Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 03:05:49 Player: chai Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (87) 435 Value Destroyed (3564) 3564 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1019) 1019 TOTAL SCORE: 10158 Bonus ------- Follower Combat Kills 219 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ 0b10 Decoder Chip [Looter] Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Compact Battery (200) Improved Focal Shield Improved Recalibrator DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner 0b10 Decoder Chip [Looter] Force Booster Phase Shifter Makeshift Cloaking Device A0-MCA's Component Scanner > --- WEAPON ----------- Dirty Datajack Dirty Datajack Axe Companion Sword > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Armored Leg Compact Battery Surveybot 17 Chip Improved Core Shielding Dirty Datajack Dirty Datajack DRS Beacon Botcube [Rating: 95] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Heavy Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Array Utility Large Storage Unit Device Improved Trap Scanner Storage Large Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Companion Sword Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Flail Slashing Weapon Companion Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . . . 8 . . 2 . . 2 Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . . . 1 . . 1 . . . Utility 7 | . . . . 4 . . 1 . . 2 Weapon 2 | . . . . 2 . . . . . . Parts Attached 136 | 6 6 5 6 31 14 . 40 14 2 12 Power 29 | 1 . 1 . 7 4 . 11 3 1 1 Engine 16 | 1 . 1 . 4 4 . 3 2 1 . Core 12 | . . . . 3 . . 7 1 . 1 Reactor 1 | . . . . . . . 1 . . . Propulsion 34 | 2 . 2 2 7 2 . 12 3 . 4 Treads 2 | 1 . . . . . . 1 . . . Leg 22 | . . 2 2 6 2 . 9 1 . . Wheel 3 | 1 . . . . . . . 2 . . Hover 1 | . . . . 1 . . . . . . Flight 6 | . . . . . . . 2 . . 4 Utility 47 | 1 2 1 1 11 5 . 12 6 1 7 Device 19 | . . . . 6 3 . 5 2 . 3 Storage 5 | 1 1 . 1 1 . . . 1 . . Processor 9 | . 1 . . 2 . . 3 1 . 2 Hackware 3 | . . . . 1 . . 1 . 1 . Protection 11 | . . 1 . 1 2 . 3 2 . 2 Artifact . | . . . . . . . . . . . Weapon 26 | 2 4 1 3 6 3 . 5 2 . . Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon 3 | . 1 . . 2 . . . . . . Ballistic Gun 5 | 1 2 . . 2 . . . . . . Ballistic Cannon 2 | . . . 1 1 . . . . . . Launcher 1 | . 1 . . . . . . . . . Special Weapon 3 | . . . . 1 . . 2 . . . Impact Weapon 3 | . . 1 . . . . 2 . . . Slashing Weapon 4 | . . . 2 . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 4 | . . . . . 2 . 1 1 . . Unidentified Prototypes 2 | . 1 . 1 . . . . . . . Parts Lost 89 | . . 1 . 20 7 . 30 6 7 18 Power 21 | . . 1 . 6 2 . 6 2 1 3 Propulsion 29 | . . . . 5 3 . 12 1 4 4 Utility 23 | . . . . 3 2 . 8 1 1 8 Weapon 16 | . . . . 6 . . 4 2 1 3 Highest Loss Streak 13 | . . 1 . 8 5 . 8 5 7 13 To Critical Strikes 3 | . . . . . 1 . . . . 2 Average Backups 10 | 1 6 13 13 9 11 13 10 8 6 5 Power 1 | . 1 1 . . 1 2 1 2 1 1 Propulsion 1 | . 2 2 1 1 2 3 1 . . . Utility 4 | . . 2 4 5 5 5 5 5 5 4 Weapon 2 | . 2 7 6 3 . 1 . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 15 | . 1 . 6 . 2 . 3 1 . 2 Power 2 | . . . 1 . . . 1 . . . Propulsion 1 | . . . 1 . . . . . . . Utility 8 | . . . 2 . 2 . 2 . . 2 Weapon 4 | . 1 . 2 . . . . 1 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 99 100 90 80 86 90 89 68 69 Engine 9 | . 14 13 14 6 11 13 3 5 8 7 Core 1 | . . . . 2 . . 4 4 . 1 Treads 1 | . 14 2 . . . . . 2 . . Leg 17 | . . 23 28 16 19 20 18 7 1 . Wheel 1 | . 14 2 . . . . . 2 . . Device 6 | . . . . 10 11 13 12 7 . 8 Storage 8 | . 14 14 14 6 6 6 5 5 5 4 Processor 9 | . 11 7 . 12 8 6 8 22 23 21 Hackware 1 | . . . . 4 . . 3 . 2 4 Protection 6 | . . 6 14 3 5 6 6 2 5 4 Energy Cannon 5 | . 3 14 13 5 . . . . . . Ballistic Gun 3 | . 13 13 3 1 2 . . . . . Ballistic Cannon 2 | . . . 9 2 . . . . . . Impact Weapon 2 | . . 1 . . . . 7 5 5 4 Slashing Weapon 5 | . . . 2 11 6 6 6 7 11 8 Special Melee Weapon 2 | . . . . . 6 13 5 2 . . Peak Build Rating 95 | 6 11 15 27 60 73 71 95 82 70 81 Average Rating 47 | 4 8 13 19 54 62 71 74 74 54 68 On Entrance 41 | . 6 11 15 27 57 71 71 76 70 57 Avg Prop Armor Cover (%) 13 | 15 12 12 . 7 . . 16 14 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 73 | 11 30 34 56 73 60 50 72 58 42 48 Greatest Support 75 | 16 16 20 33 47 50 50 75 35 35 21 Greatest Overweight (x) 18 | . 1 1 2 15 9 . 18 4 13 15 Average Overweight (x) 1 | . . 1 1 1 . . . 2 10 5 Largest Inventory Capacity 20 | 8 15 15 20 20 15 15 15 15 10 10 Average Capacity 14 | 7 14 15 15 15 15 15 15 13 10 9 Most Carried 16 | 3 11 15 16 16 15 15 15 14 10 8 Average Carried 12 | 1 6 14 14 11 13 15 12 10 8 7 Final Capacity 20 | 8 15 15 20 15 15 15 15 10 10 5 Final Carried 16 | 3 11 15 16 12 15 15 10 10 8 5 Class Distribution -------------------- 53% | Mutant 17% | Scavenger-Mutant 16% | Scavenger-Gladiator 6% | Derelict-Gladiator 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Upper Caves Derelict-Gladiator | -4/Factory Resources | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Fac Matter Collected 2208 | 260 94 109 40 248 443 . 561 341 52 60 Remotely 40 | . . . . . . . 40 . . . Salvage Created 4490 | . 240 297 . 479 514 . 2102 655 96 107 Parts 207 | . 18 16 . 25 22 . 101 15 5 5 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 50 | . . 13 . . 21 . . 10 6 . Prevented 4 | . . . . . . . . 1 3 . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 77 | . 7 6 . 13 9 . 26 10 4 2 Melee 59 | . . . . 12 9 . 25 7 4 2 Guns 11 | . 7 4 . . . . . . . . Cannons 3 | . . 2 . 1 . . . . . . AOE 4 | . . . . . . . 1 3 . . Classes Destroyed 11 | . 3 1 . 2 2 . 2 1 . . Worker 1 | . . . . 1 . . . . . . Recycler 4 | . . . . . . . 4 . . . Operator 1 | . 1 . . . . . . . . . Swarmer 24 | . 3 . . 8 2 . 4 3 4 . Grunt 30 | . 4 4 . 3 3 . 12 4 . . Brawler 2 | . . . . . 1 . . 1 . . Duelist 1 | . . . . . . . . 1 . . Sentry 7 | . . . . . 2 . 4 1 . . Hunter 1 | . . . . . . . 1 . . . Programmer 13 | . . . . 2 . . 8 1 . 2 Subdweller 2 | . . 2 . . . . . . . . Thug 1 | . . . . . 1 . . . . . Best Kill Streak 5 | . 5 2 . 4 4 . 5 4 3 1 Combat Bots Only 5 | . 5 2 . 4 4 . 4 4 3 1 Max Kills in Single Turn 2 | . 1 1 . 1 1 . 2 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . 1 2 . . Melee 2 | . . . . 1 1 . 2 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Fac Hostile Shots Fired 1036 | . 38 26 . 193 149 . 236 80 51 263 Missed 290 | . 9 9 . 51 41 . 54 24 10 92 Hits 746 | . 29 17 . 142 108 . 182 56 41 171 Melee 6 | . . . . . 4 . . 2 . . Projectile 740 | . 29 17 . 142 104 . 182 54 41 171 AOE 1 | . . . . 1 . . . . . . Critical Strikes 24 | . . 1 . 4 1 . 8 1 . 9 Actively Blocked 3 | . . . . . . . 1 . . 2 Part Disruptions 2 | . . . . . 2 . . . . . Damage Taken 12245 | . 274 280 . 2116 1670 37 3623 1230 590 2425 Core 2854 | . 72 41 . 313 303 . 471 326 165 1163 Absorbed by Shields 178 | . . . . . 55 . 67 56 . . Redirected to Shielding 258 | . . . . . 20 . 82 . . 156 Ignored by Resistances 50 | . . . . . . . 50 . . . Core Remaining (%) 46 | 100 . . 54 . . 27 . . 3 . Volleys Fired 41 | . 22 16 . 1 . . 2 . . . Largest 2 | . 2 2 . 1 . . 1 . . . Hottest 91 | . 60 91 . 68 . . 7 . . . Shots Fired 75 | . 40 32 . 1 . . 2 . . . Gun 56 | . 40 16 . . . . . . . . Cannon 17 | . . 16 . 1 . . . . . . Launcher . | . . . . . . . . . . . Special 2 | . . . . . . . 2 . . . Kinetic 34 | . 18 16 . . . . . . . . Thermal 17 | . . 16 . 1 . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 22 | . 22 . . . . . . . . . Robot Hit Streak 12 | . 9 12 . 2 . . 1 . . . Robot Miss Streak 4 | . 4 2 . . . . 1 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 299 | . 26 25 . 46 35 . 119 30 8 10 Core Hits 124 | . 13 10 . 17 12 . 52 14 3 3 Critical Kills 2 | . . . . . . . 2 . . . Critical Parts Destroyed 4 | . . . . . . . 4 . . . Critical Strikes 11 | . . . . 1 . . 10 . . . Smash 6 | . . . . . . . 6 . . . Sever 1 | . . . . 1 . . . . . . Melee Attacks 372 | . . 3 . 78 60 . 164 35 17 15 Impact 38 | . . 3 . . . . 30 1 3 1 Slashing 310 | . . . . 78 60 . 118 26 14 14 Piercing 24 | . . . . . . . 16 8 . . Sneak Attacks 45 | . . . . 1 1 . 38 5 . . Combat Hostiles 4 | . . . . . . . 3 1 . . Follow-up Attacks 54 | . . . . 13 1 . 29 2 5 4 Damage Inflicted 11089 | . 305 454 . 1663 1401 . 5283 1225 335 423 Guns 473 | . 305 168 . . . . . . . . Cannons 311 | . . 286 . 25 . . . . . . Explosions . | . . . . . . . . . . . Melee 10305 | . . . . 1638 1401 . 5283 1225 335 423 Ramming . | . . . . . . . . . . . Kinetic 308 | . 140 168 . . . . . . . . Thermal 311 | . . 286 . 25 . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 165 | . 165 . . . . . . . . . Impact 1047 | . . . . . . . 951 . 96 . Slashing 9203 | . . . . 1638 1401 . 4297 1205 239 423 Piercing 55 | . . . . . . . 35 20 . . Highest Corruption 23 | . . . . 3 15 11 21 23 23 2 Average Corruption 12 | . . . . 2 9 11 12 22 23 1 Corruption Purged 4 | . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 232 | . . . . 14 67 3 43 85 16 4 Message Errors 59 | . . . . 5 14 . 14 21 3 2 Matter Fused 64 | . . . . 3 22 . 8 27 4 . Heat Flow Errors 27 | . . . . 4 8 . 6 6 2 1 Energy Discharges 24 | . . . . . 5 . 3 14 2 . Parts Rejected 5 | . . . . . . . 3 1 . 1 Parts Fused 3 | . . . . . . 1 1 . 1 . Data Loss (minor) 31 | . . . . . 10 . 6 13 2 . Data Loss (major) 11 | . . . . 1 4 1 2 2 1 . Alerts 7 | . . . . 1 3 1 . 1 1 . Misdirections 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 871 | . . . . 167 41 . 382 180 54 47 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 871 | . . . . 167 41 . 382 180 54 47 Knockbacks 6 | . . . . . . . 6 . . . Impact 6 | . . . . . . . 6 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 369 | . 58 259 . 184 369 . 256 253 254 180 Average Temperature 97 | . 23 122 . 76 122 . 104 107 118 86 Received Heat Transfer 1578 | . 51 395 . 258 315 . 387 172 . . Effects 3 | . . . . . 3 . . . . . Interference 3 | . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . 2 . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . 1 . . . . . . . 2 . Impact Corruptions 7 | . . . . . . . 6 . 1 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . 1 . . 1 . 3 . . . Heat Transferred 555 | . . 518 . 37 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Fac Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 . . 100 . . 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 145 | . 145 . . 82 . . 77 . . 34 Initial . | . . . . . . . . . . . Average 23 | . 75 . . 13 . . 23 . . 1 Influence Increases 2165 | . 249 100 . 405 249 . 735 272 105 50 Destroy 0b10 Robot/C 1560 | . 140 80 . 260 220 . 520 220 80 40 Destroy 0b10 Robot/NC 40 | . 5 . . 5 . . 20 10 . . Destroy Leader 220 | . 30 20 . 50 10 . 80 10 10 10 Allied During Kill 6 | . . . . . 4 . . 2 . . Successful Hack 68 | . 28 . . 30 . . 10 . . . Destroy Structure 1 | . 1 . . . . . . . . . Lose Combat Pursuer 270 | . 45 . . 60 15 . 105 30 15 . Influence Decreases 2165 | . 208 141 . 394 260 . 686 305 121 50 Entered New Map 49 | . . 21 . . 5 . . 19 4 . Time Decay 1555 | . 208 120 . 268 185 . 449 246 55 24 Lost Part 531 | . . . . 126 70 . 207 40 62 26 Lost Ally 30 | . . . . . . . 30 . . . Squads Dispatched 10 | . 2 . . 3 . . 4 . . 1 Investigation 1 | . 1 . . . . . . . . . Extermination 8 | . . . . 3 . . 4 . . 1 Reinforcement 1 | . 1 . . . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Fac Distress Signals 1 | . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 119 | . 12 6 . 18 16 . 39 18 5 5 Peak Tracking Total 9 | . 5 2 . 4 7 . 5 9 4 3 Tactical Retreats 14 | . 1 . . 3 1 . 6 2 1 . Traps | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Fac Traps Triggered 3 | . 1 . . . 2 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Fac Machines Accessed 22 | . 5 . 4 4 . . 8 1 . . Terminals 12 | . 5 . . 4 . . 3 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 44 | . 10 . 9 8 . . 16 1 . . Successful 28 | . 7 . 9 3 . . 8 1 . . Failed 16 | . 3 . . 5 . . 8 . . . Catastrophic 3 | . . . . 2 . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 26 | . 10 . . 8 . . 8 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . . . . . 5 . . . Scanalyzers 2 | . . . . . . . 2 . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 23 | . 7 . 9 3 . . 3 1 . . Record 10 | . 1 . 8 . . . 1 . . . Robot Analysis 1 | . . . . 1 . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . Open Door 2 | . . . 1 . . . . 1 . . Open DSF 2 | . . . . 1 . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . . Emergency Access Points 2 | . 2 . . . . . . . . . Alert Level 2 | . 1 . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 4 . . . Report Inventory 3 | . . . . . . . 3 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer 1 | . . . . . . . 1 . . . Retrieve Study 1 | . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 5 . . 2 . . 6 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 5 | . . . . . 2 . . 3 . . Allies Hacked 1 | . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Fac Total Allies 12 | . . . . . 2 . 7 3 . . Largest Group 2 | . . . . . 2 1 1 2 . . Highest-Rated Group 59 | . . . . . 49 29 49 59 . . Highest-Rated Ally 49 | . . . . . 29 29 49 30 . . Initial UFD Resources 30 | . . . . 24 24 24 26 26 26 30 Total Orders 2 | . . . . . . 2 . . . . AID 2 | . . . . . . 2 . . . . Ally Attacks 55 | . . . . . 31 2 9 13 . . Total Damage 879 | . . . . . 512 18 60 289 . . Kills 7 | . . . . . 6 . . 1 . . Allies Corrupted 1 | . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Fac Active Infowar (turns) 7734 | . . . . 1499 992 70 2195 1938 356 684 Sensors 121 | . . . . 121 . . . . . . Terrain 1957 | . . . . . . . . 1937 20 . Traps 5092 | . . . . 1499 992 70 1900 . . 631 Decoding 5172 | . . . . . . . 2194 1938 356 684 Triangulation 162 | . . . . 162 . . . . . . Cloaking 335 | . . . . . . . 335 . . . Jamming 61 | . . . . . . . . . . 61 Robot Analysis Total 1 | . . . . 1 . . . . . . Derelict Logs Recovered 6 | . . . 3 . 1 . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Decoded 0b10 Intel 150 | . . . . . . . 98 . . 52 Items 150 | . . . . . . . 98 . . 52 Exploration | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Fac Turns Passed 14270 | 52 604 1528 3204 1507 2132 70 2195 1938 356 684 Spaces Moved 7309 | 39 437 841 1645 642 1327 52 1137 977 56 156 Core 114 | 2 . . . 2 6 . 1 . 51 52 Treads 53 | . . . . . . . 53 . . . Legs 5763 | . . 629 1645 598 1321 52 1082 434 2 . Wheels 1232 | 37 437 212 . . . . . 543 3 . Hover 42 | . . . . 42 . . . . . . Flight 105 | . . . . . . . 1 . . 104 Fastest Speed 50 | 50 100 115 190 120 90 120 112 110 110 119 Average Speed 172 | 97 113 171 192 190 140 120 141 180 594 374 Slowest Speed 950 | 100 115 190 260 800 500 120 950 260 700 800 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 3 65 35 92 16 98 8 22 96 9 5 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . . . 1 . . 1 . . Known Exits Taken 2 | . . . . 1 . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 . 1 1 1 . Scrap Searched 14 | . . 4 3 . 4 . . 2 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Fac Total 8496 | 49 507 892 1679 819 1510 59 1560 1118 70 233 Wait 476 | 2 29 18 . 66 42 8 205 55 1 50 Move 7297 | 38 436 840 1644 641 1326 51 1136 974 55 156 Hop 1 | . . . . . . . . 1 . . Pick Up 76 | 3 9 6 14 9 14 . 13 6 . 2 Fast Attach 77 | 6 2 1 1 17 7 . 27 8 1 7 Attach 47 | . . 1 . 12 9 . 18 4 1 2 Detach 6 | . . . . . 4 . 1 1 . . Swap 47 | . 5 4 7 5 5 . 12 4 . 5 Drop 61 | . 4 3 13 4 11 . 19 6 1 . Fire 41 | . 22 16 . 1 . . 2 . . . Melee 308 | . . 3 . 64 59 . 127 33 11 11 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 59 | . . . . . 33 . . 26 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / Upp) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 53 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 4) 303 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 11) 586 | -10/Materials | Discovered new exit (range 16) 648 | -10/Materials | Discovered new exit (range 9) 657 | -10/Materials | Entered Subcaves 658 | -10/Subcaves | Approached by a straggling Scientist 714 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 766 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2185 | -10/Subcaves | Entered Scraptown 2529 | -8/Scraptown | Visited UFD Registry 2529 | -8/Scraptown | Registered with UFD as "Quantummaster" 2567 | -8/Scraptown | Visited The Evicted 2596 | -8/Scraptown | Visited Cave Peace 2695 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2700 | -8/Scraptown | Learned Factory emergency access door positions 2702 | -8/Scraptown | Learned Factory terminal intel 2704 | -8/Scraptown | Learned Factory trap positions 2870 | -8/Scraptown | Discovered new exit (range 13) 2910 | -8/Scraptown | Guru changed UFD alias to "Fissionspreader" 3088 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3676 | -8/Scraptown | Visited Awakened 3701 | -8/Scraptown | Visited Fellowship of the Rings 3738 | -8/Scraptown | Visited TADAMA 3787 | -8/Scraptown | Visited Spacefarers 3884 | -8/Scraptown | Visited Red Mages 4085 | -8/Scraptown | Visited Botcube Research 4119 | -8/Scraptown | Found Botcube 4151 | -8/Scraptown | Visited Scrapoid Pod Storage 4186 | -8/Scraptown | Visited Scrap Suit Storage 4274 | -8/Scraptown | Delivered Scrap Shield to a Scientist 4448 | -8/Scraptown | Visited Junk Repository 4498 | -8/Scraptown | Visited Supply Room 4543 | -8/Scraptown | Visited Derelict Rescue Squad 4555 | -8/Scraptown | Found DRS Beacon 4581 | -8/Scraptown | Visited Cartography Club 4645 | -8/Scraptown | Found Surveybot 17 Chip 4789 | -8/Scraptown | Discovered new exit (range 5) 4939 | -8/Scraptown | Visited Science Testing Area 4974 | -8/Scraptown | Visited A0-MCA Data Center 4986 | -8/Scraptown | Given a B- rating by A0-MCA 4993 | -8/Scraptown | Found A0-MCA's Component Scanner 5039 | -8/Scraptown | Visited Sword Containment 5059 | -8/Scraptown | Found Prototype Slashing Weapon 5060 | -8/Scraptown | Identified Companion Sword 5270 | -8/Scraptown | Met Optimus 5270 | -8/Scraptown | Accepted into 0bPrime 5389 | -8/Scraptown | Entered Factory 5389 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x4, Weapon x2 5390 | -6/Factory | Loaded intel: 131 trap records 5392 | -6/Factory | Loaded intel: 26 terminal locations 5636 | -6/Factory | Discovered new exit (range 6) 5703 | -6/Factory | Found Faulty Exp. Targeting Computer 5708 | -6/Factory | Lost 4 parts (2p2w) 5731 | -6/Factory | Identified exit to Factory 5946 | -6/Factory | Lost 4 parts (2p1u1w) 6241 | -6/Factory | Discovered new exit (range 7) 6250 | -6/Factory | Identified exit to Lower Caves 6377 | -6/Factory | Lost 3 parts (3n) 6644 | -6/Factory | Lost 8 parts (2p2n2u2w) 6896 | -6/Factory | Entered Lower Caves 6898 | -6/Lower Caves | UFD Scientist delivered a prototype 6905 | -6/Lower Caves | Found Enh. Scrap Shield 7038 | -6/Lower Caves | Encountered a Warlord checkpoint 7233 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7473 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7504 | -6/Lower Caves | Core integrity fell below 50% 7546 | -6/Lower Caves | System corruption reached 10% 7599 | -6/Lower Caves | Lost 5 parts (1p3n1u) 7658 | -6/Lower Caves | Learned location of Zion (-6) 7754 | -6/Lower Caves | Ambushed by wild Derelicts 8109 | -6/Lower Caves | Build established: Scavenger-Mutant 8365 | -6/Lower Caves | Discovered new exit (range 15) 9028 | -6/Lower Caves | Entered another Lower Caves area 9028 | -6/Lower Caves | Accompanied by 1 ally 9039 | -6/Lower Caves | Discovered exit to Factory (range 13) 9043 | -6/Lower Caves | Encountered a Warlord checkpoint 9098 | -6/Lower Caves | Entered Factory 9098 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9128 | -5/Factory | Lost 3 allies 9188 | -5/Factory | Identified exit to DSF 9483 | -5/Factory | Lost 4 parts (1n2u1w) 9641 | -5/Factory | Lost 8 parts (2p3n2u1w) 10217 | -5/Factory | System corruption reached 10% 10253 | -5/Factory | Lost 3 parts (1p2n) 10746 | -5/Factory | Discovered new exit (range 13) 10999 | -5/Factory | Lost 3 parts (2p1u) 11077 | -5/Factory | Lost 7 parts (3n3u1w) 11112 | -5/Factory | Build established: Gladiator 11293 | -5/Factory | Entered Upper Caves 11468 | -5/Upper Caves | Build established: Scavenger-Gladiator 11511 | -5/Upper Caves | Learned location of Warlord (-5) 12326 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12337 | -5/Upper Caves | Core integrity fell below 50% 12408 | -5/Upper Caves | Lost 5 parts (2p1n2w) 12861 | -5/Upper Caves | Discovered new exit (range 13) 12975 | -5/Upper Caves | Encountered a Warlord checkpoint 13039 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13117 | -5/Upper Caves | Learned 4 Factory zone layouts 13231 | -5/Upper Caves | Entered another Upper Caves area 13233 | -5/Upper Caves | Core integrity fell below 20% 13244 | -5/Upper Caves | Discovered new exit (range 15) 13293 | -5/Upper Caves | Lost 7 parts (1p4n1u1w) 13557 | -5/Upper Caves | Build established: Derelict-Gladiator 13587 | -5/Upper Caves | Entered Factory 13587 | -4/Factory | Evolved 2 slots: Utility x2 13588 | -4/Factory | Identified exit to Upper Caves 13588 | -4/Factory | Identified exit to Research 14147 | -4/Factory | Lost 3 parts (1p1n1w) 14241 | -4/Factory | Core integrity fell below 50% 14259 | -4/Factory | Core integrity fell below 20% 14271 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 14242_ Penetrated by Slug. 14242_ Slug penetrates Wall. 14242_ Imp. Hacking Suite destroyed. 14245_ Imp. Target Analyzer destroyed. 14245_ Penetrated by Slug. 14245_ Slug penetrates Wall. 14247_ Med. Storage Unit destroyed. 14249_ L4UFDYGRTBGFTYAWQYW&GZ#UM0N3A 14250_ Penetrated by Slug. 14252_ Slug penetrates Wall. 14253_ >> DECODED: Wheel location. 14255_ Slug penetrates H-77 Assassin. 14255_ Penetrated by Slug. 14255_ Slug penetrates Wall. 14258_ Penetrated by Slug. 14263_ Imp. Melee Analysis Suite destroyed. 14266_ Penetrated by Slug. 14266_ Slug penetrates Wall. 14268_ >> DECODED: Centrium Wheel location. 14268_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????===?????????# = #? | | ???????????????????????==??????????# * ## | | ???????????????????????==??????????# = | ## | | ???????????????????????????????????#[ = !% ## | | ????????????????######+#################"""####### | | ????????????????? ! | * | | ???????????????? ##### | | ????????????????? #???# | | ?????????????????? """"""""" #???# | | ??????????????????# #???# | | ????????????##????# """"""""" "" #### ###???# | | ???????????##T #### "" #??# #?????# | | ???????????# """"""""" T" #??# #?????# | | ????????==]# "" #??# #?????# | | ????????==]# """"""""" " #??# #?????# | | # =] # ####+####### | | # # # | | + # ^ ^ #### #### # """ """ | | ###### """ # ??????# #??# # """ """ | | ?????# """ # ??????# #??# # """ """ | | ?????# """ # ??????# #??# # | | ###### # ??????# #??# # """ """ | | ## # ??????# #??# + """ """ | | " ##[ =# ??????# #??# # """ """ | | " ## # ?????##+########### # | | " ####/### ?????# h@ # # | | # ! ?????# "" h # # | | " # ?????# """" # # | | " / """ """?????# """" # ############ | | " # """ """?????# """" ; #??????????? | | # """ """?????# """" # #??????????? | | ! # ?????# """" ! # #??????????? | | ! # """ """?????# !!! # ###????????? | | # """ """?????# !! # #????????? | | # """ """?????# !# #????????? | | ##### ?????# # #????????? | | ##### """ """?????# # #????????? | | # """ """?????############## #????????? | | # """ """??????????????????#########????????? | | # ???????????????????????????????????? | | ???????????????!?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1210 Jamming Range 16 Cloak Strength 3 Armor Coverage 800 Resistance: KI 25 Core Shielding 30 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 5 Melee Accuracy 6 Target Analysis 9 Recoil Reduction 2 Force Boost 20 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Decoder Ring Factory Defaults Fancy Inventory Loot Taster Omniscient Cartographer Challenges ------------ None Game ------ Seed ZipDeflectorTube Manual? 0 Play Time 02:40:25 Cumulative 60.9 hours Start 2026.07.04 @ 19:13:44 End 2026.07.05 @ 03:05:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a3ca675-9065-4654-a15a-ef377b945309