Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 19:17:42 Player: kucifra Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (67) 335 Value Destroyed (2735) 2735 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 7423 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/1000 Matter 233/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Hardened Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Treads Heavy Treads Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Weight Redist. System Kinecellerator Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Improved Ion Engine Thermal Generator Large Storage Unit Large Matter Pod Weight Redist. System Weight Redist. System Sensor Array Light Armor Plating Makeshift System Restoration Module Improved Field Recycling Unit Improved Spread Laser Particle Cannon Minigun [Rating: 42] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fusion Compressor Propulsion Armored Treads Treads Armored Treads Leg VSS Leg Utility Weight Redist. System Device Weight Redist. System Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Cannon Energy Gun Improved Spread Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . . 2 2 2 . . 2 2 Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . 1 1 . . . . Utility 6 | . . . 2 1 1 . . 1 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 80 | 6 4 4 22 7 10 4 13 6 4 Power 10 | 1 . 1 4 1 1 . 1 1 . Engine 8 | 1 . 1 3 1 1 . 1 . . Core 2 | . . . 1 . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 14 | 2 . 2 5 1 1 1 1 . 1 Treads 13 | 2 . 2 5 1 1 1 1 . . Leg 1 | . . . . . . . . . 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 38 | 1 2 1 9 3 3 3 9 5 2 Device 12 | . . . 2 . 1 1 5 2 1 Storage 6 | 1 1 . 1 1 . . 2 . . Processor 5 | . . . 4 . . . . 1 . Hackware . | . . . . . . . . . . Protection 15 | . 1 1 2 2 2 2 2 2 1 Artifact . | . . . . . . . . . . Weapon 18 | 2 2 . 4 2 5 . 2 . 1 Energy Gun 5 | 1 . . 1 1 1 . 1 . . Energy Cannon 3 | . . . . 1 1 . . . 1 Ballistic Gun 6 | 1 . . 3 . 1 . 1 . . Ballistic Cannon 2 | . . . . . 2 . . . . Launcher 2 | . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 48 | . . 3 11 4 . 3 15 8 4 Power 8 | . . 1 3 1 . . 2 1 . Propulsion 10 | . . . 3 . . 2 4 . 1 Utility 21 | . . 1 3 2 . 1 7 5 2 Weapon 9 | . . 1 2 1 . . 2 2 1 Highest Loss Streak 8 | . . 2 5 3 . 3 8 4 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 75 | . 92 83 79 81 88 92 71 30 6 Engine 6 | . 14 12 9 8 7 7 3 . . Treads 19 | . 28 28 19 19 28 24 15 . . Device 11 | . . . 2 13 8 21 18 16 1 Storage 8 | . 16 14 10 12 7 7 8 3 . Processor 1 | . . . 9 . . . . . 1 Protection 10 | . 8 12 7 12 19 15 8 3 . Energy Gun 2 | . 1 . 4 2 2 . 2 3 . Ballistic Gun 7 | . 14 14 14 13 4 . 4 2 . Ballistic Cannon 4 | . . . . . 5 15 6 . . Naked Turns 143 | . . . 11 . . . . 4 128 Heaviest Build 227 | 11 15 15 19 49 57 57 227 35 13 Greatest Support 94 | 40 40 40 46 66 94 94 94 3 12 Greatest Overweight (x) 25 | . . . 1 1 . . 25 11 4 Average Overweight (x) . | . . . . . . . 1 2 . Largest Inventory Capacity 35 | 8 8 8 8 15 15 15 35 15 5 Average Capacity 11 | 6 8 8 6 14 15 15 15 9 5 Most Carried 15 | 3 8 7 6 11 15 14 13 10 5 Average Carried 7 | . 4 4 3 8 11 12 9 5 3 Final Capacity 15 | 8 8 8 5 15 15 15 15 5 5 Final Carried 14 | 1 7 4 5 9 13 14 7 2 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Matter Collected 2156 | 217 138 73 408 372 113 333 498 . 4 Remotely . | . . . . . . . . . . Salvage Created 2173 | . 130 73 683 511 109 139 410 118 . Parts 96 | . 11 3 36 22 5 4 12 3 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 6 14 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 60 | . 4 3 18 12 3 5 13 2 . Guns 36 | . 1 3 18 12 . . 1 1 . Cannons 20 | . . . . . 3 5 12 . . AOE 4 | . 3 . . . . . . 1 . Classes Destroyed 12 | . 3 1 3 2 . 1 2 . . Worker 2 | . 1 . . . 1 . . . . Tunneler 2 | . . . . 1 . . . 1 . Operator 1 | . 1 . . . . . . . . Watcher 2 | . . . 1 1 . . . . . Swarmer 5 | . . 1 3 . . . 1 . . Grunt 39 | . 4 2 9 8 3 4 8 1 . Brawler 1 | . . . . 1 . . . . . Duelist 3 | . . . 1 1 . . . 1 . Sentry 8 | . . . 5 2 . . 1 . . Hunter 2 | . . . . . . 1 1 . . Programmer 1 | . . . . . . . 1 . . Behemoth 1 | . . . . . . . 1 . . Best Kill Streak 5 | . 2 2 5 5 3 2 4 3 . Combat Bots Only 5 | . 2 2 5 5 2 2 4 2 . Max Kills in Single Turn 2 | . 2 1 2 1 2 1 1 2 . Gunslinging 1 | . . . 1 . . . . . . Exploded 1 | . 1 . . . . . . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Hostile Shots Fired 884 | . 14 62 201 90 34 48 157 161 117 Missed 271 | . 5 17 51 18 12 20 58 47 43 Damage Taken 9051 | . 134 574 1595 1240 266 469 1623 1730 1420 Core 2372 | . 15 88 390 108 6 51 187 524 1003 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 57 | 100 . 58 2 80 . . 65 38 . Volleys Fired 282 | . 17 37 70 52 9 18 53 24 2 Largest 2 | . 2 2 2 2 2 2 2 1 1 Hottest 100 | . 50 50 76 93 88 88 100 75 90 Shots Fired 447 | . 23 43 118 86 18 36 97 24 2 Gun 304 | . 17 37 118 85 . . 23 24 . Cannon 131 | . . . . 1 18 36 74 . 2 Launcher 12 | . 6 6 . . . . . . . Special . | . . . . . . . . . . Kinetic 376 | . 17 37 85 75 18 36 91 17 . Thermal 59 | . . . 33 11 . . 6 7 2 Explosive 12 | . 6 6 . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | . 4 10 9 16 9 11 9 14 1 Robot Miss Streak 10 | . 3 3 10 5 3 3 4 3 1 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . . . 5 2 . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . Shots Hit Robots 292 | . 13 16 78 67 11 22 61 23 1 Core Hits 167 | . 12 9 44 35 7 10 29 14 7 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . Critical Strikes 8 | . . . 3 2 . 2 1 . . Burn 4 | . . . 3 1 . . . . . Destroy 1 | . . . . 1 . . . . . Blast 3 | . . . . . . 2 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6274 | . 532 280 1109 1112 352 534 1498 739 118 Guns 3241 | . 73 153 1082 1112 . . 383 438 . Cannons 2071 | . . . . . 352 534 1115 . 70 Explosions 881 | . 459 127 . . . . . 295 . Melee . | . . . . . . . . . . Ramming 81 | . . . 27 . . . . 6 48 Kinetic 4477 | . 73 153 763 1003 352 534 1329 270 . Thermal 1130 | . . . 319 109 . . 169 463 70 Explosive 586 | . 459 127 . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 2 4 Average Corruption 2 | . . . . . . . 1 1 3 Corruption Purged 1 | . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . Effects 5 | . . . . . . . 2 2 1 Message Errors 3 | . . . . . . . 2 . 1 Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 90 | . 4 . . . . . . 86 . Projectiles . | . . . . . . . . . . Explosions 90 | . 4 . . . . . . 86 . Melee . | . . . . . . . . . . Knockbacks 28 | . . . . . 6 8 13 . 1 Impact 1 | . . . . . . . . . 1 Kinetic 27 | . . . . . 6 8 13 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 96 | . . . . . . . . 76 20 Shots 1 | . . . . . . . . 1 . Rammed 23 | . . . 10 . . . . 2 11 Targets Rammed 23 | . . . 10 . . . . 2 11 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 551 | . 61 71 181 551 180 221 130 246 28 Average Temperature 87 | . 14 20 66 175 78 130 52 109 14 Received Heat Transfer 3204 | . 72 312 423 639 144 198 618 447 351 Effects 12 | . . . . 9 . 3 . . . Shutdowns 2 | . . . . 2 . . . . . Interference 4 | . . . . 1 . 3 . . . Short Circuit 1 | . . . . 1 . . . . . Damage (minor) 1 | . . . . 1 . . . . . Damage (major) 3 | . . . . 3 . . . . . Damage (core) 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . . 4 1 . . . . . Heat Transferred 1913 | . . . 1036 333 . . 135 335 74 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Peak Influence 476 | . 167 154 398 476 203 . . 171 284 Initial 146 | . . 64 59 105 146 . . . 63 Average 161 | . 46 128 221 273 135 . . 78 111 Maximum Alert Level 2 | . . . 1 2 1 . . . 1 Low Security (%) 70 | 100 100 100 41 31 97 . . 100 78 Level 1 26 | . . . 58 48 2 . . . 21 Level 2 2 | . . . . 20 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 1 . 1 1 . . . . 3 Investigation 1 | . . . . . . . . . 1 Extermination . | . . . . . . . . . . Reinforcement 5 | . 1 . 1 1 . . . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Distress Signals 3 | . 1 . 1 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 113 | . 9 5 31 20 4 8 13 6 17 Peak Tracking Total 9 | . 6 3 6 8 3 4 4 4 9 Tactical Retreats 15 | . . 1 5 2 . 1 . 1 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Machines Disabled 8 | . . . 1 1 . . . 6 . Max in Single Turn 6 | . . . 1 1 . . . 6 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Machines Accessed 12 | . 1 1 2 2 2 2 . . 2 Terminals 5 | . 1 . . 1 1 . . . 2 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 30 | . 3 1 4 5 5 8 . . 4 Successful 25 | . 3 1 4 2 3 8 . . 4 Failed 5 | . . . . 3 2 . . . . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 10 | . 3 . . 2 1 . . . 4 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . 3 . . . . . Recycling Units 2 | . . . 2 . . . . . . Scanalyzers 6 | . . . 2 . 4 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 17 | . 3 1 . 1 . 8 . . 4 Record 14 | . 3 . . . . 7 . . 4 Open Door 2 | . . 1 . . . 1 . . . Recall Investigation 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . Scan Component 1 | . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . Report Inventory 1 | . . . 1 . . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer 5 | . . . 2 . 3 . . . . Insert Component 2 | . . . 1 . 1 . . . . Analyze 3 | . . . 1 . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . . . . 2 2 . . . 2 Full Trace Events 2 | . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 1 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Turns Passed 5198 | 78 248 390 870 445 443 835 1350 269 270 Spaces Moved 2747 | 45 124 195 397 169 233 451 606 110 417 Core 745 | 4 . . 25 . . . 222 110 384 Treads 1969 | 41 124 195 372 169 233 451 384 . . Legs 33 | . . . . . . . . . 33 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 50 170 167 166 150 50 50 Average Speed 154 | 150 160 160 157 175 167 166 193 191 56 Slowest Speed 1300 | 160 160 160 170 250 170 167 1300 600 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 4 35 34 34 22 8 57 69 5 11 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 4 | . . . . . . 2 2 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 87 | . 28 37 . . 3 1 3 15 . Melee . | . . . . . . . . . . Projectile 7 | . . . . . 3 1 3 . . AOE 80 | . 28 37 . . . . . 15 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Total 3270 | 55 154 238 529 236 266 500 697 144 451 Wait 55 | . . . 6 1 . 24 17 . 7 Move 2738 | 44 123 194 396 168 232 450 605 109 417 Hop . | . . . . . . . . . . Pick Up 74 | 5 8 1 23 7 11 4 6 2 7 Fast Attach 4 | 2 . . . 1 . . . 1 . Attach 57 | 4 2 2 18 4 3 3 12 5 4 Detach 4 | . 1 . . 1 . . 1 1 . Swap 19 | . 2 2 4 2 7 1 1 . . Drop 14 | . 1 2 2 . 4 . 2 . 3 Fire 282 | . 17 37 70 52 9 18 53 24 2 Melee . | . . . . . . . . . . Ram 13 | . . . . . . . . 2 11 Kick . | . . . . . . . . . . Crush 10 | . . . 10 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered Mines 518 | -10/Mines | Found the Drone Emporium 660 | -10/Mines | Discovered new exit (range 6) 717 | -10/Mines | Entered Materials 717 | -9/Materials | Evolved 2 slots: Utility x2 1070 | -9/Materials | Lost 3 parts (1p2u) 1257 | -9/Materials | Released all parts (2) 1258 | -9/Materials | Core integrity fell below 50% 1286 | -9/Materials | Core integrity fell below 20% 1308 | -9/Materials | Lost 5 parts (2p1n2w) 1526 | -9/Materials | Discovered new exit (range 16) 1587 | -9/Materials | Entered another Materials area 1587 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1588 | -8/Materials | Identified exit to Storage 1830 | -8/Materials | Lost 3 parts (1p1u1w) 1971 | -8/Materials | Discovered new exit (range 16) 2032 | -8/Materials | Entered Factory 2032 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2388 | -7/Factory | Discovered new exit (range 13) 2475 | -7/Factory | Entered Lower Caves 2484 | -7/Lower Caves | Identified exit to Lower Caves 2577 | -7/Lower Caves | Learned Armory stockpile data 2577 | -7/Lower Caves | Learned Factory terminal intel 2577 | -7/Lower Caves | Learned Research terminal intel 2686 | -7/Lower Caves | Lost 3 parts (2n1u) 3133 | -7/Lower Caves | Encountered a Warlord checkpoint 3310 | -7/Lower Caves | Entered another Lower Caves area 3379 | -7/Lower Caves | Lost 3 parts (1p2u) 3575 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3831 | -7/Lower Caves | Lost 3 parts (1n1u1w) 4055 | -7/Lower Caves | Spotted B-75 Beast 4109 | -7/Lower Caves | Destroyed B-75 Beast 4136 | -7/Lower Caves | Lost 8 parts (1p3n3u1w) 4624 | -7/Lower Caves | Discovered new exit (range 7) 4660 | -7/Lower Caves | Entered Factory 4660 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4661 | -6/Factory | Loaded intel: 26 terminal locations 4792 | -6/Factory | Released all parts (4) 4823 | -6/Factory | Lost 4 parts (2u2w) 4908 | -6/Factory | Core integrity fell below 50% 4919 | -6/Factory | Discovered new exit (range 12) 4929 | -6/Factory | Entered another Factory area 4929 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4942 | -5/Factory | Spotted B-75 Beast 4955 | -5/Factory | Lost 4 parts (1p3u) 5063 | -5/Factory | Core integrity fell below 50% 5082 | -5/Factory | Lost 4 parts (1n2u1w) 5153 | -5/Factory | Core integrity fell below 20% 5199 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- TERMINAL." Experienced players can activate Tactical HUD mode in the options menu, or press Ctrl-F7, for more detailed HUD info. Connecting with Terminal... >>Query(Archives) A decommissioned network hub formerly connected to [Complex 0b1]. It is now linked to the [Cetus Mainframe] and used as a backup. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Acquired Arm. Medium Treads. &4MW5WC W7#BXYCUXHV2,:1PUW Penetrated by Slug. Dropped Arm. Medium Treads. Acquired Hrd. Light Armor Plating. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????###?????????#####????????????? | | ??????????# ?######## #######??????? | | ??????????# ?# s !@ #???? | | ??????????# # ###### #######??????? | | ??????????# [ # #????#####????????????? | | ??????????#! + #?????????????????????? | | ??????????# # #?????????????????????? | | ??????????#! # ###### #??????????? | | ?????""???# ?# #??????????? | | ?????? ??# ?# ###### #??????????? | | ??????"" ?###### ###???????????????????? | | ?????""" #### ] #???????????????????? | | ???" """ #???????????????????? | | ? #???????????????????? | | ? ! #???????????????????? | | ??+########### =#???????????????????? | | ?????????????## ##???????????????#???? | | ??????????????# #??????????????? #???? | | ??????????????# ##########?????? #???? | | ??????????????# # ####### #???? | | ??????????????# # / #???? | | ??????????????# # #### #???? | | ??????????????# # #??# #???? | | ??????????????# + #??# #???? | | ??????????????# # #??# ####???? | | ??????????????# # #??# #??????? | | ??????????????## ## #??# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 25 Energy Capacity 465 Matter Stores 355 Matter Capacity 450 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 EM Shielding 3 Armor Coverage 900 Evasion (%) 57 Targeting Accuracy 10 Melee Accuracy 5 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Particle Gun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Tank Challenges ------------ None Game ------ Seed PortableAnalysisDrive Manual? 0 Play Time 01:01:27 Cumulative 3.0 hours Start 2024.04.06 @ 18:10:13 End 2024.04.06 @ 19:17:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7c88e62a-958d-423a-acaf-a55f852bc712