Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.03 @ 19:11:25 Player: thingamajigger Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (126) 630 Value Destroyed (4927) 4927 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1726) 1726 TOTAL SCORE: 13563 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 143 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -123 Cogmind --------- Core Integrity 333/1000 Matter 280/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Cooled Fission Core Medium Storage Unit Advanced Signal Interpreter Improved Recalibrator Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Recoil Stabilizer Kinecellerator Cloaking Device Improved Utility Shielding > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- High-capacity Matter Pod Enhanced Optical Array Advanced Signal Interpreter Improved Utility Shielding Hardened Medium Armor Plating Relay Coupler [ARC] Relay Coupler [Hunter] Long-range Tractor Beam Recalibrator Latent Energy Streamer High-powered Shotgun High-powered Shotgun High-powered Shotgun Gauss Rifle Grenade Launcher Missile Launcher Phasing Sabre [Rating: 92] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Recoil Stabilizer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon AWS/Autocannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon AWS/Autocannon Special Weapon Plasma Cutter Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Gar Fac Slots Evolved 10 | . . . . . 4 . . 2 . . . . 2 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . . . . . . . 1 1 . . Utility 6 | . . . . . 4 . . 1 . . . . . 1 . . Weapon 1 | . . . . . . . . 1 . . . . . . . . Parts Attached 123 | 6 4 . 1 . . 13 27 6 . . 4 . 24 27 2 9 Power 17 | 1 . . . . . 1 1 1 . . 1 . 2 9 1 . Engine 6 | 1 . . . . . . . . . . . . 1 4 . . Core 11 | . . . . . . 1 1 1 . . 1 . 1 5 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 24 | 2 . . . . . . 5 . . . 3 . 4 6 . 4 Treads 5 | 2 . . . . . . 3 . . . . . . . . . Leg 10 | . . . . . . . 2 . . . 3 . 4 1 . . Wheel 4 | . . . . . . . . . . . . . . . . 4 Hover . | . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . 5 . . Utility 50 | 1 3 . . . . 6 11 4 . . . . 11 11 . 3 Device 18 | . . . . . . 3 2 2 . . . . 7 3 . 1 Storage 13 | 1 3 . . . . 2 3 . . . . . . 2 . 2 Processor 7 | . . . . . . . 1 2 . . . . . 4 . . Hackware 4 | . . . . . . . . . . . . . 2 2 . . Protection 8 | . . . . . . 1 5 . . . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 32 | 2 1 . 1 . . 6 10 1 . . . . 7 1 1 2 Energy Gun 6 | 2 . . . . . 2 . . . . . . 2 . . . Energy Cannon 10 | . 1 . 1 . . 3 4 . . . . . . . 1 . Ballistic Gun 13 | . . . . . . 1 6 . . . . . 5 . . 1 Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . . . . . 1 . . Parts Lost 37 | . . . . . . 5 1 . . 1 2 . 8 6 5 9 Power 7 | . . . . . . 1 . . . . 1 . 1 3 1 . Propulsion 12 | . . . . . . . 1 . . 1 1 . 1 2 2 4 Utility 8 | . . . . . . 2 . . . . . . 2 . 1 3 Weapon 10 | . . . . . . 2 . . . . . . 4 1 1 2 Highest Loss Streak 9 | . . . . . . 4 1 . . 1 2 . 5 4 5 9 Average Slot Usage (%) 85 | . 99 100 95 85 54 88 96 82 84 78 76 84 95 68 64 46 Engine 3 | . 14 14 14 14 9 5 . . . . . . . 5 2 . Core 6 | . . . . . . 2 9 7 7 7 6 7 12 2 5 4 Treads 12 | . 28 28 28 28 18 18 17 15 15 9 6 . . . . . Leg 3 | . . . . . . . . . . . 1 15 19 3 . . Device 10 | . . . . . . 6 12 11 15 15 15 15 15 10 4 . Storage 17 | . 27 28 28 28 18 35 20 15 15 15 15 15 13 5 4 4 Processor 7 | . . . . . . . . 11 15 15 15 15 4 7 11 11 Hackware 2 | . . . . . . . . . . . . . 6 13 17 16 Protection 6 | . . . . . . 2 17 13 7 7 7 7 5 . . . Energy Gun 3 | . 25 14 9 . . 4 . . . . . . . 4 1 . Energy Cannon 2 | . 2 14 14 14 9 9 2 . . . . . . . 3 . Ballistic Gun 3 | . . . . . . 3 13 . . . . . 14 . . . Ballistic Cannon 3 | . . . . . . . . 7 7 7 7 7 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 156 | 12 58 58 58 56 56 86 90 139 137 137 145 145 156 114 42 31 Greatest Support 90 | 40 40 40 40 40 40 40 40 40 40 40 60 50 80 90 40 73 Greatest Overweight (x) 13 | 3 1 1 1 1 1 2 4 3 3 6 6 2 3 13 4 7 Average Overweight (x) 1 | . . 1 1 1 1 1 1 3 3 4 5 2 1 . . 3 Largest Inventory Capacity 26 | 6 18 18 18 18 18 24 26 20 20 20 20 20 20 20 8 12 Average Capacity 18 | 5 17 18 18 18 18 23 21 20 20 20 20 20 20 9 7 7 Most Carried 20 | 1 6 9 16 17 17 17 20 20 19 19 19 20 20 20 6 5 Average Carried 15 | . 3 7 10 16 17 15 19 18 19 19 18 19 18 6 5 3 Final Capacity 24 | 6 18 18 18 18 18 24 20 20 20 20 20 20 20 8 4 4 Final Carried 20 | 1 6 9 16 17 17 15 20 19 19 19 19 20 19 6 4 4 Class Distribution -------------------- 54% | Hauler-Gunner 19% | Mutant 14% | Hauler-Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Zion Hauler-Gunner | -6/Proximity Caves Hauler-Gunner | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Gar Fac Matter Collected 2256 | 237 43 121 98 10 . 177 291 213 . . 40 . 595 271 . 160 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4194 | 16 328 121 . . . 339 420 594 285 400 104 360 798 269 . 160 Parts 203 | 4 18 4 . . . 20 38 31 7 7 4 8 41 15 . 6 Haulers Intercepted 2 | . 1 . . . . . 1 . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 11 7 . 10 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Gar Fac Combat Hostiles Destroyed 101 | . 6 3 . . . 9 7 20 8 12 2 14 16 4 . . Melee 4 | . . . . . . . . . . . . . . 4 . . Guns 24 | . 4 . . . . 6 5 . . . . . 9 . . . Cannons 63 | . . 3 . . . 3 2 20 8 12 2 12 1 . . . AOE 10 | . 2 . . . . . . . . . . 2 6 . . . Classes Destroyed 17 | 1 5 . . . . 1 3 1 2 . 1 . 3 . . . Worker 5 | . . . . . . . 1 1 . . . . 3 . . . Builder 2 | . . . . . . . 1 1 . . . . . . . . Tunneler 3 | 1 . . . . . . . . . . . . 1 1 . . Hauler 2 | . 1 . . . . . 1 . . . . . . . . . Recycler 4 | . 1 . . . . . . 1 . . . . . 1 . 1 Mechanic 2 | . . . . . . . . . . . . . 1 1 . . Operator 1 | . . . . . . . . . . . . . 1 . . . Watcher 6 | . 1 . . . . . 2 1 . . . . 2 . . . Swarmer 29 | . 4 . . . . 3 2 5 . 1 . 7 3 4 . . Grunt 41 | . 2 3 . . . 5 1 8 5 6 . 6 5 . . . Brawler 4 | . . . . . . . . . 1 2 . 1 . . . . Duelist 3 | . . . . . . . . . 1 1 . . 1 . . . Sentry 9 | . . . . . . 1 3 2 1 2 . . . . . . Demolisher 1 | . . . . . . . . . . . . . 1 . . . Hunter 6 | . . . . . . . 1 2 . . . . 3 . . . Programmer 4 | . . . . . . . . 2 . . . . 2 . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . 1 . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . Marauder 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 5 | 1 4 2 . . . 4 5 5 4 4 2 4 4 5 . 1 Combat Bots Only 4 | . 3 2 . . . 4 3 3 4 4 2 4 4 4 . . Max Kills in Single Turn 4 | 1 2 1 . . . 1 2 1 1 1 1 2 4 1 . 1 Gunslinging 1 | . . . . . . . 1 . . . . . 1 . . . Exploded 4 | . 2 . . . . . . . . . . 2 4 . . . Melee 1 | . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Gar Fac Damage Taken 6428 | . 147 45 . . . 430 299 362 47 323 566 200 1849 933 460 767 Core 1315 | . 24 18 . . . 24 47 71 . 61 127 18 258 185 131 351 Absorbed by Shields 79 | . . . . . . . . . . . . . . . 79 . Core Remaining (%) 79 | 100 . . . 83 . . 87 . . . . 60 69 . . . Volleys Fired 143 | 1 12 13 . . . 25 24 . . . . . 40 2 3 23 Largest 3 | 2 2 1 . . . 2 2 . . . . . 3 3 1 1 Hottest 148 | 80 80 60 . . . 100 83 . . . . . 81 148 60 23 Shots Fired 425 | 2 23 13 . . . 46 44 55 22 36 14 29 111 4 3 23 Gun 206 | 2 22 . . . . 31 37 . . . . . 105 4 . 5 Cannon 201 | . 1 13 . . . 15 7 55 22 36 14 29 6 . 3 . Launcher . | . . . . . . . . . . . . . . . . . Special 18 | . . . . . . . . . . . . . . . . 18 Kinetic 319 | . . . . . . 9 37 55 22 36 14 29 111 1 . 5 Thermal 72 | 1 12 13 . . . 21 6 . . . . . . 1 . 18 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 34 | 1 11 . . . . 16 1 . . . . . . 2 3 . Robot Hit Streak 35 | 1 8 5 . . . 11 7 13 18 35 25 12 13 1 . 8 Robot Miss Streak 4 | . 2 1 . . . 4 3 2 1 1 1 1 4 1 4 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . 1 . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . 1 . . . Autonomous 163 | . . . . . . . . 55 22 36 14 29 7 . . . Shots Hit Robots 331 | 1 12 9 . . . 30 27 49 21 35 13 25 79 13 . 17 Core Hits 167 | 1 13 4 . . . 17 21 24 8 11 2 14 39 7 1 5 Critical Hits 12 | . . . . . . . . 4 1 2 . 1 . 2 . 2 Critical Kills 2 | . . . . . . . . 1 . 1 . . . . . . Critical Parts Destroyed 9 | . . . . . . . . 3 1 1 . 1 . 2 . 1 Melee Attacks 17 | . . . . . . . . . . . . . . 17 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 17 | . . . . . . . . . . . . . . 17 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17870 | 15 288 123 . . . 420 671 4281 2143 2893 1196 2471 2377 760 14 218 Guns 2143 | 15 183 . . . . 280 369 . . . . . 1186 48 . 62 Cannons 13597 | . . 123 . . . 140 98 4281 2143 2893 1196 2296 427 . . . Explosions 1262 | . 105 . . . . . 204 . . . . 175 764 . 14 . Melee 712 | . . . . . . . . . . . . . . 712 . . Ramming 15 | . . . . . . . . . . . . . . . . 15 Kinetic 14929 | . . . . . . 76 369 4281 2143 2893 1196 2296 1613 . . 62 Thermal 1655 | . 149 123 . . . 215 88 . . . . 175 764 . . 141 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 559 | 15 139 . . . . 129 214 . . . . . . 48 14 . Impact . | . . . . . . . . . . . . . . . . . Slashing 712 | . . . . . . . . . . . . . . 712 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 2 5 . . . . . 6 3 15 15 Average Corruption 6 | . . . . . . 2 4 . . . . . 3 2 10 15 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 91 | . . . . . . 3 31 . . . . . 21 1 5 30 Message Errors 18 | . . . . . . 1 7 . . . . . 2 1 . 7 Matter Fused 17 | . . . . . . . 6 . . . . . 3 . 2 6 Heat Flow Errors 13 | . . . . . . 1 8 . . . . . 2 . . 2 Energy Discharges 7 | . . . . . . 1 1 . . . . . . . . 5 Parts Rejected 2 | . . . . . . . 1 . . . . . . . 1 . Data Loss (minor) 9 | . . . . . . . 4 . . . . . 3 . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . Misfires 1 | . . . . . . . 1 . . . . . . . . . Misdirections 7 | . . . . . . . . . . . . . . . 2 5 Targeting Errors 14 | . . . . . . . 3 . . . . . 8 . . 3 Weapon Failures 2 | . . . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2674 | . . . . . . . . 865 369 546 33 496 186 179 . . Projectiles 2431 | . . . . . . . . 865 369 546 33 496 122 . . . Explosions 64 | . . . . . . . . . . . . . 64 . . . Melee 179 | . . . . . . . . . . . . . . 179 . . Knockbacks 44 | . . . . . . . . 18 12 5 1 6 2 . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 38 | . . . . . . . . 14 11 5 1 5 2 . . . Secondary 6 | . . . . . . . . 4 1 . . 1 . . . . Self-Inflicted Damage 147 | . 39 . . . . 40 . . . . . . . . 61 7 Shots 4 | . 1 . . . . 1 . . . . . . . . 2 . Rammed 3 | . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 284 | 18 75 184 . . . 219 259 . . . . . 284 51 24 255 Average Temperature 66 | 12 25 65 . . . 90 106 . . . . . 59 31 14 106 Received Heat Transfer 837 | . 21 24 . . . 162 72 69 27 150 . . 198 96 9 9 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 1 . . . . . . 1 . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 1 . . . . . . . . . 1 Heat Transferred 2206 | . 200 259 . . . 471 185 . . . . 160 450 . . 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Latent Energy Used 429 | . . . . . . 107 200 . . . . . . . 122 . LE Corruption 9 | . . . . . . 2 3 . . . . . . . 4 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Gar Fac Peak Influence 475 | 5 207 116 . . . 292 264 355 . . . . 418 475 394 216 Initial 332 | . 3 8 . . . . 142 51 . . . . 97 174 332 201 Average 153 | 1 74 10 . . . 159 141 233 . . . . 182 250 340 156 Maximum Alert Level 2 | . 1 . . . . 1 1 1 . . . . 2 2 1 1 Low Security (%) 59 | 100 97 100 . 100 100 51 80 22 . . . . 57 44 . 24 Level 1 39 | . 2 . . . . 48 19 77 . . . . 40 51 100 75 Level 2 . | . . . . . . . . . . . . . 2 3 . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . . . . . . 5 . . . . 6 2 . 1 Investigation 3 | . . . . . . . . 1 . . . . 2 . . . Extermination 7 | . . . . . . . . 3 . . . . 3 1 . . Reinforcement 4 | . . . . . . . . 1 . . . . 1 1 . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Gar Fac Distress Signals 5 | . 2 . . . . . 1 1 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 167 | . 11 4 . . . 10 13 22 10 13 4 12 21 32 9 6 Peak Tracking Total 11 | . 4 2 . . . 6 2 5 4 4 3 4 5 11 9 4 Tactical Retreats 17 | . . . . . . 1 . 1 1 3 1 3 . 5 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Gar Fac Traps Triggered 6 | . . . . . . 2 . 1 . . . . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 3 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Gar Fac Machines Disabled 23 | . . . . . . 1 1 . . 1 . 4 16 . . . Max in Single Turn 7 | . . . . . . 1 1 . . 1 . 4 7 . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Gar Fac Machines Accessed 25 | . 3 . 2 . 1 . 5 5 . . 1 . 4 3 . 1 Terminals 14 | . 3 . . . . . 4 3 . . . . 2 1 . 1 Fabricators 2 | . . . . . . . . . . . . . 2 . . . Repair Stations 2 | . . . . . . . . 1 . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 1 . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . 1 . . Total Hacks 74 | . 10 . 2 . 1 . 21 8 . . 6 . 19 5 . 2 Successful 51 | . 5 . 2 . 1 . 14 3 . . 6 . 15 4 . 1 Failed 23 | . 5 . . . . . 7 5 . . . . 4 1 . 1 Catastrophic 2 | . . . . . . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 33 | . 6 . 1 . . . 10 3 . . . . 8 3 . 2 Terminals 44 | . 10 . . . . . 19 4 . . . . 6 3 . 2 Fabricators 13 | . . . . . . . . . . . . . 13 . . . Repair Stations 2 | . . . . . . . . 1 . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 2 3 . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . 1 . . Terminal Hacks 27 | . 4 . 2 . . . 9 1 . . 6 . 3 1 . 1 Record 1 | . . . 1 . . . . . . . . . . . . . Part Schematic 6 | . . . . . . . . . . . 6 . . . . . Robot Analysis 2 | . 1 . . . . . 1 . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . . . . . Terminal Index 6 | . 1 . . . . . 1 1 . . . . 1 1 . 1 Unreport Threat 2 | . . . . . . . . . . . . . 2 . . . Locate Traps 3 | . 1 . . . . . 2 . . . . . . . . . Zone Layout 4 | . . . . . . . 4 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . 7 . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . Load Schematic 3 | . . . . . . . . . . . . . 3 . . . Build 3 | . . . . . . . . . . . . . 3 . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 2 2 . . . . . . . . Insert Component 2 | . . . . . . . 1 1 . . . . . . . . Analyze 2 | . . . . . . . 1 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . 1 . . Unlock Access 2 | . . . . . 1 . . . . . . . . 1 . . Unauthorized Hacks 10 | . 1 . . . . . 3 . . . . . 5 1 . . Terminals 6 | . 1 . . . . . 3 . . . . . 1 1 . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . Botnet 5 | . 1 . . . . . 2 . . . . . 1 1 . . Fabricators 4 | . . . . . . . . . . . . . 4 . . . Report 1 | . . . . . . . . . . . . . 1 . . . Prioritize 2 | . . . . . . . . . . . . . 2 . . . Siphon 1 | . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . 1 . . . Hacking Detections 18 | . 3 . . . . . 4 5 . . . . 4 1 . 1 Full Trace Events 2 | . . . . . . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 1 1 . . 6 . . . . . Parts Built 3 | . . . . . . . . . . . . . 3 . . . Matter 548 | . . . . . . . . . . . . . 548 . . . Time 237 | . . . . . . . . . . . . . 237 . . . Total Part Build Rating 11 | . . . . . . . . . . . . . 11 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 1 . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Gar Fac Used RIF Installer 2 | . . . . . . 1 . . . . . . . . 1 . Threat Obfuscator 1 | . . . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Gar Fac Total Allies 20 | . . 4 . . . . 1 3 . . . . 12 . . . Largest Group 5 | . . 3 3 3 3 3 1 3 1 . . . 5 . . . Highest-Rated Group 118 | . . 40 40 40 40 40 10 93 31 . . . 118 . . . Highest-Rated Ally 31 | . . 31 16 16 16 16 10 31 31 . . . 31 . . . Total Orders 5 | . . . . . . . 4 1 . . . . . . . . STAY 3 | . . . . . . . 2 1 . . . . . . . . FOLLOW 2 | . . . . . . . 2 . . . . . . . . . Ally Attacks 103 | . . 13 . . . 13 . 17 10 . . . 50 . . . Total Damage 1410 | . . 122 . . . 188 . 291 148 . . . 661 . . . Kills 8 | . . 1 . . . 1 . 1 1 . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Gar Fac Robot Analysis Total 2 | . 1 . . . . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 1 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Gar Fac Turns Passed 11664 | 86 598 835 650 101 15 492 1147 1346 1797 639 861 722 1297 468 78 532 Spaces Moved 6042 | 52 316 448 358 51 9 202 502 566 811 231 238 333 855 716 157 197 Core 156 | 17 . . . . . . . . . . . . . 2 1 136 Treads 3720 | 35 316 448 358 51 9 202 502 566 811 231 191 . . . . . Legs 1274 | . . . . . . . . . . . 47 333 855 39 . . Wheels 61 | . . . . . . . . . . . . . . . . 61 Hover . | . . . . . . . . . . . . . . . . . Flight 831 | . . . . . . . . . . . . . . 675 156 . Fastest Speed 37 | 50 160 180 180 180 180 180 180 220 220 220 125 175 98 37 37 50 Average Speed 168 | 142 173 180 180 180 180 189 191 220 220 256 255 175 114 48 41 225 Slowest Speed 700 | 200 180 180 180 180 180 200 240 220 220 280 280 175 210 700 250 400 Overloaded Moves 620 | . . . . . . . . . . . 18 . 601 1 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . 3 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 35 | 4 51 80 69 11 3 43 36 16 86 43 12 61 22 15 42 6 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . . . . . Known Exits Taken 7 | . . . . . 1 . . 1 1 1 1 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 . . . . . 1 . . . Scrap Searched 4 | . . 1 . . . . . . 1 1 . 1 . . . . Spaces Dug 2 | . . . . . . . . . . . . . . 2 . . Terrain Destroyed 108 | . 2 . . . . . 7 6 . 3 . 18 70 2 . . Melee 2 | . . . . . . . . . . . . . . 2 . . Projectile 18 | . . . . . . . . 6 . 3 . 3 6 . . . AOE 88 | . 2 . . . . . 7 . . . . 15 64 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Gar Fac Total 7260 | 59 342 464 365 61 8 261 648 671 825 278 491 473 1093 811 169 241 Wait 785 | . 6 1 . 10 . 11 55 86 15 48 248 138 148 12 3 4 Move 6018 | 51 315 447 357 50 8 200 501 565 810 230 237 332 854 709 155 197 Hop 3 | . . . . . . . . . . . . . . 3 . . Pick Up 60 | 1 4 3 4 1 . 4 12 5 . . 1 2 9 13 . 1 Fast Attach 70 | 6 1 . 1 . . 8 12 2 . . 2 . 11 18 . 9 Attach 40 | . . . . . . 6 6 4 . . 2 . 13 7 2 . Detach 36 | . . . 2 . . . 8 4 . . 1 . 9 10 1 1 Swap 17 | . 3 . . . . 3 9 . . . . . . 2 . . Drop 62 | . 1 . 1 . . . 21 5 . . . 1 9 18 3 3 Fire 143 | 1 12 13 . . . 25 24 . . . . . 40 2 3 23 Melee 17 | . . . . . . . . . . . . . . 17 . . Ram 3 | . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . 4 . . . . . . . . 2 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -5/Garrison -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 16) 415 | -10/Materials | Discovered new exit (range 15) 685 | -10/Materials | Entered Mines 688 | -10/Mines | Received a Mining Laser from a helpful Derelict 878 | -10/Mines | Learned Materials trap positions 939 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1109 | -10/Mines | Discovered new exit (range 8) 1184 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1491 | -10/Mines | Discovered new exit (range 16) 1520 | -10/Mines | Entered Exiles 1520 | -10/Exiles | Accompanied by 3 allies 1564 | -10/Exiles | Met 8R-AWN 1594 | -10/Exiles | Met EX-HEX 1679 | -10/Exiles | Met EX-DEC 1859 | -10/Exiles | Learned location of Zion (-7) 1900 | -10/Exiles | Met EX-BIN 1920 | -10/Exiles | Aligned with FarCom system 1922 | -10/Exiles | Given EX-Vault access code 1963 | -10/Exiles | Opened EX-Vault 1976 | -10/Exiles | Found Latent Energy Streamer 1994 | -10/Exiles | Found AWS/Autocannon 1997 | -10/Exiles | Found Potential Leg 2000 | -10/Exiles | Found Potential Leg 2039 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2041 | -10/Exiles | Exiles lab attacked by MAIN.C 2154 | -10/Exiles | Discovered new exit (range 10) 2170 | -10/Exiles | Stole three prototypes: Potential Leg, Latent Energy Streamer, AWS/Autocannon 2170 | -10/Exiles | Entered Mines 2170 | -9/Mines | Accompanied by 3 allies 2226 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2259 | -9/Mines | Discovered new exit (range 7) 2271 | -9/Mines | Entered Materials 2271 | -8/Materials | Accompanied by 3 allies 2271 | -8/Materials | Evolved 4 slots: Utility x4 2272 | -8/Materials | Loaded intel: 18 trap records 2284 | -8/Materials | Identified exit to Garrison 2286 | -8/Materials | Entered Garrison 2286 | -8/Garrison | Accompanied by 3 allies 2424 | -8/Garrison | Triggered checkpoint 2456 | -8/Garrison | Garrison Relay disabled 2597 | -8/Garrison | Build established: Hauler-Mutant 2626 | -8/Garrison | Lost 4 parts (1p2u1w) 2742 | -8/Garrison | Discovered new exit (range 8) 2769 | -8/Garrison | Installed Relay Interface Framework 2778 | -8/Garrison | Entered Materials 3805 | -8/Materials | Discovered new exit (range 10) 3925 | -8/Materials | Entered Factory 3925 | -7/Factory | Accompanied by 1 ally 3925 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3927 | -7/Factory | FarCom data flow suspended 4219 | -7/Factory | Build established: Hauler-Gunner 4453 | -7/Factory | Allied Derelicts emerged from ambush trap array 4505 | -7/Factory | P-60 Hacker assimilated allied QB-ROO(g) 4875 | -7/Factory | Discovered new exit (range 10) 4943 | -7/Factory | Identified exit to Factory 5208 | -7/Factory | Discovered new exit (range 15) 5267 | -7/Factory | Identified exit to Lower Caves 5271 | -7/Factory | Entered Lower Caves 5271 | -7/Lower Caves | Accompanied by 1 ally 5666 | -7/Lower Caves | Encountered a Warlord checkpoint 5847 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7049 | -7/Lower Caves | Discovered new exit (range 9) 7064 | -7/Lower Caves | Identified exit to Lower Caves 7068 | -7/Lower Caves | Entered another Lower Caves area 7271 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7548 | -7/Lower Caves | Encountered a Warlord checkpoint 7668 | -7/Lower Caves | Discovered new exit (range 15) 7704 | -7/Lower Caves | Identified exit to Zion 7707 | -7/Lower Caves | Entered Zion 7817 | -7/Zion | Discovered new exit (range 10) 8484 | -7/Zion | RIF detected upon attempting to enter Zion 8484 | -7/Zion | Attacked by Zionites 8484 | -7/Zion | Spotted 5F-WCX(B) 8484 | -7/Zion | Spotted K6-LRN(B) 8504 | -7/Zion | Destroyed K6-LRN(B) 8566 | -7/Zion | Identified exit to Proximity Caves 8568 | -7/Zion | Entered Proximity Caves 8974 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9251 | -6/Proximity Caves | Attracted the attention of an 0b10 base 9264 | -6/Proximity Caves | Discovered exit to Factory (range 13) 9290 | -6/Proximity Caves | Entered Factory 9290 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9291 | -6/Factory | Identified exit to Lower Caves 9475 | -6/Factory | Destroyed B-75 Beast 10140 | -6/Factory | Fabricated Tactical Coordination Suite (x1) 10180 | -6/Factory | Fabricated Recoil Stabilizer (x2) 10186 | -6/Factory | Local fabrication network quarantined 10281 | -6/Factory | Crushed by falling debris 10312 | -6/Factory | Lost 3 parts (2u1w) 10492 | -6/Factory | Discovered new exit (range 16) 10539 | -6/Factory | Build established: Hacker-Gunner 10587 | -6/Factory | Entered another Factory area 10587 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10594 | -5/Factory | Lost 5 parts (1p1n3w) 10863 | -5/Factory | Build established: Hacker-Mutant 10977 | -5/Factory | Lost 4 parts (2p1n1w) 11055 | -5/Factory | Identified exit to Garrison 11055 | -5/Factory | Entered Garrison 11068 | -5/Garrison | Triggered checkpoint 11086 | -5/Garrison | System corruption reached 10% 11100 | -5/Garrison | Spotted B-75 Beast 11102 | -5/Garrison | Triggered checkpoint 11116 | -5/Garrison | Triggered checkpoint 11123 | -5/Garrison | Discovered new exit (range 12) 11128 | -5/Garrison | Identified exit to Factory 11131 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 11133 | -5/Garrison | Entered Factory 11163 | -5/Factory | Lost 5 parts (1p2n1u1w) 11641 | -5/Factory | Core integrity fell below 50% 11665 | -5/Factory | Self-destructed Last Messages --------------- 11624_ System corrupted: Plasma Cutter targeting data glitched. 11632_ System corrupted: Heat flow error (+107). 11632_ Com. Wheel destroyed. 11635_ Plasma Cutter destroyed. 11641_ Com. Wheel destroyed. 11643_ Penetrated by Slug. 11643_ Adv. Weight Redist. System destroyed. 11643_ Construction Platform disabled. 11644_ Dropped Med. Storage Unit. 11644_ Dropped Cld. Fission Core. 11644_ Penetrated by Slug. 11647_ System corrupted: Energy discharge (-25). 11648_ Slug penetrates S-27 Virus. 11648_ S-27 Virus destroyed. 11650_ Acquired Autogun. 11651_ Penetrated by Slug. 11656_ Imp. Hacking Suite destroyed. 11658_ System corrupted: Autogun targeting data glitched. 11661_ Destroyed VTOL Module. 11663_ Autogun destroyed. Map ----- +----------------------------------------------------+ | # """"""" #? | | # """"""" #? | | #####+###### #? | | ????# #????? """"""" #? | | ????# #????# """"""" #? | | ???# #????# """"""" #? | | ??# ###### """"""" #? | | ?# #? | | # = """"""" #? | | + """"""" #? | | ! # """"""" #? | | ??# " """" #? | | ????####+### #? | | ?????# # #? | | ?????# + ######### | | ?????# """ # # # | | ?????# """ # # # | | ?????# """ # # ! # | | ?????# "" # * # # | | ?????# "" #+######!! # # | | ?????# # # # # | | ?????# # "" #= # # | | ?????#?? # "" #% # # | | ????????? #= """ /=* + # | | ???????? # """ # #ss # | | ?????????### """ # #@ ! # | | ???????????# ## ## # | | ???????????# "" ## ## # | | ???????????# "" ## ## # | | ???????????# """ ## ## # | | ???????????# """ ## ## # | | ???????????# """ # # # | | ???????????# # ######### | | ????????????###?### #???????? | | ??????????????????# #???????? | | ??????????????????# #???????? | | ??????????????????### ###???????? | | ????????????????????? ??????????? | | ????????????????????? ??????????? | | ????????????????????? ??????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 37 Energy Capacity 600 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Density 210 ECM Strength 3 Cloak Strength 2 Additional Mass Support 9 Corruption Prevention 12 Armor Coverage 150 Utility Shielding 66 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 38 Item Schematics ----------------- Imp. Utility Shielding | -8/Materials | Scanalyzed Recoil Stabilizer | -7/Factory | Scanalyzed Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Tactical Coordination Suite | x1 | -6/Factory Recoil Stabilizer | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveAssemblyMembrane Manual? 0 Play Time 01:07:29 Cumulative 54.2 hours Start 2021.05.02 @ 23:42:54 End 2021.05.03 @ 19:11:25 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 97 Adventurer 4 Explorer 8 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 49 Gallery% 67 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd587a2b-2902-47ed-b55f-b77a5337cd25