | | ?????????????? #????# # %# ##?????? | | ?????????????? #????## ## # ##?????? | | ????????????????????# # #@# ##?????? | | ????????????????????#####!#%# ######? | | ????????????????????# ##l## ### #? | | #?????????????##?????# ; %###### #? | | ?????????#### #"###### #!%* #? | | ?????????# ! /// !] ;m!% #? | | ??????????? "! // ! ##% #? | | ?????????? " // %* ## ^""" #? | | ?????????? ""= # " #####? | | ?????????# %== # [ #????? | | ?????????# ![%/# xx #????? | | ?#???????#############"# ==== #????? | | ?#????????#[ #####!=*% #####? | | ?#????????#[ + ! ! [=[ # #? | | ### ???# ][ ##### =% ##+# ##? | | ?? # ] # = # #? | | ??? ! / = " = # ##? | | ???? # # #=### #? | | ###? ?# " "" + "" #=% ! # | | ??# ???# "R""%# "" # !# ## | | ??###?????# """ # T" # ## ### | | ??#???????## ####### "" # # # #? | | ???????????###?????# "" ##### ## ###? | | ???????????????????# #???####?##??? | | ???????????????????######????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1050 Evasion (%) 40 Target Analysis 5 Recoil Reduction 2 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 23 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked System Shield | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Extracted Lgt. EM Pulse Cannon | -9/Materials | Extracted Structural Scanner | -9/Materials | Extracted Imp. Assault Rifle | -9/Materials | Extracted Imp. Aluminum Leg | -9/Materials | Extracted Lgt. Assault Rifle | -9/Materials | Extracted Heat Sink | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Tractor Beam | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 10% | -10/Materials Lgt. Armor Plating | 67% | -9/Materials Studied --------- Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fishing Tech Challenges ------------ None Game ------ Seed GatlingLatentTreads Manual? 0 Play Time 01:11:03 Cumulative 865.9 hours Start 2025.09.08 @ 11:49:42 End 2025.09.08 @ 13:21:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 323 Rogue 318 Adventurer 4 Explorer 1 Win Type - Total 16 Types 10/1/1/1/0/1/0/0/1/1 Lore% 95 Gallery% 91 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0647d83b-e52a-4020-9011-3eae72ad9ee5