Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.21 @ 13:54:38 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (181) 905 Value Destroyed (5148) 5148 Prototype IDs (63) 1260 Alien Tech Used (2) 400 Bonus (5438) 5438 TOTAL SCORE: 23451 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 936 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Win 3000 Friendly Fire -290 Cogmind --------- Core Integrity 1475/1600 Matter 295/300 Energy 197/200 System Corruption 5% Temperature Hot (263) Movement Hovering (38) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Fission Core Zionite Heavy DM Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Gravmag Array Improved Linear Gravjet Improved Linear Gravjet Antigrav Array > --- UTILITY (14) ----- Advanced Power Amplifier Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators Improved Transmission Jammer ECM Suite Advanced Reaction Control System Cloaking Device Layered Medium Armor Plating > --- WEAPON (2) ------- Gravity Flail Chainsword > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Sensor Array Hardened Medium Armor Plating Nova Cannon Gravity Flail Peak State ------------ > --- POWER ------------ Micro Fission Core Zionite Heavy DM Reactor Micro Antimatter Reactor > --- PROPULSION ------- Gravmag Array Improved Linear Gravjet Improved Linear Gravjet Antigrav Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators Improved Transmission Jammer Advanced Reaction Control System Cloaking Device Layered Medium Armor Plating > --- WEAPON ----------- Gravity Flail Chainsword > --- INVENTORY -------- Light Quantum Reactor Advanced Sensor Array Hardened Medium Armor Plating Nova Cannon Gravity Flail [Rating: 145] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag System Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . Utility 12 | . . . 1 . . . 1 2 . . . . . . . . . 2 . . . . . . . 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 373 | 9 17 10 33 4 2 4 68 25 25 11 2 29 14 . 1 3 2 32 5 3 9 . 10 1 6 5 6 12 25 Power 32 | 1 1 3 3 . . . 3 . . . . 2 1 . . . . 3 1 . 2 . 3 . . . 2 3 4 Engine 11 | 1 1 3 3 . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . . . Core 13 | . . . . . . . 2 . . . . 2 1 . . . . 2 1 . . . 3 . . . . 1 1 Reactor 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 2 3 Propulsion 71 | 4 2 2 6 . . 1 14 6 3 . . 2 6 . . . . 8 . . 1 . 1 . 1 1 1 3 9 Treads 32 | . . 1 6 . . 1 14 5 3 . . 2 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | 4 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 32 | . . . . . . . . 1 . . . . 6 . . . . 8 . . 1 . 1 . 1 1 1 3 9 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 184 | 2 6 3 18 4 2 3 25 11 15 10 . 22 4 . 1 3 . 17 2 1 6 . 3 1 2 4 3 6 10 Device 133 | 1 2 3 15 4 2 2 19 9 12 9 . 18 1 . . 2 . 10 1 1 3 . . 1 1 3 2 4 8 Storage 16 | 1 4 . 1 . . . . . 3 1 . 4 1 . . . . . . . 1 . . . . . . . . Processor 13 | . . . 2 . . 1 2 2 . . . . 1 . . . . 1 . . . . 2 . . . . 1 1 Hackware 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Protection 21 | . . . . . . . 3 . . . . . 1 . 1 1 . 6 1 . 2 . 1 . 1 1 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 86 | 2 8 2 6 . . . 26 8 7 1 2 3 3 . . . 2 4 2 2 . . 3 . 3 . . . 2 Energy Gun 19 | 1 5 2 2 . . . 7 2 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 16 | . . . . . . . . 3 4 . 1 2 . . . . . 2 1 1 . . 1 . 1 . . . . Ballistic Gun 14 | 1 2 . 3 . . . 7 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . . . . 3 1 1 1 . . . . 1 . . . . . 1 . . . . . . Special Weapon 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . 2 2 . . . . 2 . . . . . . . . . . . . . . . 2 Slashing Weapon 9 | . . . . . . . . . . . . . 1 . . . 1 2 1 1 . . 1 . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 1 . 2 1 . . . 2 . . . 1 . 1 . . 5 . . . . . . . 3 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 19 | . 2 1 2 . . . 1 . . . . 3 . . . . . 4 . . . . . . . . 1 4 1 Power 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . Propulsion 11 | . 1 1 1 . . . 1 . . . . 1 . . . . . 3 . . . . . . . . . 2 1 Utility 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . Weapon 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . 2 1 1 . . . 1 . . . . 2 . . . . . 1 . . . . . . . . 1 4 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 100 99 100 100 100 99 100 99 100 85 99 96 100 100 100 100 99 100 100 99 100 98 100 100 100 100 86 93 Engine 3 | . 14 14 11 11 11 11 3 . . . . . 2 . . . . 2 . . 3 5 1 . . . . . . Core 6 | . . . . . . . 5 7 7 7 7 7 7 13 13 13 13 8 10 11 3 . 12 15 15 14 7 7 6 Treads 17 | . . 6 29 33 33 33 35 30 29 30 30 29 . . . . . . . . . . . . . . . . . Wheel 2 | . 28 21 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . 31 33 33 33 33 28 29 29 29 29 31 31 31 28 28 21 17 Device 13 | . 12 14 10 11 11 11 6 7 14 14 15 12 13 13 13 13 13 19 17 17 15 17 12 13 10 19 19 15 28 Storage 7 | . 15 14 11 11 11 11 9 7 7 7 7 8 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 2 Processor 15 | . . . 11 11 11 11 14 20 23 23 23 23 13 13 13 13 13 13 17 17 17 17 18 21 21 19 19 20 20 Protection 2 | . . . . . . . 2 1 . . . . 5 6 6 5 6 5 5 5 5 5 5 1 4 4 4 3 4 Energy Gun 3 | . 13 20 12 11 11 11 6 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . 9 14 8 . 14 . . . . . . . . . . 1 5 . . . . . Ballistic Gun 3 | . 14 7 9 11 11 11 8 4 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . . 5 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 3 Slashing Weapon 1 | . . . . . . . . . . . . . 5 6 6 6 5 4 4 4 5 5 4 . 4 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 11 32 32 54 54 54 55 62 66 69 69 63 69 39 38 39 38 41 50 43 37 45 45 48 48 48 44 63 64 70 Greatest Support 86 | 26 26 20 60 60 60 60 83 86 83 83 83 83 42 42 42 42 42 50 48 48 50 50 61 61 50 61 65 65 72 Greatest Overweight (x) 3 | . 1 3 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 15 | 7 12 15 15 20 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 17 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 Average Carried 14 | 4 10 14 15 20 20 20 19 19 19 20 20 19 9 9 10 9 9 9 10 10 9 10 9 9 9 8 9 9 8 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 8 15 15 20 20 20 20 20 20 20 20 20 18 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 5 Class Distribution -------------------- 44% | Scavenger-Mutant 17% | Scavenger-Scout 11% | Scavenger-Skirmisher 7% | Ninja 6% | Mutant 4% | Scout 4% | Generator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Zion Scavenger-Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Ninja | -5/Upper Caves Ninja | -5/Upper Caves Ninja | -5/Zhirov Ninja | -4/Proximity Caves Scout | -4/Factory Scout | -4/Waste Scout | -4/Factory Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -3/DSF Generator-Ninja | -2/Research Generator-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Acc Matter Collected 5585 | 296 555 175 515 75 18 70 1367 194 420 159 . 319 140 20 . 40 59 265 100 . . 56 111 . . . . 314 317 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6981 | 59 498 195 835 145 18 186 1791 525 385 120 . 526 21 69 . . 60 580 . 28 . . 111 . . . . 315 514 Parts 364 | 8 36 19 54 6 . 10 92 32 16 11 . 20 2 4 . . 5 20 . . . . 1 . . . . 18 10 Haulers Intercepted 14 | . 1 . 3 . . . 4 1 . . . . . . . . . 1 . . . . . . . . . 1 3 Recyclers Shooed 6 | 1 . . 1 . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . 10 10 . 23 . 3 . . 14 . 2 . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Acc Combat Hostiles Destroyed 116 | . 13 2 17 5 . 2 33 7 12 5 . 10 . . . . 5 1 . . . . . . . . . 4 . Melee 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . Guns 62 | . 13 2 17 5 . 2 22 1 . . . . . . . . . . . . . . . . . . . . . Cannons 31 | . . . . . . . 11 6 4 2 . 8 . . . . . . . . . . . . . . . . . AOE 18 | . . . . . . . . . 8 3 . 2 . . . . 5 . . . . . . . . . . . . Classes Destroyed 18 | 1 4 2 3 . . . 2 1 1 . . . 1 2 . . . . . . . . . . . . . 1 . Worker 11 | . 3 . 2 . . . 2 . . . . . . . . . . 2 . . . . . . . . . 2 . Builder 9 | . . 2 . . . 1 2 . . . . . . . . . . 1 . . . . . . . . . 2 1 Tunneler 6 | 3 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 1 . 3 . . . 4 1 . . . . . . . . . 1 . . . . . . . . . 1 3 Recycler 11 | . . . 2 . . 1 3 . . . . . . . . . . 2 . . . . 1 . . . . . 2 Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 4 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . Operator 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . . . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . Swarmer 40 | . 6 . 8 3 . . 8 . 5 3 . 2 . . . . 5 . . . . . . . . . . . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Grunt 42 | . 7 . 5 2 . 1 16 3 5 . . 3 . . . . . . . . . . . . . . . . . Brawler 5 | . . . 1 . . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . Sentry 16 | . . 2 3 . . . 8 1 1 . . 1 . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Programmer 6 | . . . . . . . . 2 . 2 . 1 . . . . . 1 . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 3 8 2 7 3 . 4 6 5 4 3 . 4 1 1 . . 5 3 . . . . 1 . . . . 4 3 Combat Bots Only 6 | . 6 2 4 3 . 2 5 4 4 3 . 4 . . . . 5 1 . . . . . . . . . 4 . Max Kills in Single Turn 3 | 1 2 1 2 2 . 2 1 2 3 2 . 1 1 1 . . 3 1 . 1 . . 1 . . . . 1 1 Gunslinging 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 2 . 1 . . . . 3 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Acc Damage Taken 6968 | . 457 190 473 211 . 83 1400 302 567 77 . 832 . . 16 . 30 708 25 36 . . . . . . 85 665 811 Core 946 | . 108 58 64 36 . . 167 41 56 . . 109 . . . . . 143 . . . . . . . . . 39 125 Absorbed by Shields 296 | . . . . 76 . 30 190 . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 100 | . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . Core Remaining (%) 83 | 100 . 33 . . . 75 69 . . . . 70 . . . . 100 . . . . 77 . . 100 . 100 97 92 Volleys Fired 370 | 11 46 12 56 14 1 6 130 24 23 5 . 27 . . . . 3 5 2 1 . . 2 . 2 . . . . Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 . 2 . . . . 1 1 1 1 . . 1 . 1 . . . . Hottest 130 | 60 100 80 100 79 79 79 116 130 130 130 . 130 . . . . 36 90 90 90 . . 90 . 90 . . . . Shots Fired 701 | 22 89 23 107 28 2 12 258 49 38 7 . 51 . . . . 3 5 2 1 . . 2 . 2 . . . . Gun 463 | 22 88 23 102 28 2 12 176 10 . . . . . . . . . . . . . . . . . . . . . Cannon 216 | . . . . . . . 80 39 32 5 . 48 . . . . . 5 2 1 . . 2 . 2 . . . . Launcher 14 | . . . . . . . . . 6 2 . 3 . . . . 3 . . . . . . . . . . . . Special 8 | . 1 . 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Kinetic 326 | 11 44 6 50 14 1 6 184 10 . . . . . . . . . . . . . . . . . . . . . Thermal 334 | 11 31 6 55 14 1 6 74 39 32 5 . 48 . . . . . 5 2 1 . . 2 . 2 . . . . Explosive 14 | . . . . . . . . . 6 2 . 3 . . . . 3 . . . . . . . . . . . . Electromagnetic 27 | . 14 11 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 6 13 11 12 4 5 5 11 10 24 3 . 5 . . . . 4 . . . . . . . . . . . . Robot Miss Streak 4 | 2 3 2 4 3 . 1 3 2 1 1 . 3 . . . . 1 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 . 3 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 508 | 15 64 16 67 15 2 8 163 32 30 5 . 31 1 5 . . 1 29 . 2 . 1 2 . . . . 11 8 Core Hits 241 | 6 25 8 31 7 1 7 74 18 21 5 . 19 1 2 . . 6 3 . . . . . . . . . 4 3 Critical Kills 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 Critical Strikes 19 | . . . 3 . 1 1 7 . . . . . . 2 . . . 2 . . . . . . . . . 2 1 Burn 9 | . . . 3 . 1 1 4 . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Blast 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 1 Sever 3 | . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . Melee Attacks 159 | . . . . . . . 2 3 . . . . 10 9 . . . 56 1 3 . 3 5 . 5 2 3 22 35 Impact 55 | . . . . . . . 2 3 . . . . 2 2 . . . 13 . 1 . . 1 . . . . 13 18 Slashing 104 | . . . . . . . . . . . . . 8 7 . . . 43 1 2 . 3 4 . 5 2 3 9 17 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 33 | . . . . . . . . . . . . . 1 2 . . . 13 . 2 . 1 1 . . . . 5 8 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . 1 . . . 2 . 1 . . . . . . . 1 2 Damage Inflicted 14219 | 164 762 174 1023 229 29 160 3256 918 1331 366 . 1263 69 299 . . 357 1798 . 197 . 77 123 . . . . 772 852 Guns 4748 | 164 762 174 1004 229 29 137 2116 133 . . . . . . . . . . . . . . . . . . . . . Cannons 3589 | . . . . . . . 1132 785 679 103 . 890 . . . . . . . . . . . . . . . . . Explosions 1645 | . . . . . . . . . 652 263 . 373 . . . . 357 . . . . . . . . . . . . Melee 4187 | . . . . . . . . . . . . . 69 299 . . . 1798 . 197 . 77 123 . . . . 772 852 Ramming 50 | . . . 19 . . 23 8 . . . . . . . . . . . . . . . . . . . . . . Kinetic 3508 | 51 371 18 491 78 15 77 2274 133 . . . . . . . . . . . . . . . . . . . . . Thermal 4586 | 113 260 55 502 151 14 60 974 785 679 103 . 890 . . . . . . . . . . . . . . . . . Explosive 1645 | . . . . . . . . . 652 263 . 373 . . . . 357 . . . . . . . . . . . . Electromagnetic 243 | . 131 101 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2059 | . . . . . . . . . . . . . . 120 . . . 536 . 118 . . 55 . . . . 533 697 Slashing 2128 | . . . . . . . . . . . . . 69 179 . . . 1262 . 79 . 77 68 . . . . 239 155 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . 2 3 . . . . . 2 2 2 2 2 . . . . . 2 1 1 1 1 . 6 6 . . . 5 Average Corruption 2 | . 2 2 . . . . . 1 2 2 2 2 . . . . . 1 1 1 1 1 . 6 6 . . . 4 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 56 | . 3 3 . . . . . 5 11 7 3 10 . . . . . 2 1 1 1 1 . 1 3 . . . 4 Message Errors 14 | . 1 . . . . . . 1 5 3 . 2 . . . . . 1 . . . . . . . . . . 1 Matter Fused 11 | . 1 2 . . . . . . 2 . . . . . . . . . 1 1 . 1 . . 2 . . . 1 Heat Flow Errors 5 | . . . . . . . . 1 . . . 1 . . . . . 1 . . 1 . . 1 . . . . . Energy Discharges 11 | . . . . . . . . 1 3 1 2 2 . . . . . . . . . . . . 1 . . . 1 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 7 | . 1 . . . . . . 1 . 2 1 2 . . . . . . . . . . . . . . . . . Data Loss (major) 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1689 | . . . . . . . . . 30 37 . . . 149 . . 20 531 . 192 . 47 25 . . . . 267 391 Projectiles 10 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . 1 Explosions 78 | . . . . . . . . . 21 37 . . . . . . 20 . . . . . . . . . . . . Melee 1601 | . . . . . . . . . . . . . . 149 . . . 531 . 192 . 47 25 . . . . 267 390 Knockbacks 18 | . . . . . . . 12 . . . . . . . . . . 1 . . . . . . . . . 2 3 Impact 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 2 Kinetic 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 34 | . . . . . . . . . 34 . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Rammed 7 | . . . 4 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 11 | . . . 7 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 293 | 40 102 23 54 170 12 68 260 219 9 22 . 78 . . . . 24 278 152 60 115 2 73 293 44 15 . 136 256 Average Temperature 40 | 23 31 12 16 70 8 27 47 56 5 12 . 29 . . . . 13 33 73 5 32 2 36 64 25 7 . 33 77 Received Heat Transfer 1744 | . 216 99 177 66 . 56 542 63 240 . . 192 . . . . . 66 . . . . . . . . . 27 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . 5 Impact Corruptions 42 | . . . . . . . . . . . . . . 10 . . . 6 . 9 . . 1 . . . . 6 10 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . 3 1 . . 7 . 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 8683 | 250 575 125 1554 370 111 222 2183 1036 925 111 . 1221 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Acc Peak Influence 1074 | 15 465 171 263 222 . 91 561 251 . . . . 210 . . . . 447 . . . . 15 5 104 58 58 199 1074 Initial 177 | . 9 106 66 102 . . 35 151 . . . . 116 . . . . 177 . . . . . 5 . 54 47 32 119 Average 225 | 5 230 134 109 175 . 57 266 160 . . . . 155 . . . . 300 . . . . 5 4 45 55 46 117 649 Maximum Alert Level 3 | . 2 . 1 1 . . 2 1 . . . . 1 . . . . 2 . . . . . . . . . . 3 Low Security (%) 52 | 100 36 100 88 60 . 100 33 57 . . . . 76 . . . . 9 . . . . 100 100 100 100 100 100 4 Level 1 36 | . 45 . 11 39 . . 48 42 . . . . 23 . . . . 84 . . . . . . . . . . 28 Level 2 7 | . 17 . . . . . 18 . . . . . . . . . . 6 . . . . . . . . . . 20 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 2 . 2 . . . 5 2 . . . . 3 . . . . 4 . . . . 1 . 1 . . 5 8 Investigation 13 | . 1 . 2 . . . 2 . . . . . 2 . . . . 1 . . . . . . 1 . . 2 2 Extermination 4 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . 1 . Reinforcement 11 | . 1 . . . . . 3 . . . . . 1 . . . . 1 . . . . 1 . . . . 2 2 Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . 1 4 Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Acc Distress Signals 12 | . 2 . 2 . . . 3 . . . . . . . . . . 5 . . . . . . . . . . . Communications Jammed 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 Distress Signals 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Times Spotted 229 | . 19 2 27 5 . 3 48 9 12 5 . 14 1 . 1 . 5 29 5 2 . . 1 . 5 . 1 8 27 Peak Tracking Total 7 | . 7 2 5 3 . 3 7 5 4 4 . 4 1 . 1 . 5 7 3 2 . . . . 5 . 1 5 7 Tactical Retreats 26 | . 2 . 1 . . . . . 1 . . 1 . . . . . 6 3 . . . . . 2 . 1 1 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Acc Traps Triggered 6 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Acc Machines Disabled 8 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 6 Max in Single Turn 1 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 Garrison Access 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Acc Machines Accessed 51 | . 8 . 8 . . . 8 4 . . 2 . 6 1 . 1 . 4 . . 4 . . . . 2 . . 3 Terminals 26 | . 6 . 6 . . . 6 2 . . . . 4 . . . . . . . . . . . . 1 . . 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . 1 . . 2 Total Hacks 167 | . 25 . 34 . . . 25 7 . . 17 . 24 1 . 3 . 7 . . 17 . . . . 3 . . 4 Successful 108 | . 15 . 20 . . . 14 5 . . 17 . 12 1 . 3 . 2 . . 17 . . . . 1 . . 1 Failed 57 | . 9 . 13 . . . 11 2 . . . . 12 . . . . 5 . . . . . . . 2 . . 3 Catastrophic 4 | . . . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 169 | . 21 . 23 . 1 . 15 4 . . . . 14 . . . . 30 . . . . 3 . 19 2 . 7 30 Terminals 103 | . 23 . 32 . . . 22 4 . . . . 20 . . . . . . . . . . . . 1 . . 1 Fabricators 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Repair Stations 4 | . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 2 2 . . . . 2 . . . . 2 . . . . . . . 2 . . 3 Terminal Hacks 73 | . 8 . 12 . . . 7 2 . . 17 . 4 1 . 3 . . . . 17 . . . . 1 . . 1 Record 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Part Schematic 17 | . . . . . . . . . . . 10 . . . . 3 . . . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 13 | . 5 . 2 . . . 1 1 . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 12 | . 1 . 3 . . . . . . . 3 . 1 . . . . . . . 4 . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 33 | . 7 . 8 . . . 6 3 . . . . 7 . . . . 2 . . . . . . . . . . . Terminals 22 | . 5 . 6 . . . 5 2 . . . . 4 . . . . . . . . . . . . . . . . Track 7 | . 1 . 2 . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . Assimilate 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 10 | . 2 . 2 . . . 2 2 . . . . 2 . . . . . . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Mechanics 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 6 . 5 . . . 6 3 . . . . 5 . . . . 3 . . . . . . . 1 . . 3 Full Trace Events 5 | . 1 . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 16 | . . . . . . . . . . . 4 . . . . 3 . 5 . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 65 | . . . . . . . . . . . 10 . . . . 15 . . . . 4 . . . 27 . . . 9 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Acc Total Allies 30 | . 1 . . . 3 . . . 3 . . 1 1 . . 9 . 1 . . . . . 1 1 . . 2 7 Largest Group 10 | . 1 . . . 3 3 3 . 3 3 2 3 1 1 1 10 10 9 . . . . . 1 1 . . 2 4 Highest-Rated Group 465 | . 10 . . . 37 37 37 . 60 60 40 136 10 10 10 310 310 268 . . . . . 46 28 . . 244 465 Highest-Rated Ally 122 | . 10 . . . 21 21 21 . 20 20 20 96 10 10 10 41 41 41 . . . . . 46 28 . . 122 122 Zionite Dispatches 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 3 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 5 | . . . . . . . . . . . . . . . . 2 . 2 . . . . . . 1 . . . . STAY 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Ally Attacks 154 | . . . . . . 3 10 . . 3 . 27 . . . . 17 47 . . . . . 2 . . . 3 42 Total Damage 4890 | . . . . . . 31 157 . . 112 . 801 . . . . 229 835 . . . . . 64 . . . 295 2366 Kills 29 | . . . . . . 1 1 . . 1 . 6 . . . . 5 5 . . . . . . . . . 1 9 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Acc Robot Analysis Total 13 | . 5 . 2 . . . 1 1 . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . . 1 1 . 1 . 1 . 1 2 . 1 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 17 | . . . . . . . . . . . . . . . . . . 6 . . . . . . 5 . . 1 5 Emergency Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Installations 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Acc Turns Passed 10196 | 93 539 175 773 244 409 100 1313 759 971 373 148 529 227 142 118 489 229 765 224 165 80 154 105 28 191 37 40 276 500 Spaces Moved 10162 | 55 407 109 353 123 244 46 492 388 511 209 88 245 414 275 203 801 357 1251 535 384 152 359 186 70 423 70 58 460 894 Core 14 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2560 | . . . 214 123 244 46 492 388 511 209 88 245 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 696 | 41 407 109 139 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6892 | . . . . . . . . . . . . . 414 275 203 801 357 1251 535 384 152 359 186 70 423 70 58 460 894 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 80 95 110 160 160 160 160 160 160 165 165 165 42 42 42 42 42 34 34 34 34 40 36 36 38 35 30 38 32 Average Speed 74 | 73 89 105 145 160 160 160 160 160 160 165 165 165 42 42 42 42 42 40 39 39 39 40 37 36 38 35 35 44 37 Slowest Speed 165 | 90 105 125 160 160 160 160 160 160 165 165 165 165 42 42 42 42 42 105 40 40 40 40 40 36 38 38 38 50 45 Overloaded Moves 28 | . . . . . . . . . . . . . . . . . . . 21 . . . . . . . 7 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 45 | 5 83 31 45 27 70 17 59 15 71 47 70 40 14 59 44 87 51 34 66 62 60 64 5 71 21 2 92 13 35 Regions Visited 29 Branch Regions 16 Pre-discovered Areas 22 | . 1 1 2 1 . . . . . . . . . 1 . 2 . 9 . . 3 2 . . . . . . . Known Exits Taken 20 | . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . . . . . 1 . . 4 2 . 1 . 2 . 5 1 . 2 1 . 3 . . . . . . . Spaces Dug 85 | . 1 . 5 . . . 4 3 . . . . 6 . . . . 21 3 2 . 2 5 . 7 2 3 5 16 Terrain Destroyed 213 | . 1 . 5 . . . 8 7 44 19 . 26 6 . . . 31 21 3 2 . 2 5 . 7 2 3 5 16 Melee 65 | . . . . . . . 2 3 . . . . 6 . . . . 16 1 1 . 2 3 . 5 2 3 5 16 Projectile 35 | . 1 . 5 . . . 6 4 1 . . 6 . . . . . 5 2 1 . . 2 . 2 . . . . AOE 113 | . . . . . . . . . 43 19 . 20 . . . . 31 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Acc Total 11857 | 85 490 150 492 142 261 58 763 476 617 225 91 317 459 288 234 952 432 1447 542 389 170 364 213 72 445 79 72 504 1028 Wait 420 | . 3 3 4 . . . 8 6 9 1 . 1 4 2 31 145 67 87 . . . 3 . . . . . 4 42 Move 10133 | 54 406 108 352 122 243 45 491 387 510 208 87 244 413 274 202 800 356 1250 534 383 151 358 186 69 422 69 57 459 893 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 139 | 10 12 8 20 1 . . 24 14 3 . . 6 4 2 . 1 2 10 . . 1 . 3 1 4 . 3 5 5 Fast Attach 72 | 5 . . . . 2 . 5 4 1 . 2 2 2 . . 2 . 7 . . 8 . 5 . 1 2 1 6 17 Attach 66 | 3 4 2 5 . . . 6 8 2 . . 5 8 . . . . 7 . . 1 . 2 . . 3 1 5 4 Detach 20 | 1 . . 1 . . . 1 2 . . . 2 2 . . . . 1 . . . . 1 . 1 2 . 1 5 Swap 237 | 1 13 8 28 4 . 4 57 13 22 11 . 22 4 . 1 1 2 18 5 3 2 . 3 1 5 . 4 1 4 Drop 181 | . 6 9 19 1 2 1 37 15 4 . 2 8 14 2 . 3 2 13 . . 7 . 6 1 5 1 3 3 17 Fire 370 | 11 46 12 56 14 1 6 130 24 23 5 . 27 . . . . 3 5 2 1 . . 2 . 2 . . . . Melee 139 | . . . . . . . 2 3 . . . . 8 8 . . . 49 1 2 . 3 5 . 5 2 3 20 28 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . . 7 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Rewire 56 | . . . . . 13 . . . 43 . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research -3/DSF -2/Research (discovered 2 exits: *Acc / [*Qua]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 11) 370 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 10) 559 | -10/Materials | Discovered new exit (range 15) 613 | -10/Materials | Central database locked down 622 | -10/Materials | Discovered new exit (range 12) 633 | -10/Materials | Entered Mines 638 | -10/Mines | Met a Derelict bent on vengeance 724 | -10/Mines | Core integrity fell below 50% 790 | -10/Mines | Discovered new exit (range 9) 791 | -10/Mines | Learned location of Storage (-9) 808 | -10/Mines | Entered Materials 808 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1008 | -9/Materials | Identified exit to Mines 1008 | -9/Materials | Identified exit to Storage 1123 | -9/Materials | Build established: Scavenger-Mutant 1124 | -9/Materials | Central database locked down 1581 | -9/Materials | Entered Mines 1644 | -9/Mines | Found a hidden stash of uninstalled traps 1684 | -9/Mines | Identified exit to Exiles 1819 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1825 | -9/Mines | Entered Exiles 1825 | -9/Exiles | Found Exiles lab destroyed 1849 | -9/Exiles | Discovered new exit (range 15) 2060 | -9/Exiles | Opened EX-Vault 2065 | -9/Exiles | Found Prototype Device 2065 | -9/Exiles | Identified Skeleton Box 2221 | -9/Exiles | Discovered new exit (range 10) 2234 | -9/Exiles | Entered Mines 2234 | -8/Mines | Accompanied by 3 allies 2321 | -8/Mines | Discovered new exit (range 9) 2334 | -8/Mines | Entered Materials 2334 | -8/Materials | Accompanied by 3 allies 2334 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3077 | -8/Materials | Discovered new exit (range 15) 3570 | -8/Materials | Discovered new exit (range 15) 3647 | -8/Materials | Entered Factory 3647 | -7/Factory | Evolved 2 slots: Utility x2 3820 | -7/Factory | Discovered new exit (range 8) 3860 | -7/Factory | Identified exit to Lower Caves 4071 | -7/Factory | Discovered exit to Lower Caves (range 17) 4307 | -7/Factory | Garrison activated, responded to threat 4406 | -7/Factory | Entered Lower Caves 4954 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5063 | -7/Lower Caves | Encountered a Warlord checkpoint 5161 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5189 | -7/Lower Caves | Discovered new exit (range 17) 5236 | -7/Lower Caves | Learned Factory terminal intel 5276 | -7/Lower Caves | Identified exit to Lower Caves 5297 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5377 | -7/Lower Caves | Entered another Lower Caves area 5377 | -7/Lower Caves | Accompanied by 3 allies 5395 | -7/Lower Caves | Learned Factory emergency access door positions 5723 | -7/Lower Caves | Encountered a Warlord checkpoint 5742 | -7/Lower Caves | Discovered new exit (range 5) 5748 | -7/Lower Caves | Identified exit to Data Miner 5750 | -7/Lower Caves | Entered Data Miner 5750 | -7/Data Miner | Accompanied by 2 allies 5751 | -7/Data Miner | Discovered new exit (range 7) 5772 | -7/Data Miner | Build established: Scavenger-Mutant 5780 | -7/Data Miner | Met Data Miner 5837 | -7/Data Miner | Received God Mode back door access code from Data Miner 5896 | -7/Data Miner | Identified exit to Proximity Caves 5898 | -7/Data Miner | Entered Proximity Caves 5898 | -6/Proximity Caves | Accompanied by 2 allies 5947 | -6/Proximity Caves | Identified exit to Factory 6051 | -6/Proximity Caves | Escorted by Enhanced Grunt 6124 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6155 | -6/Proximity Caves | Found Prototype Device 6155 | -6/Proximity Caves | Identified Exp. Thermal Shield 6427 | -6/Proximity Caves | Entered Factory 6427 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6429 | -6/Factory | Loaded intel: 26 terminal locations 6521 | -6/Factory | Identified exit to Lower Caves 6540 | -6/Factory | Incoming investigation squad redirected 6654 | -6/Factory | Entered Lower Caves 6654 | -6/Lower Caves | Accompanied by 1 ally 6717 | -6/Lower Caves | Build established: Scavenger-Scout 6791 | -6/Lower Caves | Discovered new exit (range 5) 6793 | -6/Lower Caves | Identified exit to Lower Caves 6796 | -6/Lower Caves | Entered another Lower Caves area 6796 | -6/Lower Caves | Accompanied by 1 ally 6866 | -6/Lower Caves | Encountered a Warlord checkpoint 6866 | -6/Lower Caves | Discovered new exit (range 15) 6913 | -6/Lower Caves | Identified exit to Zion 6914 | -6/Lower Caves | Entered Zion 6914 | -6/Zion | Accompanied by 1 ally 6936 | -6/Zion | Given A8's code to call for help 6943 | -6/Zion | Discovered new exit (range 8) 6958 | -6/Zion | Given the Hacking Drone Bay 6958 | -6/Zion | Found Prototype Device 6958 | -6/Zion | Identified Hacking Drone Bay 6996 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7105 | -6/Zion | Learned Factory emergency access door positions 7144 | -6/Zion | Gained Derelict followers 7162 | -6/Zion | Imprinted 7164 | -6/Zion | Declared Zion's savior 7216 | -6/Zion | Learned location of Armory (-3) 7351 | -6/Zion | Identified exit to Proximity Caves 7403 | -6/Zion | Entered Proximity Caves 7403 | -5/Proximity Caves | Accompanied by 10 allies 7451 | -5/Proximity Caves | Learned 8 Factory zone layouts 7474 | -5/Proximity Caves | Learned Factory emergency access door positions 7586 | -5/Proximity Caves | Discovered new exit (range 5) 7588 | -5/Proximity Caves | Identified exit to Factory 7632 | -5/Proximity Caves | Entered Factory 7632 | -5/Factory | Accompanied by 9 allies 7632 | -5/Factory | Evolved 2 slots: Utility x2 7633 | -5/Factory | Identified exit to Upper Caves 7750 | -5/Factory | Spotted B-75 Beast 7778 | -5/Factory | Allies destroyed B-75 Beast 7826 | -5/Factory | Retrieved Zion intel report: Active Garrisons 7834 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 7868 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 7905 | -5/Factory | Discovered new exit (range 16) 7913 | -5/Factory | Discovered new exit (range 7) 7915 | -5/Factory | Retrieved Zion intel report: Emergency Access 7937 | -5/Factory | Identified exit to Factory 7998 | -5/Factory | Retrieved Zion intel report: Trap Installations 8026 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 8027 | -5/Factory | Zion Melee Resupply teleported in 8220 | -5/Factory | Incoming investigation squad redirected 8397 | -5/Factory | Entered Upper Caves 8459 | -5/Upper Caves | Identified exit to Upper Caves 8621 | -5/Upper Caves | Entered another Upper Caves area 8633 | -5/Upper Caves | Discovered exit to Factory (range 10) 8648 | -5/Upper Caves | Encountered a Warlord checkpoint 8711 | -5/Upper Caves | Learned Factory emergency access door positions 8754 | -5/Upper Caves | Build established: Ninja 8778 | -5/Upper Caves | Discovered new exit (range 14) 8786 | -5/Upper Caves | Identified exit to Zhirov 8786 | -5/Upper Caves | Entered Zhirov 8786 | -5/Zhirov | Discovered new exit (range 4) 8794 | -5/Zhirov | Met Zhirov 8803 | -5/Zhirov | Found Alien Artifact 8803 | -5/Zhirov | Identified Integrated Dissipator 8803 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8835 | -5/Zhirov | Found Alien Artifact 8835 | -5/Zhirov | Identified Transdimensional Reconstructor 8835 | -5/Zhirov | Warped through subspace 8853 | -5/Zhirov | Learned location of Quarantine (-2) 8853 | -5/Zhirov | Learned location of Testing (-3) 8853 | -5/Zhirov | Learned location of Command (-1) 8855 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8866 | -5/Zhirov | Identified exit to Proximity Caves 8866 | -5/Zhirov | Entered Proximity Caves 9001 | -4/Proximity Caves | Discovered exit to Factory (range 8) 9020 | -4/Proximity Caves | Entered Factory 9020 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9125 | -4/Factory | Sucked down chute 9125 | -4/Factory | Entered Waste 9126 | -4/Waste | Met a frightened Derelict 9131 | -4/Waste | Spotted C-40 Crusher 9132 | -4/Waste | Spotted C-40 Crusher 9139 | -4/Waste | Spotted C-40 Crusher 9140 | -4/Waste | EMP discharged 9143 | -4/Waste | Spotted C-40 Crusher 9145 | -4/Waste | Spotted C-40 Crusher 9149 | -4/Waste | Spotted C-40 Crusher 9150 | -4/Waste | Discovered new exit (range 10) 9153 | -4/Waste | Identified exit to Factory 9153 | -4/Waste | Entered Factory 9290 | -4/Factory | Retrieved Zion intel report: Component Schematics 9293 | -4/Factory | Incoming investigation squad redirected 9305 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 9311 | -4/Factory | Retrieved Zion intel report: Emergency Access 9315 | -4/Factory | Retrieved Zion intel report: Trap Installations 9326 | -4/Factory | Build established: Scout 9329 | -4/Factory | Discovered new exit (range 4) 9330 | -4/Factory | Identified exit to Research 9336 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 9337 | -4/Factory | Zion Hacking Resupply teleported in 9342 | -4/Factory | Spotted B-86 Titan 9344 | -4/Factory | Entered Research 9344 | -3/Research | Evolved 2 slots: Utility x2 9381 | -3/Research | Identified exit to DSF 9381 | -3/Research | Entered DSF 9398 | -3/DSF | Additional patrols routed to DSF 9412 | -3/DSF | Discovered new exit (range 12) 9416 | -3/DSF | Identified exit to Research 9421 | -3/DSF | Entered Research 9421 | -2/Research | Evolved 2 slots: Utility x2 9506 | -2/Research | Lost 4 parts (1p2n1u) 9617 | -2/Research | Retrieved Zion intel report: Active Terminals 9618 | -2/Research | Zion Heavy squad teleported in 9648 | -2/Research | Incoming investigation squad redirected 9694 | -2/Research | Discovered new exit (range 5) 9696 | -2/Research | Spotted B-90 Cyclops 9697 | -2/Research | Discovered new exit (range 17) 9697 | -2/Research | Identified exit to Access 9697 | -2/Research | Entered Access 9697 | -1/Access | Evolved 2 slots: Utility x2 9733 | -1/Access | Retrieved Zion intel report: Component Stockpiles 9740 | -1/Access | Incoming assault squad redirected 9775 | -1/Access | Incoming investigation squad redirected 9830 | -1/Access | Retrieved Zion intel report: Unaware Analyses 9831 | -1/Access | Zion Light squad teleported in 9893 | -1/Access | Spotted B-99 Colossus 9932 | -1/Access | Incoming assault squad redirected 9947 | -1/Access | First assault squad dispatched 9956 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 9957 | -1/Access | Zion Heavy squad teleported in 9969 | -1/Access | Spotted B-99 Colossus 9972 | -1/Access | Incoming assault squad redirected 10026 | -1/Access | Zion Heavy squad teleported in 10126 | -1/Access | Retrieved Zion intel report: Prototype Schematics 10164 | -1/Access | Retrieved Zion intel report: Active Garrisons 10195 | -1/Access | Discovered new exit (range 6) 10196 | -1/Access | Identified exit to Surface 10197 | *** | Escaped! Last Messages --------------- >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Component Schematics ] [ 2 : Active Terminals ] >>\\ZION-SEEK-2 [ Targeting Active Terminals... ] 10164_ ALERT: Suspicious activity at Terminal A016. Dispatching Investigation squad. 10175_ >> Machine Analyzer network decryption results: 10175_ Fabricator x2 10179_ System corrupted: Matter fused (-5). 10187_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 10193_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10195_ The Access Shell folds into the floor. 10195_ EXIT=FOUND 10196_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ??????????????????? + + """""" * # | | ??????????????????? # # """""" # | | ???????????????????## # "" #* | | ???????????????????## # "" # | | ???????????????????## # # | | ???????????????????## # # | | ???????????????????## ############## "" """ | | ???????????????????## ############## ""F""" | | ???????????????????## ##??????????## """"" | | ???????????????????## ##??????????#########"##### | | ???????????????????## ##???????######### | | ???????????????????# ?????????######### | | ????????????????????? ????????? # | | ?????????????????????H ????????????? # | | ????????????????????? ?????????????## # | | ????????????????????????????????????## + | | ????????????????????????????????????## # | | ????????????????????????????????????## # | | ????????????????????????????#####???##k ########## | | ???????????????????###################k ########## | | ???????????????????########### ####### ##???????? | | ???????????????????"" ##???????? | | ????????????????????" ##???????? | | ????????????????????" ##???????? | | ????????????????????" ##???????? | | ????????????????????" "@ ##???????? | | ????????????????????" "" ##???????? | | ????????????????????" ##???????? | | ????????????????????" ##???????? | | ????????????????????" """ """ ##???????? | | ???????????????????"" """T""" ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????################### ##???????? | | ????????????????????????????#####???## ##???????? | | ????????????????????????????????????## ##???????? | | ????????????????????????????????????## ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? #???????? | | ????????????????????????????R????????? ????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 75 Energy Capacity 650 Matter Stores 500 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Power Amplification 30 Armor Coverage 225 Propulsion Shielding 66 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 14 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Remote Shield | -6/Zion | Archive Phase Gun | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Field Recycling Unit | -4/Factory | Z-intel Shock Absorption System | -4/Factory | Z-intel Machine Analyzer | -4/Factory | Z-intel Imp. Force Field | -4/Factory | Z-intel Impulse Thruster | -4/Factory | Z-intel Com. Matter Pod | -4/Factory | Z-intel Hvy. Pick | -4/Factory | Z-intel Adv. Actuator Array | -4/Factory | Z-intel Adv. Cryofiber Web | -4/Factory | Z-intel Imp. Terrain Scan Processor | -4/Factory | Z-intel Hvy. Treads | -4/Factory | Z-intel Nanoactuators | -4/Factory | Z-intel Maul | -4/Factory | Z-intel Hrd. Medium Armor Plating | -4/Factory | Z-intel Adv. Datajack | -4/Factory | Z-intel Hvy. Proton Cannon | -4/Factory | Z-intel Centrium Greatsword | -4/Factory | Z-intel Enh. Coil Gun | -4/Factory | Z-intel Adv. Gravity Neutralizer | -4/Factory | Z-intel Imp. KE Penetrator | -4/Factory | Z-intel Biomechanical Wings | -4/Factory | Z-intel Enh. Armored Medium Treads | -4/Factory | Z-intel Exp. Cooling System | -4/Factory | Z-intel Plasma Sword | -4/Factory | Z-intel Hvy. Antimatter Reactor | -4/Factory | Z-intel Prc. Energy Filter | -4/Factory | Z-intel Diametric Drive | -4/Factory | Z-intel Imp. Q-thruster | -1/Access | Z-intel Molecular Scythe | -1/Access | Z-intel Plasma Lance | -1/Access | Z-intel Point Singularity Launcher | -1/Access | Z-intel Exp. Biometal Leg | -1/Access | Z-intel Imp. Matter Neutralizer | -1/Access | Z-intel Cld. Linear Gravjet | -1/Access | Z-intel Enh. Gamma Bomb Array | -1/Access | Z-intel Particle Accelerator | -1/Access | Z-intel Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive E-15 Imp | -6/Zion | Archive P-70 Sage | -5/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel Y-54 Guardian | -5/Factory | Z-intel A-02 Transporter | -5/Factory | Z-intel C-35 Carver | -5/Factory | Z-intel D-63 Destroyer | -4/Factory | Z-intel H-77 Assassin | -4/Factory | Z-intel K-01 Serf | -4/Factory | Z-intel L-61 Swordsman | -4/Factory | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed KineticGrapheneWell Manual? 0 Play Time 03:12:01 Cumulative 645.1 hours Start 2022.05.21 @ 09:59:58 End 2022.05.21 @ 13:54:38 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 329 Rogue 202 Adventurer 125 Explorer 2 Win Type 0 Total 68 Types 59/3/3/1/1/0/0/0/1 Lore% 76 Gallery% 86 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44ca4fe5-b5bd-46a9-b395-2dfc34ab1758